ITT: Make an unreasonably broken mega
Mega ShuckleAbility Stance Change
Hp: 20
Atk: 10
Def: 230
SpA: 10
SpD: 230
Spe: 110 (+100)
Mega Infernape
Hp: 76
Atk: 109
Def: 106
Spatk: 109
Spdef: 106
Speed: 138
Ability:Contrary
>Boosting it's speed
Good job retard. Now it'll be killed after something tanks any hit of his.
>>29339461
>not reading the spoiler
Mega Zekrom
HP 100
Atk 190
Def 130
Satk 100
Sdef 130
Speed 130
Ability: Huge Power
Now learns Dragon Dance
Mega Arceus
HP 999
ATK 999
DEF 999
SPATK 999
SPDEF 999
SPEED 999
ABILITY: OTHERWORLDLY POWER
ALL ATTACKS DO 4X DAMAGE
Mega Mismagius
Ghost/Fairy
HP 60
Atk 60
Def 60
SpA 155 (+50)
SpD 115 (+10)
Spe 145 (+40)
Ability: Dazzling
Mega Volcarona
Serene Grace
All Attack dumped into Special Attack
+25 Defense
+25 Special Defense
+50 Speed
Volcarona now gets Drought as her third ability.
>>29339517
I'm not him but you're clearly a retard. Once he attacks his defenses will be shit and will get OHKO'd after its opponent tanks the hit. The point of stance chance is low speed so you can attack after you've tanked the hit. The next turn you use King's Shield and start again.
>>29339829
>The point of stance chance is...
>Implying this wasn't a design flaw and that's why Aegislash is looked down upon in competitive play
>>29339748
>bullet punch
>>29339852
>I was only pretending to be retarded
>>29339861
>Dazzling
>>29339829
>tanking a 230 atk stab rock slide
My b I didn't realize how stupid that was
Mega serperior
+20 in both defenses
+40 attack
Access to V-create and draco meteor
>>29339879
>Everyone on /vp/ is the same person
is this how you get your kicks? Calling people retards on 4chan all day because you don't know how to play Pokemon?
>>29339927
>sturdy
>focus sash
>miss
>>29339912
>Bruxish
>Mega Delta Rayquaza
>If Rayquaza is holding the Delta Emerald when Mega Evolving it will turn into Mega Delta Rayquaza
105
215
100
215
100
145
>Delta Storm: Summons a permanent weather that boosts Dragon- and Flying-type moves by 50% and removes the weaknesses of Dragon and Flying types.
>Also boosts Dragon Ascent by 50%
Mega Forretress
Bug/Steel
Ability: Heatproof
HP: 75
Attack: 100 (+10)
Defense: 180 (+40)
Sp. Atk: 60
Sp. Def: 130 (+70)
Speed: 20 (-20)
Now learns Recover.
>>29339748
>Def is still 60
OH COME THE FUCK ON AT LEAST MAKE IT +30 OR SOMETHING!!!
>>29340263
That's not even broken. It would just be the most horribly obnoxious thing in the game.
Mega Starmie
HP 60
Atk 75
Def 100 (+15)
SpA 150 (+50)
SpD 100 (+15)
Spe 135 (+20)
Ability: No Guard
enjoy yr 100% accuracte thunders/ blizzards/ hydro pumps
>>29340221
Make it an insta tailwind too and you have the worst abomination ever
>>29339397
As an alternative.
Mega Infernape
Ability: No Guard.
Maximise speed and sp. attack.
Enjoy your perfectly accurate Focus Blasts and Fire Blasts.
>>29340433
*tailwind that only works on Mega Delta Rayquaza
oh and it deals 1/6th damage to non-flying or non-dragon types
>>29340284
What were you hoping to tank with base 60 hp and base 90 defense?
>>29339297
>Make an unreasonably broken Mega
>Makes a fast Stance Change user
>Just gets OHKOd by anything after it attacks since it has no way of reverting back to defensive form unless it switches and gives the opponent a free turn
You just made an unreasonably shitty Mega, bravo
Mega Ledian
Bug/Fighting
Ability: Tough Claws
HP: 55
Attack: 165 (+130)
Defense: 50
Sp. Atk: 5 (-50)
Sp. Def: 75 (-35)
Speed: 140 (+55)
Now learns Close Combat, Bullet Punch and Accelrock.
>>29340579
How do I use protect???!?!?!
Mega Shedinja
Ghost
Wonder Guard
HP: 1
Attack: 120 (+30)
Defense: 45
Sp.Atk: 70 (+40)
Sp.Def: 30
Speed: 100 (+60)
>>29340630
You do realize Protect doesn't activate Stance Change, right? Only King's Shield does.
Bring your retardation back to wherever you came from.
Mega Rayquaza
Dragon/Flying
Delta Stream: "Summons Strong Winds until Pokemon leaves battle. Electric/Ice/Rock moves do half damage and Weather changing moves/abilities fail, except for Primordial Sea and Desolate Land."
HP: 105
Attack: 180 (+30)
Defense: 100 (+10)
Sp. Atk: 180 (+30)
Sp. Def: 100 (+10)
Speed: 115 (+20)
>>29340630
But that doesn't help.
The idea is that depending on the speed category, the turn can go one of two ways. If Shuckle is faster...
1. Mega Shuckle
2. Opponent
Or if Shuckle is slower...
1. Opponent.
2. Mega Shuckle
In the event of the former, the Shuckle turns into its offense mode and then attacks. If it does not succeed in knocking out the opponent, it is then going to take a direct hit from them while in its offense mode, which means its defenses will be very low and it is likely to be knocked out. However, in the latter, Shuckle takes the hit while in defense mode, and thus takes a very small amount of damage, and then turns into offense mode to land its attack. In the former you have a chance to not take any damage at all if you beat them in one hit, but you also risk being knocked out yourself. In the latter you guarantee a hit landing on you, but your defenses will be far higher, making it a safer bet.
Then, next turn, you use Protect to return to defense mode, which will (likely) happen due to the increased priority.
>>29340631
even easier
Mega Shedinja
Wonder Guard
HP: 100 (+99)
Attack: 90
Defense: 45
SpA: 30
SpD: 30
Speed: 100 (+60)
Still fragile but doesn't get KO'd by sand, status, etc.
The high speed on a stance change mon means that you srats might as well just be the offensive stats with an abilit that grants free switch-ins
there's nothing wrong woth that, its just a bit boring
>MegaRegigigas
>Only change the ability to Adaptability
PERFECT.
>>29340818
Don't forget to remove the bug type for that 16 type immunity.
>>29340858
>not pure power
not quite
>>29340858
THIS.
>Return+Stab+Adaptability with 160 atk.
>>29340902
320 base atk are too much...
>>29340676
and you could simply make it learn king's shield.
come on anon, just think for a moment.
>>29340263
Not ridiculous enough
Bug/Steel
Flash Fire
HP: 75 = 75
Attack: 90 + 30 = 120
Def: 140 + 50 = 190
Sp. Atk: 60 - 50 = 10
Sp. Def: 60 + 100 = 160
Speed: 40 - 30 = 10
Porygon-Z with RKS System
>>29340994
>>29340348
>>29340263
give it a fire version of storm drain, so it's like those certain seeds that only grow after a forest fire
>>29340997
Download 175782 way better than RKS system.
>>29339297
Can mega venomoth with prankster and both defenses +25 reach AG?
>sleep powder
>quiver dance
>substitute
>baton pass
Mega Milotic
Water/Fairy
Multiscale
HP 95 -> 95 (+0)
Atk 60 -> 30 (-30)
Def 79 -> 140 (+61)
SpA 100 -> 135 (+35)
SpD 125 -> 140 (+15)
Spe 81 -> 100 (+19)
BST 540 -> 640
>>29341189
>can't pass speed and another stat
>>29341357
These are smogon rules.
Smogon rules are stupid as fuck
>>29341357
Welp, it could run a rest, sleep talk, curse set too
>>29340631
Mega Shedinja
Wonderguard
HP - 40 (+39)
Attack - 147 (+57)
Defense - 1 (-44)
Special Attack - 10 (-20)
Special Defense - 1 (-29)
Speed - 137 (+97)
>>29340942
>ITT: Make an unreasonably broken mega
There's no such thing as too much, anon.
>>29341474
stealing this idea from an ancient thread but
Mega Unown
Ability: Alphabetize
All attacks hit 26 times.
>>29341357
>>29341466
Or swagger, disable... Venomoth has a great pool for a prankster mon, too bad gamefreak will never make it a mega
>>29341550
>1560 BP move with STAB
>>29340221
>all of mega fug delta attacks have +2 priority
Mega Escavalier
Ability: Squire support. Can have 2 other abilities
Ability 1: flash fire
Ability 2: wonderguard
HP: 70
Atk: 185 (+50)
Def: 115 (+10)
SpA: 10 (-50)
SpD: 115 (+10)
Spe: 100 (+80)
Mega Sunflora
Ability: Chlorophyll
HP: 75
Atk: 75
Def: 55
SpA: 135 (+30)
SpD: 85
Spe: 100 (+70)
it becomes a good special mon with access to earth power, giga drain, sludge bomb, synthesis, substitute, morning sun, etc
>>29339297
Mega SkarmoryGale Wings
Hp:65
Atk: 100 (+20)
Def: 175 (+35)
SpA: 5 (-35)
SpD: 150 (+80)
Spe: 70
Mega jirachi
Ability: serene-er grace - triples secondary effect chance instead of double
>>29339819
>her
I see your unreasonably broken Megas and raise you four.
Mega Deoxys
Ability: Magic Bounce
HP: 50
ATK: 150
DEF: 50>100 (+50)
SPA: 150
SPD: 50>100 (+50)
SPE: 150
Mega Deoxys-Attack
Ability: Pure Power
HP: 50
ATK: 180>585 (+405)
DEF: 20>5 (-15)
SPA: 180>5 (-175)
SPD: 20>5 (-15)
SPE: 150think i went a bit overboard with this one
Mega Deoxys-Defense
Ability: Prankster
HP: 50
ATK: 70
DEF: 160>200 (+40)
SPA: 70
SPD: 160>200 (+40)
SPE: 90>110 (+20)
Mega Deoxys-Speed
Ability: Download
HP: 50
ATK: 95
DEF: 90>115 (+25)
SPA: 95>155 (+50)
SPD: 90>115 (+25)
SPE: 180
>>29340997
not protean
Mega Machamp
Fighting
Ability: Lightspeed Fist (All punching moves deal 50% damage, but hit six times.)
HP: 90
Attack: 180 (+50)
Defense: 100 (+20)
Sp. Atk: 65
Sp. Def: 85
Speed: 85 (+30)
Mega Slaking
Ability:Drowsy aftermath ->After attacking slaking will use Slack Off next turn automatically, even if he doesn't know the move.
HP: 150>170(+20)
Attack: 160>170(+10)
Defense: 100>130(+30)
Sp.Atk: 95>115(+20)
Sp.Def: 65>95(+30)
Speed: 100>120(+20)
balanced monkey comin through
>>29343748
>Mega
>Raising HP
How the fuck do people still not get this?
>>29342011
says make an unreasonably broken mega, not make up shit that doesn't exist
>>29343271
>Pure Power
>405 ATK
Mega Ho-oh
HP: 106
Attack: 130 => 160
Defense: 90 => 120
Sp. Atk: 110
Sp. Def: 154
Speed: 90 => 130
Ability: Rainbow Rays - makes fire type attacks become multitype moves that always hit for super effective damageand nullifies rain
Mega Weavile
Refrigerate
Hp: 70
Attack: 120 (+70)
Defense: 65
Sp. Atk: 45 (-40)
Sp. Def: 85
Speed: 125 (+70)