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Gen I games are not difficult but are frustrating to play. Besides

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Gen I games are not difficult but are frustrating to play.
Besides critical hits and wrap/bind shenanigans, move sets are pure garbage.

Until level 15 Zubat's only damaging attack is leach life and it doesn't learn a STAB move until level 28 (or level 32 if it evolves).
Many Pokemon learn one new move once every 10 levels or so and are mostly basic normal-type attacks. Sandshrew learns no ground moves naturally.

You can be stuck fighting the Hiker in Mt Moon for a long time if you have no super effective moves.
Why are move sets in Gen I so rubbish? Paras doesn't learn any damaging grass-type attacks naturally, the poor thing.
>>
That's what TMs are for.
>>
>>27376364
Which Tm's can it learn?
>>
>>27376377
Google that shit nigga
>>
>>27376377

>Razor Wind
Garbage

>Whirlwind
USELESS

>Toxic
Decent, but no that good in single player

>Take Down
Bad

>Double-Edge
Okay

>Hyper Beam dang good

>Rage Normal 20 100% 20
Junk

>Mega Drain
If you are gonna use a Zubat/Golbat the whole game, you should give it this.

>Mimic
Decent due to lacking movepool

>Double Team Normal — —% 15
Decent

>Bide
Garbage

>Swift
Bad, considering how late it arrives

>Rest
Bad on it, better on other mons

Substitute
Not worth it

Golbat is recommended to use Screech, Double-Edge/Hyper Beam, Confuse Ray and Mega Drain

People like to pretend TMs solve the moveset issues, but it doesn't at all for most mons.
>>
>>27376594
>but it doesn't at all for most mons.
This is especially true when you consider that most TM's are 1 offs. If you give a Pokemon a TM that you haven't duplicated, none of your other Pokemon are getting that move.
>>
The movesets for gen1 and gen2 are absolute garbage all around.

Play the remakes or a hack that fixes this, otherwise only a few pokes are ever really that useful. You'll want to find your favorite pokemon and use them only to find out that their level up moves are garbage.
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