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Is getting difficulty setting like BW2 so hard? I'm sure

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Is getting difficulty setting like BW2 so hard? I'm sure that's what most of us are asking when talking about difficulty. I get it its a kids game, cool. Doesn't some kids aren't smart enough for challenge as well.
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difficulty settings are stupid
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>>29088575
>Doesn't some kids aren't smart
OP. . .
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>>29088575
>>29088697
>arguing a point about kids also being good enough for hard mod
>is probably a kid
get off 4chan OP
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>>29088697
Meant to put a "means" in there. My bad
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>>29088723
Easy to brush me off as a kid and think yourself as superior. How about actually having a discussion there anon?
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>>29088575
>Nintendo QH
>Ohmori: "Masuda-san, considering that our fans really liked the challenge mode in Pocket Monsters B2W2, should be spend time, resources and money and implement it in SM?"
>Masuda: BRAAH! BRLBELBERRUU EEEEEEEEEK (nah, te games sell well anyways)
>Ohmori: "Hai."
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>>29088820
Sigh. Probably how not goes.
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>>29088575
Just wait for a romhack, gamefreak won't make it anywhere hard just because they want to make the game as casual and kid friendly as possible
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I swear, some people on this board think so little of children. Even my 7 year old little brother thought XY was easy.
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>>29088919
And how does that justify not having the choice to make a difficulty setting menu ?
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>>29089025
It doesn't. He didn't say it did. Stop acting like a difficult child.
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>>29088982
This. Why does everyone call little kids really dumb and impatient now?
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>>29089065
What's the point of answering OP then if the only thing he has to say is "gamefreak wants the game to be easy"
How does that justify or add anything to the table ?
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>>29089025
There's no justification. But GF is a company and Pokemon is a business. Ultimately they are looking to make profit. SM having difficulty settings sell significantly more games, so they get no profit for the money and time they spent including difficulty settings = they lose money, which is the opposite of what they want.

Do you want them to actually listen to what some groups of fans want? Convince people to stop buying pokemon games (good luck with that). It sucks, but that's life.
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>>29089140
I just want them to do the same stuff as all other companies: making a fucking difficulty slider with easy/medium/Hard
It's not that fucking hard.
My goddamn 6 years old cousin found XY easy as fuck and loved BW way more
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>>29089066
Well, I am a teacher. I have been working with primary school children for years. Many kids are really smart, probably brighter than some adults in some regards. But most of them? Sadly, they are just dumb, or at least highly uneducated. If you know how many 8-12 year old kids can't read simpel texts properly, you'd get depressed.
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>>29089140
>adding more options on how to play will make them lose money
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>>29089107
>OP asks if getting a difficulty setting like BW2 is so hard
>Anon brings up the fact that even if it's not that they wouldn't add one and that you're better off waiting for a romhack. He also gives reasons as to why this is, inviting discussion.
>Y DID HE POST THAT?
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OP here let me drop some talking points.

1) A common argument is that they're easier to compete with the accessibility of mobiles games. While I don't really play mobile games, most people can agree that they don't gimp difficulty especially on later levels despite their accessibility (we've all had our dad or uncle say get us through this level of whateverthefuck HD and it was a bit challenging)

2) the common consensus ESPECIALLY with the Japanese is that the American audience is dumb and the Japanese audience is used to difficulty. So why, get this, why make an extremely easy game for the main audience? They're shooting themselves in the foot.
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>>29089199
I mean compared to when we were kids playing Pokemon

You have to admit the games have been getting easier in gen 6 after a slight increase in gen's 3/4/5
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>>29088575
But BW2's Hard setting was shit.
There's was nothing Hard about it.
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>>29089200
Yes? They still need to pay people to add those options. Adding those options takes a certain enough of time. And as we all know, time is money. Money they really wouldn't get back because adding difficulty settings wouldn't cause a noticeable raise on sales. So, they lose money.
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>>29089066
Most are tbqh. It's because of smartphones and other retarded social media type shit. Kids being raised by YouTube. They're fucking retards.
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>>29089241
It made the games "harder" and to me a very comfortable level of difficulty without Romhacks.

I didn't even need to think playing X and Y, it was like I was on grinding mode the whole time
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>>29088575
>GF pandering to dumb children

When I played red and blue for the first time I thought it was easy, so did my brother and sister.... we were 7, 9, 11 years of age. There is absolutely no excuse for this difficulty being so slow. Unless (gasp!) children are more stupid because of the smartphones hand holding nature.

I can even back this up, my brothers children are spoiled by iphone games. They won't continue playing anything that's not as easy as click this thing and go there to win.
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>>29089252
Jesus Christ you're incompetent aren't you

All their doing is changing

Pokemon levels and sets, and adding/swapping which Pokemon, they aren't fucking making something brand new

At least from my hacking days changing teams was easy as shit
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>>29089241
This. They just made BW2's base game even more piss easy and hard mode is basically what pokemons difficulty is anyway.
Unova shitters are delusional.
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>>29089257
We are just seeing thier stupidity more

Fucking that shit was only on the playground when I was little
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>>29089303
We all need to calm the fuck down, and start comparing pokemon to other hand held games and even console games if we need more validation.

Pokemon is a mediocre child's game that knows how to market their shit well. And don't tell me they are better than almost all the games you could be playing on your 3DS/DS.. And NO I am not talking about the competitive aspect of the game, I am talking about the single player parts.
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>>29089333
Trips of truth.

I thought most posts here were made by the underage, but this thread is trying to prove me wrong. It's like one of those gatherings of the middle age that devolves into how the current days youth is a lot of bad things.
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>>29089306
>Unova's more piss easy
>BW Ghetsis

Homie hold up. Both games had an even difficulty along with the 2 gens before it. And hard mode in BW2 made it just a little more. Nothing crazy but it was a step in the right direction.
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>>29089397
/thread
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>>29088820
People liked/played the challenge mode?
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>>29089386
OP here. Fair points. All agreeable. Go on.
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>>29089397
Yeah, don't blame the youth, blame the people thinking less of the youth
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>>29089252
An intern could add a difficulty setting in a day. Kill yourself you apologist Reddit pussy.
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>>29089386
I'm just trying to describe how fucking easy it is to change teams and movesets of NPC's >>29089252

It takes like no effort at all
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>>29089303
>At least from my hacking days changing teams was easy as shit

I never said it was a difficult thing to do. I just said doing that requires time and to spend money in it. Two things they don't need to spend since they are meeting their goal anyway, which is to release a profitable game to the market. Why would they fix something that works for them?
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>>29089219
>this

You cunts blaming the youth aren't taking into accounts that the youth in America isn't the youth in Japan. Shit like this has no excuse.
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>>29089280
It's not that they're more stupid, it's that there's more games to play instead if one throws tedious bullshit in your face
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>>29089565
Profitable?

The games have been on the decline since RSE

Tbh you'd think they'd start pandering the the millennials that have now grown up
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>>29089577
>You cunts blaming the youth aren't taking into accounts that the youth in America isn't the youth in Japan

That's true. Japan's youth play a LOT more of mobile games, they even see phones as another console, and most of those games require little effort to get through them.
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>>29089611
DPPt sold more than RSE, you idiot

and the Pokemon games are extremely profitable, it's one of the highest selling video game franchises ever
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tl;dr
GF are a bunch of worthless vile kikes. It would take virtually zero time and effort to implement a difficulty setting to satisfy their long-time fans. They just don't give a fuck. They're minimalist, lazy, incompetent chinks that should be fucking fired and not allowed to work in that field of work ever again. They don't care about the fans. Only making the most financially-efficient money printing machine possible. They don't give a fuck.
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>>29089629
False, most games are accessible.
Their difficulty rises the more you play. Typical layout of a mobile game.

Don't confuse accessibility with difficulty.
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>>29089639
>it's one of the highest selling video game franchises ever
>ever
Not interested in either side of this argument, but of course it's one of the highest selling video game franchises ever. It's been twenty years or so.

You want to look at more recent metrics if you don't want to look like a retard.
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>>29089678
Right, and Pokemon becomes drastically more difficult in the postgame, when you start battling other players
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>>29089480
Now many people probably had a life full of pokemon, we followed the games like the fans we are. But then we became the minority, or older if you will.

Now you have to understand the GF is always going to pander to japanese children. Japanese children like fan service (go to any japanese school and watch them for a while, btw I am a teacher in japan). They draw porn together at tables, boys AND girls. So seeing waifu pokemon isn't made for adults at all, well sure anyone can enjoy it, but they are still pandering to the children of japan.

Something else to note is that, they are of the smartphone generation and NOT american. What I mean by this, is that they like hand holding, and games that aren't hard. Even adults in japan prefer a good story over a hard game, it's just how they are.

So all in all GF is doing a damn good job making good games for the japanese audience, this is a fact. But we are now seeing that westerners prefer harder games (even our children). It was like this before, but the contrast is now becoming more obvious with such a globally known franchise. The mainline games are now drifting off into becoming a more japanese friendly game. And they are digging it 100%
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>>29088575

>PC RPGs from the 90s
>multiple save files
>difficulty setting chosen at the beginning of the game, can change difficulty setting at any time unless it's a special iron man mode that requires that setting for the entire playthrough
>Pokemon games in the 2010s
>one save file only, must delete previous save file completely and irrevocably if you want to replay the game
>difficulty is only unlocked after you finish the game, and if you buy the wrong game you don't get it at all
>instead, you get to make the game easier AFTER you just fucking beat it
>only way to change difficulty setting at the beginning, when it actually matters, is by physically tracking down someone else who plays pokemon and begging them to purchase a specific version of the game and complete the game before you do
>can't even do this through wi-fi, and even if you could, the wi-fi is now shut down
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>>29089611
>The games have been on the decline since RSE
Yet Pokemon is still one of the best selling game franchises in the world. ORAS alone has sold 10 million copies. It doesn't seem they are going bankrupt any time soon.

>Tbh you'd think they'd start pandering the the millennials that have now grown up
But they do. That's why there's all that "genwun pandering" in the games.
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>>29089565
It takes no time either. Literally less than a day for a cherished feature
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>>29089728
>he says this as they introduce megas and give Charizard and Mewtwo 2 unique forms that are very strong competively while also boosting many original genwun favorites

They cater to old people too

in the most retaeded ways
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>>29089728
> Even adults in japan prefer a good story over a hard game

Hey if we get one or the other I'm fine, fucking XY/Delta episode was neither

Black and White achieved a nice mix of both
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>>29089750
top kek
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>>29089422
>Ghetsis
>hard

He could have been, if you weren't fully healed after your battle with N, but that didn't happen, so Ghetsis isn't hard for shit
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>>29089750
top kek
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>>29089809
It's interesting, you can find really cheap red and blue carts in many of the used electronic shops. So I see kids playing not only 3DS but gameboy colors. And having been here for 3 years and more, I can honestly say the kids keep up with older games just as much as newer ones. It's just a damn shame that america doesn't have as much freedom with used nintendo games as japan.

Kid's love the gen 1 pandering a whole lot more than westerners do. Plus older pokemon goods are all over markets and malls, in random locations. It's ingrained into this culture for sure.
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>>29089850
The only time BW's story was even remotely """"""good""""" was at the very end
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>>29089775
Again, they don't need to include it. Yes, probably more people would be inclined to buy the games if they had difficulty settings. Would that be a significant number of people, though? Would they get a significant amount of money from it? Not really.
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>>29089771
These are fair points but you're missing my initial one. It's still on the decline.

Pokemon peaked in 2000. And yes the franchise still sells amazing I mean look at Pokemon Go.

Better yet LETS look at Pokemon Go. Most of the players were older than the audience that the games seem to be directed towards. Why? because the generation that grew up with Gen1/2 grew up. Yeah they pander by sucking Gen 1 to death but you'd think that adults also don't want to play a baby easy game. Yeah, keep it baby for the "meant for" audience but that doesn't mean you have to alienate what seems like fucking HALF of the fanbase.

Yes we're still cucks and will buy both copies, the strat guide and a pikachu buttplug for kicks but that doesn't mean you can't show love.
(EG Bethesda)
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>>29089850
It's probably why Youkai watch got so hyped by most kids in japan during XY/ORAS.. Youkai watch people are smart ass people. So so much merchandise, all over candy wrappers and all over stores and festivals. It's advertised and loved just as much as pokemon is over here.
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>>29089929
What?
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>>29088575
I would appreciate a difficulty setting. To make a challenge for myself I have to go out of my way to use weaker pokemon and stay at low levels, essentially missing out on content.
What I LIKE to do is get both versions, trade over the other 2 starters into my main game, and use all 3. But that makes shit way too easy. When I played ORAS that way, even with the exp share off, I ended up plowing through everything with ease even though my pokemon had random as fuck natures and I didn't grind at all. I had to box the starters after 4 or 5 gyms.
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>>29089918
>Less than a days work
>more potential sales
>bad idea
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>>29089750
What made it good was the Goldilocks zone the game was in. The story was interesting for a Pokemon game, but wasn't shoved down your throat by constant interruptions every 5 seconds like XY. So even if you didn't like the BW story, it was just flavor that wouldn't have ruined the overall game (like XY, replaying that shit is a nightmare).
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>>29089809
They cater to them by adding pokemon they can recall but make the game so easy that they probably don't care for finishing it.
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>>29089929
I mean, I'm with you anon. I would really love it if they added difficulty settings (properly, not like B2W2). I'm in no way white knighting GF. But OP why they wouldn't add it to the games, so I gave the answer that seemed to be the most logical.

They games' sells are in fact in decline, but that clearly isn't bothering them enough, or if it is, they are certainly not trying to fix it by making the games harder, but by breaking the mold like they are doing with SM (no gyms, Ultra Beasts, etc etc).

Maybe they'll see that after adding these changes to the games, fans will love them but still complain about difficulty, and so they will work on that in future games (although GF seems to be terrible at being in touch with fans. Like, they never thought people would run special aegislash in tournaments when it was its most popular set since way before)
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>>29090047
What happened to trying to make good games in one fucking year from BW2
>>
OP HERE

Also can we talk about how since gen 5 the map has been a giant circle and there's no sense of exploration. this SEEMS to change in Alola but only time will tell. Also adds to how easy it is because it's just linear af.

(Yes I know all the games were linear but at least there was a simulated sense of quasi freedom)
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>>29090033
>i don't understand game design
Please shut up.
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>>29090039
wanting and enjoying a replay of a pokemon game is key, and they really botched that with XY, I just hope SM doesn't have such hollow characters and scenes. So completely agree with you on all this
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>>29090114
>simulated sense of quasi freedom
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>>29090070
Opey Here

Fair points anon. Maybe it will be enough spice to truly make a difference. Seeing the whole ultra beasts, giant totems. S&M remind me of Final Fantasy and those games are hard for the most part. So maybe the change in formula will leave us better off. Nullifying the power creep, intentional or not on GF's part.
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>>29090114
I think that's partly because of the jump to 3D. The MC is bigger, so the maps feel smaller. Route 119 feels a lot bigger in R/S/E than in ORAS, and I think that adds to the feeling of exploration/being in the wild.

Also, GF seems to be trying to remove tedium at all costs. HMs haven't been compulsory since BW iirc (with a few exceptions), and maybe they think exploring is tedious too.
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>>29090126
?

Do you know how easy it is to make that shit?
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>>29090152
Well the pokemon games had some backtracking as well as multiple areas that usually opened up once getting to a city or key point in the story, Kind of like Pt. Leaving you to explore whichever area you wanted first. There hasn't really been this since Gen 4. Yea ORAS but that was a remake.
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>>29090039
>replaying XY
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>>29089199
>kids are uneducated
Stop the fucking presses
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>>29090285
XY was a decent game. How easy it was just got to me.
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>>29090197
It's not, you idiot. Do you think they just have a dial on the side of a computer that increases difficulty?
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>>29090357
Just how mindless and retarded every character was made, "Muh purloin" seem like an emotion moving plot
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>>29090381
Have you even touched a game before? I may be only a gen 3 hacker, but fuck it's easy as shit
>>
No one gave a shit about the difficulty settings. If a beloved feature like following Pokemon doesn't get carried over to later Gens you seriously think anyone is gonna give half a shit about a feature approximately seven people used?
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>>29090429
Full retard.
It has to be coded, balanced, play-tested and FUN.
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>>29090392
lol I don't think we're buying the games for the plot there anon. Yeah we've had better characters with edgy Silver, Cyrus in gen 4 or even the legitimate plot with N in gen 5 (Gone to shit by the easy "I'm Ghetsis and I actually just want to rule the world" climax because the plot was getting too serious for an E game)
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>>29090429
It's not about it being diffult or hard. It's about optimizing your profit. That thing you do when you run a business. If you can do well by doing less work, you don't do it, unless that work is certain to give you a significant raise on profits. Significant is a keyword here.
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>>29090454
/thread

but no seriously. I'm not saying that EXACT feature should be implemented but a difficulty dial
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>>29089565
I think it's a design choice over a business choice. Pokémon has always been a super casual friendly series. Considering difficulty settings are a choice, options potentially improve sales, as the game then appeals to a wider audience. But their vision for Pokémon is a comfy, casual adventure rpg. They may have decided having difficulty options would give casuals a different perspective than what they are aiming for.
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>>29090755
Is that why they keep making furbait mons?
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>>29089899
>teacher in japan
>can't pluralize properly
i feel bad for your students
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>>29089460
If you were part of the master race that got both versions, once you beat Black 2 you could continue to transfer the key over to White 2 whenever you played it
Then there's AR codes that'll unlock it right away.
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>>29091356
>not just being able to select it when you start a new game
??????????????????????????????
>>
I think that the Exp. Share toggling in combination with the ability to skip trainers is quite effective at controlling difficulty without needing to add another setting. It was very easy to get underleveled in X and Y unless you were pretty methodical about fighting every trainer, and there were some battles I found legitimately challenging.

Side point: I've been playing a number of the games and have come to the conclusion that the games aren't getting easier, we're just getting significantly better at them.

ORAS was definitely the easiest game in the series, though. Just cause they didn't scale properly for the new experience system.
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>>29092083
I really think it's bad for kids though. Sure, I can turn xp share off, never use amie, mega and so on, but I wouldn't have self imposed challenges like that as a kid, if I was given all these options. You shouldn't be able to break the game in half without even knowing anything about the mechanics, otherwise you'll never learn.
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>>29092083
>the ability to skip trainers
I don't like this. That's literally the game. Battling others with your pokemon. Being able to avoid content in the game shouldn't be thought of as an acceptable difficulty modifier.

Stuff like EXPshare is different. It's only purpose is to make shit easier so turning it off is a given.

That aside, I actually had difficulty in X too, but that was because my team comp was awful. But it was fun so it all balanced out.
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>>29088575
Agreed with you OP. There is honestly no excuse other than to cut costs, which shouldn't be necessary considering how much the franchise makes.

Any retard that tries to justify it can't understand that people have different skill levels and can enjoy things in different ways (especially with a game like pokemon). And that having OPTIONS doesn't hurt anyone.

But well, this is /vp/ so what're you gonna do? White knights and apologists everywhere, especially during the active times with leaks and new info.
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>>29093160
I can't blame you for not reading the thread, but nobody has been arguing that they shouldn't do it, just that they won't do it.
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>>29092864
>I don't like this. That's literally the game. Battling others with your pokemon. Being able to avoid content in the game shouldn't be thought of as an acceptable difficulty modifier.

Honestly, I like it. Most trainer battles feel like unmemorable filler to me. The only thing I'd remember is their designs and very rarely would I remember their dialogue.
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>>29088575
Hopefully they include one right now
>>
>>29089460
I was never able to since it was locked in Black 2 (I only got White 2)
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