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/egg/ - Dr. Eggman General

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Thread replies: 776
Thread images: 202

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Welcome to the Doctor Eggman General. Let's worship and praise our benevolent master and conqueror, Dr. Ivo "Eggman" Robotnik! Share art, music, talk about new developments, discuss ROM hacks, speedrunning, and more

/sthg/ #701 - Hedgehog Posting will be Blacklisted edition

>Link Compilation<
http://pastebin.com/J6hTXkhK

>Drawfag/Writefag Idea Walls<
http://pastebin.com/j8KkPQ4n
http://pastebin.com/jNKKMk5b

>News/Developments<
Sonic Project 2017 is now Sonic Forces
http://www.tssznews.com/2017/03/16/sxsw-sonic-2017-project-sonic-2017-is-officially-called-sonic-forces/

Archie Comics April 2017 Covers and Solicitations
http://comicvine.gamespot.com/articles/archie-comics-april-2017-covers-and-solicitations/1100-156341/

Sonic Mania Delayed to Summer 2017
http://www.tssznews.com/2017/03/16/sonic-sxsw-2017-sonic-mania-delayed-to-summer-2017/

Flying Battery Zone Shown for Mania
http://www.tssznews.com/2017/03/16/sxsw-sonic-2017-flying-battery-zone-revealed-in-sonic-mania/

Bump in Sonic 1 v0.1
http://www55.zippyshare.com/v/x5kpc8IZ/file.html

Sonic Boom Seasons 1 & 2 can be watched here:
http://www.toonova.com/sonic-boom
http://www.toonova.com/sonic-boom-season-2

Last Thread >>171251456
>>
First for Eggman
>>
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still not sure what city this looks like
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So how does it feel knowing that Eggman has now won in Sonic Forces?
>>
>my pic isn't there
Well at least gives me time to color it.
>>
I bet the actual /egg/ general isn't happy we're using that.
>>
>>171295329
Well if that's gonna be the case, then I can definitely see the 3rd style being Eggman defending his empire from Sonic's friends.

>>171295451
Feels good, man.
>>
>>171295451
Good. He deserves it.
>>
>>171295567
We should use /drg/
>>
>>171295567
To be fair, our /egg/ is just their /egg/ with an added focus on world domination.
>>
been looking at the YT comments on the Force footage, a bit of negativity.

>people being cold to another boost game
>crying for SA3.
>>
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>that sonic forces run animation

I forgot is mania the fangame or is it forces
>>
>>171296163
I know wtf
>>
>>171296163
Looks fine to me, nice and swift.
>>
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>>171295451
Eggman hasn't won shit until Sonic is dead.
>>
>>171296163
Yeah, looks a bit weak. I had hoped they made new animations but these are straight from Lost World.

Bear in mind they did first mention the footage was still a WIP so I'm hoping it's improved before release.
>>
>watch Sonic Forces gameplay
>literally a faster and edgier Sonic Colors
wowitsfuckingnothing.jpg
>>
>>171296670
>>literally a faster and edgier Sonic Colors
That's perfect though
>>
>>171295470
If I missed yours then I'm truly sorry.
Finish coloring your pic and take up the mantel of making a better collage. You'll do a better job than me I'm sure.
>>
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>>171296841
For about an hour or so. They really need to push the envelope in the third gameplay style, because Modern is the third time they've sold us the same game and Classic probably isn't going to be much better than it was in Generations.
>>
>>171297149
third game
nobody tell him this will be the 4th
>>
>>171296569
>These are straight from lost world.
I'd argue lost world's running animation was good. Sonic's running SPEED was the shitty part. If he ran like he did in lost world and actually moved...fast It'd be fine.
>>
>No flexing 700 art eggman
>>
What if Forces has a run button.
>>
>>171297239
>Unleashed
>Colors
>Generations
>Forces
Fuck, I miscounted. That doesn't help their case though. If it turns out to be as linear as I think it will be, that's a third of the game down the drain.
>>
>>171297149
I don't really care about it feeling like the same game so long as the quality is there. I don't care if it's classic, modern or boost sonic, just so long as it's good. Any of those can be good when done right. Just hope they don't fuck up by making another turkey.

the whole 3 gameplay styles thing concerns me a little, like they're trying to pander to what retarded fans want by the numbers and ultimately end up making a mess of a game.
>>
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>>171297339
welcome to your 3rd style
>>
>>171297383
seeing the trailer I thought it looked fun but very more of the same, saying that I'm one of the people who didn't like lost world. so I'm not complaining about this.
>>
>>171297265
I've told >>171295470 to make a more complete collage. All pics should be included.
>>
>>171297149
>the same base gameplay means it's the same game
Retards like you are why we got Lost World.
>>
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>>171297243
Lost World's running animation was more or less the same from Colours/Gens but with the figure 8 effect. Problem was Sonic wasn't running flat out in LW so his arms rarely fully extend out behind him like they normally did previously.

Incredibly small nitpick but it's not gonna ruin the game for me.
>>
Honestly, I don't see the big deal in Boost coming back a 4th time. Personally, I'm glad the 3D games finally has a style that they're sticking with, as opposed to just "picking a style for one game, then throw it away for the next game." I mean really, is it a bad thing that the 3D games have some consistency?

Honestly outside of Classic Sonic & Sonic's friends not being playable, I'm hyped for Forces.
>>
Why are Sonic fans so fucking unpleaseable? What are these comments.

>WAAA WAAA SONIC KEEPS TRYING TO DO NEW SHIT, GENERATIONS AND COLORS HAD A FINE FORMULA THEY SHOULD STICK WITH THAT
>Sega finally sticks with the Colors boost formula
>WAAAA SEEGA REALLY NEEDS TO INNOVATE, IT'S THE SAME SHIT AS BEFORE
or alternatively
>WHY WONT THEY MAKE GAMES AS GOOD AS SONIC ADVENTURE 1 AND 2

jesus fucking christ
>>
>>171297664
And his franchise-saving sales.
>>
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new enemies

they are grey but its the light that make look orange
>>
>>171297867
I often think modern sonic would be a lot better if sega never listened to fans and instead used their own judgement to make what they consider to be good games.
>>
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>>171295863
>>171295291
>>171295469
>>
>>171297867
Sonic fans want Generations styled games and the success of the mods show they also want multiple playable characters, but a vocal minority keeps claiming Sonic needs to be the only character in Lost World so I can be the only true fan left
>>
>>171297970
Look like eggs.
>>
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Motioning that we keep Dr. Eggman General in honor of Eggman Winning until the thread 750 milestone
>>
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>>171297705
I liked that they brought back the peelout animation. One of my least favorite things about 3D sonic games is they tend to just have him...run rather than make his feet become a blur.

There's just times when it feels like his feet either aren't moving fast enough for the speed he's going and it kinda unimerses you (like how he looks in the sonic forces gameplay.

When his feet are a blur you can sorta legitimize him going ANY speed because whatever speed it is his legs are clearly moving too fast to see.
>>
>>171298108
I'll second that
>>
>>171297867
It still puzzles me how people still hold Adventures 1 and 2 up to the "golden standard" of what a Sonic game should be as if they're flawless masterpieces that never did anything wrong with Sonic.
>>
>>171297970
Hmm. I prefer the Egg Pawns from Heroes, but the design here isn't bad. Also it's been confirmed that Tails, Knuckles, best girl Amy, & The Chaotix are gonna be NPCs in Forces. I'd like to see them destroy some bots in the cutscenes, if they won't be playable.

>>171298108
I'm cool with that.
>>
>>171297970
Look yellow
>>
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>>171298108
Agreed
>>
>>171298150
With shaders and stuff today you'd think they could at least do some nice motion blue stuff on his feet maybe..
>>
>>171298108
>Motioning that we keep Dr. Eggman General in honor of Eggman Winning until the thread 750 milestone
That's fine, but it looks like someone has been in talks with the real /egg/ and it looks like if we stay Eggman General for a while, we have to change the abbreviation.
Most likely to /drg/ or /deg/
>>
>>171298050
>vocal minority
I'm not saying you're wrong but Sonic's fanbase is so segmented that basically EVERY opinion is a vocal minority.
There's classicfags, adventurefags, boostfags, multiple characterfags, only sonicfags, lost worldfags, Wispfags, nowispfags, dark tonefags, light tonefags, waifufags,

Fags. Fags everywhere.
>>
>>171298435
I think we used /deg/ the first time we were the Dr. Eggman general.
>>
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Hope this isn't a repost.

Interesting stuff.
>>
>>171297867
Sega should only listen to us
>>
>>171298108
Sonic Advance 2 artstyle is cute
>>
>>171298493
True. This is why Sega should listen to sales instead of communities of idea guys.
>>
>>171297867
>WAAAA SEEGA REALLY NEEDS TO INNOVATE, IT'S THE SAME SHIT AS BEFORE
Thus far Modern Sonc's gameplay looks almost identical to Unleashed/Colors/Generations, and Classic Sonic will likely be the same. That's four games that are pretty much identical. Meanwhile, the original games managed to keep the same core gameplay while adding and expanding the gameplay.
>Sonic the Hedgehog: The original
>Sonic 2: Generally smoother, faster gameplay; added the Spin Dash for easier speed buildup
>Sonic 3 & Knuckles: actually differentiated characters, added different routes for different characters
Modern Sonic Forces just looks like the same damned gameplay we've gotten for the past 9 years with no real changes. It's only a brief snippet of gameplay, but if it sets the tone of the entire game then there's not much for me to look forward to.
>>
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Looks like the anti-boostfags are waking up.

I'm probably the dictionary definition of a classicfag traditionalist and I can't understand what people are so mad about. If it's my fellow classic-purists, then I implore you, my brothers, to stop. We are getting Mania. We're literally getting the game we have been clambering for years for. It's coming this summer. There's no reason for us to shit all over boost fans also getting their game.

The only other scenario I can think of is it's adventure-purists, and if that's the case then I don't even know what to say to those people. Sonic Adventure died with Sonic 2006. That was your adventure 3. I'm sorry. But between Mania and Forces, surely you can find SOMETHING to be happy with.
>>
>>171298508
I just hope the characters aren't just standing around like they did in Generations.
>>
How do I get good at the half pipe in Sonic 2?
Is it really just memorization?
I can't seem to get past the fifth special stage.
>>
>>171298870
06 wasn't Adventure 3, it was 4.

Adventure 3 was Heroes.
>>
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>>171298435
That would be appreciated. After all, we reference sonic quite often in our engineering, because goan fast is a lifestyle, and we actually like that you guys can string some words together. We wouldn't want any animosities with you fine velocity-appreciatin' folks.
>>
>>171298916
>How do I get good at the half pipe in Sonic 2?
Just keep doing it over and over.
>Is it really just memorization?
Yes.
>I can't seem to get past the fifth special stage.
You need to create a save state before each special stage and burn the patterns into your skull. There is literally next to zero skill involved with Sonic 2's special stages.
Blue Sphere might not be for everyone, but at least it is completely possible to win every time on the first try if you're good enough. The difference between winning and losing in it is down to the player's thinking. In Sonic 2's half pipe it's literally just Simon says.
>>
>>171298991
sonic heroes was sonic heroes
>>
>>171298870
I'm looking forward to Mania, and I hope at the very least it shuts the classicfags up for a while. The 3D Sonic games are the ones you'd expect to do something different, but instead Forces looks like Uncolorations all over again, at least in the modern gameplay. And why would they bother adding Classic Sonic when there's a better Classic Sonic game coming down the pipe?
Also, is it just me or did that stage look like Soleanna at the beginning of '06?
>>
>>171298673
Unleashed, Colors and Generations are only "nearly identical" if you think all boost games are the same without actually playing them. That's like saying Adventure, Shadow and 06 are "nearly identical."

Colors was a lot slower paced, more focused on Wisps with boost being used sparingly. Generations was the fastest but also the shortest, with boost being given all over the place. Unleashed day levels tended to be longer than Colors and Generations levels but with a lot of "hold boost through this transition corridor" and mid-level miniboss runs, as well as the most pure speed in the franchise when you maxed out the upgrades. All three were distinct with their own nuances and there's no reason to think Forces won't do the same.
>>
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>>171299068
The empire will gladly honor that request.
>>
>>171298991
Sonic Heroes played like it's own thing.
If anything, Sonic Boom is Sonic Heroes 2.
>>
>>171298875
EXACTLY
https://www.youtube.com/watch?v=oHHWVOl_ApY
This is what I DONT want Sonic Forces to become for the cast, making all the other characters babbling idiots.
>>
>>171299150
this saying heroes is adventure 3 is like saying lost world is boost
>>
I want to know who is writing Forces.
>>
>>171299387
>I want to know who is writing Forces.
Me
>>
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>>171299387
>>
>>171298508
Bingo man was right
>>
>>171297970
They're pretty fugly
>>
>>171298508
>you start a level
>they give you a mission to destroy 20 enemies
>you now have to slow down to search every part and make sure you don't run past one
>no fun allowed

>>171299210
I hope they at least have a reason why he's here, It won't be a case of Eggman's conquering the world oh and by the way classic sonic just happens to be here.
>>
>>171295450
If Apotos moved to the Green Hills.
>>
Post yfw the 3rd character is Chris Thorndyke
>>
>>171298108
I'd rather we didn't.
>>
>>171299486
You know I'll probably get shit for the saying this, but penders himself deserves less of the blame then archie themselves do over the legal shit, should he have the right to the characters maybe (I say maybe because global copyright is a fucking joke), but he does at least deserve compensation for the comics he worked on though he's still a talent-less hack
>>
>>171296670
Hopefully without all the modern 2d
>>
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>>171299654
>>
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>>171299387
>>
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>>171299654
>>
>last-gen graphics
So THAT'S how it will run on the Switch!

But I guess 06 looked like a suped up Shadow. And then we got Unleashed. I'm excited.
>>
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>>171299654
>>
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>>171299615
That sounds like someone else's game.
>>
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>>171299654
>>
There is no third character.
>>
I'm just happy the Chaotix are back, they're my favorites
>>
>>171296163
I've seen run animations in Blitz Sonic that look better.
>>
>>171299826

Heheheheh never would happen
>>
>>171299254
Having played all of those games, I disagree. Each of them had their own gameplay aspects that made them distinct. For Adventure, it was getting new moves throughout the story (and using them to find secrets in Adventure 2). Even the level design was different; compare Windy Valley and Speed Highway's roller-coaster style to Final Egg and Lost World's more cramped, close-in platforming.
For Shadow, it was taking different paths, racking up kills, and doing whatever harebrained gimmick the level needed you to do; Central City, The Doom, and Lost Impact almost remind me of really badly designed Knuckles levels.
Sonic '06 was a mess, but it had some open-area platforming (the dark caves in Flame Core, the open snowfield in White Acropolis, etc.) and terrible physics gimmicks. Were they good? Adventure was, Shadow and '06 weren't. But they were very distinct from each other. Meanwhile Uncolorations are pretty much "run in straight line, stop at the occasional 3D area, then semi-randomly switch to 2.5D" in every level in every game.
>>
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>>171299654
Hey sounds cool with me! I haven't had a good kiss in years!
>>
>>171299387
Don't we all
>>
>>171300059
You'll get to hear them, at least.

Who is Espio voiced by now? I think they got rid of Troy Baker.
>>
>>171300105
>These games that I played are distinct, but these games I never played aren't
No fucking kidding.
>>
>>171300204
Not an argument.
>>
>>171300091
You say that, but stranger things could happen.

Like a player-created character.
>>
>>171299992
exactly, there's a president
>>
>>171300320
Neither is >>171300105
>>
>yfw the third character is Donald J.
Trump
>>
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so the sonic series will have a counterpart to the koopalings.
zetifags on suicide watch
>>
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>>171300321
>>171300491
STOP!
>>
>>171299387
Probably Pontaff
>>
>>171298916
play without tails following you
>>
>>171300498
Fuck em, it should've been all Metal.
>>
>>171298673
Let me guess you want things to be changed up for the sake of being changed up? Fuck off, that's what made it shitty again after Generations. They should keep it the same, because this franchise needs consistency
>>
Good argument:
>>171299254 makes a point. >>171300105 makes a counterpoint.

Bad argument:
>>171300105 makes a point. >>171300204 calls the speaker's authority into question but makes no actual counterpoint.
>>
>>171299486
Original O.Cs do not steal
>>
>>171298875
They won't be. They'll be cheering Sonic on after they job to Eggman. On or off screen is yet to be decided but thankfully they won't steal Sonic's thunder
>>
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>>171299654
"Finally we can pick up where we left off"
>>
>>171300715
7 emerald post right here
>>
>>171300715
>Good argument is my argument
>The one who doesn't agree with me has the bad argument
Really makes you think
>>
>>171300885
Is there more like this?
Obviously don't post it here, but if you could point me in a direction...
>>
>>171300885
Delet this

>>171300797
>steal Sonic's thunder
>In Forces, when Sonic failed to stop Eggman

That Blue Rat a shit.
>>
>>171300885
"yeah?"
>>
Worst argument:
>>171300984
>>
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>>171301036
I'M NOT A RAT!
>>
>>171301093
RAT
>>
>>171301093
You're a cute rat!
>>
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>>171300705
Agreed. As much as I'd like to see Sonic evolve, Sonic needs Forces to get back on his feet. The franchise took one huge step back with Lost World and now, in order to get back to where they were in 2011, they need to take a step forward again with another Boost game. In order to regain the trust of the masses, they need to do something that they know will be critically successful.

Asking Sonic Team, The Kings of Fucking Things Up, to take TWO steps forward out of nowhere is a bit much to expect, wouldn't you say?
>>
>>171300984

>>171299254 made a point and explained his position. I made a counterpoint and explained my position. Had I responded to the first point like >>171300204 by calling his authority into question without making any other points, then my argument would be invalid.
>>
>>171301036
>>steal Sonic's thunder
>>In Forces, when Sonic failed to stop Eggman
I hope it's because he got sealed away or some shit for a few years and since his friends aren't him, they failed to stop Eggman. The plot of the game is Sonic coming back and stopping Eggman, because he's Sonic and he's the only one capable enough of doing it
>>
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>>171300994
You mean THOSE types of animated fan fics? You sly dog you.
Well this was just from a meme video lol. Sorry to disappoint.
https://www.youtube.com/watch?v=MWp5JHWBh7w
>>
IF SONIC IS A RAT, THEN SO AM I, AND I AM NOT A RAT!
I'M THE ULTIMATE LIFEFORM
>>
>>171301093
Officially a loser rat.
>>
>>171297970
They look like the robots from Nier Automata
>>
>>171301247
>My Argument is the only good one
Okay, so you're just repeating yourself
>>
>>171301270
I'm pretty sure I've seen the video you're talking about without even clicking on it.

I was more asking for where to find pics.
>>
>>171301250
Nope. The based doctor was too much for him & Sonic lost. Your blue rat is a big fat failure.
>>
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WHOSE CALLING WHO RATS
>>
>>171301426
Jesus Christ Silver, for God's sake shut the fuck up.
Nobody likes you.
None of the boys want to he friends with you.
Nine of the girls want to date you.
Just kill yourself
>>
>>171301402
No, fuck that. That's retarded. It makes the hero look dumb and incompetent
>>
>>171301356
Because >>171300984 evidently didn't get why I said >>171300320 in response to >>171300204.
>>
>>171301537
9 girls want to date Silver?
>>
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>>171301574
>>171301247
>>171300715
>>
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>>171301537
How can one man be so iblis triggered over a fictional character?
>>
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>>171301543
He is. Based Eggman beat his ass & took over the world. It's just how it is, anon. Deal with it.
>>
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>>171301036
>>171301093
>>171301174
>>171301139
>>171301278
>>171301426
Found a secret photo taken at the time Tails first found classic Sonic and Shadow.
>>
>>171301609
I meant "none".
NONE!
LITERALLY EVERYBODY HATES YOU!
GET THE FUCK OUT OF MY GAME!!!!!
WE'RE NOT FRIENDS!
>>
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>>171301767
Why are you so mean spirited, Anon?

People can like whichever characters they want
>>
>>171301767
Yeah, Sonic? Well at least Silver didn't lose to Eggman!
>>
I hope Force is good
Thankfully it's at least going back to Colors-styled boost where you need Wisps to do it
But honestly it looks pretty meh
At least Mania is at a 0.5% chance of failure
>>
>>171301923
Doesn't silver actually leave Eggman Nega to die under some rubble in Sonic Rivals 2? He's a hard nigga
>>
>>171301739
Kek
>>
So when's Sonic gonna lose this bad in the comics?
>>
The idea of Sonic losing to Eggman is such a fucking retarded premise holy shit
>>
>>171302068
>So when's Sonic gonna lose this bad in the comics?
He lost all the time in the preboot.
The reboot era is generally less dark.
That doesn't mean it's bad, but I doubt we will ever see anything like 175 ever again
>>
>>171302068
Not allowed to anymore I think.

>>171302085
If heroes never lost they'd be boring as fuck.
>>
>>171301247
The problem is you made HUGE generalizations about the latter games while almost jumping through hoops to make the first ones seem incredibly distinct. Like anyone who's played colors would note how different it feels from unleashed and gens.
Platforming is different, movement is different. there's entire level sections based on wisps. If anything only like...40% of Colors even FEELS like a boost game.
>>
>>171302068
They're cancelled so thankfully never
>>
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>>171301953
Honestly I'm okay with that but I was never too fond of relying on Wisps for Boost Energy.

I think (and hope) that the final game has the compromise of getting Boost energy from BOTH Wisps and Rings. Similar to what Generations did.
>>
>>171302085
How?
>>
>>171302217
Sonic losing to Eggman is still fucking retarded. He's beaten the guy how many times at this point?
>>171302250
Because it makes him look fucking incompetent by losing to someone he's repeatedly beaten. And Sonic's beaten so many things at this point that the idea of him even coming close to losing is absurd
>>
>>171302371
>the idea of him even coming close to losing is absurd
That makes for an uninteresting main character
>>
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Silver can beat blue rat's butt with his eye's closed.

Did it in Sonic 06 a thousand times (if you count how many people that played it got destroyed by white terror) and he'll do it again.

And if Silver is a rat at least he's one in the right natural color, hehe.
>>
>>171302371
It is true that as long as super sonic is a thing, Robotnik literally has no chance.
Has he ever made something that can fight super?
>>
>>171302219
That's a good counterpoint. I've gotten tired of this argument, so I'll just say that based on what little that's been shown, I don't like where Forces is going and I hope that it differentiates itself better from previous games.
>>
>>171302435
His interesting parts come from his personality and actions, not the fact that he fucking loses. If they wanted someone to job out to Eggman, his friends are right there. Have them lose so Eggman looks competent while till making SONIC look competent
>>171302456
Big Arm but he still lost
>>
>>171302371
Well too bad, the rat failed. We in Eggman's world now, bois.
>>
>>171302226
If it was Wisps and Enemies I think it'd be a decent middle-ground
If you make it too common then it can feel "boost2win" even when it's not
With Colors' scarcity it's basically a reward for good players when you find the right place to use it and save a lot of time as a result
We haven't had a game where it was Wisps and Enemies yet but I could see that going over pretty well.
>>
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>>171301739
>Bruv
Fucking hell
>>
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>>171302436
Silver is cutest dork
>>
>pc version is windows store exclusive
>>
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>>171295267
Sonic's a fool, Swifty's a cool
>>
>>171302537
>big arm
Fuck I forgot
>>
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I'm so glad I'm still hyped for Sonic Forces because of what they revealed at the end, that 3rd style that is kept so secretive could still set this on the same bar as Mania for me. Have hope!.
>>
>>171302674
I like how we see a purple recolour of this guy working in the library.
they also made an in-joke by saying that perci had a twin sister called stacy.
>>
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>>171302639
>>
>>171302674
Was it ever confirmed that he was a lawsuit-safe parody of scourge or is just coincidence that he's green with blue eyes, has sunglasses and wears a shirt that vaguely resembles Scourge's jacket?
>>
The third gameplay is going to be Boom Sonic. It's no fucking secret. Unless it's something unexpected like Metal Sonic for some reason.
>>
>>171302860
nevermind, he doesn't have blue eyes. my bad
>>
>>171302882
It's Tommy the Turtle
>>
>>171302882
I'm expecting a tag team mechanic. Think how you could switch between Classic and Modern during Time Eater.
>>
>>171299654
Be honest, would Sonic X be the best Sonic show if Chris was strictly a side character who appeared every other episode while Sonic and friends actually did shit?
>>
What happens to wisps after Sonic uses them? Do they die?
>>
>>171303478
It'd be the best Sonic show if Chris wasn't a factor
Honestly its only competition is Boom
>>
>>171297867
it's just underwhelming. it took them this long and it's just generations 2 electric boogaloo. generations was a decent game but not a great one. we're still hoping in vain for that one truly great sonic game to finally be made and that forces would be it. but nope, it's more of the same. also fuck classic sonic in 3d games and wisps
>>
>>171303478
true.
I've come to think the only real bad one is underground
>>
>>171300196

Matthew Mercer.
>>
>>171303556
They dissolve into him where their life energy is used as nutrition.
>>
>>171303556
It's shown in the cutscenes they just leave
>>
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>>171302775
> teh secret 3rd style
>tfw it's one of the not sonic style gameplay from the adventure games
>>
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>>171303601
Boom is mediocre garbage with the same plot and same story each episode.They NEVER do anything but eat burgers and fight the same things each time. Any of the other Sonic shows demolish it easy. I feel like they just stopped trying after the first 8 episodes.
>>
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>Wisps are back

You know, if they were Chao no-one would complain.
>>
>>171303957
Chao are better than Wisps.
>>
>>171303656
Honestly this is what Sonic needs right now. If they get rid of Classic this could be the winning formula from here on out.
>>
>>171303902
You don't know how much I want this. Sonic or literally anyone else with the ability to travel past things at their pace and see the scenery. Maybe solve clues of the cities' destruction with the resistance.
>>
>>171303992
Wisps are cuter desu
>>
>>171303910
Okay but what's good about the others?
>>
Iizuka is so fucking obsessed with the Wisps and I don't know why.
>>
>>171302860
Honestly I'd say Swifty is more a parody of Manic. Though that may just be the fact that both have a propensity for 'boarding.
>>
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>>171303478
It would be better. But it has more problems than just that. Obviously SatAM is still the best
>>
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>>171304148
So he's like the Tanabe of Sonic
>>
>>171304230
>But it has more problems than just that
such as?
>>
>>171304150
I don't think Swifty was a parody of Scourge nor Manic. It's like saying Jet the Hawk is a parody of them.
>>
>>171304230
>It would be better. But it has more problems than just that.
Crisis is 90% of everything that is wrong with X
>>
>>171299068
On a scale of 1 - SS13, how autistic is Space Engineers?

It looks fun
>>
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Based rat
>>
>>171304284
Sonic being weak as fuck.
That OST.
>>
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>>171304124
Stuff actually happens and is somewhat continuous.
>>
>>171304097
Lies & slander

>>171303910
So the Fuzzy Pupppy Buddies episode is the same as the Biggest Fan episode? Unnamed Episode is the same as the Tails clone episode Come on, man.
>>
>>171304284
Not him but Sonic himself is a little bitch in X that constantly needs to have his life saved.
>>
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>>171304230
>SatAM is still the best
>>
>>171304196
>yfw this is the 3rd gameplay style.
>>
>>171304378
Well I haven't seen SATAM but Boom is at least better than X, and on that front I think we can agree to disagree
>>
>>171304409
Puppy*
>>
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>>171304460
>gummy worms
>>
>>171304487
the 3rd style is gonna be something stupid that we will never see in another sonic game again because everyone hates it
>>
>>171304583
>not liking gummy worms
I mean, yeah, based on all the other things on this plate it'd probably make me vomit, but gummy worms on their own are great.
>>
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>>171303992
Only because you grew up on them.

Let's just think about this, functionally speaking, if Chao were to have the same use Wisps had/have in Lost World/Forces then people would still complain about no Chao Garden (because when I think Sonic I think of a fuggin' tamogotchi clone for babbies and little girls) but it would sufficiently tickle the nostalgia bone. For all intents and purposes it's no different from people complaining about 'Sonic's shitty friends'.

>>171304097
I'd say they're on the same level, though I do think Yaker is a cute design.

>>171304230
>Obviously SatAM is still the best

Only because it has characters from the comic in it, otherwise you'd just regard it as Spiral Zone with furries. Or indeed, it would be better because it doesn't have Arch-bitch of Knothole as imposed by the head of licensing from SEGA at the time.
>>
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>>171304196
>>171304487
>le open world sonic
>>
so is there any news on whether the comics are canceled or not? i don't know how solicitations work, or what they even are.
>>
>>171304932
No news. Someone asked Aaron yesterday & got a "we don't know" in response
>>
>>171304790
>projecting
I don't even read your gay Ass comic.
I've watched the shows. It's easily the best. It's nothing too special, but it's easily better than the others.
>>
>>171304230
>Obviously SatAM is still the best
What now?
>>
>>171305124
Basically this.
It's overrated, but much better than the rest.
I've never even seen people question this until a few threads ago when this anti-satAM meme sprang up here. Seems to be an offshoot of the anti-preboot meme, which also didn't exist even a year ago.
>>
>>171304790
>because you grew up on them
for what fucking reason are we still buying or talking about sonic stuff for anything but muh nostalgia?
>>
>>171304861
sonic would be far better off going open world or open ended levels instead of roads with glorified quicktime events
>>
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the square trees are back
>>
>>171303910
I've never understood some people's fascination with Boom.
>>
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Rank them
>>
>>171305278
>meme

Nah, some people just don't like SatAM & the preboot comics.
>>
>>171305525
Mecha sonic> The rest
>>
>>171305294
it isn't a sonic game unless you go from point A to point B with multiple but limited paths. Boost is arguably the worst at this though with the Adventure games close behind.
>>
>>171305575
>>171305278
>>171304790
>>171305124
SatAM isn't even all that good to me. I thought the comics were alright but as a whole I didn't even like most of the SatAM cast until the comics rolled around. In the end it was still an average kids show with some dark undertones and some subpar plot elements (also Sonic was a fucking mess and Tails was nonexistent), which never really got refined until the later days of the comics (I think the reboot is in a nice spot right now with these characters). I believe we just regard it as the best because it was the first media to tackle an 'expanded' and heavier Sonic universe.
>>
>>171305525
left to right top to bottom
B (awards for starting the fire of act 2 as well)
C
C
E (too long)
D (too easy)
C (maybe B)
D (repetitive, gets easier after more hits)
B
E
C
A
A
>>
>>171305421
Yeah when people say,

"Boom easily trumps all other Sonic Shows with ease"/"Forget Rise of lyric and watch the masterpiece, Sonic Boom",

I get dumbfounded. It's a decent thing that they made...but it's nothing special.
>>
>>171305525
in terms of what? best design? Hardest to easiest to best? Greatest possible threat to sonic as a whole?

>>171305927
Don't forget there are people who for some fucking reason don't want expanded lore. They want Boom with memes and references to the games
>>
>>171304861
>putting "le" in front of something to make it sound worse.
>>
>>171305124
I don't really read the comic either, but touche.

While SatAM did have a fair bit of work put into it, especially on the part of SEGA's licensing department and ABC, I'd argue that it's position as 'superior' mainly comes from facade. Because it's exterior appearance is that of a 'serious' show people think it's 'better', now obviously that's not going to be the view of everyone. However when you consider what it set out to be, an adventure show with a serious plot, it doesn't really work when compared to it's various peers, the first season is very dull with the exception of a couple of episodes; plots tend to follow the same route and for all intents and purposes it's really just another late 80s/early 90s mid-level action show with all the problems that entails.

I agree it's workmanlike, but once you dig off the shine you find something fairly hollow and mediocre.

Now AoStH, while often derided as being cheap and lazy, did have a lot of dedicated and talented people working on it. Namely Kent Butterworth and Milton Knight, they were given the task of making a show as different from the ABC show to keep SEGA's wishes for a 6 day-a-week Sonic cartoon and allow for ABC's exclusivity I'm writing an article on the subject, watch this space etc.. Their vision was for a fun and flexible comedy, and honestly I feel that given the resources and time they had they did a good job of it, both series were made in around 9 months so with 12 episodes vs 65 it's not wonder AoStH looked cheaper (and honestly for the most part AoStH's animation fulfilled it's purpose). Now if we had seen a second season we could have seen some more input from Knight in regards to making Robotnik more human, and considering that Robotnik was such a great part of the show I'd say there's a potential there which would have been good to see.

Neither show is great, but I would say AoStH achieved it's objective better than SatAM did. Really it's down to preferences.
>>
>>171304932

The last thing I heard was that someone's comic book provider had said that Archie had cancelled off the Champions trade collection, but that's all there's been for the last few weeks.
>>
Instead of making Nega Eggman's descendant, this messing up his Rush origin, they should have made a new character, that didn't look like a recolor.
Dr. Eggman IV or something.
>>
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Give me more than 5 reasons why SATAM is the best show.
>>
>>171305327
Why tho
[Spoiler] is sonic force based in lost world?[/spoiler]
>>
>>171306509
>Comedy shows age better than action shows
HOLY SHIT WE HAVE A WINNER
>>
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>>171306734
>giving a shit about consistency in sonic
>>
>>171306196
Boom just feels entirely more consistent in quality than most of the other shows. I'm not super crazy about it, but it's essentially a modern, sitcom version of AoStH. It fulfills what it aims for better than some of the other shows, while not necessarily being tied down to the rest of the series thanks to the rebranding, so I give credit where it's due. The whole argument doesn't matter as long as Night of the Werehog and OVA exist as the best animated Sonic things period though.
>>
>>171306851
Sally is hot
Kath Soucie
Snively
Snively
Snively
>>
>>171307218
He said five, not two.
>>
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>>171306734
Should have been the scientist guy from the Rivals concept art.
>>
Sonic Odyssey When?
>Sonic goes back to Station square to stop Eggman and Elise's Wedding with the powers of his his creepy living SOAP shoes.
>>
>>171307315
thats technically 3, so fuck you
>>
>>171307442
Don't give Iizuka ideas.
>>
>>171307489
I guess Sally being hot would as two for some, but adding Soucie to that is a little redundant.
>>
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>>171307442
He'd have to do a lot of swimming.
>>
>>171306881
Well not necessarily, Batman TAS is an excellent show to this day, as does Adventures of the Galaxy Rangers. There are plenty of adventure/comedy shows like Ghostbusters and Darkwing Duck that still stand up to a modern audience. I have a few issues with SatAM but I feel it's biggest weakness is it's cast, Robotnik is Jim Cummings doing his usual gruff voice but other than that isn't a very compelling villain to watch until the second season. The heroes are generally irritating or irrelevant, Sonic's preening doesn't work in a serious setting and comes off as obnoxious. Sally meanwhile would normally be the voice of reason in this instance, but her VA has such a condescending tone that you end up with a similar experience to watching Trump and Hillary debating.
>>
>>171307694
To this day I can't help but chock the events of Sonic Adventure up to a loss. Like. This is very clearly worst case scenario.
>>
Requesting a pic of "Punished Sonic: A Hedgehog without a Future"

https://www.youtube.com/watch?v=RrkzIN2eP0U
>>
>>171299638
So the first zone of Apotos?
>>
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>>171308084
>ALL'S WELL THAT ENDS WELL RIGHT?

Tails no

thousands of people are dead and/or homeless unless we're talking Sonic X in which case "they evacuated safely :^)"

Tails this is highly inappropriate

But I guess it's better than Sonic who just fucks right off without saying a word.
>>
>>171308084
Yeah, everyone fucking lost.
Sanic and friends failed to stop the city from being destroyed.
Eggman failed to beat Sonic and is down two airships.
gg no re
>>
>>171309253
I have to imagine they are not allowed back in Station Square.
>>
>>171309253
and tails is still credited for saving station square.
>>
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>seeing people unironically go "Finally a Sonic game that's dark and mature like SatAM"
>>
>>171307218
Winrar
>>
>>171307780
You pretty much summed up my complaints. I admit the SatAM cast wasn't really necessary in the comics (they were kind of just artifacts, I think Naugus got it the worst though), but I feel the mindless hate is a little unjustified, personally I think Ian does a decent enough job at making them relevant and functional without having them completely and totally devour Sonic's screentime. They all click really well with each other as a whole.
>>
>>171309879
Dark =/= Edgy
>>
>>171297970
They just look like Eggpawns further simplified to make them easier/cheaper to mass produce so much more of them can be made.
>>
>>171309879
really, I tend to see people saying that their tired of the boost formula.
>>
>>171310031
The thing is though, this is what Sonic needs. It needs one consistent playstyle from here on out. If we nail that, we can introduce other characters
>>
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Favorite Tails VA?
>>
Not to talk shit on the visuals but I am happy Sega is still trying to keep it somewhat simple, all though the green hill looking area did remind me a lot of modern 3d Mario
>>
>>171310108
Then why are there two completely different playstyles?
>>
>>171310230
Because it's an anniversary game and Classic is obligatory. The third one is unecessary
>>
>>171310135
The one he had in Sonic 2.
>>
>>171310294
Oh the third one we don't need you mean then. Yeah sure I agree
>>
>>171310230
Because Classic Sonic is easy to do, & the third one is unknown at this point.
>>
>>171310135
Corey/Connor Bringas in terms of voice, Kate Higgins in terms of acting. Overall I really like Kate Higgins' Tails.

Worst is easily William Corkery.
>>
I'm excited for Sonic Forces!
>>
>>171309908
The problem I have with Sally is manifold, however the biggest is probably the fact that she is a Poochie in a franchise that is arguable based around a Poochie. Or more specifically she's a stronk female character who's only there to be a stronk female character because Michealene Cristini (SEGA's Vice President of Licensing and Character Development for Sega of America) was really keen on having female characters in the show and franchise (though she didn't make Sally or initiate the idea, just pushed for her). Then you have the fact that she's a princess, and therefore important, because she's the princess. It makes her feel even more tacked-on/executive-manufactured because girls like princesses. Third is that both she and Sonic are competing to be the lead character, in a show that really should be about Sonic and not some random OC DiC made and pushed for the reasons mentioned previously. If anything, she's the worst example of 'Sonic's shitty friends' syndrome because she actively tries to push Sonic out of the spotlight.
>>
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Will the Sonic movie be Kino?
>>
>>171310135
Heroes
>>
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on the panel they emphasised the forces of good and evil, so is it fair to think that the 3rd style will be a bad guy.

I suppose it could be Metal-sonic, playing nearly the same as modern sonic but I think that would be too similar. It wouldn't be much of a surprise.

play as Eggman
maybe it will be tactical based
or some kind of scenario where you control mechs and smash buildings
>>
Did you know Charmy Bee dabs in Sonic Heroes?
>>
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So, to bring this back up from last thread, what the fuck does it mean? What the hell caused this? [s]A Super Genesis Wave equivalent that mashed various zones together, maybe?[/s]
>>
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>>171309151
Here ya go!

If anyone wants to edit it a proper Phantom Pain character blurb, that's alright by me. I'm shit at those
>>
>>171311435
Look, I think it's just a new location that just so happens to be a city built inside a not-greenhill clone.
>>
>>171311738
>emblem eyepatch
Nice touch!
>>
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Just some dumb tech stuff but the trailer did show some of the faults from the last Sonic games visuals but nothing too much, things like pop in at close range but thats generally hidden but the speed, it also looks like it was using bilinear or trilinear filtering but thats just a console thing and also is generally hidden by the speed.
The new engine looks like it is going to focus on a more dynamic lighting system than before with better results finally beating out Unleashed but it also seems to retain some of the cartoony charm from the next 3 titles with the boost effect getting redesigned and Sonic's jump producing the effect it had in Lost World. There is also a moment where it looked like Sonic did a double jump while boosting but I'm not sure.
Looks pretty solid and I'm curious on how the Switch version will end up and if the PC version will finally have a decent option menu and better controller support, I assume both will be good versions though.
>>
>>171311738
Thanks anon!
>>
>>171310668
Y-yeah? W-well I'm MORE excited!
>>
>>171311784
This. I don't know why it's such a hard concept for people to understand.
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>>171312215
I'm super excited!
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>>171312449
I'm HYPER EXCITED
>>
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DID SOMEBODY SAY FUTURE SONIC?
>>
>>171304790
>Only because you grew up on them.
Can be said with other things in this franchise, too.
And wew, lad. Sorry that some people find them cuter than wisps and enjoyed playing the Gardens back then. I don't even hate the wisps, but I thought bringing them back in Forces just felt unnecessary. That is, of course, if they're played like in Colors.
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>>171312578
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>>171312578
WHAT THE FUCK IS THAT THING
>>
Sonic Forces his political views into casual conversations.
>>
So how much of a performance drop do you think the switch version will be
>>
>>171312734
Sonic's political view is "freedom" and nothing else.
>>
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>>171312713
What do you mean?
It's sonic!
>>
>>171312734
>"Look Tails all I'm saying is that if you enter a country illegally you should be punished, either send them to prison or deport them."
>>
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>Boost 2 Win
>Boostshitters
>The on-rails button
Jesus fucking christ, /v/, get the spindash-themed dildo out of your ass.
>>
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>>171312980
DELET THIS FUCKING IMMEDIATELY
>>
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>>171312734
hey kids I hate women as much as the next guy and I hate the idea of them having a choice but abortion is murder.
>>
>>171312734
And he should stay away from any boats while he is at it.

https://www.youtube.com/watch?v=xj1hWWU8JDE
>>
>>171312664
That doesn't really change my point that if the Chao were brought back you would be fine with it, even though it would mean little difference in practice. I mean Chao are still being inserted into the games even though they served no significance to the plot since SA1 (unless you count Heroes, but really they're reduced to being collectables thereafter).
>>
>>171313023
We can always just ignore these people
>>
>>171313023
Let me instead ask you what you're so angry about.
If you don't like what you see in Forces, you can just play mania.
>>
>>171313063
Kek
>>
Sonic games will be shit until they recognize Adventure gameplay is the right way to go. I say adventure gameplay losely, what I propose is this:

Main playable characters:
-Sonic (a mixture between unleashed gameplay but less on rails)
-Tails (sa1 gameplay but finish the stage like sonic)
-Knuckles (sa1&2 gameplay but no emerald hunting, instead finish the stage like sonic)

Unlockable characters in 2P & mission mode:
-Shadow
-Espio
-Silver
-Amy
-Rouge
-Blaze
-Vector
-Charmy
-Metal Sonic
-Mighty
-Nack/Fang
-Bean
-Bark
-Ray
-Mighty

Levels:
-Full 3D stages with no 2D sections
-All of the levels are exactly the same for each character, but each character has different abilities that make playing the levels more fun/interesting. They are also all completely optional to play as to avoid autistic screeching.
-all levels are similar to unleashed day & night stages

Hub worlds:
-hub worlds are similar to unleashed and adventure the explorability of adventure with all of the fun of the unleashed side missions/minigames and enemies

Chao garden:
-the chao garden from sa2 with some upgrades and a new hub
-more chao minigames

Story(tenative):
After the events of generations, sonic & friends embark on a journey together through a dimensional portal back to the planet mobius, to find out that metal sonic mkI has amassed an army of robotic mobians modeled after sonic and each of his friends. It seems that while Sonic and friends were gone in the other dimension, metal sonic reached the point of artificial intelligence and began plotting his revenge against sonic for defeating him and eggman for abandoning him.

Setting(tenative):
It will span across angel island and revisit all of the old mobius areas and also expand to the new land of robotropolis which is on the lower plate of mobius.

I really like the idea of a game that uses the environments from Sonic CD/Sonic the OVA in a 3D game to sort of wrap up the series in a full circle.
>>
REMINDER TO NOT BITE THE BAIT OF FALSE FLAGS
>>
>>171310108
I like the idea of Adventure style sonic gameplay with boost segments in between
>>
>>171312297
Because it isn't familiar. If they're taking the Generations route again, it would be highly unlikely that any original zones would make an appearance. While, of course, Forces does not take this route, the presence of Classic Sonic and the limited premise beyond "Dr. Eggman has won" presents quite a baffling setting. In other words, there's a lot going on, and little to no story or context keeping it together at this point.
>>
>>171313365
This is the most retarded thing I've read this week.
>>
>>171313365
>Let's just add a shitload of conflicting playstyles and random elements because muh adventure games
No
>>
>>171313365
It's Earth, you mongoloid
>>
>>171313546
at least he kept the main cast down to 3
>>
>>171310294
Fuck me, I completely forgot this was meant to be the anniversary game
>>
>>171313260
>>171313296
Even if you make the smart decision and decide to quietly choose Mania over Forces - WHICH IS OKAY, I'M NOT SAYING IT ISN'T - the people who cry "boost 2 win" are the people SEGA listens to the most and are a contributing factor to Lost World's shitty gameplay.
>>
>>171313696
I don't care about what boost fans and adventurefags say. I'm glad boost people have a game to look forward to.
Mania exists. That's all that matters to me.
>>
>>171313517
>cities can't possibly be built on green/emerald/turquoise hills, that's unpossible
>>
>>171311435
Looks like lost world's windy hill than a normal greenhill the more I look at It
>>
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>>171312950
>>
>>171313840
>I'm glad boost people have a game to look forward to.
Can I look forward to it and not be a "_____fag" of any kind, or does everyone who joins the Sonic fandom have to be cataloged into an equally obnoxious group?
>>
>>171313251
That's only really depends on if the new Chao Garden is a lot like the Adventures' is where I'm fine with it and also doubt it'll happened. I'm just saying I had my fun with the Chao Garden when I'm taking a break and it was nice seeing them appearing in other games with no major roles. The wisps were fun in Colors, but I never really care for them or see them as some sort of a "mascot" like the chao were before. I'm not this anon by the way>>171303992.
>>
>>171314062
You're a _____fag if you basically believes that one of the 3 playstyles is "the way sonic should b"
>>
>>171313018
Dude, that is the exact opposite of Sonic's personality.

Sonic's views would be that everyone should be able to go wherever they want, freely. There shouldn't be any laws on travel between countries or states because that inhibits the freedom to travel in general.
>>
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>>171300498
We Battle Kukku Empire Now
>>
>>171313365
>...until they realise that Adventure gameplay is the right way to go...
Stop reading right about there
>>
>>171314260
We are NOT going to have this discussion.
This is cancer incarnate.
>>
>>171313576
Wrong, mobius is earth from the future where an advanced evolved species known as mobians have taken over. Humans are mostly extinct in this timeline. Sonic and friends were sent to the past through a dimensional portal after the events of sonic 3&k as were multiple pieces of mobius and the master emerald. It is believed that mobius is in a different dimension but in all actuality is is earth in the far future.
>>
>>171314454
Alright, so who should Sonic fuck? Amy, Sally, Shadow?
>>
If you fags actually bite the bait above me, you're beyond saving
>>
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Anyone got this cuties name?
she was at the sxsw stream, and is a total hottiepants.
>>
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>>171313365
Holy shit, this is sad as fuck, and this is coming from an Adventure fan myself.
>>
Have they shown any official footage of Forces yet and not that shitty crowd footage with that guy going WOO WOOOO?
>>
>>171314319
What I mean is pure 3D platforming without 2D sections, and multiple playable characters.

>>171313546
They arent conflicting though, they all play the same as sonic but have different abilities, some are slower, some are faster, only the hedgehogs have boost gameplay.
>>
>>171314480
Fuck off, sparky
>>
>>171314545
Agreed. Let's do something that's actually worth our time: Post your favorite Eggman moments!

>>171314615
Yep. It's on the official Sonic YouTube channel.
>>
>>171314615
https://www.youtube.com/watch?v=_Zm0FvEn5CU
>>
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>>171314273
let's go boiz
>>
>>171312578
ERAZOR WAS RIGHT
>>
>>171314603
You aren't a true adventure fan unless you're autistic. You're a falseflagging classicfag.
>>
>>171313890
All I'm saying is that the lush, video-gamey setting of Green Hill noticeably contrasts with the more urban settings of Rooftop Run / City Escape. A city with such blocky natural landscape is definitely an odd sight. It's not impossible, just unusual.
>>
>>171314535
Silver
>>
>>171314535
No one, because he likes to be free to do whatever the heck he wants, which is adventure and travel. He cares not for anything related to romance.
>>
>>171314687
Since no one is gonna start off posting their favorite Eggman moments in the Eggman thread, I'll start with this: https://www.youtube.com/watch?v=f8QzgUtr2nY
>>
>>171307395
WTF THAT GUY WAS SUPPOSED TO BE IN RIVALS. PUT HIM IN A SONIC GAME.
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>>171314687
>>171314735
Thank you.
>>
>>171314794
>Being a true fan of whatever
Fuck off with this meme.
I don't even care about the Classic games, but even I know the Adventure games aren't something the Sonic games should always be.
>Not all fans in this franchise aren't autistic
>>
>>171314657
>implying that sonic isn't aready hard to control during 3D sections where he's not restricted to the 3-lane mode that they had in Unleashed, Colours and Generations.
>>
>>171315117
>>Not all fans in this franchise are autistic
whoops
>>
>>171314535
No one really. As much as I like Sonamy, I know he works better as a free spirit. Intimate relationships would be hard for him to commit to.
>>
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Who here is a fan of a certain gameplay, but still like/enjoy the other gameplay styles?
>>
>>171300091
Didn't Ian hint that he was involved with Forces?
>>
>>171315227
Not him, but I didn't really have that much trouble when controlling Sonic.
>>
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>Alright, if you don't think this is how Sonic should play in 3D, how would you do it?
>Sonic Utopia
>Sonic Utopia
>Sonic Utopia
>Sonic Utopia
>Sonic Utopia

I am one more /v/ thread from calling Utopia a deliberate vessel for Classicfag shitposting.
>>
POST ONE STAGE CLEAR THEME BETTER THAN THIS ONE
https://www.youtube.com/watch?v=AY9Y0I9X9wI
PROTIP: YOU CAN'T
>>
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>>171314567
>>
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>>171315715
They're not wrong.
>>
>>171314480
I take it back, this is the most retarded thing I've read this week.
>>
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>>171315534
I liked Sonic Battle's gameplay and really don't care about people fighting over Adventure and Boost gameplay in 3D Sonic

i enjoy them both
>>
>>171315767
This one, perhaps?
https://www.youtube.com/watch?v=YS6VFMYGAl0
>>
>>171315715
GHP2 is better anyway. Utopia was incredibly underwhelming. I'm convinced people nut over it solely for the mid-air animations.
>>
>>171315534
As long as it wasn't Boom or Lost World gameplay, I'm happy as can be.
>>
>>171314814
I like it, they should have done it sooner.
>>
>>171315715
yeah what the fuck

why not Green Hill Paradise Act 2?
>>
>>171315715
/v/ threads are the worst Sonic threads, you know this. I regret going in that Forces thread that 404d about an hour ago.
>>
Shitty thread, just like the rest, huh?

How about we play some calming music to get our minds off of some things?
https://www.youtube.com/watch?v=WKsb0j7xUHI
>>
>>171316021
I think the sound effects and the classic setting put nostalgia goggles on a lot of players, but the gameplay itself is pretty basic. The incredibly fluid level design really complemented Sonic's controls and moveset, though.
>>
>>171316021
People nut over it because it's not [insert least favorite gameplay style here]. It's literally the "I'm speshial!" opinion generator.
>>
>All this gameplay talk

Who cares? Last I checked this is the Eggman general, not the Sonic general.
>>
>>171316319
Not anymore.
>>
>>171316078
I'd probably like it more if we saw how it looked in normal day lighting, instead of the sunset and explosions turning everything orange.
>>
>>171316228
>you're damn right knuckles
find the computer room had an interview with hunnid P, he said he wrote the lyrics himself but I've heard contrary.

he also says he would like to come back to the series but I think he's begging for work.
>>
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>>171316604
According to who? We're /egg/ now senpai, & Blue Rat discussion isn't allowed anymore.
>>
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>>171316845
Lovely.
>>
Who would make a sexy monster and why would it be Biolizard?
>>
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>>171316746
Actually, it's "to whom."
>>
>>171295267
I really hope they make the rts gameplay, more interesting than classic and modern
>>
>>171317114
Get out
>>
>>171300059
Sauce
>>
>>171316845
Thanks, Chauvel.
>>
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>>171317072
delete this
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>>171317072
>>
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>>171317114
Excellent timing.
>>
>>171297867
I only want multiple playable characters again. I have gived up on a more developed and not over the top cheesy/edgy plot, at least let me play modern and classic characters in 3D games again.
>>
>>171316746
When it comes to SONIC, laws and rules mean nothing, because FREEDOM.
>>
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>>171317329
>>
>>171316845
Well, I'll be damned. Your animations have gotten better since I last saw one. Keep it up.
>>
>>171317384
Yeah, the plot can go either way, if Pontaff can make it less stupid than LW, I just want to see the other characters beside the main 5 and Classic Sonic to come back.
>>
>>171315990
sonic battle was fun as shit. me and my buddies way back when used to actually play four player and i kicked ass with amy. it was fun stuff.
>>
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>>171316228
Excuse me sir but this is the true Sonic Chill track.
https://www.youtube.com/watch?v=t_c2RLiCHSk
>>
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What did they mean by this?
>>
>>171315808
>>171314567
she looks kinda chubby. i hope she's kind of chubby.
>>
>>171317384
This. Multiple characters would go really well with the games' "split-road" level design, with some characters having an easier time traversing certain routes than others, or maybe even some routes being exclusive to certain characters, A la Sonic 3K. However, the level would have to be diverse enough to support multiple passages through it.
>>
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>>171302986
>>
https://www.youtube.com/watch?v=tkfLrREBJ18
>>
>>171315808
Not as ample as Amy's VA.
>>
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>>171316228
>>171317901
You both have shit taste, THIS is the true Chill Trackâ„¢
https://www.youtube.com/watch?v=wg_-eab-wD0
>>
>>171317748
Yeah.
I gotta confess that I really miss developed plot that are not wasted like Generations, stupid like Colors, or edgy/over serious like 2006. I dont care what most people say, but for me Unleashed, the two Adventures and even Heroes were the best ones with the plot, mostly because I like how they developed the story until the very end without lame ass jokes or over the top edgyness. Yes I know about A2 but it was not over the top. And Unleashed had mostly the Gaia plot, the humans and Chip (that I have to mention I only heard jp audio)
Those plot developlment.... Will never come back but at least I believe the multiple playable characters qill do....
Im sadd
>>
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>>171317758
Post mains. Emerl doesn't count.
>>
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>>171318449
blasting fucking shits with my nig Chaos Gamma
>>
>Sonic Forces
I am not a fan of that name.
Meh.

>Flying Battery Zone in Mania
The only thing I can dig is the music. Never was a fan of "OOPS LOL HALF THE ZONE IS BOTTOMLESS", and all the shit zones with that gimmick have god tier tracks
>>
>>171318449
Minus Silver
>>
>>171318564
Trying to get Emerls Ultimate Cards was a colossal pain in the ass thanks to these assholes

>INITIATING RECOVERY MODE
>>
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>>171318564
>>
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>>171315227
This is the real issue with Modern Sonic. The fundamentals of how he controls and interacts with the environments need to be completely reworked, with an emphasis on momentum based physics, rather than boostpads and scripted events. Everything else that comes after is gravy.

Sadly, I'll probably be labeled a classicfag for even mentioning physics despite the fact that a 3D platformer lives and dies on this very basic gameplay element that, incredibly, Sonic Team(s) consistently fails to get right.

>>171315715
People need to stop looking at Utopia's demo for what it is, but rather what it proves can be done. (Which was the entire point of it, according to the developer.) The core concepts (and even the execution, as primitive as it is at this stage) for Utopia are undeniably solid and the devs at least understand what made Sonic work so well in the first place and are making the attempt to translate it into 3D. Something that Sonic Team quickly gave up on in SA1's development, if beta Windy Valley is anything to go by.

Call me a classicfag all you want, but I've yet to see a real counter argument against the concepts that Utopia put forward. Sonic could be as lanky and green eyed as Sonic '06's model for all I care, as long as the gameplay is tight, everything else has a habit of falling into place.

For the record, I'm not opposed to the boost mechanic. I think it has the potential to be quite exhilarating. I just think if it needs to compliment the gameplay, not define it. GHP2's boost mechanic is one way to do that, but certainly not the end all be all.

Unfortunately, I think people in this thread are a little too emotionally charged to think clearly about this. What with all the modernfag this and the classicfag that going around. So I'm probably wasting my time, but I genuinely feel like this is the real issue Sonic Team needs to be dealing with right now, not superficial shit like who's playable and what gimmicks to include.
>>
>>171318706
Your art?
>>
>>171318292
No u. This shit is chill as fuck.
https://www.youtube.com/watch?v=CyWCpFFovw0
Why are robots are the most sympathetic?
>>
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>>171318449
It's vanilla but Sonic was fun to play in this game. I love the ring toss special where he tosses a ring and then tapping the button again causes him to spin towards its direction. Shadow is a close second because his dashing bullshit is fun.

>>171318564
You. i hate your self destruct bullshit and your gross damage
>>
>>171318615
But anon, half the zone wasn't bottomless. You were outside of the zone for like, maybe 20 seconds in the whole level, and that portion wasn't even all that difficult.
>>
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>>171318838
No. Someone else's in deviantart. It's in the filename
>>
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>>171318937
Fool. Do you even know the meaning of chill?
https://www.youtube.com/watch?v=HCGAOjXXZD8
>>
>>171318832
>This is the real issue with Modern Sonic. The fundamentals of how he controls and interacts with the environments need to be completely reworked, with an emphasis on momentum based physics, rather than boostpads and scripted events. Everything else that comes after is gravy.
How about no? It's been 20 years, this is the best they've gotten. Instead of constantly changing things up and trying millions of new things, it's time to stick to one thing for good. If Boost is that, then so be it
>>
>>171318832
Boost doesn't need to be reworked into that, stupid. Boost is fine as it is and the levels are built entirely around it. If you want a 3D game that is built on the same foundation as 2D sonic then support shit like Utopia that do exactly that and do your best to drive it into Iizuka's mile thick skull what you and many others want in a 3D sonic game.
Boost is a rally-style platformer so of course it's gonna look bad if you look at it through the lens of pure 3D platforming and that's a problem you have with the game, not a problem with the actual games.
>I'm the only one able to see the truth because everyone else is too mad or scared
Yeah ok, anon. Whatever makes you believe what you think is more legitimate than it actually is.
>>
>>171318564
>Shadow is literally Fox-tier in Sonic Battle
>always shell out an Gamma to piss them off
kek
>>
>>171318449
Either tails or Shadow. Shadow was just...far and beyond the best character in the game.
>>
>>171319261
>>171319316
Okay, let's not get heated here.

So anyways I wanna know, what game are you guys looking forward to more: Forces or Mania?

Personally while I know Mania is gonna be great, I'm looking forward to Forces more.
>>
>>171319527
Forces. Seems like it has potential
>>
>>171319527
Both of them. I don't fling shit at either fanbase subsection, either. I just want more Sonic.
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>>171319467
Can't deny that tails was an absolute badass in this game. But as for shadow, have fun getting killed every ten seconds thanks to your ludicrously slow healing.
>>
>>171319193
What is this madness?
https://www.youtube.com/watch?v=A5VBjq0oPZM
>>
Just played adventure and then generations to compare the two. Yes generations is prettier but the unresponsive controls and overall gameplay makes me want to throw my controller against the wall. I hate to say this but I like adventure better for the responsive controls alone. I feel like in the hedgehog engine you can't even make a simple turn without running into a wall.
>>
>>171319527
I'm looking forward to learning more about Forces, but I won't look forward to the game itself until we know more.
>>
>>171319316
This. Don't try to rework Boost into something else. Boost works fine for what it does and provides a particular gameplay style. I ADORE Utopia's physics but I'd want an entire game MADE around that concept instead of trying to force games to be that.

I wouldn't want boost in a utopia game.
>>
>>171319762
>>171319193
step aside, the both of you.
https://www.youtube.com/watch?v=KCDJqz6jsmw
>>
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>>171318748
i tried to see if i can throw in a single idle of Gussprint's E-123 Omega sprite into Sonic Battle

but until Phase gives a way to increase the frame size, he's fucking 2big for the game
>>
>>171319527
Forces for sure.
I know exactly what to expect out of Mania (Still looks great), but Forces has possibilities for something new
>>
Sonic World is a better fangame than most people give it credit for.
>>
>>171316845
>Sage: Tch, missed...
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>>171319884
>that ridley sprite
wew lad
>>
>>171319742
It doesn't matter. Shadow literally has a special that not only renders him nigh invisible but also moves him a ta decent speed across the stage.
Not only that but he's got like...the fastest walking speed and DARE I say the best dash. Getting away to heal isn't hard for shadow to do.
>>
>>171319742
What do you considered the worst playable character in this game (besides Chaos).
I say Rouge, because of her floating in the air ability was really annoying.
>>
>>171319527
I'm not getting heated. I'm just telling him how it is.
To answer your question, both equally.
Mania is a perfect callback to what Sonic originally was while still adding lots of great new shit and seems to be a flawless piece of work, at least so far.
Forces sticks out a lot more. The setting is something we've never seen before in a game and I'm excited to see them finally nail Classic Sonic themselves and I'm also very curious who the new character will be and how he will operate. I really want to see them show that they can not only expand on Boost but can create something people have been criticizing them on not being able to do while still providing content that is entirely new and hopefully good. If what the CEO of Sega said is true, they should get enough time to make this come true and I can't wait. If they succeed in showing they can create a new gameplay style that works and is fun, then Forces might be the perfect final send-off for Boost and Classic and allow them to move forward into unknown territory without everyone being cautious at their endeavor or bummed they're even trying.
>>
>>171320019
I've only played a little of World, but my computer is too weak for it.
>>
>>171319881
Tasteless buffoon. Get a load of this:
https://www.youtube.com/watch?v=YuTl4Bqp58s
>>
>>171319884
>dimps will never make cool handheld sonic games again
>>
Princess Elise deserves a second chance. Just make her a tsundere with no interest in Sonic other than defeating the big bad
>>
>>171320121
There's options for low end
>>
>>171320105
How about early-game Emerl, if he counts?
>>
>>171319764
>adventure
>more responsive than anything
I'm not even mad. I mean I disagree but wow. Granted if you ARE trying to control Gens like it is adventure I can see how you'd find it unresponsive.
>>
>>171309879
>duh SatAM is shit only you like it
>waaaaaaaaah how dare many people like satam you are not true fans waaaaaaaaaaah
>>
>>171319881
Alright, I think we got ourselves a winner here.
>>
>>171320319
I mean dude it literally feels like im on fucking rails trying to make simple small movements. Fuck generations for this alone.
>>
>tfw gamexplain has a guy who loves sonic and will probably make a hour long video looking way too deep into the footage
feels good
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>>171320173
>Sonic Rush 3 never
>>
>>171319884
Leemena's Omega would be fucking perfect for this

but too bad he had a long history of shutting down shit because of muh sprite leaks

from Bleach x LF2, to Megaman x LF2, now Sonic Gather Battle.

guy's an asshole
>>
>>171320459
>im on fucking rails
Because you are, stupid. You're trying to swim up rapids by not playing it right.
>>
>>171295267
/egg/ should stay as the general name until Forces comes out.
>>
>>171320531
>playing it right
No fuck you, that's now how sonic was meant to be played. He was meant to be able to platform AND go fast, not just go fast and fuck the rest. This is why I hate boostfags almost as much as classicfags if not more.
>>
>>171320746
Calm down.

>>171320562
Well someone suggested we stay /egg/ until 750, but I'm fine if we stay as the Eggman general until Forces is released.
>>
>>171318832
i agree with everything in this post. going open world/levels with proper physics would open up so many opporurnities for sonic
>Unfortunately, I think people in this thread are a little too emotionally charged to think clearly about this.
that's the entire fandom now. the one thing everyone can agree on is that we want sonic to be better but most people can't seem to visualize what could be done and can only see what has been done. so they end up fighting over what gameplay style sonic should go back to.

it doesn't help that sonic has a habit of failing miserably when trying something new which has made fans terrified of them doing something new ever again. boost gameplay has become more of a crutch because at least we know we will get something decent when they do that
>>
>>171320746
>that's now how sonic was meant to be played
>muh physics
Purposefully choosing to not play the game correctly and then blaming it on the game makes you just as bad as DSP. Suck it up, realize that Boost isn't that kind of Sonic game, and play it correctly or put the fucking game down and shut up.
>>
>>171320917
>it doesn't help that sonic has a habit of failing miserably when trying something new which has made fans terrified of them doing something new ever again. boost gameplay has become more of a crutch because at least we know we will get something decent when they do that
Can't blame them. Honestly Sonic should just stick to the boost in 3D. 2D Mania styled stuff and 3D Boost from here on out seems like the best way to do things, or at least the most consistent
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>>171320746
>>
>>171320303
Nah he doesn't count since he was supposed to be like that until you trained him. I'm talking about characters who already have all the abilities. I didn't count Chaos, because I believed everyone already see him as the worst one.
>>
>>171321005
Can you not word something that I agree with in the same mannerisms as the "play it safe" shitposts, please? You're dooming us both.
>>
>>171318564
I think I put that self destruct thing on Emrel. So now he has a 1 hit KO move and self destruction.
>>
>The state of this thread

Shame & 700 was so good, too.
>>
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>>171321134
>if they don't agree with me it's shitposting
>>
>>171321134
I didn't mean to, but I think that would be the best option.
>>
>>171321067
In that case, I'd have to agree, though Knuckles may or may not qualify for third worst because his mid-air action and pursuit attack are more haphazard than most other characters.
>>
>>171320019
I like Sonic World, at least the ported levels, most of the fan-made ones are ass, textured badly, and scaled weird. I think the sheer amount of playable characters with different moves is neat. If SA3 were to happen I think Sonic World would be a good direction to go in where all the levels are the same but the characters play different. When you think about it thats how the classic games were. Sonic Tails and Knuckles all had the same exact levels but had different abilities.

Still though, there are only a few good level makers out there and the majority of people only see the shitty levels. It's really more of a fangame framework than a full game.
>>
>>171321219
He said he agreed with that post, dude.
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>>171320531
Wow. Holy shit. Even people who want to defend boost can't.
>>
>>171321310
I know. That's not what I'm making fun of.
>>
Hedgehog Engine 2>Unreal Engine 4
>>
>>171320993
No I refuse, boost games suck dick. When I see a ring on a platform that I could easily get to in other games, and i'm not able to get to it because of the retarded controls, invisible walls and camera angles of the boost games, it makes me hate them as a whole and for good reason.
>>
>>171321416
>You're playing it wrong
>WOW BOOSTSHITTERS BTFO THEY CAN'T DEFEND IT
>>171321459
>Shit at the game
>Blame it on the game
>>
>>171321459
Calm down already.

>>171321416
It's easy to defend Boost. It's fun to play & I like it. I don't really care about what "is or isn't Sonic," I just want a game I can have a blast playing, & that's the case with Boost games.
>>
Egg Wars: The Force Awakens.
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So is Sonic Forces the result of Classic Eggman going back to get his teaching degree after Sonic 3&K?
>>
>>171321416
What am I supposed to be defending, retard? He's playing the game wrong and then complaining that it's the game's fault. The issue is with him, not the game. I don't even have to. See >>171321459
He plays them incorrectly out of spite and stubbornness and cries that the game is bad because it doesn't operate like he wants it to. Boo fucking hoo. Go play a different game then instead of hitting your head against a brick wall that has a rope you refuse to use to climb over.
>>
>Suddenly, a large wave of """fans""" who hate the Boost mechanic more than 06 come out of the woodwork and try to make their opinions broad enough to pretend that they've thought this way the whole time we swear!

/sthg/ - We Just Shitpost
>>
I think I know why I like the Forces theme now. It's got a vibe that reminds me of a 90s Saturday morning action cartoon. I can totally see it being set to action setpieces and character spotlight shots.
>>
>>171321165
it's gonna be like this for a while
>>
>>171321289
My only gripes with worlds is that the devs deliberately gave every single character has a spindash and stomp, and that there's no way to roll without stopping and charging first.

As for the levels, I'm okay with them as long as they're playable.
>>
>>171321704
>being surprised that people that hate Boost are being more outspoken right after a new game was revealed to have it
tinfoil
>>
>>171321589
Can an anon make this image, pls?

>>171321630
I wonder, how different would Eggman be if he ever got a teaching degree?

>>171321730
Hmm, you're kinda right. I wonder what it would be like if someone set that song to a 90s cartoon intro.
>>
>>171321704

it's not just /sthg/

I'm seeing this shit everywhere
>>
>>171321459
If you hate Boost so much than stop playing the damn game then.
>>171321587
This.
>>
>>171321761
I need to download the game again but im pretty sure that's what the "cut" move is. It allows you to roll
>>
>>171321889
I shouldn't have to stop playing sonic because the games get shittier by the year. That's not fucking fair is it?

It's 4 fucking games now with these shitty hedgehog engine physics
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I wonder why eggman didn't use these in his robots. They seemed like a reliable, reusable source of energy, if a bit hard to come by. Though I suppose regular rings could provide a more renewable, if less potent power source.
>>
>>171321870
>I'm seeing this shit everywhere
It's almost like it's a natural occurrence that happens every fucking time in anything. I'd be bitching if I saw Adventure gameplay. There will always be people in any fanbase that will bitch more if a new game comes out with a playstyle they hate. God only knows the kind of bitching that would happen if Mario Odyssey was another NSMB game.
>>171322054
Life isn't fair. Get the fuck over it. More people like Boost than not so this is just a burden you're gonna have to carry. Enjoy Mania when it comes out.
>>
>>171322054
Mania exists now, quit throwing a tantrum.
>>
>>171322054
>It's 4 fucking games now with these shitty hedgehog engine physics
And yet they're still better than the games that came before. The Adventure games were never good
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>Sonic Forces gameplay reveal that
>>
>>171321704
>We Just Shitpost
This isn't so bad compared to some other generals.
>>
>>171317072
Bioliazrd the Biolizard.
>>
I don't hate the boost, but this being, what the fourth game, of it now I'm kinda bored of it.

The thing I am really not looking forward to is Classic Sonic in this game because you know the physics are going to be shit for him. You're going to slow down rolling down hills again I bet.
>>
>>171321926
I'd wait until release 8. The devs are doing a pretty big rework on the moves system, i.e. rouge has a choice between flying and gliding in mid-air.
>>
>>171322231
>not Bio the Lizard
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Aaaand Colored.
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>>171321704
we have had this argument plenty of times, off course it's gonna come back more heated than ever right after the first gameplay is revealed.

boost gameplay is bland and people only like it because it's the only 3d sonic gameplay in over a decade that isn't awful
>>
>>171322472
>boost gameplay is bland and people only like it because it's the only 3d sonic gameplay in over a decade that isn't awful
It' the only 3D gameplay style that works and it's the one they should stick to. It's been 20 years, it's time to stop experimenting with a simple concept like platforming in 3D
>>
>>171322541
Yeah, they should just drop platforming all together.
>>
>>171322403
>not Shadow the Biolizard.
>>
>>171322658
Wouldn't be the worst idea. It's like a glorified Rhythm heaven minigame at this point
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>>171322462
I love this. I love you.
>>
>>171322472
>boost gameplay is bland and people only like it because it's the only 3d sonic gameplay in over a decade that isn't awful
I enjoy it because it's exciting and exhilarating. I enjoy blasting through levels as fast as I possibly can, trying to get the best time I can. It's not very deep and the mechanics aren't very complex but it's great fun and I have yet to get tired of it because there's always new ways to get a faster time.
>>
>>171322462
You forgot the inside of Tails' mouth. Looks like he has some stupid buck teeth.
>>
>>171322264
Really? Sounds good, man I hope they let us chose what stages to put in like release 6. I hate release 7 because they forced certain levels to be in the game when I wanted to take them out and just have the levels I wanted in. They did that because they were trying to make it like a real game with the unlockable characters bit but desu i hated it.
>>
>>171322462
shy knuckles is cute
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>>171322885
Fitting
>>
What if mysterious third gameplay is just 3d platforming?
>>
>>171322952
You do know they also put out an application -- a FREE one, mind you -- that can unlock everyone with one click, right? As for levels, they actually mad it so people can actually mod levels in.
>>
>>171300498
We did presumably already see another one of them in Mirage Saloon on the wanted poster.
>>
>>171322172
>The Adventure games were never good
I'm not even him or am I siding with him, but screw you.
>>
>>171323091
It will be Wisps. Later they will claim the shields in S3&K to be that game's fourth gameplay style.
>>
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>>171323091
I would like
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>>171322885
Fixed. along with a few odds and ends.
>>
>>171321730
>>171321817

Should have clarified, "90s Saturday morning action cartoon theme song". Especially considering the length.
>>
>>171322162
Why the fuck do I care? I'm an adventurefag. I mean mania looks good because at least it's not sonic 4, but the Sonic adventure audience hasn't had a
game since 06, if you can even call 06 an adventure game. I will always dream about what 06 could have been if it was finished/fixed properly.

I guess Sonic Mania is a good step in the 2D direction. I haven't liked a 2D game since Sonic Battle/Sonic Advance 2. Still I wish adventure fans got the classic fans treatment.

>>171322130
Nobody likes boost gameplay but you and 12 year old autists
>>
>>171323307
It's fucking perfect. Awesome job, Yoto
>>
>>171322130
I'd be bitching if I saw LW gameplay
>>171323091
I can probably get behind this, maybe.
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>>171323334
>I'm an adventurefag
>calls anyone else a 12 yr old autist
Well, at least you had the common courtesy of letting me know you don't matter.
>>
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>>171323307
Perfect
>>
>>171323334
>Nobody likes boost gameplay but you and 12 year old autists
Says you, the salty Adventure fag trying to convince himself that he's the majority
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>>171322172
>"better than the adventure games"
>worse physics
>less characters
>no chao garden
>worse platforming
>no hub worlds
>no exploration
>linear levels
>>
>>171322110
He did, Omega is powered by one. It's Sega's excuse as to avoid the implication that an animal is stuck inside him.
>>
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>>171323196
What if Forces had a chao garden that allowed you to raise chao that gave certain buffs when brought into a level? Say, Power type chao would give you an extra hit or an immunity to certain elements, Swim-type chao increase the time you could spend underwater, Speed-type chao increase your acceleration/top speed a la Athleticism, and Fly-type chao allowed you to jump higher? And of course chao karate and races would be included.
>>
>>171323502
>>less characters
>>no chao garden
>>worse platforming
>>no hub worlds
>>no exploration

They were always shit at that even since the Genesis. Removing that garbage makes an overall better product.
>>
>>171323148
No yeah i know, it was just the issue of not being able to take out the levels I wanted to. The good thing about sonic world is the customization, and that took some of it away by doing that.
>>
>>171323502
>No Hub Worlds
>No Chao Garden
>LEss characters

You're just listing reasons the boost games are better
>Linear levels
Sonic's always been linear. It isn't Metroid
>>
So what do I do when shit like this happens? Come back later until it dies down?
>>
Instant top speed down a corridor is lame and boring
Give me sonic utopia gameplay with levels that aren't shit, and a hub world to explore
>>
>>171323681
You leave and never turn back. Sonic cycle can also refer to how being around sonic fans becomes completely insufferable pretty regularly.
>>
>>171323609
This. Sonic's better off as a glorified racing game. It fits the character better, as it's faster
>>171323725
>Hub worlds
End this meme. They were never good
>>
>>171323480
>majority
The sad thing is adventurefags are the minority. We live a sad suicidal existence as the middle-child of the franchise. Sega caters to the younger brother and the older brother and forgets all about us. It really is depressing being an adventurefag.
>>
>>171323609
>>171323658
Not him, but nah. If anything, I said each gameplays have their pros and cons and it all comes down to preference.
>>
>>171323635
Did they allow you to take levels out in past releases?
>>
>>171322806
the fun factor in 3d sonic has always come more from the spectacle the game provides rather than the gameplay itself. if they could improve the core gameplay while keeping the spectacle sonic would be great.

this is why lost world was so shit, it had bland gamplay AND it was unspectacular. forces brought back the spectacle and will be enjoyable but it will never be great because of the bland gameplay

also don't forget about classic sonic and forced 2d sections because fuck you don't you feel nostalgic?
>>
>>171305421
I would have loved it if I was still a bab but I'm just too old for that level of entertainment.
>>
Leave sonic kino to me.
>>
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>tfw enjoy classic games and momentum based physics.
>tfw had a decent amount of fun with the more open adventure and heroes games style of running and spinning
>tfw love zooming through stages finding alternate routes and racing to the end as fast as I can
>tfw even sorta liked how sonic moved in lost world although he needs to speed way the fuck up and have any semblance of conservation of momentum.

I enjoy pretty much all the styles. I'm not gonna legitimize my love of one style by shit talking the others.
>>
>>171323518
Is that canon to the games too? I only remember it from the comics.
>>
>>171323518

Canonically, I don't think it's been said what Omega is powered by. Won't be an animal, but could be just a regular engine ala Metal Sonic for all we know.
>>
>>171323853
So we're like Malcolm in the Middle? I think the adventure-purists are the vocal minority while the majority are the ones who can deal with not getting what they want. I'm just glad that SEGA still make some references to the Adventure games at times. Just because I like the Adventure games more doesn't mean I want a SA3 to happened or I think any games after SA2 suck.
>>
>>171324394
He's powered by his burning hatred of eggman.
>>
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>>171324263
I'm right here with you friend, I enjoy all the styles and look forward to both Forces and Mania.
>>
>>171323091
i can see this happening
>levels will have boost sections and platforming sections
>go fast for a bit
>reach platforming section
>do tedious platforming for a while with wisps
>reach another boost section
>go fast until you reach another platforming section
>do tedious platforming until you reach the goal
>>
>>171324481
To be fair, the Adventure-purists are the only ones who aren't getting what they want right now. Classicfags are getting Mania, boostfags are getting Forces, Adventurefags are getting absolutely nothing because apparently Iizuka is constantly surprised that people like the Adventure games and the Chao Garden.
>>
>>171324598
So Colors
>>
Well I'm glad Sonic team continued with the Unleashed/Colors/Generations formula instead of more gimmicky shit house like Lost World was.

My only problem is that they STILL don't have their identity on the franchise and giving it 2 more play styles makes things more frustrating.

Also while not surprising but it's still a let down that most of Sonic's Pals aren't playable again.

Tails and even Knuckles might work in a Colors/Generations styled element.


https://www.youtube.com/watch?v=FLINfZ-_0kM
https://www.youtube.com/watch?v=b0iGgFyeL9A
>>
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For you Comic fans out there, I tried drawing gold for the first time after reading "the Silver Age"

Also what the actual hell is a Tenric?
>>
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>>171314735
>dat delicious guitar
OST leak when
>>
>>171324820
>I don't want multiple playstyles
>But I do want multiple characters
I mean I guess I kinda get it but that's still a little odd
>>
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>>171324820
But anon, you're forgetting the one other character that's been playable in a boost game already.
https://www.youtube.com/watch?v=srDWQ9LctzY

>>171325225
It's an animal that's commonly nicknamed "the fake hedgehog", and it inspired Shadow.

>>171325287
S3&K [spoilers]and Rush[/spoilers] demonstrate how to do multiple characters perfectly.
>>
>>171324675
I know that. I'm just saying there is a majority of people who are fans of the Adventure games, but still enjoy the other games. I'll admit that I am upset that we won't get what we want, but I don't think the majority actually want a game to be exactly like the Adventures, just the elements. Besides, I'm pretty hyped for Mania and Forces so I don't really cared what gameplays (aside from Boom and LW) they are.
>>
I've been thinking about an image sort of like this, but I dont' know if I'll ever actually draw a full completed image.
>>
>>171324820
>they STILL don't have their identity on the franchise
What do you mean? You are ignoring Lost World, right?
>>
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>>171325623
*Also, as annoying as these pure fans can be, I do feel bad for the Adventurefags, along with the other Adventure fans, including myself, who aren't even vocal about it.
>>
>>171324024
Yes
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>>171324263
>>171324535
Appreciating all styles is the true way.
>>
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I always fuck something up so apologies for mistakes, stupidity and destruction of people's hard work.
#700 was pretty good.
>>
>>171326119
God damn I want some more of that Egg Might.
>>
>>171324820
No, after the failure of Lost World it's pretty clear that modern Sonic's identity is boost, at least for now. The problem is that boost in 3D has a terrible cost-to-output ratio, which means they need alternate gameplay styles and other filler to keep the game from being over in thirty minutes.
>>
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You know, most of the complaints I've seen about the Adventure games are valid. The camera can be wonky at times, and the controls to need work. However, aside from these things, which could easily be fixed, what is wrong with the Adventure style? To me, the style itself could be the perfect blend of speed and platforming, if it were refined.
>>
With all the vitriol, it looks like it's time to collect some data: https://strawpoll.com/7s4c495
>>
>>171326427
My biggest complaint about "Adventure-style" is that there is no style. It's such a mish-mash of stuff and if you limit it to Sonic and Shadow's gameplay, as most do, it's so basic and shallow that it needs to be expanded on in order to flesh out an entire game, and at that point it's moved beyond "Adventure-style"
>>
>>171326427
>tons of characters with shitty playstyles
>levels just as railroaded as Boost, wasting any extra control you have
A proper 3D game would be similar Utopia in gameplay, not the Adventure games.
>>
>>171319527
Mania is kind of boring in the sense that we mostly know what to expect. Forces is the opposite so I'm super pumped about it right now. I can't wait to find out more.
>>
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>>171326054
>she'll never dress up for you
>>
Wait, which /egg/ is this
>>
>>171326630
I seriously don't see how Utopia could even be proper 3D game
>>
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>>171326814
The one with the /egg/man
>>
>>171326814
This is the Sonic general.
But since Robotnik/Eggman has finally won, we are now Dr. Eggman General.

Next thread we will use the abbreviation /deg/
>>
>>171326593
Still less shallow than boost, though I'll concede that boost is also far less flawed
>>
>>171326897
But that's both of them
>>
>>171325931
You can do it
>>
>>171326870
Then you don't have eyes.
>>
>>171326593
>It's such a mish-mash of stuff and if you limit it to Sonic and Shadow's gameplay, as most do, it's so basic and shallow that it needs to be expanded on in order to flesh out an entire game
I don't see the problem here. A refined and fleshed out Adventure Sonic gameplay is what I want, personally.
>>
>>171326984
>Still less shallow than boost,
Not really. Adventurefags really need to take off their nostalgia goggles because every Sonic/Shadow level in the two games were either corridors, platforms in the sky, or rail grinding. They were every bit as shallow as the boost games with laughable platforming.
>>
>>171326490

You forgot the Advance Trilogy.
>>
can someone post the song from the panel? youtube's search function isn't working for me for some reason
>>
>>171327083
Whatever makes you think you know shit.
>>
>>171327231
https://www.youtube.com/watch?v=OOUjuj4izcQ&t=0s
>>
>>171327114
Then what you want isn't Adventure gameplay, that's the thing. The main idea behind the Adventure controls is that Naka wanted them to be as simple as possible. If you expand on it then you're going against the core idea of the Adventure controls, which means you might as well just toss it out and start from scratch.
>>
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>>171326739
>>
>>171327269
And what makes you think you know better? Utopia shows perfectly how Sonic should operate in a 3D space. Adventure games have shown exactly how Sonic shouldn't operate in a 3D space and that Sonic Team isn't capable of creating something with the Adventure formula that isn't a steaming pile.
I damn well know better than you.
>>
>>171327216
>You forgot the Advance Trilogy.
Whoops, my bad. It should stand on its own too, since it's kind of its own in-between of 2D Boost and Classic.
>>
>>171326593
Your complaint is pretty vague and nonsensical. The Genesis games could be controlled with a D-pad and one button. The controls were extremely simple, but also effective. The Adventure style uses the same basic mentality with it's controls. The execution wasn't perfect, but if they just refined it, it would be excellent.
>>
>>171327191
>Being this much of a classicfag
Even without nostalgia goggles, I can see this gameplay work if fixed and tinkered.
>>
>>171327191
>adventurefag
Nice projecting. Sonic Adventure 1 is the most overrated game in the franchise. Sonic Generations is a better game, he'll even unleashed is, but not because they have better platforming, they don't. I've watched an 8 year old autistic kid play sonic generations (babysitting) but there's no way he could beat crazy gadget, final rush, Lost World, or even complete a single emerald hunt.
The boost games are great go fast simulators, better than anything else in the series. They're terrible platformers. I'm not even sure they constitute as platformers.
>>
>>171326739
>>
>>171327350
Refined =/= expanded
>>
Just came back from the store. Are you autists still arguing over which Sonic gameplay is better?
>>
>>171327191
>he must be an adventurefag!
I hate all 3D sonic equally. The adventure games handle platforming much better and the boost games handle speed much better. They're both still underwhelming.
>>
>>171327659
You know it
>>
>>171327350
What? How is it not considered an Adventure gameplay for fixing a few problems it has?
>>
>>171316845
This is really cool!
>>
>>171327725
How pathetic. It doesn't even matter how Sonic's gonna play anyways, since he already lost.
>>
>>171327597
At no point did I say that Boost wasn't shallow with shitty platforming, I said Adventure was just as bad, which is the truth.
>>
>>171327304
am I the only one who hears Metal Harbor and some song from Lost World in here?
>>
I don't know what's more pathetic, the adventure fanboys crying about how they will never get another game (they shouldn't) or the boost fanboys for being this defensive to the point where they actually have the nerve to say their games constitute as platformers.

I guess I'll know based on which side gets triggered more by this post.
>>
>>171327480
I'm not saying I know what makes a proper 3D game, I was genuinely asking what makes Sonic Utopia considered one.
>>
>>171327913
Prepare for false flagging in 3... 2... 1...
>>
>>171327521
I'd say between Classic and Adventure.
>>
>>171327304
thanks anon! I appreciate it
>>
>>171327913
Maybe it's you acting like you're better than anyone else here
>>
>>171327978
The proper physics and control. It's a nearly perfect proof of concept on how Sonic should control and move in a 3D space. ADventure Sonic still relies too hard on set pieces and brainless moves like homing attack to move from spot to spot. Utopia is far more organic.
>>
>>171327191
I'm convinced people who say this stopped playing Sonic Adventure after the first level.
https://www.youtube.com/watch?v=eFxlKRx4dkc
>>
Why are Classicfags, Adventurefags, and Boostfags are so annoying?
>>
>>171327913
It doesn't matter
>>
>>171327913
>a game with platforming isn't a platformer
Say what you will about the quality but it is what it is.
>>
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OKAY I JUST GOT HERE GIVE ME ALL DEM SWEET NEWS BITS AND VIDEOS
>>
>>171328305
NOW

WHAT

HAPPENS
>>
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>>171326054
>>171324535
>>171324263
You guys get it. Feels good to not get caught up in these autistic arguments.
>>
>>171328240
>ADventure Sonic still relies too hard on set pieces and brainless moves like homing attack to move from spot to spot.
I guess maybe to you if it's really that much of problem.
>>
>>171328325
By those standards Halo is a platformers because occasionally you have to jump
>>
>>171328342
I. WILL. NEVER.
>>
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>>171316845
>>171320050
I can't fucking wait to see what she'll try to do for 800. Maybe 750? pls
>>
>>171328440
It halts gameplay and takes true control away from the player. Of course it's a problem.
>>
>>171328263
I'm not that anon or an Adventurefag but damn that video made me nostalgic. Red mountain was my favorite level from Sonic Adventure just because of all the cool shit you could do just by spindashing. The walls and rocks would become ramps because of the weird geometry.
>>
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>>171328435
I should seriously not engage in one myself then. It's getting me a bit tensed up. I'm taking a break from this thread for a while.

Later, anons.
>>
>>171328240
see
>>171328263
>>
>>171328461
Not even close, shitposter.
Boost still goes out of its way to provide platforming challenges.
Jumping in Halo is just a part of the movement which is not the focus of those games.
Even though the majority of focus is on speed and reactions in Boost, platforming is still very prevalent in those games. That much is undeniable.
>>
>>171328797
Always good to get a breath of fresh air. Later.
>>
>>171328641
To each their own then.
>>
>>171328797
Hey, you don't have to take a break. Just remember to not bother with people who feel the need to get angry over Sonic.

Later anon!
>>
>>171328813
Glad you can't read.
>Adventure Sonic still relies too hard on set pieces and brainless moves like homing attack to move from spot to spot. Utopia is far more organic.
It's exactly what's happening in that video of red mountain for most of the stage. How does he get from one spot to another the majority of the time? Rockets and springs.
>>
>>171328482
GIVE UP THE FIGHT!
>>
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>>171328240
Organic sure, but also unfocused. Sonic Utopia is a good game to fuck around in, but if you notice, the actual platforming you do involves almost the exact same process as Adventure. Sure the rolling physics are great, but if used in a linear level, it would be used more like a setpiece than a mechanic that the player could use freely. The use of setpieces in the 3D games evolved out of their use in S3&K, and are simply a way to add speed and epic moments without sacrificing the platforming controls. Having the set pieces be more incorporated into the gameplay would be a great thing, but there is nothing wrong with using some setpieces as long as you have lots of platforming.
>>
>>171328482
GIVE you the latest episode of the Simpsons
>>
>>171328263
Not that anon, but I'd argue that's still a pretty straight line. He's just exploiting spindash to get through it. the real difference is that Boost sonic is much more streamlined to going in that direction rather than just sorta having everything sitting around.
Adventure levels kinda feel slapped together while boost levels are so focused on moving you forward that there's hardly any exploits (not that people don't still find them.)

I mean hell, I'd argue that the generation version of City Escape is almost note for note the same (with a few moments removed)
>>
>>171329028
there's platforming there.
>>
>>171328287
Because fans of sonic in general are annoying.
>>
Pretty crazy Dimps is the creators of modern Sonic.
>>
Kerbals?
>>
>>171329310
>unfocused
No shit. What you get is not an actual level designed to go through from one end to the other. It's lots of little terrain to show how he would move around on those. Saying they don't blend together organically is missing the entire point of Utopia. It's a fucking proof of concept and a test level. It's not attempting to provide challenge to the player or create a coherent level. It's to show that the physics and controls work properly and well in many different situations. Creating a level is an entirely different animal and usually the job of someone that both understands the engine and controls and how to create suitable challenges.
>there is nothing wrong with using some setpieces as long as you have lots of platforming
Which is the problem with Adventure, especially 2. Most of the actual control you have is small bits and pieces of level between rockets, springs, rails, boostpads with loops, lines of rings or whatever else that's specific to a level, etc. The better levels in the Adventure games are the ones that have the least amount of these.
>>171329495
It's like saying there's corn in shit for lack of a better comparison.
>>
>>171328853
>Not even close, shitposter.
I'm just telling how it is. The platforming comparisons aren't even close. As I've said, I've seen a literally retarded kid play it.
>Boost still goes out of its way to provide platforming challenges.
Remove "challenges" from that sentence and you're more accurate
>Jumping in Halo is just a part of the movement which is not the focus of those games.
You've clearly never played Halo, or you're just not very good at it.
>Even though the majority of focus is on speed and reactions in Boost, platforming is still very prevalent in those games. That much is undeniable.
The point is its a streamlined experience with platforming elements, it's not a platformer. It doesn't qualify as that kind of genre any more than it does an on-rails game.
>>
Watching the Sonic Forcess gameplay video

>those flames at the beginning
That looks pretty bad, man.

>that sound
what the fuck is wrong with it?! It's super saturated.
>>
>>171330019
It just might be a beta.
>>
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>>171329940
im not going to bother pointing out all the input required by the player, you're just going to ignore it.

I'm not sure if you're a boost fan but even if it interactivity is lower than you would want. it's still more than the boost style.
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>>171330019
Usually polishing comes at the very end of development, anon.

For the audio, they probably distorted it so people cant hear the stage music as well, because muh sekret
>>
>>171330019
>>171330172
They did say this footage was recorded while the game was still being developed so of course it wouldn't look as impressive.
>>
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At this particular moment in time, I do believe this general is actually worse than both Sonic Stadium and the Sega Forums.
>>
>>171312980
i mean actual hedgehogs do have white streaks and brownish fur during age, but this is RIDiculous
>>
>>171330283
Basically this.
I don't understand the opposition to statements like this.
Boost games are the absolute best at providing the speed aspect of sonic, which many if not most people would say is the draw of the franchise that separates itself from the mold.
But the fact is they're just not nearly as interactive as older games. They're more of an experience like none other, but not one with much challange.

That's not a bad thing. Kirby 64 is one of my favorite games and it's easy as shit, but the numerous combo abilities make it worth it.
>>
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>>171330172
Sounds likely... is that a missing texture on the door to the left?
>>
>>171330571
Fucking this.
>>
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>>171330172
>>171330575
just kidding, it probably is a beta though
>>
>>171315715
people only dicksuck Utopia super hard because fucking Yuji Naka was just playing as well months ago
>>
Catfucker?
>>
>>171330016
You're not telling it how it is at all. You're downplaying an entire aspect of a type of gameplay because you don't like it. Saying it's as much of a platformer as Halo of all fucking things.

Unless part of 343 sucking ass was turning Halo into a platformer, 1-ODST was not focused on fucking going through obstacle courses. Pretty sure it was on shooting aliens. Very rarely did they require you to actually navigate something that wasn't just walking forward.
>The point is its a streamlined experience with platforming elements, it's not a platformer.
The platforming is not an afterthought, it's a main aspect of the game. That makes it a platformer, shitposter.
>>171330283
>all the input required by the player
Go ahead and explain to me how much input is required by the player when he's being moved by a spring or when he's holding on to a rocket or being blasted through a loop. Protip: Don't try. Just hold on to the small moments where the player actually gets to do something and that that something is letting the spindash or homing attack move him forward. The only challenge that comes from movement in those games are from the awful controls and camera. Boost games at least understand what they want to be and are streamlined to be exactly that. It manages to provide a challenge in it's movement and platforming. Adventure very rarely does. 1 does so more than 2 and that's one of the reasons I think 1 is better than 2.
>>
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>>171330548
It just goes to prove that we are much better as an Eggman General than a Sonic general.
Thread 700 was phenomenal because all we did was discuss the man with the master plan.
>>
>>171317072
this is my wife you're posting!

cease this at once!
>>
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>>171329940
I know it's just a proof of concept, and I know the actual levels will be most focused. What I am saying is that when the focused levels do come, the gameplay will essentially become a more polished Sonic Adventure. The platforming will be done in a similar way as Adventure, and the physics can only be utilized with the presence of certain structures, making them similar to the setpieces in Adventure. Sure there will be differences, but praising it while saying everything in Adventure is trash makes no sense to me, considering it seems like it is taking a lot from Adventure.
>>
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>>171320471
>tfw no more of Blaze's dimension
Damn am I curious
>>
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>>171330815
700 should be metal sonic, seeing as he is the best character, and all.
>>
>>171330948
Why do people use "Adventure-style gameplay" to mean any kind of 3D gameplay when it plays nothing like either Adventure game?
>>
>>171316845
Perfect
>>
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>>171331027
>700 should be metal sonic, seeing as he is the best character, and all.
Solverse Metroidvania by Inti Creates or WayForward when
>>
>>171330948
>will be
As much of a fan of Utopia as I am, I doubt he'll go about creating actual levels any time soon.
>more polished
It's a complete redux of what the Adventure games attempted. It trims the fat and turns it into its own entity. Comparing it to Adventure style is basically insulting it.
>making them similar to the setpieces in Adventure
Not even similar. The "setpieces" in Utopia give the player the option to utilize them and to what extent. Adventure funnels you to a set constant each time depending on the setpiece. It's why Utopia is more organic.
You also can't say it's Adventure style when there is far more that makes a game Adventure style than just Sonic moving in 3D.
>>
>>171326191
Can do brah
I want a drawing tablet to get away from these low effort things, but money is low
I'll save up and draw more than glorified photoshop tracing
>>
>>171331302
Disregard greentext, I'm retarded
>>
>>171330571
high speed is overrated. I don't go for the faster the better approach.

This might not be the best comparison but my preference is a an extreme sports style rather than an F1 feel.

>>171330812
>jumping from platform to platform - there's like multiple sequences of this
>activating a switch
>jumping to avoide fire
>the multiple shortcuts and secrets, you have a choice where to go
>It's not a hallway
>you can spin dash up a wall if you want

That's all I'm saying about this now.
>>
>>171330812
>You're downplaying an entire aspect of a type of gameplay because you don't like it.
I don't really like or dislike the platforming in Boost sonic. It's such a minor aspect of the game, at least compared to past entries, that it's not something to really think much of.
>Saying it's as much of a platformer as Halo of all fucking things.
Occasionally you need to jump around in halo, but for the most part you dont. Same with boost. That's all I meant.
>Unless part of 343 sucking ass was turning Halo into a platformer, 1-ODST was not focused on fucking going through obstacle courses. Pretty sure it was on shooting aliens. Very rarely did they require you to actually navigate something that wasn't just walking forward.
Just like boost sonic.
>The platforming is not an afterthought, it's a main aspect of the game.
No its not. The main aspect of boost sonic is the speed. Literally anyone will tell you this. The platforming is minimal compared to previous entries.
>Go ahead and explain to me how much input is required by the player when he's being moved by a spring or when he's holding on to a rocket or being blasted through a loop. Protip: Don't try. Just hold on to the small moments where the player actually gets to do something and that that something is letting the spindash or homing attack move him forward. The only challenge that comes from movement in those games are from the awful controls and camera. It manages to provide a challenge in it's movement and platforming. Adventure very rarely does. 1 does so more than 2 and that's one of the reasons I think 1 is better than 2.
And he ends it all by saying adventure 1 is better than 2.
Adventure 1, the game that forces you to sit down and fish, to run around an empty forest looking for keys just to pad out the game length.
For the record, I find boost more fun than advenyure, but Holy shit man stop posting any time.
>>
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>>171330812
Go ahead and explain to me how much input is required by the player when he's being moved by a spring or when he's blasting through pipes or when he's snowboarding downhill or when he's rocketing through a boost pad or when he is standing on a moving block. Protip: Don't try. Just hold on to the small moments where the player actually gets to do something and that that something is using the spindash or holding right.
>>
>>171330812
Not him but you really need to give up on this.
Boost has platforming, yes. It's miniscule in terms of what makes the game memerable.

t. Boost fan
>>
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>there are people here that think classic sonic is good because of its speed
>there are people here that think boost sonic is good because of its platforming
>>
>>171322462
Very nice!
>>
After a long fucking time of tinkering I am finally able to play Sonic Gens on PC with a controller, all it took was me trying to use a Switch controller in Steam Big Picture.
>>
>>171331692
You should honestly just stop responding to him.
Generations is literally my favorite sonic game since sonic 2 but I'm not dumb enough to pretend the platforming in the 3D boost levels is anything more than barely relevant most of the time.
It's clear he has the boost gameplay so far up his Ass that it's not enough for it to just Excell at the speed, it need to Excell at everything, when it'll reality... it just doesn't. No matter how you slice it. Like I said it's my second favorite sonic game but I would never describe boost sonic as a platformer.
>>
>>171330548
I wish falseflagging culture wasn't the norm now. It's impossible to tell what people honestly believe, what is shitposting, and which people are just arguing with themselves to make things shittier overall.
>>
>>171332250
Thank you for being reasonable. I want to believe that most boost fans are actually like you and it's just a vocal minority that just shitpost about how everything else is terrible.
I'll stop my side of the argument, I'm sure he's angrily fat-fingering away as we speak. Should be a fun read. Cheers.
>>
>>171331394
Phenomenal.

I challenge you to try with True All Might
>>
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Race to space!
>>
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We need a 3-way character morph that includes Sara!
>>
>>171332269
Two-step solution:
>#1- Thread IDs
>#2- Range-ban mobile posting
>>
>>171332090
Have fun, anon!
>>
>>171332537
I suggest Sara, Elise, and Merlina
>>
>>171326119
A nice 700
>>
Where's the blurry pics of new character? I hope its a new FAST waifu.
>>
>>171326119
Holy fucking shit anon this is clutch!

Please link me your website right away for I can follow you. Your talent should NOT go unappreciated.
>>
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Kerbals are so /egg/
>>
>>171331658
Too bad most of that is the minority of a level.
>>171331716
Good thing those things are the minority of a level.
>moving block
>I'll just ignore how much almost everyone hates this and use it as an example for my case
You're not very good at this, anon.
>>171331862
>memorable
Sure but it not being the most memorable aspect of the Boost games does not mean it exists any less than it does.
>>171331692
>relative to other games
It's hard to compare any Sonic game to the Genesis games and say they have a lot of platforming compared to them. I can't deny that when you put it that way but I'm just looking at Boost games on their own when talking about that.
>Same with boost. That's all I meant.
And that's why you're wrong. Platforming is still a major part of Boost games. It's not in Halo. A good FPS player will utilize movement well but that's more for providing him with advantageous positioning over his opponent than platforming.
>just like boost sonic
>Boost sonic is all about shooting aliens
You're essentially either implying that or the boost to win meme. Both are wrong and retarded.
>The main aspect of boost sonic is the speed
You still have to platform while going fast, retard. You're not just holding a single button and watching the game play itself and if you actually say it does then you deserve a fat dose of negative karma for lying.
Adventure 1, the game that at least has more platforming than 2. The game that is better designed, with less setpieces, and better mechanics than its sequel. Yes, 1 is better than 2.

You fucking stop posting retard. Almost everything out of your mouth has been false or some ridiculously stupid comparison or thought process. You actually hurt my brain with how stupid you are.
>>171332250
It doesn't excel at everything but saying that the platforming is so irrelevant that it doesn't constitute as a platformer is pants on head retardation that I refuse to let slide.
>>
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>yfw people are this butthurt by the Wisps returning
>>
>>171332090
That reminds me, I reinstalled my computer not long ago, I wonder if I'll be able to use my controller again now.
>>
Look at the sock puppets. It's like Captain Kangaroo in here!!!!
>>
Pist Stiona!
She's my hybrid waifu!!
>>
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>>171332869
>>
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>>171333117
Glad to see somebody has adopted the name I gave to this fusion.

Feels nice.
>>
>>171333047
Its a W10 thing but the weird thing is some computers are fine some aren't
>>171332640
I am, have to relearn this game with Nintendo lay out though but it will be good practice for Forces, enjoying playing Nier this way too.
>>
>when he says boost 2 win is just a meme
https://youtu.be/qVsKCUxrdlg
>>
>>171333185
Already tons of porn pics out. wow, people don't waste any time.
>>
>>171333337
DELETE THIS!!!
>>
>>171333185
>>
>>171333185
So....is he part of the Sonic Time Patrol?
>>
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>>171333337
>when he says boost 2 win isn't just a meme
http://www.youtube.com/watch?v=X87DecNcHMk
>>
>>171333337
It's never really been up for debate. It's just a few people that can't deal with the facts.
That being said, I still quite enjoy boost sonic. It gives me the FAST feeling like no other.
>>
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>>171332869
>>
>>171333029
That's dumb, but the criticism regarding bringing them back shouldn't be ignored.
>>
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You're not fooling anyone, catfucker. Seriously. No matter how much you spin it, I will see right through the shit and flag you.
>>
>>171333623
>you have to occasionally jump
I didn't realize anyone was this retarded on the subject. You do have to jump. The point is that compared to previous games player forming is miniscule, not nonexistant.
>>
>>171333662
THICC
>>
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Amy better be DLC for Mania or im going to get pissed
>>
>>171333623
What is this supposed to prove? That you have to press A to get over walls?
As someone earlier also said, you have to do that in Halo as well. I wouldn't call halo a platformer.
>>
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>>171333252
Not to shit talk the good ol xbone controller but the switch pro might be my favorite controller now
>>
>>171333623
If this is supposed to refute >>171333337 then all you've really done is prove his point that the game is barely a platformer.
>>
>>171334050
She's not in Mania. Stop getting your hopes up for that.
>>
>>171333337
>The first level which is first introducing the concept of boost gameplay in the 3D sonic franchise is incredibly easy and hand holdy

Color me shocked. Do this with chemical plant or Sky sanctuary and maybe I'll agree.
>>
>>171334050
It's alright, anon. Best girl will have mods for her in Mania.
>>
>>171333337
This is just fucking sad.
It looks neat to experience, but do people really defend this as having more platforming than the adventure games? Obviously you need to jump a bit, but I don't see the platforming challenge at all
>>
It's not like you can't be traced and doxed. You're not fooling us. Even now we are watching you!!!
>>
>>171333943
>>171334054
>>171334172
>getting this mad over being wrong
Also >>171334197 and
http://www.youtube.com/watch?v=vy4y_vZbc1Y&t=42s
>>
>>171334321
Most people don't. It's just one or two guys that can't let it go.
>>
>>171334312
>YFW STEAM WORKSHOP SUPPORT
>>
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>>171334050
I want one of those whistling kettles in the form of Amy that when the water is boiling the steam does that.
>>
>>171334321
No one in this thread has said it has more platforming than Adventure.
>>
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>>171334050
Amy's not gonna be confirmed for mania and I won't have to draw all that porn.Unfortunately.
>>
>>171334358
If your assertion is that "boost2win" means boost2win and nothing else, then you're correct.
Unfortunately nobody means that.
>>
>>171334358
>N-NO! LOOK GUYS YOU HAVE TO JUMP! YOU HAVE TO JUMP HERE!!!
just keep digging that hole, anon
>>
>>171333662
Chrono a cute. A CUTE!
>>
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We are coming from Mexico to bomb you!
>>
>>171334134
Wow, that's great anon. I've always had trouble getting used to the Xbox controller since the button placement is different than the SNES. If this controller is really that good, I'll probably get it.
>>
Please stop bullying the boostfag. He's had a rough day.
>>
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>>171334469
I bet the art would have been terrible anyway.
>>
>>171334482
Good thing I'm still right even past just proving literal boost2win memes wrong.
>>171334562
The only hole I've dug is the grave of the idiots that think Boost doesn't constitute as a platformer. If it wasn't people certainly wouldn't complain about all the sections where you have to PLATFORM.
>>
>>171334728
When someone tells you to break a leg do you take it literally?
Because that's how retarded you're being
>>
>>171334810
If I'm being retarded I'm only channeling.
>>
>>171334728
As someone who considers Colors and Generations legit masterpieces, please stop. You're making us look like idiots.
We both know platforming is not the draw of those games. You're literally making us look worse and hurting our presence here.

Unless you're a false flagger, which I'm starting to believe is more likely.
>>
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egg egg egg egg egg egg egg egg egg
The space egg came first!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
>>
>>171334668
I'd try it first because even though I love it, its still $70.
That said if you do have a Switch or are getting one I'd get it, plus it will auto connect to pc via bluetooth joy cons will as well but no game supports them as is
Especially if you are getting a game like Forces or the rumored platinum title for Switch.
It takes some fiddling but steam games should work with it with some exceptions, Nier needed it to come up as a generic xinput controller and Sonic Gens worked but i had to map it to keyboard controls to get it to work well but other Sonic games work fine.
>>
>>171334943
Who gives a shit if it's the draw of the game or not? It still fucking exists in the games enough to consider it a platformer. The only false-flagger is you because if you have actually played the games as much as you make out, then you would know that the platforming in Boost games is far from minuscule.
>>
So, was there any new information today as promised or was it just officially showing what we saw on Youtube?
>>
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>>
>>171335102
Compared to the older games, yes it is.
On its own terms... I mean... it exists? Yeah.
>>
>>171334197
>Color me shocked. Do this with chemical plant or Sky sanctuary and maybe I'll agree.
Done.
https://youtu.be/zA7oCih_JF0
>>
>Adventurefags getting cucked for the 5th time

>Boostfags can't stop getting triggered for over boost2win memes

Feels fucking good to be part of the Old School master race.
>>
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>>171334358
The issue is people are comparing it to games where you have to stop and go. When you look at boost sonic it looks like you're doing nothing but boost.

You're actually timing jumps, timing stomps, sidestepping and dodging hazards. Conceptually you can replace "holding boost" with "Holding forward" Which, granted, is another complaint people complain a lot about sonic.

You wouldn't really GAIN much from having free control in these stages other than them taking longer and being less streamlined. But the fact that you DON'T have to press them makes it feel like the game is holding your hand.

It's just a nonstop "go" machine that lets you cut out the middle man of having to work up speed and focuses more on reaction time and quick decision and implementing skills. To get to new locations.
>>
>>171335297
>Boostfags

It's just one fag. One fag who's probably falseflagging.
>>
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>Force is dead on arrival

MANIA HYPE
>>
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>>171334696
You're not wrong
>>
>>171335286
I didnt think it was possible for boostfags to get any more BTFO, but Holy shit anon. Show some mercy.
This is golden right now.
>>
This is all the wisps' fault.
>>
>>171335286
>he actually did it
I'll admit to being a stubborn classicfaggot, but if I challenged someone and they proved wrong this effectively I'd probably just throw in the towel and stop arguing.
This is a checkmate if there ever has been one in these threads.
>>
>>171335220
I already admitted it was minuscule if you compare it to the Genesis games, any older Sonic game is the same way.
It's like comparing the original Super Mario to Mario 64 and saying Super Mario isn't a platformer because of how robust Mario 64's movement is.
>On its own terms... I mean... it exists? Yeah
Alright. Which means we agree. Cool.
>>171335341
This. It's not very complex past what you initially get but saying the platforming doesn't exist enough to constitute as a platformer is a complete and utter lie.
>>
>>171335518
I'm not even buying forces but I still want it to be successful.
>>
I didn't get any merry-o vibes from the trailer. Instead we have Merry-o Adventure Odyssey coming out soon. Is something shifting in the universe?
>>
>>171335286
whelp, then I'm forced to agree. That said it hasn't worsened my opinion of the game at all to be honest.
>>
>>171335895
Honestly they could remove mod support entirely from generations and it would still be some of the best sonic fun I've ever had.
>>
I feel like as much shit as people gave colors for some questionable level design outside of the main acts I did like how they handled limited boost.
>>
The best part of this argument is, it doesn't matter if you hate boost or love boost.
At the end of the day We're getting a boost game. We've already won.
>>
Exactly how linear are the pathways in Boost games? My friends always complain about it and I take their word for it since I haven't played any boost games besides Rush GOAT Ost btw . Are the telling the truth or are they shitting me? I ask because I'm planning to buy some games soon and would like to get back into sonic.
>>
>>171335286
That's pretty cool. But this doesn't prove it doesn't have platforming. If anything it shows that it does. Props to this dude for saving it near the end with some neat tricks and good timing.
>>
>>171336029
Yeah, I really love the fact that you have to conserve your boost in some places. You couldn't just hold down the button through the whole level. Sadly, the fact that the game is 80% 2D really doesn't let this element shine.
>>
>>171336129
You may have won the game but they can still stop you from enjoying the general
>>
Reminder to whoever makes the next thread to change the abbreviation from /egg/ to /deg/.
>>
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I cannot wait to see what modding community does with Sonic Forces

https://www.youtube.com/watch?v=pnRZ0mllVUs&feature=youtu.be&t=165
>>
>>171336201
I still think they handled it well by making areas require boost to reach, besides boost works best in 2d since its original purpose was to help you not run into enemies you cant see off screen.
>>
>>171336130
Early levels are extremely linear but past that they're more fleshed out even if they do end up leading to the same point.
>>
>>171336029
Same. Which is why they probably limited Boost again for Forces, so it won't be so easy to spam like in Gens.

Also, this discussion was fucking pathetic.

NEW

>>171336342
>>
>>171336130
They're extremely linear but that doesn't really detract from what the game does well. It's a different kind of sonic game.
>>
>>171336130
There's usually branching pathways that all meet up at the same "main" sections that require more skill than 'none at all'. Mostly they're just built to get you through the level faster, or find secret 'red star' rings.

For the most part they're non-stop roller coasters with the occasional platforming section but you're sorta meant to just rush through it.
>>
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Late to the party but here's something for you all!
>>
>>171336636
parties ded. It is a nice pic tho.
>>
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>>171335286
See I would agree but it's pretty obvious this guy practiced this ALOT of times. You cant just pick up the controller and do this with no effort. It's possible but not something anyone can do.
>>
>>171330408
>cat ear muffs
Kawaii
>>
>>171337298
Fair enoigh
>>
>>171328287
meanwhile i'm a Heroesfag and am perfectly content with my enjoyable game of mediocre quality, and the fact that there will never be a Heroes 2 because it did its style of gameplay well.
>>
>>171336636
That looks pretty bad tb.h
>>
>>171339063
Rude.
Let's see you do better
>>
>>171331335
>Comparing it to Adventure style is basically insulting it.
wow, dude. I don't even agree with that anon and it's your opinion, but just wow.
>>
>>171339895
Thanks for your input. I'll continue to not care.
>>
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>>171331335
>Comparing an average official game to an average fangame is insulting
I don't see any similarities between Utopia and Adventure either, but saying that it's insulting just because you don't like a gameplay style being compared to the one you like is just unnecessarily stupid.
>>
>>171340914
Alright, then. Nice to know how ignorant you are.
>>
>>171340995
Where was your stupid ass when this thread wasn't on the cusp of dying?
>>171341145
Nice projection.
>>
>>171341863
>>171341863
>>171341863

new thread
>>
>>171341215
If you say so.
>>
>>171341894
SLOWWWWWWWWWWWWWWWWWW
>>
>>171341894
Uh anon?
>>
>>171341894
bruh wtf
>>
>>171341215
>being this much of sperging asshat
Other than that, I kind of came to this thread late, so yeah.
>>
>>171336636
Cute!
>>
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Shit thread belongs to these shitty bosses
>>171340914
>>171341215
>being this mad
wew, lad. Adventure and Utopia are great in their own ways.
Thread posts: 776
Thread images: 202


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