Make one change to balance the metagame.
>Toxic turns into normal poison in 5 turns
>>30168560
That defeats the entire purpose of it getting progressively worse.
>>30168649
How about just a damage cap, maybe maxing out after the fifth time?
>>30168690
why do you want this exactly?
I probably have the video saved but I had a long drawn out battle with someone when we were just left with two walls chipping away at each other and healing. I only won by virtue of toxic or else it never would end
>>30168560
>priority moves are affected by trick room
>>30169662
>priority +6 Dragon Tail
Regenerator heals less each time you switch out, up to a minimum of 5%.