>Elemental punches 75 bp
>Shadow punch 60 bp
>Dragon claw 80 bp
>Shadow claw 70 bp
Why are physical ghost type moves getting the short end of the stick?
We need a decent and more reliable ghost type move or buff the 2 we have. And no Phantom force sucks since its a 2-turn attack.
Ghosts are supposed to be fucking intangible, it makes sense that they can't punch things very hard.
>>28295372
Ghost was a physical type tho.
>>28295372
Thats true, but a couple of strong physical moves with 80-90 BP Would be nice
>>28295372
Hi.
>>28295335
But anon, it's a two turn attack that ignores protect. Seems handy once all those normal types are out
>>28295335
7 ghost types can learn shadow punch. 3 of them are Haunter, Gengar, and Mega Gengar, who are useless with if. Literally the Golurk line and Dusclops and Dusknoir are the only ghost types who can actually use shadow punch.
>>28295335
>Why are physical ghost type moves getting the short end of the stick?
Well ghost as a whole has awful moveset.