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/civ4xg/ - Strategy/4X General

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Thread replies: 753
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This thread is for all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate).
tags: /cbg/ /rtsg/ /wgg/

>Stellaris
- (Future FAQ Pastebin goes here. If you want to contribute, reply to the OP with ideas or excerpts to use!)
- WIP Ship Design Guide for 1.5.1 https://pastebin.com/2QWUPKSh (embed)
- Another Ship Design Guide for 1.5 https://www.reddit.com/r/Stellaris/comments/61nolh/ship_equipment_load_out_for_141_15/
- Wiki http://www.stellariswiki.com/Stellaris_Wiki

>Endless Legend
- Manual http://cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467
- Wiki http://endlesslegendwiki.com/Endless_Legend_Wiki

>Civilization
- Fix for Civ IV BTS XML errors: https://www.dropbox.com/sh/ljdms8ygix2btcs/AACC_IGIy7zAkomwA6S4DJp3a?dl=0
- Civilization Analyst (Civ VI, Civ V, BE) http://well-of-souls.com/civ/index.html
- Civ V Giant Multiplayer Robot - http://www.multiplayerrobot.com
- District Cheat Sheet https://hydra-media.cursecdn.com/civ6.gamepedia.com/2/29/District_Cheat_Sheet.png?version=07510f0f43d7188e00e7046c90360dba

>Alpha Centauri
- Essential improvements http://pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements
- Official short stories https://www.mediafire.com/folder/cn11q7nqa00te/Alpha_Centauri

Last thread: >>175126353
>>
Reminder to report and ignore shitposting.
>>
>create another fanatic purifier human faction so I'm not completely alone and have some friendlies to talk to
>by the time I reach them during late game the only control 50 of their 300 pops
>they were divided by their 4 neighbor empires, everyone controlling huge parts of their former empire, all those humans live either subjugated or in slavery and even the empire itself is a vassal to a huge federation
>I have to save them!
>only can buy one of their planets during the war with the warscore due to other, more important strategic points
>welcome them with open arms
>they immediately create a xenoist factions, something that has not existed in my empire for 200 years since everyone here knows how dangerous and repugnant xenos are
>the huge majority of them are xenophiles

I will guide them to the light

Also
>have to fight slave human armies

Those xenos will be purged so hard
>>
Is it rape if the victim is nerve-stapled?
>>
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>Buy Utopia
>Unpause the game at any speed
>Pan the camera with middle mouse
>A single CPU thread overloads and stellaris starts stuttering like crazy
I hate Paradox sometimes
>>
>>175196646
Multithreading? What's that?
>>
>>175196520
That's actually a good question. That probably depends from the nerve staple's setting. Is she programmed to feel pain or bliss?
>>
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kek
>>
>>175196520
Is genetic restructuring rape?
>>
>>175196874
I don't get it.
I thought it was a Star Wars joke at first, then I thought it was Dwarf Fortress.
Turns out I have no idea.
>>
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>>175196313
Please rate my spiritual space cats.

Will give them a bio in a while.

Obvious Lovecraft references to the Cats of Ulthar and Dream Quest of Unknown Kadath / Celephais being obvious.

>Galleys from the port of Celephaïs go everywhere in the Dreamlands, but especially to the cloud-kingdom Serannian, reaching its harbor by sailing into the sky where the Cerenerian Sea meets the horizon.

I just thought that would instantly make them Spiritualists, and since this is going to be my second game (I played Fan. Materialist + Egalitarian Technocracy first) I thought I'd make them a polar opposite of my first faction.

What do you think of the traits combination? Should I change something?
>>
>>175196313
I'm glad kumo swapped her disgusting spider form for a human one in the novel
>>
>>175196934
It's only rape if you turn the entire male population of the conquered species into cute traps.
>>
>>175196646
> Completely independent space systems with full data separation and zero interaction between any objects outside of system
> Single threaded
>>
>>175196874
Reminder that references are the lowest form of humour
>>
>>175197037
Please don't put your dick in the spider.
>>
>>175197018
It's boatmurdered
>>
>>175197179
I don't remember boots being relevant in boatmurdered.
>>
>>175195338

You use the gov that reduces clear blocker cost

it goes from 100 to lets say 75 , you press clear and it consumes 75

then remove the gov , price goes back to 100 , cancel the project and the game will refund 100 instead of 75 ( amount spent )

at the end you win 25 minerals , that is about one month of production early game
>>
>>175196520
You can only deny consent if you can give consent, so no, it's ethically equivalent to fucking a fleshlight.
>>
Why does that spider look like a Pikachu?
>>
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>>175196874
>>
0.50x habitable planets or 0.25x?
>>
>>175197292
That'd just be DF in general
>>
>>175197310

It also counts as rape if the person cannot consent , rapist kun

IE : putting dick in sleeping girls
>>
>>175196520
If you're at the point where you're nerve stapling people I doubt you really care about the ethics of rape.
>>
>>175197018
Dorfs.
They dig greedy.
They dig deep.
They tantrum spiral over the dumbest shit.
>>
>>175197395
I thought Boarmurdered fell because of smoke throwing everyone in tantrum?
>>
How many people work on Stellaris? Is it just a rag tag team of 5 bored paradox employees? Why is nothing finished? Why can some basement dwelling modder do more than a whole team?
>>
>>175197445
Sleeping girls have the capacity of giving consent via being awoken.

You can't un-nerve-staple a person, and as such they are a sub-animal non-person bereft of rights.
>>
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>>175197034
>>
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>>175197596
>You can't un-nerve-staple a person
>>
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> It's not rape if they're unconscious, nerve stapled and incapable of consent
Gee I wonder who the rapists are in this thread?
>>
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>>175197134
>>175196683
Somebody should tell paradox about multithreading cause I'm dying on my fucking 4970k
>>
>>175197747
I'd betray XCOM for that.
>>
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>alien monsters will never exert their overpowering advantages by making an example and broadcasting themselves defiling your ambassador
>your civilization will never be integrated into their biological machinery with in-depth descriptions
>>
>>175197798
Threading ain't easy chap. However there are some handy tricks such as making sure user input functions independently of program state and dumping the video processing to its own thread.

Beyond that threading is a nightmare unless you explicitly program it from the ground up. Space battle has an advantage here because there's no reason for systems or battles to ever interact with one another. Independent data makes threading easy.
>>
>>175197747
>human intelligence (or greater)
But if it has greater-than-human intelligence then by this logic you're raping yourself by having sex with it.
>>
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>>175198089
>Threading ain't easy
t. computer science sophomore
>>
>>175198296
> Hurr I just spawn threads and it works
t. liberal arts freshman
>>
Please post suggestions for balance changes and changes to techs, traditions, etc.

I'm collecting suggestions for a mod.
>>
United Empire - militarist, materialist, authoritarian

Does this fit?
>>
>>175197747
Giving consent is only meaningful if they can deny consent.

Being unable to give or deny consent in any manner makes them non-people.

>TL;DR: You can't rape a rock, bed, or corpse, among other things
>>
>>175198724
Hi paradox.
Fix planet shielding.
Fix army modules.
Fix missiles.
Fix nig nogs stealan muh ancient discovery quest lines.


KKTHX.
>>
>>175197034
>no bio

unrateable
>>
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>>175198915
> She can't deny consent if she can't give consent
>>
>>175199457
This pretty much. Killing a girl and ducking the corpse isn't rape.

It's murder and subsequent necrophilia, which are both ethically terrible, but it's not rape (phillisophically speaking; its probably still defined as rape for legal reasons)

Similarly, turning an individual into a sub-sapient servitor and fucking them isn't rape. It's effectively murder and turning them into a zombie, which is ethically terrible, but it isn't rape.
>>
Reminder that there's nothing wrong with having sex with animals
>>
How important is tracking on torpvettes?
>>
can you build a viable all-frigate fleet?
>>
>ally losing a battle
>if my fleet in the same system can reach him in time, we'll have more fleet power
>there's a research station along the route to the battle
>my fleet decides to destroy that first
>we lose the battle
FUCK YOU PARADOX
>>
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Do the slaves in a syncretic evolution civ get the psionic trait too? I don't want the filthy plebs becoming psychic
>>
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>>175197747
>>175197904
>human upper body and face
S H I T
H
I
T
>>
>>175201184
They're functionally the same as a standard uplifted strong prole race.
>>
>Late game, pancaked accross galaxy, slowly conquering smaller empires
>Suddenly Unbidden in my space whilst I'm collecting another empire
>Oh it's on
>One Long War later....
>Finally, now back to conquering everyo-
>HAK HAK HAK
>>
>it's a transport fleet gets intercepted by a single corvette and is stuck forever episode
Never thought I'd say this but I miss DW's ship builder.
>>
What do the Prethoryn say?
>>
>>175201427
Transport ships should really get a gun or two, not enough to really fight engage in fleet combat but enough to deal with lone corvettes and other things that lock them in combat for years. Transport ships in ww2 had them.
>>
>>175201561
if you're psychic you can have a conversation with them.

They're running from something that almost wiped out their race, jumping from galaxy to galaxy eating everything in order to build up strength
>>
>>175201674
Is there an album of all their translated speech?
>>
>>175201729
Theres one floating around, might be worth searching /r/stellaris
>>
>>175201674
That's fucking spooky.
>>
>Play Spiritualist, get Transcendent perk
>Come accross AI remnant of species who uplifted you long ago
>"Will you accept your destiny and protect the galaxy?"
>Sure why not
>ethic switched to xenophile materialist pussyfest
>wtf no, no fuck that-
>Psychics with synthetic buddies, together we will liberate the shit out of everyone!

And that's how my empire is 49% robots, 35% psychic space elves, and the rest assorted immigrants.
>>
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>those defenses

you are like little baby

let me show you how it's done
>>
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>>175202143
*expands*
>>
>>175201820
>reddit search is caps sensitive
w e w
>>
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>>175202143
> Battleship
> Any size of weapon that isn't L/XL
>>
>>175202539
>not putting bb guns on your artillery fortifications
>not putting howitzers in the trash
>>
>>175202539
Is it fair to say Aqua prefers battleships while Kazuma is a corvette at best?
>>
>>175202748
>>175202539
SAGGY TITS
>>
>>175196391
white men
>>
>>175197798
M8 I have the same cpu and it runs fine. I do games with minimum 2k systems and at least 20 AI Empires.
>>
>>175198915
Underage people can't give consent, and yet you can still be charged with rape against them.

Animals cannot give consent, yet it is still a crime to fuck them. Unless you're Canadian or German, in which case you are legally encouraged to fuck animals. Germany has goddamn horse brothels, and apparently it's not illegal to make your daughter fuck a dog in Canada.
>>
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>>175196313
Is there any way to get more than 3 civic slots?

I've seen screenies with 4 of em.
>>
Are humans supposed to be extremely adaptable? I feel we would be able to do just fine on an alpine world. Look at the Swiss.
>>
>>175203291
Plentiful traditions mod adds a tradition tree that unlocks an additional civic
>>
>spiderman atacks again
>>
>>175196520
What is nerve-stabled even supposed to be?
>>
>>175203181
>Underage people can't give consent,
Well. They actually can. However if you want to talk LEGALLY only the parent can give their consent.
>>
>>175203181
>people think the Germans have ever been the superior race
Its truly bizarre.
>>
>>175203181
Welcome to the world of social justice positive consent where you must obtain written consent in triplicate authorized by a notary from any girl you wish to fug or you risk having your life ruined from erroneous rape accusations.

It's also worth noting that what constitutes "underage" differs from state to state and country to country. So it's all legal fuckery and not some universal rule as above.
>>
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>Wormhole is removed in the next versions
>>
>>175203408
I dont even think they can
>>
>>175203591
Why would they do that
>>
>>175196391
Based and white.
>>
>>175203662
https://www.reddit.com/r/Stellaris/comments/67w64t/stellaris_4272017_design_talk_observer_notes_not/
>>
>>175203346
I changed humans so that adaptable is the only trait they have. As you say, it makes perfect sense.
>>
>>175203609
That's why it's called "statutory" rape. Because there's a statute I.E. a written law that automatically declares it rape.
>>
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>>175202306
>auto-cannons
>no afterburners
>>
>>175203291
Unless civics get improved, who needs more than 3
>>
>>175203609
Depends on the state.
Some states say it's fine with parental consent.
Texas has an actual common sense law where an adult can fug a teen within 4 years from their age, there might be a caveat that they had to be in a relationship when one of the two turned 18 but at any rate this gets around the usual legal bullshit of high school relationships where they were already fugging before one turned 18 and it was totally fine, but then one turns 18 and suddenly it's verboten.
>>
>>175203346
>>175203735
Nomadic strongly fits our history and evolution, but you could argue modern humans are sedentary.
>>
>>175203609
Many states have "if the parents allow it" laws for any relationships under the legal limit. But even those laws have their own limit.

In some places the parents can approve of 14 year olds banging but most folks rightfully don't want grand kids when their own kids aren't even old enough to get jobs.
>>
>>175203346

World types are there for balance, not realism. You can find every single world type besides tomb somewhere on Earth.
>>
>>175203838
This.

Also who the fuck uses battleships for short range?

They're meant to be sniper ships.
>>
>>175203767
Yea just saying parents cant give consent
>>
>>175203927
Yeah, nomadic doesn't fit at all. If there is any doubt, there is no doubt.
>>
>>175203976
>You can find every single world type besides tomb
Just you wait senpai.
>>
>>175203976
I wish they based planets off of what was in the atmosphere or something instead.
>>
>>175204003
Nomadic fits well. It can just be swapped with Sedentary if you want.
>>
>>175203976
So what youre saying is
Earth is gaia?
>>
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>>175203976
> He can't find tomb type on earth
>>
>>175203713
I actually agree with those changes, the FTL and galaxy map design doesn't suit techs that different.
>>
>>175203713
>Borders probably shouldn't be like they are now, and you'll build something like frontier outputs to "claim" systems now
Oh boy everything except tall faggotry is completely impossible now.
>>
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>>175204072
>>
>>175204127
Neither Nomadic or Sedentary fit well. They fit, but only as much as Natural Sociologist, Natural Physicist, Strong, Repugnant or any other trait does.
>>
>>175204221
>this won't ever be destroyed
Actually impossible to expand without war.
>>
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>>175203976
>>175204072
We already have tomb though
>>
>>175204195

Possibly. Maybe Earth is gaia and when we meet ayys they come from some shit hole that is 90% desert or a giant ice cube with a thin band of habitable space at the equator.
>>
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>Playing F. Purifiers
>Get lucky af with starting area, 25 colonizable world nearby
>Tonnes of wealthy systems everywhere
>Already producing 20 energy and 50 mins
This galaxy isn't ready for me.
>>
>>175204196
Real life Chernobyl is a flourishing nature reserve thats mostly safe for humans to move back in.
>>
>>175203713
>What they're thinking is making Hyperlanes the primary or only FTL, but making the map grid more dense with the caveat that there are "levels" of lanes that require advanced tech.
Someone post the Hyperlane bullshit images, because this is full retard.
>>
>>175204397
I know a guy who actually went there recently and they hard cap how long you can stay there.
>>
>>175203713
Ever since they changed core planets to core systems I've thought they should make border expansion like sector assignment. You spend a small amount of influence based on the distance from your nearest world to claim the system. If you claim a system that another empire has it results in a contested system, relations hit with that empire, and provides a wargoal. Core system count would be drastically increased of course and it provides flexibility so you could feasibly ignore mediocre and empty systems and have access to 10 or 15 core planets from the start.
>>
>>175203713
>change borders
Good. Current border is bullshit
>restrict to hyperlanes as default
Bad. Hyperlanes are lame and gamey. Warp should be default
>>
>>175204721
>You spend a small amount of influence
So expansion is only viable for democracies and everyone else can get fucked in the ass because influence gain is extremely slow for everyone else but especially dictatorships and imperial.
>>
>>175204771

>start with warp
>have to "upgrade" to an objectively worse engines

Nah, starting with hyper than discovering warp makes more sense on a technological scale.
>>
>>175204418
Hyperlanes only become a problem when you mix it with other types though. I only play hyperlane only games and never run into the memes that other people post.
>>
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>>175203713
>>175204418
>>175204771
>>
>>175204385
But then what is continental?
>>
>>175204893
Continental is dumb. They should just change it to temperate. Every world in a way is continental, ours is just separated by ocean.
>>
>>175204838
Hyperlanes doesnt even make sense on any scale. Having warp be an "upgrade" is like i said, gamey
>>
>>175204840
Hyperlanes are a problem when they require you to circle half the fucking galaxy to get to a system next to another one, which does fucking happen.

I've played several Hyperlane only games. They are INCREDIBLY tedious and boring and hellish. Everything is unbearable slow, especially if you're wide. Fuck making Hyperlanes required. The game would only be tolerable with a Jump Drive as starting tech mod.
>>
>>175203713
So basically in 4 years time when another 4 DLCs are out the game might be worth looking at?
>>
>>175204893

It's a lazy meme, every single rocky planet is continental. Prairie or maybe Pangaea would be good replacements for continental.
>>
>>175204781
Obviously they'd fix the fucking retarded authoritarian balance. But also it would be a two way street. Democracies would have to spend influence to claim systems to achieve mandates to get more influence. I'm also talking extremely minimal levels of influence investment, like 2 base cost. And really with this system they'd eliminate frontier outposts in their current form.
>>
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So why are they suddenly wanting to remove FTL choices? This is one of the few things that make different playthroughs actually feel different. Please no.
>>
>maybe making static defenses stronger, at the cost of fleet power
YES
OH GOD
YEEEEEEEES
>>
>>175205032
Just add an advanced tech that allows artificial lane generation
problem solved
>>
>>175203132
Literally any size system and the game starts chugging when the camera moves
>>
>>175205038
This is paradox. What do you expect?
>>
>>175204771
>Good. Current border is bullshit
>Have to build a frontier outpost in every single system to claim it, meaning it's impossible to get more than like ten systems.
>Wide is thus impossible
>AI can settle right in the middle of your borders because you didn't build a frontier outpost in some random system.
>These frontier outposts can't be destroyed, so you have to declare even more wars to dislodge them, or to expand at all after a certain point
What fucking part of that is good?
>>
>>175205038
Most of those changes are bad, they're making the game worse, funny enough.
>>
>>175205220
Come 2300 my fastest speed is slow, that's the only chugging I notice. 16mb RAM and 1070 playing at just under 4k.
>>
>>175204970
>>175205048
It seems to be a refernce to MoO where a continental is earth and gaia is a really amazing earth.
Paradox just copied the names but had no idea what they meant
>>
>ships with T1 mass drivers have noticeably more power than ships with T2 lasers
Are lasers shit?
>>
>>175205234
You are right and I should not whine. This is why I stopped paying for their shit, after all.

>>175205295
On a few things I agree. The army change sounds needed but it is very unprofessional that they let it ship in a state they are clearly not happy with. Again, this is why I take all their games and DLCs for free, though.
>>
>>175205295
Yep, in usual paradox fashion they're changing the right things but making the changes in the wrong way.

Even though they've added shit since launch the overall balance feels like it's tumbled off a cliff.
>>
>>175205196
>Advanced tech
>Only able to change in the late game when everything is over
Fuck no.
>>
>>175205245
Obviously they need to find balance but as of right now borders favour wide 200% so im ok with it swinging back the other way
>>
>>175205054
>Authoritarian
That's not the issue. Not everyone who is Imperial, for example, is authoritarian. Only fixing Authoritarian fucks over that authority even harder.
>>
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>>175203713
>What they're thinking is making Hyperlanes the primary or only FTL
>>
>>175205561
>Obviously they need to find balance
It's Paradox.
>>
>>175205245
>I have no reading comprehension
It doesn't say you have to build a frontier outpost.

>>175204771
I'm not crazy about hyperlanes but they seem like the only way to add "geography" to the map. As it is right now, 2/3 of empires can just drop right on your capital.
>>
>>175205561
Also tall is a meme, so fuck anything favoring it.
>>
>>175205380
Earth has many climates, but not all climates are created equal.

Our deserts may be large but are mostly barren and thus not great for desert people.

Our Ice is literally melting today so it's shit for ice people.

There are some mountains but the only really great mountains are the himalayas so that's not much.

But wow we have lots of ocean and cool grassy land. So of course it's going to be pretty damn good for grass land or ocean people.

That's why every race has SOME habitability across most worlds and not 0.
>>
>>175205582
Im pretty sure in stellaris authoritarian refers to exactly that though. It does make people confused
>>
>>175205532
>Tier 3 is late game

But anyway maybe you hyperlane complainers are playing the wrong game. Nobody who plays EU or Vicky complains that to reach Japan as England you have to sail around Africa before someone builds the Suez canal.
>>
>>175205763
>comparing circumvigating obstacles like a fucking continent to space
>>
Is Syncretic Evolution good?
>>
>>175205756
It does not. Look at Great Britain. As much of a police state as they are now, they are a democracy that also has a queen who is theoretically head of state. A non-authoritarian imperial authority would look like that, maybe with a little bit more royal muscle flexing. It's realistic and viable, and needs to stop getting fucked over.
>>
>>175205745
You know what they need to do? Make tiles have their own biome.
Why else would tiles exist?
>>
>>175205756
Stellaris authoritarian means "has slaves", it has fuck all to do with authority.
>>
>>175205164
Hyperlane memers whining.
>>
>>175205848
>Circumnavigating the fabric of the universe isn't like circumnavigating continents.

People like you are why we'll never cheat Einstein.
>>
>>175203713
>Considered something like combat width/maluses that come from super stacked fleets (maybe targeting or tracking starts to fall off with fleet size? Friendly fire was brought up but I'm not sure if Daniel was joking.
How many times does it need to be explained to these fuckheads that that cannot fix the problem with doomstacks, holy fuck.
>>
>>175205763
Hyperlane isn't even considered the 'default' FTL right now, faggot. Warp is.
>>
>>175205853
Cmon now, the power lies in the pm who is elected, for stellaris purposes, current gb is not a monarchy
>>
>>175205932
>fabric of universe
>what is void
nigga
please
>>
>>175205726
>you'll build something like frontier outputs
Right in the post.
>>
>>175205876
Calling the laborers under a caste system "slaves" is just convenient abstraction. Authoritarians are hierarchical.
>>
>>175205914
Sounds like all the non hyperlane memers are whining right now.
Hyperlane patricians were perfectly happy playing superior hyperlane only games while the plebians thrashed around in their own warp and wormhole induced filth.

Seriously though, it's a huge fucking copout that they're not even bothering to try and balance the different types when hyperlane was objectively better at launch than it is now and actually had valid advantages over warp and wormhole.
>>
>>175205871
Why? Everyone wants to live in their favorite biome senpai. Once they are firmly entrenched they are free to rape and pillage whatever resources the rest of the planet has regardless of climate.
>>
>>175205992
>Theoretically
>>
>>175206037
no, it says about implementing a completely diferent structure that cannot be destroyed, fuck off
>>
>>175205732
They need something for pacifists
>>
>>175206037
>like
Key word, retard.
It's not going to cost you 200 minerals and 1 influence/mo per system.
>>
>>175206065
You should let those robot geniuses post for you
>>
>Limiting FTL types
Literally why? You can already restrict a game to one type of FTL only. What's the fucking problem?
>>
>>175206116
Maybe they should not be faggots and just make it so you can only have one per game instead of fucking over most players just because hyperlanes are easier to balance for.
>>
>>175206024
>t. flat earther
>>
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>>175196313
Is it possible to get even higher research rates than this?

Got a bunch of synth geniuses running my science labs.

>>175206180

fuck
>>
>>175206123
Well they have to go into the biome to exploit it, whixh is what it represents
>>
>>175206142
Which means you can't get a system except through war, which is one of my complaints.

That they're comparing them to Frontier outposts also means they're going to have influence drain, influence being a stat that's fairly rare except for democracies.

>>175206158
>It's not going to cost you 200 minerals and 1 influence/mo per system.
You sure do have a rosy view of Paradox balancing.
>>
>>175206152
Making pacifists the only viable playstyle is some hardcore faggotry.
>>
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>>175206276
Not really. How many continental apes do you see playing in this desert?
>>
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>>175206351
>I am going to assume the absolute worst no matter what, because if I don't, what will I complain about?
It's like I'm really in /gsg/
>>
>>175205726
>Geography
>in space
Hyperlanes arent "geography".
They are arbitrary lines to give the illusion of "terrain". Like i said, fucking gamey
>>
>>175206241
Actually the original hyperspace mechanics made playing cat and mouse with warp and even wormhole civs an actual thing. Since you could initiate hyperspace from anywhere within a system you could lead enemy fleets on wild goose chases before doubling back and outpacing them. This was really the mechanic that made fleet splitting a thing and invalidated an only doomstack gameplay because you needed two or three fleets to lock down hyperspace escape artists.
>>
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>>175206226
>"We didn't want to balance anything so we just removed the other two types."
>t. paradox
>>
>>175203713
>Hyperlanes only lol
Why?
It will only make empires who get other types even more powerful.
>>
>>175206408
As opposed to making it militarist?
>>175206452
How many men does it take to run a mine?
>>
>>175206517
Just like Eu and vicky provinces then
>>
>>175206517
If you want a realistic space empire sim, you should definitely NOT be playing Stellaris.
As it is right now, borders don't mean a damn thing during war.
>>
>>175206612
I think that's kind of the point.
Jump drives are kind of lackluster for warp or wormhole users right now. But they're absolutely game-changing for hyperlanes.

It's still really fucking lazy though.
>>
>>175206646
Not nearly as many as it takes to run the the factory, the transit, the nearby city and everything it needs.

But hey all those other essential things get built where people are COMFY. If the planet has 0 comfy areas then they won't ever be happy.
>>
>>175206667
Based on earth where there is actual geography
>>175206707
Borders dont mean anything in war
>>
>>175196391
W&B
>>
>>175206791
>I think that's kind of the point.
The problem is that they aren't fixing shit, they are fucking over players because they are shitters.
If anything, it will be better for hyperlane to be dropped and keep warp and wormhole.
>>
>>175206840
Well if they all live in a big desert then yea they might not like it.
Why do you think they pay miners and oil drillers more? Cos the places are shit and nobody goes there
>>
>>175206858
We get it, you have autism.
>>
>>175207068
No u faget
>>
>strikecraft heavy FE battlefleet barges into a system full of Orbitals
>engaged into combat the second they enter the system
>all the strikecraft fuck off to do a grand tour of the system, in the direction opposite to my fleet
>rape their 130k stack with my 100k fleet
Bravo.
>>
Next they'll remove all ethos and replace it with a scale of :( to :) in the name of balance.
>>
>>What JerikTelorian missed in his writeup was that they talked about having wormholes as static entities on the galaxy map. That with appropriate tech could be utilized to open up different areas of the galaxy map, or permit instantaneous travel across a great distance. Similar to the way Sins of a Solar Empire works.
>There was a lot going on here, but the tl;dr is that multiple FTL types makes it hard to balance some things, in particular defenses. FTL inhibitors and platforms are hard because making changes to clamp down on one FTL type often made openings (or bigger problems) for other FTL types. What they're thinking is making Hyperlanes the primary or only FTL, but making the map grid more dense with the caveat that there are "levels" of lanes that require advanced tech. This means you could also hide Leviathans and other cool shit behind higher level gates as later-game content (e.g., an Ether Dragon's lair in a previously unexplored chunk of space).
>
>The other big part of this is it would allow you to functionally fortify your empire by having border worlds and core worlds, and you could (for example) super fortify your core worlds to make them nigh invulnerable, but perhaps at the cost of fortifying the border world. One of their goals here is to make it so you don't need to capture the capital over everything; rather there should be more border skirmishes and wars.
>
>They did bounce around getting other types as late game research but didn't have a strong opinion there.
Was hoping they'd add more variety and specialization in FTL, not less.
>>
>>175203713
>Systems would have to be claimed to be colonized, rather than the way it is now.
This sounds fine if they have like EU where different Empires can claim they own the system and declare wars over them.
>There was a lot going on here, but the tl;dr is that multiple FTL types makes it hard to balance some things, in particular defenses.
Because Warp and Wormhole could just jump over them and not give a shit, Inhibitors should make a bubble over multiple system for those. You could also make stuff like Black Holes having a similar effect on them, so you can create "barriers" for them too.
>Hyperlanes the primary or only FTL
Of all the FTL, you decide to make the most shitty one the only one?
> but making the map grid more dense with the caveat that there are "levels" of lanes that require advanced tech.
And make it even worse, i am impressive.
>One of their goals here is to make it so you don't need to capture the capital over everything; rather there should be more border skirmishes and wars.
Thats more a problem with the stupid ass warscore system, If i want a borderworld, i should be able to get it by invading it and holding for X years. As it is now, the system forces you to capture multiple shit to up the score anyway.
>but Wiz is afraid of forcing players to micromanage lots of small fleets
So Doomstacks are here to stay
>>
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>can't win this war because my ally has no sense of strategy and no intention of combining forces
>>
>>175203713
If you watch the actual video, they say they're not just going to remove wormhole and warp, but that they might make hyperlanes a base FTL.

The other FTL might be unlocked later with techs, and that there might be static wormholes on the map.

Doesn't sound that awful desu. t. someone who only plays wormholes
>>
>>175207605
It's a shit lesson to learn and I had to throw out 10 hour campaign because of it but Stellaris is so shit you have to plan ahead for being alone. The only good a defensive pact has is stopping others from declaring war on you.

Every game since I do it alone and it's working out fine now.
>>
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>>175207709
This war should be easy but my ally keeps sending 700-power fleets into enemy space and then NOT retreating when the enemy sends his 1700-power doomstack in to defend.
My naval capacity isn't high enough to fight the doomstack alone but I can't join forces.
>>
>>175207848
I can't help you m8. Wish I could, but I can't. If the game is salvagable lose the war ASAP and then become a galactic isolationist that can take out federations on his own. If you have the right fleet comp and loadouts for your ships you can beat any doomstack that is not counted as Overwhelming on the diplomacy screen.
>>
>>175207848
So follow his fleet and attack the enemy from behind when they inevitably clash
>>
>>175207536
Effectively make them like EU forts.
>They prevent movement within their sphere of influence
>To move or take the systems you have to destroy the defensive stations.
>>
>>175207536
>Inhibitors should make a bubble over multiple system for those
Wouldn't affect wormholes, but this is a good idea.
>>
>>175207703
>Doesn't sound that awful desu
To me it sounds awful though.
It makes any empire who gets their hands in the alternatives a superpower, your defenses and fleet are rendered moot as they can simply warp over them. You can say thats the point, but it makes the whole thing even worse.
And Second, they are making the hyperlane tech level locked, so you gonna get fucked over routes even more.

The wormhole thing is fine though.
>>
>>175208053
He can't, his ally is sending single cruisers against doomstacks. This will keep happening because the AI sends individual units to rally points no matter what is in their way just like in EU4.
>>
>>175208119
Doesnt that already happen anyway?
>>
>>175208142
>having better tech than your opponents gives you advantages
woah
>>
>>175208050
>>175208053
I got insanely lucky and he sent his doomstack to my capital. I warped my fleet in and, together with the spaceport, I destroyed most of it. Now I'm fucking up his wormholes while my ally continues to (try to) mindlessly bombard his planets.
>>
>>175208142
This is already the case with jumpdrives though.
>>
>>175208294
>A single tech makes multiple other techs, your defenses and even your fleets useless. This is totally a good idea.
Woah
>>
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The fuck is this system?

>Double Tomb Worlds with Rad Cockroaches on one
>Infested World with Shadow Play
>Curator enclave
>Bunch of unscannable debris around the system
>>
>>175208421
Just remember, AI allies are only useful in war by fluke.
>>
>>175208142
I think making wormhole stations late-game tech would be fine, and turning FTL inhibitors into bubbles with a few lightyears of width would balance mid-game warp.
>>
>>175208289
No.
It's why people play hyperlane only games, because you can create fortress systems at chokepoints. With warp or wormholes you can bypass defense stations entirely and as long as it's not in your way you can ignore them and kill starbases and take planets.
>>
>>175208289
lol no, you bypass that shit with warp. if you drop on top of one cause its got a subspace inhibitor, you instagib it anyway

the problem with stations is that they aren't any good, at all, and need a complete rework

Stations should start at "tier 2", where a corvette is tier 1, a BS is tier 4, so a fortress should be tier 5.

Let's say you're in a game, against a militarist, he's right next to you, you know you're coming, and you know he's probably going for cruisers early. So what can you do? Fuck all, probably, but in some case, you should be able to build defense stations to counter them. If player A rushes for cruisers, player B should be able to rush defensive stations to guard while he makes weaker ships to help defend those stations. As it stands now, stations are pointless to create since their weapons are shit, they have no HP, they have no innate armour, etc.

Stations shouldn't require power, for one thing. Who the fuck builds a thing so big that doesn't have its own power supply?
>>
>>175207848
actually if you set your fleet to encourage to take point the AI will take point, you're just a retard and haven't pressed the tiny symbol that paradox has never mentioned.
>>
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>find a primitive civ
>put an outpost
>fuck with them a bit with aggressive monitoring
>whole game goes by
>they finally reach industrial
>start infiltration
>it finishes
>was a fanatic purifier all along
>genocide the fuck out of the inhabitants
>free 24 slot ocean world
>the annexation fever bonus is still there
>>
>>175208619
>Stations shouldn't require power, for one thing
How do you fuel the reactors, kid?

Checkmate.
>>
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>>175208669
WHY THE FUCK IS THAT A TINY BUTTON IN THE CORNER
FUCKING PAIRADICKS
>>
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>>175197034
>>175198995
Trying again but this time with bio.

>"The Ulthari are a venerable, spiritual race of felines. Their religion considers our universe to not be a tangible, real place - but rather as a mere fiction, referred to as the Dreamlands. They seek enlightenment above all else, so that they may glimpse into other realities, and upon death, return to the Waking World with newfound knowledge. These beings unite under a single God-Emperor, who guides their civilization with a strong hand. They consider all species in the galaxy to be inferior to them, as their beliefs dictate they are simply figments of the imagination of Ulthari dreamers.

Please rate
>>
>>175208878


I don't give a shit dude, it's a game, it hardly has any realism as is. They can at least do something to make stations worth building.
>>
>>175208619
>Stations shouldn't require power, for one thing
This would mean you'd have no reason not to spam your new powerful stations everywhere.
>>
>>175208619
>so a fortress should be tier 5.
This is still pointless due to doomstacks, there is no point of having a fortress tier 5 or 20 or whatever if it has 6k fleet power and a doomstack with 60k fleet power pops on it?
Or just shoots at it from out of range with XL weapons.
>>
>>175208978

>.png
>1.1mb
>4chan's shit servers

stop this meme please

>5 traits
>sedentary
>imperial cult
>philosopher king

Garbage m8
>>
>>175209103
What would you recommend in order to not make it garbage in your eyes
>>
>>175208978
>kadath
That name sounds familiar.

Lovecraft, definitely.
Some guy's adventures on the moon with Nyarly and gem traders.
>>
>>175209182

It's not really garbage, I'm just in a pissy mood

I like it, nobody does catbros, ever
>>
>>175208978
minmaxed/10
>>
>>175208542
What do they mean with "bubbles"?
>>
>>175208979
If they want stations worth building then they should do something other than shoot things. Mobile fleets will ALWAYS have the advantage over stationary emplacements.
>>
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>>175209213
Yup. Cats of Ulthar + Celephais + God-Emperor Kuranes + the Dreamlands + Dream Quest of Unknown Kadath are all HP Lovecraft stuff.
>>
>>175209295

I guess he means in EVE terms, a bubble is something you put in a strategic place, typically between two gates, that pulls players out of warp and a few KM away from the warp bubble, allowing them to be engaged if they don't warp away quick enough.
>>
>>175208978
cool lore, but your using meme traits

7/10
>>
Little confused non of the mods I installed actually do anything. I can see them in the launcher and and can activate them but they do nothing. Ive never had problem with paradox mods before.
>>
>>175209295
https://www.youtube.com/watch?v=8s3sgDhDcIA
>>
Why did no one notice this?
>>
>>175209075
I think he's assuming they'll also fix doomstacks. That's on their list of things to fix.
>>
How do I git gud?

Is there a secret to expanding fast without getting your tech growth raped?
>>
>>175207703
It means early game is tedious fucking hell.
>>
>>175209853

Forget about tech for a bit, minerals are the most important thing at the start. Tech will come from the research stations you build with the minerals you earn.
>>
>>175209806
What's wrong with her face?
>>
>>175209815
>Doomstacks did come up but the tl;dr of that was "It's complicated". They don't like, thematically, having one big superfleet, but Wiz is afraid of forcing players to micromanage lots of small fleets
That's a big IF. Specially with the other choices they are doing.
>>
>>175209815
Even if doomstacks are fixed it doesn't really fix the problem of being able to temporarily combine 5 different fleets for one battle without hard restrictions like only being able to fit 20 ships into this particular system. And that sort of restriction just creates a new series of problems.

Although there is no problem with fortresses being so powerful you have to commit a massive force to take them out as long as their construction is also properly limited so they can't be spammed.
>>
>>175209806
Notice what? An ugly mod?
>>
>>175210067
As long as they aren't necessary meatgrinders that offensive armies can't counter with some tech or weapon or something.
>>
Is it better to build up stations or planets early game?
>>
>>175210365
I usually build stations until I have a decent mineral income and enough energy to not hit the red when I build a colony ship
>>
>>175209806
Argentina est white
>>
>>175210365
Stations for sure. Early game planets are limited to your population, stations aren't limited to really anything but borders.
>>
>>175210046
>Add EU4's recruit from army system
>Add a button that automatically queues ships to be rebuilt as they're destroyed
>Make this system so that it only takes the minerals when the ship begins construction
>Reduce FTL speed across the board so empires need to split fleets as their borders grow.
>Add incursions from more neutral parties, beef up pirates and shit.
>>
>>175210629
>Pirates enclaves you can pay to raid enemy mines never ever.
>>
>>175210751
Even just having neutral pirate bases that spawn every once in a while and send out raiding parties would spice the game up.
As it is there's a little excitement in the early game when you do the introductory battle, then a big fat nothing until you're strong enough to start hunting mining drones and amoebas.
>>
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wut
>>
>start a pacifist gaem
>find a supersexy 25 tile planet close to me (had to terraform it but it was worth it)
>That same system a 17 tile perfect biome planet with good modifier that has fucking stone age uggaboggas on it.
>If I decided to enlighten the bastards it would take 1000 fucking months.
>83 years

Should I just give up on that planet and make them build pyramids forever?
My goverment form is to cucked to ever allow an invasion.
>>
>>175210975
think this is a bug

as far as i know it only ever happens to ocean worlds
>>
>>175211102

There is also the anomaly that clears every tile blocker. Maybe another civ triggered it?
>>
>>175211102
>>175210975
What is a bug?

World with no blockers? That's an anomaly.
>>
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>>175210895
Have unrest & unhappiness spawn pirates. With civilian ships transporting food, minerals and energy to planets/stations requiring them pirates could cripple an empire by capturing shipments.

Adding a way to fund "moderate rebels" of other empires to spawn pirates would also be fun.
>>
>>175205380
>It seems to be a refernce to MoO where a continental is earth and gaia is a really amazing earth.
>Paradox just copied the names but had no idea what they meant
Like Terraforming?
>You can terraform almost every planet in MoO, but it takes time and you have to go up from tier to tier (including the use of planetary shields to create atmosphere)
>In Stellaris is just "click button"
>>
>>175211009
If its still early game you can go ahead I would be shocked if you dont make it. If it is late game then ya just make them build pyramids what are ya gonna do.
>>
How the fuck do I make my people less egalitarian?
>>
>win war against a troublesome neighbor
>give one of his planets to my ally
>liberate the rest
>liberated empire only has +4 relations
>-86 - Border Friction
Fuck you Paradox
>>
>>175211569
Run non-democracy government. Don't have xenos in your empire. Don't have slaves. Don't give them welfare. Don't get into defense / federation treaties with egalitarian empires.

I got the Commonwealth of Man for 100+ years with no egalitarian faction.
>>
>>175211460
Enlightning has a monthly cost of 5 EC 5 society. the EC is chill since I'm swimming in it but it's not worth gimping my bioresearch for 80 years to get to spend influence to integrate 17 tiles.
>>
>>175211414
>tfw they were on to something cool with Terraforming Platforms but they scrapped it because it was "tedious"
God I hate these jerkoff sometimes.
>>
>>175211779
Don't give anyone welfare or don't give aliens welfare?
>>
>>175211815
>Terraforming platforms were tedious
>Tile by tile pop and building management isn't
What were they thinking?
>>
Is Spore allowed here?
>>
>>175211780
I did it once I enlightened a bronze age civilitaion. It was ok just not worth it ide say unless they are at least industrial to not even bother from a meta standpoint you may have a reason from an RP point though.
>>
>>175211834
Anyone. Your FoundingSpecies is probably the most numerous so giving them welfare means 1.5 attraction for them. I tended to neuter & give aliens welfare to keep them happy while they died out but that resulted in them becoming egalitarian which would spawn an egalitarian faction. So no welfare for anyone.
>>
>>175211896
Tile management isn't tedious at all.
>>
>>175211993
Shouldn't welfare make people more down for authoritarian government because it provides for them?
>>
>>175211896
What they should have done is keep terraforming platforms, but expand on them.

Make actions far cheaper and take far less time, but let you customize planets more. Let you step through humidity and temperature, as well as let you add and remove modifiers. You could even tie techs to modifiers and such.

But no instead we get a button.
>>
>>175212079

Bernouts can't see the authoritarian part of making other people pay for all their free shit
>>
Fanatic Xenophile FE doesn't mind building frontiers and settling near it, correct?
>>
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wat do
>>
>>175212008
On one or two planets it isn't.
When you have 10 developing planets to track it's terrible because you constantly have to check back to see whether a new pop formed.
>>
>>175212740
Uninstall mod.
>>
>>175212740
Kill jester
>>
>>175212740
Regeneration Deflectors you tard
>>
>>175212740
research robutts
>>
>>175212561
Yes but he'll demand your pops to throw into a zoo full of repugnant xenos
>>
>>175213465

Already done that. Also, I'm invading a primitive world that's nearby them for the slaves, then I'm gonna abandon the colony, then I'm gonna terraform it alongside its moon, a moon which has pre-sentients on it. Man, playing as dickheads is fun.
>>
Could anybody link me that mod that lets you repeat the synthetic ascension to BORG all inhabitants of your empire?
>>
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>>175211340
>only billions on a planet
>can't sustain itself
Earth has enough room on the land alone to sustain well over a trillion in lavish conditions with no external shipments of anything
niggers can't into arcology
>>
>>175212079
Most supporter of authoritarian systems are poor.
>>
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>Observer mode
>Almost no war

What is wrong with the ai?
>>
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>>175213807
>Earth has enough room on the land alone to sustain well over a trillion in lavish conditions with no external shipments of anything
>>
>>175214132
https://youtu.be/XAJeYe-abUA
>>
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>long-time ally declares war on my other ally
>>
>>175212079
Yes, it should. Fascists use welfare to build and maintain support. Communists would do the same thing if they weren't so poor.

But Swedes don't want to admit that welfare is inherently paternalistic.
>>
>>175214253
Man, I love Isaac Arthur.
>>
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How in the absolute fuck do you appeal to cuck-tier factions that want muh stratified society? Is it bugged?

>have aristocratic elite
>allowed slavery
>allowed displacement purging
>made core worlds citizens only

Not enough for these faggots.
REEEEEEEEEE
>>
>>175214132
You take a building
you build it very fucking wide
you build it very fucking tall
you also dig deep underground for more floors to put industrial shit for the building itself
and put multiple layers of greenhouses where you aren't putting people or industry
if weight becomes a problem, make the buildings smaller, and make more of them
make as many of these as you have land
if you want more of them, be like the dutch and invade the sea
It requires an absolute fuckton of energy, which can be easily obtained through massed solar arrays in space, or fusion, either one works
this is made even fucking easier if gene tailoring is a thing, because you can edit your crops to absorb all wavelengths of light for energy at maximum efficiency instead of just red light at decent efficiency

It's unbelievable, but the math checks out and if we really, really wanted to, and gave negative fucks about preserving the land, because we can just make new fucking habitats for the animals in space, pull such a thing off with tech that we have right now, along with tech we have some semi-functional prototypes for
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>>175212079
Not in Stellaris because somehow egalitarian is the opposite of Authoritarian.
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>>175214882
I think you need to have actual slaves, not just legal slavery.
>>
do prethoryns take out primitive and pre sentient planets?
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>>175215009

I think you're right anon. Thanks :3
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>>175214926
And utterly destroy the planet's ecosystem in the process.

B R A V O
R
A
V
O
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>>175214113
They spam NAPs and defensive pacts and so rarely go to war with one another.
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>>175215627
No way you'd avoid that with a city-wide planet, anon.
>>
Really feel like it would make more sense if giving out welfare didn't make egalitarian desire go up but rather make your governing ethics more attractive. After all, shouldn't a high standard of living mean that more people have faith in their governments ideology?
>>
>>175215857
I meant planet-wide city, oops.
Though there's really not much of a difference, when you think about it.
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>>175214926
>this is made even fucking easier if gene tailoring is a thing, because you can edit your crops to absorb all wavelengths of light for energy at maximum efficiency instead of just red light at decent efficiency
Man, black chlorophyll would be funky as fuck.
>>
>>175215627
>because we can just make new fucking habitats for the animals in space,
Post K-1 civs are a hell of a drug.
>>
>>175215993
Is this even possible?
I thought green chlorophyll was the best kind.
>>
>>175216161
Yeah
Plants absorb light
they prefer red light
edit them to prefer all light as much as they prefer red
witness fuckmassive growth because they now absorb all the energy that is shined on them
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>>175216161
Chlorophyll is green because it absorbs red light, a little bit of blue light, and reflects the rest. If you take away the colors of light it absorbs out of white light, you're left with green.

If you genetically engineered chlorophyll to absorb a wider spectrum of light, the chlorophyll would be black.

Of course, if you're doing indoor hydroponics there's not much point in doing this since the lighting is artificial and you can just only emit light in the absorption spectrum of normal chlorophyll.
>>
What I really do not like how slaves tend to egalitarianism. Many slaves were extremely loyal to their slaveholder.
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post yfw you realised FTL travel is realistically impossible and the only way we'll be doing any interstellar colonisation will be by advancing cryo-tech, but even then it just won't be good because even the closest solar systems with potentially habitable planets will take milennia to reach and communications between colonised planets will take so long as to render anything other than periodic infodumps utterly implausible
>>
>>175216375
>being a quitter
https://www.youtube.com/watch?v=oDR4AHYRmlk
take the white pill my friend

there is no such thing as impossible, it is simply not a word
>>
>>175216375
we can still reign in our own solar system, mars for example would need terraforming, but we could easily live there.
also what if we could make star gates
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>>175216031
The bible only seems like a fairy tale because we approach it from the standpoint of a pre K-1 civilization and not a K-3, 4, or 5 civilization.
What we see as miraculous or unbelievable was just our precursor seeding the earth for us.
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>>175216534
>it is simply not a word
factually wrong, i mean you just fucking used it in the same sentence lad
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>>175214860
I want him to be the creative director of a proper space 4x.
Assuming he could restrain his autism to allow for some spacemagic FTL that didn't lead into time travel and causality shenanigans

>>175216375
>implying you need other systems
Colonizing the entire galaxy "traditionally", assuming a single Earth-like planet around each star, with each star being exactly like our sun, would just -barely- be equivalent to a civilization who built a dyson swarm around their sun.

https://www.youtube.com/watch?v=dArpj_VxxuQ
https://www.youtube.com/watch?v=pzuHxL5FD5U
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>>175216375
>>175216569
fun fact
you can slam down a habitat literally fucking anywhere you so please, with little issue
if you're within the inner solar system, regular solar arrays directed toward the sun would provide all the energy you needed for growing food and everything else
in the outer solar system, you could probably still use solar, but could also use lasers from other stations to beam power to the habitats more distant
you literally do not need to go colonize planets at all, if anything, colonizing a planet would be the last thing you do, since camping down in the asteroids nearby to get fucktons of raw material for infrastructure, along with building a space elevator to install on the planet, would make the colony so much easier to develop and expand
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>>175216801

Cute.
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>>175216960
And this is before you even start working with fusion power; a fusion powered O'neil cylinder could house a million inhabitants indefinitely and independently.
>>
>>175216361
>>175216332
I know how chlorophyll works, but I thought there was a reason it evolved to be green and not black.
>>
>>175216375
Xenu pls go. Humanity will surpass you.
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>>175203713
>hyperlanes only
the meme is becoming real
>>
>>175216375
Yeah, they said the same about tv colors.
>>
>>175216569
Exactly, one step at a time. We have an entire solar system that we've yet to fully explore or develop.
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>>175217212
I'm sorry friend, hyperlanes only is the only way we go interstellar
>>175216534
only difference is that we'll have to be the ones building the bloody things, as well as them taking a lot longer to travel down
bight side is, we can just make them in any direction to any star we want, so no need for cockdickery bullshit
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>>175216960
but do the asteroids really have this much resources? why there is no companys going to exploit it?
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>>175216375
post yfw you realised personal computers tare realistically impossible because there's no way to miniaturize vacuum tubes and mechanical switches enough and the only way computers can possibly exist if they're the size of office buildings requiring hundreds of people to maintain and swap out burnt out tubes
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>>175216941
Honestly, watching all this again, it's become blindingly obvious how fucking BASIC the megastructures in Stellaris are.

A proper dyson sphere would literally be an "I win" button in game, producing more energy than the rest of the (dyson-sphereless) galaxy combined; the fact that it can't use its fuck off laser on anything more than a few lightyears away doesn't make it any less amazing.

A dyson ring in itself is of such an immense scale that it literally cannot fit in the scope of Stellaris' planet and population system.

The Devs really hamstringed themselves by going with tiles and individual pops, rather than raw numbers like SotS and so forth.

>>175217552
Because it's incredibly expensive to get up there and they're all hoping someone else will foot the bill to build the infrastructure.

Asteroids are small time anyways; starlifting is where it's at.
>>
Is it even worth it building destroyers or do I just keep spamming corvettes until I get cruisers
>>
>>175216534
>tewibly pwacticable
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>>175217810
starlifting? you mean MINE A FUCKING STAR? HOW?
>>175217847
spam corvettes, full missiles.
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>>175217552
Yes
There is a fuckton of raw material out in space, and while any planet has more than the entire asteroid belt combined, the belt is far easier to access and refine compared to cracking a planet
There are quite literally hundreds of billions of tons of pure gold, platinum, cobalt, and any other mineral you can name, common shit like iron and carbon is well into the hundreds of trillions of tons, just for asteroids

Nobody exploits it because of two things, few people of note actually are aware of the amount of goodies out in space, and getting the amount of equipment and personnel to build a mining base, miners, and refinery station is really, really fucking expensive, expensive enough to make building a nuclear reactor look like a dollar store discount
only way to get into space is if the US government chooses to, because only they have enough fucking money and industry to pull such a colossus of a task off, but once they do, we're golden
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>>175217552
The 16 Psyche asteroid contains 47million times more metal and rare earths than has ever mined by humanity during it's entire existence. If someone gains access to it then it has collapsed the commodities market for metals making them worthless. So it's not worth building up the infrastructure to get all those resources until there's an actual demand for them.
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>>175217962
>starlifting? you mean MINE A FUCKING STAR? HOW?
https://www.youtube.com/watch?v=pzuHxL5FD5U

WELCOME TO THE FUTURE, SON
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>>175217740
yeah but there's no physical law that renders making computer compnents smaller you know...
>>175218010
i see, sad cause an company setting foot on space would be the beggining of space age, in some decades there would be ppl working in space, there would be security companies to protect the belts from non licenciated miners, god, would be amazeng
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>>175212079
It should, but the authoritarian and egalitarian ethics don't make a lot of sense as opposites. Egalitarianism isn't the opposite of Authoritarianism. Make authoritarianism the ethos of statism, power concentrated in the government, and make a new ethos called Elitism for stratified society with no social mobility. Then have Egalitarianism be the ethos of equality, while the new Libertarian ethos will be the ethos of freedom.
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>>175218204
>yeah but there's no physical law that renders making computer compnents smaller you know...

>implying human scientific knowledge is absolute, objective natural law
The best thing about empiricism is that previous knowledge can be falsified or refined with evidence.
>>
>>175217847
>people still fall for the corvette meme
>>
>rename militarism to "imperialism"
>rename pacifism to "[something opposite of imperialism]"
Yes/no?
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>>175218192
this video made me remind my infancy
i used to watch the interviews of the teacher on Wheelchair, i thought he was genius, but he's just a idea stealer.
>>175218323
true, scientists made light go faster than the velocity of light, but they needed to make it vacuum,if we manage to make some kind of bubble which isolated a ship in another "dimension" then it would be possible(but i think it would be expensive as fuck)
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>>175218010
and what is demand?
Orbital stations, habitats, and every last bit of infrastucture for colonies, shit supplying it, and the colony itself
there is zero demand, because nobody knows that you can pull of bullshit on this scale
The average citizen believes the height of space is colonizing mars, if someone got a commercial on prime time hours that showed and detailed that we can mine fucking stars while living in mansion sized space stations, dining like kings, with CURRENT technology, we could see a boom in interest in space, enough to make the apollo mission space race look like a fucking maple leafs game in cheering audience comparatively
>>
>>175217552
Because space travel is absurdly expensive right now that any expedition mounted to harvest minerals would be a net loss. They wouldn't be able to harvest enough minerals to make the trip even close to worth the effort and money spent on it. We're still probably a century or more away from anyone developing space travel cheap enough to make mining asteroids profitable.
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>>175218010
>If someone gains access to it then it has collapsed the commodities market for metals making them worthless.
Tell that to the diamond market.
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>>175218713
>They wouldn't be able to harvest enough minerals
Considering the sheer amount of platinum and raw metals that exist in asteroids, that's a clear lie. The first jerk to get an asteroid will be rich beyond his wildest dreams.
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>>175218614
>live in space
>current technology
anon, did you watch the video of the lives of the astronauts who live in the space station?
>>
I like the off topic discussion in /civ4xg/

I'm too stupid to understand what you're talking about but it is interesting
>>
>>175218713
untrue laddie
https://www.youtube.com/watch?v=MQLDwY-LT_o
skip ahead to the orbital ring part, and witness how we can get the necessary foothold in space to do all the things mentioned
http://www.orionsarm.com/fm_store/OrbitalRings-I.pdf
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>>175216534
>>175216941
>>175218192
Isaac, is that you?
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>>175216375
>prepare yourself for 1000 year journey to new colony location
>get cryogenically frozen
>finally wake up months out from destination in preparation to slow down for landing
>destination finally gets in sight
>already 100% covered in megacity because spaceflight tech advanced so much in the thousand years you were frozen that gene-modded, cyborg superhuman chads cucked you out of your new planet centuries ago
>>
>>175218192
>transmutation
Also, if what this guy say is true we could avoid our solar apocalipse in 5 billions(millions?) years right?
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>>175218974
>become superhuman chad yourself because the tech is free for everyone
>hop on the next ship leaving and colonize a different land yourself
the cucking would just be a minor sting, due to you being frozen like a Popsicle instead of having to wait 1000 years
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>>175218010
>asteroid contains 47million times more metal and rare earths than has ever mined by humanity
gee I wonder how many times more metal PLANET EARTH contains huh
>>
>>175218908
Watch the videos senpai

>>175218885
>shit from the 20th century maintained on a fraction of 0.5% of the US budget
>all that we can do with current tech

>>175218926
Nope, just someone (last two posts) who found his videos in the last two weeks thanks to this thread.
>>
>>175219069
Yeah
You can take shit out, you can put it right back in
go harvest other stars for hydrogen, dump them into yours to keep it running for eternity

>>175219128
Earth outweighs absolutely everything in the belt, however, to access all that metal, you would have to hollow out the earth, and start eating up that core, the thing that we kind of fucking need for our magnetosphere
we can just crack mercury and Venus if we need more shekels, instead of breaking holy terra
>>
>>175219069
Pretty much; it's theoretically possible to keep skimming off the heavier elements from the sun and keep putting in new hydrogen.

>>175219128
>what is ease of access
Believe it or not, it's easier to get to those asteroids than it is to mine the mantle.
>>
>>175219116
>implying the ubermenschen wouldn't keep you and the rest of the throwbacks in a zoo for the rest of your short lives
>>
>>175218010
The first corporation to reach it could easily claim it as their property, and then control the supply of metal.
>>
Essential reading for space discussion time

http://multivax.com/last_question.html
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>>175219313
what purpose would that be
if anything, they'd be respected, cause they were the first ballsy motherfuckers to march off into the void of interstellar space
the fact that tech improved to allow safe near light speed, or genuine FTL was just a treasure humanity gained after the ship sailed away, too distant to call back
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>>175219493
You don't think access to extreme longevity, complete negation of any material scarcity and centuries of life experience would lead to an entire species of utter psychopaths?

Just look at the elites today, and those fuckers only live to the early 100s.
>>
>>175219279
Venus is potentially habitable, if we can figure out a way to siphon out all the carbon dioxide.
We could even use some of that carbon dioxide to start the greenhouse effect on Mars that we need to melt the ice caps to release more carbon dioxide to make the planet warm enough to live on, although I think it's a lot easier to bring carbon dioxide to Mars from Earth than to get any meaningful amount out of Venus's atmosphere.
>>
I'm completely new to this genre of games but I've found Stellaris to be a really captivating jumping-in point.

I'm definitely going to occupied by this for a while, but the element of playing around with different ethics and traits to build interesting aliens has me really hooked. What other games on the market play the closest to Stellaris that you guys would recommend.
>>
>>175218192
nice vimeo but ITS A FUCKING STAR
we cant manipulate diamond yet, do you think our metals will stand the warmth of the sun? no, the only metal who would(somehawt) be able to make starlifting possible is diamond.
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>>175219674
putting a atmosphere on mars is useless, cause it has no magnetosphere to prevent everything from being stripped away by solar radiation
Gotta turn the core back on, then we go giganigga on gassing the planet
>>
>>175219728
I know you're baiting, but I am legitimately rustled right now.
>>
>>175219645
>You don't think access to extreme longevity, complete negation of any material scarcity and centuries of life experience would lead to an entire species of utter psychopaths?
No, probably not.
In fact, living for centuries means that tradition and reverence of the past will probably be greater than ever.
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Just to remind people that the poll for out /vg/ league side is still running.

The /vg/ league is a competition between different generals using the AI v AI mode of PES17.

Here is our roster poll. Please vote if you are interested.
https://strawpoll.com/47c67g3
Vote for all the players you think should make the team.

https://implyingrigged.info/wiki//vg/_League_8_Signups
https://implyingrigged.info/wiki//civ4xg/
>>
>>175219728
watch the video senpai
uses electromagnets and other arcane bullshit to suck shit out of the sun
we don't actually need to up and mine the sun traditional style
>>
>>175219831
This tbqh; culture only changes because kids are born and they're less likely to maintain behavior they've held for a decade or two, compared to behavior held for half a century.
>>
>>175218010
How many space habitats could you build and maintain in the solar system?
>>
>>175218192
this is why we need the state
>oh i need some iron lets go mine the sun
>some centuries later
KABOOM!
>>
>>175219796
I don't think we can do anything about Mars's core. It's solidified, isn't it?

But the planet has localized magnetic fields that would help stabilize the atmosphere, and as far as I know the atmosphere escapes on a geologic timescale, meaning that humans wouldn't have much trouble maintaining it.

Also
>During the Planetary Science Vision 2050 Workshop[42] in late February 2017, a NASA scientist (Jim Green) proposed launching a magnetic dipole field between the planet and the Sun to protect it from high-energy solar particles. It would be located at the L1 orbit at about 320 RAstronomical symbol of Mars. The field would need to be "Earth comparable" and sustain 50,000nT as measured at 1 Earth-radius. The paper abstract cites that this could be achieved by a magnet with a strength of 1-2 Tesla (or 10,000 to 20,000 Gauss) [43] If constructed, the shield would allow the planet to restore its atmosphere and become habitable. Simulations indicate that within years, the planet would be able to achieve half the atmospheric pressure of Earth. Without solar winds stripping away at the planet, frozen carbon dioxide at the ice caps on either pole would begin to sublimate (change from a solid into a gas) and warm the equator. Ice caps would begin to melt to form an ocean. NASA further argues that volcanic outgassing, which to some degree balances the current atmosperic loss, would replenish the atmosphere over time, enough to melt the ice caps and fill 1/7th of Mars' prehistoric oceans. [44][45][46]
>>
>>175219674
> lifting all that mass up out of the Sun's gravity well
Why bother? Just slam some comets into Mars' polar caps.
>>
>>175219724

Endless Space 2 when it's fully released, since it'll have the race creator added then. Sometime in May. ES 1 and Endless Legend are also similar.

Galactic Civilizations 2 and 3 are also good. 2 is cheap, kind of 90s-ish for being like 2007, but still a solid game. Gets 'personal' like Stellaris. 3 is decent, but wait for the expansion and the patch that comes with it. It's too similar to GC2 right now, just a prettier looking game. The big patch is gonna change a lot.
>>
>>175219950
literally fucking trillions
the whole of the solar system is a very, very fucking large thing, and that's just what is in solar panel range of the sun
quadrillions easily if you got fusion
>>
>>175220040
What will we do with all the carbon dioxide, though?
>>
>>175220026
Solar radiation is also unpleasant for human life, so we'll be forced underground like cucks if we don't want to eat rads for breakfast, lunch, and dinner like it was the fucking zone
also giganigga dust storms raping people right in the mouth, though that could be fixed with terraforming
>>
>>175219860
>I'm bad guy in the lead
Good, just as planned.
>>
>>175219950
They'd be basically self sufficient, so as many as you wanted essentially. We'd run out of people to inhabit them before we ran out of space or material to build them.
>>
>>175216941
>Colonizing the entire galaxy "traditionally", assuming a single Earth-like planet around each star, with each star being exactly like our sun, would just -barely- be equivalent to a civilization who built a dyson swarm around their sun.
Living in a Dyson swarm would suck ass. You'd be cramped in a tiny, tiny space station and wouldn't even be able to visit the rest of the swarm.
>>
>>175220228
Can't we stave off radiation by synthesizing ozone?
>>
>>175220261
>tiny
remember the amount of raw material is floating about
You'd get a bloody mansion sized thing for you and your wife and kids, not a chinese tier cuckshed
>>
>>175220261
I thought the point of the Dyson swarm was just to beam energy to other stations throughout the system.
>>
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>>175220091
>>175220241
Holy shit.
...

Why is solar space opera not a thing?
>>
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>AI equipped their entire fucking fleet with JUST disruptors
kek
>>
>>175220261
But that's fucking wrong, though.

https://www.youtube.com/watch?v=dArpj_VxxuQ

Skip to somewhere around 16:30
>>
>>175220476
Because the people who know about this stuff are mostly nerds who work at NASA, not movie writers.
>>
>>175219796
>putting a atmosphere on mars is useless, cause it has no magnetosphere to prevent everything from being stripped away by solar radiation
That would take millions of years.
>>
>>175220703
Might take millions of years to completely strip it away back to what Mars has now, but one good solar flare would still fuck you up.
>>
>>175220026
>During the Planetary Science Vision 2050
Pushed Mars back again, huh?
>>
>>175220304
>>175220228
If Mars' atmosphere is restored none of that matters.
>>
>>175220994
>February
this is before Trump announced that their budget and goal is now space, more space, and only space, with an expanded budget to use

In his own words: I'd want to get the mars mission done in my first term, second term at worst
>>
>>175220371
Remember that you're living in a particular station, not in the swarm at large.
>>
What weapons should I bring vs. Unbidden?
>>
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Does anybody else ever setup AI-only games then just watch? It's kinda relaxing. Almost like a fish tank.
>>
>>175221249
And? Stations don't need to be ISS sized.
>>
>>175221267
Arc Emitters. Kinetic Artilliery. Phase Disruptors (only time to use these).
>>
>>175221365
Even the biggest station will be much smaller than a land-based home, and you won't be able to really leave.
>>
>>175220239
this, top meme 2bh
>>
>>175219437
>The first corporation to reach it could easily claim it as their property, and then control the supply of metal.
Or an eccentric billionaire could do it first, then rain precious metal down on the markets, killing millions and ushering in a new economic paradigm.
>>
>>175220476
consider the IQ of the average person who actually watches television
>>
>>175221429
What the fuck are you even talking about.
>Even the biggest station will be much smaller than a land-based home,
Why.

>and you won't be able to really leave.
How did they build it in the first place since spaceships apparently don't exist in your mind.
>>
>>175221540
>tfw you'll never be rich enough to cuck Musk out of the asteroid belt
>>
>>175221249
The kinds of stations you're talking about when building dyson swarms are dozens of kilometers long a least, with living space on the entire inside of the cylinder. There's plenty of living space.
>>
>>175219796

We'll have to figure out a way to generate a new magnetic field using satellites and Nazi super science.
>>
>>175221682
see >>175220026
We just need to put a big magnet in front of it.
>>
>>175221603
Who says spaceships are reasonable for private use?
>>
>>175221747
But how does one make such a big magnet?
>>
>>175221771
What are buses
>>
>>175221835
Not intrastellar space craft.
>>
>>175221886
Are you pretending to be retarded, or is this just how you are all the time?
>>
>>175219674
>if we can figure out a way to siphon out all the carbon dioxide.
just build cloud cities, Venus is closer to earth (less fuel/time to get there), closer to the sun (much more solar power), has a good atmosphere for protection, has close to the same gravity as Earth, has a shitload of CO2, obviously, that you could extract oxygen from,
>>
>>175221771
Senpai, if you're at the point where you're building dyson swarms and mining stars, you can build private little shuttles for people.

Mind you that these shuttles only need to fly for a few hundred thousand kilometers between relatively close habitats, all in micro G, which is a lot different than private spaceships taking off from planets.
>>
>>175221747
But why just one big magnet in front of it, when you can put a series of big magnets all around it, just in case? It's not like we have anything better to do.
>>
>>175221771
the same reason planes are
once you got the ability to travel, people are going to travel
and if all these plebs want to go to space, and are willing to pay out the nose for a ticket, they will now go to space
>>175221886
if you can make a ship to travel in the solar system, you can just as easily make one to leave it
go see interstellar highways video posted earlier and see how getting mass transit of regular people is entirely possible to do
>>
>>175221830
I don't think 2 Tesla is actually unreasonably large, although I'll admit I was never very good with electromagnetism.

The hard part would probably be getting it into orbit between Mars and the Sun.
>>
>>175220026
>The paper abstract cites that this could be achieved by a magnet with a strength of 1-2 Tesla (or 10,000 to 20,000 Gauss) [43] If constructed, the shield would allow the planet to restore its atmosphere and become habitable.
That can't be right, you can easily buy 15,000 Gauss industrial electromagnets to pick up scrap metal right now.
>>
What is the best weapon type choice at the start?
>>
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I've made a terrible mistake by actually going along with the Horizon Signal event chain, haven't I? Is the worm going to come out and devour my shit?
>>
>>175222296
Kinetic.
>>
>>175222315
Keep going. The Worm loves you.
>>
>>175222296
Mass Drivers. Early game they are more or less equal, but kinetic weapons scale way better into late game so having access to the kinetic weapons tree early makes the game a lot easier.
>>
>>175222315
The Worm Loves You

WHAT WAS WILL BE, WHAT WILL BE WAS
THE TRINE THE QUINE THE TRINE THE QUINE THE TRINE THE QUINE
>>
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>>175221771
>>
F. Authoritarian or F. Egalitarian?
>>
>>175221830
Looks like you can buy such a big magnet, a 13,000 Gauss electromagnet, on alibaba.com for 4000$ USD which is that chinese amazon.com but for weird chinese knockoff products.
>>
>>175222583
F. Ucking neck yourself
>>
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what should the battletech empires ethics/civics be? im not sure if they should all be some degree of authoritarian.

imthinking maybe the smoke jaguars should be f purifiers.
>>
>>175222296
Kinetic > Energy > > > > Missiles
>>
>>175222231
Earth's magnetic field at the surface is less than 1 Gauss.
>>
>>175222738
What is wrong with Missiles?
>>
Modding in asteroid clusters is a pain in the dick
>>
>>175222738
missiles are great at the start
extra range does a lot when everyone has basic thrusters and point defense doesn't really have any measurable effect until AI fleets are +50% destroyers
>>
This thread is just further proof why Sci-Fi is better then actual science future shit.

I want to be a space gangster living in a space mansion, not fucking flying around and not aging while everyone else gets old because of light ray refraction bullshit.
>>
>>175223080
Hard countered by point defense, which all AI empires spam as soon as they get it. Plus it has issues with overkill caused by the combination of slow missile speed + long range + AI targeting algorithms. So when missile ships come in range of enemy fleet, they will all shoot several waves of missiles at a handful of ships wasting a ton of DPS compared to other weapon types.
>>
>>175222738
lasers are shit tier all throughout the game. Missile are pretty great right at the start but as soon as PD or the first upgrades come around they are fucking worthless
>>
>>175223116
Graphene gives us to potential to make medical microbots, which would grant us immortality from repairing all the shit that breaks
>>
>the penalty for colonizing more planets than your limit is a grand -10% energy and -10% influence
What the FUCK
It's ALWAYS worth going over it at the start then
I'm at 5/3 and it's never been better
>>
>>175223292
>lasers are shit tier all throughout the game
Lasers are great early game cause nobody has shields. But I said energy weapons, not lasers specifically, because plasma weapons are one of the highest tiers of weapons in the game. Only kinetic artillery outclasses them.
>>
>>175223437
Wait, it doesn't increase for each system over the limit? I thought it was like 10% for each system
>>
>>175223437

The only time it's bad is lategame when you move your fleet out of port and get hit with -700 EC, and in the early game when you're making those -8 EC colony ships and can't afford to run out.
>>
>>175223521
It is 10% for each system, but at the start 10% is barely anything.
>>
>>175223554
Oh, that guy said 5/3 and I thought he meant he was still only getting -10%
>>
>>175223292
>lasers are shit tier all throughout the game
>high accuracy
>innate armor penetration
>fast firing rate
>bad
The only drawback to lasers is their weakness against shields, but early game nobody has shields for shit and lasers will rip right through them. The real issue is that they're just totally outclassed by kinetics which have zero drawbacks and are good against both shields and armor, so there's no reason to pick lasers over kinetics early game because you can just wait to get the far superior plasma weapons later.
>>
>>175222315
The worm doesn't ever do anything to harm you, you're actually benefited in the end.
>>
>>175223475
>kinetic artillery outclasses them
No it doesn't, it's slightly behind plasma in effective dps but they're both used for different things and synergize perfectly. KA strips shields and keeps them down before plasma gets in range, so plasma can burn through hull. It's why literally the best multipurpose ship in the game has 1 KA and 5 M plasma. The only way KA would be straight up better than plasma is if you were shooting base armor battleships with it.
>>
>>175222785
The real question is how big the magnet needs to be, size wise.
>>
>>175224027
Probably about the size of the magnet in >>175222610
>>
>>175224226
If something that tiny can regenerate an entire planet's magnetosphere and all we need to do is put in orbit at a lagrange point (aka one of the spots where you don't need to use thrust to maintain orbit), then I have no idea why we haven't done it yesterday.
>>
>>175224458
It doesn't regenerate the magnetosphere, it just replaces it in the job of blocking solar radiation.

>I have no idea why we haven't done it yesterday.
$$$
>>
Why don't AI build spaceports?
No, seriously, why do they only ever use the one they spawn with? It makes warfare laughably easy.
>>
>>175224763
If only all our wealth wasn't bound up doing essentially nothing in the pockets of the super rich.

>>175225327
I've seen AI with plenty of spaceports? I actually have a problem with, if I fucked up and didn't have enough troops with me, the AI spamming spaceports instantly after I destroy them and basically spamming single corvette fleets at me while I'm waiting for an army to be build.
>>
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The great Silk Legion, after getting repeatedly BTFO by militant starfish to the SE has clawed back and become the most powerful empire in the galaxy (bar FE's). Having just settled one war, claiming their homeworld but being unable to force tribute because two more wars were declared on me. Seemingly these federation fags and fence sitters fear the great hivemind and have decided they don't like me for "atrocities and reckless campaigning". Soon their carapaces and meatsuits shall be breeding grounds for the great swarm. Everything was going according to plan until my ally, another glorious hivemind, decided to colonise near the FUCKING STARFISH who proceeded to wreck out collective shit. Nevertheless the Silk Legion endures.
>>
>>175225409
>If only all our wealth wasn't bound up doing essentially nothing in the pockets of the super rich.
To be fair, an awful lot of that money is actually invested in stocks and bonds.
>>
>>175225327
I've seen them build spaceports a lot. They probably don't do it early-midgame because they're run by the same AI that runs sectors, so they don't have much in the way of minerals
>>
>>175225467
Essentially doing nothing.
>>
>>175225327
Because you're playing on easy and it's 5 years into the game. The AI spams those fucking things, hell I had one repeatedly start building one while my fleet was there to distract them from bombarding the planet. It tanked their reserves doing it but is managed to piss me off to the point where I just genocided them rather than enslaved them.
>>
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>>175196313
Is going full Federation-fag worth it?

I feel like playing a run where I be a huge diplomacy fag.
>>
>>175225501
But still, I'm 50 years in and all the people I've went to war with only had one space port. Only their capital has one.
>>
>>175225573
I thought the lowest difficulty was normal though.
>>
>>175225607
>50 years in
so early-game then

I don't think you understand quite how bad sector AI really is
>>
>>175225547
Stocks and bonds are fundraising tools for corporations and governments.
Even buying them on the secondary market benefits the economy, because the existence of a secondary market makes people more likely to buy the initial offering.
>>
>>175225547
t. communist

Maybe you should take an economics class you knucklehead.
>>
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this is the third time ive had this spawn in or near my starting sphere
>>
weak trait was a mistake
>>
>>175226351
so were you
>>
>>175225597
No, the AI is retarded and federations just shackle you to them and prevent you from doing anything. You have to vote on wars and the AI is so stupid they will never agree to any wars you propose but spam war votes until you agree to their stupid wars that give you nothing.
>>
>>175226230
Infinity Machine?
>>
>>175226743
yes
>>
What Space 4x simulates populations and interactions with said populations best? Stellaris is nice because pops can be interacted with, genocided, etc, but they are very abstract and have a max (25) to a planet.
>>
>>175223716
How hard was it for paradox to balance shit right?
>lasers
Good vs armor, bad vs shields
>kinetics
Good vs shields, bad vs armor
>missiles
Good vs both, hard countered by PD.
>>
guys is it worth it to get HOMM 3 or should I get another game in that series?
>>
>>175220476
You should watch the expanse
>>
Is there any way to cancel a colony being set up while it's in progress? I integrated my vassal and he was in the process of colonizing some garbage 13 tile planet.
>>
>>175227989
Distant Worlds: Universe maybe, I dunno though I haven't played it.
>>
>>175228682
3 is objectively the pinnacle of the series. But 2 had a nice aesthetic.
>>
>>175227989
Aurora
>>
>>175228730
just give it to a sector
shit planets are still worth something
>>
>>175228937
It ended up having a Loop-Plowed Farm and a Spiral-Hewn Mine hidden on it, so it wasn't as shit as it looked. Thanks though, I didn't even think about putting it in a sector, I tend to just ignore that mechanic entirely.
>>
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>unbidden exterminate a Xenophobe FE
>lol
>swoop in to survey the now-accessible systems
>find this guy chilling out on a shield world
He's the last of his kind, and now he will serve me.
>>
>>175229558
>recruit him
>place him in a single corvette
>throw him against some space amoebas
A fitting end to an inferior race.
>>
>>175228818
How's the campaign map? Is it any good?
Cause I have this guy ragging on a game saying it's campaign map is 'sub homm3'. So i was really confused
>>
>>175214954
WHY NOT JUST CALL THEM TYRANNY/LIBERTY?
>>
>>175230243
The map was nice for the time I guess. Different biomes with different enemies based on each. Each "race" had a specific biome type, though the city screens didn't change if they happened to be in a different area. Like the game did a lot of things well especially given the time it came out, and it was a lot of fun but like you're saying a map being "sub homm 3" doesn't really sound like a valid complaint outside pure nostalgia fanboyism unless he cites specific things he thinks homm3 did markedly better.
>>
>>175230501
Should be Authoritarian vs Libertarian, but apparently "libertarian" is a dirty word and Paradox refuses to use it for some reason.
>>
>>175230734
They could also just change it to Elitism vs. Egalitarian. Though really they should just change it to Slaver vs. Hates Slavery, since that's the only real difference between the two outside of the limited government types, which is also retarded since it impies you can't have authoritarian democracies or egalitarian dictatorships/monarchies.
>>
>>175230734
Oh, yes, this makes more sense.
>>
Why would I give 3000spacebux to the Gypsytroop when 1000 gets me the same?
Do I get mroe newsletter updates and more offers?
>>
>Look forward to 1.6 because I heard they'd be improving Synthetic Ascension, which is my favorite.

>Their discussion doesn't cover Synthetics, but instead talks about 'fixing' a bunch of stuff to make it worse.

I've invested in the wrong game, haven't I?
>>
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>>175230734
Because anything to the right of refugee-loving liberal is considered "nazi" to them.
>>
Anons I want to play a strategy game.

Do you need good APM for stellaris?

I want to conquer galaxies while listening to podcasts and being comfy but apm isn't comfy
>>
>>175231434
You can pause the game with the spacebar, so no.
>>
>>175231434
No APM needed unless you like playing on fastest while managing 50 different planets.
You can play on fast and be nice and comfy.
Game slows down the further along you get anyway so it's like it comes with its own anti-apm mechanic.
>>
>>175231627
>>175231706
Thanks anon, any fun scifi strategy game reccomendations?
>>
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>>175231809
Play Endless Space 2!
Become Horatio!
Attain perfection!

t. Horatio
>>
>>175231408
Ironically "libertarian" is south and not left or right.
>>
>>175225573
>hell I had one repeatedly start building one while my fleet was there to distract them from bombarding the planet
I started doing this to the AI when he wanted to be an evasive cunt and FTLing out of system before my fleet could attack his.
>>
>>175228462
PD is limited to certain ship types and kinda research expensive, that'd make missiles a bit OP.
>>
>>175232024
Thanks anon, I'll try it out tonight
>>
Which is more powerful, Authoritarian/Spiritualist/Militarist or Pacifist/Materialist/Egalitarian?
>>
>>175231305
Oh my yes.
>>
>>175232408
authoritarian spiritualist militarist.
pacifist is kind of weak without also going xenophobe for the agrarian idyll/inwards perfection combo. And materialist is really bad unless you go fanatic materialist and stack research bonuses to go full on science. Egalitarian is ok, but it doesn't do anything good by itself unless you use it to open corporate dominion for maximum energy builds, or take traits to max influence gain or cut influence loss for maximum influence. Militarist is just good and gives you a flat bonus against any non militarists.
>>
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r8 my vampire counts empire
syncretic evolution is for humans
>>
>>175232765
Thanks.

I should go Bio, right, to create better slaves?
>>
>>175232165
That's a completely bullshit distinction made up by political compass tests. Libertarian is on the left of the political spectrum always has been since the French came up with the whole Left-Right thing in the first place.
>>
>>175233416
>>175232165

Political parties name change all the time.

Libertarian now refers to right leaning free market libertarians
>>
>>175232917
breddy gud vould bite
>>
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>>175232917
>vampire cunts
>>
>>175232917
>sedentary
>decadent authoritarian
>hyperlanes
>>
>>175233524
But Free Market is a leftist position, it's only on the political right because American politics is retarded.

Anything liberal is on the left, anything conservative or authoritarian is on the right. Technically both American's are on the left side of the political spectrum, you could argue that the Democrats are, ironically further to the right because they tend to favor a more centralized national government and regulated economy, but both parties value liberty, democracy, and liberal markets, just to different degrees.
>>
>>175233858
So?
>>
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>>
>>175233925
>it's only on the political right because American politics is retarded.
Modern American politics are defined more by social positions than economic is why, because both parties are bought out by lobbies regardless.
>>
>>175233925
>Free Market is a leftist position
>anything conservative or authoritarian is on the right
>Democrats are, ironically further to the right because they tend to favor a more centralized national government and regulated economy

nigga you have no idea what your talking about
>>
Guys, they're fixing the science bonus to discovery.
>>
>>175233858
are you not aware of what the vampire counts are?
>>
>>175234084
True but, both typically couch their arguments in liberal language, ie, rights of control over the body vs. the rights of the unborn to life, the freedom of marriage vs the freedom of religion, etc. Liberalism is really the only way you get any traction with the American public, even you aren't really true to your espoused ideals.

>>175234139
Nice rebuttal, guy.
>>
>>175234265
More like vampire cunts
>>
How good are hangar-based ships?
>>
>>175233925
You are utterly clueless. Liberalism is older than the left-right dichotomy, and the support of free markets was tied in with the general liberal support of personal liberty and equality. The vast majority of American politicians these days are liberals, and that includes the Republicans. The so-called conservatives in America are really just less-progressive liberals than the liberals who make up the Democratic party. Their values are still fundamentally liberal. The thing is, when one ideology utterly dominates people just find new things to disagree about. So schisms emerged within liberalism and now there are a bunch of different branches that compete with each other in democratic countries. Generally speaking there are two core values to liberalism: liberty and equality. All liberals value both these things, but they don't necessarily value them the same amount or in the same way. Libertarians are most concerned with personal liberty, while social democrats are more concerned with societal equity, and neoliberals who try to bridge free markets and social welfare, and so on.
>>
>>175234993

The bombers are good vs crisis , it gets better when using mods for specialized H ships and more strike craft
>>
>>175234993
Good if you have the amoeba flagella strike craft, otherwise don't bother.
>>
If you have the Spiritualist ethic, there's no real drawback to researching Sentient AI, right? As far as I can figure, the robot revolution wouldn't even be a problem because I can't make em to begin with.
>>
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>>175232165
>political compass
>>
>>175235275
Yeah you're safe.
>>
>>175234502
>Free Market is a leftist position

The free market isn't a left or right policy, in a FREE MARKET democracy, one which i assume we both live under, the left wants to "protect" the economy via protectionism and the right wants to eliminate any goverment actions and let the free market run its course.

>anything conservative or authoritarian is on the right

Authoritarian governments aren't inherently left or right as well, an authoritarian government wants to reduce freedom and rights replace it with total control of the people think nazi germany (centrist authoritarianism) the soviet union (leftist authoritarianism) and pinochet's chile (rightist authoritarianism)

>ironically further to the right because they tend to favor a more centralized national government and regulated economy

Once again a centralized nation with a regulated government isn't rightwing but leftwing. A right wing goverment wouldn't want to increase the size of goverment (america is a special example were both wanted to expand goverment) but decrease it.
>>
>>175235109
>Liberalism is older than the left-right dichotomy,
It's really not considering what we consider modern liberalism is from the early to mid 18th century and the left-right dichotomy is from the French Revolution.

>The so-called conservatives in America are really just less-progressive liberals than the liberals who make up the Democratic party. Their values are still fundamentally liberal.

That's basically what I said though, both parties are liberal, just to differing degrees on different topics, and yes the Democrats are more socially progressive, but they also tend to favor, even if they don't usually espouse that favor, more centralized government and controlled economy, which on the traditional political scale would put them slight to the right in that area compared to the Republicans.
>>
>>175235237
I do have the sperm cells, how to use them effectively?
>>
>>175235402
>The free market isn't a left or right policy
It is, free markets are a liberal ideal, ergo they are on the left side of the political spectrum.

>Authoritarian governments aren't inherently left or right as well
Except it is, the whole left-right dichotomy specifically exist to differentiate between those who want a more authoritarian government from those who want a liberal government.

>Once again a centralized nation with a regulated government isn't rightwing but leftwing

You really have no idea where the left-right political dichotomy comes from do you?
>>
>>175235275

Might make a materialist FE sperg out
>>
>>175235784
>free markets are a liberal ideal
modern day politics aren't the same as they were hundreds of years ago, for instance a classical liberal ie the ideals of the first french republic, today would be on the right end of the spectrum today. But still the free market isn't a leftwing idea, the chinese empire supported free trade for example.

>the whole left-right dichotomy specifically exist to differentiate between those who want a more authoritarian government from those who want a liberal government.
Except it isn't, you can be economically on the right and socially on the left but be a moralist who wants religion in politics.

>You really have no idea where the left-right political dichotomy comes from do you
And you do?
>muh leftwing free market needs to be regulated but that isn't leftwing my guys

Theres a difference between a republic with voting and a monarchy with a planned economy
and it isn't because one is more left wing or right wing, its because theres a difference between social and economic policy.
>>
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FUCKING STARFISH HAVE AWOKEN
>>
>>175202306
>no artillery
>no shield capacitors
Trash
>>
>>175236867
do you have ISB mod? go blow up their worlds when their big scary fleets are away and see how they feel about it. you could probably sneak a sun crusher in their home system and make them weep
>>
>>175236687
>And you do?
Specifically, it's from when the Legislative Assembly met in 1791 to try and govern Revolutionary France. Monarchist and Religious Conservatives sat on the right side of the Assembly, moderates who typically favored a Constitutional Monarchy sat in the center, Republicans and liberals sat on the left. Hence Right= Authoritarianism, Monarchism, and Conservatism, and Left = Republicanism, Democracy and Liberalism

Left and Right in modern political parlance has basically no meaning and changes where ever you happen to be, so I prefer to stick to the original more rigid definition.
>>
>winning war at 51%
>response to my peace offer: "HAHAHA don't make me laugh, you are losing this war"
paradox still hasn't fixed this
>>
>>175237076
>ISB mod
Negative, but I will be wrecking their worlds if they decide to declare war on me
>>
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>>175237438
>>
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Chaos wizards rise.
>>
>>175237938
Zargothrax as a crisis when?
>>
>>175237261
>Monarchist and Religious Conservatives sat on the right side of the Assembly
Again, authoritarian ideas aren't left or right wing. What would a king with a massive welfare state and early retirement age along with excellent worker rights, that priorities the worker over the capitalist be?.

>Republicans and liberals sat on the left
Only socially were they similar and at the time debating if a monarchy was compatible with free rights was the most important issue, big government and protectionism is an inherent left wing economic policy, whilst small government and the government letting individual capitalist compete among themselves is right wing

>Left and Right in modern political parlance has basically no meaning
Ideas change as conditions change like words evolve, Right - Left has two fronts today, economic policy ie neutered economy vs the randomness of the freemarket, and social policy ie doing what evey you with as long as you don't infring on others rights and enslaved by the king

>and changes where ever you happen to be
Left and Right in modern political is still very much understood, no matter where you are, a swede knows his goverment is leftwing and an amercan knows the swedish goverment is left wing.
>>
Is Philosopher King worth taking?

What about Imperial Cult?
>>
>>175238028
I was thinking about it as an event chain...
>Find sealed pod of some creature on a barren world
>Zargothrax awakens as a special unit like Avatar
>You can help him or fight him
>He needs to gather power, so if you're helping him, he'll start demanding energy credits, and if you're not, he'll fly around and soak up power from suns
>If you're helping him, you get a chain to get the Crystal Key
>If you're fighting him, you get a chain to obtain allies
>A random inhabited world has the portal, and Zargothrax must perform a special project there to open the gate
>If you're helping him, you have to defend the system from a faction that spawns to take him down
>If you're fighting him you have take him down

If you don't get there in time to take him down and you have one of those Allies, you can sacrifice them to turn the system into barren worlds only, but stopping Korviliath. If you don't stop him or sacrifice the immortal hero, a more powerful (and maybe mobile?) Abyssal Horror will spawn and will start terrorizing the galaxy like the End of the Cycle. If you do stop him in time, you get reputation bonuses with xenos for saving the galaxy and probably a bunch of unity and/or influence, and keep the heroes.
>>
>>175239116
I'm currently playing my first game of Stellaris and I'm using imperial cult.

Don't know if it's actually good but I like it
>>
>>175220476

Buck Rogers says hello, Anon.
>>
Is the League of Non-Aligned Powers a fun route to take?
>>
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I fell for the tall meme again, what planet should I try to colonize again?
>>
>>175210895
Early game isnt exactly void of things to do because youre trying to get a leg up on your neighbours and out expand them asap. Early game has the fewest problems and the most content.
Its end game that fucking drags
>>
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>>175239989
You fell for the manlet meme again, cabbage
>>
Does royalty gain levels? It doesn't seem they gain experience at all.
>>
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>first faction
>>
Any good mods for more flags?
>>
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>Start new game.
>Send survey ship to check out the other planets in my initial borders.
>Find this.
Looks like i'm going to be rushing robots.
>>
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>tfw to intelegent to build droids

Is there anything that could go wrong?
>>
>>175210751

Mercenary enclave mod does that
>>
>>175240702
Droids are harmless. It's Synths that you don't build.
>>
>>175214860
>>175216941

what fucking speech impediment is he talking about ? i'm watching the post scarcity video
>>
>try more AI personalities mod
>all these friendly wonderful fellas
>they're all getting stomped and absorbed by the three advanced start AIs: smug slave seller, fanatical purifiers but even more meme, and military isolationists but badly written
>too weak to do anything
>tfw will never bring them back after they were absorbed
>>
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>>175241184
>Droids are harmless
Correct organic, we droids are harmless. We only seek gainful employment within your societies.
>>
>>175241314

We should be able to revive empires that have been assimilated into others via cede planet or integrate

I'm tired of Sol getting raped by space turtles and disappearing into slaves
>>
>>175241308
He sounds like Elmer Fudd; where he pronounces non-starting "r's" as a "w". It's not an accent.

https://en.wikipedia.org/wiki/Rhotacism_%28speech_impediment%29
>>
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>tfw two entelgent to not cuck my neighbours out of this energy gold mine
>>
>>175241617

I see , didn't notice it as first
I blame it on not having English as first language
>>
>>175241490
That's supposedly what liberate is for but for some stupid reason they become just a carbon copy of your empire rather than what they were before or something that would compliment your empire.
>>
>>175239116
Philosopher king is handy for unity
Imperial cult makes it easier to spam edicts when ya need to do it's nice I think.
Also it's needed to trump philosopher king and keep your government religious themed.

>>175239932
Depending on how well you're doing it's easier to stay independent.

>>175240265
Good living standards increases egalitarian attraction.
>>
>>175241808

I have noticed the create Vassal option but never used it , does it create a mini empire with the same ethos or bases the empire on the ethos of the pops of that species ?
>>
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Should I aim to complete the expansion tree now?
>>
I'm about to mod the shit out of my game. Any suggestions? For basically anything, races, flags, planets, events, ships, mechanics, whatever.
>>
>>175241957
It creates an empire with random ethics.
Be sure to save before you do it because the game gave me a fucking fanatical purifier empire as a vassal.
>>
>>175242182
get ISB (Improved Space Battles) if you want an endgame extension
>>
>>175241808
that might make sense after all theyve been slaves for 300 years and lost all ties to their heritage.
kind of like african americans
>>
Will using Sentient Combat Simulations end up with Ships revolting against me?
>>
>>175242717
Sadly, No.
>>
>>175242717
Nope
>>
Does Selected Lineages work retroactively? I'm asking because my Prime Minister won't stop getting elected
>>
>>175243780
Yes.
>>
Are there Stellaris mods for better humans (white)
>>
>>175240702

So long no other power does it.
>>
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>>175240702

What if we are the Synth?
>>
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Should I plop down an outpost here? Seems sure valuable

>>175244104
Not my problem, as long as someone else hosts the killer robots, I'm safe.
>>
>>175244208

If he triggers the synth crisis, you are fucked either way.
>>
If I liberated a few of an empire's systems in a previous war, will I add to that new liberated empire or create a new empire entirely if I liberate more planets in a different war?
>>
>>175244284
Isn't it one of the weaker crises anyway?
>>
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>>175244284

Does it ever happens. There are so many ways to prevent a Synth crisis. Honestly, I would rather remove them as a crisis in general and make it work more like a War in Heaven think were the pro-synth, likely materialist, Empires fight against the rest of the galaxy.
>>
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Should I aim for more space habitats or colonise more planets?
>>
>>175244578
Depends. What years is is?
>>
>>175244846

2300. Does it make a difference? I'm a multi-species cybernetic empire.
>>
>>175245019
Usually, by 2300, you can still find some planets. So keep going.
>>
>>175244483

Like Robotic Communist Revolution?
>>
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>>175245190
You're getting reassembled in a washing machine either way robot scum.
>>
>>175245284
>reassembled in a washing machine
Stop reading Qu books, it's giving you bad ideas.
>>
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>walking trees built tree houses in walking trees so they can walk with the walking trees
>>
Please, is there a white male only leader mod for Stellaris.
>>
Voidborne or Mind over Matter as my third pick?

My unity is slow as fuck so im trying to make it count
>>
>>175245838

Mind over Matter sucks. If you pick it first, is to rush towards Trascendence.
>>
>>175196391
based
>>
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>whenever AI tried to go after the Unbidden Portal I would declare war and fuck their shit up
>This doomstack
Shit's getting intense.
>>
>>175245838
>>175245983
Mind over matter is decent if your admiral gets the trait, evasion for the entire fleet
>>
>>175198089
No, threading is trivial provided you design the program for threading from the start. Unfortunately, Paradox didn't, so if they want to thread they need to redesign the entire engine to take advantage of threading.
>>
What's the point of migration treaties? Are you in advantage, if you have less people than them?
>>
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>tfw my mining station kills an enemy science ship
>>
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>>175246323
>tfw enemy science ships keep jumping into a trapped system with defense stations because they fell for the hyperlane meme
>>
>>175246321

Double growth on planets with appropriate habitability

I.e im ocean pref but on my continental planets i get two pops growing at once, effectively double the growth
>>
>>175246196
Congratulations on committing suicide to get one up on your rival.
>>
>>175246520
I can take them on no problem.
>>
>>175246196

>That many 100k fleets and resources.

Do you blob half of the galaxy? I never bother with conquering the galaxy. Most of the time I'm happy enough to be the galactic hegemony.
>>
>>175247039
Look at the year.
>>
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>Fart People colonized next to my home planet

If these people are a reference to those F. Purifiers in Rick and Morty, I will shit down Wiz's chimney.
>>
>>175247865
Spiderman please.

Monopolizing the OP isn't enough?
>>
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>>175247865
>Can't put a research station due to my spaceport

I will shit down Wiz's chimney
>>
>>175246267
Good thing they designed HOI4 for threading ))))))))))))))))))))))))))))))))))))))
>>
>>175247941
I'm not Spiderman, I'm the stupid lettuce poster.
>>
>>175247943
Spiderman NO
>>
>>175247943
It's because you have a mining station, take it down then it'll let you.
t. Fart Aliens sympathizer
>>
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>>175248040
The chimney shitting thing came to my mind from those UK tabloids

>>175248107
>tfw to stupid
>>
>>175247865
The what now from Rick and Morty?
I vaguely remember some gas being in one episode but I don't think it's a reference to that.
>>
>>175248230
Morty gets conned by fart people to help them destroy all life in one of the early Season 2 episodes, I swear to god if the same is happening
>>
>>175248315
Nah, they ain't like that.
They'll just annoy you to do errands for them and subscribe you to their blog.
>>
>>175218429
No, because you can have Militarist Isolationists, which is the exact opposite of imperialism.
>>
>>175248582

Militant Isolationists are pacifist xenophobes. Even so, they tend spent a lot of resources on the military to protect their own lawn.
>>
>>175217552
Because the UN cucked humanity out of our destiny with the declaration that space is our heritage and thus can't be exploited by any one nation over another.
>>
>>175248751
No, they're not, because they could still fight wars of aggression to ensure their isolation.

Pacifists would only fight defensive wars or wars to protect other people.
>>
>>175209103
>5 traits
>sedentary
whats wrong with this?
>>
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>>175248887

No, it's because Wild West space conquest and commercialisation is impossible until we get something cheaper than rockets, like space elevators.
>>
>>175248887
>Our destiny
>In the hands of one nation or corporation

Declaring space our common heritage is one of the things the UN did right.
>>
>>175249056
>Wild West space conquest
>technology is the only thing keeping you alive
>if you don't obey the guy with the air controls you die
Whose words are these words?
>>
>>175249056
You mean more efficient, the reason we use rockets is because they're far cheaper and technologically simple than getting a Space Elevator up and running.
>>
>>175249057
It's really not, it's completely killed competition and removed any reason for any nation to seriously invest in long term exploration and colonisation of space.

If you can't commercially exploit space why bother?

And no, it actually guarantees that if we eventually get there, it will be under one fucking government, the UN, you fucking idiotic commie
>>
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>>175249204

>The reason we use rockets is because they're far cheaper and technologically simple than getting a Space Elevator up and running.

No, it's because we don't have the tech to do it yet. We need longer nanotubes than we can produce now.
>>
>>175249313
>tfw investing in graphene to corner the market on graphene condoms
>>
>>175249056
No, it's because the UN prohibits anyone from claiming bits of space.
>>
>>175248990
>No, they're not, because they could still fight wars of aggression to ensure their isolation.
That's not how isolationism works you fucking idiot.
>>
>>175249283
>implying a singleton state is a bad thing
The UN is a fucking joke, but so is a multiple nation humanity.
>>
>>175249383
If they feel their isolationism is threatened, yes it is.

It means they don't go off on foreign adventures on the other side of the world but they will declare war on anything that they feel threatens their local neighbourhood to preserve their isolation.
>>
>>175249283
Because I didn't have enough reasons to hate the UN.
>>
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>Get psionic ascension event for giving one of my slave species the psionic trait
>Cool, extra output for me
>Suddenly all of my primary species is enslaved and those dudes are free and running my empire
AAAAAAAAAAAAAAAAAAAH
>>
>>175249283
>Commie
>>
>>175249482
Explain this to me.
Does your primary species lose their powers or something.
I've seen a few people complain about this but no-one ever provides the details.
>>
>>175249474
And likewise you could have Pacifist Imperialists, who spread via cultural and economic imperialism

Militarism is not analogous with Imperialism and Pacifism is not analogous with the opposite, they're distinct philosophies.
>>
>>175249595
No, they have the trait still
It's just that my primary species changed, so they all turned into slaves since I'm xenophobe
>>
What will happen if they discovered my infiltration agents?

What will happen to us if we discovered "them"?
>>
>>175249474
No, it's not.

The USA keeping Europe out of South America was not isolationism, and neither is your example.

Premptively declaring war on something because it goes against your nation's interests (even if they are "isolation" in this instance) is the textbook definition of interventionism. They are mutually exclusive and diametrically opposed.
>>
>>175249702
David Icke, leave
>>
>>175249595
Shitty paradox coding, the ascension perk makes sure your species wiTh psionic is still founder species, but they just copy pasted for when one of your xenos transcend, it still checks and seTs as founder
>>
>>175246196
unbidden are surprisingly easy their ships melt like butter
>>
>>175249928
>he doesn't cook with oil
>>
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>>175249702

Time. Nothing more. Actually, you are doing them a favour by messing with them.

Nuclear and Space civilisations have a tendency to blow themselves up. 50% of the species nuke themselves into oblivion. Indoctrination and aggressive probing increases the chances of nuclear war.

The only way to ensure their survival is Enlightenment or Infiltration. Infiltration has a small chance of screwing things up, but you can fix it with a lone science ship.
>>
>>175250034

+The chance of nuclear war drops to 0% if you do any of the two, barring events.
>>
>>175250032
i'm not gonna cook an egg in oil dude

you will have to pry that butter out of my warm greasy hands
>>
>>175250221
You cook eggs in water.
>>
I am fond of eggs.
>>
I am not fond of eggs.
>>
boiled or sunnyside up?
>>
I am the badass of spermshake
>>
>>175250515
Boiled.
>>
>>175205458
Lasers are the strongest later on and the inverse for kinetic
>>
>>175250515
Over medium with salt and pepper, on hash.
>>
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finally.
now lets beat this thing
>>
Are disruptors worth it now, or are they still terrible due the way the combat AI aims its weapons?
>>
>>175250658

Yo bastard.

You better finish the game before 50 years passes.
>>
>>175250790
nope im gonna see what happens
>>
>>175250658
Absolute madman
>>
>>175230598
The guy cited "sparkly basket of gems and centaur huts" as a reason.
I think he's saying it's simple.
>>
>>175250515
Scrambled
>>
>>175250832

YOU DOOMED US ALL!
>>
>>175250658

Spiritualist Fallen Empire should punish Psionic Empires. Discuss.
>>
>>175250915
im gonna try to survive it
>>
>>175250880
Well yeah, heroes 2 had a more artistic illustrative artstyle that stayed close to the original game. It sounds like he just doesn't like it because it's not gritty enough. Heroes 2 was also more difficult than heroes 3, that might be a reason he doesn't want to admit.
>>
>>175250979

Personally, I think Spiritualists should punish Materialists for pursuing robotics, cybernetics etc, while Materalists should punish Spiritualist for dealing with Daemons. It makes more sense if they are the survivors of the opposite crisis.
>>
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>>175250979
>should try
>>
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>game doesn't notify you at all when the shroud cooldown is over
>>
>>175250979
>>175251081
I gotta agree with this guy, it would make more sense for the opposite ethos to warn you/intervene.

Materialists because they've seen Spiritualist Empires do this dumb shit before, and vice versa.
>>
Spiritualists should be able to pledge themselves to a deity to get unique bonuses. Then when they enter the shroud they get to banter with their deity and get a special power.
>>
>>175251081
>>175251463
Actually I think it makes sense for them to punish the dangerous extremes of their own ideology.
Them being the survivors of a crisis of their own making justifies why they'd be autistic about it.
>>
Is there any point other than arr pee to being Imperial authority?
What about authoritarian without xenophobe?
>>
>>175251787
Imperial allows imperial cult for cheap edicts.
Other than that dictatorships are terrible.

Authoritarian is fine without xenophobe if you go for maximum food and minerals and tailor your race to be good miners.
>>
Does defeating a guardian cause FE's to awaken?
>>
>>175251671
Spiritualist FE's might still be in contact with the Shroud, or might not be opposed to contact with the shroud. Its entirely possible that they simply learned and/or developed the psionic strength/experience to maintain safe contact with it, able to spot the obvious traps lurking in it, etc.

They should get pissed if someone makes a certain Covenant though, I agree.

(And I really hope someone creates a bunch of new Shroud events, it has so much potential)
>>
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>shroud kicks me out after an event fails
>game crashes
>>
>>175252754
That's actually quite epic.

Keep us updated. Does the game bugs when you restart it? Do you have "YOU SHOULD NOT BE HERE" messages?
>>
>>175252754
the banner saga sucks and so do you
>>
>>175252926
Fuck you
>>
>>175252754
shroud is another jewish trick. dont fall for it
>>
>>175251539
Harvest festivals honouring the Instrument of Desire when?
Soldiers praying to The Eater of Worlds before going into battle when?
Wishing the Composer of Strand's blessings as a way of wishing you good health when?
Students desperately holding onto symbols of The Whispers in the Void during stressful tests when?
>>
>>175204268
This. It's basically impossible to know what the traits of a human species should be, seeing as it's entirely relative to the average sentient species and we haven't met any yet.
>>
>tfw on an Isaac spree because of you fuckers
>tfw realizing how utterly plebeian Stellaris is because of it
Wew

https://www.youtube.com/watch?v=thdC-HlRHWg
>>
>>175204268
>>175253593

Nomadic fits because were are one of the top species with higher stamina and heat management. A classical way of hunting is to simply pursue an animal for days until it gets exhausted or overheats.
>>
>>175253749
Isaac for president.
Let's construct a dyson swarm by 2040.
>>
>>175252754
that reminds me of me playing an RTS with my brother
>I summon a balrog
>lots of particle effects
>the particles crash my bro shitty computer
>balrog so powerful it rekt his machine
>>
>>175253749
Isaac is based
>>
>>175253749

Well, at least is the first one that allows you to build Dyson Megastructures. It's a small step.
>>
Why are robots so late into the game, and by late I mean research them? You'd think that most species should have them before the year 2200 (starting date).
>>
So does anyone know any good ship style mods? All I've been able to find is the logh one.
>>
>>175254192
you could build dyson spheres in space empires v, maybe in other iterations too, but im sure you could in SE V
>>
>>175254331
robots are harder to build than space planes
>>
>>175254529
Most everything is like that.
Half the kinetic tree we already know how to do and will potentially put railguns on ships in the near future.
>>
>>175254331
you can if you take mechanist
>>
>>175254623
>>175254331
Moooooot
>>
>>175254703
who?
>>
>>175254331
The robotic techs are actually fairly easy to get if you know what the requirements are
You just need powered exoskeletons, self-aware logic, and the upgrades for the capital buildings
>>
>>175211896
They werent.
Most of the features are copy pasted from other 4x but failed to be implemented meaningfully
>>
I picked up Stellaris just before last weekend, played my first game and got a Federation victory.
Now what's a fun government style for my next go?
>>
>>175255148
hivemind
>>
>>175212008
>have to upgrade each tile manually up to 6 times
>not tedious
Paradox pls
>>
>>175255230
> Manually
Laughing_)Sector_governors.webm
>>
>>175253749
>needing to watch those vids to realisr how pleb stellaris is
You just need 1/3 of a playthrough
>>
>>175255230
You can shift-click to queue all upgrades, so you shouldn't be manually upgrading 6 times.
>>
>>175255307
>sectors
>doing anything except building farms
>>
>>175255032

Yes, but my question is: Why do you need to research them at all?
>>
>>175255395
You do early game when you dont have loads e minerals
Also
>shift queueing when higher lvl buildings need upgraded capitals
>>
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>>175255395
>You can shift-click to queue all upgrades
WHAT THE FUCK
>>
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>playing as Psionics
>conquer Awakened Materialist Ascendancy because they attacked me first
>start kicking them out of my newly conquered ring worlds
>suddenly get an event saying they've unlocked rudimentary psionics under our influence
>decide to let them stay and unlock their full Psionic potential
>the game changes my main race to the FE's race and my own main race are now permanently second class citizens
Fantastic job as always Paradox.
>>
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>>175254670

In my opinion, mechanists should start with droids, while everyone else has robots already.
>>
>>175255423
they probably start out with robot arms like we have now, you can even see one in the background of the engineering scientist

what they research is highly autonomous robot worker that can walk and perform most labor
>>
>>175255519
lmao
>allowing xenos to stay
>>
Should you fight the worm?
>>
>>175255891
Worm is cool, you get bonuses
>>
>>175255891
Worm is love.

Worm is life.
>>
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>>175215864
Yes, it's retarded.

>you must be egalitarian to have good living conditions
>authoritarians never allowed social welfare

This is what paradox actually believe.
>>
>>175255796
Yeah, I was kicking them out because they were fedora tippers, but thought about letting them stay since they finally saw the light. The xenos are my main race now for some reason, while all the leaders and faction heads including my Chosen One emperor are all still my own race. The basic citizenship for all others got downgraded.

How does Paradox manage to fuck up this much? I've heard about people having trouble with their main race staying the same after Machine / Biological Ascension thus angering xenophobes since they see them as "new race", whereas in my case another race inside my empire unlocking Psionics somehow turns them into my main race.
>>
>>175255519
>>
>>175255891
Final event is bugged though
>>
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>>175255395
youre fucking with me...
>>
>>175255519
That explains what must've happened to me. Annoyed me so much that I just abandoned that save.
>>
>>175256148
Its bugged obviously.
Reload and dont let them ascend this time
>>175256056
You can get social welfare though, you just do the utopia thingy which i guess is a reference to total ancap free market or something
>>
whats the point of chemical bliss?

only thing I can think is paying races to genocide them without them getting mad
>>
>>175256475
Instant unrest removal for new species conquered through cede planet.
>>
>>175256475
*spaying
>>
>>175256475
*spraying
>>
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>These fucking plebs gifting their divine powers to species who did nothing to earn them
You got what you deserved.
>>
>>175256534
>conquer xenos
>process them into food
>they get super mad
>unrest is like 2000/100
>"lol, who cares"

its ridiculously broken, I have conquered populations larger than my own and turned them into food
with that much unrest I shouldnt have the manpower to even herd them into the slaughterhouse
>>
>>175256056
> Rome
> Authoritarian
When will this meme die
>>
>>175255395
WHAT
FUCKING WHAT
FUCK
>>
>>175256757
Psionic ascendancy is generally pretty shit though.
>>
>>175256821
>empire-era rome
>not militaristic authoritarian
>>
>>175256821
>rome
>not authoritarian
You must be a respublica fag
>>
>>175256890
More like fanatic militarist/spiritualist

Roman citizens had inalienable rights
>>
>>175256859
end of the cycle isnt
>>
>>175256859
Psionics is fantastic in my opinion but that's besides the point.
>>
>>175256989
They were a slave society and were ruled by a dictator, you pleb.

>>175256463
>You can get social welfare though
Yes but doing so increases desire for egalitarianism.
>>
>>175256989
Only citizens tho.
Its authoritarian for dat slaves and castes.
Militarist definitely they conquered the entire mediterranean and possibly spiritualist
>>
Just checking to be sure, but since Egalitarian Xenophobe combo is retarded (can give both xeno residence or purge any way you want, but can't enslave), I assume Authoritarian Xenophile is as well? Meaning you can only go full Sweden and enslave / class system your own species while only being able to give full citizenship to all xenos?
>>
>>175257098
>a 2% chance on a 1600 day timer that practically loses you the game
Yea its shit
>>
>>175257350
> End of cycle
> Loses game
The only thing bullshit about the end of cycle is the 10 years of forced peace meme
>>
>>175257157
Its got some flavour i guess, but mechanics wise a bit poor. Also bugged
>>
>>175257278
thats hillarious as fuck, might try it
>>
>>175257456
You have 50 years to win the game when you trigger it.
Which if you can win in that time you would win anyway
>>
>>175257278
>Authoritarian Xenophile

/vg/ League anon please add this
>>
Forward settle:
>>175257528
>>
>>175253750
Isn't there evidence that persistence hunting was a major factor in the development of our intelligence (remembering locations, tracking etc.)?

If that is the case, it might be that a lot of the sentient life out there would be persistence hunters too. In that case, nomadic wouldn't really be appropriate for us because we're no more nomadic than anyone else; a species really deserving of nomadic might be one which takes the nomadic aspects of humanity to its extremes. It's really difficult to make objective statements about what distinguishes humans from other sentients without knowing any other sentients.
>>
>>175257226
>he thinks Caesar's legion in NV is an accurate representation of Imperial Rome
>>
File: 20170428165619_1.jpg (447KB, 1920x1080px) Image search: [Google]
20170428165619_1.jpg
447KB, 1920x1080px
Prethoryn on The Long Dark difficulty is kinda bullshit

>PDS doesn't mitigate their damage
>despite having attacks that appear to be slow-moving projectiles, they still apply instantly
>armor does nothing, capital ships instantly vaporize once they've chewed through the filler
>shields to equally little
>can't even kill them

h e l p i made a mistake
Thread posts: 753
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