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>cincinno used tail slap >hit 5 times! >oranguru

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Thread replies: 54
Thread images: 13

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>cincinno used tail slap
>hit 5 times!
>oranguru used instruct!
>>
>>28826284
>holds king's rock

Is that a 100% flinch chance....?
>>
>>28826284
>Gurdurr used Mach Punch
>>
>>28826284
>Rayquaza used tackle
>Oranguru used instruct
>>
>>28826284
>also holding a scope lens
>>
>>28826313
That's not how probability works, anon.
>>
>>28826313
Assuming it actually can go 10x its actually a 90ish% because its
10%+(10% of remaining chance)x9
>>
>>28826374
Oh. So you're fucked still
>>
>>28826318
>chople berry
>sash
>>
>>28826393
Pretty much yea but since its doubles u can just have 2 togekiss air slash for a 90ish flinch rate but with almost perfect accuracy as opposed to tail slaps unreliability, so its actually still not veru good flinch chance compared to things u can do now

Set up water/fire pledge before that and then the flinch chance actually gets fun
>>
>>28826452
Cincinnio has Skill Link. Also if you add paralysis and confusion what are the odds of moving?
>>
>>28826284
>Porygon-Z used its Normal Gem!
>Porygon-Z used Hyper Beam!
>Oranguru used Instruct!
I can only hope that Instruct will ignore the need to recharge the first time.
>>
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>Mega Salamence used dragon dance
>Oranguru used instruct
>>
>>28826284
You guys realize Oranguru is slow as shit and you won't get that second move off before getting your shit slapped, right?
>>
>triple battle
>Oranguru used instruct!
>Oranguru used instruct!
>Oranguru used instruct!
>Fat apes fanning each other until battle time out of 60 minutes
>>
>>28827925
>he doesn't scarf and max speed his Oranguru
>>
>Skill Swap Serene Grace onto anything with Rock Slide
>Get Oranguru in
>Spam Instructed Rock Slides
>>
>>28826452
It doesn't double, otherwise it would be possible to have over 100% chance of flinching (obviously not possible)
Instead you have to take the chance of the opponent flinching against two separate king's rock tail slaps, which each have ~40% chance of flinching. The chance is 40 (chance of flinching on the first one) + 40% of 60 (chance of not flinching on the first hit but flinching on the second), giving us ~65%
>>
>talonflame used brave bird!
>oranguru used instruct
>talonflame used brave bird!

please no
>>
How does instruct go with power herbs because:
>Serenegrace Togekiss with powerherb in triple battle
>Telepathy meowstic helping hand Skyattack
>Telepathy oranguru uses instruct
>>
>>28828062
the herb would be consumed for the first attack, and the 2nd would proceed normally
youd wind up with togekiss using sky attack immediately and consuming the herb, then it would be instructed and build up power or harsh light or whatever and unleash sky attack during the next turn
>>
Actually, it's a 65.1% chance to flinch, and a 55.36% chance to connect AND flinch, so you're actually better off with Togekiss
>>
>>28828104
Ah too bad.
Still 2 sky attacks in 2 turns isn't terrible and there's a decent chance anything that survives it will flinch.
>>
>>28826284
Can you instruct enemies? if so can you instruct loop encore?
>>
>>28828147
>Whimsicott used Encore!
>Oranguru used Instruct! Whimsicott used Encore! But it failed!
Remember, Instruct =! Encore
>>
>>28827888
>Normal Gem
>not Choice Specs

if it bypasses recharge time, then that's 2 boosted hyperbeams, then a boosted hyperbeam next turn, and another 2 after that
>>
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>>28826284
>Mega Kangaskhan used body slam!
>Mega Kangaskhans Parental Bond!
>Oranguru used intruct!
>>
>>28826284
I bet that it wont work on multi-hit moves and status moves
>>
>>28828249
>body slam
>not Power-Up Punch
>>
>>28826374
Actually, no.

The probability for it to happen is

1 - P(K = no flinch in 10 hits)

P(K = no flinch in 10 hits) = (10 choose 10) * 0.9^10 * 0.1^0
= 1*0.3486*1 = 0.3486

= 1 - 0.3486 = 0.6513

It's more or less 65% to hit at least once with 10 hits.
>>
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>Kangaskhan used Power Up Punch!
>Kangaskhan's Attack rose!
>Kangaskhan's Attack rose!
>Oranguru used Instruct!
>Kangaskhan used Power Up Punch!
>Kangaskhan's Attack rose!
>Kangaskhan's Attack rose!
>>
>>28828330
>hitmontop used fake out
>kangaskhan flinched
>oranguru used instruct
>but it faled
>>
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>>28828341
>Hitmontop used Fake Out
>Kangaskhan used Power-Up Punch
>Kangaskhan used Power-Up Punch
>Oranguru flinched
>The other nigga used Foul Play
>Kangaskhan fainted
>>
>>28828461
The other nigga is my favorite pokemon
>>
>>28828269
>Power-Up Punch
>Not Double-Edge
>>
>Jirachi used Iron Head!
>Oranguru used Instruct!
>Your Pokemon flinched every fucking turn forever!
>>
>>28828585
>Double-Edge
>not Seismic Toss
>>
>>28826284
>>28826284
Kangaskhan used Fake Out!
Hit 2 times! Kangaskhan was hurt! Kangaskhan was hurt by Ferrothorn's rocky helmet!
Oranguru used instruct!
Kangaskhan DIED!
>>
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Could you possibly use instruct on an enemy? possibly cause them to kilo from recoil damaging moves
>>
Would using beat up in a double battle make you attack 5 or 6 times?
>>
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>>28828330
>Kangaskhan used Seismic Toss!
>Oranguru used Instruct!
>>
>>28828542
mega when
>>
>>28826318
>Psychic/Normal
>>
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Would it be better for oranguru to use Instruct before his ally act or after?
>>
>>28826284
>Volcarona used quiver dance
>Oranguru used instruct
>>
What if you used u-turn into another mon with u-turn and he used instruct?
Would the 2nd mon use U-turn as well?
>>
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>Oricorio (1) used Quiver Dance
>Oricorio's (2)'s Dancer activated
>Oricorio (2) used Quiver Dance
>Oricorio (1)'s Dancer activated
>Oranguru used instruct!
>Oricorio (1) used Quiver Dance
>Oricorio (2)'s Dancer activated
>>
>Triple Battle
>Latios used Draco Meteor! Latios' Special Attack fell!
>Oranguru used Instruct!
>Latios used Draco Meteor! Latios' Special Attack fell!
>Malamar used Topsy Turvy!
>Latios' stat changes were reversed!
>>
>Xerneas used Geomancy
>Power Herb!
>Oranguru used Instruct
>Xerneas is charging up!
>>
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>Mega Charizard X used BRASTU BURN!
>Oranguru used Instruct!
>>
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>>28833302
>>
>>28827948
The first one would just fail since it doesn't have a move to Instruct causing the others to also fail.
>>
>>28833269
Target leaves the arena, move fails. It's like you people never think about the mechanics
>>
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>>28833363
>SOMEBODY KILL ME PLEASE OH WON'T SOMEONE KILL PLEASE
Thread posts: 54
Thread images: 13


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