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If a normal DS can handle this perfectly, then why can't

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Thread replies: 17
Thread images: 6

File: image.jpg (1MB, 2592x1936px) Image search: [Google]
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If a normal DS can handle this perfectly, then why can't the 3DS handle SM at all? I want to be hyped for these games, and I am, but I'm starting to worry they pulled an ORAS.
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>>29428774
Because GF is lazy and made super high quality pokemon model so they wouldn't have to make them again for the next 10 or so years
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File: image.jpg (2MB, 2592x1936px) Image search: [Google]
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pic related here, too.
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>>29428774
Buy an N3DS pleb.
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>>29428788
I don't know how they did it, but GF somehow managed to make spending more time and resources to make sure every single model is of extremely high quality the lazy route
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>>29428810
this, plus install a9lh
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>>29428774
>>29428796
Sky Arrow Bridge is still my fav place in the franchise
>>
The overworlds in the 3DS games have way more poly
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>>29428774
>I'm starting to worry they pulled an ORAS.
You're worrying they made the best games in the franchise again?
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>>29429582
loll....
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>>29429582
>>
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>If the DS can handle static, low poly background structures in the overworld, how come the 3DS can't handle multiple, fully animated, high poly models in battles???
Do you even understand what you're saying OP? Do you just spout words until you form a semi-coherent sentence?
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>>29429711
>>
>>29428853
>plus install a9lh
Nah
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>>29428774
Because gamefreak went overboard on the polygons for gen 6 and 7. That's why we have little to no 3D.
>>
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Whoa... So this is the Power... of the DS.
>>
>>29429794
faggot
Thread posts: 17
Thread images: 6


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