>Bring 6
>Rotation Battle
>Wonder Launcher
This would be the most healthy meta with a large degree of variety in teams and far more room for tactics/strategy.
>>29025270
I wish more people did rotation battles. Requires a lot more thought than any other battle time currently out and it is less of a cluster fuck compared to triple battles.
your bait will not propegate
>>29025310
That's precisely why a lot don't do them. It can be a difficult battle format for people to learn.
>>29025311
Not bait.
Wonder Launcher adds more options and ways to get around specific builds without allowing you to just spam Full Restore every turn.
Rotation Battles take the core concept of switching prediction enhances it by tying it together with the attacks you use. It gives you 12 possible attacks you can choose from instead of 4, giving you better coverage, but requiring you to predict which of the moves your opponent will use if to maximize effectiveness.
Both of these together massively expand the number of options in battle, allow for far more viable teams to work, and help create an extremely healthy meta.
>>29025270
>wonder launcher
Enjoy Baton Pass: the meta.
Set up a wall with defensive buffs, stall out for the +6 bonuses from Wonder Launcher, and then sweep.
>>29025692
Huh....
Hyped offensive in theory would work too