ITT small changes that would fuck up everything.
>Aegislash learns Baton Pass
Sheer force garchomp
The BP of moves doubles every 50 turns
protean zoroark
>>28386010
That's shit
Protean Mew
Gale Wings
>>28385988
>>28385996
>>28386010
>>28386024
>>28386063
>small changes
DDChomp
Lati@s can learn Fire Blast/Flamethrower
Kyogre learns Earth Power
Electrode/Voltorb is normal/electric
>Rapid Spin's base power increased to 50
>Technician
>>28386089
dis nigga can't even Drain Punch
>>28386077
>change ability
>not small change
>>28385950
Fuck up everything in a good way or bad?
>Gale Wings now only affects status moves.
10% Scald
Accuracy of fire blast/blizzard/thunder becomes 100
It would make special attackers basically unstoppable. The potenial to miss and give the foe a chance to strike back is big.
>Aegislash now learns Flame Thrower
>Aegislash now learns Recover
>Aegislash now learns Refresh
>Aegislash now learns Nasty Plot
>Mega Evolution takes up a turn
100% Scald
>>28386108
Big change.
>>28385950
Megas get removed.
Oh wait, you said fuck up everything, nvm.
>>28385950
Garchomp now gets Dragon Dance and E-Speed. Mega now has Speed Boost
Metagross and Aggron both get Recover.
Staraptor gets Gale Wings.
Weavile gets Tough Claws.
Ferrothorn gets Spiky Shield.
Volcanion gets Ice Beam
Mega Lopunny gets Play Rough.
>>28386089
Its normal though.
>>28386210
Also Blaziken gets Close Combat, Drain Punch and Ice Punch.
Xerneas gets Earth Power
>>28385950
Zoroark's illusion now makes every pokemon look like zoroark and not the other way around (not sure if small or medium-size change tho)
>>28386133
>It would make special attackers basically unstoppable.
Maybe if a certain egg wasn't around.
>>28386178
Then what in the ever loving fuck do you consider a small change?
Cofagrigus gets Shadow Sneak.
>>28386440
Better, Cofagrigus gets Recover.
Alomomola gets Baton Pass
>>28385950
Electrify Sceptile
STAB moves have 10% higher accuracy
>>28385950
Introduce a field hazard that deals type damage, effectively removing 4/17 types from competitive scenes. Because my favourite move is Rapid Spin and I think everyone should have it on a mon or else.
>>28386063
>>28386210
>Staraptor
>not Braviary
Dude, it's better in almost every single stat except for Speed, which is remedied by Gale Wings.
Blissey is fairy/normal
Snorlax gets slack off
>>28386111
Gale wings should be damaging moves only.
>>28386567
>Introduce a field hazard that deals type damage
Damage of WHAT type exactly? if it is rock type damage it is called stealth rock and already exists.
>Effectively removing 4/17 types from competitive scenes
There are 18 types, and what are the 4 you think would be removed.
>My favourite move is Rapid Spij and I think everyone should have it on a mon or else
Ghost metagame
>>28386704
AG
The joke
Uber
OU
UU
RU
NU
PU
Your head
>>28386780
Maka a better joke then
>>28386640
Then let's give it to both of them (I actually forgot about Braviary).
>>28386704
You're a bit slow, aren't you?
>>28385950
Pretty much any fairy getting access to Earth Power and/or Fireblast/Flamethrower
>>28386210
How would play rough even help mega lopunny?
Dunsparce gets wonder guard
>>28386885
Dunno, just gave it. Maybe other Fighting types ?
>>28386809
That was funny and you are the idiot here
>>28386845
>Earth Power
Diancie.
>Fireblast/Flamethrower
Clefable, Togekiss, mega Altaria.
And on the physical side, because not all fairies are special attackers:
>Earthquake
mega Altaria again.
All OU already.
>>28386704
>I'm in such a hurry to be an insufferably smug twat that I made myself look retarded, instead: The Post
>>28386567
Well MY favorite move is Defog and I think it should remove hazards too.
>>28385950
Just as Poison types absorb Toxic Spikes, Rock pokemon should crush SR/Spikes on entry. Literally why GF hasn't implemented this yet completely baffles me.
>>28385950
The utility move Knock Off now has its BP raised 300%, and when it knocks off an item, it does an additional 50% damage.
Also Steel no longer resists Dark.
Or is that going too far?
>>28387214
Ackshually Spikes are a Ground-type move, so if anything, Ground-types should remove Spikes if Rock-types remove Rocks.
>>28387224
The absolute madman.
>>28387224
Not far enough.
We also need a water-type move with 30% burn chance
>>28387642
Scald now has 120BP and always inflicts an enhanced version of Burn that works like Toxic and reduces Attack to 0.
Itemless Volcanion new meta
>>28386554
I like this
Hot Coals
Burns enemy pokemon on entry
>>28386106
>Dis nigga can now learn Drain Punch
Bulletproof now give immunity to priority and resistance to Fire and steel.
Technician weavile
rough skin now hurts when the pokemon that has it attacks with a physical move too
>>28386088
Still PU
>>28388260
Weavile doesn't even benefit from Technician outside of Ice Shard though. The only physical ice move he gets that would be stronger than Icicle Crash is Avalanche and even with the Technician boost Feint Attack is still weaker than Knock Off and Beat Up is too situational to justify taking up a moveslot.
>>28388260
>>28388207
>>28388422
>>28386241
>>28386089
>>28386440
>>28386459
>>28386529
These are nice.
Mine, Wide Guard now blocks Dark Void and any multiple target status moves.
Feint has 100bp if it brush off protecting move.
Focus Sash now still work if Pokemon HP is above 75%.
The SMALLEST change that would have a huge impact is literally increasing Ursaring's speed by 1 single point.
>>28389540
2 more base instead of just one would let it beat base 110's after quick feet, though
Base 56 at +1 falls short by 2 points
>>28389540
It still won't even outspeed base 110s.
Why would it matter?
>>28389256
>Wide Guard now blocks Dark Void and any multiple target status moves
That wouldn't be a big deal
>>28389585
All of the 108s shitstomp him especially hard, which he is just barely short of.
>>28386180
Nice bait, bitchfag.
Double Shuckle's base HP.
>>28389794
Base 20 max investment is 244, base 40 with max investment is 284.
Wow, it would gain a massive 40 HP.
>>28389660
There are a LOT of 110s in Gen VI now though, most of which beat him, so 2 more speed would be even bigger. 2 extra speed Ursaring would turn nearly all of them from counters to fodder; the only ones who would be able to switch in without taking a 2hko or a SD and 1hko are Lugia, Megagross and M-Diancie.
>>28386986
Gardevoir, Sylveon, and Florges. Diancie is the only one who gets Earth Power, but you're not getting my point. I mean that ALL fairies should get access to Earth Power; Fireblast/Flamethrower are not required, but it sure is nice.
>OHKO moves now affect pokemon of level lower OR EQUAL to user's.
One - Nothing wrong with me
Priority moves now just act as if the Pokemon using them has 1 higher speed stage than before (to a maximum of +8 speed if you're at +6 using Extreme Speed).
>>28390711
>crashing this Azumarill with NO SURVIVORS
>>28386341
>Ralts used Psyshock!
>>28385950
Undo the steel resistance nerf.
>>28386146
This, the TCG had it figured out.
Sheer force now negates recoil
Sap sipper mega Swampert
rock type priority move introduced
>>28386459
Dusclops gets recover. And keeps levitate.
Swampert gets bulk up/aqua jet
Gyrados's mega is water/dragon
Focus Blast now has 100% accuracy
And its distribution is as widespread as Ice Beam's
>>28386640
Braviary doesn't have Close Fucking Combat though.
Togekiss gets Moonblast and Hurricane.
>>28393485
At least it's got Superpower.
>>28393290
>small
>>28393503
Which reduces your attack, so it's not as useful if you want to keep the bird out for a prolonged amount of time.
Togekiss gets Calm Mind
>>28389899
double shuckles attack
>>28386178
it's a small change that has a big impact, which is the point of the thread you fucking retard
>>28385950
Venusaur gets Gunk Shot making it a viable Physical Attacker.
It would be so Awsome as a Sun Sweeper
I would give it a life orb and teach it
Power Whip
Earthquake
GunkShot
Protect
Also A physical Hidden Power type move would ruin the entire game
>Protect can be used multiple turns in a row
>Ghost Pokemon can only be hit by Special type moves, regardless of typing
>Held items that can cause Pokemon to instantly faint if they'd be SE against the type it boosts (i.e. An item that would boost Fire-type Pokemon causes anything weak to Fire to faint once the item was obtained)
>Ice naturally being SE against Water
Slaking without truant
>>28385950
Normalize turns evey move on the field into normal type.
>>28385950
Make Electrify target all opponent pokemon.
>>28395751
And Sceptile can learn it
>Gets Shadow Tag
If your pokemon is smaller compared to the oponent (30% smaller) it has an additional 10% accuracy on its moves
>>28385950
Mat Block decreases the Attack of the other Pokemon by 1 stage if they made contact.
>>28397220
>had shadow tag as a hidden ability before you could get it with a hidden ability
>>28397374
Why did they even change ?
>>28385950
Staraptor can now learn Swords Dance.
>>28397391
Because gamefreak. I kinda wish it had levitate
Ice resists Rock
Think about it
>>28385950
Garchomp learns Dragon Dance.
Metagross learns Shift Gear.
>>28398152
articuno is bae, and avalugg is not crappy.
Gardevoir now learns Boomburst
>>28385950
Sap Sipper Swampert.
>>28386885
Oh I know where Play Rough would help anon~Better overall Fighting Coverage. Decent Non Elemental Punch or Switcheroo moveset for lower end compfags.
>>28394805
I've used it on the regular up to 4x on my favorite aggron, piss off the stepkids alot...
>>28399395
Oh yeah, and on my dick
>sneaky pebbles now do more damage
>>28385950
Since Mega-Aerodactyl has no contact moves, it now gets Gale Wings.
>klinklang gets parental bond
>chancey can have reflect in its moveset after gen 1
oh wait it's going to fucking happen
>>28400235
it only has 5 defense, reflect won't really help
Metagross with Shift Gear
>>28400315
I guess it'd be nice for predicting a physical switch, setting up the screen, and then having a safer switch in
>>28391307
>implying people don't use Spirit Links
>>28391204
>252+ SpA Ralts Psyshock vs. 4 HP / 252+ Def Eviolite Chansey: 102-120 (15.8 - 18.6%) -- possible 6HKO
In fact
>232 SpA Mega Gardevoir Psyshock vs. 4 HP / 252+ Def Eviolite Chansey: 205-243 (31.9 - 37.8%) -- 93.2% chance to 3HKO