>locking cameo fights behind 10-20 repetitive, stupidly hard NPC fights
why
>>30160713
Look at this maroon. Git Gud Fudd.
>>30160863
That doesn't help the repetitive part.
>>30160910
>Pokémon
>Not wanting repetition
Play another game. Oh. Wait. Every game is repetitive as sin.
>>30160910
>JRPG battle system
>not repetitive
>>30161535
Suicide isn't repetitive. I think I'm going to try it one day.
I thought they were casualizing this series?
Is this not casual enough for you? Should we make it so that you can walk up to them and fight, rather than work a little for your precious cameo? Then you'd get to complain that there's no endgame. So sad.
>>30161700
Post game facilities are the exact opposite of casualized in every pokemon game. The problem has been the main games are too easy and the postgame facilities are always bullshit hard.
>>30160713
>Stupidly hard
>Get Jolly Kartana
>Get Ash-Greninja
>Get some shitmon or M-Alakazam
>???
>Profit
>>30161535
t.breederfag
The stupidest shit is that the Destiny Knot costs 48 BP
So you are forced to beat it with a team of 0 IV, bad EV shitmons with no egg moves
>>30162674
Play Battle Royale faggot. You gain 2 BP even if you lose and 5 if you get first which isn't hard at all if you run a Tapu.
Even if you don't like the game mode you only need to play it like a dozen times to get enough BP for the Destiny Knot.