Gen I games are not difficult but are frustrating to play.
Besides critical hits and wrap/bind shenanigans, move sets are pure garbage.
Until level 15 Zubat's only damaging attack is leach life and it doesn't learn a STAB move until level 28 (or level 32 if it evolves).
Many Pokemon learn one new move once every 10 levels or so and are mostly basic normal-type attacks. Sandshrew learns no ground moves naturally.
You can be stuck fighting the Hiker in Mt Moon for a long time if you have no super effective moves.
Why are move sets in Gen I so rubbish? Paras doesn't learn any damaging grass-type attacks naturally, the poor thing.
That's what TMs are for.
>>27376364
Which Tm's can it learn?
>>27376377
Google that shit nigga
>>27376377
>Razor Wind
Garbage
>Whirlwind
USELESS
>Toxic
Decent, but no that good in single player
>Take Down
Bad
>Double-Edge
Okay
>Hyper Beam dang good
>Rage Normal 20 100% 20
Junk
>Mega Drain
If you are gonna use a Zubat/Golbat the whole game, you should give it this.
>Mimic
Decent due to lacking movepool
>Double Team Normal — —% 15
Decent
>Bide
Garbage
>Swift
Bad, considering how late it arrives
>Rest
Bad on it, better on other mons
Substitute
Not worth it
Golbat is recommended to use Screech, Double-Edge/Hyper Beam, Confuse Ray and Mega Drain
People like to pretend TMs solve the moveset issues, but it doesn't at all for most mons.
>>27376594
>but it doesn't at all for most mons.
This is especially true when you consider that most TM's are 1 offs. If you give a Pokemon a TM that you haven't duplicated, none of your other Pokemon are getting that move.
The movesets for gen1 and gen2 are absolute garbage all around.
Play the remakes or a hack that fixes this, otherwise only a few pokes are ever really that useful. You'll want to find your favorite pokemon and use them only to find out that their level up moves are garbage.