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>magic room can now revert megas to their normal forms How

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Thread replies: 15
Thread images: 4

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>magic room can now revert megas to their normal forms
How broken would this be?

Also, *room general.
>>
>>28009111
Not really broken but it sure would make for a big change in the metagame, you'd have to actually make sure your pokémon can still stand on its own when it's not mega evolved, like moveset and all.
>>
Would force mega evolvution on the first turn against known Trick Room-users. Thats why based Mega Beedrill with U-Turn is best mega~
>>
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>>28009111
Magic Room is already in effect, it's called Gen 7
>>
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>>28009217
>>
How do you use trick room if your team isn't slow overall?

I desperately want my Reuniclus to be useful but I also have fast mons
>>
>>28009134
>>28009597
MAGIC room, not trick room you blind fags
>>
>>28009637
>*room general
Read the fucking OP.
>>
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>>28009217
>>
>>28009597
bump
>>
>>28009642
Why would buffing Magic Room force people to Mega Evolve on the first turn against Trick Room users? Read your own fucking comment before calling others out.
>>
>>28009111
>2016
>Trickroom is still not affect priority moves
>>
>>28010999
Pretty sure he was the guy asking >>28009597
And he wasn't talking about magic room, he just asked how to set up TR
>>
>an ability that clears hazards on switch-in
How balanced would this be?
>>
>>28009111
Wouldn't be broken at all, probably not even worth running still.
>>28011160
Could be pretty busted if it also had access to U-turn or Volt Switch.
Thread posts: 15
Thread images: 4


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