Working on an essentials game where nearly every type combo is included. Pokemon have different appearances and types that they've adapted from their environment (such as a secondary forest that is home to fire Pokemon now). What new attacks and abilities would you like to see in a game like this? Any other suggestions are appreciated too.
Ideas for some of the babies so far. In the game I want to make it a bit easier to raise up happiness and for happiness to have an effect on battle similar to gen 6s friendliness.
A freeze status attack, maybe with low accuracy.
>>25686178
Sing counterpart 55% accuracy.
>>25685409
That baby Lapras is dope as hell.
>>25686222
Sounds good. I have a few designs sketch, this is normal bug dunsparce evo