I'm putting together a mono dark type team but I need to help deciding the last two pokemon. So far I have:
Pangoro @ Leftovers
Ability: Iron Fist
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Drain Punch
- Gunk Shot
- Knock Off
- Ice Punch
Weavile @ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Tail
- Icicle Crash
- Knock Off
- Ice Shard
Mandibuzz (F) @ Rocky Helmet
Ability: Overcoat
EVs: 252 HP / 252 Def / 4 SpD
Calm Nature
- Defog
- Roost
- Foul Play
- Taunt
Houndoom @ Choice Scarf
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Dark Pulse
- Fire Blast
- Hidden Power [Grass]
- Will-O-Wisp
Zoroark @ Choice Band
Ability: Illusion
EVs: 128 Atk / 128 SpA / 252 Spe
Timid Nature
- Trick
- Foul Play
- Flamethrower
- U-turn
Any suggestions for movesets and/or pokemon? I don't have access to sludge bomb Zoroark by the way.
>>27299641
Your Zoro is dog shit. The Band/Foul Play won't work, the opponent will just switch. Either get a Sludge Bomb one, or just run Specs.
You have no Fairy killers, bar Pangoro, who is 4x weak, and Weavile, who is frail and will miss with Iron Tail. I'd recommend Bisharp for sure.
Secondary Hazard control could be helpful. I'd recommend you use Mega Absol for that, though you're really better runny Houndoom as your Mega.