>yfw they add a One-Per-Game, untradeable key item called Super Ability Capsule
>lets you change any one Pokemon's ability to any other ability in the game, barring Legendary abilities like Desolate Land,etc.
>so if a regular Mon can have it, it's fair game
>Capsule can be used on Legendaries as well
>Mega evolutions keep their regular abilities upon evolving
What do you use it on?
>>27256245
Electric-type with Wonder Guard. Air Balloon and you're all set, except for status and residual.
>>27256245
>One-Per-Game, untradeable
I put my pokemon in Pokemon Bank, start a new game and change another ability with the capsule from the new game save
Repeat as necessary
>>27256276
>gastro acid
>>27256276
Ah shit I meant to say no Wonder Guard. Only one shitmon has it, so I always forget that it exists.
>>27256245
Contrary + Anything with a movepool that can take advantage of it
Protean + anything
Wonderguard EelektrossWonderguard Weakness Policy Nekkoala
>Sturdy Shedinja
That's all you need to know.
>>27256326
>using up your turn when I can be attacking
>I can switch out afterwards and you just wasted a turn
>what Pokémon even learn Gastro Acid that are viable?
>>27256245
Serene Grace Rotom Fan
Huge Power Regigigas
Anything + Weather element that benefits them
Captcha: Juice
>>27256532
>Serene Grace Rotom Fan
Multiscale Rotom Wash
Prankster Rotom Fridge
Contrary Rotom Heat and Mow
>>27256349
>toxic
>WoW
>Ttar's sandstream
>Obama's snow warning
>confus ray
>breakneck breccia