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>Shedinja fainted! >Go Muk! >Muk's power of alchemy

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Thread replies: 74
Thread images: 14

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>Shedinja fainted!
>Go Muk!
>Muk's power of alchemy gave it Wonder Guard!
>Muk is floating with its baloon!
>>
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>>29811074
>>
>zygarde used thousand arrows
>>
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>>29811074
>>
>abra used miracle eye!
>abra used psywave!
>>
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>>29811074
>>
Gamefreak didn't think this through
>>
>>29811074
>gastly used Will-O-Wisp
>>
What does Alchemy do?
>>
>>29811074
Hit it once, your move doesnt do damage.
The baloon pops.
Kill it with a ground move.
>>
>>29811146
It probably doesn't let it activate
And its a useless ability in singles
>>
>>29811074
>>
>>29811148
Still alive for 12 turns
>>
>>29811074
>He thinks it works in singles

Smoganon BTFO
>>
>>29811177
>hit it once

What did he mean by this
>>
>>29811188
Burn has been nerfed to do 1/16th now. :^]
>>
>>29811407
bullshit
>>
>>29811074
>Power of alchemy is receiver
Wew
>>
>>29811205
Oh it doesn't? Well...
>Go shedinja! Go Muk!
>Muk is floating with its baloon!
>Muk used protect! Shedinja used ___
>Shedinja fainted!
>Muk's power of alchemy gave it wonder guard!
>>
>>29811188
>Muk used rest
>>
>>29811456
No, it's true. I tested it this morning with a 48 HP mon, and burn only removed 3 HP. I don't know why would they change it, now you can completely heal the burn damage with Leftovers.
>>
>>29811074
>>29811074
Mold breaker for doubles then?
>>
>>29811161
Same as Passimian's Receiver.
>>
Indestructible
>>
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>>29811074
>Shedinja doesn't get memento
>>
>>29811074
>shedinja fainted
>Go Muk!
>Muk's ability doesn't activate

>Doubles
>Go shedinja and Muk

>opponent's Pokemon used roar, whirlwind, entrainment, roleplay, worry seed or something similar because they are prepared for this terrible tactic
>opponent sweeps you

There are specific uses for the ability and thankfully you'll never figure them out.
>>
>>29811695
>>Muk used protect! Shedinja used ___

Final Gambit.
>>
>>29811995
>not carrying only two mons, and having muk use sucker punch on shedinja

you deserve to be swept by this
>>
>>29811995
>implying any of those moves is used in doubles aside from gimmicks
>>
>>29812042
Anything with Mold-breaker is still killing you, even in the weird, casual scenario where you pull off that gimmick.

>>29812110
>implying a competitive meta-game that hasn't started yet would include ways to counter-act potential threats
What am I reading?
>>
>>29811074
Why are people being retarded with this? Is this a new meme?

The ability says it gets the ability of the pokémon it KOs, it's like a fusion of moxie and trace.
>>
>>29812195
No, it's a doubles ability where it gets its ally's ability when it faints. Re-read the description.
>>
>>29812140
If nobody runs Muk+shedinja, nobody prepares for it. If everybody does, then it means it is successful.

Also it is much less of a gimmick here because Muk is ensured to get wonder guard one way or another. There is final gambit, also the poison leftovers (forgot the name)
>>
>>29811074
If it works under the same logic as Skill Swap, Wonder Guard and similar abilities won't be affected.
>>
>>29812234
>also the poison leftovers (forgot the name)
Black Sludge
>>
>>29812234
Black sludge.

Muk doesn't get Final Gambit if he gets removed or has his ability taken away and taking away. I'm pretty into the possibilities with Alolan Muk, but I don't see the value in wasting a slot on Shedinja for a cheap gimmick. Plus, the terrain moves and weather are going to be the big things this time around so focusing on that with regards Muk adopting an ability would be the best course of action.
>>
>>29811456

it's true.

Now there's literally no reason to use flame orb over toxic orb for guts users.
>>
>>29811074
Can someone explain to me how is it anything but a shitty version of trace?
>>
>>29811878
Since they're going all out with terrains this gen, maybe they wanted for gut/quick feet users with flame orb under grassy terrain to lose HP slower.

Grass heals everything on the ground by 1/16 each turn, so it cancels out burns now.
>>
>>29812430
You trace your own pokemon so it isn't random.
>>
>>29812430
You predict the trace better since its your own mon.
>>
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>>29811137
>>
>>29811137
Shhh nobody tell him
>>
>>29812390
>Now there's literally no reason to use flame orb over toxic orb for guts users.
you mean the other way around if burn was indeed nerfed right?
>>
>>29812511

ye, that's what I meant, thx dawg.
>>
>>29811074
kadabra used miracle eye
kadabra used confusion
>>
>>29812461
>>29812477
Oh wait so how does this work on singles?
>>
>>29811994
Shedinja can learn Final Gambit.

I mean, it's kinda shit, but when you're bringing in a Muk that can't be hit by anything...
>>
>>29812529
Muk will keep it's ability and therefore essentially have no ability at all.
No idea why you'd be playing singles though, since it's shit.
>>
>>29812529
>he plays singles
kek
>>
>>29812195
You're a retard.
Read the ability.
>>
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>>29811995
>>opponent's Pokemon used roar, whirlwind, entrainment, roleplay, worry seed or something similar because they are prepared for this terrible tactic
>Aerodactyl used Taunt!
>>
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>>29812781
here's a picture for (you), since you went to the effort of shitposting.
>>
So when smogcucks will implement the new stuff so we could test it out
>>
doubt it works with wonderguard, but the best scenario to ensure it gets the ability would be final gambit on shedinja and protect on muk
>>
>>29812195
>Power of Alchemy
>The Pokémon copies the Ability of a defeated ally.

https://paste(.)ee/r/8LT3s

Why do tards tard so hard?
>>
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>>29812841
>Go Shedinja!
>Go Alolan-Muk!
>Alolan-Muk floats in the air with its Air Balloon!
>Alolan-Muk used Protect!
>Shedinja used Final Gambit!
>Shedinja fainted!
>Alolan-Muk's Power of Alchemy!
>Alolan-Muk acquired Wonder Guard!
>Opponent used roar, whirlwind, entrainment, roleplay, worry seed or something similar because they are prepared for this terrible tactic
>Alolan-Muk protected itself!
>Go Aerodactyl!
>Aerodactyl used Taunt
>Opponent cannot use roar, whirlwind, entrainment, roleplay, worry seed or something similar because they are prepared for this terrible tactic under the effect of taunt!
>Alolan Muk used Substitute/Curse/started duking it out
>>
>>29812855
When the game releases officially, or a bit later.
>>
>>29812015
>>29812577
>>29812894

Are people suggesting Final Gambit as a joke? Are you all fucking memeing me?

Shedinja GETS fucking Double Edge - why the holy hell would anyone use Final Gambit when Double Edge off of 90 Base Atk will still hurt? You can even use Life Orb or Sash depending on whether you want to get the hit in for sure or if you want to have a stronger Double Edge.
>>
>>29812941
>Mega Gyarados Mega Evolved
>Mega Gyarados Breaks the Mold.
It doesn't matter how you spin it, there are all sorts of ways to counter it. Plus, taunt Aerodactyl, or any taunt user, is very possibly getting dealt with early on.

>Klefki used crafty shield
Or whatever.
>>
>>29813038
>megas in vgc
>>
>>29813069
>not using megas in vgc
>not knowing that mold breaker has plenty of distribution and was just an example of a counter off the top of my head
>>
>>29812941

Why the fuck would anyone use Roar or Whirlwind in doubles? They have literally never been used in Doubles outside of early Gen 4?
>>
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>>29813069
>this
>>
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>>29813112
>he doesn't know megas are banned in VGC this year
>>
>>29813112
Mold Breaker and abilities like it get shit distribution in Alola - have you not actually looked at the AlolanDex?
>>
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>Mold Breaker Rampardos
>>
>>29812510
>miracle eye
Different Anon here. Why wouldn't that work?
>>
>>29813166
Why would I be looking into VGC and competitive for a game that hasn't come out yet, don't be silly. As I wrote, that's an example.

>>29813128
>why would a move that can counteract a threat be used in a game where there's a serious threat?
Why would anyone use Pachirisu and Rotom-Fan in their team, no way that would win the VGC championship because only the exact team everyone uses can win!

>>29813192
No, of course not. Why would I spoil a game on myself? It doesn't matter anyway, what I was saying was that I can fart out a counter off the top of my head so there's sure to be tonnes of ways around it.
>>
>>29813038
>there are all sorts of ways to counter it
Most of them involve some sort of gimmick set that has absolutely no reason to be used outside of literally just countering WGMuk. This includes all your phazing/ability changing sets, since none of them are ever used in doubles outside of countering extremely specific sets.

Mold breaker is also on like 2 pokemon that are eligible for VGC.
>>
>>29813264
>Why would I be looking into VGC and competitive
>No of course I haven't seen the Pokedex
>I literally know nothing about VCG and am just shit posting out my ass

g8 b8 m8 i r8 8/8
>>
>>29813028
if they enemy uses protect double edge fails and so does the plan, final gambit still works either way.
>>
>>29813266
>This includes all your phazing/ability changing sets, since none of them are ever used in doubles outside of countering extremely specific sets
Well, funnily enough I exclusively play bizarre shenanigans teams so I'd likely be ready for it anyway. If WGMuk actually works then it'll just be on every team anyway.

>>29813308
>not looking at spoilers means I don't know about VGC
Nice shitpost, sperglord. Some of us aren't autismos so desperate to ruin the fun of playing a game that they devour as many spoilers as they can pre-release.
>>
>>29813244
>Why wouldn't that work

Wonder Guard just takes typing into consideration, not immunity removal via moves like Miracle Eye or Wonder Guard.

For example, hacked WonderTombs (both in R/S and ORAS), after being hit with Foresight, still couldn't be hit by Close Combat.

For the record though, Soak and Trick-or-Treat DO work, because they straight up change the Pokemon's typing. So a Soaked WonderTomb WILL get hit by a T-Bolt.
Thread posts: 74
Thread images: 14


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