>"Impossible! you can't aim the pokeball if there's more than one pokemon in sight!"
>>30139536
>*pokemon you're trying to catch* called for help!
>kill the SOS
>*pokemon you're trying to catch* called for help!
>kill the SOS
>*pokemon you're trying to catch* called for help!
>kill the SOS
>*pokemon you're trying to catch* called for help!
>>30139647
>try to catch pokemon
>fail
>"the pokemon you're trying to catch called for help"
>kill SOS
>try to catch pokemon
>fail
>"the pokemon you're trying to catch called for help"
What bothers me is that in Colosseum and its sequel you very much COULD aim Pokéballs in doubles. Why can't they do it here?
>>30141287
Because the POWER of pic related gave you the strength to aim.
What even is the justification for this?
>>30140123
>x called for help
>but nobody came
>mfw >:)
does the SOS call-in call for help itself if you kill the first one?
for SOS chaining anyways
>>30143792
Mr. SOS's wild ride never ends
>>30143677
It's how you ev train and look for HAs now.
I wish the initial synchronize would work for all of them, so they appear to be 50% of the synchronization you need.
>>30143792
Yeah
>>30143803
Well good in that regard, I don't want my shiny chain to end because the primary pokemon flailed to death
>>30139536
>but you can aim a ball at a +6 evasion pokemon