>Z moves take almost 30 seconds to done
These exaggerated animations are cool for the first or second time, but imagine after a while what fuckin' shit this is gonna be
>almost 30 seconds
The longest ones are 5-10.
Same for mega evos
>>29985391
Well you don't have to use them much, and why would you use a 'I win' move often anyways?
>>29985391
I probably won't, but anybody knows whether they're also disabled if you turn animations off in the options?
Can't you simply desactivate the attacks animations ?
>>29985478
Because Chicken-chan does cute dances
>>29985549
Not sure, but it's probably like Status moves, dance into normal animation.
>>29985391
turn off animations in the options menu.
>Using Z-Moves in any other situation than climatic battles with your greatest enemies
It's worse in doubles when you have multiple mega evolutions and Z moves going off in a turn.
another reason we should be able to turn battle animations off during online play
>>29985391
Sauce?
Oh, and if you don't mind, please post more Araki-like Z-poses. They look really dope.
This is the one thing that caused me to turn Scene off.
Fuck, they really needed to have made it its own option.
>>29985605
The pose still happens either way.
It only stops the attack cutscene.
>>29985391
This is exactly why i was already over z moves after a week since their announcements. Anyone could have seen they would get old quick.
>>29985469
And fags like these are so desperate to defend z moves as if they are more fun and creative than megas.
>>29987549
I wasn't defending z moves
>>29985391
Also they are once in the battle, so noone cares
>>29985391
I wish there was a way to cut the dance part out from the animation but not the attack. The attack is always fun to watch, the dance isn't.