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/gerg/ - Giant Extreme Robots General!

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Thread replies: 754
Thread images: 143

Nerfed Clans edition

Previous thread >>182689324

New /gerg/ game, from the makers of Shadowrun Returns
http://battletechgame.com/

Armored Core:
http://pastebin.com/Ek3kMtZW
http://pastebin.com/WSq32Amg
http://steamcommunity.com/groups/armoredcorevg

Mechwarrior Living Legends:
https://clanjadewolf.net/mwll/
http://www.mechlivinglegends.net/

Living Legends Server Stats (Use this to check if anyone is playing):
http://stats.spikx.net/mwll.html

The HAWKEN zombie marches on:
https://www.playhawken.com/

Heavy Gear Assault:
http://store.steampowered.com/app/416020

M.A.V. (Now with more Chromehound legal rights!)
http://bombdogstudios.com/blog/

MechWarrior Online:
http://www.mwomercs.com/

Cram in completely unbalanced civil era tech here:
https://mwomercs.com/civil-war

Stab your spear you filthy tribal:
https://mwomercs.com/javelin

How to start MWO:
https://www.youtube.com/watch?v=imffSrJ4O7s

New Player's Guide to MWO (aka the Manual):
https://docs.google.com/presentation/d/1bmIEjECA6IbWRm92vmylZNv2QYVc5gXO7CT9jMITOrM/edit

Kong PodKast #25: Heavy Gear Stuff
http://kongkast.libsyn.com/kong-kast-25-gear-bays-black-market-and-pets-oh-my

MWO Mechlab:
http://mwo.smurfy-net.de/mechlab

MWO Heat Simulator:
http://keikun17.github.io/mwo_heat_simulator/

Kanajashi's Video Tutorials:
https://www.youtube.com/watch?v=RGPYOrhEFtg

Group Mumble Info:
kong.stepoff.com
port:7777
>>
first for haruko
>>
>implying clams can't use memeguns
>>
Why isn't Smurfy updated yet? Planning Mechs around new weapons is a pain in the ass when you have to substitute weird stuff like XLs, LRMs, ACs and AMS ammo in place of the stuff you're actually going to run.
>>
>>183011591
It's hard to do when the update isn't fucking out yet you idiot. Smurfy scans gamefiles and uploads it. He can't do that for shit that doesn't exist in-game yet.
>>
Do MRMs need Artemis?
>>
>>183013146
They need Apollo FCS which isn't in the game yet.
>>
>>183013146
unaffected
>>
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HMG & diet pepper spooders soon fellow inner sphereoids
>>
>>183013908
mostly worried about the hmgs
>>
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>tfw garage is 98% clam and can't afford spheroid nutech
>>
>>183014576
Just take the 3 ams kit fox for a spin.
200k per match without premium, 60% of the time, every time.
>>
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>>183014576
Get fucked clanner.
>>
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>>183014135
Worried how?
Like how they might break the brawling meta or how PGI will eventually break the weapon itself?
>>
>>183015410
Sitting in front of someone at 80m for 10 seconds is balance enough
>>
Should zi 2RAC5 + Murm40 Onion??
>>
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>>183015579
>implying you won't be 5m from their butt anyway
if you have tons of MGs and you're not in their face you are doing it wrong
>>
>>183016136
i like this image
>>
Is patch in six hours?
>>
IS patched out in six hours?
>>
why do we have two threads below bump limit
>>
late night bamp
>>
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>Microsoft made their own mechs, we can too!

https://mwomercs.com/forums/topic/254734-roughneck-didnt-sell-well/
>>
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Never forget we had potential shoulder pods.
>>
>>183027612
>all the mechs that Microsoft made are actually really good, most are now even considered iconic to the franchise
>Roughneck is actually amazing despite what people said, and may go the same route as its introduced to canon lore
Really makes me think. Seems like if the shittiest of companies are capable of anything its making robots that are leagues better than the shitty lore bots.
>>
How much HMG ammo for 6 HMGs? 3.5 tons?
>>
>>183031410
>6 HMGs
Is this for a Spooder?
...this better not be for a fucking King Crab or a Mauler; if it is, I swear to god, neck yourself right now.
>>
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>>183031593
>6HMGs
>Spider

It's almost certainly for a Shadow Cat, and yeah, 3.5 is enough.
>>
>>183031717
I forgot that piece of shit existed.
>>
>>183030851

nice b8.
>>
>>183004054
>>183004729
>>183005274
>>183005536
>>183005891

They could have delivered some little seen 3055-3060 era Mechs and actually advertised the intention for a 3057 timeframe and gotten as much hype, but they had to blow their load on the MW4 nostalgia bucks already so went with the civil war designs. Now there will be Mechs and weapons ten years ahead of their time running around just for the sake of getting more money for Las Vegas.
>>
>>183032165
Not an argument.
>>
>>183032408
>gotten as much hype

Nah. Not even close. You also wouldn't get to include all the tech they've included.

Besides, Civil War Escalation features 2 very rare mechs in it. The Nightstar has never been in anything and the Arctic Wolf only in the MW4 Mek Pak.
>>
>>183032408
Black Lanner pls
>>
>>183031924
Don't talk shit about my metacat, motherfucker
>>
>>183032873
I'd kill for a Black Lanner or a Gesu, nothing boated SRMs, machine guns and lightning speed quite like them
>>
>>183033397
teleports behind you
unsheathes heavyppcs
Nothin' personnel, kid.
>>
>>183033515
>Gesu
Those were good times. Shame there's so few videos of it
https://www.youtube.com/watch?v=e5xF2vpsy7s
>>
>>183032408
>>183032029
what >>183035270 said
>>
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>>183030851
>Roughneck is actually amazing
Confirmed for trying to rationalize spending money on PGI's poster mech when it's okay at best and brings nothing new to the table.
>>
>>183027612

>durr, go the goldforums then click the twitter link.

This is how you shitpost new PGI happenings.
>>
>>183036173
>nothing new
3 UAC/5s and 3 center-mounted medium lasers is pretty new for a heavy, unless there's another 65-tonner I'm forgetting about that can manage that? It's slightly iffy due to the XL you have to mount right now, but you could probably justify losing a bit of speed to swap over to LFE tomorrow. It's also quirked to hell and back, so unless they gut it insanely hard for the Cbill release next month it's still gonna be a stupidly tanky heavy 'mech with high mounted hardpoints, which is a pretty definitive combo for being good in this game.
>>
>>183036173
K.
>>
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>finally get a linebacker
>endup doing less dmg and dying more than my Little raven

What am I doing wrong?
>>
>>183038546
You're not using Micro Pulse Lasers + HMGs
>>
>>183038919
Are those the new weapons?
I won't be able to play until Thursday so I think I might miss out on the new stuff for a while.
>>
>>183039047
Two days is nothing.

Linebacker is like a fat Stormcrow with less weapons, but hey man more armor and same speed, it's a good deal if you use the right weapons. The problem is that SPLs got nerfed to shit and it's hard to fit SRM6s on it (you can, without Artemis). Face hug idiots or do meme builds, but you'll always be boating tiny wimpy weapons that get strong in bulk.
>>
I can't wait to decimate idiots in my Shadow Cat
>>
>>183040934
Hmgs aren't that good. They are decent but have fuckall range. You'll be face hugging them to get all your damage.

I the the light mgs will be better due to their 300 meter otimal range.
>>
I cant wait for smurfy after the patch is out.
>>
hold up
goos and pepsi grouped for ghost heat
smack my lips
>>
>>183041660
If you think light MG's will be better than heavies you're doing it wrong.
>>
galaxy of autocannon urbies
>>
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Too big for 4chan.

http://imgur.com/FxUjetx

Madcat mark meme walk. TL;DR looks like fucking shit.
>>
>>183044787
s m h
>>
>>183044787
somehow even mw4 had better animations
sad!
>>
In fact i am really scared about RACs, because this daka would make me panic, how do i counter RACs in my clammechs?
>inb4 do not facetank
>>
Anyone want to rate my Civil War Timby build? 1.25t spare for HMGs
>>
Whoops, I was so excited I forgot to give the link!

http://mwo.smurfy-net.de/mechlab#i=163&l=31c912b28aa955a6d8ac1806ce4d686f905cc7f9
>>
>>183047063
>>183046969
LBX2, WAT? WHY?
>>
>>183047190
I had extra tonnage so i figured I should upgrade one hmg to something similar but stronger :)
>>
>>183047063
>buying a Warrant arm just for 5 Heavy Memeguns and 4 regular SRM6s
So stupid, I hate everything about this except the DPS.
>>
>>183047287
I, personally, wouldnt use three different ammo-dependent weapons with no energy backup.
So either full 5HMG and artemis quad SRMS or LBX20 with srm24 and no mgs at all.
>>
>>183047063
SRMs and 3HMGs is a good base for a build, but you're wasting your arms. At the very least run lasers or flamers on the sides.
>>
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>>183044787
>tfw I got my refunds already
>>
>>183047063
timberwolf isn't a good memegun platform, you're 30 tons above your ideal weight
if you're going to meme, commit to it

http://mwo.smurfy-net.de/mechlab#i=299&l=6c86d00a0ab81dda7603d58e6f06e22225c7141f

this gives you masc and a better profile for butt-pounding, and you're not wasting a heavy slot for your team
>>
If sometimes ATMs will be about viable - i cant even find a mech to fit em. quad ATM12 stock Niggyr with two ermeds or what?
ATM theorycrafting anyone?
>>
>>183049309
You need to be fast to even bother, it's the only way to deal with the minimum range. Probably a Stormcrow or mech with equivalent free tonnage-- but even so, the low missiles count vs. AMS is just going to be trash far too often.
>>
>memetech release date
>10 mil in bank
fugg
>>
>>183037170
Roughneck is literally "I'm too poor to afford an Elmo"
>>
>>183049309
expanding on >>183049451
a Stormcrow could run two ATM12s and 8 regular micro lasers with a respectable amount of ammo and a couple sinks
http://mwo.smurfy-net.de/mechlab#i=185&l=b154a70dcf94e870d455c35f0669f6ac09cd6764

Adjuat to ghost heat or preference, 11 can easily fit in addition to the ATMs if you want that. Your biggest problem is going to be that ATMs are shit and Shitcrow has no armor quirks (the penalty for good torso twist, 13 E, 104kph and 25t free for weapons)
>>
>>183050048
It has 5 tons less free space though and looks ugly as sin. Elmo is the real way to get it done.
>>
There is absolutely no reason to use Ass To Mouth over ASRMs or Streaks, it is worse than both by every measure, you can literally do more damage and DPS with Streaks EVEN WITH their sorry accuracy.
>>
I'm glad HMGs are good
>>
I'm glad horko is employed now
>>
I have a question for the heavy machine gun people:

How do you spec your Firepower skill tree, or your tree in general? Most of it doesn't do anything in particular since it has so little range and heat. Do you just ignore it, or only get cool down?
>>
The fuck is an elmo?
>>
>>183052907
Ilya Muromets, Hero Cataphract
>>
>retards thinking goose pepsi is dead
good, less goose pepsi to deal with
>>
>>183044878
Who is that bobble headed balding toddler in the facecam?

Also that animation is reminiscent of a drunk man with one shoe on at 3am out the front of his house 4 seconds away from shitting himself, unable to decide if he wants to give up and do it on the grass and blame the dog or hobble over the freezing cold, mildew covered lawn and fumble with his keys, hoping he makes it inside on time.
>>
>>183054192
Meant to quote >>183044787

Fuck.
>>
>>183049309
It was never meant to be viable sempai.

Infact heavy lasers share the same role as something that pads out the weapon menu while never really being a viable choice.

Minimum range is just a way of making the weapon inferior to every other missile weapon. I hope the clan scientists who came up with it were summarily executed as traitors attempting to aid the inner sphere.

Heavy lasers also fall into this catagory of uselessness simply due to the design and nature of clan weapons. Damage per heat is the name off the game. Things like high dps weapons, as was the intent behind spl changes, are misguided because after 4 laser alphas every clan mech in the game is fighting heat. Naturally limiting their use of weapons. Cheetahs didnt run with 4 spl in order to get more dps, because alpha damage is what wins games.

Pgi apparently doesnt play their game or this might be obvious.

Enjoy your slightly faster ppcs and heavy meme guns. Only once clan mechs start dropping out of the que in a few weeks will piggy take notice.

Until then I recommend buying all the new IS meta mechs or playing something else.
>>
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>>183044787
>too big for 4chan
>ant resolution 10fps tumblr gif
Vass I....
>>
>>183054814
the most sought after mech in the history of MWO and this is the best they come up with

christ
>>
>>183054814
JUST
>>
>>183049973
Wooooow, hold on, you have another month to grind for incoming glorious ECM IFR.
>>
>>183054814
THE CLAN SHUFFLE
>>
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>>183049973
>tfw been meming around with my welfare bucks and buying mechs left and right
>still a few hundred million c-bills and tens of thousands of good boy points left
>>
>>183054716
I shit you not, but heavy mediums are the choice for the mechs lacking freetonnage but not space - like not FF+ENDO clan lights/medium mechs.
>>
>>183059001
>not being a skimpy literal billionaire dutch man who refuses to buy an omnipod to make a build
>>
God, the incoming assaults animation both Mad and Annie are really shit-tier.
CANT PGI SEE IT?
Like - hey, people, this walking animation is really bad, may we do something about it?
>>
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>>183058414
>ECM IFR

Who cares about ECM on it, you have to give up the CT energy to get it. It's getting the ability to do 6E or 5E 2M, both way more exciting than mounting ECM.

t. IFR enthusiast
>>
>>183059085
Obligatory cheapskate module joke.
>>
>>183058414
>ECM
Gutted technology, waste of tonnage these days.
>>
>>183058784
I would make a webm of it if twitch wasn't such a piece of shit, but the mad catz mk2 cockpit item has a better walking animation than the mech itself

how do you fuck up this bad
>>
>>183059352
>5E 2M
>on IFR
I see 5 micros aaaaand do you know that rocket launchers are IS-tech?
>>
Best Urbie to buy?

I feel like I need one
>>
>>183059038
>heavy mediums
>hotter than the sun
>lower range and longer beam duration than erml
lol no who's going to use that shit
>>
>>183059938
Wait and see, i suppose there'll be a bunch of SNV-warriors using that.
>>
>>183060072
They would be horrible on the Superdoa because they take up two slots which reduces the space for heatsinks.
>>
>>183060415
Sure.
>>
>>183059884
R-63 is my favourite. Take a big ballistic, like a AC/10 or a Light Gauss, and some back up lasers.
>>
>>183059597
9t to work with.

If you want to go the micro pulse route you can have 5uPLs and 2ASRM6 with 1.5t of ammo, 2t if you strip a little armour. Given the range of uPLs you could drop the Artemis and take more ammo or ATMs instead.

Or you could use Heavy Smalls if you want real damage at the cost of duration and a bit more heat.
>>
>>183036840
>>183032745
>>183030851

The money you're looking for is on another island.
>>
I cant into math. Is superDOA-b at least tanky due to +10 quircks, or it's not enough?
>>
>>183054814
>>183054192

Jesus phils hairline is fucked, constant exposure to old men is beginning to suck his youth away.
>>
>>183054814
>>183058784

https://www.youtube.com/watch?v=LhqJU9f5hYo

17 years old
>>
>tfw smurfy works by datamining so can't get early access to easy excelsheet warrior and compare DPHs of doatech
>>
What time is nutech hitting?
>>
>>183062934
I'm going to assume you're just pretending to be retarded to get the thread bumped with (You)s.
>>
>>183063061
I'm not. Is it out yet? I'm shitposting from work.
>>
What's the best Omnimech in the game right now?

I've got a nice crop of IS moneymakers to fund experimentation so I'd like to start playing with builds and generally just faffing about.
>>
>>183060659
What engine would you recommend?
>>
>estimated downtime: 2 hours
how does it take two fucking hours to update your game when other companies do it without any downtime
>>
>>183064284
Go big or go home, XL180 every time. As much fun as it is on the tabletop, there is no way to actually be effective without going at a decent speed. There's also still usually enough room for a decent amount of ammo while still taking some pasers.
>>
>>183065216
Lasers*
>>
>>183065039
Is it down already?
>>
Why is Clan Nova Cat fighting for Smoke Jaguar instead of against them? Why is Steel Viper fighting for Greenbirb instead of against them?
>>
>>183066639
The lore is as minimally viable as the ass to mouth missiles.
>>
>>183067013
I feel like Ass To Mouth is worse than literally going ass to mouth on someone.
>>
>>183028742
Woah what is this?
>>
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>>183069807
Something very old.
>>
IT'S UP!
>>
>>183071727
delet
>>
>>183071727
1 hour until servers down
2 hours of downtime (actually 3 hours)
>>
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niceu meemu
>>
>>183074545
:^)
>>
>>183074545
we can't bring you ass to mouth technology in a timely manner because our staff is too busy doing ass to mouth
t. pig
>>
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Maint time in five minutes. Good ending, though.

Now to await shouldbepurplelasers and asstomouth surprises.
>>
who here pretty much not even looking forward to the update
>>
I'm going to put ATMs on my HBKIIC, and there's nothing you can do about it.
>>
>>183054716
>I hope the clan scientists who came up with it were summarily executed as traitors attempting to aid the inner sphere

Fun fact: The scientists are actually trying to fuck the warrior caste's shit up right now, canonically. It just doesn't come to a head until the Society/Wars of Reaving. That's why we get Protoyiffs and other "boondoggles" the warrior caste ignores while the scientists just laugh and turn them into decent tech.
>>
>>183049309

You're going to have to treat them a lot like an IS LRM boat, only you get more punch the closer you get until you're in the deadzone, at which point you better fucking have some other guns.

The Niggyr-D is crit-cramped, so heavier launchers for the same punch is probably better for them than the usual LRM spam. I wouldn't skimp on the CT/H guns though. Otherwise, it'll be just like an IS LRM boat, useless the second you cross the line of death.
>>
>>183078329
I can equip an ams
Then what
>>
>>183078840

He shoots you with the lasers instead? Gets in close enough that he can get some missiles past the AMS if he can dance around the 120m deadzone?

AMS will fuck up people plinking at range, but you've got that very narrow window of "fuck you" that works.
>>
>>183079030
>Any amount of lasers that'd be a threat
>with ATM tonnage
lel no
>>
>>183078329
Enjoy your objectively worse lurmboat that can't fire indirectly or flank enemy positions without line of sight.
>>
>>183079179

Depends on how many tubes you strap on. Two ATM 12's gives you enough for some ERMLs, easily, that's only 14 tons+ ammo. If you can get two UAC/10's on without trouble and ammo, they're six tons lighter than that.

>>183079337

Didn't you see on PTS? Piggie fucked up, ATMs have a flatter arc but can still fire indirect over smaller hills and shit since they use the same guidance coding as LRMs.
>>
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>>183078329
I'm going to run up on you with my Hvy MG Urbanmech and do something about it, clam.
>>
>>183080002
Get outta here Russ, you weapon system's busted and you know it
>>
>alpha'd a standing ass-ass-in the chest with 8 cmpl
>all torsos and left arm go yellow, right leg goes deep orange
same shit all the way back to beta
>>
>>183080213

Oh, I know it's fucked up.

It doesn't shoot right, it still gets zero damage at 119m, missile health is shit enough that AMS rapes it anywhere but near-point blank, etc. etc.

Clan gets HMGs, maybe micros, a missile system in need of serious unfucking, and shootmeinthefacelasers.
>>
>tfw cmpl nerfs
>>
>>183080641
at least clans had their fun with UAC10s, IS get the new doa versions
>>
>>183081492
The is IS uac10 and uac20 are infinitely better than cuck10 and cuck20 because of kwerks and less projectiles.
>>
>>183081909
And still unusable because "lmao JAMMED now wait an eternity to fire again"
>>
>>183082060
4 u
>>
>>183081909
What? I thought the IS uac10 and 20 also fired in bursts. I saw PTR videos with a king crab testing them.
>>
>>183082585
They shoot one less than the clan versions.
>>
>>183082754

Yeah. IS UAC/10 actually looks like a winner.

Much more so than Really Awful Cannons.
>>
>server still offline
come on
I want to start the patching process, take a long shower and get drunk
>>
>>183083625
>tfw too smart to read
>>
https://www.youtube.com/watch?v=NMJ9ZtYP8k4

It begins.
>>
>>183084103
>secret ingredient
>not: incompetence
ribbit cant meme for shit
>>
it's time
>>
7 minutes for PGI to not fuck up yet another thing for this update
>>
>>183087942
>7 minutes
1 hour 7 minutes
>>
>>183087942
>>183087461
When did 1PST become 12PST?

There's still one more hour.
>>
>>183088179
>>183088183
thanks windows for not being able to display the correct fucking time
>>
I can only assume something is going to go horribly wrong because they have to do last minute maintenance work.
>>
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>>183087461
>>
>>183088994
They are just changing the server PSU hamsters.
>>
>shitteroids on the forums already crying about LFE having side torso loss penalties like clan XL
They'll literally never be satisfied because they've been butthurt about "muh clans op" for decades. And those are the people who piggy listens with balance decisions.
>>
how is the new teck

t. k from paris
>>
WE ARE LIVE
>>
>>183092305
delayed due to change in position

have you died to terrorists yet?
>>
>>183092254
>shitteroids on the forums already crying about LFE having side torso loss penalties like clan XL
Shit like this makes me sad that I'm aligned IS, desu
buff clams
>>
>>183092446
neg just ate lots of expensive french cuisine and made my cusband pay for it

it was like almost 40 celsius outside


s m h

that madcat 2 walking animation
>>
>>183093097
too late to refund goy
>>
>>183093097
but they'll fix iiit
>>
>when you can't tell if Annihilator is p2w or unfixably doa with it's megaquirks on a 100t IS direwhale
>>
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>>183093097
>just ate lots of expensive french cuisine and made my cusband pay for it
you don't make him pay for all your meals, right?

And yes, the Mcat 2 walking animation is atrocious. Russ said they'll "fix it" and is most likely why we have extended downtime but I personally wouldn't keep your hopes up
>>
>>183093487
>keep hopes up
>keep
since when do you get your hopes up for anything related to MWO?
>>
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2 MINUTES TO FAILURE
>>
here we go

1.4 gigabytes
>>
>>183093487
i take care of the entrance fees and other not meal related costs
>>
>>183094470
It's under 1gb actually. Steambirths btfo
>>
time to leave /gerg/ and hide from people having fun with robots I don't have ;___;
>>
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>Ready to launch in approximately: 51 minutes
Thanks spectrum
guess I'll just read or something

>>183093632
I mean the Javelin turned out alright, didn't it?
>>
>>183094707
>/gerg/
>having fun
>>
oh boy I can't wait to log on to find all my clam mech builds are worthless again
>>
>>183095115
Don't you mean "are still worthless after previous butcherings"?
>>
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>>183095285
>"At least I still have this shell of my Medium Pulse Boat!"
>PGI catches wind that a weapon is still slightly useable
>scrapes out the rest of the meat inside it and then shoots the kneecaps off for good measure
>>
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these are some high arm mounts

pepsi dream is real
>>
>servers going down in 5 minutes

Oh Pig
>>
>more downtime
haista vittu t. pgi
>>
Heavy meme guns suck ammo as if it were free, jebus
>>
>a network error occured
All that extra maintenance and they still can't unfuck their shit?
>>
lul, goosepepsi did indeed get pigfucked compleatly.
Niggyr with 2x goose 1(one)x pepsi generated over 50% heat with one alpha.
Lets see if it stays that way after this "hotfix", or why ever the servers down again.
>>
>that shark mouth on deathstrike is not affected by colors and always stays the same
At least something is right.
>>
>>183097304
literally too retarded to wait .5 seconds bravo
it's pgi listening to people like you who are the reason this game is so shit
>>
>>183097183
I had 2.5 tons and it vanished pretty quick. It seemed to be doing decent damage though.
>>
>pgi literally delaying their delays
The downtime was our position at the time
>>
>start playing with mechlab
>can't make anything work even in theory
Fucking doatech
>>
>>183098573
pleb
THE RAC 5 MRM 40 GUNDAM ZOOSE IS LOOSE
>>
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>>183098802
behold
the memezeus
>>
>>183098573
>>183098802
>>183099313
>not 3 MRM 20 ZEU-6T
>>
>>183070680
>w and 9
>>
>>183100585
>wanting an ugly fucking trashcan arm
no
>>
oh right, it's update time, that means all the turbo shitters come out of the woodworks to play their single heatsink lore friendly garbage
>>
perfection coming through
http://mwo.smurfy-net.de/mechlab#i=560&l=73d76925c9374365ba361b965a8117ed31a28c63
>>
>>183100825
Why don't you like the Power Fist?
>>
>>183102282
20 tubes is power fist
any more is cancer
>>
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Stealth Armor is pretty much confirmed for not-DOA, but only on a few 'mechs so far. It's great on the PHX-1B with a RAC/5 and 2 MPLs, and it's ridiculous on this MRM Tempest with its base -10% missile heat quirk. CDA-3M would be a good bet if you really wanna use stealth with a UAC/5, but I don't wanna buy it to test since at least from the PTS the UAC/5 was too hot to deal with and also it's a cicada so it's too squishy to ever really function.

The next thing I'm gonna try after I finish kitting out my Marauders with the new ballistic options is probably gonna be a stealth armor cyclops with 2 Light Gauss, since the DPS on that is pretty solid and it's almost no heat at all. Atlas DDC will probably be fine with stealth armor too, but big and slow 'mechs aren't really my thing so somebody else is gonna have to figure out how to optimize that.
>>
RACs blow massive ass, still pretty fun to cover the target's face in explosions so they can't even do anything.
>>
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The smug pepsi can replace a LPL and give you one more DHS for stealth
>>
MRMS ARE FUN
>>
>>183100989
Confirmed queue is in full aids mode
>>
didn't they say they were separating the RAC ghost heat groups? because they sure didn't
>>
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>7 HMGs on a shaddy cat
good fucking lord man
nigga literally eats through armor in a matter of seconds madman absurd shit
>>
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Here you can see the Victor equipped with a UAC10 in the right arm and three Light PPCs in the left arm.
>>
>micro pulse has worse dph than the shittered cspl
Epic
>>
>activate stealth armor on grim plexus
>map is so cold the game fucks up and still lets you dissipate heat, but at a slower rate than normal
Expect a hotfix for this
>>
>uziel does literally all my favorite IS medium builds
huh
>>
give me the quick rundown on RAC
>>
Well that was fun

Doatech is doa, people are still fucking retarded and every map except hpg and canyon should still be removed from the game
>>
>>183109904
complete garbage in everything but the fun department
>>
>>183109904
okay with MRMs but realistically UACs are the better choice despite their more random Jan chance
>>
>>183109904
Higher DPS than UAC/5 (10.91 versus 6.02) and takes a bit longer to jam on average, but less accurate and requires staring at your opponent. It's good, but you need to either be fast enough to avoid shots while staring your opponent down or tanky enough to not care.
>>
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hhhm
>>
>>183110486
Really awful celcius and murms are both hotter than the sun, I already tried that combo and it doesn't go well.
>>
>>183105860
7th HMG is a bit excessive when you can trade it for an SRM6 and the biggest laser you can handle, but definitely a ridiculous build in general. I'm actually having fun
>>
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lmao, Harabec
>>
>>183110678
Whoah dude you turned it into a shitty huelander 2C
>>
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look at this shit
look
what is this pitch angle
>>
>>183110678
>13 dhs
hmmmmmmmmm
>>
>>183111201
its at 35 heat efficiency even before skills dude, heat its not going to be a problem.
>>
>>183112173
lol
>>
>>183112173
35 is low
>>
quick impressions so far
>mrm: fun and brawly but spread damage like crazy, feel solid
>rac: more like shit seriously never use these
>light engine: good for mediums if brawling or if you are shit, good in heavies and assaults overall
>>
My quick rundown
>hppc: surprisingly not completely unusable
>mrm: feels like dogshit because they changed the launch method and it's hot as fuck
>rac: more like kill yourself with heat cannon
>hmg: good meme but good luck getting that close
>heavy lasers: for what purpose
>micro lasers: it's a good thing piggy nerfed the damage and dph because otherwise they might have been useful or something
>atm: didn't even bother to try /10
>>
>>183113802
mrms are godlike my man
rise of the white whale
>>
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BEHOLD, THE END OF DAYS, WHALE OF WALES, DEAR LEADER'S COUP DE GRACE

http://mwo.smurfy-net.de/mechlab#i=46&l=dc0debb6f48d5b8abd00a0bfdf30cfb48016891e

ALL SHALL FEAR THE MIGHTY DONG
you can fit four 40s if you kill your engine and armor to almost zero
>>
>>183106065
You mean two Pepsi and a laser of some kind, right? Please tell me that's the case.
>>
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>>183116103
40s is better.
>>
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>>183116919
>320 damage in two volleys
>only 3.2 points of ghost heat if you fire 2x2 instead of at the cap
Holy shit
>>
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TUUUUUUUUUUUUUUUUUUUUUUUBES
>>
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>>183117531
>>
>>183110749
Please post loadout
>>
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>>183116919
5S has better quirks, and here's a more efficient setup (Endo+Light for bigger engine).
>>
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>>183117531
>Fire literally anything in the general direction of the tubes
>Detonates the warheads
>Stops them from functioning at least

Battletech weapon design is fucking retarded, when are we getting missile doors back
>>
>>183105860
>still no light/med IS 8 MG mech
I fucking hate Shadow Cats.
>>
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>>183119056
I run the top build because 270m is common while 80m doesn't always happen immediately.

Bottom build is better for 1) hugging ass to mouth, 2) harassing out to about 450m. You can also consider Medium Pulse or a regular Large if you think it's too hot, but keep in mind this is 100% heat neutral if you leave out the laser.

You used to be able to fit a PPC or LPL, but the space isn't there anymore when you're using HMGs. Tweak to taste.
>>
>>183119446
Warheads don't actually work like that.
>>
>>183120839
>Stops them from functioning at least
>>
>>183119056
forgot smurfy link
top build is http://mwo.smurfy-net.de/mechlab#i=298&l=2ba0fb5d7ccf81203db5acdd9a853c1a8c89007d
>>
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>>183119224
>>183116919
>>183117531

Kong
I need you to tell me why I shouldn't be running MRM boats right now
This looks stronger than the Dire Star 7PPC builds
>>
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Jagerbombs 2: Ultra Electric Boogaloo
>>
It's nothing great, but the IS definitely gets lots of ways to squeeze that little extra out of space and/or tonnage now. Couldn't fit LPLs cause you're a ton short? Maybe smugPPC. Or dual LPPC for a PPC when you have a bit more space but not the weight. LFFA can mean maxed armor rather than scraping a few points off a limb to make up for it.

Mildly stupid example done just because:

http://mwo.smurfy-net.de/mechlab#i=12&l=5a2ede19f7e14511618831f5c7ab317191175b21

http://mwo.smurfy-net.de/mechlab#i=12&l=b24f93d272f6c1b51d76b326d879b4bb08123f83
>>
>>183122297

Spread damage. You shit out immense numbers of missiles, but that's 160 damage splattering all over the robot, not 70 damage to one spot +splash. On the other hand, you probably won't explode as easily.
>>
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>first game of the day I drop in my support kitfox
>only nutech I put on it is a single lams to help extend my ams potential
>loadout is triple ams with ecm and an erll, with four MGs, and a couple flamers
>crimson strait conquest
>we get our side's caps rather slow, enemy already has middle one
>chase enemy cheetah down, another one shows running large(probably heavy large) lasers up so I flamer him and he overheats, then I think he hit override, and ends up cooking himself to death like a tard then instantly left
>do some shit and eventually get a kill on a guy near theta, and help kill another one there
>do some harassing and decide to go into side tunnel entrance to go after a lone king crab underneath the platform
>run and jump all around his slow ass and start toasting him
>some of my teammates show up to help and he has no support, so he tries to make a break for the tunnel
>i'm up his ass the entire time roasting him and he can't do shit, and he eventually overheats when he decides to fight back and gets killed soon after
>almost immediately get pic related messages in chat
>go on to win the game and get the supply cache
>open the cache even though it didn't have anything particularly good and end up getting the one good thing of 500 MC
Damn what a fantastic game. I love this stupid little robot, and I'm really enjoying flamers on it holy shit.
>>
Did they make the IS AC10 heavier?
I'm tinkering with my NCIX shitmech but it feels harder to fit that AC10 than I remember.
>>
I wonder how much Kakos makes as a process technician
>>
>make quad rac5 mauler so I can keep shooting 2 nonstop without jams
>start overheating before the first set jams
Fug
>>
>>183123869

No, but the UAC/10 is heavier than the standard AC/10.

>>183124395

Really Awful Cannons run really hot. Maybe put RAC/5 x2 + UAC/5 x2 or something?
>>
>>183123138

Dan wasn't very cool about that one. I guess you melted his resolve.
>>
holy shit the amount of cockgobbling middleaged steering wheel tards who returned after a long hiatus to check new stuff is off the charts
>>
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>>183122297
you do know that those are rocket launchers on my Cyclops and not MRMs, right
>>
I've got a Smug Pepsi on my Urbie, why don't you?
>>
>>183125214

You didn't expect the first actual new adds to equipment since the Clan release wouldn't dump the entire Clan Steering Wheel force on MWO's servers?
>>
>>183125614
>not 2 Diet Pepsis and 4 Heavy Meme Guns
>>
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But why?
>>
>>183126543
MEMES
>>
>>183126543
Doatech, doatech everywhere
>>
>>183126543

The UAC/2's do give you a chance to brrt out a little more burst, though with AC/2 shots that's not saying much. Plus, higher heat and lower max range.

Not really a good trade for the weight, IMHO.
>>
>>183126543
To which?

That Nova is a solid build as is the Mauler.
>>
>>183126476
>not Light Goose and 3 ERSLs
>>
Clan mechs are literally unplayable now.

I got alpha striked by something with mrms and meme guns and died fresh ct to dead st and ct in 3 seconds flat.
>>
>>183127701
I was under the impression that micros are shit, but I guess boating that much of anything looks kinda fun.
>>
>>183129451
Micros play like trash because they have a ghost heat limit. I don't know why piggy felt the need to give micro lasers and pulses a ghost heat limit after fucking cspl and cersl in the ass but there you go.
>>
>>183129451
They have super low duration so that is the new light killer/pinpoint brawler build. I can't say I've tried it but in the PTS I ran something really similar.
>>
Cent - AL with 3x snout ppcs, gudt or neg?
http://mwo.smurfy-net.de/mechlab#i=28&l=3305bf9bfcdd7692fcebb910b57c299117159910
>>
>>183129451
>>183129863
>>183130105

https://www.youtube.com/watch?v=NIbUaVPAHww
>>
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I sexually identify as a fafnir,

For years I have dreamed of shooting hot loads of hebby goose at disgusting mediums.
>>
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>>183130225
Never fucking mind runs hotter then a oven
>>
>>183131132
he is staying alive way to long.
Talk to someone with high alpha to the face instead of shitmechs.
>>
>>183131739

http://mwo.smurfy-net.de/mechlab#i=19&l=c80c8632b3cd44a8c1db8b1d3577d740d3a64d07
>>
>>183054814
No side to side hip movement so it doesn't look right

Did they fire an animator or something? Did they forget that hips move in 3 axis?
>>
I made a thing. It is a Vindishitter, but the kwerks line up surprisingly good with the newtech.

http://mwo.smurfy-net.de/mechlab#i=208&l=ae69733cfedf3ccc9d4affd566791921e179ca53

(swap in a few JJs if you want for a heat sink or a ton of ammo)
>>
>>183113802
In tabletop ATM's are either a huge pile of ass or HAHAHAHAHAHAHA FUUUUUUUCK YOOOOOUUUU

Great brawler weapon

I think clan science boffins also made a streak ATM at some point
>>
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show me your nutech memes. also rate mine
>>
>>183131132
That's not bad for a HMG platform. Do you think a Shitcrow with 3 SRM6 and 11 micropulises would be similarly good?
>>
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>>
>>183133278
Do a 4x asrm6 + 7x erul trashcrow.
Ghost heat on micro lasers is over 8.

http://mwo.smurfy-net.de/mechlab#i=185&l=fee1fa048291e8175459a8828b776d2ef86ad6ba
>>
>>183133278
It fits and does almost as much as the old Pulsecrow did, but it's toasty to say the least. Probably better off going full Splat.

http://mwo.smurfy-net.de/mechlab#i=183&l=3c36aa3dc90906a686f43a3585b0b80e01e762fa
>>
Anyone elses mwo fuckin crash if you alt tab now?
>>
>>183132921
They're a functional weapon in the source material, because the close combat ammo doesn't have a minimum range. What Piggy turned ATMs into in MWO reminds me of some anon describing RE-lasers in /btg/, I believe it was something like: "But what if the enemy slathers them themselves in peanut butter and plays the bongos while standing on their heads, what will your normal lasers do then??"

And yes the streak ATMs exist, they're Improved ATMs that have access to emp and inferno ammo on top of the normal ones, behave like streaks when fired, and can also turn off the streak function at will to fire indirectly.
>>
>>183133818
I like this setup, only change I'd make if any is add a couple flamers
>>
>>183133215

Also doable in HMG nomnomnom instead for maximum SRM quirkage and no-lube assfucking of your targets:

http://mwo.smurfy-net.de/mechlab#i=148&l=d4468b1d6ddaa874d876a31a31a4e1c85e6d73ce

Not sure how fast HMGs are going to eat through ammo, so you could shift a half-ton or so to SRMs as needed.
>>
>>183134673
Excange the head laser for a head flamer then.
I would keep the pewpew fist in tact.
You could also drop one of the five tons of ammo for an additional heatsink if that's your drift.
>>
>>183134756
i like it even though the weapon armament is just a worse shadowcat
>>
>king crab with 6 rac2s in one weapon group on my team
AAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>183135345
(:
>>
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>>183135687
He also went basement in HPG
ALONE
>>
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>>183133215
I've been doing surprisingly well with this, it started out as a meme to try and make something that only has new weapons, but by some stroke of chance it's pretty alright. The heavy lasers are super manageable with 20 DHS behind them, and the ATMs are nice for early damage and hitting people outside the range of the heavy lasers.
>>
>>183134991

With huggy-power, it's able to get a lot of SRMs into someone's back armor very, very fast.

Then it's just a matter of a quick reaming with the quad HMGs and something's going to fall apart very fast. Even with the mild downgrade from PTS, three-four HMGs are gruesome on exposed armor.

Dapperjager, modern edition:

http://mwo.smurfy-net.de/mechlab#i=65&l=27e57aa9ae8c7b8928ae6138bd691640c08655b1
>>
>Come back for new tech
>ALL THIS CRAZY SKILL TREE SHIT
So basically I don't need to use 3 chassis's anymore for the good shit is what I'm getting?
>>
>>183137136

Right. You can just grind the chassis you want instead.
>>
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>>183137136
>Every armor hardening node and supposedly new quirks
>My dusty founder boombox's boombox has 71/7 armor
I'm scared of what whacky shit I'll find when I start fucking with other old shit.
>>
>>183135867
I saw a RAC Cyclops under there too. He would sit at the door and back up when shot to lure people in cause there was also a Catapult with max MRMs down there waiting in ambush with him
>>
>Big new update
>Thread still ded
>>
>>183140627
Everyone is too busy playing.
>>
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>>
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Had the thought that I'd mix ATMs and LRMs.

So I have ATM6+9 on my Onion IIC's arm, two ALRM15's on the torso, and a pair of ERMLs.

It's a missile-spewing abomination, but fuck if my opponents seem to know what to do with it, especially since there's just enough velocity now on ATMs that I'll dumbfire the things at people at medium/short and actually hit shit.

I dread the first AMS spammer I run into, though.
>>
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>>183140928
>>
>>183140928
Who?
>>
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>>183105860
>7 HMGs

Need to step it up senpai.
>>
>>183141413
>(You)
>>
>>183140627
Love my uziels. Pretty fragile but tons of fun!
>>
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OK, actually liking ATMs. The hit grouping compared to LRMs is a lot better at range between the flatter arc and better spread. Putting 15 of them into a target at medium-short range tears it up in a hurry.
>>
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>>183144665

Of course, we lost because double digit team meme.
>>
>>183144665
>>183144783
who?
>>
I really liked my 6x UAC/5 whale, and I'm considering trying that out on an annihilator.

Would that work or should I stick to 4x ultra 10's?
>>
I'm having fun even though clams got nothing meta.
>>
>>183123950
enough to sustain myself and to grab deal everything i want
>>
>mount LRM-10 in uziel
>clearly has 10 missile ports on the model
>fires in groups of fucking 3
>>
>>183145298
>4UAC10s
>6UAC5s

Neither of these, they're too heavy/hot. 5UAC5 works though.
>>
>>183147951
MRMs fire in streams you dumb fuck.
>>
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One of F-team's missile shitters, of course. Brain Cancer.

Next game I actually had a team that could play and secure kills like a boss. It was fun watching enemy pilots actually recoiling because every time they crested a hill, I was putting 30-45 into their chest with ATMs on dumbfire, zapping them with a few lasers while the lock was working, then chasing them back down the other side with 30 LRMs for good measure.

If these things had no minimum range, I wouldn't even need the lasers.
>>
>>183148682
I said LRM you retarded nigger. Read.
>>
>>183148682

He said "LRM-10", not MRM-10. Those shouldn't stream, Uziel CT missile hardpoints are ten-tube.
>>
>>183148732
>>183148859
lmao running LRMs I didn't think anyone would be that stupid
>>
How do I abbreviate Micro and Micro Pulse Lasers so they don't get confused with MLs and MPLs?
>>
>>183148697
>polar
So if you had LRMs you would've done much more damage
>>
>>183148986
uLs/uPLs.
>>
What's the best Shadowcat variant for HMG-compliant quirkitude?
>>
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>>183149250
The -P.

But fuck HMGs on the Shadowcat, LMGs are where it's at.
>>
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Ah, I see how it is.
>>
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>>183149035

Not really. The 5 kill game was because ATMs spread less, so instead of useless damage, I was putting more damage into torsos, and closer shots meant even more damage. ALRM 30 is nine tons for 30 damage and wider spread. ATM 15 is 8.5 tons for 30 damage at medium range with better clustering (more as you get closer to 270m), and 45 damage in the 121-270 sweet spot. Shit dies faster, you last longer, more work gets done.

I got even got one "FUCK YOU, LRM HAX" today when randumb light decided to run by at 200m or so and I just put 75 damage into his colon with the launchers and boom, dead, as done as if I'd SRMd him instead.

I'm wasting less damage per kill/KMDD, and that's good.
>>
I have no soul but I must boat MGs. Where do I start?
>>
heavy goose only Grid Iron, y/n?
>>
>>183149250
Gee, maybe the only variant that can take the build?
>>
>>183150023
>omnimech
>only variant that can take the build

Not how it works senpai. You shouldn't even worry about variant though, the set of 8 quirks aren't worth it on the -P. The SHC needs to mix omnipods to bring a decent loadout.
>>
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r8 h8
>>
>>183150128
>>183150128
He said which had the best quirks, which is clearly the -P. Beyond that you're right, but still.

Though honestly 6xMG 1xLB10 works alright on it, and you can do that on a pure -P.
>>
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>>183150474
>>
>>183149936
SHC is the general consensus
>>
>>183150697
the hotter it runs the more damage i do :^)
>>
>>183150474

Too much rear torso armor, lasers are a mixed up mess.
>>
Dual L-PPC Lolcust.

XD :DDDDDD
>>
>>183151504
8 is a pretty solid amount for an assault
>>
>>183152006
>not quad L-PPC
Step up senpai.
>>
http://mwo.smurfy-net.de/mechlab#i=250&l=042997fa229f8f5e7e90d1c11b7022d7055293be
*dakka*
>>
>IS Streak SRMs have the same Cooldown as normal SRMs
you wot pgi?
>>
Is the RAC5 DPS value on Smurfy accurate? I put one on my Centurion and it says my maximum sustained DPS is 8.5 instead of 4.8, how can one weapon have so much DPS?
>>
>>183153339
Should be for clans as well. Outside tier 4/5 the lockon is already as much a downside as it is an upside.
>>
>>183153626
because it has a fuckload of facetime & a huge jam cooldown

reminder to bring out your flamer novas, boys
>>
>>183153763
You're right, I thought about it and it needs 1 second of face time to start outpacing what an AC10 can do. I'll keep my AC10 + 3 SRM4 + 2ML Cent as-is, there's not much I can do to improve it unless I really want an LFE over the XL (at which point I have to downgrade the AC10 to a RAC5 or UAC5).
>>
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Looks like whisperlanders are back on the menu boys.

>2 UAC10s
>2 ATM12s
>3 MPL
>>
>>183153626
>>183153763
I feel like RACs are in a pretty good place, they just need to generate less heat
>>
What's the burn time on Heavy lasers? I'm away from my main computer and can't patch.
>>
Professional RAC user here with a pro-tip:

When the RAC comes off Jamtime, it reset its gauge, which is just as fast as waiting for the gauge to dissipate on its own.
>>
>>183154347
1.2/1.45/1.55
>>
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>>183154347
From http://mwo.smurfy-net.de/equipment (you can probably look at this yourself but I digress)

1.20: Heavy Small burn
1.10: ER Small burn

1.45: Heavy Medium burn
1.25: ER Medium burn

1.55: Heavy Large burn
1.35: ER Large burn

Generally not worth it based on the damage vs. heat increases but it's not bad when you have that one~four tons on a relatively cold mech.

IMAGE RELATED
>>
>>183154347
Pretty much feels like old cerlls after nerf.
>>
>>183154706
One pepsi 7HMGs is best.
Two HLLs 6HMGs after, then your shit.
>>
I'm struggling to see the point of ATMs. They deal less damage per ton than LRMs AND carry less missiles per ton. Even if you optimally hit every single missile you're still going to deal less overall damage than LRMs.

I thought about upgrading my MDD to ATMs but that's not going to work.
>>
>>183154909
Two HLLs? Huhi... 36 damage for 8 tons, that's not too bad. That said, I only care about big DPS and SRMs + a laser outpaces both of those snipey builds in both max and sustained.
>>
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i have achieved perfection

http://mwo.smurfy-net.de/mechlab#i=17&l=72e229a54367c94f947c53141b4995410f7abdb2
>>
>>183155423
Doesn't stealth require 12 Crits?
>>
>>183154909
Heavy meme guns suck dude. Trying to facefuck someone with a shadowcat never ends well.
>>
>>183155423
The MRM40 is better than using even 4 MRM10s.

It's not like the SRMs and LRMs you should use the biggest one you can fit and stick Rockets on your other slots.
>>
>>183152776
http://mwo.smurfy-net.de/mechlab#i=250&l=89e8ab586d2af92fe8167084915a4845732378d3
further optimized
it's actually good
>>
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>this is a stock build
http://mwo.smurfy-net.de/mechlab#i=568&l=stock

AHAHAHAHAHAHAHAHAAAAAAAA!
>>
>>183155784
MRM40 weights 12 dumbfuck
>>
>>183155907
Use the 30 nigger, or conversely drop a ton of ammo and some of that armor that you don't fucking need on your legs and arms.
>>
>>183155907
>3 times 4 = ???
>>
>>183155907
What did he mean by this?
>>
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>>183155423
http://mwo.smurfy-net.de/mechlab#i=17&l=4a5c6c5419c562e63917d7b5dfa88f002fef96b9

Here I fixed your build
>>
Anyone else noticing that the lines for equipment in the mechbay slowly creeps down after several hours?
>>
http://mwo.smurfy-net.de/mechlab#i=394&l=c50b4e7c8816a514c2776537ef47a645b76cb58e

On a scale of 1 to 'Bat shit insane' How bad of an idea is this?
>>
>>183156131
>ECM
>>
>>183156268
>not fully investing into improved ECM on the slowest assault in the game
>>
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>>183156254
>>
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http://mwo.smurfy-net.de/mechlab#i=75&l=c88346f12a1cc6aa8ab3d670193ec716cdccb88d

Tempted to try this build out.

Looks like it might be an improvement on the old 40 build.
>>
>there are people playing clans right now
>>
>>183156869
Why do the clans even exist at this point? Just give us Mixtech or delete them from the game.
>>
>>183157910
I unironically support this.
>>
>>183157910
Just give us HAGs and Plasma Rifles and we'll be better.

Too bad those are Jihad era techs.
>>
sweet salty clan tears
it's about time they get to be benchwarmers, now they know what it has felt like to play IS for the past 3-4 years
>>
>>183158672
IS received meta quirks in the quirkpocalypse less than 3 years ago
>>
>>183159067
so? do you think clans and IS have been equal all these years?
>>
>>183155685
>Trying to facefuck someone with a shadowcat never ends well.
Never is an exaggeration. I'd say closer to 40% of the time it ends well.
>>
>>183159159
they've been equal since at least 2016
>>
>>183159252
pffffhhahah
>>
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>>183159159
>only the best and most elite of top tier meta clan builds are even remotely accepted
>clan equipment is so user unfriendly that even the smallest fuckups result in shitmechs
>meanwhile IS shitters bitch and moan endlessly and get retarded quirks
>every change to the game since has been to nerf clans and buff IS
>now the IS are so clearly superior its not even funny

Gonna be fucking hilarious when the inner sphere completely destroys the clans in faction play and end the season shit in 2 weeks.
I wonder how the goldmen will try to justify that?
>>
>>183159387
Anyone that refuses to play Clans and genuinely thinks Clans are the best across the board is delusional and beyond help t b h.
>>
>>183159180
Well I mean a shadowcat has the durability of a locust so it gets focused pretty hard when it comes out in the open.

I find the hide and peak style that light machine guns allows is a lot more fun. Plus you get to see people freak the fuckout and spin around in circles looking for the machine gunner thinking he's right there.

Trolled the ever living fuck out of some madcat2 with them.
>>
>>183159387
They will say "get outskilled" and PGI will allow it for the next 3 years.

Enjoy your game. I sure will, fuck Clans for introducing this power creep bullshit.
>>
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>>183159574
>mfw the world tournament has only a handful of clan mechs
>its ok thought because fuck the clans right?

Nigger spheroids should be gassed.
>>
>>183159765
They will still cry about LFEs being heavier and not having omnipods despite how efficient all of their quirked weapons and armor are
>>
Clanner scum on suicide watch.
>>
>>183160220
but I'm still enjoying my Shitcrow and Scat?
>>
>game with total freedom of choice to play what you want how you want
>division between 'technologies' exists for faction play only, something that less than 10% of the community participates in at a significant level
>community divides itself over this arbitrary distinction, despite being able to go pick up and play any 'op' thing they are complaining about instantly
>endless shitposting about balance from people who never play the mode where balance actually matters

I don't fucking get it. This isn't like WoT or some shit where you have to spend 5 months of real time to grind up the tiers and find out your tank sucks vs. another faction.

It almost feels like it was RP that was taken too far, since people WANT to divide themselves between IS/Clan, despite having no actual reason to do so.

Now everything is being normalized and the game will become more boring than ever.
>>
>>183161938
Inner shitteroids are old tabletop grognads who were eternally butthurt about the clans and tech like dhs being introduced in the tt game like two decades ago. They're autismal retards who should never be listened to when it comes to balance but lol pgi

>all the clan weapons are crippled and have retarded shit like splash damage, non existant min ranges, insane beam durations on lasers and damage spreading autocannons
>IS hppc and pinpoint autocannons are allowed to follow the lore though :DDD
>>
>>183162605
dont all autocannons in lore fire bursts?
>>
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Dear fucking shit I haven't had this much fun in ages, people genuinely can't kill you when they can't crutch off of seeing the damage you've taken. If you've enjoyed a stealth class/character in anything ever, you should try this immediately.

Also, just to note, stealth armor is currently affected by map temperature, because piggy code. Meaning on a hot map you'll generate a small amount of heat while standing still, but on a cold map you start dissipating heat even while the armor is active. This is probably unintentional, but the build will still work just the same if/when they change that, so it's nothing to really worry about.
>>
>>183163339
give me a quick rundown on stealth armor
>>
>>183163598
Same as old ECM except it's supposed to prevent your mech from dissipating heat.

Basically the only reason to take ECM on a mech.
>>
What's a nice Medium to run 2 RAC5 on? I'm thinking about buying a Bushwacker for this:

http://mwo.smurfy-net.de/mechlab#i=505&l=a836aab47dc6f957b4516814616fb824ea3bfe5d
>>
>>183163598
Makes you immune to all forms of targeting at the cost of losing all heat dissipation. You can't be spotted/seen with R, you can't be locked onto with any sort of missile, and the enemy can't see where you've taken damage in their HUD. The intended purpose is to turn it off when you're in combat so you don't melt yourself, but that's fucking boring so instead I run cool enough weapons to where you can leave it on during an engagement and avoid killing yourself while still putting out respectable damage.

On a related note, if any of you bought the Ghillie for some strange reason, it's the only medium that can do a regular Gauss+Stealth Armor loadout, which is a really good combo since the Gauss generates almost zero heat which lets you leave the armor on for practically forever, or use the heat you're saving on the Gauss to fire off some lasers. For 20 tons more you can build roughly the same weapons complement on the ECM Cataphract, but the Gauss will be mounted lower, the whole thing will be slower, and you'd have to actually play a Cataphract. Also, the 15% cooldown quirk on the Ghillie is better than 10% range+velocity from the Cata, so there's that too.
>>
>>183164457
GONK scientist proven brap build.
http://mwo.smurfy-net.de/mechlab#i=250&l=89e8ab586d2af92fe8167084915a4845732378d3
>>
>>183164890
Is this proven/better because of the quirks? Bush can hit 90 with an XL on top of the ERMLs.
>>
>>183165541
You won't be using any lasers with how much heat the RACs generate.

Enforcer is approved because it looks cooler. I guess the Bushy will do the same just fine.
>>
Reminder that the loyalty Wolverine is no longer the shittiest loyalty mech in the game.
>>
>>183165669
Counterpoint; you'll wanna have the lasers for when the RACs jam, and the Bushwacker also gets to use a Light engine rather an an XL. Personally I think the best way to go about it is to just use a Heavy instead since they fit so nicely in the MAD-3R, but if that anon is dead set on cramming them into a medium then that BSW build looks more promising than a 'mech that's 5 tons less and needs an XL.
>>
I still* don't know which is better but it's nice to see the debate. I was also considering a Warhammer** with 2 RAC5s and 4 ERMLs
>>
>>183165871
You use the jam time to cool down, the weapons do more than enough damage themselves. Seriously heat is the biggest issue of RAC5s so you take all the cooling you can get.

I haven't tried the Bushwacker yet but the Enforcer build works very well. And being able to run XL safely is a benefit, not a downside.
>>
>>183166187
Is Enforcer safer with XL than Bushwacker is? i figured Bush had a better frontal profile, which is what they'll see when you're facetanking with Racs
>>
>>183166306
Enforcer is as safe as it gets.
>>
>>183166187
If that's the case, then wouldn't it still be better to use the BSW and put the extra tonnage toward heatsinks instead of backup lasers? I'm not entirely sure I agree with taking the lasers off, but if that's your plan then it seems like you'd wanna at least get more heat efficiency crammed in. Unless you just really like arm mounts and/or the ENF's hitboxes, I suppose.
>>
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hmm
>>
I can also run Light on a Roughneck or Cataphract to have both RACs on the right and therefore an entire 110 points of dead side to shield with
>>
>>183167079
what use is a dead side when your face time is eternal?
>>
>>183167395
get to look cute as fuck when peeking halfway around corners
>>
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>>183165853
Then what is?
>>
Does the spread reduction and increased tracking accuracy from tag even work on ass to mouth missiles?
>>
>>183167585
Fuck I didn't mean to have an image
>>
>>183166306
>>183166379
Enforcer is more safe generally, if you're facetanking with RACs then he's right, the BSW is a better choice.

It kills me that you could run triple RAC-2's with the X1, and it'd be amazing were it not for it tripping ghost-heat.
>>
CAN UACs mix with RACs safely?
>>
>>183168065
Why would you? That's retarded.
>>
>>183167980
Enforcer is much cooler though so it wins.
>>
>>183168181
to get around ghost heat for even more dakka
>>
>>183168216
>generic manbot cooler than a Bushwacker
Funny joke
>>
Is Trebuchet-7M good now with MRMs?
>>
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>>183168339
are you dashing?
>>
>>183154924

The damage you deal is better focused and also more likely to hit in general. 200 velocity vs 160, smaller cluster for fewer auto-missing missiles.

My LRM hitrate is around 35%. My ATM hitrate is 45%, and that's a smaller cluster of hits to boot. I've got the LRMs for the shots that have to go over cover, and the ATMs can take longer low-cover shots LRMs won't easily reach in time. I go 2:1 LRM to ATM tubes.
>>
>>183168936
BSW looks smaller and thinner... I think I'll go with the P2 and XL300 and figure out the rest. Thanks for all the feedback everyone.
>>
>>183158258

Plasma rifles are IS tech. Clans get the plasma cannon, which is basically a long range heat gun.
>>
>>183169203
LE265
>>
>>183163170
In lore they are all pinpoint weapons.
>>
>>183166935

Standard engine retardation.
>>
>>183169348

RAC's and Ultras actually hit in clusters when firing multi-shots, so a RAC/5 at full bore has to 1) check to see how many of the 6 shots hit and 2) where each of the ones that does goes.

PGI just makes the RAC spreadshot instead, because piggie.
>>
>>183168936
Nope
>unique profile
>well defined features
>generally fits with the faux-realism tank on legs aesthetic that Mechwarrior tends to aim for
>superior chickenleg master race
vs
>looks like half the other mechs in the game
>one of the worst examples of MWO's tendency to overdesign the ever living fuck out of everything, just look at all those needless details on the arms and legs
>awkward posture, arms that should be fluid always stuck at 90 degrees
>jerky normalwalker peasant
>>183169203
X2's the all-round best BSW. It doesn't list it in quirks but it has faster acceleration, turn times, etc.
>>
>>183169464
nice empty box for an arm and a jew nose on the back of your head
>>
>>183169556
It's not an empty box if you put something in it, doofus.
>>
>>183169463
I was more referring to how he said ACs fire in bursts.
>>
>X2's the all-round best BSW. It doesn't list it in quirks but it has faster acceleration, turn times, etc.

Thanks!
>>
>>183169606
well you're not gonna put anything in it if you're running two racs now will ya donut
>>
>>183169115
>implying those hit statistics aren't skewed as fuck because of random indirect fire missing or losing locks compared to a weapon that needs line of sight
>>
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what now
>>
>>183169718
Do you never run torso only builds or something, the fuck?

For real though you probably should ahve mentioned the Enforcer's capable of running 2x RAC in the arms, which is kinda neat.
>>
>>183169939
what
>>
When will GONK switch to IS for FP?
>>
>>183169890
Now you have no engine, ammo, or armor.
>>
LFE265 X2 with 2 RAC5s and 2 ERML was exactly what I was looking for. The RACs are awfully hot but the MLs are actually pretty nice for lowering face time and adding a little extra ammo economy. Going to mess around with this and the HMG Scat all day today.
>>
>>183171462
sounds dumb, just run without lasers and use that extra heat capacity to deal way more damage
>>
>>183169621
Which they do. Like, almost every single one of them except for rare exceptions like the 185mm Chemjet.
>>
>>183171763
>>183169621
The bursts are fast and they do pinpoint damage on tabletop. Unlike the clan autocannons in mwo that are all like "aahhh help me tony my flaccid dick cant stop cummin" when you fire them
>>
>>183172315
You are confusing lore for gameplay. The role they serve in the game has no hard correlation to how fast they go rat-a-tat in the stories. It varies a lot depending on what is more dramatic.
>>
>>183163170
No. The whole point of UACs is that they load a quick second shot in with Magnetsâ„¢. That makes next to no sense if they already fired in bursts. Same with RACs.

They were described as burst firing sometimes but to say that's just how they worked is blatantly wrong.
>>
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what did they mean by this
>>
>>183173225
What did YOU mean by this.
>>
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hello? paging pgi interns
how can you misaling the torso of a fucking mech, it's a tube that goes into a hole of the same shape, actual monkeys know how to solve this puzzle
>>
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baka
>>
>>183173389
What part is missing here?

>>183173898
PFFF AAHAHA LMAO
>>
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>>183173898
Literally too difficult for PGI.
>>
Wonder if this will work

http://mwo.smurfy-net.de/mechlab#i=12&l=f1e873661ac43f6fd3297786afd46a29db997d28

It runs waaay too hot if I swap those heat sinks for ammo, so I'll have to rely on the missile rack skill perks to make it viable for longer matches.

Anyone know how many missiles per ton you get for MRMs with both?
>>
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>>183173898
Jesus
>>
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>>183173225
>>183173389
>>183173898
aaaaaaaaaaaAAAAAAAAAAAAAAAAAAAAA
>>
>>183147670
25 euro MC an hour
>>
Is it just me or did they change the way how the lasers get put into the Mauler's arms? The squares are upright, I remember them being properly canted sideways since the arms aren't straight down. I haven't looked at this mech of mine in a very long time.
>>
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whats the meta build for the Chad Cat Mk2?
>>
I'm having more success than expected with 1 RAC5 + 2 MRM10 on my poverty Cent
Not huge damage, but very solid 450m DPS and not too much heat
>>
>>183173898
>>183173389
>>183173225
>yebbit still haven't caught up to it
>>
>>183173898
I've seen gaps in a lot of mechs but that's a straight up fucking hole.
>>
>>183177401
2goos 6ml
>>
>>183179631

b-b-but it looks retarded without missiles.
>>
>>183179990
4 u
>>
>>183180109
everybody laughs at your silly cat that has no ears
>>
>>183179990
Missiles get your ST's blown off too easy.
>>
>>183179990
we're talking metawarrior not fashiontech
>>
>>183181161

what the fuck do I do with two goose and 4 energy slots
>>
>>183181474
2goos 4hml
>>
>>183180647
And everybody in turn rip out yours
>>
>>183181837
Why would I pay for such an ugly mech?
>>
How many Arctic Wolf / Nova Cat refunds has PGI received today?
>>
>>183181621

I've got that but I run out of slots with like 86/90 tons.
>>
>Nova Cat refunds
hahahaha naive retard
>>
>>183182264
you can recreate this on MCII-1

http://mwo.smurfy-net.de/mechlab#i=585&l=0518f7aff89cebaf8ddf0c09a65c197e53adf120
>>
newfag here.How the fuck do I play the atlas ddc? It's supposed to be good at brawling but I always seem to get my """thick""" armor ripped to shreds while my 3srm6's and ac20 seem to do nothing to whatever they hit.
>>
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>>183182692
>use the extra tonnage to up the engine
>already have all speed skills
>>
>>183182808
Have you tried torso twisting and being accurate? If you qctually aim you should be able to get kills fairly quickly.
>>
>>183182808

after you shoot twist like a mad man before going for another salvo.

There's very little you cant 1v1 on the sun at 200m.
>>
>>183183356
a locust
definitely very little
>>
>>183183115
>left side is fucked up
>twist to right
>right side is immediately critted by a heavy shitting out lasers and auto cannon spam

I've focused pretty much all of my side and torso armor on the front and I still get my ass kicked
>>
>>183183430

all you need is one hit, git gud
>>
>>183169845

Not even implying, it's true. Parasitic locks = lower hitrate because you have no control over other people's use of the R key, but LRMs also just plain hit the right spots less often to kill things, which is why they damage pad so badly and it takes sixty zillion missiles to kill shit.

ATMs encourage good LRM habits, though. Get your own locks, position for direct fire whenever possible. The usual shit lurmers won't be able to use ATMs for fuck-all.
>>
>>183183553
good luck
>>
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>>183183702

Do you people actually have problems in a SRM/AC20 atlas with lights? Shouldn't those be your easiest kills?

I understand shit like a gauss whale having problems with a locust but jesus christ
>>
>>183173225

And I thought the floating torso shit for the Marauder type walkers was bad....another PGI MVP.

Minimally Viable Product, that is.
>>
>>183183460
dude just don't get hit lmao
>>
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>>183173898
I don't whether I should be laughing at how badly pgi has fucked up this patch or fucking angry that they managed fuck up putting together an iconic mech that I love
>>
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>only mech that can run double Heavy Goose
>only mech that can run double LBX20
>gets cooldown bonus on it too
>tall, slender

Holy shit, it's a goddamn Amazon. Those ballistic tits.

http://mwo.smurfy-net.de/mechlab#i=569&l=50adbe438b822eab2f44dce91254e7a14066caff

>yfw she pins you against the wall and buries your face in her twin Gauss cannons

http://mwo.smurfy-net.de/mechlab#i=569&l=e0356627f33cfe051456be7b2336f88e5e94afa9

This...this one snuck up on me, /gerg/. I, uh, I'll be in my dropship.
>>
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What is currently the most efficient lasers in MWO?
>>
>>183185017
>t.light mech player
>>
>>183185206

In what way? Heat to damage? Tonnage to damage?
>>
>>183185523
Just damage.
I have a linebacker - C just sitting there and I don't know what lasers to put on it.
>>
>>183185201
>>only mech that can run double LBX20

What is clam hunchback?
>>
t b h considering swapping the nova cat for a nightstar
>>
>>183185697
Medium pulse lasers will fit its use case best.
>>
>>183185697
6 CMPL's are pretty snug, but the constant damage nerfs are agony.
>>
>>183183672
>ATMs encourage good LRM habits
But they also encourage wasting tonnage and slots on overly hot garbage that's only worth it in a tiny sweet spot that's at the edge of the "you die like a bitch" spot. The existance of ass to mouth missiles has given me a new appreciation for lurms, they're that bad.
>>
>>183186075
>clan anything
>>
>>183186579
Here's a fun fact, even if you play 100% optimally with every single missile, you will only EQUAL an LRM's damage.
>>
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>>183185697
http://mwo.smurfy-net.de/mechlab#i=470&l=4cfb7ea01e45c3a3b8103abff3f77f1d04f1dffd

Do it faggot
>>
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every cockpit panel is the same
>>
Whoever said LMGs are better on Scat was right, these are far more usable
>>
god damn the game is all kinds of fucked up now
>suicide sanic light mechs with what serves as a tactical nuke strapped on them
>mega turbo hyper GT-X gun boats
>assaults with all the MRMs
>LAMS disco rave party
>poptart griffins with MRM80
>RAC K9s whooping, hollering and shooting
>that fucking UAC-10
I'm having fun again
>>
>>183185697
>>183186281
>>183186398

Yeah I looks like I will have to go with medium lasers of some kind. I tried using PPCs but my aim sucks and the lag that sometimes happens only makes it worse.
>>
>>183186579

At the range you should be using ATMs, they deal 180 damage per ton (500m or less).

LRMs deal 180 damage per ton of ammo.

They're a little weird- ATMs actually deal 3 damage from 121-270, drop steadily from 3 to 2 between 271-320, 2 damage from 320-500, then drop from 2->1 from 501-550 and stay at 1 out to 1100m.

You're still ahead of the game vs. LRMs out to 500m because of the tighter hit cluster, and outdamage them even in raw damage from 319->121m.
>>
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>>183187657
you forgot the best part: no more night gyrs

the age of clans is over, the age of free men has begun
>>
>>183185201
>only mech that can run double Heavy Goose
what is Mauler
>only mech that can run double LBX20
what is Mauler (also worse weapon than AC20)

???
>>
>>183186875

500m or less, it's equal damage- except it's focused better. Anything closer and you're outdoing LRMs, even on straight up damage. But it gets better.

This is like saying an SRM launcher without Artemis is just as good as one with it when firing at anything but nosepicking range, because hey, they both do the same damage.

15 LRMs will spray across most of the target and usually miss entirely with a missile or two even on a "hit", meaning they actually don't deal 180/ton.

The same 15 ATMs will almost always hit the target because yay, they're not designed to spread further than Madonna's legs on a soft porn shoot. More of them will hit center mass, meaning on top of fewer near-misses, fewer hits are wasted on limbs when you want to hit torso.

Is an LB-10X as good as an AC/10, despite them both dealing 10 damage? No? The same with ATMs vs. LRMs. Spread turns big damage into shit, and LRMs have more of it than ATMs.

And I don't even know yet if ATMs get better range bands from quirks/skills yet. If they do, the sweet spots get bigger still.
>>
>>183189239
>what is Mauler
what is Sleipnir
>>
>>183188208
That doesn't account for increased tonnage, slots and heat, and the lack of indirect fire. And if someone is actually following the previously mentioned good lurming habits they're going to have artemis+tag with their own locks which decreases the spread on lrms by a lot.

Or we could all be reasonable and not use LRMs or the Windows 10 of LRMs in the first place.
>>
>>183189793
p2w
>>
>>183163170
It's inconsistent across manufacturers and models in lore.
>>
>>183189807

30 Artemis LRMs are 9 tons, 10 heat, 6 crits.
15 ATMs are 8.5 tons, 11.5 heat, 7 crits.

Pretty close. And ATMs get better spread than Artemis'd LRMs do, matching damage in the range I prefer firing LRMs in anyway with better accuracy. Might get better clustering with TAG, but in that case add a ton and a critspace to the ALRM30 above to make it 10T, 7 crit, 10 heat.

I still wouldn't go straight up ATM-only because of the way I like to play, but they're better than I expected.
>>
>>183163170

Pretty much all of them, though the lorewise same damage rating might be a slow 120mm three-burst (Marauder dorsal AC/5) vs. a 60mm spitting out a hail of shells (Rifleman AC/5). Battletech keeps it relatively simple.
>>
>>183168650

Saw one running MRM 30x2, but was too busy killing his friends to see how he did. Makes sense given the chassis.
>>
Where do you even equip the stealth armor?
>>
>>183189239
Mauler doesn't have the tonnage to run it with enough engines and ammo to not be a joke build.
>>
>>183191968
Nvm found it.
>>
>>183192067
>Heavy Gauss
>a serious build
lol
>>
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ree
>>
10 HSML Nova is awesome. Manfought a Metacat and won.
>>
>>183192740
who
>>
>>183192596
>pinpoint 50 damage

You must be one of those faggots who ran 6 ppc blackjacks before ghost heat was implemented.
>>
So far the only new weapons I like are MRMs (like SRMs but not cucked at 270m) and RACs (machine guns but not cucked at 80m). LMGs do no damage (6 for 4 DPS? trash) and HMGs work but only if you are suicidal and commit to every fight with MASC buttrams or misdirection.
>>
>>183194564
>180m
>>
>>183194702
>what is the range skill
>>
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>>183187132
...

do you think the new mechs would have been better furbished if newtech was released in August instead of July?
>>
>>183195403
>207m
>>
>>183195731
>close enough to see the cockpit
GOOD ENOUGH
>>
>>183195597
no
>>
>>183195597

No. PGI would have just spent more time fucking around before releasing them.
>>
>>183195597
With as low effort as everything is in this patch, I doubt any amount of time would have been enough. I'm glad I didn't buy into the Civil war mechs now.
>>
What is the best assault and why is it the mauler?
>>
>>183198345
I don't know, why is it the mauler?
>>
>>183198345
Because it can ignore doatech and just roll the 5AC5 "hold down one button" build like usual.
>>
>>183198807
one button builds are great
>>
>>183199165
It's even better if you just need to hold it down. I don't even want to do 4uac5+LFE because you have to mash with that. I really wish they would just change the stupid ultra mechanics or make you able to flip a switch to make them automatically double tap or something.
>>
https://www.youtube.com/watch?v=DyHRNyb0gO0
makes me think
>>
>>183201095
What the fuck it's worse than Niggyr and Griffin, by a magnitude.
>>
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the kinds of shitter this patch baited into playing this game doe
>>
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Ass to mouth note: Range boosts extend the damage distances proportionately.
>>
http://mwo.smurfy-net.de/mechlab#i=222&l=d5f5f2af8e9484053386a1da1f9d44eadda202db

Rate my fun gents.
>>
>>183203801
shit
>>
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>60m worth of tax returns
>could have bought some really good meta mechs

>instead buy:
>RAC10 Bushwacker
>MRM80 Warhammer with flamers
>6HMG 2ASRM6 Scat
>RL60 Centbomb with AC10 and 2ERMLs

>only 15m left
>tfw
>>
>>183204910
I had 400 mil after returns
Now I have 70k
>>
>>183204910
but are they fun?
>>
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>>183205512
In order:
Always, dumb fun one button wonder and by far my favorite of the new stuff.
Mostly, it's hot and crap at 450m but does massive burst damage in flamer range (160 in 3.5s)
Sometimes; fast, cold, strong, has everything you want except health
Fun to look at in my hangar but otherwise a waste, can't make it do anything the above three won't do better
>>
>>183206247
liked and subscribed :D
>>
>>183204910
From the skill system before or some new tax returns? Because I didn't get anything.
>>
>>183207285
new players didnt
>>
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>>183204910
>he didn't get +350 mil cbills from tax returns
>>
>>183187657
MRMs are going to be retarded.

The bigger launchers are more efficient than the smaller ones so boating more than 2 40's isn't worth it.

80 fucking damage alpha because lol 2 ghost heat get fucked clanners.

Not even counting any lasers or other shit they might use.

Clan mechs are already becoming a rare sight. I think it won't be long until we wonder what happened to the timberwolf.
>>
>>183208807
>IS gets missiles with crazy amounts of brawl to medium range damage in a single hardpoint
>clan gets ass to mouth missiles with minimum range
>>
>>183208993
but clams op
>>
>Think assault is the weight class where you can expect the average dunce to perform worse than anywhere else
>patch hits
>It got worse
MK2s and annis were a mistake
>>
>>183208807
>the retards return to gondor for the patch
>everyone goes full potato with really awful cannons and ass to mouth missiles on top of that
>>
>>183211583
>he thinks RACs are bad
>>
>>183211767
If your mech has the tonnage to take literally any more weapons than 2RAC5 it's utter trash, way too hot to be used with anything else except memeguns.
>>
>>183212975
they're not bad, that's the point
>>
>>183211583
Racs aren't that bad sempai you just have to use it right.

You literally cannot stare down a mech with 2 Rac5s, you will lose that fight in about 15 seconds.

UAC10s though. I wish I could mount the IS ones on clan mechs, holy shit they are so good.
>>
ded
>>
>>183217604

*fires ATMs at 119 meters*
>>
>>183218886
*moves up to face and fires 4 heavy ppcs*
>>
>>183219084
*fires 4 HLLs with 10 DHS*
>>
>>183218886
HOL UP

*smacks override button*

YOU BE QUIAFFIN

*fires double goose double pepsi*

WE WAS OP N SHIET TROTHKIN?

*melts*
>>
Well alright I'm changing my mind about RAC5s, all of those IS heavies with high mounted double ballistics are going to be great with these. It's still bullshit that you can't boat RACs on a Mauler and have all the fun.
>>
Wew you literally can't put a RAC5 on the high mounts on the MX90, it swaps it to the lowest slot in front of your eyes if you try to put them in after two other ballistics.
>>
where can I find Ghost heat metrics on the new guns? Shotting 5 Med Heavy Lasers brings me to 79% while shooting 6 brings me over 100%.
>>
>>183220828

Years later, you still can't pick a hardpoint.
>>
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>new patch
>new tech
>all the new weapons are utter fucking garbage except machine guns
>literally just using my old builds because they are better

Guess which faction I'm playing on.
>>
Clan Retarded Weebshit?
>>
>>183223265
Normally you can "choose" your hardpoint by putting stuff in a correct order (Grasshopper, Banshee, Kodiak-3, etc) but it seems the pig has specifically built in a "fuck you" this time.
>>
>>183223417
>all the new weapons are utter fucking garbage except machine guns
for clans maybe
>>
>>183219796
HOL UP

>* Smacks lost tech *

YOU BE SAYIN

>*Shoots Jump ships*

WE WUZ STAR LEAGUE N SHIT?

>* Nukes home planet. *
>>
>>183223198
HMLs trigger spooky ghosts at 5. It says it in the mechlab and on smurfy.
>>
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>when you solo 4 mechs in a row and lead your team to victory
>>
http://mwo.smurfy-net.de/mechlab#i=25&l=ef7b3e8d8f08ad34b2a6525ca11bb28f14d5bbf5

The AS7-K is actually good now.
>>
>>183227220

>there are people who still denigrate the glorious supernova
>>
>>183227220
>when 4 people are bad enough to be killed by a superdoa
>>
>>183228492
Lasers hurt no matter what they come from.
>>
>>183228492
>when kakos is jelly of whispers pure skill
>>
>whispers
>skill

even greg is better
>>
>when kakos is so jelly he turns into a girl
>>
Wow the Marauder feels exactly like the old timberwolf with a LFE350

Isn't quite as fast but the agility is there, and holy fuck is it tanky.
>>
>>183228851
>>183228962
who?
>>
>>183231490
(You)
>>
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I like the gargoyle
Except for its huge CT
>>
>>183228962
I do not get the reference
>>
>lmao really awful cannons
Every gun is good when players are this bad.
I never fell for the macro meme so I'm having fun.
>>
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>>183233502
That's some first grade shitter overheat and panicking
>>
What's a good amount of MRM ammo for a dual MRM80 CPLT-C4?
>>
>>183235880
I run 6 tons on my Whammy, 5 is probably doable if you don't waste it at range. Just keep in mind even 2000 ammo is just 25 volleys
>>
Rate my MRMboat
http://mwo.smurfy-net.de/mechlab#i=24&l=35c4c6820cdf08e9b95cb73db0523846205eb1ee
>>
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Post winners of the patch.

http://mwo.smurfy-net.de/mechlab#i=345&l=035a53a7eeae271af1ebcb0b51008191623386b9
>>
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>when solo queue turns into kong drops

Jikil my dude what new tech were you running on your whale?
>>
>>183238483
>UAC/20
Why? One UAC/20 is 10 DPS while 2 UAC/5s is 12 DPS, and with 2 UACs you have a smaller chance of being screwed over by a jam, not to mention the benefits of single-slug over burst. UAC/20 is fine for when you only have one ballistic hardpoint, but you have 3 on the MAD-3R so I'm not entirely sure what the advantage of the UAC/20 is here. You save 3 tons and generate .1 less heat per second, but that's not entirely worth it, and you'd save some tonnage on heatsinks anyway if you just put those ER mediums down to regular ones, or if you maxed out heat gen and operations in the skilltree.

I just don't understand the purpose, but feel free to correct me if I'm missing something obvious here.
>>
>>183233502
How is the jager with the new weapons + engine?
I saw about 4 jagers in one match and they look fairly boss
>>
>>183239603

Burst damage, He's moving roughly 80.

Peekers and harassers have the fear of being shot at twice or even hit twice.
>>
>>183239868
If you can cram a light engine in you're not a glass cannon anymore, it's pretty easy to build around RAC10 with a light 250ish and not have to worry about heat or ammo. Be the flash git you always wanted to be.

I haven't tried 6HMG-huge standard engine on the 6 ballistic one but I'm going to.
>>
>>183240683
Not to mention less face time in a brawl
>>
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>>183240783
>6 hmg with 2LPL
>>
>>183239603
That UAC20 is no joke and with the talents it hardly ever jams.

Its the ultimate peaker at short range since you can pop up, chuck 40 damage at someone and hide.

ERMeds are a personal choice as sometimes your at that 400 range where your regular mediums lose their damage.

You probably could try something using a UAC10 instead if you really wanted but I had my best games using the 20.
>>
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there's no way I could be seeing what I think this screenshot portrays

I think I am hallucinating from sleep deprivations, lads
>>
>>183241378
It's the urbie build
>>
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>>183241378
Well if you though that was bad
>2k17
>People using the memeiron
>>
I don't understand why no one is punishing the fuck out of my RACs when I'm literally staring at them from a corner for 5 to 8 seconds

Is a Bushwacker cockpit that hard to hit when it's part of a firing line?
>>
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>I need a maximum dakka mech

Say no more

http://mwo.smurfy-net.de/mechlab#i=326&l=4751662471cd29e4aea9f113f327ed05c166dd23
>>
>>183242537

>not an annihilator with 2 ultra/10s and 2 rac/5s
>>
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>>183242710
>paying for pgi's terrible animations and bugged out shit
>feeding the pig
>>
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>>183242537
obligatory
>>
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>>183242537
>http://mwo.smurfy-net.de/mechlab#i=326&l=4751662471cd29e4aea9f113f327ed05c166dd23
What the fuck is this
>>
>>183233502
Is that the JM6-S? Does Cooldown even do anything for RACs?
>>
>tfw patch is full of shitters so I'm padding my kdr but losing win ratio
ree
>>
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>trying out new shit
>Give this poor chap the ol right-left-right for 90 damage
Good show.
>>
>>183246187
It's like old Clan ERPPCs all over again.
>>
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>>183238483
http://mwo.smurfy-net.de/mechlab#i=16&l=21f85b629e3c59f5e09020911bc0955de5f1a7c6

Been running this all day. Requires a lot of facetanking but with 160 CT armor you can handle a little bit.
>>
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Kongdropsâ„¢ happening
>>
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>>183246575
Imo the best AS7-D is uac20 + 2x mrm30.
100dmg up to 300m, 90+dmg at 400m and doesn't require much facetime.
>>
>>183227797

Figures it takes a Kuritan weapon to help make a Kuritan Atlas git gud.
>>
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I'll say that my XL 390 4 HML 2 goose Mk2 is fucking ridiculous, god damn this is fun

why does this mech look so fucking dumb though.
>>
>>183249683
It's the downs cousin of the venerable Timber Wolf, what do you expect?

Let's hope we never get the Mad cat 3: The quest for more shekels.
>>
>>183246187
it's fine though because it's on an inner sphere robot
>>
>>183250050

Mad cat 3 is dumb but mad cat 4 is ace
>>
>>183249683
Why couldn't they just copyt the original animations?? it's the same Mech
>>
>>183246187
Is that the best Heavy PPC boat?
Would this one be better (+30% velocity quirks(?
http://mwo.smurfy-net.de/mechlab#i=73&l=17a646062d4a56c37efeb3002d67653c7310965d

Directed to everyone, not just you.
>>
>>183251184
Yeah but... it's a Highlander. The ANI variant he's using has the velocity quirks too.
>>
>>183251184
I can't be assed to go check an exact number and I really did just slapdash everything together so im not an expert but my Annihilator had like 4 more heat sinks than that. No endo or anything, just DHS fucking everywhere and I went from 0 to 80+ heat in my little 5 second combo. It would be real close to overheating if you had less capacity and less cooling for those 5 seconds.
>>
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>>
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>>183253798
PGI why
>>
>>183253937
why are the legs pigeon-toed? it's supposed to be more staunch and squat and Birdy, not tripping over itself
>>
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This is the best decal/color scheme
>>
File: reeeee.png (251KB, 576x668px) Image search: [Google]
reeeee.png
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>HPG
>Top damage, top kills
>We reach what's essentially the search and destroy phase of the match
>Half of these nutech numale steam warriors go to the basement to do jack shit
When will this influx of shitters be over
>>
>>183254769
>that NCIX shitmech in the lineup
I laugh every time
>>
ATMS are supersituational, but shit in general.

Bought a SuperDOA-B, made it STD325, 2CERLLs and 6CERMEDS and a fuckton of DHS - it melts everyone, can two alpha and i actually like it more, that any HGN IIC i ever tried.
>>
thx based whispers
>>
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FUUUUU.png
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AAAAAAAAAAAAAA
>>
Is the SNVA actually still DoA? It looks so cool
>>
>>183253937
>people spent money on this
>you could get like 10 games on steam for the price of this mechpack
>>
>>183256637
Right!?!?!?? Fuck dude, even the Roughneck is still only for sale with piggy gold, it's madness!!
>>
>>183239868
>>183240783
>>183244681
I think cooldown affects the windup times so the higher the better.

Still using an XL in my Jager because I really am not used to going 250 slow. Put it on my DD by mistake because I confused the UAC jam chance quirk for the UAC/RAC improvement skill node. Too lazy to switch over the build to the S variant instead, and the +range is quirk is appreciable anyway.
>>
>>183255672
Only B has some tanky quircks, aside from that - MAD II C is still the best.
>>
>>183255672
no lol
people who say it's shit are shitters
>>
MRMs are so hopelessly inaccurate, they may be massive damage that can "hit" at 450 but they are worse than SRMs anywhere between 90~270
>>
>>183260357
I like them
>>
>>183260357
The plus part being that you don't actually have to commit to a suicidal charge with an MRM build than with an SRM one. Kind of a big deal since the largest MRMs are still doing almost AC-like damage when the mech blobs connect and spread is less of a concern, except you can safely use them on a firing line too.

Murms are everything I hoped they would be. Brought up many obsolete mechs to a puggedly competitive level overnight.
>>
>>183260357
>missiles designed for brawling are better at brawling than missiles that have no designated role
hmmmmm you don't say
>>
>>183261495
I was hoping a missiles that's built for Medium range would be good at Medium range
>>
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http://mwo.smurfy-net.de/mechlab#i=145&l=7b70e7ba16a9a7345139b04486bf83ff6adfde5f

i am totally gonna do this and have FUN and there is NOTHING you antifun tryhard autistic screeching faggots can do to stop me

ha
>>
>>183261585
It's literally the best missile in the game for medium range.
>>
Bestziel coming through
http://mwo.smurfy-net.de/mechlab#i=559&l=fb458596b7203bae1aad590784af9a235f72c3ff

Shame the PPC variant is so underwhelming, just doesn't have enough punch
>>
>>183261625
"Where did all the tonnage go-"
>35 single heat sinks
Oh.
>>
>>183261680
Sad if true
>>
hmm
http://mwo.smurfy-net.de/mechlab#i=144&l=e712190a547ea5f30f13c77a047784c3a0c0a9b8
>>
So i tried ATMS, literally one single match was good, others were horrible.
I did Hunch, i did Huelander - everything is usseless.
How i actually think useless shit stack with useless shit very well, so, tell how do you rate it?

http://mwo.smurfy-net.de/mechlab#i=510&l=2083b17fc0862d00cc05bc4d18f39ddbad85e5c5
>>
>>183261625
Painfully stupid
>>
I'm having fun even though my robutts are bad and memes

For some reason 7 tons of ammo is barely enough for both RACs and MRMs, don't understand why they eat so much
>>
>>183261946
>>183262539
>NOOOOOOOOOO HOW DARE YOU HAVE FUUUNNNN

eat a dick
>>
>>183262650
if you need more than 5 tons of ammo for two RAC5s you need to learn to aim
>>
>>183262650
Buy ammo skill nodes.
>>
>all these builds I want to try
>on mechs that I don't own
>with equipment I can't afford
:(
>>
>>183263051
I finished trying builds and now I don't really know what to do with these Mechs outside of continuing to play with these inferior meme weapons for fun
>>
>>183262792
how do i kmdd six people with only five tons
>>
>>183263185
five tons is worth about 1,400 damage, that's not taking in account component destructions which make up a very large portion of your final damage score

aim better
>>
>thought 50mils left after skilltree is all i need for life
>newtech
>i'm all clantech, just 38 mechs in my hangar
>40mils wasted yesterday for shit'n'giggles
HALP, i feel like something went wrong.
>>
>heavy gauss
>180m optimal range
excuse me but what
>>
How do i my dusty grind Iron now?
>>
>>183263342
but LORE
>>
>>183263342
Heavy Gauss Rifle:

0-180m: 25 Damage
324m: 20 Damage
468m: 15 Damage
612m: 10 Damage
756m: 5 Damage
>>
What if i put two LGoose on the Irony and will fire 'em one after the other? Will it scare the PUGS as suppression? Cooldown is at leas 3s. after standart quircks, as i fire them every 1.5 secs - i see fun potential as much as stupid facetanking.
>>
>>183263905
The screen shake of RACs has a greater potential to suppress people than the Goose hit thud.
>>
>>183262320
getting better scores in my lrmdog with atms than i had with lrms
>>
memes?
http://mwo.smurfy-net.de/mechlab#i=315&l=16e6c471fb7cc4afaa889bf5f098b38f38571275
>>
>>183264080
Do you use 6's ?

And i still cant understand how much ammo do i need because of heat. It either i'm caught near overheating, or my ammo wasted but we still have kills to do.
>>
>>183264080
I always played my MDD as a sort of hybird Missile/laser fire support anyway. So they do fairly well in that role.
>>
>>183264204
>put a UAC10 in the zeus arm
>the UAC10 is horizontally perfectly straight, when the arm is not
around every corner there's another example of PGIs incompetence
>>
>came to see my Nova in mechbay.
>the arms on a prime are misaligned.
HOW THE FUCK, PGI?
>>
>>183265113
has been like that ever since it came out
>>
>>183265280
Knowing pig that is possible, although i never saw this and think it wasnt.
ANYWAY. TOTAL LACK OF QQ.
>>
>>183265461
They only care about grab deal pre-order money
>>
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http://mwo.smurfy-net.de/mechlab#i=238&l=e4197f51bee6e205d650772673fa7802078250f0
oh jesus christ
>>
>>183265543
I feel guilty for feeding the pig with the smallest potion last year.
But it was teh grande sale
It was just once since OBT
It wont happen again, i promise
>>
>>183265728
Because you need all the different ammo you can have.
>>
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>>183264330
had success with both this and 4x ATM9s

this'll run hot as fuck but if you want you can just swap out the 3s for heatsinks
i just like lasers for when i need to alpha a nigger down
>>
>>183246187

seems balanced
>>
>>183265728
Way better:
http://mwo.smurfy-net.de/mechlab#i=238&l=ccbc648713267ca39cc2c321fdb2cf8d1a93a8a5
>>
>>183266343
Your armor placement is questionable as for me.
And yes, HOT AS FUCK, i didnt' suspect that.
>>
>>183266578
oh fuck you're right i forgot to move left arm armor into the right after updating it, silly me
>>
Do they have, or are they going to have Thunderbolt missiles? Or are they too big of a juicy target for AMS?
>>
>>183233502
>that turn to see the madman mk2 charging like a retard and firing ass to mouth at point blank range
My sides
>>
>>183233502
*fires ATM at point blank*
HOL UP
*overheats*
>>
*sits in que for 30 mins*
hol up
*quits*
>>
*ded*
WE WUZ KONGZ N SHIET NIGGA
*no new posts*
>>
http://mwo.smurfy-net.de/mechlab#i=387&l=6fbf7fb06bd7c3a81600ba3699bec07a2418d860

>put two rac5s on a 60t mech
>outperform ballistic assaults
>>
>>183268526
People would throw a bitchfit if they added them, and literally everyone would have AMS. It would be the death of LRMs, and LRM goldmen put in a lot of money.
>>
>>183275520
>>183268526
A single 20 damage missile would really not be a big deal. Dual gauss is already 30 pinpoint at 2000m/s to a precise component of your choosing. By contrast the Thunderbolt would hit an effectively random component, likely take more time to get there, and it generates heat while weighing 15 fucking tons. At 540m effective range. With 3 missiles per ton.

It's a shit weapon frankly and would be total trash in MWO.
>>
>>183275450
Don't feel too good about yourself. The average assault is literally that kid with retard strength that locks up and starts crying when his knee is scratched.
>>
So black widow can do 4uac5 now, meanwhile the only clan heavy that can do 4uac5 is the niggyr, with much worse uac5s, which has been nerfed to the ground ten times over. Working as intended
>>
>>183275450
Why not slap Ferro on that and go all the way up to a Light290?
Or more ammo.
Or backup weapons to alleviate your ammunition dependency.
>>
IS Huelander probably has a lot of fun memebuilds available now.
>>
>>183278921
http://mwo.smurfy-net.de/mechlab#i=72&l=365f24e154922120ed280a355865ad6829e97458
>>
>>183263342
Heavy Gauss and Snub Nosed PPC are pretty much the only tabletop weapons that have damage dropoff as the range increases, so in MWO that already does that for every weapon it means their optimal damage range is shorter than usual. Can just blame BattleTech reverse reality balance physics that makes heavier ballistics have shorter range than lighter ones.
>>
This runs like the sun but holy fuck is it fun.
http://mwo.smurfy-net.de/mechlab#i=347&l=66a126d2bee810dfc479d3d9fafa1029e39955de
>>
>>183276007
The key is going to be using it at close range. Thunderbolts don't have an arming distance so using it in close quarters can deliver a 20 pinpoint for way less heat and weight than any ballistic delivery method.

To fight AND, a clever pilot would pair it up with, say, an LRM5 or something and fire the LRM first. Thus the AMS targets the weaker 1 damage missiles and misses the stronger 20 damage missile.

It can ve made to work but it would be a bit more effort than, say, dual Gauss.
>>
>>183284472
>Thunderbolts don't have an arming distance
You know what else doesn't have an arming distance but Pigger gave it one anyway?
>>
>>183284472
>Thunderbolts don't have an arming distance so using it in close quarters can deliver a 20 pinpoint for way less heat and weight than any ballistic delivery method.

Except, you know, an AC20. AC20 is less heat and less tons (1 less on each). The only advantage the Thunderbolt has is in crit slots. Otherwise it has less ammo, weighs more, generates more heat, and has vulnerabilities and can't be aimed precisely. It's trash senpai.
>>
>>183284778
>clams
Joking aside if the thunderbolt has an arming distance it'll be more useless than a flamer. Any AMS can kill a single missile that has to travel 180m before it's useful.
>>
>>183285234
To be fair a single AMS can kill the entire ass to mouth volley, too.
>>
>>183281624
>it means their optimal damage range is shorter than usual.

Their optimal damage range is exactly the same as TT though. Most weapons are pretty close to the TT values to begin with, albeit some are pretty different after balancing now but that's nothing compared to damage/heat values for lasers, but in the case of HG and SPPC they are exactly the same.

H Gauss Range/Damage:
TT: 180m/25
MWO: 180m/25
TT: 120m minimum range. Enjoy.

Snub:
TT: 270m/10
MWO: 270m/10
TT: 450m/5
MWO: 450m/5
>>
>>183286174
Jow big, bulky and hot are atms tho
>>
>>183286441
>TT: 120m minimum range. Enjoy.
Somehow I completely forgot HGauss has a minimum range that big on TT. How salty would anus shitteroids be if pig had followed the lore on that, instead of giving the minimum range to a clan weapon that doesn't have one like good commie leafs?
>>
>>183286707
>how big, bulky
Big missile rack 4u
>how hot
Extremely painful
>>
>>183286831
2/3rds of the ATM ammos do have minimum range though. This "ATMs don't have minimum range in TT" meme needs to die. Sure, all anyone ever gave a shit about was HE ammo, but the other two still do and it could easily be a fine weapon with minimum range if the velocity was dialed up and the minimum range was brought to parity with the PPC's.
>>
>>183287382
>the whole point of the weapon is being able to bring multiple ammo types specialized for different ranges
>the most important ammo type doesn't have minimum range
herp derp atms have minimum range in lore
>>
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Osiris will be a good Light, I can't wait for it.
On the topic of it, someone explain to me FD's artistic vision with the special camo.
>>
So i found a way to make the K2 Cat good again.

http://mwo.smurfy-net.de/mechlab#i=19&l=d566779992be540966eff83973199787008cffd3
>>
>>183286441
Yeah they match the tabletop but in MWO optimal range is usually half of max range. So to account for the weapon damage dropoff in a game that already has damage dropoff their optimal ranges are less then half the max range.
>>
Decided to replace the 3x6 SRMs on my DC atlas with an MRM 40 and the medium lasers with ERs, shit worked out great.

Having a threat range begin at 450m instead of 250m is a blast, plus AC20+MRM40 is just a satisfying as fuck combo.
>>
>>183289247
>low guns
>ammo
>torso guns

That being said there is some wisdom to torso guns. You aren't going to lose your lrimary damage to a destroyed arm...
>>
>Fucking Polar shitters forever.
>>
>>183289247
Get a load of this

http://mwo.smurfy-net.de/mechlab#i=19&l=dc6aab60a58521167def30d6753d2dd1ac625539
>>
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Best heavy for lasers + MRM40?
>>
>>183291250
Catapult C1 or Butterbee.
How is this a question?
>>
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>>183287382
I could get behind that. As it stands, ATMs can deal respectable damage within 500m, provided there are no AMS active near the enemy. AMS absolutely shreds ATMs, since they lack both the massed numbers of LRMs and blistering speeds of SRMs. Besides that, the PPC 90m is already a good measure for "You've entered brawling territory, did you bring your knives?"

Even so, while I will not say they're amazing or anything they're at least a decent replacement for LRMs on any Clan mech that wants to be skirmishing rather than brawling or camping the rear line. Especially at shorter ranges, any connections add up damage really quickly
>>
>>183289247
>Really Awful Cannon 5's
>on a K2
>not Heavy Pepsi

So this is what a shitter looks like
>>
>>183292202
There's no mech I'd choose them on over srms or even lrms. Even streaks are better.
>>
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>>183292848
>Heavy pepsi
>not dual uac20
>>
>>183292032
Don't be mean, he might be new.

>>183291250
I'll second this, though. C1 Cat has high arms and a big engine bay, for mobility and good use of terrain. The chassis gets nice quirks for the work, too.
>>
>>183293785
No, I've seen that shitty goddamn reaction image in here before. He's baiting for (You)s.
>>
Guys, guys, I've got it, the spiciest meme
http://mwo.smurfy-net.de/mechlab#i=34&l=f74d8329faeac3e8b127cffb5d6867797928fffa
>>
>>183293715
>not dual LB20

It's like you don't want to play a boomcat again
>>
>>183293715
>>183295353
Oh yeah, I'd love to be forced to run a small, light engine in a heavy mech. That's gonna be GREAT.
>>
>>183294682
You call that a meme? Watch this

http://mwo.smurfy-net.de/mechlab#i=33&l=d517be845aff7eebb2aa5d2d2f4382085fc1485a
>>
Sunder when?
>>
File: this is it.png (185KB, 500x644px) Image search: [Google]
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>opening some boxes because I have keys for some reason
>get nothing but commons 10 boxes straight
>lootbox has only 1 common item
>get the common item
>>
>>183292032

W-what's a butterbee
>>
>>183295617
Someone is on it.
>>
new thread

>>183298324
>>
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>clans get hammered into the ground by nerfs
>IS gets new, usable tech
>clans are still winning in the CW
>>
>>183298521
>usable tech

All that new tech did was get more shitters to play IS with horrible builds.
>>
>>183140928
I don't get it
>>
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Convince me to not buy the Nightstar.
>>
>>183304628
No, it unironically looks good, especially the reinforcement variants that get to do fun shit like dual heavy gauss in the 9P and 2 RAC/5+stealth armor in the 10P
>>
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I'm going to get a Cougar-H once they're available for C-bills and no one can stop me
>>
>>183312754
I have a cougar-H and have alrdy slapped some hot-rod camo on it
I've ran outta of mone ;-;
>>
>>183316174
How does it run? It didn't seem too impressive looking at the raw numbers, though the ECM and jump capability give me a good feeling about the H in particular. Can it perform well at all?
>>
>>183317784
eh, its prolly the under performer of all the mechs, its slower than a adder and your prolly gonna run into trouble more with itthe stock build is pretty solid even with
>muh omni-bound qerks
>>
>>183318171
Hrm. It'll probably take some loving, and plenty of skill points too, but I think that with the ECM and jumpjets I'll be able to maintain some degree of survivability and bite.
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