>game makes it seem like Rotom-Dex can't be used in battle
>lategame boss
>it's programmed that all of your Pokemon get KO'd no matter what
>game says you blacked out
>suddenly Rotom-Dex pops out and you use him to beat the boss
>DPP legendary theme plays
>yfw
>>28176871
Disgusting
horrible idea
>it's programmed that all of your Pokemon get KO'd no matter what
Just have them get stolen by Team Skull, and then have Rotom-Dex come out to fight.
It'd feel like less of a cheap save then.
>>28176871
What if rotomdex is actually the villain of the story?
>The player collecting data on pokemon
>Rotom learning about everyone's weaknesses
>Having access to data of other regions via previous pokedex, the PC system, etc.
>Donwloading its consciousness in the system a-la-porygon
>Wreaking havoc
>>28176871
>Solgaleo/Lunala encounters are like Totem fights
>but instead of summoning other mons, they mind-control YOUR mons and use them against you
>eventually you have to defeat your own bros you used throughout your journey
>everyone faints
>you end up having to use the Rotom-Dex as a last resort to capture the legendary
Ugh.
>>28176988
All of these would destroy hardcore nuzlockes at the start.
People probably wouldn't realize that a fucking pokemon game pulled some kingdom hearts/final fantasy shit
>>28176871
>>28176949
>>28176967
>>28176988
This is why /vp/ should never design pokemon games!