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>4 islands >Yellow->Melemele island Tapu Koko Electric/Fairy

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Thread replies: 70
Thread images: 8

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>4 islands
>Yellow->Melemele island Tapu Koko Electric/Fairy Electric Surge
>Red->Ulaula island ??? Fire/Fairy Drought
>Green->Omaoma island ??? Grass/Fairy Nature Surge
>Blue->Uliuli island ??? Water/Fairy Drizzle
>>
>>26943191
I hope this is true
>>
>>26943191
What if blue is ice? Would make more sense for the big island with the mountain, plus water is literally everywhere around the region.
>>
Nice patterns.
I agree I'd rather see blue being ice than water because ice needs all the love it can get.
>>
>wanting more ice shits
Not even fairy type can save them. Stop.
>>
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>doubles
>Electric Surge + Drizzle + STAB Thunder
>Grassy Surge + Drought + STAB Solar Beam
>>
>>26943191
Makes sense. I'd be all for it.
>>
>>26943191
What the fuck?

This image isn't real is it? I've never seen it before.
>>
Ulaula is a given is a given for the Big Island, but the other two can be either green and blue to complete the rainbow theme, or pink and purple to match the other two names, which are named after their real life counterparts' official colors.
>>
>>26944548
>>26944582
But with blue being water they all parallel the starter types
>>
>>26944695
It's part of yesterday's screenshots.
>>
>>26944695
http://www.pokemon-sunmoon.com/en-us/a-sneak-peek-at-new-features/
>>
>>26944913
>>26944957

Fuck that's amazing
>>
>>26945143
Yeah right?
The environments are even more detailed than XY, and those were pretty great.

It's not about appreciating the polycount or how 4K HD it is, because it is not, but how well developed the scenarios are. So immersive.
>>
>>26945376
Yeah. This looks like its gonna surpass Johto as having the best overworld.
>>
>>26945376
The settings all feel very coherent and fleshed out. Like, you can really sense that there's a dynamic to a certain location just by taking a look around.
>>
>>26943191
So mermaid legendary confirmed?
>>
>>26945143
Thought the same when I saw it. I don't know if it's just me, but the games seem like what I've been waiting for since I was a kid. I like the direction the games seem to be taking.
>>
>>26946636
This is a game where the overworld may be so fun to traverse than I won't even care about how the game is otherwise.
>>
>>26946829
SM seems like it will have the best overworld in the franchise. Hopefully there's some good exploration both during the main game and post game.
>>
>>26943191
>Uliuli Island
You mean Polu Island right?
>>
>>26943191
>>26946978
You mean Akala (Pink) and Poni (Purple) right?
>>
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>>26944708
>>
>>26947000
Yeah, pretty much this is what we can expect. I'm leaning more towards Akala and Poni, just for the possibility of a Poison legendary.
>>
>>26946602
It'd probably end up simply looking like an aquatic/amphibious, blue-shield version of Tapu Koko.

The only previous Water/Fairy-types we have to go off of is the Marill line, and that was a retcon.
>>
>>26947263
Third Legendary to Sol/Luna can be a Poison type Scorpion
>>
>>26946602
The other three guardians will be recolored tapu kokos.
>>
>>26947630
god please no
>>
>>26947630
>>26947708
I think we need to prepare for the possibility that all four will basically be recolors with different shells
>>
>>26947708
Is there anything wrong with that? What are you expecting then?
>>
>>26947800
>Is there anything wrong with that?
is this a joke
>What are you expecting then?
four unique designs based around the idea of totem pole fairy guardians? i dont think thats unreasonable
>>
>>26947832
Ooh I get you know. Yeah, I'm sure that every guardian will have different shells, but the actual dudes will look similar to one another.
>>
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>>26947876
>mfw this happens in the game
>>
Wow, that screenshot is really good looking. Then I remember the mechanical camera panning in and out automatically that will probably ruin it
>>
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>>26947876
> No relation with a real tiki
>>
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>>26947897
http://www.pokemon-sunmoon.com/en-us/pokemon/tapu-koko/
>>
>>26947970
The totem pole gattai is real. November can't come sooner.
>>
>>26947630
Totem poles aren't just the same thing 4 times.
>>
>>26947000
I have a hunch the island Dexes will have 100 each judging by size, except Ula Ula, which will have at least 150, or species found on the other Islands.

But they may fuck up and give us 600, since flooding routes with anything they could find went down so well in Kalos
>>
>>26948110
I think the Melemele will have around 80 species. The left most island and the one next to Melemele will have 100 each and Ulaula will have 120 species.
>>
>>26948110
I actually have a big fear that they'll flood the pokedex with a million things rather than have a sensible size.
>>
>>26948110

Legit question here, I didn't particularly care for X & Y and it was a big disappointment in a lot of ways, but the dex size was the only thing keeping me entertained because I kept rotating my team. Why do people see it as a bad thing?
>>
>>26948110
I bet it will be 100 on each (not counting legendaries).
As for the returning pokémon that will be in it, I expect most of these that aren't starters or legendaries.

>http://www.serebii.net/xy/unobtainable.shtml
>>
>>26948254
Maybe because a lot of routes were filled to the brim with Pokemon that weren't good fits for the area? Don't really know either though, having a lot of variety is always good.
>>
>>26948254
The combination of:
>A very large pokedex, but few new mons
>Few alternate ways or places to encounter pokemon, leaving most of them to be purely in the tall grass
>this means the grass has to be overstuffed with mons like what >>26948282 said
>several pokemon only found in small sections of grass on a single route (done so that every playthrough will be different, but just made it easy to miss stuff)

Just made me dislike it. It doesnt feel like a natural pokedex, but one made huge so that people can marvel at how huge it is. Johto's 256 and Unova's 300 are the right sizes of a "big" pokedex for me. It's a lot but not too much.
>>
>>26948339
I think the whole "three different pokedexes" in XY was just a prototype for the Alola region dexes. Having a dex for each island seems way more natural than having three for one region that is on the same land mass.
>>
>>26948410
It does seem a lot more natural for this. Though the size of meme island doesnt look big enough for 100 pokemon imo.
>>
>>26948339
I never felt like I had a hard time finding all the Pokemon in eac harea of Kalos, and I actively went out of my way to catch every Pokemon, including horde Pokemon
>>
>>26948519
I think >>26948132 might be the right amount for each island, give or take around 10 or so Pokemon
>>
>>26948339
>t. pedantic contrarian
Whatever. I love being able to capture most Pokémon in a single game.
I can't remember ever finding a Pokémon that seemed like it didn't belong in the area it was in. Care to give any examples?
>>
>>26949184
>Stop having opinions different than mine
Not him, but dude come on. He is just stating his opinion, not saying it as if it was a cold fact.
>>
>>26949184
Not that guy, but I don't think the problem was so much the size of the Pokédex alone as it was the fact that it was combined with a very low number of new Pokémon.

Whether or not that was a good thing is beside the point here, but the new mons definitely would have benefited from a smaller Pokédex. This way, it didn't feel very balanced, and in some areas, the new guys didn't really stand out as much as they could have, which was especially jarring considering there aren't that many. At least that's my take on it.
>>
>>26949733
The new mons were distrusted very well... there were technically fewer of them but if you really wanted to use only new Pokemon, you could easily do so. There's TECHNICALLY less selection than, say, BW or something obviously but what matters is the ease and variety of ones you're able to get. On top of that, late game Pokemon were more viable because of how easy it was to grind for experience due to, among other things, the Exp Share so. I had atl east two playthrough using Kalos Pokemon you could only catch late (Avalugg and Noivern off the top of my head) without feeling like I was gimped at all.
>>
>>26949184
/vp/ sucks because of people who think every other opinion is a meme, bait, contrarian, etc. Discussion goes nowhere.

It's cool that you love the number, but I honestly just didnt. Also, I dont remember which ones were out of place, my main issue was so many being there, rather than them being out of place.
>>
>>26944884
And the original generation of games
>>
Hopefully August's corocoro issue shows the name of the next island, considering we already saw Tapu Koko it can be a good idea to advance to the next one. It will confirm if they're going with the red, green, blue and yellow naming convention or if they'll stick with the official colors of Hawaii's islands.
>>
>>26949497
Where did I ever imply he was saying it was a fact, you dumb faggot? I literally said "whatever". Stop being so afraid of confrontation.
>>
>>26946880
>post game
Heh! Yeah...
>>
>>26950178
My hopes for CoroCoro are
>Name of the second island
>Evil team name/grunts
>2 gym leaders
>3 new Pokemon
>>
>>26944548
I prefer this with snow warning desu
>>
did people who grew up with blue have a completely different life as people who grew up with red
>>
>>26950998
Considering the amount of pokemon we got on friday I'm not quite sure. Maybe some new mechanics. It's so weird that in XY there was a lot of emphasis on the bottom screen with communication but now we know nothing about a new sort of PSS. And yes its high time we got some new characters.aybe more info on Hala who knows.
>>
>>26944630
>hating ice types

sandnigger spotted
>>
>>26944630

All Pokémon types are equally interesting.
>>
>>26952933
Rotom dex will take up the bottom screen this time around, they even said so during the E3 Treehouse demo.
>>
>>26953135
But what about player interaction and shit? It cant be just that. In xy we didn't know amie and supertraining would be on the bottom screen and there was no indication of that.
>>
>>26948134
this was a problem in xy, too, I feel
i don't mind dexes larger than 200, but when each route has nearly 10 pokemon in it without much overlap everything feels unnatural and too dense
>>
>4 islands
>Yellow > Melemele Island
>Crystal > Pohaku Island
>Emerald > Emelala Island
>Platinum > Ipaipa Island

>No third game to Gen 5
>No third game to Gen 6

>It all comes together in Pokémon Sun and Pokémon Moon
>>
>>26956470
Pretty cool. I like it
Thread posts: 70
Thread images: 8


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