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Can any Pokemon POSSIBLY stand a chance against citizen

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Thread images: 10

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Can any Pokemon POSSIBLY stand a chance against citizen snips at maximum power?
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>>28641662
Unaware quagsire with mud bomb.
>>
Quagsire
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Quagsire and haze Murkrow.
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Defog vulgina
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>>28641662
Keen eye anything with swords dance. anything with odor sleuth or accuracy enhancing moves.

Keen eye and other solutions for evasion are underused in snips' environment due to the things it counters being banned. Citizen Snips is essentially taking advantage of this, using a banned move through a loop hole that allows it to have them with absolutely no checks to it being in the meta.

He has no place in no holds barred matches, since his opponents would most likely be packing anti-evasion measures that would get him killed long before he reaches the full power point.
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>>28641678
>>28641685
These and Unaware Clefable
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This guy
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>>28641685
>>28641678
>sash birds
>get outsped and barely survive the kane
>defog
>kane still in fine condition
>only have 1hp left
>get citizinated next turn
Nice try
>>
>>28641662
Topsy-Turvy Malamar.
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>Skarmory used whirlwind!
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>>28642106
Their point being that it never reaches max power in those circumstances.
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>>28641662
Literally any Unaware pokemon
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>>28641662

Pyukkumuku
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>>28641992
>poison jab
>>
ME
>>
maybe goku
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>>28642142
OP asked if any mon could beat him at full power. These can't because they have to waste an item and turn on weakening him
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>>28641662
>>
>>28641662
Stingulor
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>>28642297
Do people seriously think this thing is going to be OHKO'ing pokemon with it's ability? At absolute most it'll do 33% of the opponent's health. Snips, at full power, with rest and black sludge will be well above that threshold.

Pyukumuku will be decent at stopping an already weakened sweeper -- something that took a decent hit while it setup. Versus something healthy it'll just be a roadbump.
>>
These quads
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>>28642365

>Pyukumuku hung on due to Focus Sash!
>Pyukumuku used pain split!
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>>28642365
Add Rocky Helmet for another 1/6.
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>>28642422
>implying no sneaky pebbles
>implying GF is stupid enough to give it pain split / endeavor
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>>28641662
Just shoot it.
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>>28642484
Pain Split was literally the first move we saw it use.
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lvl 1 aron with sturdy and shell bell

Endevor then Sandstorm
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>>28642504
Put the gun down.
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>>28642422
So what? What does this even accomplish? Snips will just rest next turn and then KO it through sleep talk. Drapion has base 70 HP, while Pyukumuku is already confirmed to have base 80 to 100 HP, so Pain Split can't heal it to full health again and the sash will only work once.
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>>28642549

Good luck hitting it
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>>28641662
Salandit can poison it, even if it doesn't kill it.
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Level 1 Magnemite with Sturdy and Berry Juice.
Stall him out until all he has is struggle or is forced to switch.
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>>28642600
>Snips will just rest next turn
>Pyukumuku used pain split!
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The strongest Pokémon ever!
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>>28642743
Are you an idiot? Did you read anything I just said? Pyuku will have more max HP than snips. Even an infinite amount of pain splits against full HP snips will not get pyuku's sash back.
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>>28641662
My Dick
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>>28642769
Are you an idiot? You do know what Pyukumuku's ability is, right?
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>>28642810
>thinking pyuku's ability will be able to OHKO pokemon
God you're fucking retarded.
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>>28642843
It deals damage equal to its current HP, so if both pokemon have the same HP then...
>>
How do you even let it get to that point?
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>>28642904
No, it deals damage. We have no idea how much damage. Your interpretation is not only completely incorrect but also utterly stupid because it wouldn't even work -- Innards Out procs when it faints, and when it faints it has 0 HP. Congratulations, it did 0 damage.
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>>28642935
Evasion rolls from accupressure. since the ruleset under which it is playing has banned other methods of getting evasion, people don't prepare with pokemon that can get over it. So, it gets to grow all it wants.
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>>28642958
>Pyukumuku has a new Ability, Innards Out, which no other Pokémon has had before. With the Innards Out Ability, when this Pokémon faints, it will be able to deal one last bit of damage to its opponent, equal to the amount of HP it had left before it received the final blow.

>equal to the amount of HP it had left before it received the final blow.

Case in point: you're dumb
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>>28642904
>>28642976
>forgetting snips holds leftovers
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Why things like this works on showdown but in VGC not and everyone use the same teams?
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>>28642958
Oh my god are you baiting or are you literally this retarded? It deals how much damage Pyukumuku had before it fainted.
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>>28642958
http://www.pokemon-sunmoon.com/en-us/pokemon/pyukumuku/

>Pyukumuku has a new Ability, Innards Out, which no other Pokémon has had before. With the Innards Out Ability, when this Pokémon faints, it will be able to deal one last bit of damage to its opponent, equal to the amount of HP it had left before it received the final blow.
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>>28642997
Thank you for making an argument and not being retarded. I will admit I (and the anon who first made the argument) are wrong.
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>>28641662
>Clefable used Psych Up!
>>
Whirlwind Sturdy skarmory
lul ez nubs
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>>28642968
Well I'm guessing only bad players fall for that.
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>>28642187
>losing to steel types
>losing to ground types even harder
>losing sleep talk if you want to be cheeky and run both attacks
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>>28643033
>pin missile
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>>28643014
I actually didn't know that. Neither the trailers nor Serebii mention that. It pretty much guarantees Smogon is going to ban it to ubers, though, as between that, pain split, and its 80 to 100 base HP it nearly 100% guarantees KOs on one pokemon in a match.
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>>28643043
It's more of the fault of the ruleset than players, for allowing such an obvious loop hole.

I mean, if there is now one lonely move that can get an opponent evasion on a 1/6, then it's kinda not a good idea to prepare for evasion, since it's going to be rare as fuck to see in opposing teams and that would mean weakening your team in all other situations. Really, they should just ban accupressure or unban evasion instead of this half baked bullshit.
>>
My top percentage rattata can
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>>28643092
Pin Missile do 0.25 on Skarmory. Someone calculate that shit.
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>>28643092

Bug move that isn't STAB vs steel/flying type that's physical defensive

There is no way pin missile kills
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>>28643224
>>28643237
+6 252 Atk Drapion Pin Missile (5 hits) vs. 252 HP / 4 Def Skarmory: 75-90 (22.4 - 26.9%) -- possible 5HKO after Leftovers recovery
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>>28643321
basically the same effectiveness as using a water move on skarmory then?
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>>28642422
>pain split
That's an assumption.
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>>28642610
>implying it wont

Pussy
>>
>>28643321


+6 252 Atk Drapion Pin Missile (5 hits) vs. -6 252 HP / 252+ Def Skarmory: 240-280 (71.8 - 83.8%) -- guaranteed 2HKO after Leftovers recovery

cant even OHKO a skarmory at -6 defense
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No Guard Machamp with Focus sah and counter. Ignores your evasion boosts, survives the hits, kills with double damage.
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>>28643113
Except you can play around pyukumuku's ability, provided you're not a fucking retard.
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>>28643113
>what is Toxic
>what is Stealth Rock
>what is possibly multi-hit moves
Innards Out is similar to gen 4 Explosion.
>>
>>28644068
>what is Stealth Rock
Something that won't matter. Unless your sweeper is healthy enough for the 12.5% damage to allow it to survive Innards Out then rocks will make no difference.

>what is possibly multi-hit moves
Something one relevant pokemon uses. It's also possible that Innards Out doesn't distinguish between the hits, depending on exactly how it's programmed.

>what is Toxic
An actual counter. Status moves in general are the only thing that affect Pyukumuku, and also something that its primary targets (setup sweepers) almost never runs. So just switch it out when your opponent brings in something with status, and Pyukumuku does its job of hard countering practically every setup sweeper ever without getting statused.

Literally, if Pyukumuku gets a clean swap in then unless you have a status move or a powerful multi-hit move (assuming it's programmed intelligently) or have more HP than it then you cannot possibly KO it without getting KO'd. If you swing for an OHKO then it OHKO's you in return. If you go for a light hit then it Pain Splits and the situation remains unchanged. Pain Split has 16 PP, so you can't realistically outstall it. Pyukumuku itself will be holding Leftovers for sure, so Leftovers of your own wont save you.

Pyukumuku's presence is going to mean that every offensive pokemon has to have a status move or else it gets hard countered by Pyukumuku. Mark my words.
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>>28641662
:^)
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>>28644312
Pyukumuku will definitely see some use, but I would put it just a bit above scarfed Ditto. When you see a Ditto on the opposing team, you instantly discourage the opponent from setting up, unless your set up sweeper has actually prepared for that. Pyukumuku will be the same, when you see it, you know you can't just set up because it's going to OHKO you back, so you'll have to prepare for it or try to play around it.

I honestly don't see how it could be ban worthy as that post said. It's really good to stop sweeps, yes, but it's not broken.
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do we even know if pyukumuku gets pain split?
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>>28644477
The difference between Pyukumuku and scarf Ditto is that Pyukumuku stops every offensive pokemon, not just sweepers. People will be running this thing with defense / sp. defense decreasing natures and and 0 IVs on top of max HP investment and switching it into anything threatening. Unless GF goes and gives it good defenses then any neutral hit from any reasonably powerful pokemon is risking a OHKO on it, and therefore themselves. Combine it with entry hazard support to both ensure your opponent has no completely healthy pokemon and also to punish all the switches it'll be forcing and you'll have one hell of a piece of a defensive core.
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>>28644590
If he is designed to die super easily, he'd be perfect for his comp role, but I'm just now thinking that he'd be a real pain to use maingame. He'll never level up if you use him right.
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Warrior Of Light comes to mind
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>>28644587
Pyukumuku + Final Gambit. How would those two interact?
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>>28644779
>citizen snips is weak to flying
>warrior or light is weak to poison
it COULD be a good match
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Here's a scarier thought...
Pyukumuku might evolve.
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>>28644970
Citizen Snips is not weak to Flying, it's Poison/Dark-type.
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>>28644590
Assuming a bulk of 80/60/60 against scarfchomp

252 Atk Garchomp Dragon Claw vs. 252 HP / 0- Def Pyukumuku: 276-325 (75.8 - 89.2%) -- guaranteed 2HKO
252 Atk Garchomp Stone Edge vs. 252 HP / 0- Def Pyukumuku: 230-271 (63.1 - 74.4%) -- guaranteed 2HKO

Basically Pyukumuku NEEDS to get a clean switch in, or else it risks only dealing 38% at best in retaliation.

252 Atk Garchomp Earthquake vs. 252 HP / 0- Def Pyukumuku: 345-406 (94.7 - 111.5%) -- 68.8% chance to OHKO
252 Atk Garchomp Outrage vs. 252 HP / 0- Def Pyukumuku: 414-487 (113.7 - 133.7%) -- guaranteed OHKO

These ones are a OHKO against it with those custom stats, but here's the catch. With 80 base HP and full investment, it puts it at 364 HP total, only 7 points higher than no investment Chomp, meaning that assuming full HP Chomp it ABSOLUTELY needs to come in clean, that means no SR up or it misses the kill. Even with 100 base this happens, too.

You basically have to keep Pyukumuku healthy in the back in order to make it work fully, but that means you are just losing a slot.
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>>28645029
motherfuck I forgot it wasn't bug
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>>28645036
Yeah, I always forget that it changed typing from Skorupi.
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>>28645058
Yet for some reason it's the Bug E4 member's signature pokemon
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>>28641662
Thanks for the free sweep
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What took you so long OP?
You should be ashamed to take this long
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>Bastiodon used roar
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>>28643014
Its HP stat is going to be SHIT, and also just get it down to low HP first, nigga
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>>28646046
>Its HP stat is going to be SHIT,
Base HP is between 80 and 100.
>and also just get it down to low HP first, nigga
How will you do that with your set-up sweeper who has set-up?
Thread posts: 87
Thread images: 10


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