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>yfw you realized the island trials are just going to

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>yfw you realized the island trials are just going to be fetch quests
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>>27522638
Please tell us what you're basing that assumption on.
>>
>>27522638
damn near everything in pokemon has been a fetch quest.

>go to this cave, get me this letter from steven
>go to this hideout, get me this submarine part
>go to this gym, find me the power plant part
>>
>>27522745
>Travel the world and fill out this entire encyclopedia for me, I'm too old but surely an 11-year-old can handle it
>>
>>27522638
Well, there is not many types of quests in RPGs

>fetch quests
Also includes all kind of craft, drop, harvest quests.

>kill "x" quest
Every "kill 3 bumblebee" quest or get whatever boss down.

>go talk to "x" quest
Probably the most boring thing ever. Also includes delivering quests.

>win that shit minigame quest
Usually a pain as minigames are rarely good. That still can happen though.

Of course you can mix everything up and pretend it's a full fledged quest. You can even add some plot and call it "main quest".

What's important is not the type of quest because all types are boring if that's just "do this do that", what's important is the package, is it fun to go to talk to random people ? probably not. Is it fun to talk to random people and learn about them, the lore or learning tps about the game ? You bet it is.
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>>27522638
The only trial so far that we know is a fetch quest is Mallow's.
Pretty sure the other three are different.
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>>27522745
It's almost as if they were a staple of RPGs or something.
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>>27522638

>Gumshoos totem with two Stakeout mons in case you try to switch
>Vikavolt totem with Charjabugs boosting it
>Oricorio totem with birds stacking their Dance buffs on top of each other
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>>27522851
>Lurantis totem with 2 Fomantis using solar beam for a faster Solar blade
>>
>>27522941
>Solar beam
Why did i type that instead of Sunny day
>>
>>27522941
What if they also have all kinds of powders ? And attract ? And confuse ray ?
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>>27522638
>yfw you realize that Gyms are just walking forward and solving easy puzzles
>>
>>27522851
>all these new abilities tailor-made for doubles
It all makes sense now.
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>>27523009
But they're in a building
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>>27522638
Stop trying to make fetch happen
>>
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>>27522638
>yfw RPGs savvy
>>
>>27522779
>kill
IT'S DEFEAT. Pokemon don't die in pokemon battles, at least in the games.
>>
>>27522779
Well, in good RPGs all of things are simply context for engaging in exploration and battles.When someone tells you to go talk to some fucker on the top of the volcano you have to ask yourself

Is the Volcano fun to explore? Are the battles/pokemon here engaging? Is the NPC im talking to interesting in their own right? Is this place fun enough to explore without any additional questline incentive?

If the answer to any of those is "no" its a flaw with the game and not really the quest system. It means the NPCs are boring, the combat isnt fun, and the environments arent interesting and varied. Not that the idea of giving you micro goals is inherently flawed.
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>>27522638
Isn't the entire game a fetch quest? Assuming you play to complete the pokedex.
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>>27523208
Kill or defeat, that applies non pokémon games too.

>>27523382
That pretty much was what I was trying to tell, but you worded it better, thanks.
Thread posts: 20
Thread images: 5


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