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/civ4xg/ - Strategy/4X General

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Thread replies: 780
Thread images: 157

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This thread is for all strategy games that do not have their own thread, focusing on 4X (eXplore, eXpand, eXploit, eXterminate).
tags: /cbg/ /rtsg/ /wgg/


>Stellaris Resources
- Mod archive https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg
- Mod recommendations http://pastebin.com/qsTFCyvh (embed)

>Endless Legend Resources
Manual http://cdn.akamai.steamstatic.com/steam/apps/289130/manuals/User'sManual.pdf?t=1413562467
Wiki 1 http://endless-legend.wikia.com/wiki/Endless_Legend_Wiki
Wiki 2 http://endlesslegendwiki.com/Endless_Legend_Wiki

>Civilization Resources
- Fix for Civ IV BTS XML errors: https://www.dropbox.com/sh/ljdms8ygix2btcs/AACC_IGIy7zAkomwA6S4DJp3a?dl=0
- Civilization Analyst (Civ VI, Civ V, BE) http://well-of-souls.com/civ/index.html
- CivFanatics Database and Forums http://www.civfanatics.com/
- Wiki of all Civ games http://civilization.wikia.com/wiki/Civilization_Games_Wiki
- Browser Civ game, similar to civ2 https://play.freeciv.org
- /civ4xg/ steam group http://steamcommunity.com/groups/civ4xg

>Civilization VI
https://hydra-media.cursecdn.com/civ6.gamepedia.com/2/29/District_Cheat_Sheet.png?version=07510f0f43d7188e00e7046c90360dba (embed)

>Civilization V
- CIVILOPEDIA Online (Civ V) http://www.dndjunkie.com/civilopedia/
- Civ V drafter http://georgeskleres.com/civ5/
- Civ V Giant Multiplayer Robot - http://www.multiplayerrobot.com

>Civilization modding
- Wiki for Civ modding http://modiki.civfanatics.com/index.php/Main_Page
- Civ V mod workshop http://steamcommunity.com/workshop/browse?appid=8930
- Civ V mods http://forums.civfanatics.com/forumdisplay.php?f=393
- More mods http://pastebin.com/5ANRmRur (embed)
>Alpha Centauri (SMAC & SMAX) resources
- Essential improvements http://pcgamingwiki.com/wiki/Sid_Meier's_Alpha_Centauri#Essential_improvements
- Official short stories https://www.mediafire.com/folder/cn11q7nqa00te/Alpha_Centauri

Previous thread: >>174240997
>>
Can we just gas all the spider and ant fuckers?
>>
Where can I see the ethics each faction in Stellaris has?
>>
What is the OP spider from? Why do some people get so upset about it?
>>
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REMOVE BUG
>>
homeworld best 4x
>>
>>174279298
bug did nothing wrong
>>
>>174279256

Contacts tab , near the situation log
>>
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>>174279289
Because SOME PEOPLE still believe that bugs and arachnids want to take over planets controlled by the federation, and are using the Buenos Aire attentat to justify their aggressive agenda.

It goes without saying that spiders have nothing to do with the Buenos Aire bombardement.

#SpidersLivesMatter
>>
>>174279421
That's for the aliens in the galaxy, I mean factions in my empire.
>>
>>174279443
What mango is the image from
>>
>>174279289
It's 4chins. Regardless of what it is, anything will make someone massively butthurt.
>>
>>174279515
If you hover over the embrace button it'll tell you.
>>
1st for ants
>>
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>>174279562
It's "Kumo Desu ga, Nani ka?"

A web novel that got adapted in a manga. It's intended to be another deconstruction of the "NEET gamer find himself reincarnated in a RPG world and make everyone his bitch" fad. The writing is decent, the translations are pretty shitty, and the manga makes the spider way too cute as opposed to the disgusting monster she is in the novel.

She also like coming out of the screen to attack you.
>>
real combat in stellaris when
>>
>>174279219
Yes, and your entire argument is "There must be something we don't know"

My argument is: "What do we do if there isn't?"

>>174279457
>Not him, but fuck this line of thought. Thinking that "Our doom is inevitable" is in any way a possibility for the purposes of decision making should not even be considered.
So you're going to live forever?

>Any conclusion which presupposes failure as an inevitable result is, shockingly enough, doomed to fail.
So you're going to live forever?
>>
>>174279680
Is the novel in english?
>>
>>174279614
Yes thank you, what a weird place to put them in
>>
>>174279735
An animal fights and struggles until it dies, instead of giving up to lie down dead.
>>
>>174279756
It has several translations of varied quality. I think the best one is blastron01's on tumblr, but it's also the slowest one. Otherwise, there's novelplanet.

But keep in mind that it was a webnovel to begin with, so there's no official translation. I heard it's turning into a light novel, so we might get one.
>>
>>174279735
For fucks sake my original point was that claiming oil is the only thing worth investing in is retarded. Your point is that because theres a chance other things may not be as good we should just regress to a pre-industrial society that would be impossible without some form of severe population reduction.

>reply to other guy
Thats not a response to what he said, you're saying that because some things may not be in reach we should just give in.

Even your example is flawed with the amount of money that goes into medical and life extension research.
>>
>>174279934
But will you die eventually, yes or no?

I know you'll avoid it, because it fucks your entire point.

There are problems in this universe for which there are no solutions. Accepting that is the first step in growing up as a human being.

Now, will you die eventually?
>>
>>174279735
>So you're going to live forever?
Don't be a cheeky little cunt, fag. "Our" is explicitly referring to human civilization as a whole.

Additionally, I never stipulated that "success" needed to be likely, only possible. Even today, it's """possible""" that indefinite life extension will become for humans to avoid natural death. That's one conclusion in which success is a possibility, but not necessarily likely.

On a final point, you're also making the assumption that individual death is, in fact, failure. I would argue that it is not necessarily so, but the exact definition of a person's success as a human varies from person to person.
>>
>>174279941
Thanks anon.
>>
>tfw we're still /Renewable Energy General/
>>
>>174280095
>becoming a nihilist is part of growing up
Are you 12?
>>
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>>174280095
I'm the guy you responded to from the last thread, this is my post >>174280123
The anon you responded to is someone else entirely.
>>
>>174279735
>My argument is: "What do we do if there isn't?"
your argument a shit tbqh
>>
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>>174280128
No problem. And remember : spiders are friendly! Give them a hug!
>>
>>174280095
Your issue is that you think that it's up to you what problems are the ones that cannot be overcome, and so you think you have the wisdom to declare when others should lie down and die.
>>
>>174280078
>For fucks sake my original point was that claiming oil is the only thing worth investing in is retarded. Your point is that because theres a chance other things may not be as good we should just regress to a pre-industrial society that would be impossible without some form of severe population reduction.
I am assuming oil will run out while we are still searching for the perfect solution and nuclear war will fuck us over much harder than a willing regression to agrarian societies.

>Thats not a response to what he said, you're saying that because some things may not be in reach we should just give in.
So you don't live life like you could die, because an afterlife might exist, or because immortality drugs might be invented?

>Even your example is flawed with the amount of money that goes into medical and life extension research.
Oh god. You're like an animal, you don't even have the capacity to realize your own mortality.
>>
>these two retards
jesus fucking christ
>>
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>>174279735
>we might fail
>so we shouldn't try
>>
>>174279735
>My argument is: "What do we do if there isn't?"
Then we're fucked and failure is assured.
That's an unproductive and useless position to hold, and thus, we must hold true to the idea that "there's something we don't know."

Failure is only assured once you give up, and acknowledging that there is no possibility of success is the surest form of giving up.
>>
>>174280404
>So you don't live life like you could die, because an afterlife might exist, or because immortality drugs might be invented?
Nice misrepresentation, nigger.
Of course we all live death like we could all die; death is an omnipresent foil to life, and it is always present in some shape or form. The point is that there is the possibility, no matter how minute, of life.
>>
not the anon you are talking but you look like these 16yo who suddenly become nihilist without even reading nietzsche, shit, dont be so obsequed with death and mortality, the point of nihilism is not that nothing has value, but that everything has value.
>>
>>174280191
Accepting death =/= denying meaning.

>>174280123
No, you made a blanket statement that anyone talking about doom or certainty is mistaken. If that is the case, you cannot believe you will ever die, because that is doom, that is fate, that is destined and certain to happen.

>>174280402
All i'm saying is we should prepare for the worst. The attitude you're invoking reminds me of trailer trash that wastes every penny they earn but plays the lottery.
>>
>>174280404
>Oh god. You're like an animal, you don't even have the capacity to realize your own mortality.
Thats a bit of a stretch, thinking theres a chance indefinite life extension will be achieved is the same as thinking I'm immortal?

>So you don't live life like you could die
Another massive stretch, saying some things might not be impossible so we shouldn't give in isn't the same as saying we should presume we're immortal.

>willing regression to agrarian societies
A willing regression is not possible, how fucking autistic do you have to be to think the majority of humanity will peacefully die off so we can achieve a pre-industrial society.
>>
>>174280404
half of these are just random points attached to replies
>>
>>174280490
>Then we're fucked and failure is assured.
No, we can adjust our expectations and simply use less. If we don't do it willingly then nuclear war from resource shortage will do it regardless.

>>174280681
We have a far better chance of life if we reduce now, rather than waiting for nuclear war to do it for us.

>>174280687
Anyone who says that Nietzsche was a nihilist has never read Nietzsche.
>>
>one autismo arguing with the entire thread
This is actually impressive
>>
>>174280695
>No, you made a blanket statement that anyone talking about doom or certainty is mistaken. If that is the case, you cannot believe you will ever die, because that is doom, that is fate, that is destined and certain to happen.
Don't tell me what I said; I said what I said, not what you said I said.

I said that any conclusion which presupposes failure as a 100% certainty is a useless conclusion that serves no useful purpose, and must be discarded in favor of, or refined to become, a conclusion which allows for some possibility to success.

Death is VERY likely to happen. It is nearly assured, by my current knowledge. Whether it be age, cancer, or some coked up nigger in the city, I'm probably going to die some time within the next century. But, there is the possibility that I wont. That is the point that I am trying to make.

And, again, this is also hitching on the assertion that death of an individual is necessarily a failure of that individual.

>All i'm saying is we should prepare for the worst.
If the worst is certain doom, then there's no use preparing for it! That's the point!
>>
>mfw I hid ONE post
>suddenly half the thread disappeared
Wait, what the fuck just happened?
>>
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i just wanted to speak about space based games
>>
>>174280780
>Thats a bit of a stretch, thinking theres a chance indefinite life extension will be achieved is the same as thinking I'm immortal?
It certainly gives you a lot in common with the devoutly religious.

>Another massive stretch, saying some things might not be impossible so we shouldn't give in isn't the same as saying we should presume we're immortal.
So even though there's a chance we could save everything with renewables, we should still reduce now just in case?

>A willing regression is not possible, how fucking autistic do you have to be to think the majority of humanity will peacefully die off so we can achieve a pre-industrial society.
Then we have chosen Nuclear War. I had hoped we were capable of more than that.
>>
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>Have absolutely nothing to do in this game because of a forced ten year peace treaty when I didn't even get to attack the fuck.
>>
>>174281115
One guy is trying to argue that we should give up as a species because theres a chance that we might not manage to replace oil.
>>
>>174280960
>No, we can adjust our expectations and simply use less.
Then that's not certain doom! That's not assured failure! Are you actually retarded, or just pretending?
"Reducing our consumption" is one method by which to achieve success; no one here has been arguing to just blindly roll into the future because it will all just magically work out in the end.
>>
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>>174281167
>It certainly gives you a lot in common with the devoutly religious.
>>
>>174280404
>You're like an animal
He wants to be like a lobster or a jellyfish, two animals that are outright immortal.
>>
>>174281157
Well fuck you, this existential philosophy general now!
>>
>>174281221
but there's just too fucking many options, we just didnt abandoned oil because of the oil industry
>bioenergy
>nuclear energy
>wind energy
>solar energy
>thermal energy
energy defitivaly is not a problem, the problem is that we are divided, we must all unite, under one single hand, the hand of the empire of man.
>>
>>174281157
No! You will accept that you must die so that a minority can live an agrarian lifestyle and die at the age of 50
>>
>>174281096
>VERY likely
Certain.

>But, there is the possibility that I wont.
Nope. That "possibility" also existed for everyone who is now dead. Didn't help.

>And, again, this is also hitching on the assertion that death of an individual is necessarily a failure of that individual.
That's your definition. It's not a failure when the thing you set out to do is impossible. You can't fail at jumping to the moon.

>If the worst is certain doom, then there's no use preparing for it! That's the point!
The worst is global nuclear war. What i am suggesting is just a life without as many luxuries, which would suck, but nowhere near as much as nuclear war.
>>
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So that's a bit of a dumb question, but /indie/ couldn't help me, so maybe you can : is that any city/base-building game featuring an anthill?
I'm thinking something like XCOM, but without the tactical fights where you lose half your team, or Fallout Shelter but with actual gameplay?

>>174281221
Can't we adapt to a life without oil?
I've been cooking with butter for ages now.
>>
>>174281387
No! Oil is the only good energy source, replacement of it is impossible!
>>
>>174281379
where are the mods
I AM GOING DO MAKE A DENOUNCE!
>>
>>174281335
Lies. I've killed many of both.
>>
>>174281167
>Then we have chosen Nuclear War. I had hoped we were capable of more than that.
That's preferable to being barely civilized savages trapped on this rock until the sun goes out tbqh.

In the short term, regressing to pre-industrial civilization is the best "hope" for humanity.

In the long term, our current path and level of development is our only hope for the survival of humanity on a cosmic scale.

>inb4 humanity won't survive past fifty thousand years
Never presuppose failure.
>>
>>174281451
>not cooking with healthy oils
OH GOD ITS ALREADY STARTED
>>
We can already replace oil. Fuck, 5 yeards ago we got algua that can produce oil. Fast enough to meet basics demand if we REALLY run out


Solar is also getting better and better. My teacher in chemistry was one of the leader in organic transistor, basically printable (like plastics) solar panels. They were around 40% of the desired efficiency (again, 5 years ago, they porbably got closer since then)

If all else fails we got uranium based nuclear for a few 100's then we should have solved thorium problems for another 2k.
>>
>>174281221
When did you give up on perpetual motion machines?

>>174281271
>"Reducing our consumption" is one method by which to achieve success; no one here has been arguing to just blindly roll into the future because it will all just magically work out in the end.
I don't see any national calls or movements to greatly reduce the amount of energy people use. I do see quite a lot advertising new electric cars and solar panels you can buy, and more subsidies for renewable energy.

Which is perfectly understandable, people would rather receive than give.
>>
>can't terraform colonies anymore
well, there goes my purifier playtrhough, in the fucking bin
>>
>>174281451
>I've been cooking with butter for ages now.

Get Mr. Rich Kid over here, using butter!
>>
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>>174281580
Oil tends to jump out of the pan. Butter doesn't.

Plus cows are cute. I like cows. Look at her little nose, I want to boop it.

>>174281732
It's cheap where I live. Actually cheaper than oil.
>>
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>>174281637
>improvements in non-oil energy sources are as likely as a perpetual motion machine
>>
>>174281578
>That's preferable to being barely civilized savages trapped on this rock until the sun goes out tbqh.
Your selfish choice, not mine.

>In the long term, our current path and level of development is our only hope for the survival of humanity on a cosmic scale.
I never said it had to stop completely. Just that our chances of ever reaching that cosmic scale are infinitely lower if we nuke ourselves to death.

>Never presuppose failure.
That's a terrible bit of logic no matter how nice it sounds. That logic is what gets people to waste their lives on perpetual motion machines.

>>174281605
You shouldn't trust click-bait articles.
>>
They really should increase the rate that Shroud Gods appear at because Jesus fucking Christ you could go multiple games without the opportunity to make a pact with one.
>>
>>174281774
>cows are cute

But also delicious.
>>
>>174281810
You don't need to demonstrate your lack of integrity by twisting my words, you know.
>>
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>>174281774
I've never really had that be an actual problem, it happens but its not a problem. Besides the way it does that is kind of fun, it feels like you're cooking. Some oils can affect the flavour too.

Olive trees are cute too! Don't you just want to help cultivate it!

post yfw cows go extinct because synthetic meat becomes cheaper and easier to produce
>>
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>>174282004
>by comparing improvements in non-oil energy sources to perpetual motion machines I'm not saying they're remotely comparable
>>
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>>174281605
>My teacher in chemistry
Not him, but I had a teacher in high school who believed in the debunked hydrogen engine and the global conspiracy to keep it secret.

>>174281979
True.
Their only flaw is that they're expensive, to get anything from a cow, you need to feed it insane amount of carbon, and it farts a lot too.
Otherwise, it's damn cute.

>>174282037
That's why I do my best to support the dairy industry! I drink two liters of milk each day!
I'm happy NOT being intolerant to lactose!
>>
>>174282037
Wow, a femanon.
>>
>>174281439
>Certain.
Wrong.

>Nope. That "possibility" also existed for everyone who is now dead. Didn't help.
Let us suppose that ten billion people all roll a hundred sided die.
Through sheer luck, not a single one rolls a hundred.
Is rolling a hundred impossible?

What if we made the dice have a trillion faces, and had a hundred billion people roll one dice each. Not a single person rolls a trillion.
Is rolling a trillion impossible?

>That's your definition. It's not a failure when the thing you set out to do is impossible. You can't fail at jumping to the moon.
Ignoring the assumption that death is a certainty, I have a feeling that you're trying to bait me into something like "humans can't fly unassisted naturally, therefor there are impossible scenarios"
No shit there are impossible scenarios if you specifically constrain them to be impossible; good thing is that humans generally figure out ways to get around constraints.
We sure can't jump to the moon unassisted, but we can get there nonetheless.

>The worst is global nuclear war.
You didn't address my point. If the worst possible outcome is certain doom, there is no point in preparing for it. Reducing the number of luxuries we consume is not preparing for nuclear war, it is an attempt to AVERT global nuclear war.
Is English your native language? I feel like you're missing a few important subtleties in this discussion.
>>
This fallen empires stuff looks pretty dumb

They have armies to obliterate the galaxy and they are fallen? The fuck?

Even total war is not as dumb with their deathstacks out of thin air
>>
>>174282146
College prof. I was doing a double with geology due to pure chemistry being dead in my province. Ended up flunking out of both, but that's beside the point.

>>174281861
Trusting doctorate level people is generally fine when it pertains to their field.
>>
>>174282127
>we should give up as a species because theres a chance that we might not manage to replace oil.
It's the "giving up" that i'm addressing. Surely there exist problems in the universe that cannot be solved?

Logically speaking, there's no way to ever prove that anything is impossible. Do you think that means every proposition is automatically correct? Can't prove that oil can't be replaced, so it must be replacable. Can't prove you won't die, so you'll live forever, can't prove god exists, so it must.

It's shitty logic and you can act like a cunt all day but it's still shitty logic.
>>
>>174282165
Theres nothing feminine about enjoying cooking or liking trees. Theres also nothing feminine about my penis.

>>174282146
You should be campaigning for everywhere to open Cow zoos so that synthetic butter and milk doesn't make the cuteness that is cows go extinct.
>>
>>174281439
What you are proposing is a massive reduction in the human population which would result in a nuclear war when people realise their only choice is death.
>>
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>>174282396
>synthetic milk
Over my dead body, you fucking piece of shit.
>>
>>174281637
>I don't see any national calls or movements to greatly reduce the amount of energy people use. I do see quite a lot advertising new electric cars and solar panels you can buy, and more subsidies for renewable energy.
Because that's an acceptable alternative?

We can either a) reduce our energy consumption to match energy production or b) increase our energy production to match energy consumption. Both have the same net effect of avoiding an energy crisis.

>>174281861
>Your selfish choice, not mine.
It's the only possible choice

>I never said it had to stop completely. Just that our chances of ever reaching that cosmic scale are infinitely lower if we nuke ourselves to death.
And regressing to a pre-industrial state has the exact same effect; we'd still have to reindustrialize, redevelop, recivilize, just like we already have, except this time with even LESS resources.

We're nearly to the crest of the hill, and we're tired, our legs are shaking and our breath is ragged, but let's just keep going and get over the hump rather than going back to the start.

>That's a terrible bit of logic no matter how nice it sounds. That logic is what gets people to waste their lives on perpetual motion machines.
And for a functionally infinite gain, those individuals decided it was a worthy pursuit of time. While they did fail, there was always the chance of success, that being that our current understanding of physics was wrong.
It was a tiny, infinitesimal probability, but still non-zero.
>>
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>>174282379
>being able to replace oil is one of the universes unsolvable problems
>nothing can be proved incorrect so investment in alternative energy sources is the same as religion
>>
>>174282365
They got bored of blobbing all over the place and went into holodecks. How long do you last in a gsg before you get bored of blobbing, 2 weeks? They lasted millions of years.
>>
>>174282197
>Wrong.
Jesus isn't going to save you, no matter how much you pray.

>Let us suppose that ten billion people all roll a hundred sided die.
Through sheer luck, not a single one rolls a hundred.
Is rolling a hundred impossible?
We don't know the max value of the dice we're rolling. We, in fact, cannot know that. Bad analogy.

>No shit there are impossible scenarios if you specifically constrain them to be impossible
What do you mean? How do you know anything is impossible?

>We sure can't jump to the moon unassisted, but we can get there nonetheless.
Not a jump, then. You could also say that the laws governing pendulums don't actually work because if you cut the string it behaves differently than a pendulum should.

>You didn't address my point. If the worst possible outcome is certain doom, there is no point in preparing for it.
Oh, my bad. Doom means Fate. Not death.

>>174282373
>limited funding
>many people
>only research that shows results gets funding
>no incentive to lie
Really? That's an awful noble opinion of humanity you have.
>>
>>174282549
But anon, it will taste exactly the same as regular milk, you just have to pledge your soul to the synthetic milk vat.
>>
>>174282379

>Surely there exist problems in the universe that cannot be solved?
Only if you constrain them in such a way that they must be impossible.

>Logically speaking, there's no way to ever prove that anything is impossible. Do you think that means every proposition is automatically correct?
No, of course not! It simply means that we don't know if it's possible or impossible with our current knowledge.
>>
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>>174282790
>>
>>174282810
No, fuck you. You can have your fucking synthetic beer if you want, but touch my milk and it's fucking war. What the Qu did will be nothing compared to what I'll do to you. I will rain fire and brimstone all over your naked body until you'll beg for death, mark my fucking words.
>>
>>174282460
Well i keep trying to make the point that everyone dies eventually but that seems to be in debate.

We don't have to breed nearly as much.
>>
>>174282928
Literally no one has said we probably won't die. You just keep autistically misinterpreting "indefinite life extension may happen" as "we're all immortal and should live like we're never going to die"
>>
Never tried the psionics (due to being a materialist atheist. Fuck religions)

How good are they? The ascendency menu is far from precise
>>
How can I earn monthly influence? I've hit a wall where I'm only earning 1 a month.
>>
>>174282928
No one has put it into debate.

The world isn't going to accept being told that only a small minority are allowed one child, once again, you would result in a massive war.
>>
>only purge method allowed for authoritarians is deportation

I can understand xenophobes having neutering and death squads for balance purposes, but it puzzles me as to why even fanatic authoritarians aren't allowed to work pops to death
>>
>>174283131
They're broken.
>>
>>174283140
Rivalries, some techs give it and keeping factions happy.
>>
>>174283140
Some research helps, then it depends on keeping your principal faction happy and upgrading what they can give you. Also rivalries can give a bunch, but invite wars so be ready
>>
>make enemy my vassal
>get a useless piece of shit "fleet" following your doomstack around

>make enemy tributary
>get building mana
>have to spend purple mana forever or someone declares war on your tributary

Hot fucking shit I just want a conquered empire to stop spreading and pay me tribute without having to pay influence for an independence pact. These choices are literally ass.
>>
>>174282790
>Jesus isn't going to save you, no matter how much you pray.
I'm an atheist, faggot.

>We don't know the max value of the dice we're rolling. We, in fact, cannot know that. Bad analogy.
We don't need to know the maximum value, or even what the probability of the outcomes are. Only that they do have a non-zero probability.

>What do you mean? How do you know anything is impossible?
"Jump from the ground to the moon, in a single leap, naked, with no assisting technology or unnatural construction, within the natural lifespan of a human, assuming the moon continues on in its standard orbit with no unforeseen cosmic interference."

Congrats, I've just created an impossible problem that is entirely possible to create right now, in real life. Not everything can be determined to be impossible or possible, but some things (like what I just said) can be explicitly said to be impossible.

>Not a jump, then. You could also say that the laws governing pendulums don't actually work because if you cut the string it behaves differently than a pendulum should.
Specifying "jump" is a constraint that makes the problem impossible.
Secondly, if you cut the string, it's no longer a pendulum.

>Oh, my bad. Doom means Fate. Not death.
If fate is certain than we are doomed to it entirely. No choice matters because we are determined by fate to make that choice. Our thought is not thought and this conversation right now was determined eons ago during the birth of the universe.
Congratulations, you just ruined the argument by invoking determinism.
>>
>>174283259
In what way?
>>
>>174283272
>>174283263
Would it be smart to start a rivalry with my pacifist xenophile neighbor?
>>
>>174282650
>Because that's an acceptable alternative?
>We can either a) reduce our energy consumption to match energy production or b) increase our energy production to match energy consumption. Both have the same net effect of avoiding an energy crisis.
But we're not. We're at most deceptively wording plans to "Go 100% renewable by X" but when you look at the details they greatly limit what is actually going to be powered by renewables alone, because the economy would collapse if they forced it on industry.

>And regressing to a pre-industrial state has the exact same effect; we'd still have to reindustrialize, redevelop, recivilize, just like we already have, except this time with even LESS resources.
Yeah it's going to suck.

>hill
That hill was purely contrived in our own stories meant to make us feel better about the future, come on.

>And for a functionally infinite gain, those individuals decided it was a worthy pursuit of time. While they did fail, there was always the chance of success, that being that our current understanding of physics was wrong.
It was a tiny, infinitesimal probability, but still non-zero.
You rather enamored with minute chances for success, so do you think we should commit large amounts of funding to perpetual motion?

>>174282684
>being able to replace oil is one of the universes unsolvable problems
Probably.

>nothing can be proved incorrect so investment in alternative energy sources is the same as religion
Defending them as such is, yes.

This is why you died, mittenmeyer. You were always too trusting.

>>174282821
>Only if you constrain them in such a way that they must be impossible.
So as long as we exist in the universe?

>No, of course not! It simply means that we don't know if it's possible or impossible with our current knowledge.
So all statements are simultaneously accurate and inaccurate?
>>
>>174283486
>mittermeyer
>dead
What the fuck are you on about, he was one of the only main characters to survive the entire show
>>
>>174283408
>"Jump from the ground to the moon, in a single leap, naked, with no assisting technology or unnatural construction, within the natural lifespan of a human, assuming the moon continues on in its standard orbit with no unforeseen cosmic interference."
Not him but that's easily possible. The only impossibilities in this universe are arithmetic in nature. One plus one, for example.
>>
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>>174283486
>actually thinking increasing non-oil energy production is an unsolvable problem
>>
>tfw you turn on the Refugees Welcome policy
>>
>>174283408
>I'm an atheist, faggot.
Not doing a good job of it.

>We don't need to know the maximum value, or even what the probability of the outcomes are. Only that they do have a non-zero probability.
Yeah i said it was a bad analogy.

>Congrats, I've just created an impossible problem that is entirely possible to create right now, in real life.
Yep. So did we when we connected oil to our jugular vein. We made a problem that was impossible to solve.

>Not everything can be determined to be impossible or possible, but some things (like what I just said) can be explicitly said to be impossible.
I don't see how you could prove that. Even if i said a solution to our problem wasn't allowed by physics, people would just say "then we need to invent new physics"

>Specifying "jump" is a constraint that makes the problem impossible.
Secondly, if you cut the string, it's no longer a pendulum.
Yep, and if you jumped from the earth to the moon the resulting explosion would annihilate you.

>If fate is certain than we are doomed to it entirely. No choice matters because we are determined by fate to make that choice. Our thought is not thought and this conversation right now was determined eons ago during the birth of the universe.
>Congratulations, you just ruined the argument by invoking determinism.
The statement "What must go up, must come down" is determinism? That's a new one.
>>
>>174283724
>doing so while not wrecking the economy.
>while oil is depleting

That's the crux.
>>
>>174282912
Unless you buy milk directly from a farm- you pretty much already drink synthetic milk. More or less.
>>
people think that nuclear war is something inimaginable, look, nuclear bombs isnt this bad as you think guize, their radiation is gone very quickly.
the problem is nuclear energy, power plants unleash too much radiation if shit goes worng
>>
>>174283486
>But we're not. We're at most deceptively wording plans to "Go 100% renewable by X" but when you look at the details they greatly limit what is actually going to be powered by renewables alone, because the economy would collapse if they forced it on industry.
I never mentioned renewable, I only mentioned energy. Green is for non-nuclear cucks anyways.

>Yeah it's going to suck.
Then we shouldn't do it; we should attempt to make what we have now, work, while avoiding your supposed assured nuclear war.

>That hill was purely contrived in our own stories meant to make us feel better about the future, come on.
That's kind of how analogies work, anon.

>You rather enamored with minute chances for success, so do you think we should commit large amounts of funding to perpetual motion?
No, not at all, because its chance of success (that being that all of modern physics is fundamentally wrong) is so incredibly minute that any significant expenditure in its pursuit would be just as counterproductive to human civilization at large.

More reasonable things like nuclear, fusion, life extension, etc and so forth are much better sinks for moonshot money at this point in time.

>So as long as we exist in the universe?
Another constraint; one hard to surmount, for sure, but a constraint.
Even still, due to our imperfect and incomplete knowledge of the universe and the laws governing it, it's much less of a hard constraint than you seem to think it is.

>So all statements are simultaneously accurate and inaccurate?
No; they cannot be determined to be accurate or inaccurate, correct or incorrect, true or false, possible or impossible, until they are proven to be accurate, correct, true, or possible.

Inaccurate, incorrect, false, and impossible are useless terms in the context of unconstrained problems anways; similar but subtlety different terms would be not (yet) accurate, correct, true, or possible.
>>
>>174284005
We're doing it now.
>>
>>174283483

Those guys are x100 more likely to form a federation in the future and depending of their str fuck you in the ass
>>
>>174283885
but there's a non-zero chance that what goes up must go further up indefinitely
>>
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>>174282912
But anon, its tasty and good for you! Join us.
>>
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>>174284058
>>
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How are you expected to get modified pops to a planet with a suitable biome if your people throw a fit over forced resettlement? What if I don't want to turn an entire planet of arctic pops into desert people? Why can't I just put one colonist down in a bubble and genetically engineer a love for sand into him?
>>
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>>174284045
Synthetic milk is an abomination and deserves to disappear from the face of the earth.

>>174284167
NEVER
>>
>>174284059
>I never mentioned renewable, I only mentioned energy. Green is for non-nuclear cucks anyways.
Well when you've got the magic spell to reprocess spent fuel i'll agree with you.

>Then we shouldn't do it; we should attempt to make what we have now, work, while avoiding your supposed assured nuclear war.
Searching for that perfect solution is how we'll stumble into that nuclear war.

>That's kind of how analogies work, anon.
Which is why they're not good evidence.

>More reasonable things like nuclear, fusion, life extension, etc and so forth are much better sinks for moonshot money at this point in time.
Marginally, at best. Ultimately they will likely have the same results as pursuing perpetual motion; Too little, Too late.

>Another constraint; one hard to surmount, for sure, but a constraint.
Oh for heaven's sake.

>Even still, due to our imperfect and incomplete knowledge of the universe and the laws governing it, it's much less of a hard constraint than you seem to think it is.
Imperfect? Says who? Science fiction?

>No; they cannot be determined to be accurate or inaccurate, correct or incorrect, true or false, possible or impossible, until they are proven to be accurate, correct, true, or possible.

No statement can be proven to be correct. They can only be proven to be very likely.
>>
>>174284294
>if your people throw a fit over forced resettlement?
Well if you didn't go Fanatic Authoritarian you just brought it on yourself really
>>
>>174284083
I wish we were, but we are just putting bandaids on and virtue signalling.

>>174284149
Not in our universe

.
>>
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>>174284391
But anon its the way that all milk goes as its perfect, and its pure!

You will join us.
>>
>>174284502
No we're not. Push comes to shove we already have the technology to replace oil, it'll be a bit expensive but not "back to agrarian society" level.
>>
>>174283641
>Not him but that's easily possible.
It is, but I was just trying to show something that's so ludicrously close to being impossible that it may as well be. The unforeseen cosmic interference constraint closes it off neatly, I'd say.

>>174283885
>Not doing a good job of it.
>being an atheist means I need to be a nihilistic luddite cuck
No

>Yeah i said it was a bad analogy.
It illustrates my point well enough; failure of success in the past does not prove assurance of failure in the future.

>Yep. So did we when we connected oil to our jugular vein. We made a problem that was impossible to solve.
A hard problem for sure, but not impossible.

>Yep, and if you jumped from the earth to the moon the resulting explosion would annihilate you.
How does that have ANYTHING to do with the fact that cutting the string of a pendulum makes it into a not-pendulum?

>The statement "What must go up, must come down" is determinism? That's a new one.
"What goes up must come down (given certain situations)" is a near-assured statement based on our current understanding of physics. The probability that it is wrong is undefined, and possibly infinitesimal, but not non-zero.

s
>>
>>174284597
Show me the cost of replacing fossil fuels with renewable resources and the means to implement the plan. Show me the timetable.

You have a cloud in the sky that looks like an angel, and nothing more.
>>
>scientist wants credit to observe something
>give him it
>nothing happens for a second
>Failure, opportunity passed
Every fuckin time
>>
>>174283885
>Not doing a good job of it.
>He thinks all atheists are primitivist nihilists like him
>>
>>174284718
That means it created a special project.
>>
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>>174284523
I'd rather charge at cops with nothing but a knife and my boxers than drink synthetic milk.
>>
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>>174284712
>if you don't have a detailed plan and timetable in front of you right now you're wrong
>>
>>174284394
>Well when you've got the magic spell to reprocess spent fuel i'll agree with you.
Who says nuclear will be the source of energy forever, as well? Besides, Thorium is always a possibility.

>Searching for that perfect solution is how we'll stumble into that nuclear war.
How we'll POSSIBLY* stumble into that nuclear war, but its better than willingly becoming per-industrial again.

>Which is why they're not good evidence.
It wasn't meant to be evidence, it was meant to be an analogy.

>Marginally, at best. Ultimately they will likely have the same results as pursuing perpetual motion; Too little, Too late.
Again, fatalist drivel. We can still pursue them easily for marginal cost compared to overall human resources for visible and increasing gains.

>Imperfect? Says who? Science fiction?
The fact that empirical knowledge is, by its very nature, imperfect knowledge.

>No statement can be proven to be correct. They can only be proven to be very likely.
Exactly! When something is done at least once, it is proven to be possible. Not assured, but possible. Until it has been shown to be possible, it is still possible, but it is unknown as to how it is possible.
>>
>>174284712
Here you go anon, the technology exists
https://en.wikipedia.org/wiki/Nuclear_power
>b-but you've not got an essay on it
Thats because I'm not an energy minister.
>>
>>174284629
You do know that using nihilist makes you look as stupid as if you used the word sheep, right? Nothing i have said shows that i lack a value system.

>It illustrates my point well enough; failure of success in the past does not prove assurance of failure in the future.
Yeah but it's just an analogy. You can analogize anything.

>A hard problem for sure, but not impossible.
Yep, just like jumping to the moon. I saw an anime where someone did it so it must be possible.

>How does that have ANYTHING to do with the fact that cutting the string of a pendulum makes it into a not-pendulum?
you have to assume impossible circumstances.

>"What goes up must come down (given certain situations)" is a near-assured statement based on our current understanding of physics. The probability that it is wrong is undefined, and possibly infinitesimal, but not non-zero.

If i am able to make an accurate prediction of the universe based on empirical observation of an experiment, it does not in any way mean the universe is deterministic.

It just means that the future can be predicted with enough knowledge.
>>
>>174284416
So they don't have any system in place at all for engineering appropriate colony missions?
>>
>>174285074
Not him but the only one looking stupid is you.
>>
>/civ4xg/- sophomoric fatalism, the future of civilization, spiders, and synthetic milk
>>
How much fleet power to deal with the Enigmatic Fortress?
>>
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>>174284930
If you kill me my brothers in service of synthetic meat will kidnap you and force you to live off synthetic milk for the rest of your glorious synthetic milk enhanced life.
>>
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Hey two fags arguing about energy
please kill yourselves, this thread is for video games
don't come here for /pol/ shitposting just because you're too weak to handle the bantz there
thanks
/civ4xg/
>>
>>174285158
40-50k is a sure bet for pretty much any guardian
>>
>>174285098
just terraform the planet brah
>>
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>>174285128
Nice job.

>>174285235
I'll kill all of you.
>>
>>174285264
Wait, what does energy have to do with politics?
>>
>>174285301
But that takes forever.
>>
>>174285308
Something something climate change something something war on coal
>>
>>174285308
Climate change and energy is something fairly /pol/-y but no ones discussing that so I have no clue what he's on about.
>>
>>174285264
It's at least 3 or 4 fags, holmes.

t. one of the fags
>>
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>>174285412
sorry, philofags also need to GTF to your containment board, /his/
That better?
>>
>>174285442
Its one fag arguing with a decent amount of other fags.
>>
SERVICE GUARANTEES CITIZENSHIP
>>
>>174285043
Nuclear isn't renewable though. It'll last us for a few thousand years at most until we start to run out of Uranium; by then we'll hopefully space-based solar or some other renewable source set up.

Also just increasing efficiency would help quite a bit too. World population will top out around 12 or so billion, so once that happens any reduction in power use is pretty much the same as an increase in production.
>>
>>174285561
Yes thank you for agreeing with me.
>>
>>174285540
I would like to know more please
>>
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dropping a broken build for yall niggers:
traits:
Talented, Quick Learners, Enduring, Sedentary.
ethics:
Egalitarian, Fanatic Pacifist.
authority:
Democratic.
civics:
Meritocracy, Agrarian Idyll, later get Beacon of Liberty.

limitless supply of 3 star leaders gives great boosts across the board, most notably 6% research bonus. they also get up to 5 stars faster and stay alive longer, so skill 5 anomalies are never gonna be a problem. agrarian idyll + 40% extra unity from fanatic pacifist lets you get an ascension perk before the first year is over (and you can reform late game when unity is worthless).

it's very flexible and not spec'd towards any one playstyle, yet has bonuses to everything both because of turbo-leaders and because of early traditions. of course fanatic pacifist is pretty limiting so you can downgrade to pacifist and use the other point where ever you want while still having agrarian idyll.

after 1 playthrough with this it's really hard to go back to 1 star leaders and only 2 unity per month at game start instead of 8.
>>
>>174285602
You implied nuclear is renewable though, which is isn't. It's a medium-term solution until we get renewables up and running permanently.

Not saying you're necessarily disputing that but I thought I'd point out the clarification.
>>
>>174285616
you need to use brainjack as your portrait for that species
>>
>>174285708
Oh, I was initially talking about a stopgap while we continue researching. But no, its not really renewable. Theres probably enough of it in space to make it a moot point though and there certainly enough of it on earth to keep us going till we can get something else up and running.
>>
>>174285561
>uranium is the only way to nuclear
there are other elements much more common than uranium mein fag
>>
>>174285304
beetles are real strong tho

they're good
>>
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Are we talking about Stellaris yet?
>>
>>174285304
>I'll kill all of you.
try it nerd
>>
>>174285832
None of them are renewable though, and none of them are mature technologies. I agree that Thorium, fusion etc. are promising but the main reason why nuclear is such an excellent option right now (and hence why we're discussing it as a viable solution to climate change/peak oil) is because it's a mature technology. There's no need to rely on ifs and maybes with it because we already know it works and how to do it effectively, right this second.
>>
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r8 me
>>
>>174286061
Fusion is renewable isn't it? Or at least as potentially long lasting as any actual "renewable"
>>
>>174285967
shit game tbqhfamalam

>>174286083
>3347
autism/10

What's your CPU? Mine is meh-tier and it chugs along excruciatingly slowly even mid-game, I can't imagine going all the way to the 3300's.
>>
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fucking brainlets
>>
>>174286083
>- influence
>only 2 core planets
>autism year
3/10
>>
>>174285880
Even in Dungeon Keeper, beetles are trash.

>>174286005
Okay, that's it. I'm declaring an extermination war on the Synthetic Milk Drinkers Syndicate.
>>
In the last thread some anon posted a "strat" that involved getting raped by FE with the intention of killing their transport ships and then researching tier 5 shields , jump drive and neutron armor by ten 10

how would this work in a fanatical purifier play through ? if it works I assume it would be strong as fuck , yay or nay ?
>>
>>174286061
true, but they will last more than only a thousand years, assuming the elements only on earth, there are more in other planets, if we achieve fusion it will be godly because hidrogen is the most commom element on universe.
>>
>>174286083
Why only two planets?
>>
What's the strategy to win as a Pacifist? Can you even conquer other worlds or are you pretty much forced into using a Federation?
>>
>>174286376
You can be quite aggresive, just use liberate instead of cede planet, then amalgamate all your little third world planet buddies over time.
>>
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>>174286191
i7-4771

Small galaxies are fine, mediums are ok with barely any slowdown in the late game only when you kill everyone and disband your own fleet, before that it's comic book tier.

>>174286235
>>174286305
It's only 1 planet. Everyone else is 1 big ass sector. Why? Because I don't need to manage anything at this point.
>>
>>174286376
liberation wars > vassalise liberated cunts > absorb vassalised liberated cunts. lets you control bordergore more reliably than conquest wars too since then you're limited to planets you can actually settle.
>>
>>174286376

Depends on the degree of pacifism

no-fac : you can force enemy to liberate planets as independent states , then protectorate/vassal them and integrate

fac : can't even declare wars and war goals are restricted to "reclaiming" planets that house pops of your species , i dont know if you can start migration treaties and then "reclaim " the planets that your pops emigrated to
>>
>>174286083
unclickable/10
>>
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>>174286235
>>174286305
>autism

I have a defence station in every system and about 40 megastructures, altho I stole like 7 spheres from the AI empires.
>>
>>174286172
nah, you will end up with iron eventually.
>>
>>174286783
But the timespan needed to use up all accessible fusion materials will be so long you might as well say solar or wind aren't renewable because of the heat death.
>>
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>War has been declared against us
>White peace
>War has been declared against us
>White peace
>War has been declared against us
>White peace
>War has been declared against us
>Lose some planets
>War has been declared against us
>White peace
>War has been declared against us
>White peace
>War has been declared against us
>White peace
>War has been declared against us
>>
Do I need to colonize new planets for my pops of a faction I am supporting to grow or will they just reduce the pops from another faction?
>>
Megastructures should produce influence, blocking out a star seems pretty influencing.
>>
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>>174287172
why dont you add in some war goals then take their shit
>>
>>174282549
I know they grey a synthetic steak in a lab, just grew the protiens in a petri dish. Looked horrible and grey but apparantly was indistinguishable from real steak in taste and texture, and we already artificially color shit like salmon so all you'd need is some steak-coloring and no more beef farming required.

Provided it could be scaled up to mass market.
>>
>>174287172
you're supposed to pick some war goal when the ayys declare war on you
>>
>>174287512
Yeah, I watched Better Off Ted too.
It tasted like despair.
>>
>>174284878
Just realized it's a 50/50 chance whether or not it creates the project or instantly fails.
>>
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>>174285616
will try it after my taiidan game
>>
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Jesus Christ
>>
>>174287403
>>174287535
Which would imply I'm not completely on the defensive against an overwhelming enemy and his vassals.
If I was able to rack up enough war-score to negotiating anything other than a white peace I would.
>>
>>174287771
git gud
>>
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>>174287756
>>
>>174287756
wtf explain this shit
>>
>>174287914
Not much I can do against an AI that can shit out >500k fleet power that emergency FTLs out whenever I try to jump his smaller fleets.
>>
>>174287756
>That one cast looking curiously at the spider display
>>
>>174286083
>people are still meming on sectors
>>
>>174287701
>fanatic pacifist
gonna get boring real quick unless you shift away from that. nothing's worse than having a doomstack that could crush everyone and getting cucked out of it by your ethos
>>
>>174287756
What seems to be the problem, citizen?
>>
>>174288539
sectors are 10/10 now
>>
>>174286305
when you get big enough the shitty AI of sectors doesn't even matter
>>
You now realize only 4 of the possible 12 sections of a ring world are habitable
>>
Is the End of the Cycle hard to beat?
>>
>>174288841
You'll never see him because Shroud RNG is retarded.
>>
I bought Stellaris during the recent sale. Any advice for getting a fleet up and combat-ready by the time you discover most of the other races sharing the galaxy? Seems other races are always able to pump out huge fleets that are double my number.
>>
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I don't get it. I have high intel for every planet in the galaxy. I can see every ship from the beginning. How do I fix this?
>>
>>174287756
We got a new causus belli against /indie/ (Mascot stolen)
>>
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>>174287756
yep we got spiderfags
time to fanatically purify em
>>
this game is wrong
earth is flat
>>
>>174289057
ewww that image is ugly af
>>
>>174288997

Try the industrious trait and the two civics that boost minerals ( one for empire other for slaves)
>>
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>tfw baiting enemy's fleet with transport ships then dropping on them with your main fleet

outplayed you mushroom fucking shits
>>
>>174289242
>mushroom fucking shits

audible kek
>>
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>>174289242
speaking of mushroom fucking shits, anyone know what ship type they're using?
>>
NSC ver 5 has been uploaded for filthy pirates !
>>
>>174288941
But if it spawns, how do you beat it?
>>
>>174289406

new star soccer?
>>
I have played over 50 Stellaris games and I have never seen the AI rebellion.
>>
>>174289621
for me it's the scourge that i never see

how did you manage that?
>>
Give me two good Reasons why I shouldn't just use a No sectors mod
>>
Stellaris fags not the get out and reee to their own thread desu
>>
>>174289513

New ship classes & more , the more includes playable leviathans and build able planets
>>
>>174289701
Dunno, it's not intentional. I get Unbidden 3/4 of the time and Prethoryn fucking shits 1/4 of the time.
>>
>>174289621

You can force it to happen by building tons of synths and treating them like shit
>>
>>174289727
is that a mod?
>>
>>174289621
You're lucky. I had the AI rebellion happen, get shit stomped by the neighboring empire and then bug out and hole up in their little planet for the rest of time. Why are the crises so fucking broken now
>>
>>174289854
I thought it can be triggered by other empires as well? What are the chances it never happened in 50 games.
>>
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>>174289727
>>
>have strong population
>cant turn very strong cause is oposite of strong
>cant remove strong trait cause is beneficial
nice paradox
>>
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>>174279109
How long is Indoctrination via Observation Station supposed to take?

I've been indoctrinating a couple pre-FTL folks for decades and I've yet to convert them to my Materialist/Egalitarian ways
>>
>>174290027
>I thought it can be triggered by other empires as well?
It can, the only time I ever saw it was when I was playing a Spiritualist no bots run. It just seems like the AI durdles around and never fulfills the conditions before any of the other crises'.
>>
>>174289934

Yep , a very popular one according to steam and pirate pages

the guy even has a site and live discord for tech issues and suggestions

https://steamcommunity.com/sharedfiles/filedetails/?id=683230077

http://www.nscmod.com/
>>
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>>174290071
"You're welcome." - Paradox.
>>
>>174290071
You can remove positive traits by going the biological ascension route
>>
>Spend 30 minutes save-scummng the shroud
>End of Cycles never pops up.
>>
>>174290147
>not sure if want.jpg

I tend to abhor mods. Seems too fanmade-y compared to "official" games. Haven't played with mods on any game ever.
>>
>>174290027
Breddy gud unless you mod the game so all the crises can happen in one game. Prethoryn can show up regardless of what anyone does, Unbidden just need one fleet to go full Gellar Field failure but the AI has a whole event chain to work through.
>>
>>174290298
At the very least, grab the Auto Upgrade mod. Saves you a ton of clicks and lets you automate space station construction. Honestly the game is far too tedious without it.
>>
>>174290416
sectors upgrade stations automatically
>>
>>174290147
I remember playing this mod back when it first came around and I didn't like it at all because none of the AI would ever build the ship classes, so my fleet was super massive compared to every other AI. Has he made it so AI build the special ship classes as well?
>>
>>174290551
I meant mining/research stations. Sectors will build them, but it's a lot easier when you can just build 5 construction ships yourself and tell them to get to work. Early game you obviously want to manually prioritize minerals and high value research, but when you're blobbing hard late game you just want that shit built.
>>
>Jump into a system with my fleet and transport ships
>My fleet goes for a mining station instead of the fucking fleet in the system I'm attacking
>I lose my Transport ships

PARADOX. PLEASE. LET ME FUCKING TARGET SOMETHING MID-COMBAT.
>>
>>174290557

The AI builds both types of carriers and the frigate ( small ship dedicated to PD)

they also build the more expensive ships but only the stronger empires reach the point of being able to spam them ( more expensive than a battleship )

not so long ago they would build ships but never use PD ( auto build didn't equip it ) but that was fixed , like i said they bug fix very rapidly and the number of people giving feedback make it very polished

I really like using light carriers vs spaceports and carriers vs the prethoryn ( penetrate that armor doe )
>>
I am leaving stellaris, sins of a solar empire of distant worlds?
>>174290839
yep combat is trash, cant choose what choot, basically no tactics, aside from the fact that defensive doesnt exist, commom, one station has 7k power while a fleet has 40k? stations should be powerful
>>
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well i finally decided to take out the FE to the north of me

how long does displacement take to purge?
>>
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>>174290953
>aside from the fact that defensive doesnt exist, commom, one station has 7k power while a fleet has 40k? stations should be powerful

what did he mean by this?
>>
Are spinal weapons like the Arc Emitter any good?
>>
>>174290953
>I am leaving stellaris, sins of a solar empire of distant worlds?
Sins is fun, but doesn't really scratch the 4x itch for me personally. It's more of a slow paced RTS. Can't speak for Distant Worlds.
>>
>>174291574
are you any good?
>>
>>174291683

Better than you m8
>>
>>174291574

X Kinetic are good vs FE and Unbidden
X Lazer vs Prethoryn swarm and FE once unshielded

but don't rely 100% on them due to their inaccuracy , I don't know about the arc emitter mate that min-max variance in damage is fucking huge but i imagine that with plenty of them it should be middle ground
>>
>>174291816
arc emitters are also good
>>
>>174285616
>not going f.pacifist +xenophobe for inwards perfection as your third civic
>>
Shroud RNG is fucking retarded
I made a game with the sole purpose of trying to summon the end of cycles.
Year 2500+ and no sign of it.
>>
>be f-militarist authoritarian
>south: f-xenophiles
>north: f-xenophiles
>west: f-pacifists
>east: xenophile pacifist spiritualist

this is gonna be a bit too easy isnt it lads
>>
>>174291574
Battleships are a meme
>>
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>>174290120
Pls respond
>>
>>174292220
>falling for the "ethics are a mechanic worth thinking about outside of species creation" meme
>>
>>174292273
It's mostly for RPing my man
>>
>falling for the game meme
>>
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I know it has become a meme but honestly the handling of genocide in this game is asinine. I use cleanse planet on a 1 pop new colony that my arch-rival colonized one pixel away from my border, and now allies for over a hundred years are throwing it all away overnight even though they also hate these assholes, and it takes 100+ years to clear the fucking genocide negative from relationships. If I had known it was a flat penalty and not based on how many pops you genocide, I would have just terror bombed the colony into oblivion for far less penalty, or demanded the planet and then just displaced the pops to clear it. You pissed off people less by blowing up entire worlds in Master of Orion.

Time to cleanse all these motherfuckers, cause it's not like anything is stopping me anymore.
>>
>falling for the life meme
>>
Is there ever any reason to vassalize over making a tributary of someone?
>>
>>174292420
>suddenly I'M the bad guy!
>>
>>174292473
additional ships in war you cuck
>>
Venerable is OP as fuck
>>
>>174292582

Yeah but I would rather have the 25% minerals they give me and use those to make ships I can actually design and control.
>>
>>174282365
maybe they cant reproduce anymore
>>
>>174290953
>stations should be powerful
A station is nothing but a spaceship with no engines. Why should it be any more powerful?
>>
>>174293104

Because that's the point, you dense fuck. There's a reason people of old built castles and shit everywhere they went.
>>
What would you say's the most appropriate ethics for a nationalist socialist empire in stellaris?
>>
>>174282365
They're "Fallen" because they used to be far larger than they were.
Now they've retreated to small territories, don't understand a lot of their own technology anymore and are a stagnant society.
They big deathstacks you mention are just what's left of their original massive fleets.
If they become Awakened Empires they'll kick their factories into gear again and start building more ships.
>>
>>174292535
It's not stupid that they're mad or nervous, it's the proportionality. If I had sat there and bombed the one pop into non-existance I would have gotten a -5 terror bombing penalty, variable depending on ethics. Because I instead used Cleanse Planet, that one pop is treated as if I'd bombed over 100 pops.

Basically I'm not mad that people looking at me funny for having knocked down my neighbor's tool shed because it was over the property line. I'm mad because it turns out people would have been less mad if I blew it up with dynamite.
>>
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So someone posted this guide yesterday on Ship Design

https://www.reddit.com/r/Stellaris/comments/61nolh/ship_equipment_load_out_for_141_15/

There's something I don't understand - he says his Cruisers are for PD and going headfirst in battles. But his proposed ship design for Cruisers includes no PD.

Is this a fuck up on his part or am I missing something?
>>
>>174293315
1 pop represents about a billion people.
>>
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cloud lightning emitters are pretty
>>
>>174293264
Authoritarian, militaristic, xenophobe.
>>
Am I the only one thinking Sectors need a revamp?
There should several degrees of centralization, and there would be several possible ranging from a tall heartland to an empire with many vassals and the HRE.
Sectors would slowly diverge ideologically from the core but there would be ways to make it works anyway or preventing this.
>>
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Is this it? Is this all you can conjure, Unbidden?
>>
>>174293357

He probably meant PD as in flak artillery that uses M slots and therefore can be equipped on cruisers
>>
>>174293225
What? No, if we could've strapped huge wheels to a castle and driven it around, we bloody well would have.
You made no point.
>>
>>174293437
Yes, but if I bombed 10 billion people to death, people would be less mad than using the Cleanse Planet mechanic on 1 billion people.
>>
>>174293357
Flak artillery serves as PD but can be used for M slots
>>
>>174293104
Because it doesn't use energy, space and materials on an engine. Also because videogame.
>>
>2205
>find Sol
>"oh, okay, I'll go build a frontier station and observation post when I get the influence!
>2210
>check on Sol
>tombworld
;_;7
>>
>>174293315
Think about it like this.

What would be more disturbing, drone striking a planet into oblivion or rounding everyone up into camps and shoving them into gas chambers?
>>
Is there a particular way i can set up an AI empire so they're likely to cause the machine consciousness crisis?
I'm sick of getting the unbidden every damn time.
>>
>>174293104
So they defend themselves against random shit
>>
>>174293104
problem is free ship movement and that you can build stations near each other
>>
>>174293901
Start them with robots but don't make them materialist.
>>
>>174293104
because ships are fucking massive, much much more than any battle ship, aside from it by their size they should have a fuckload of ships and guns, they are almost a fleet on their own, but they also would have to be fucking expensive.
>>
>>174294207
They need to be materialist to start with robots.
>>
Is civ 5 with all the dlc worth $50?
>>
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Is it just me or do dyson spheres look nicer than the actual stars themselves?

All those gaps certainly does mean it's not as 100% efficient as it claims to be, though.
>>
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>>
>>174293315

>America nuked Japs
>nobody cares
>Germany purged Jews
>der juden used this event to get their own country and they still cry about it 70 years later
Sounds realistic
>>
>>174293857
I would think the first, especially if it's on a far larger scale. It's one thing to smite the shit out of one border town and say don't cross the line again, it's another if you're doing it to every city including major population centers which shows you're going to kill them to the last man, woman, and child. Actually if anything Cleanse Planet feels a bit weird, what are you doing to instantly clear the planet that you can't do if you conquer the planet? Normally it takes you 5 years to round up and shoot everyone but Cleanse Planet is instant, so I always assumed you just glassed the planet with a bombardment.

Honestly now that displacement is a thing, if anything Displace Planet needs to be a war goal option instead of just Cleanse Planet. I don't care if they're still alive, I just want them off my space lawn. I suppose in the future I'll need to just claim enemy planets and manually displace them to make them fuck off.
>>
>>174294636

You can skip gods and kings since all it does is let you play as the civs it includes. Brave New World makes the game real good though, that's the only mandatory one imo.
>>
>>174294510
sheeeeeeeeeeeed
>>
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imagine stellaris, with the depth of distant worlds, and the combat of homeworld
>>
>>174294738
O sorry! I meant civ 6. Brave new world was an amazing addition to 5 though.
>>
>>174294971

Oh, I have no idea then. Played it for 8 hours at release and haven't touched it since. Would like to know myself desu
>>
>>174289452
Focused arc emitters and neutron torpedoes. Bypass the ridiculous shields.

>inb4 Reckoning's shield regen isn't working.
>>
>>174294669
It isn't:
>Al-Quaeda knocks down three buildings
>All the fucking western armies bomb the shit out of them to oblivion
>Turkey purges the Armenians
>Nobody cares
Real Life: The Game has different relation penalties depending on what groups you bomb or purge. Meanwhile, in Stellaris everybody is jews if they are purged while at the same time they are palestine kids in wheelchairs if they are bombed.
>>
>see a little tiny ship do a warp jump through the shroud
>get the genius idea to jump a whole armada of 300 fucking warships through the shroud
What's the worst that could happen.
>>
>>174291257
About a year, but FE pops commit sudoku and die instantly if you conquer them after they've awakened.
>>
>>174293547
And really good at removing corvettes.
>>
>>174295373
>but FE pops commit sudoku and die instantly if you conquer them after they've awakened.
Are you playing as a hivemind?
>>
>>174294646
it's for aesthetics, autismo
>>
>>174294658
moar!
>>
>>174293847
We'll be lucky if we make it to the end of the century at the rate we're going. We had so many near-misses during the last Cold War.
>>
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So the prethoryn never came, now i'm going to try that OP build. to compensate for its strength, here are my settings; it's my first insane game so here's to that.

>>174295373
>>174295505
no i beat them as the gay stock human faction and they simply vanished.
>>
Reminder that defense platforms aren't for killing the enemy, they're for aggroing the AI into committing to a battle against an opponent they can kill only to pop in your fleet to wipe them out
>>
>>174295681
what about the lag?
>>
How do I build my ships to go up against an awakened FE?
>>
>>174294873
I'd like decent ground combat too. I want to see my troops setting fire to pre-sentients or intervening in WW2 on Sol III and disintegrating everyone.
>>
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>>174295681
wish me luck lads, cya in 10 20 years.
>>
>>174295505
Nah, if you select the total victory or whatever under the war conditions, their pops just vanish after they surrender. I was a regular fanatic militarist/authoritarian species.
>>
>>174295775
my last game had similar settings, not much different from a medium sized map. i have problems with huge.
>>
Is living metal worth it ever?
>>
>>174295664
>le atomic war will destroy humanit
jesus christ, a nuclear bomb is as bad as you think fucking faggot.
radiation goes out less than 6 month, if dont pick too much you are okay, even quimic bombs are more dangerous, the ones used in first war rendered soil dangerous till today in france.
>>
>>174295814
They've announced they are completely overhauling planetary invasions.
>>
>>174293678
Its a paradox game, it is Guaranteed that eventually they will release a DLC that overhauls/Revamps Sectors
along with a fucktons of other stuff eventually getting their own DLC that expands shit
personally I hope we get DLC in the following order
>sector focused DLC
>combat/aggression DLC (think stuff like superweapon mega-structures and the ability to blow up planets and shit like that)
>and Aesthetic DLC like more species or ship appearances and stuff like that
>>
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>>174295803
Anything that cuts through shields and lots of point defence to death with their fighter/bomber spam.

Their ships will pretty much always outclass yours, so it's more about going Soviet on them and making sure your logistics and manufacturing are all set up to pour an endless stream of ships onto them until they run out of ships and defence stations.

Quantity has a quality all it's own.
>>
>Imagine stellaris with Sins of a Solar Empire's combat model where you can be an actual fleet commander and your skills determine the outcome of the fight not garbage AI RNG
>>
>>174288674
Bullshit.
>>
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>>174295664
Yeah sure pal. I bet you fucks think North Korea will start WW3 or something
>>
>>174296148
I'll remain dubious until I see what 'overhaul' qualifies as but that's hopefully good news. It's pretty much as entertaining as watching a countdown clock at the moment.
>>
>>174296148
really? nice, but what TRULY needs overhaul is space combat, anyway, where you heard it? link?
>>
>>174296232
you can do this in sins?
>>
Whats a good strategy build for going full Space Banker Clan?

And is it fun? Or just boring, like rich old people.
>>
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>>174296076
>Nuclear war isn't as bad as you think
>>
>>174296076
It's not about radiation, it's about damage to the atmosphere
>>
>>174296439
Yea, in Sins you command who to shoot at first, what is primary, how close you want your fleet to engage or where to give support, etc

right now Stellaris is just two fleets come together and brawl to death, there is no keep at range or anything to how to primary a particular target
>>
roleplaying a scients species bio path and xenophile who wants to unite all species of galaxy in one single perfect race, should go vassalize or conquer?
>>
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>>174296310
>It'll nevar happen!
>The plan, Baldrick, was to have two vast opposing armies, each acting as the other's deterent. That way, there could never be a war.
>>
>>174296319
This guy who talks about updates mentions it
https://www.youtube.com/watch?v=fV9k5dZNhG4&t=632s
>>
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>>174294658
I have those as neighbors, but they're religious slaving despots.
>>
>>174296471
i mean the radiation, ppl fear because chernobyl, but chernobyl was a pówer plant, which use much more energy, which produces WAAAAAAY more radiation.
>>174296573
how would it damage atmosphere?
>>
YES the fucking cybrex quest !

fuck you first league , stupid worms and the Iranians
>>
>>174296647
>implying I said war will never happen ever
>war means nuclear war
>war means the end of civilization
Your levels of implication are breaching new heights
>>
>>174296768
>how would it damage atmosphere

The amount of smoke alone from a global nuclear conflict will cover the planet. Sun won't get through the cover, crops become impossible to grow, planet becomes colder, rivers freeze up, countless species that we could hunt for food would die.
>>
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Neat, first time I've been asked by an AI to start a war.
>>
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What is this? We're not in a confederation or anything, they aren't vassals. Why are they asking me for permission?
>>
>>174297354
It could be worse

when the game came out, enemy factions would ask you to go to war against yourself
>>
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>mfw I have the stellaris lewds
>>
>>174297696
What?
>>
>>174297696
share
>>
>>174296957
You said WW3. If it's not between any of the nuclear powers, it's not WW3, it's just a bunch of 2nd and 3rd world countries squabbling.
>>
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>>174297696
Sort me out, bud.
>>
What is a good name for an human megacorporation?
>>
>>174297883
WW3 doesn't mean nuclear war.
>>
>>174297943

Drumpf would see to it that it would.
>>
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>>174297696

snail lewds?

>>174297556

they want you to join the war
>>
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>>174298001
Uh huh, scary Trump will end the world.
>>
>>174297008
People always say we'd be knocked back to a medieval level of technology, but realistically, your average medieval peasant had a whole load of skills that your average westerner just doesn't have any idea about.

Even just basic things, like women knowing how to make clothes with raw wool and a loom or men knowing how to make houses with primitive tools.

Even modern people who hunt won't be nearly as efficient as a medieval woodsman who did it for a living with a bow.
>>
>>174297907
I called mine the Terran Trading Consortium.

Oh, wait, you wanted a good name. Just keep mashing that random button until something looks alright.
>>
>>174297943
As I said, if it's not between nuclear powers, it's a skirmish, not a World War. All the major military powers have nukes, the non-nuclear powers don't have the capability to project force to engage in a world war and if the nuke club wasn't involved, they'd put a stop to it before it got to that level.

Don't make me quote Einstein.
>>
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>>174297809
>>174297906
>>
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How cute, an ally came to take out the asteroid while my fleet was in transit from the other side of the empire. No surprise the asteroid spawned right as the fleet fucked off.

Not this time, m8
>>
>>174298190

are you assuming their gender?! reee
>>
>>174297907
Orion Arm Transglobal
>>
>>174297907
Apple
>>
>>174298373
There's more but I can't be bothered to post them.
>>
>>174298519
forgot to spoiler
FUCK
>>
>>174298390
If the nukes fall and I can find a strong, independant women who wants to go out and lose toes to frostbite in the nuclear winter trying to kill dinner and chop trees for firewood, whilst I sit inside by the fire and make socks for her and the kids, I will happily surrender my privileged gender role to her.
>>
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What needs to change?
>>
>>174298519
Vagina boobs?
>>
Which FTL method is the best?
Like I know Warp is the easist for new players but the other two look to be superior to it in every way
>>
>>174298679

>megacorporation
>egalitarian

Consider my almonds activated
>>
>>174295983

Yes, AI love trading for it and systems with living metal usually have 5+ of it
>>
>>174297907
Intergalatic Commerce Guilds.
or
United Alliance of Terran Commerce Guilds

Making sure you pick mining guilds as the second civic, of course.
>>
>>174298679
Your directionless life.
>>
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>>174298679
>Hyperlanes
>Lasers
>Arthropod ships for an Avian species
>>
>>174298763
Hyperlanes suck unless you play on a hyperlane only map. The fact that it can take about 3 years to get somewhere you can warp to in 40 days is fucking stupid. They need to add something like a station that builds a hyperlane between 2 systems.

Wormholes are great early on, less effective later on due to how long it takes to generate a wormhole for fuckhueg fleets. The fact that you can become stranded is bad too, forces you to abandon a fleet for a year or to build more generators.
>>
>>174298802
Third civic?
>>
>>174298679
>fleeting
>slow breeders
How did that race even evolve.
>>
>>174298679
>midas
Please stop
>>
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>>174298781
even better, you have to be egalitarian to have any of the corp govt types
>>
>>174298781
Not him, but blame Paradox. I wanted to make fanatical democrats who want to spread Freedom with lasers, but adding militarist, even to fanatic egalitarians, apparantly means you're a military stratocracy not a true democracy anymore, even with shit like parliamentary system, which completely contradicts the description of the military commisariat or whatever it's called.
>>
>>174298929
Cutthroat politics, of course.
>>
>>174298781
>>174298824
>>174298859
>>174298931
>>174298985

You guys aren't very helpful desu
>>
>>174298679
But lasers are such a nazi thing
>>
>>174299207
But those are all legit complaints. Fix them and it'll be better.

Did you just want to be patted on the back and told, "good job"?
>>
>>174299349
Not even offering him a blowjob. How rude.
>>
>>174299349
I'm sure he's just taking the piss
>Fanatical Materialist with Spiritualist background
>Slow breeders and fleeting
>Avian with Arthropod ships and buildings
>>
>>174283830
>refugees immediately start a faction for authoritarianism and spiritualism
it's like real life
>>
Since we're doing this. How bad is mine?
>>
>>174299757
404/10
>>
>doesn't include a bio for his empire
>not even a meme one

instant 0/10
>>
man these threads are moving quickly nowadays. I wonder how long until interest in Utopia burns out
>>
>>174299524
Avian ships look gay and overly sleek family.
What are better negative traits to offset superjew traits?
Also that background looks decadent and sophisticated as fuck don't talk shit bro I WILL fight you.

>>174299349
No, I wanted more suggestions on the mechanical side of things more than the visual.
>>
>>174285616
So far, this is the strongest build I've come across:

>Pacifist, Spiritualist, Xenophobe.

>Agrarian Idyll, Inward Perfection.

>Sedentary(-), Enduring(+), Quick Learners(+), Strong(+).

Spiritualist gives social cohesion, but its real benefit is the Temple/Holotemple/Citadel of Faith building chain. These stack amazingly with the civics provided by Pacifist and Xenophobe.

The civics make your farms produce Unity and give you 50% more Unity on top of everything. You're going to speed through the Traditions. Once you've ascended you can reform you government and change things around.

The traits are pretty self-explanitory, except for Strong. Strong is a back-door to Militarist. It lets your empire start with a 17% interest in the Militarist ethos, and when the pirates attack a Militarist faction should form almost immediately. This faction, when embraced, will let you use your rapidly-ascended species to conquer the galaxy. I suggest embracing the Militarist faction when you reform your government to change civics.

And, there you have it. This one rocks.
>>
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>>174300081
>No, I wanted more suggestions on the mechanical side of things more than the visual.
>Hyperlanes
>Lasers
>>
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>>174279443
t. spider
>>
>>174299757

urban/10
>>
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>>174300178
I thought lasers were the early game memeweapon right now?
>>
>>174300035
I didn't even know you could create a Bio
>>
>>174300150
This really.
>>
>>174300150

>enduring
>quick learners

u w0t
>>
>>174279443
I'm from Buenos Aires and i say the only good bug is a dead bug, KILL EM ALL
>>
>>174300261
You can get plasma so early they're irrelevent.
>>
>>174280389
cute but also GAS THE BUGS!
>>
>>174300261
If they are it's news to me.
>>
are kinetics and plasma still OP? did 1.5 change weapons/armors/shields at all?
>>
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>>174298373
My personal favorite.
>>
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r8
>>
>>174300352
What's not to love about pops that level quickly and stay alive for a long time?

Quick Learners is preferable to Talented because pops can gain traits when they level, become more powerful than otherwise.

A level two scientist with Maniacal is better than a scientist that starts at level two.
>>
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>>174300806
>militarist materialist
>>
>>174298679
>Fleeting.
>Slow breeders.

ARE YOU OUT OF YOUR FUCKING MIND?

For fuck's sake, take Sedentary and Wasteful.
>>
>>174300814
>pops
>>
>>174300806

>pls r8 my generic and unimaginative civ that does everything good
>not even a biography
>>
>>174300806
FUCK BIRDS
>>
>>174300806

Boring min max/10
>>
Is there a mod that makes the galaxy look good and doesn't disable achievements?

The galactic core is so ugly by default.
>>
>>174300150
I just started a game with this and unlocked Planetary Survey Corps in 3 years, 3 months.

Holy shit.
>>
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>tfw you declare war and humiliate and stop atrocities and take a few planets for the lads

Eat shit, frog cunts
>>
>>174300925
Those don't effect each other. Fleeting only effects leaders and slow breeders only effects pops.
>>
is there an anime race mod yet?
>>
>>174300954
Sorry, leaders.

You knew what I meant.
>>
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Repugnant always feels like a free trait point, what am I missing?
>>
>>174300871
???
I don't think materialist and militarist is really fedora?
>>
>>174301308
Repugnant but not sedentary? Grow some fucking balls and pick slow breeders or non adaptive for once, you pussies,
>>
>>174300053
Two more weeks.
>>
>>174300035
There I fixed it
>>
>>174301308
What portrait mods?
>>
>>174301308
Decadent is a great free trait point for authoritarians. No downside.
>>
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so far so good, picked up tech ascendancy and finished exploration at the same time

fan pacifist de prioritizes finishing expansion.

to my rimward are fan xenophobes, whom im terrified will attack.
>>
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How'd I do?
>>
>>174301609
>tech ascendancy

Why would you ever get that if you have planetary survey corps.
>>
>>174301570
It's more than free, decadent is a positive trait since it shifts decadent pops towards your ethic.
>>
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>roll a new game
>4 20+ habitable planets around me
>colonize
>meet fanatical purifier two systems over
>automatically hates me
>meet hegemonic xenophobe two systems over
>automatically hates me
>finally settle the last good planet
>HI I'M A FALLEN EMPIRE AND YOU SETTLED TOO CLOSE TO ME DELET THIS

poor little alien guy 7
>>
>>174301662
why wouldnt you? more tech is always better.
>>
It's really pathetic that space 4x are so bad you guys are obsessed with the worst Paradox game.
>>
>>174301647
Do you try to find elves and enslave them?
>>
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>>174301418

I've done nonadaptive, it's fine

>>174301558

German mod
>>
>people don't play at least with 0.75 habitable planets
>>
>>174301662
it makes PSC 10% more effective my dude, making the actual bonus +20% to research. if you grab it off discovery that's like +40%
>>
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>>174301015
>>174300959
here, something orginal just 4 u
>>
>>174301903

>people don't play 0.25x habitable worlds
>>
>>174301865
>China
>>
>>174301790
I ususally just start a new game if a Fallen Empire is super close to me.
>>
Planetary survey corps was a mistake. You're basically forced to pick it every game, because other people do.

How do we fix it?
>>
>>174301903
I use Planetary Diversity, so there's a bigger chance than if you find a colonizable planet that it won't be one specially suited for your species.
>>
>>174302080
You just declare war and scan the nerd's debris for free science instead.
>>
>>174302080

You're forced to pick every tradition every game lmao
>>
>>174302062
if they're a good distance, you're on spiral, and they're not xenophobe dicks it's actually a nice buffer. if it's a ringworld FE, they're an obvious conquest target that will generate you tons of minerals and energy that will help you when another awakens
>>
>>174302234

t. autist who plays to 2700 every game
>>
>>174302282
i usually close out traditions by the start of 2400 if i'm playing an agrarian idyll build
>>
How do I make the Roman Empire?
>>
>>174302360

>2400

wat

I think you mean 2240 right?
>>
>>174302360

>I usually finish traditions if I am playing an OP civ built around unity

Hmmmm
>>
Every game I just go discovery into the 10% research tradition.
Someone please tell me a different competitive opening, it's boring to do this every game now
>>
>>174302360
>>174302282
>>174302398
I've finished out traditions without agrarian idyll before 2400 too.
Mostly because of my RP autism I slap temples and paradise domes everywhere for my spiritualist species
>>
>>174302282
What do you even play these games for if you think it's negative and autistic to play the long game?
>>
>>174302452

expansion opener -> discovery
>>
>>174302398
why wouldn't you play a pacifist agrarian idyll civ? it's objectively the best. the "downside" is hardly one when you can just liberate planets and then conveniently get a new pacifist civ that wants to lick your butthole and integrate.

i think that's the main problem with stellaris; you can either min-max and blob hard to victory or you can roleplay and die before the start of the 24th century
>>
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well fuck
>>
>>174302452

Prosperity opener, private colony ships, max expansion, finish prosperity, supremacy opener and then whatever
>>
>>174302629
You can RP and blow ayys the fuck out if you're any good.
>>
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>>174302629

This is literally you.

Not everyone wants to sit on their ass watching the year counter go up playing as some fucking pacifist. If I wanted some half brained game while I could watch some shit on netflix, I'd play civ, which does it far better than stellaris.
>>
>>174302667
do ai's cheat on insane or are they just great at minmaxing?
>>
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this cute lizard comes up to your gf and throws her in a gas chamber
what do you do?
>>
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>2208

kek
>>
>>174302907

>lizard

I always thought they were frogs desu
>>
>>174302830
>Not everyone wants to sit on their ass watching the year counter go up playing as some fucking pacifist
playing as a non-fanatic pacifist is hardly pacifism. you just vassalize and integrate after "peacefully" raping someone in the ass. you don't get any of the negatives of straight domination. i'm not downplaying that there are other fun ways to play, but at the moment it's one of the t1 strategies.
>>
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well here we go again, same settings from before (>>174295681) but with a shittier start.
>>174302897
it says they get a resource bonus, combined with high aggression im expecting space nazi-tier enemies.
>>
>>174303103

How can you integrate xenos
>>
>>174303163
Vassalise them.
After a while you should have an option to integrate them in the diplo menu.
>>
>>174303163

You press the "Integrate" button in the diplomacy menu. Only works on vassalized factions, converts all of their ships, planets etc to your control.
>>
>>174302907
use point defense
>>
>>174303275

Xenophobes dont wanna be vassalized
>>
>>174303481
I don't think they get a say in the matter.
>>
>>174303481
that's why you """"liberate"""". if you're a pacifist, they'll be one when you liberate, and given the fact you're near them and probably have a fleet 10x their size, they'll practically beg you for to vassalize as soon as the contact menu comes up
>>
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>constantly playing chasey chasey kissy kissy with enemy fleet
>somehow it gives me the run around and slaughters the assault troops behind my fleet
>the fleet they were supposed to be following is 4 systems away
>>
Are habitats worth making en masse?
>>
>>174303670

No, every time I liberate I get xenophobes who dont want to look at me
>>
>>174303946

Liberate copies your governing ethics on to them. If you're playing as xenophobes, they also become xenophobes. Did you even read what liberate does?
>>
>>174303891
they're really good for energy/research with buildings that give 10energy/3 of each research
>>
>>174303997

Yes that's the point
>>
>>174303891
Yes they are more cost efficient than all other mega structures
>>
>>174304109
I see that now, sorry anon
>>
>>174302956
It's got a fucking tail!
>>
Do armies and transports still exist or did they scrap them?
>>
>>174304202
Transports are only used to move armies
>>
>>174303670
>>174303997
>play as pacifist xenophobes
>exploit the game to conquer and integrate aliens
That's why you are cancer
>>
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what the fak

is this supposed to pop so early
>>
>>174303891
>create habitats
>spam solar collectors
>sell excess energy to trader guilds for minerals
>spam more habitats with the bought minerals
>lather
>rinse
>repeat
it raises your tech and unity costs, of course, but at that point you're snowballing so hard nobody will be able to keep up with your ship spam. sometimes i feel like the paradox testers don't actually try to break anything. it's like Wizards of the Coast and MTG; they have internal testers and tournaments to get a rough idea of how things will go, but none of them catch the obviously broken shit 99% of the time and the actual meta looks nothing like what they predicted
>>
>>174304126
>>174304085

Alright, they sound pretty decent. Do they generate borders around them? There's a few places towards the edge of my borders I'd like
>>
>>174304282

habitat borders are shit. SHIT.
>>
>>174304247
I know, haven't played 1.5 yet and was wondering if they've changed them because they've been fucking pointless so far
>>
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>tfw War in Heaven and Unbidden break out simultaneously
>>
>>174304256
Worked so far for America.
>>
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I don't suppose there's a mod that allows you to use ground troops to slaughter pops on enemy planets is there?

Seems stupid that I need to have a fleet raining fire onto worlds and destroying all the infrastructure just to clean out an infestation. I just finished bombarding a gaia world and the fleet have managed to take out six irreplacable FE buildings just to kill a few pops.
>>
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>unbidden show up yet again
>nobody wants to give me border access so I can blow them up
Can I just sit this shit out and wait for everyone else to get exterminated and win via domination?
>>
>>174304656
Depends how strong the Other empires are and how far you are from Unbidden
>>
>>174304570
>america not being materialist, egalitarian and militarist with megacorporation, shadow council civics and aristocratic elite
They have some spiritualists pops though
>>
>buy Utopia
>Doesn't install
>Can't play game
>Steam is now broken

Wew
>>
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>>174304570
>Worked so far for America.

Not really....Murica keeps 'liberating' people in the hopes they'll become Fanatic Egalitarians and instead they become Fanatic Spiritualists or worse, Fanatical Purifiers....
>>
>>174304570
Vietnam and our involvement in the middle east contradicts your statement
>>
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>>174304912

Nvm lads, I figured it out
>>
>>174304982
That's because America isn't egalitarian itself
>>
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>Invade pre-FTL species
>Turn their entire planet into one massive mine
>No food sources left so they're completely dependent on me
>Forcibly gene mod them so they're industrious and strong.
>>
>>174304457
This happened to me, unbidden were right next to me. I got fucked
>>
>>174305072
I don't see Vietnam or anyone in the middle east being worth 51% of the worlds economy
>>
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I fucking love fallen empires
>>
>>174304271
Its because your scientist has the meticulous trait. It increases the odds of psi tech.
>>
>>174305098
Egalitarian still lets your take Shadow Council as a civic
>>
>>174305559
>Spiritualist FEs never give me any presents even when they're patronising towards me.
>>
>>174305493
You don't see Egalitarian democracies either
>>
>>174305126
At least the local taskmasters are super-happy.
>>
>>174305559
All they ever do with me is tell me to stop having fun...

>Don't exterminate that species! They're unique and speshul!
>Don't colonise that tomb world, it's a sacred gravesite!
>Stop building robots!
>See this 25 tile gaia? Don't touch it!
>So....our enemy from forty million years ago is getting uppity again so we're going to need you to sign up with us as tachyon beam fodder. We'll war you if you don't.
>>
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>>174305559
Wow, the only thing Xenophile empires offered me was a place in their endangered species section. They claimed I wouldn't last 200 more years based off their statistics. I was destine to prove them wrong. About 120 years later the unbidden spawned right next to me, and a different fallen empire declared war on me.
I should took their offer
>>
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>>174305559

I have over 200 hours played and I have never received a gift from FEs. I always do what they ask (at least when I'm weak) and I never antagonize them until I'm strong enough to take them on.
>>
How do you guys wage wars and not go insane? This faggot bug race is going leapfrogging through my frontier outposts and forcing me to stop besieging his planet to go wipe his fleet out which he replaces in 5 seconds

FTL inhibitors aren't helping
>>
>>174306229

I keep a couple smaller defensive fleets stationed at central locations to deal with hit and run bullshit. I put a FTL inhibitor near my most critical outposts so the faggots can't run away as soon as I arrive.
>>
I'm not really sure where I'm going wrong, but I think I'm missing something when it comes to playing certain ethics in Stellaris. Xenophobe, xenophile and pacifist don't seem to click with me. Is there something that makes them work that's just eluding me?
>>
>>174305898
The best part about it isn't telling a Fallen Empire to fuck off, it's accepting the offer so that a hundred years later when you have the technology to take on and defeat the FE you can conquer the world, genocide the xeno scum that aren't part of your empire and not waste your time/influence on colonizing it.
>>
>>174296471

That movie is just shitty propaganda, especially towards the end. Many would die in the resulting chaos, mostly from exposure, disease and hunger, but the people wouldn't suddenly go retarded or the radiation would stick around for that long, save for the hit sites. Would be a different story if countries used cobalt-salted nukes, but nothing indicates this. It would be business as usual after 20 years or in the worst case scenarios 50 years.

>>174297008

That's another shitty meme, most of the nukes used would be airburst which do not shoot up soot and and smoke up into the atmosphere. Nuclear winter is a myth perpetrated by that shitty hack Carl Sagan who got millions off scaring people during the Cold War era. Granted, it led to limited disarmament, but it's still a lie.
>>
>>174306229

>which he replaces in 5 seconds

Are you running mods? Unless Banks has changed shit drastically, mods and an awakened empire are literally the only two reasons that explain what you're describing.
>>
Are there any settings I can change so my frakentoaster of a computer doesn't freeze up when I've got 100k worth of ships flying around?
>>
>>174306408

Xenophobe is mostly for role-playing. The extra influence and border bonus is fine, but doesn't give you enough to justify not just go militarist.

Xenophile is useful for forming federations (which help if you're playing tall)

Pacifist helps with keeping order when not at war.
>>
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Wtf I don't even know how I lost
>>
>>174306408
Xenophile is for diplomacy and federations and multispecies non-slaving empires

Xenophobe is for inward perfection (if pacifist) fanatic purifiers (if militarist) and generally being a cunt towards ayys with slavery and the like

Pacifist is for muh ebin ultra-tall unity runs, also for switching away from after you have all the tradition trees unlocked
>>
>>174306809
>makes a min maxed OP civ
>still manages to lose
>>
>>174306892

I was just minding my own business and suddenly all of my planets were gone and it said I lost
>>
>>174306481
>50 years until normal life can resume
>This is not an issue

I think you might be overestimating the resilience of western society. Twenty years until normality is two generations of kids growing up without proper schooling or healthcae. Fifty is grandparents dying without their grandkids having access to proper schooling or healthcare.

Societies go to shit over far less.

Are you just extrapolating from Hiroshima for this who 'global nuclear war isn't a big deal' thing? Because there's some degree of difference between the two.
>>
Should I suppress factions I can't get above 60% to shift more people to ones I do have favor with for more influence gain? Does that work? I've got one I just can't make happy enough because it wants Foreign Ties and I've got a Fallen Empire on my doorstep.
>>
>>174306952
Another species hit the victory conditions.
>>
>>174306952
>spiritualist
End of the Cycle? if there's no viable planets for the exiles to colonize then you just lose.
>>
>>174307193
Factions is exclusively for (trying) to switch ethics at the moment. The rest of it doesn't really work as it's supposed too.
>>
>>174307241
I've been trying to get The End of Cycles since Utopia's release but it just won't pop up for me.
>>
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No, no... don't go after the fleet bombarding my planet, go after the pointless fucking research station, that'll save the people down below.
>>
>>174279298
This book is bretty gud
>>
Me and two friends are going to play multi tomorrow.
What kind of build should I role with?
>>
>>174307509
THAT FUCKER HAD IT COMING
>>
>>174307672
Fanatic Purifier to fuck his shit up
>>
>>174307672
Fanatic pacifist. Build the best federation.
>>
>>174307672

Tell him torpedo corvettes are good and just meme him with cloud lightning conduit destroyers
>>
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>can genetically engineer people
>can't modify a robot
>>
>>174307781

Speaking of, how should my corvettes and destroyers be looking if I want them to do more than meatwall for my bigger ships?
>>
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>>174307791
>>
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Wait what. A religious objection to the construction of a ring world? Thought it was supposed to be a "weapons of mass destruction" inspection.
>>
>>174308081
I guess empires with different ethics have different excuses. So far I've never seen a reason to turn 'em down, anyways. It's only 20 days, and I don't particularly care if they steal the tech for ringworlds.
>>
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Well, ok then.
>>
>>174307106

>I think you might be overestimating the resilience of western society
>the whole western society

Not every Western society on the world would get hit, which means people would rebuild. There would still be children educated, just not necessarily in the crisis areas during that time period. Of course a nuclear war would be a terrible thing in massive proportions, but even so it's effects on Earth and society in general are grossly overexaggerated due to shitty popular science-tier theories that have little or no actual scientific basis, yet still get cited constantly by clueless politicians and activists who haven't delved in the matter and saw scary movies about it when growing up.

The likelihood of a global thermonuclear war destroying all civilization and setting us back to stone age is absolute zero. The risk of a limited conflict is always out there and high even today, but that's just humanity for you. My gripe with the whole nuclear meme is the fact people tend to regard it as an extinction-level happening when in reality it's nothing close to that. Just a lot of pseudoscience and scaremongering.
>>
>>174307791
>Wants to change our parts
>Won't gib rights
>>
>>174307672
Is that an alien riot?
>>
>>174308193
I was curious to see if it was a chain of events. Apparently not.
>>
>>174307672
>tfw no friend to mp with
>>
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>>174307791
>>174308289
>gib rights they said
>>
>>174308374

why does she only have 3 toes? purge the xeno
>>
>>174308319
Black alien lives matter.
>>
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>>174308374
>you won't gib rights to THIS
>>
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>>174308482
>>174308374
Damn right I won't.
>>
>>174308482
Shit like this is why I'm a Spiritualist
>>
>>174308668
Explain the ceramic floating in space
>>
>>174308564
TIGHT
>>
>>174308751
Sure, it's a 5 year long 15% research boost that you'll never get
>>
>>174308668
*tips*
>>
>>174308836
Come on man, you have to mix it up a bit with a spiritualist, not just repeat the meme in a nonsensical context. You know, shit like *tips mitre* or *tips crucifix*.

Don't be lazy about it, you ass.
>>
>>174308819
I SAID EXPLAIN THE RANDOM PIECE OF CERAMIC FLOATING IN SPACE!
>>
>>174308978
It's the divine, I ain't gotta explain shit.
>>
>>174308319
Yeah.
>>174308445
WE WUZ
>>
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>>174308668
>>174308751
>>174308978

>tfw paradox will never add flavor text about fedoras reeeeeeing in a spiritualist empire when the Christfag equivalents discover psionics/the shroud and teleport behind them
>>
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How hard is it to ignore fleets and planetary defenses and just land armies on contested worlds?
>>
>defensive ally is a xenophobe with his borders closed to me
>he gets wardec'd
>consequently, I do as well
>I can't enter his borders to help with his defense, since he's the buffer between me and the attackers
PARADOX
>>
>>174309336
How/why did you ally with a xenophobe?
>>
>>174309229
Basically impossible. If they have a spaceport your completely defenseless transports will all get blown up, completely sinking your army investment. They're just not tanky enough to survive anything.
>>
>>174309172
>WE WUZ
>JET FIGHTERS
>AN SHIEEET
>>
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>>174309336
>maintaining a defense pact with a guy who won't even open his borders to you
>>
>>174309229

Not gonna happen. 100% planetary health = your armies fight at 1% effectiveness. That's assuming you land them, because mose planets will have shipyards of around 1.5k strength and they will delete your transports as soon as they get in range.
>>
>>174309229
Suicide. Even if there's no spaceports to blow up your transports planetary defenses have a fucking huge effect. Unless you both massively outnumber and outtech the defending forces you get curbstomped.
>>
>>174309401
Xenophobes are more than happy to ally if there's another threat to them and you don't border them.
Though I'm not sure how get got allied to them with closed borders intact.
>>
Any advice how to git gud at Stellaris?
Pretty shit at it as is, I can't get passed 3 planets and stuck being the highest tech but shitty army all game.
>>
>>174309401
>>174309485
He was the only one who would talk to me! I'm f.pacifist and egalitarian, he's f.xenophobe and pacifist, and the other two guys are f.militarist and spiritualist, and authoritarian and f. xenophobic.
>>
>>174308193
Is them stealing the tech a possibility? Because I'd actually want them to do that.
>>
>>174309717
Did you get anything from this bullshit arrangement?
>>
>>174309801
No idea. When I got that event I thought they might be using the inspection as a pretext to steal my tech, but came to the conclusion that it didn't matter even if it was, so I let them look at it.

They never built a ringworld that I know of so I'm not sure it did anything.
>>
>>174309695
What problem are you having exactly?
If you're getting stomped military wise then the solution is to just keep a large, and up to date fleet active.
Simply having a high fleet power deters the AI from attacking you unless they have a huge alliance backing them.
>>
>>174309226
To be honest how does it make sense for spiritualists to discover psionic because they have religious beliefs and materialists to be unable to do so?
That's not even like the panpsychism described by the fluff texts of spiritualism and psychism is universal among religions and reastically they would reject psychism half of the time because it's incomptatible with what they believe. (especially when they do a pact with Shroud God
At least I can understand that the Shroud is probably likened with giving importance to the mind and meditation but why would all materialist empires be fedora-tier and refuse to research spiritualism? that's stupid and not how scientists and even many real life materialists would react?
>>
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This is the game telling me to deal with the leviathans. The damn wraith is killing the starfish curators.
>>
>>174310125

>and reastically they would reject psychism half of the time because it's incomptatible with what they believe.

That's where (You) come in. There's nothing forcing you to research psionics. Think of it as you making the decision to push religion in that direction.

>but why would all materialist empires be fedora-tier and refuse to research spiritualism?

Because intelligent life in Stellaris values game balance over survival.
>>
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Literally on the other side of the galaxy. Nothing I could do, they will be avenged.
>>
>>174310196
>>174310305
Murder those fucks as soon as possible.
No one fucking touches the enclaves goddammit.
>>
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Welp, my ferengi spider merchant guild (top orange empire) has been through 2 wars with an FE, and was actually starting to win the last one before the federation decided to call a tie. However, the truce recently war off and he's already closed his borders to me, so I expect war sometime in the next few decades. I'll be ready this time, especially after discovering some of his tech from debris.
>>
>>174310375
When I play as Fanatical Purifiers I take special pleasure in looting them.

t. edgehog
>>
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>>174310412

DELET this
>>
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>>174310412

*tips*
>>
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>>174310553
Only after I finish DELETing all the enclaves.
>>
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How does this look?
>>
>>174310621
Subtle.
>>
>>174310621
Looking good. Consider getting a flag colour mod.
>>
>>174310803
Drats, I knew the reptilian aesthetics would give it away.
>>
>Design a new race
>every single time it revolves around unity somehow
>end up with the exact same unity minmax build for unity
Help, Paradox ruined their game and I dont know how to fix it
>>
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>>174310621
>>
How much research does it take to overcome the negative percentage for population in Stellaris? Is a habitat full of science bulidings enough to overcome the population on the habitat itself?
>>
>>174310621
>not Israh-ell
>>
>>174310621
>Egalitarian
I dunno. In the real world yes, but not in the /pol/ boogieman jew image that you are trying to recreate.

Fanatic spiritualist makes more sense, or materialist.
>>
>>174310621
>mammallian
>not reptillian
>>
>>174311029

The more population you have, the less you need to worry about research cost increase
>>
>>174311131

Egalitarian is needed for corporate powers in Stellaris
>>
>>174311131
Pretty sure he's going Egalitarian because that lets you grab Corporate Dominion.
>>
>>174310621
This one is good
>>
>>174311098
Not sublte enough, senpai

>>174311131
Can't take corporate dominion if they aren't egalitarian, senpai

>>174311154
Reptillians don't have that MASSIVE SCHNOZZ, so I gave them reptilian cities and ships to make up for it.
>>
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>>174310621
>>
>>174311029
>Research cost = base cost x (100% + 10% (total planets - 1) +1% (total pops in empire - 10)) x research agreement modifier
>One habitat = 33 research (excluding bonuses)

You do the math
Im too stoopid to
>>
>>174311131
t. schlomo
>>
>>174311252
>>174311254
>>174311304
Ahhh right

Yeah the whole ethos system is annoying as shit like that. It should work like traits do in that you take positives and negatives, not that you are limited from one or another.
>>
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>>174311131
>In the real world yes
>>
>>174310621
But /pol/ jews are supposed to be the shadow council of all other nations, not of themselves
>>
>>174311497
>implying Jews don't Jew themselves
>>
>>174311480
Apart from far right nutjobs like /pol/ most people are egalitarian

Its a stupid as shit system to have in Stellaris. What the fuck does it even mean in the context of space, only your race is equal? What about other planets of your race? What about non egalitarians of your species? Other races? other races who are also egalitarian?

They should drop the whole government system and make something better
>>
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Oy vey, quite a lot of shekels
>>
>>174304457
same thing happened to me

i shit on all of them tho
>>
>>174311803

What advantage does hyperlane have over warp or wormhole desu
>>
>>174312252
Evading hostile fleet. Evading hostile fleet. Evading hostile fleet.
>science ship halfway across the galaxy
Evading hostile fleet.
>>
How the hell do you resettle pops?
>It says pop is fully gorwn and the resettle policy is set to allowed
>if I drag a pop from one planet to an empty tile of another on a different planet nothing happens

Can I just not send pops to other planets I have colonized? I messed up and forgot to build one robot for all of my mineral nodes and now a pop suddenly started growing in the empty space.
>>
>>174312252

None, I only ever use it if I set the game to where hyperlane is the only mode of travel. In each map they should add a handful of really long lanes that exceed the distance you can possibly travel in one warp or wormhole jump to buff hyperlane.
>>
I feel like I am starting to snowball
only thing keeping me back is the fucking research RNG for what it gives me to choose from
>>
>>174312312

Are you pressing the "confirm" button in the top middle of the panel? Costs 50 influence per pop that moves from planet to planet.
>>
>>174312402
I don't have the option to because when I drag a single pop from one planet to another one, they refuse to go and don't move. I can only move a pop around on a single planet.
>>
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>>174312389
and I forgot my pic
>>
>>174312443
Yeah, ok then, I'm not sure because it happens to me as well. I think it's something to do with one of the planets being at max pop except one of those pops is still growing and obviously you can't get rid of a growing pop so you're fucked until it's grown, or some stupid shit like that.
>>
>>174312443
is it enabled in your policies to forcefully resettle pops?
>>
>>174312524
I never even knew that was a thing, thanks anon. Oops
>>
>>174312252
Its the best way to play the game

Forced hyperlanes actually makes the map strategic
>>
Is Technocracy still good?
>>
>>174312443
The tile has to empty, the planet has to have a minimum habitability of 40% for the pop you're trying to settle there, and you need to have resettlement allowed as a policy.
>>
Are there any happiness buildings in Stellaris?

>>174312625

I like it. +1 research choice can save a lot of time. Very handy early on too, when you really need better weapons and destroyers asap.
>>
>>174281683

Wait, that was possible before?
>>
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Red wraith + red dwarf star = dead wraith
Thing died in seconds.
>>
>>174311648
So when are you planning on killing yourself?
>>
>>174312843

damn those are good rewards
>>
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Which race in endless space is truly master race?
>sowers don't have to focus on food
>amoeba get the whole map revealed
>horatio can populate the fuck out of everything
>>
>>174312913

I like sowers the most. Vodyani in 2 are real fun too.
>>
>>174312681
>Are there any happiness buildings in Stellaris?
yes
>>
How do I get the best result from Infinity Sphere?

Do habitats count as planets for domination victory?
>>
Which leviathan events should I not do if they are outside of my territory? Like Ember drakes giving a 30/30 mine, don't want some random getting that.
>>
Is Aristocratic Elite good?
>>
>>174313730

Nah, not really. +4 leaders is good for Planetary survey corps (more science ships), but the -50% recruitment cost only works on governors. If it did a bit more, it'd be worth choosing.
>>
>tfw you survey a system with a 24 High-Altitude Jungle World, a 19 Tropical World and a 18 Oasis world and the neighbouring empire immediately plops a frontier outpost on it
they're almost asking to be genocided
>>
Holy fuck is mastery of nature good.

I take back all of my shit talk on it, i can now colonize anything without spending ~500 of each resource or terraforming.
>>
>>174313998

It's ok, there's a militant isolationist nearby anyway. Probably.
>>
>>174314009

It's EXTREMELY good early game but doesn't scale for SHIT
>>
>>174312913
In ES1, Vaulters. They give no fucks about expansion disapproval, don't give a fuck about things like "distance" and "travel time", have some of the best ship bonuses, and can tech up ludicrously fast.
>>
>make a big deal about multiple leaders
>still only one country has multiple leaders
lmao xd
>>
>>174310095
For example, in my current playthrough, I am highest on tech and everything but my army loses engagements it should win, the ai just spams fucking Corvettes and like 2 destroyers and wins against my battlecruisers and huge amount of high powered guns, and i'm not getting any tech at all towards habitability, no matter what I tech towards.
>>
>>174314009

People only say it's bad because muh 10% research speed scales til the end of the game yet fail to realize the importance of the resources and research you don't have to spend on tile blockers and how much time it saves and how much better of a position you will be in later on.
>>
>>174314074
dude the resources you save more than compensates. that's more gold and minrals for buildings robuts etc
>>
>>174314173

Size isn't everything. You ever play EVE? It's nigh impossible for a big ship to hit a small ship because of how big its guns are and how fast the small ones are going and it's the same in this.

Check your guns for a tracking stat. The higher, the better (vs smaller targets). It's why you don't put small guns on cruisers and battleships, because your corvettes and destroyers should be using them. Again, because of the gun-size difference, an army of corvettes will shred an army of cruisers with only big guns.

There aren't many habitability techs, you just have to get kinda lucky with planet modifiers. Most of them come later on in the game.
>>
>try to play civ 6 again
>find 3 other civs by turn 6
>all of them immediately frowny face me
Why should I play this game again? Civ 5 is better. Civ 4 is better. Civ 6 has nothing at all going for it.
>>
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>>174313502
the 30/30 mine isn't even the best reward you get off the drake. If you have the mining station up long enough you can get events giving you t6 armor and even better an egg that lets you get a drake of your very own. Make sure not to hatch it until you get jump drives though or it comes with t1 of your default
>>
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>0% fail chance anomaly
>scientist dies
>>
>>174314530
It's just so fun having this and the Dreadnaught.
Is there anything else like this?
>>
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>>174307701

It's ok bro I forgive you o7
>>
>Start new game
>2 weeks in
>Move my starting fleet to a nearby planet
>Gets immediately murdered by crystal thingies
Is there no reason to not just restart?
>>
>>174314825

Yes. Best way to explore m8 is to split your starting fleet into 3 ships (press v to split) then send them wherever. There's no point in having them grouped up because anything they come across that attacks them is going to kill them anyway so it's best to only lose 1 ship as opposed to all 3.
>>
>>174314594
No, but the enigmatic fortress can give you t6 sensors, engines, shields and power source
which are amazing.
>>
>>174312681
Right now,
Symbol of Unity +5% happy +2 unity
Pleasure Dome +10% happy +2 unity
Xeno Zoo (requires resource) +10% happy, +4 bio science +2 unity

I really miss the virtual combat arena.
>>
Am I the only one thinking robots should "reproduce" when you get Synthetic Evolution?
The focus on growth is just refocused on robot constructing more robots.
And it would be Synthetic Evolution more worthwhile.
>>
>>174314925
>>174314925
>t6 sensors, engines, shields and power source

Sheeeeeeeeit, he's pretty close to me. Can I do it witth a 27k fleet?
>>
>>174314972
>Symbol of Unity

You know which tech group this is a part of? It's 2285 and I haven't seen it yet.

Xeno zoos are a bit shitty since they are only loca, sadly.

Pleasure domes are great, but I'm unable to grab harmony right now. I should have done it earlier though, the 10% happiness opener is immense.

Thanks anon
>>
>>174293847
>>2205
>>find Sol
>>"oh, okay, I'll go build a frontier station and observation post when I get the influence!
>>2210
>>check on Sol
>>tombworld
>;_;7
next time invade them straight away
>>
>>174314992
Possibly if it is geared right.
I wouldn't bother yet though.
You defeat the enigmatic fortress and it goes dormant.
Then you send in soldiers and scientists, and pick options in events.
You can(rarely) blow it all up, (commonly)reset part of the defenses so you have to fight it with your fleet again(also the scientist/s onboard die), or pick the right options and have to pay resources to continue and eventually get the techs.

They aren't completely crazy but they are by far the best reward from any leviathan.
>>
>>174315130

Interesting, thanks. Still, I can't skip zero-point because of Mega-engineering, but it will save a bit of time with the T6 shields and engines.

I do like the Dragonscale armour from the drake. Just a shame it's useless when so many weapons deal extra damage/ignore armour entirely. All it really allows you to do is use fewer armour modules than normal.
>>
>>174315229
Yeah you usually have t5 shields and energy and t4 t4 sensors and engines by the time you have the fleet power to take it on anyway.
>>
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>>174293847
>find Sol
>get pic related
>>
>>174315463
F
>>
>>174315463
out of all countries, it was turkey that survived
>>
Will the next Stellaris expansion turn it into a gsg?
>>
So it's year 2300 and research is taking 45-100 months. I've been collecting all the resources I could find and I have about 20 in all three research paths. Is this normal? Seems like an awfully long time.
>>
>tfw going for the last cybrex relic

wish me luck on getting their home system bros
>>
>>174314381
Ya I figured that one out, that's why I build 1-4 big hitters and my destroyers+frigates run a lot of small size guns to fuck up Corvette spam and point defence here and there to stop missiles from reaching the hitters on the back, but I guess it's just not enough, btw what setup do you do for fleets? Ratio to big ships and all
>>
>>174315556

>2300
>+20 monthly in all 3 science types

what the fuck lmao
>>
>>174315552
It is one already. Just a shit one.
>>
>>174315556
>20 in all three research paths
this is ABYSMAL by 2300
>>
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>>174315556
>I have about 20 in all three research paths
>in 2300
How is that even possible?
>>
>>174315687
>>174315752

I guess I should build some labs then? I've been struggling with energy to fund my army.
>>
>>174315556
>20 in all research at 2300
Nigger I regularly have that 10 years in what the fuck are you doing.
>>
>>174315556
shit son, i can't even arm my fleets for shit but even i have at least +200/300 research by 2300
build science labs and habitats
research agreements too
>>
>>174315556
screencap would be easier to tell. In general that's really awful.
You build science labs on planets too. And research better labs.
If you're doing like one planet memery then maybe it'd be understandable. If you were really new.
>>
>>174315823
>army
I sure hope you mean navy. If you've got great mineral production but trash energy production, trade with the AI to make up the deficit.
>>
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>>174315556
>20 in all research paths

how is it even possible to be that low
>>
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>>174315551
>>
>>174315886
>>174315885
>>174315853
>>174315841
I guess it would help to say my starting location was really shitty and I got blocked by multiple empires who hate me cause I have slaves.
>>
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>>174315058
Rare Statecraft.

It's tier 1.
>>
>>174314972
Artisan Sculpture gives + 10 %, and so does the Ministry of Culture
Also the Stellar Devourer and Ether Drake trophies.
>>
>>174315657

I try to do

1 battleship - all artillery sections, spinal mount section when unlocked.
5 cruisers - Artillery-Artillery-Broadside pieces. Large weapons and Flak Cannons (weapons that are also PD) on them
8 destroyers - all with plasma cannons or disruptors, find PD to be useless on them since they're usually in melee range and don't have enough time to kill a missile
10-16 corvettes - all with Energy Torpedoes or Plasma Cannons (e-torps can't be PD'd to death, plasma cannons ignore 60% armor)

On all my ships, in the Auxiliary slot I leave it empty on smaller ships [cor/des] and shield capacitors on cruisers and bships.

That's what I use as a general purpose fleet, ie vs other players.

Against fallen empires and event enemies who exclusively use big dick ships, I find battleships and cruisers to be the only thing worth using due to the amount of large-size weapons they can mount. Amassing as much long-range damage and health is the best thing here, imo

A good anti corvette weapon you can get is the Cloud Lightning Emitter. It's salvaged from the corpse of a void cloud enemy, but those may not have spawned near you so you might be fucked.
>>
are there any must have mods for 1.5?
>>
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I've never actually done a run that involves slaves.

Any tips?
Also thoughts? Changes to traits/ethics? I'll put a bio later its 1am leave me alone nyeh.
>>
mega cannons or arc emitters

I can research both RIGHT NOW
>>
>>174316216
>space empire
>clan
>>
>>174316279
Government names on autogen fucks that shit beyond repair.
Star despotism is a lousy name.
>>
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>try an make space nazi, tall science empire
>start megastructures
>go full cyborg
>entire galaxy united against me.
>be a peaceful xenophile
>nobody touched me ever
>spend days doing nothing but shitting out ring worlds full of nothing by mining and power plants
>take no sides in war in heaven
>pick the remains of the empires and unbidden
>other empires just vassalize willingly

This was boring as all hells.
How do i go space Nazi?
>>
>>174316216

If you want a bit more lore you can change one of your civics to Warrior Culture and your empire will change from star empire to assembly of clans, or some shit.

Anyway, I'd say it's good other than hyperspace. If you went xenophobe instead of spiritualist you could drop very strong and let the xeno slaves do the heavy lifting.

Also, slaver guilds is kinda bad. It only boosts slave outputs, whereas miner guilds boost ALL mineral outputs, so pops, mining stations, etc. and fits thematically too, since your slaves will be "employees" in the mining guilds.
>>
>>174316373
Yeah but just don't name fucking Clan X when they are an empire
>>
>>174316456
Nah that's perfectly fine.

The Mongol Empire could just be Temujin's clan.
>>
Good lord the anomalies and events in this game are really nice.

>Minding my own business as my empire grows

>black hole starts talking to us and sucking in scientists

>more spooky shit is happening, an admiral goes insane and asks to be shot down

>develop another colony and people are seeing fucking ghosts in the buildings
>>
>>174300239
>>174300365
>>174300481
t. BR claiming spiders are somehow worse than his grandgrandfathers at Auschwitz
>>
>>174316068
It actually did,and I have it on my frigates, didn't notice it being too helpful though, will try to put that on again.
Also ya, I'll have to just mass a ton of small to.medium size plasma on my destroyers and such and hope they trash them while my battle cruiser and cruisers pound them from a distance.
Thanks for your help.
Do you recommend any of the dlc? Dunno if any are worth the money.
>>
>>174316509
But even them called themselves a Khaganate and it was explicitely a synonym of empire as a clan of clans and sense of scale.
Redhorn Khaganate sounds good to me though.
>>
>>174316693
Hey man, Auschwitz ain't a joke. My grandfather died there after falling off a guard tower.
>>
>>174316627
a-anon

the admiral didn't go insane; that was him from the future
those aren't ghosts
What was, will be
What will be, was
The Worm loves you
>>
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>>174316403
I'm kind of half-assedly basing this off of viking culture type of shit, so I want to keep some form of spiritual.
I suppose I should ditch Authoritarian despite the slave bonuses and go with Xenophobe since that makes more sense anyways.
Switched out two civics and switched leader type because War Council sounds rad.
>>
>>174316790
6/10.
Already heard it before, but still giggled a bit.
>>
>>174316769
Clan can still apply at any scale of people, and allowances for societies in fantasy and sci-fi settings smooth everything over even more.
>>
>>174316902
It's the old jew joke everyone hears back in primary school. Along with how many jews can you fit in a car.
>>
Is psionic and biological ascensions goods or other ascension perks are better?
>>
>>174317560
I remember a geography teacher who hated these jokes and believed they were written by neo nazis for some nefarious purpose.
>>
>>174316397

I had fun playing a largely tall fanatic purifier empire on hard difficulty with close to max AI nations. You will be fighting constantly to preserve your living space.
>>
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Is there like, a mod or something, that gives you complete control of the planets in your Sectors?
Because the AI being retarded has cost me big time in the past to the point where in my current run I have just been pumping up my system count as high as possible and have currently Capped out at 13 systems and no further max system boost in the foreseeable future for a long while
>>
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What do you guys think? Rate my roleplay empire
>>
>>174317682
American/10.
>>
>>174315463
uplift them!

Roachoids have 100% tomb world habitability, 60% all other worlds habitability, +30 years leader lifespan and +20% society research in basic package.
>>
>>174317676

Just download an infinite core system mod. Greatest thing I ever did to this game.
>>
>>174317734
It's from Asimov's Foundation series
>>
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>>174317856
>tfw i found out Asimov was a Jew

I-I still like his stories
>>
>>174317935
Y-yeah, that Gaia stuff was like totally not jewish
>>
Does Master Builders reduce megastructure influence cost or just minerals?
>>
>>174317682
>yes we named ourselves the First Foundation because we don't believe we will last.
And Pope Francis isn't Francis I.
>>
>>174317795
I guess, though I was told there are downsides to keeping your system count high even if you are not over or close to your cap

Though on another Note This fucking thing
It ate like all of my good scientists so this shit better be worth it
>>
>>174317935
Are people like you really not just falseflaging? scary.
>>
>>174317583
Psionics > Cyborgs > Bio > Synths
>>
>>174318075
I wanted to make some distinction between the First one and the Second one
>>
>>174318224
Because it's cool to hate Jews, so all the kids are doing it.
>>
>>174317620
Yeah there was always one.
*scribbles swastikas in borrowed textbooks*
>>
Is it me or is paradox pushing some shitty SJW narrative with stellaris?

>good humans are xeno loving egalitarian who are ruled by a black woman
>bad humans are le nazi xD who are ruled by a white man
>empires that always do well are pacifist
>purging pops makes you enemy number 1 regardless if the other civs hate that empire
>xenophobic is almost always not worth taking unless you're going pacifist due to an inherent hate from other pops
>female picture is the default appearance icon

I'm surprised they don't use gender neutral pronouns and refer to people as zim zer zis.
>>
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>>174318156
and I forgot my pic like a retard
>>
>>174318224
Welcome to the internet newfriend, how is your first week treating you?
>>
>>174318297
[Respectfully Disagree]
>>
>>174318297

The only person who sees either as good or bad are you, m8.

No, pacifists are not the only empires that do well.

Purging pops making everyone hate you makes sense because they may one day be on your hit list.

xenophobic is good because 30% border range is massively helpful, as is purging.

You have no common sense whatsoever. Please fuck off to /gsg/ and don't come back
>>
>>174318254
Cyborgs are better than bio? should you go full bio + cyborgs, some bio and cyborgs or just cyborgs?
>>
>>174318297
NO SHIT
What the fuck do you think we've all been complaining about since day one?
And it's not exclusive to Stellaris, even Europa Universalis 3 completely devaluated slaves, making it impossible to have an ingame triangular trade.
>>
>>174318271
t. Jew
>>
Hello

Can I become a giant worm god in stellaris?

That is all
>>
>>174318297
>good humans are xeno loving egalitarian who are ruled by a black woman
This one is a little bit but the others not really.
>>
>>174318297
You forgot
>70% brown people
>>
>>174318440
>>174318297
The conclusion you've reached is obviously correct but each citation you both presented is not a part of it.
>>
>>174318478
you sorta can

>start as worm-ish race
>be spiritual
>ascend into shroud
>do enough sacrifices and your people will merge into a one chaos god
>>
>want to build energy grid on planet
>requires planetary administration
>I have the planetary administration built
>try to rebuilt it to fix everything
>still cant build an energy grid
?
>>
>>174318339
It's mostly the "I'm bothered that an artist I like is jew/gay/minority/muslim/female/leftist"
It's really retarded.
>>
>>174318489
>>174318395
>>174318553
How many games show the female as the default? It seems deliberate. Like they're screaming LOOK HOW INCLUSIVE WE ARE!
>>
>>174318719
You sound like you belong on tumblr, feel free to check out that site.
>>
>>174317935
If that help you, Asimov was a staunch atheist.
>>
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>>174318719
Paradox shouldn't try to force one type of gameplay on you, or rape history to push their agenda. Slavery existed, it made a lot of dosh, triangular trade was a thing too, and it made an insane amount of brouzoufs.
>>
>>174318752
or it's just a way to attract raging virgin male players, like the japanese and chinese RPGs do with their female 'armour'
>>
>>174318781

You sound like a whiny bitch who doesn't wanna hear someone else's opinion. You should check out Tumblr, I think you'd enjoy that site.
>>
>>174318781
Shitty bait, "/pol/.
You are supposed to be infuriating but believable.
>>
How do I delete the Blorg?
>>
>>174312252
Hyperlanes have no wind-down and faster travel time than warp drives.
Hyperlanes are also the only way to travel between spiral galaxy arms in the early game.

Generally warp or wormhole is preferable, unless you restrict the game to hyperlane only.
>>
>>174318752
It probably is deliberate, but literally nobody in their right might would give a fuck. Leaving only the ridiculous SJWs pushing their agenda in tiny insignificant ways like this, or the /pol/tards preaching doom and devastation.

You cunts need a new thread by the way.
>>
>>174318883
But they're not attractive.
>>
>>174318440

>even Europa Universalis 3 completely devaluated slaves, making it impossible to have an ingame triangular trade

The demand for the slaves increased as the game went by and the number of colonies that produced certain goods like Cotton and Tobacco increased. Also, being the lead trader gave you a significant bonus to tariffs so it's not like they were worthless.
>>
>>174319076
They were way less interesting in the game than they were in real life. For a game that prides itself on being historically accurate, it's kick in the testicle.

It's as if you made a game, sold it with a "you can do anything" slogan, and then it turned out everything was repetitive and boring, and that you still needed to follow a linear path to win.
>>
>>174319018
>implying
>>
>>174318412
Bio involves a lot of micro-management to get your money's worth out of it.
Cyborgs are better all rounders basically.
>>
>he fell for the mastery of nature meme
>>
>>174296925

Prepare to have your event line bugged
>>
>He didn't fall for the mastery of nature meme
>>
>>174318604
If you're lucky enough to get the actual Shroud event for it.
>>
>he fell for the shroud meme
>>
>>174319301
>They were way less interesting in the game than they were in real life.
Ah yes, only slavery suffers from this.
The kikes truly were responsible
>>
>>174318156
>though I was told there are downsides to keeping your system count high even if you are not over or close to your cap
anyone kind enough to answer this for me?
because as far as I can tell there isn't any difference but my friend keeps insisting that More colonised systems=bad
>>
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rate or hate.

After finishing I realised Klingons suck because armies suck and strong and warrior culture and nothing of real value. Oh well
>>
>>174319690
Alt + F4
>>
>>174319754
*add nothing of value
>>
>>174319754
>wormhole
>star trek
>>
>>174319754
You can stack really strong armies and blitz down planets really quick without any bombardment. Strong helps with that.
It isn't necessary though.
>>
New thread :
>>174319945
>>174319945
>>
>>174318931

Orbital Bombardment does wonders I hear
>>
>>174319925
yeah I'll change that, it's just automatic for me to choose wormhole
>>
>>174319754
>klingons
>distinguished admiralty

kek
>>
>>174318931
I have the blorg set to force spawn in every game I play. I'm sorry. But I really do like them.
>>
So I have the first league home system event here, it says send an expedition but now I can't do anything
>>
>tfw
http://www.matrixgames.com/forums/tm.asp?m=3640729
Thread posts: 780
Thread images: 157


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