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Do we have any stats about this bad boy ? Also alolan mon

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Do we have any stats about this bad boy ?

Also alolan mon strategic discussion.
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I think they're more or less the same as regular Golem, gets Magnet Pull and Galvanize (Electric -ate move, enjoy your explosions)
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>>29778463
I thought he has slightly higher attack too.

>>29778449
He looks like he's gonna be good. Much better than regular Golem. Muk is also improved and Ninetales. Sandslash might work on a hail team but he also might just be an inferior Beartic. They both get Slush Rush and Beartic has higher attack and pure Ice is arguably better than Ice/Steel.
>>
It'll probably have a niche in lower tiers, set up pebbles and boom.
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Have you guys seen this things weaknesses?
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>>29778573
I wouldn't call it a niche. We have a good number of those setters already.

Being able to trap steels with an actually strong earthquake would be a valuable niche though.

This mon can actually be an rather difficult to deal with case with 2 maybe 3 possible sets.
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>>29778532
>pure Ice is arguably better than Ice/Steel
Don't forget all these resistances:
immune to poison
resists normal, flying, dragon, bug, fairy, grass, psychic and takes neutral damage from rock and steel.
And Alolan Sandslash is much faster than Beartic.
>>
>tfw 500 BP electric explosion
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>>29778449
80/120/130/55/65/45

Anyways, Galvanize and Explosion is going to be good.

Alolan Golem @ Normalium Z
EVs: 225 HP / 252 Attack / 4 Def
Adamant Nature
- Return / Double Edge
- Sucker Punch
- Stone Edge
- Explosion / Stealth Rock / Earthquake

Firstly, Explosion, Normalium Z, and Galvanize all work in the best way possible. Breakneck Blitz overrides everything about Explosion and works at 200 BP. Galvanize then turns that Normal type attack into an Electric attack, which then gets 1.3x because of Galvanize, and 1.5x because of Stab, giving Golem a fucking 390 BP Electric Type Nuke that bypasses Protect and Immunities (albeit for 1/4 damage).

You can then use Explosion how one normally would, and you get a 487 BP Electric Type Physical Suicide move - so basically, it's back up to fucking Gen 4 and prior levels.

Return now acts as a 200 BP Physical Electric Attack.

Alternatively, if you really don't like the idea of having a 2 Nuke pokemon, you can use Double Edge instead. Double Edge's Z Move works at 190 BP, so in total it ends up reaching 370 BP, which isn't AS good as Explosion but still pretty fucking strong. Then Double Edge acts as a 230 BP move for the rest of Golem's life, which probably won't be long since you're hitting other Pokemon with a fucking 230 BP move with recoil and you should have just used fucking Explosion.

The other moves speak for themselves.
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>>29778741
Holy shit, thank you Anon
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>>29778715
>Normalium Z
>400 BP electric nuke turn one
>500 BP electric explosion turn two

I forgive Gamefreak for everything now.
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>>29778741
Oh, for completeness, Life Orb wouldn't be adviseable - it would make Return 258 BP, and make Double Edge 304 BP.

An extra 50 BP doesn't exactly seem worth it for Return when you're trading up a fucking 400 BP attack, and a 304 BP move with 1/3 recoil + Life Orb recoil is basically a poor man's Explosion.
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>>29778696
But that x4 to fire, fighting, and ground
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>>29778898
Anon, never post again.
>>
>>29778741
I think he's definitely a mon who can make good use of a z crystal for nuking purposes, in general I think z crystals will be used more for their interactions with status moves but this is a good example of using it for attacking. He essentially gets to explode twice.

A magnet pull set is also probably doable. People are sleeping on A.Golem and A.Nintales imo.
>>
>>29778916
oops x4 to fire and fighting x2 ground. those are still really bad weaknesses to have.

and I thought A.Sandslash has base 45 speed? Beartic is 50 and they both get Slush Rush.
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>>29778986
>He essentially gets to explode twice.
And with Pre-Gen IV power levels to boot.

>A magnet pull set is also probably doable.
Unfortunately, probably not. There's two MAJOR problems with this.

1. Most Steel Types are extremely physically defensive. Like, ridiculously so. The average def stat of non-nfe steel types is 125. You can count on one hand the number of of them that go sub-100, and even then they don't go below 90. A physically strong but not overly so (with only 120 Atk) Golem isn't the ideal way of dealing with them.

2. Golem has absolutely no reason to want to stay in on any of them, considering nearly all of them have EQ.
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>>29779023
Alolan Sandslash Stats:
75/100/120/25/65/65

On top of that, Ice has literally one fucking resistance to come in on, and has 4 weaknesses.

Ice/Steel has 8 resistances and a fucking immunity to come in on, and has only 3 weaknesses.

Ice/Steel is literally the best Ice has to offer.
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>>29779057
Ah you're right I forgot he doesn't have STAB earthquake anymore either.

So galvanize explosion is probably the only real reason to run him which will make him predictable but still there's so much power there it's gotta be worth something.
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>>29779112
Well I'll be damned I thought they made him slower. Maybe he's the better Slush Rush abuser then. Beartic does have base 130 attack now though.
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>>29779023
consider for a second that pure ice takes at least neutral hits from everything except ice

and now consider that ice/steel takes half damage or less from half of all types

you can't seriously be trying to equate 2 4x weaknesses (from fucking 2x mind you) with 8 resistances and an immunity
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>>29779113
>So galvanize explosion is probably the only real reason to run him which will make him predictable but still there's so much power there it's gotta be worth something.
>still there's so much power there it's gotta be worth something
>there's so much power
>so much power

JESUS

FUCKING

CHRIST

ANON

HOLY FUCK

252+ Atk Galvanize Alolan Golem Breakneck Blitz (Explosion Based - 200 BP) vs. 252 HP / 252+ Def Mega Aggron: 331-390 (96.2 - 113.3%) -- 75% chance to OHKO
>>
>>29778741
Looking good.

To the have a decent set for Alolan Ninetails and Alolan Muk? I'd love to see what they can do at their best.
>>
>>29778449
Wait is he rock/electric or steel/electric
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>>29779336
Rock/Electric.
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>>29778741
>switch into genar
>not affected
>gengar used hypnosis
>6-0 my opponent
Its like stupid genwunners dont think at all lmfao
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>>29779276
Pretty much an instant fuck you.
>>
>>29779358
>Gengar switches in
>Gets hit by a 390 BP Electric Attack because his player's a retard
It's like retards forget how to breathe.
>>
>>29778532
Eh alolan sandslash has 15 more base speed over beartic

So in hail a jolly alolan sandslash really is coldsteel the hedgehog
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>>29779377
>explosion
>electric
Yup, class should be starting soon for you kiddo kek
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>>29779409
Not even worth it, but eh.
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>>29779312
A.Muk will be for memes in doubles but it might actually be ok, pairing him with shedininja to copy wonder guard will be funny but there's probably some more realistic options out there.

Ninetales is the best thing to happen to hail. I think you'll basically wanna run her the same as you would old Ninetales as a sun setter but the fairy typing I think makes her much stronger than old Ninetales. The problem will just be putting together a good hail team.
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>>29779372
And that's just the first one.

Basically, unless you're a bulky grass type (Read Ferrothorn, Tangrowth, Leafeon, or Chesnaught) or a fucking Uber, you can't even tank the first fucking nuke.

And when I say bulky, I mean you have to be BUILT bulky.

252+ Atk Galvanize Alolan Golem Breakneck Blitz (Explosion Based - 200 BP) vs 232 HP / 0 Def Mega Venusaur: 359-422 (100 - 117.5%) -- guaranteed OHKO

252+ Atk Galvanize Alolan Golem Breakneck Blitz (Explosion Based - 200 BP) vs 132 HP / 0 Def Tangrowth: 354-417 (94.6 - 111.4%) -- 68.8% chance to OHKO
>>
How do you actually get hidden abilities in SuMo though?
>>
>>29779409
(you)

now please go back under your rock
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>>29779409
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>>29779409
1/10 bait
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>>29779276
Are you doing the calculation wrong? Because this is what I get for 200 BP Ice Golem Refrigerate on Normal Mega Aggron.

252+ Atk Refrigerate Golem Explosion vs. 252 HP / 252+ Def Mega Aggron: 169-201 (49.1 - 58.4%) -- 98% chance to 2HKO
>>
>>29779463

>what is breakneck blitz
>>
>>29779463
You're forgetting the Z-move BP, which gets the -ate boost+retyping
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>>29779377
>>29779409
do you fucking stupid people actually exist holy shit wtf go KYS
>>
>>29779463
Maggron resists ice in your example. Doesn't resist electric.
>>
I'm really looking forward to using this guy on my electric team for the next /vp/ monotype tournament
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>>29779276
What if paired with tapu koko?
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>>29779468
>>29779470

All I did was make Explosion 200 BP, it gets the boost.

>>29779479
I made it Normal type so that it wouldn't resist.
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>>29779494
You might as not even bother entering since you already lost with your shit taste and probably shit battling skills
>>
>>29778741

But what if I change to a Landorus-Therian with Intimidate?

Isn't Ground inmune to this?
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>>29779500
I think you're right - I think I doubled down on one of the boosts.
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>>29779517
Immunities and Protect (and it's cousins) reduce Z-Moves to 1/4 power. So yes that'll help, but it's still going to hurt.
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>>29779507
but I already rinsed the tournament with electric type amigo (^:
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>>29779521
Well, it still manages to hit really damn hard.

>252+ Atk Choice Band Refrigerate Golem Explosion vs. 252 HP / 252+ Def Mega Aggron: 318-375 (92.4 - 109%) -- 56.3% chance to OHKO
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>>29779409
eh, i'll bite, here's your (you).
>>
>>29778449
Anyone see if Facade's effect works with Komala yet?
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>>29779577
Huh. Damn, it still gets to nuke stuff.

I actually think people may start needing a dedicated bulky grass type to deal with him.

Hopefully he turns out as good as it looks
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>>29779608
It doesn't.
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>>29779630
That fucking sucks, I mean Komala is pretty much built for it plus it would allow a new sleeptalk niche
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>>29779430
So if I was reading this >>29778741 right, then Z-moves go through immunities but deal 1/4 damage. How does Breakneck Blitz fare against common Ground types?
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>>29778449
I see you guys broke AGolem, nice. Can we do this wonderful creature now? I'm an icefag and am picking Sun just for ATails. Any good hail team suggestions bros?
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>>29779463

Mega aggron resists Ice
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>>29779409
if you're being serious then you're a stupid shit
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>>29778715
>tfw if you put it in Electric Terrain it goes over 700
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Alolan Ninetails and Alolan Golem safely on my party
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>>29779909
Use the good speed stat to set up Aurora Veil at the beginning and sweep with Nasty Plot late game.
If Aurora Veil doubles both defenses...
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What kind of EVs should I put on Decidueye?
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>>29779909
Probably just give it Aurora Veil, Blizzard, Moonblast, and then maybe nasty plot if you wanna try and use it offensively or some other utility move if not. Invest in speed and sp.attack if you wanna go offensive, invest in sp.defense if you wanna go utility.

Defensive is probably better. The real issue isn't figuring out how you run Ninetales it's figuring out what you put with it. Most Ice mons are shit and you're gonna need some non Ice in there too so what non Ice types could work well on a hail team?
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>Tapu kek come to the field
>elec terrain set
>alolan Golem grins

G-guy. How much power now?
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>>29780273
As for the team:
Alolan Ninetails
Volcanion against fire and Burrito Punch
Swords Dance Weavile can boost under Aurora Veil
Abomasnow or Vanilluxe as back up setter
Alolan Sandslash or Beartic as Slush Rush sweeper
Something like Mandibuzz as Hail unaffected support
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>>29780410
>Alolan Sandslash or Beartic as Slush Rush sweeper

haha yeah not happening
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>>29780452
Beartic has 130 attack and fast as fuck in hail and will be behind dual screens, Sandslash is even faster and more bulky + steel STAB to fuck fairies and steel resistances/immunities

you really think there's 0 chance of either being good?
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what's its typing? eletric rock?
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>>29780661
Yep.
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>>29779494
Cool, I'll see you there! On my side poison is going to be fun to use, though I'm not sure if I'll be able to use UB-01.
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>>29778741
>>29779577
>>29779961
>Electric Terrain

I just HAD to fucking try this.

Everything is taking Electric Terrain's 50% Boost in consideration:

252+ Atk Choice Band Galvanize Golem Explosion vs. 252 HP / 252+ Def Mega Aggron: 475-561 (138 - 163%) -- guaranteed OHKO

Let's take it a step further... with resisted hits...

252+ Atk Choice Band Galvanize Golem Explosion vs. 252 HP / 252+ Def Dialga: 392-462 (97 - 114.3%) -- 81.3% chance to OHKO
252+ Atk Choice Band Galvanize Golem Explosion vs. 252 HP / 252+ Def Tangrowth: 381-449 (94.3 - 111.1%) -- 68.8% chance to OHKO
252+ Atk Choice Band Galvanize Golem Explosion vs. 252 HP / 252+ Def Giratina: 392-462 (77.7 - 91.6%) -- 62.5% chance to OHKO after Stealth Rock

Those last 3 are all fucking resisted hits. Even THE GREAT WALL can't handle this. Basically, anyone that legit runs a chance of OHKO'ing Giratina at all, LET ALONE ON A RESISTED HIT, is fucking strong.

But now, let's go even further beyond... SSJSJx4RESIST

252+ Atk Choice Band Galvanize Golem Explosion vs 252 HP / 252+ Def Mega Sceptile: 267-314 (77.6 - 91.2%) -- 56.3% chance to OHKO after Stealth Rock
252+ Atk Choice Band Galvanize Golem Explosion vs 252 HP / 252+ Def Rotom-C: 212-249 (69.7 - 81.9%) -- guaranteed 2HKO
252+ Atk Choice Band Galvanize Golem Explosion vs 252 HP / 252+ Def Mega Ampharos: 238-280 (61.9 - 72.9%) -- guaranteed 2HKO

Yeah, he's pretty strong.
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