If you were to make a Pokémon game out of nothing but old Pokémon but have them adapt to the environment, who would be some candidates and what would they adapt to?
Volcanic island, make Pallosand heat up and turn into steel/ghost. Because glass.
Ground/Fighting Lucario in Egyptian Region
Spiritomb, Ghost/Rock
Confined to a dormant Minior over an Odd Keystone
Two ideas for Lycanrock
Lycanrock-Midday becomes Rock/Ice, based on a coyote.
Lycanrock-Midnight becomes Rock/Fighting, donning wooden armor similar to Tlingit people
Ursarang
Dark/Psychic
Based on Ursa Major
Leavanny line becomes grass/fighting. They first nested around the old knight training yards and adopted the code of chivalry, trading knitting needles for sharp leaves.
Kricketune line becomes bug/dark. They were brought to xregion by a group of ninjas pretending to be musicians as cover, and eventually learned the ninja arts themselves. Counterpart to >>29602915
>>29601792
Yellowstone type region.
Fire/Water Numel and Camperupt based on Geysers.
Poison/Ice Nosepass that spreads plauges
Marge, they stole my idea
Nah just kiddin, My idea for that type of game, Is Something like, a colloseum like game
>Litterally no GEN1 Pokemon(Exept 3 regional Lines), Unova is the center of Attention, just like collusseum is a big Pandering to Johto
>75 New Region forms, and the region is Thandra,
>3D With accurate sizes (see Whalord)
>The starters are region forms of the Johto starters
>Chikorita Grass/Fairy
>Cyndaquill Fire/Dark
>Totodile Water/Figthing
Some other regional forms include
>Gloom Poison/Fire
>Vileplume Grass/Fire
>Bellossom Fire/Fairy
>Krilla and Gardevoir Water/Fairy
>Gallade Water/Figthing
>Growlithe Water
>Arcanine Water/Dragon
>Ekans and Arbok Water/Figthing
>Shinx line Steel/Electric
>Pidove Line Flying/Ice
>See >>29602915
>Golett and Golurk Water/Rock
>And others (I'm out of ideas for Now)
>>29603235
Genius