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/civ4xg/ - Civilization, Stellaris, Endless Legend and 4X Games

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Thread replies: 757
Thread images: 107

File: civ4xg.png (108KB, 900x392px) Image search: [Google]
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>Stellaris OP
http://pastebin.com/qsTFCyvh

>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is Stellaris?
A 4x game developed by paradox development studios.

>Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris

>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9

>Some mods for Civilization V
http://pastebin.com/5ANRmRur

>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/
http://well-of-souls.com/civ/index.html

Last Thread: >>157004435
>>
Don't forget your Gorgo

http://forums.civfanatics.com/threads/more-civ-6-leaks.599360/
>>
>>157208808
Legend.
>>
What's wrong with ES1?
>>
>>157209929
It is aged.
>>
>>157210546
How so?
>>
>>157208808
Endless legend
Endless space was a good game but it's noticeably aged. Endless legend is still a super good game and still gets expansions.
>>
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>>157209235
>the OP image
how the fuck do you lose ANYTHING on settler
>>
Haven't been here for a while. Is Civ 6 shit?
>>
>>157210935
Apparently you also come from the future.
>>
>>157211040
time travel is popular these days
>>157210935
it's not out yet, but it looks alright.
Personally, I don't like how saturated the world looks.
>>
>>157210935
as far as anyone can tell, it looks like it's gonna be at least better than Civ V was at release

albeit that's not a high bar to clear, but it's something
>>
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>>157210935
so far it looks good. better than civ 5 on release, and to many, better than what civ 5 was with its expansions built in. But it has its fair share of problems.
>artstyle is love or hate
>ai is still shit
>balancing is pretty iffy
>there will be metric tons of dlc with the alt leaders being confirmed in datamining (might not be a con if you like that)
>no word on multiplayer, will probably be as unstable as civ 5
>no words on mods, might not have mod tools when the game is released
>>
>>157210935
>No Isabelle to step on your dick while telling you to DEUS VULT
it's shit desu
>>
>>157211187
>>157211285
>>157211313
Might have to give it a pirate first then.
>>
I think if they're not gonna bring back Ethiopia, then they could include the Kingdom of Aksum as a civ
>>
>>157211313
I think I might draw more of these. I wanted to do a comic with a chain of AIs bitching about their agendas.
>>
>>157210743
probably a weak joke or the guy was really retarded
>>157210935
I think there are obvious areas of improvement but from what I saw I like it.
>>
>>157211313
>artstyle is love or hate
More like tolerate or hate to be honest.
>>
>>157213373
theres a lot of people that say they love it. others have gotten used to it, and others are avoiding it completely/calling it a failure based around the artstyle.
>>
>>157213486
>theres a lot of people that say they love it.
I'm not convinced they aren't just being contrarian. Statistically, there's probably someone somewhere who genuinely likes it and isn't just reacting to the general negativity, but that's not the impression I generally get from people who are comparatively in favor of the style here.
>others have gotten used to it, and others are avoiding it completely/calling it a failure based around the artstyle.
Or in less words, "tolerate or hate".
>>
>>157213805
im not just taking 4chan into account, im also talking about places like civfanatics and reddit.
>>
>>157213943
Well, the argument of insincerity applies even more to reddit since they'll speak out in favor of literally anything a game company does out of pure corporate tribalism.
>>
>>157213486
I feel like the artstyle here is a repeat of what happened with wildstar.
It looks like utter shit in screenshots. But when you see it in motion it somehow works and looks really good.
>>
I've just realized custom cultists can take we chosen few. Holy fuck.
Does mercenary comforts work with their village spawns?
>>
>>157186567
The UI is the only reason I never got a refund on Endless Space.
>>
>>157213373
Some of us simply don't care overmuch. The only part of artstyle that stands out to me is forests, they look much infirior to 5, other than that I couldn't care less.
>>
>>157214437
I don't think it does.
>>
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Anyone else hyped for the new features for EL Tempest expansion? That new achievement about shared victories really has me hoping for some kind of true Co-Op option. Beyond that though I'm digging the idea of water based factions, bases, naval warfare and sea monsters a ton.
>>
>>157216494
No.

Because I'm scared of deep water.
>>
>>157216617
Then I should remind you that this is out
http://store.steampowered.com/app/452530/
>>
>>157216494
Very. Morgar or whatever look real cool; lots of cards to play. Eager to see if they actually work out.
>>
>>157216721
I kinda lost all interest for Sunless Sea when they changed combat.
I could survive a fair bit before, but when it became real-time, I just gave up.

That first screenshot is horrifying though.
>>
pls rate all the EL expansions for me.
>>
>>157216617
Very understandable
>>157216759
Agreed. I'm not sure how the balance will be yet, but I love all the new additions they've stated thus far so I'm positive.
>>157216979
On a scale of 10/10 with 5 being average-

Guardians: 6/10. I like what it adds, but it feels by no means necessary to have. Good bonuses with some interesting consequences.

Shadows: 8/10. Personally don't play the faction it introduces a ton, but I like the mechanics and it gives you a lot more to do and focus on.

Forges: 6/10. It's a free update with lots of new things in it that are useful to have. The unit they introduce in it to compliment Guardians is a little crazy if I remember right, but not very hard to deal with if you're actually good at the game.

Echoes: 5/10. Love the new tracks, but by no means necessary for gameplay

The Lost tales: 6/10. Nice extras that flesh the game out more. Gives you much more quest depth and lore flavor.

Shifters: 8/10. Loved the new winter mechanics and I like the theme of the faction that comes with it, gives more flavor to something that previously just felt like a slog without recourse. Pearls as a resource are fun and the upgrades that come with them range from alright to incredibly useful.

Tempest: X/10. It's not out yet, but it looks fun so far.
>>
Whats the recommended list of mods for civ v?
>>
>>157217749
EUI, Events & Decisions, and a few others.
>>
>>157217716
On reflection I might give Shadows a 7-7.x/10 because I don't always feel like I should use the mechanics they put in, but I like them and think they're useful from what I have dabbled in. Giving you more incentive to focus on heroes was a good choice I think, because you can already get through the vanilla game with 1 easily unless your faction requires more.
>>
>>157216979
Guardians is a must have, Shadows and Shifters are clusterfucks, Echoes of Auriga is okay if you like the music, The Lost Tales adds a bunch of quests with mostly useless gear as a reward.
>>
>>157217836
>EUI

You can't find it anymore.
>>
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>War declared
>Their fleet strength: Superior
>Their fleet capacity: equivalent
>Their fleet technology: Superior

HELP
>>
>>157218202
>get to destroyers
>ugh this is so boring
>alt f4
Heinlein can't come soon enough.
>>
>>157218039
You are bad at looking
>>
>>157218258
How do I install EUI?

I have a folder named UI_bc1 and I placed it in the MODS folder but wont show up?
>>
>>157218423
put it in dlc
>>
>>157218202
>Want to play peaceful game
>wind up boxed into 4 stars by militarist xenophobes

>want to play warmongering game
>friendly qt aliums that I could never attack all around me
>>
>>157218254
Wait. It's still not out yet?
>>
>>157216979
Echoes: No
Guardians: Yes
Tales: Meh
Shadows: Meh
Shifters: Yes
>>
>>157218719
20th
Theyre literally releasing it to compete with civ lmao
>>
>>157218461
dunno if something is wrong but when I click "chose research" it does nothing.

It won't bring up the ui bar.

I have to either press f6 or leave it.
>>
>>157218943
I'm not getting Civ until my birthday on the 29th, so mission accomplished Paraducks, I guess.
>>
>>157218943
Are they idiots?
>>
>>157219391
Tis a question I have been asking a lot regarding Hoi4 and Stellaris.
>>
>>157216494
I was reading the forums, they've apparently gone over the AI, semi-hype.
>>
GoW come dominions has it's own General?
>>
>>157219838
>GoW
What?
>>
>>157220260
*How

Yes, I'm a filthy phone poster and am deeply ashamed.
>>
>>157220434
Commit sudoku now.

Also, Deominions has its own general because they're not all asshats and the game is too fucking deep.
>>
>>157219838
Big enough to stay afloat. You can literally make a general of your own to what ever niche you want.
>>
>>157210935
it's fantastic
>>
>>157219490
There's some logic.
> A) Release after VI? No buyers, everyone's busy on Civ
> B) Release slightly before VI? Very impatient people with poor impulse control will give you their month's vidya money

B is not a huge demographic, but it's bigger than A's demographic.

Also there's the point that Leviathans is legit value for money. It's actual fuckhueg spaceddragon content for only like $2 more than "Dude plants lmao".

Whoever thinks up the prices at Paradox is not a smart man.
>>
>>157220592
torrent when?
>>
>>157220953
Alternatively that guy is way smarter than all of the buyers and swimming in cash money
>>
teach me about ship fitting/fleet comp in stellaris
>>
>>157221162
Nothing but tachyon lance battleships, until they release the Heinlein update.
>>
>>157221441
but i don't have tachyon lances yet
>>
>>157221162
As >>157221441 says, anything we tell you today is going to be obsolete next week, so gaining a nuanced understanding is not worth it.
But yeah, "Tachyon battleships".
>>
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Made me smile
>>
>>157221717
Lasers and Plasma until that point if I remember right, but we're gonna relearn that shit in like 8 days
>>
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So, Endless Space 2 looks... big.
>>
>>157222019
And what causes these fine fungoid gentlemen to become salty?
>>
Is the AC Anon here?
>>
>>157222412
It looks like complete shit.
>>
>>157221003
5 days before release
>>
>>157222509
Some random anomaly where humans find salt on a planet, which was depleted on their homeworld, anon.
>>
>>157222590
I've already got it. Plays great. Like Endless Legend out in space, different map options, more solid factions... for an Early Access, it's already pretty complete, and all the stuff they're still adding/haven't put in yet just makes me more excited.

Took me a few moments to figure out the science tree tho'.
>>
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>Playing rome
>9 coastal cities
>Rome is not.
What a truly sad state of affairs
>>
>>157223297
Rome wasn't a coastal city
>>
>>157223445
Many ancient cities that begun as land locked setttlements eventually spread out to hug the coast, because it offers so many quantifiable advantages. It is one of the main things I'm looking forward in civ6 - ability to spread a city.
>>
>>157223642
True, I actually really like the fact that you can fucking build a harbor when not on the coast. Shit made settling one or two tiles away from water always that bit worse.
>>
>>157222412
>no fish feet
>>
please tell me Firaxis will slow down research speed or Eurekas! a bit.
Most lets plays have flights or computer technology by 1400, this is bullshit.
meanwhile it takes them 15 turns to build a single district.
>>
Is anyone else unable to download Enhanced UI? I go to the thread on civfanatics, click on the link to the download and it just says "Error".

Could someone mirror it somewhere else?
>>
>>157224217
Research in civ was always too fast on standard, hopefully they will balance it out eventually, otherwise, yay for the great nuking of constantinople. Who needs sieges am I right.
>>
>>157223297
Looks aesthetic as fuck though
>>
Endless Legend 75% off on steam.

Is it worth it? How about Endless Space?
>>
>>157224434
Thanks, I do try. Now to figure when is the right time to turn the insane amount of hammers I got from exploration into an army, and go expand into carthage.
>>
>>157224217
What speed
>>
>>157224559
Legend yes, Space no. Space has infuriating combat. Legend is at least a bit better in that regard, with more style and flair. On top of that the factions feel and play delightfully different.
>>
>>157223297
Isn't building your capital as coastal in Civ V a fault what with naval units being ungodly strong in atomic and modern age?
>>
>>157224976
>Space has infuriating combat
What's wrong with it, besides being hands-off?
>>
>>157225068
Rome has a bonus to building any building that is already build in rome. Rome not being coastal costs me a lot of hammers because of it, since with 9 coastal cities I am more or less forced to go exploration, meaning Lighthouse, Harbor and Seaport in every city, and me not getting +25% hammers bonus on them, hurts.
>>
>>157225068
Yes kinda. Deep inlets can be very good since they kinda combine the good things of being in land with good things of having water access.
2 or more bordering water tiles is a suicide unless you have the biggest navy.
>>
>>157223297
ALL ROADS LEAD TO ROME
>>
GORGO
>>
Gorgo's Hoplites have the Spartan lambda and capes!
>>
Yeah so essentially Civ V Aztecs but beefier
>>
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https://www.youtube.com/watch?v=syS-SFtr-44
>Culture from kills.

CAN YOU UPHOLD THE PROUD LEGACY OF SPARTA?
>>
I want to fuck voice-over chan
>>
considering the way they advertise the multi-leaders, they'd probably have another civ with multiple leaders
>>
I thought they were done announcing new leaders. I thought they were only going to have the nineteen.
>>
>>157226321
a bit boring, but at least she wont be anal over city states

I hoped for a unique play style like Venice (you know, because only one city)
>>
>>157226639
Venice was garbage and easy to kill
>>
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That shake.
>>
>>157226779
why is Firaxis too afraid to introduce beautiful femal leader?
>>
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>>157226321
>a "leader" whose sole significance was being married to someone important
>>
>>157226982
she actually claimed "women of sparta gives birth to spartan men"
>>
>>157226368
she is an uggo.
>>
>>157226779
why is she strutting her breasts at me
>>
>>157211369
>the french leader is italian
KeK
>>
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>>157227210
she wants to give birth to spartan men
>>
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>>157226779
Gorgo, are you trying to seduce me?
>>
>>157226840
At least she looks better than the previously revealed female leaders. I hope they're just delaying the better looking ones. They're probably all ugly old hags.
>>
>>157226675
yeah, its a garbage civ playable only against AI. Idiotic role-play that's opposed to core ideas of the game
>>
>>157227293
Well, at least Jadwiga is guaranteed to be young since she died at 26.
>>
>>157226982
she also fucked someone and something happened and Democracy
>>
>>157226982
>see this
>look at france
Civ 6 housewives
>>
>that /v/ thread

like clockwork
>>
>>157226779
SPARTAN MARRIED CHICKS SHAVED THEIR HAIR REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
>>
this is great now that it's confirmed.

I don't even care about gorgo. But this will work literal wonders for both official DLC and modding. They confirmed on twitter that you can play with both leaders in the same game, so no conflicts there. Want Alexander as the leader of greece? You got it. Younger Pericles? Got it. the list goes on. Now you don't have to make a new civilization just for a new leader.
>>
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>Mfw theres a chance that poland will have Pilsudzki as a leader
>>
>>157226840
Gorgo's face isn't that hot but her body is fucking amazing, for a woman.
>>
>>157229009
She looks like she has gotten Botox.
>>
>>157228739
All I want is Batory, he was the proper badass.
>>
>>157228739
>yfw Tsar Alexander II as the King of Poland
>>
Phil and Alfonso would be best buddies right
>>
>>157229871
>mehh leader isnt a 10/10 15 year old japanese idol
Face is okaish, and body is damn hot. compared to other civ games shes definitly in the top ten. Also the male counterparts tend to be ugly/fat sometimes.
>>
>>157230670
>>mehh leader isnt a 10/10 15 year old japanese idol
You linked to the wrong post.
>>
Leader design so good in civ 6
>>
>>157230776
I'm going to have a problem staring at Qin's ugly bug-eyed mug all game.
>>
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>>157231056
these eyes will watch you
>>
>>157231056
I think his face got a lift and the eyes are less bug eyed
I for once will play as Qin so I will not have to look at this face regardless
>>
>>157231314
Is this new? This looks less bug-eyed. I didn't even mind the fat face, just the eyes.
>>
>>157231412
It's a more recent build than his First Look video was from.
>>
>>157231314
The animation looks so much better than Civ V. I guess it helps that they aren't even trying to transition between animations this time. It's just separate scenes they cut between.
>>
>>157226321

>Sparta
>Acropolis

pic one
>>
>>157231412
Yeah, it's new. They've actually listened to the response and changed a few things. Victoria was changed too.
>>
>>157231712
I hope that brazil/egypt not being in the prerelease was because they're busy improving on them. pedro just looks off compared to most other male leaders, and cleo has very odd eyes.
>>
anyone /men of war/ here? What are some good guides/people to read/watch to git gud?
>>
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I haven't been keeping up with the news since Civ 6 was first announced. How's it looking, guys? Will you be buying it at release, will you wait a few days for reviews, or will you hold off until the complete edition comes out in a few years?

I don't want to get epically burned like I did with Beyond Earth
>>
>>157231959

There are plenty of playthroughs on youtube if you want to see for yourself.

Civ V and BE were both early betas on release. This one might be better but probably not by much. If $60 seems a risky investment just pirate it.
>>
>>157231959
ill buy it on release simply because I've seen more than enough that shows that it will be good, in my opinion. but it's best to hold off until after it releases, for full reviews. I just don't have patience when I haven't bought any games this year.
>>
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>>157232182
I'd go as far as saying as BE is still unfinished. There's just nothing going on with that game. There's no reason to not play Alpha Centauri over it.
>>
>>157232283
it could have been great, but they treated it like any other spinoff game, like civ 4 colonization. except they delivered a half-baked launch version that was just a shitty reskin of civ 5, and never really improved on it. not to mention they made that stupid fucking starships game to go along with it.
>>
Gorgo's only notable achievement was being Leonidas' wife. Why not just pick Leonidas- oh wait of course. Vagina quota.
>>
So endless is on super cheap sale

Is it any good? What does it do well/do poorly? Is the AI smart or dumb as shit Civ style?
>>
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>>157226982
Yeah that's totally unrealistic
>>
Anyone have the endless legend game randomized thing? I've got a horrible habit of only ever playing the cultists for that game, to the point that I think it's the civ I have the most time on.

I'm only now starting to really feel like I'm missing out on some of the games major aspects by going one city every game, and I feel like the best thing for it at this point is to just throw myself at another faction cold turkey.
>>
>>157232810
Almost as bad as how they made the hues a GP factory with no historical basis at all, and gave them a super elite battleship cause all those tales of Brazillian naval supremacy amirite?
Never mind the whole Scythia thing, where the chick they used is probably mythological and not even a historical person. And thais is who Genghis gets bumped for.
>>
>>157233731
genghis has been dlc in practically every civ
>>
>>157233829
anon look at the reply and the post he is replying to
>>
>>157233731
>Never mind the whole Scythia thing, where the chick they used is probably mythological and not even a historical person. And thais is who Genghis gets bumped for.
>Being that much or a contrarian.

A lot of civ leaders have questionable histroicity. And seeing the same leaders every fucking game is not fun.
>>
>>157234004
But I just wanna play Civ 5, why do they have to make new and different games? Muh Mongols etc
>>
>>157231314
>face veil doesn't even come close to his face
It's like they don't even know what those beads are for.
>>
>Though not much is known about her childhood, history remembers Queen Gorgo of Sparta, married to KING LEONIDAS I in the 5th century BC, as a wise politician and capable ruler. She reigned alongside KING LEONIDAS I during the Greco-Persian Wars, a series of conflicts between the Persian Empire and the independent Greek city-states, and aided KING LEONIDAS I in his quest to form a coalition to muster against the impending invasion from Xerxes.

So she did jack shit and King Leonidas I was the leader of Sparta. Why the fuck is she playable instead of him?
>>
>>157236104
Because they need to cater to Social Justice Warrior and their delusions that women are actually relevant.
>>
>>157236104
They made an announcement somewhere that they prioritize interesting leaders over important/good ones. Gorgo had some snappy quotes.
>>
>>157236407
>They made an announcement somewhere that they prioritize interesting leaders over important/good ones
It's not a horrible policy, but sometimes they do take it too far IMO.
>>
>>157236407

It's the better route if you ask me. Otherwise you just end up with the same Mary Sue leaders repeatedly

Nobody ever said Civ was about playing good leaders
>>
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So what alternate leaders are you hoping for
>cmon Tang Taizong
>>
>>157233731
>I wish I know about history

It's OK, anon. Not everyone can be smart.
>>
where can i download mods for civ 5?

i don't have the original version so i can't get them from Steam, and CivFanatics download section has been down for weeks
>>
>>157238223
Have you tried steamdownloader.com?
It stops working every now and then.
>>
Does gamespeed in CivV only affect construction and research times?
>>
>>157238530
Didn't know this existed, thanks my friend.
>>
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wow to be honest
>>
>>157239501
That's not what cucked means, that's pussy-whipped

Damned kids these days
>>
>>157239501
>all those medals with only 300 posts
fuck is this
do they just give you participation rewards or something
>>
>>157239670
They're for buying games. Notice that he has three for Stellaris, one for each version of the game.
>>
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>>157236795
>They made an announcement somewhere that they prioritize interesting leaders over important/good ones
And it's a fucking stupid policy.

If I were asked to select a single leader for my country I'd choose the most successful, capable, and historically important one, not the one who was the "most interesting". Or in certain cases for Civ VI, "has a vagina".

Shit man, it's not like there AREN'T female leaders out there who were successful, capable, and historically important. We know this because THEY'VE BEEN IN THIS SERIES BEFORE. But yet for some reason they decided to not use any of the actually good ones in favour of including literal whos. Fuck, they even passed up a perfectly good opportunity to use Hatshepsut, an actually important egyptian female pharaoh, opting instead for eternal fuckup Cleopatra.

"Interesting" are not qualities you should be looking for in a figure of authority. It's just an optional bonus.
>>
WAR IN HEAVEN SOON LADS.

>>157223165
Tiny as fuck tech tree makes me sad.
>>
>>157240065
>If I were asked to select a single leader for my country I'd choose the most successful, capable, and historically important one
And if you were asked to do so 6 times? (Did civ 1 have person-leaders? I dont remember)
>>
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>>157216979
No excuse not to get everything for $20. This would include ES1 and DotE.
>>
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>>157226982
It's a bit challenging to find women that actually did something in their life.
>>
>>157240065
they problem is that they can't just use the same leaders over and over again. every civ is the same way with this. civ 5 was the only civ that had a large amount of leaders taken from the previous game. if you keep the majority the same, people will complain that its just a reskin, or whatever. but if you try to get in 'fresh blood' they will complain about shit like this. theres no winning.
>>
when do you think endless space 2 will be out?
>>
>>157240658
the* problem, even.
>>
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>>157240687
After Brexit.
>>
>>157211313
>metric tons of dlc with the alt leaders being confirmed in datamining (might not be a con if you like that)
The only ones I know of are Gorgo and Isabella. Who else is there?
>>
>>157240902
thats it. I made that post before the first look came out, so alt leaders weren't really common knowledge.
>>
>>157240902
I think the anon is operating under the assumption that because alternate leaders exist as a concept, many will be released as DLC. Which isn't an unreasonable assumption.
>>
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>>157226321
>Greece gets a second leader while India obviously deserves it the most
>the second leader's claim to fame is "got mentioned while having a vagina"
I have to admit I'm a little salty that resources were used to create her of all people, she's not even real waifu material.
>>
>>157241254
She was the embodiment of the Spartan ideal woman.
>>
>>157241423
Submissive?
>>
>>157241254
>still no Hitler
>>
>>157241090
It seems weird to have a ton of leader DLC. I know they avoided multiple leaders in V because creating a new leader was 99% of the work in making a new civ. The environments have been removed but I find it hard to imagine a lot has changed in that respect. Either way I hope we don't end up with the same number of leaders as V but only 32 civs or some shit by the time the expansions are done.
>>
>>157241535
Stop spouting this meme.
>>
>>157241496
You're thinking of Athens.
>>
>>157241670
Never.
>>
>>157241535
Yeah, that's a shame. I'd like a painter.

>>157241719
Weren't they all faggots anyway, only fucking women to get heirs?
>>
>>157241805
>final ultimate blitzkrieg
makes me laugh every time
>>
>>157241805
I wonder how a smiling Hitler looks like. I always saw him frowning or yelling.
>>
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Civ 6 Deluxe or not
I'm asking for...a friend
>>
>>157241625
This is a concern for me too, but I suspect, given what we have seen so far, There is a lot less money going into leader portraits, as such may not be a big deal.
>>
>>157241805
They did enjoy sex with men, but that's a Greek thing not an Athenian thing. Athenians were the ones where the women were supposed to stay in the home and not be seen outside of it or talk to men besides their husbands. Spartans were the ones where the women ran the businesses and agriculture because the men were busy being soldiers. This is why an athenian woman asks Gorgo why only Spartan women command men, she was insinuating that Spartan woman were unfeminine because they control the slaves.
>>
>>157241625
the background was the biggest issue. its why they got rid of them for here. if they brought out alt leaders with the same background, people would bitch at them for not getting new backgrounds.
>>
>>157242095
Don't. You don't even know what you're getting.
>>
Guesses on what Britain's second leader will be?

Alfred? William? Churchill?
>>
>>157243606
Elizabeth.
>>
>>157243606
Elizabeth
>>
How many more leaders do we get?
>>
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>>157243662
>>157243671
Not bad.

+10 damage verses spanish ships?
>>
>>157243606
I'd love Henry VII or something like Oliver Cromwell
>>
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>>157239501
>the last of his dynasty
>>
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Decisions, decisions. Ironically, in a game where alternative methods are available in 9 events out of 10.
>>
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>>157244536
THEY. USED. SHORT. HAIR
>>
H I T L E R
>>
>>157245109
How is that short?
>>
>>157245403
IT ISN'T. THAT IS THE PROBLEM
>>
>>157243742
You'll get Lizzy again and you'll like it.
>>
>>157239767
How many do you need for the official Good Goy Insignia?

>>157239501
His profile is only missing a "Location: Sweden" entry for a near-perfect meme score. And a mention to his wife's son. Still HQ content though.
>>
>>157245439
Ah. Well then. At least we won't have /v/ bitching about her hair for being "dumblr"
>>
>>157216979
Guardians is great. I don't use the titular units much, but the legendary deeds and wonders and really good additions. Draws you out of your comfort zone and rewards you for it.

Shadows is top tier. Espionage is great, stealth is great, pillaging is something that seems like it should have been in since day one, the Forgotten are incredibly fun.

Echoes is music. Take it or leave it.

Lost Tales is small, but I like it. More quest variety adds a lot, and all the new quests are pretty unique.

Shifters is kinda meh. Pearls could be better, Allyai are a trainwreck.
>>
>>157216979
Shifters is currently the only bad expansion.
The faction itself is garbo outside one meme that doesn't really work. The pearls incite war too easily. The pearl rewards are also slide between gamebreakingly strong to unbelievably useless and no inbetween.
>>
>>157245524
I doubt we'll see Eliza. People are dumb and will be unable to tell the difference between them, leading to confusion. Major game developers love clarity too much for the vicky+lizzy combo to happen.
>>
>>157246380
Allyai being good at something? What madness do you speak of?
>>
>>157247987
Grabbing pearls in the ocean with the their flying carpets. Although they lose that in the next expansion when the new faction rule the sea.
>>
I'm new to 4x games, just started playing Endless Legend

One of first things I did was search some nearby ruins and got some weapon with crazy stats on it, but can't find it anywhere in the equip screen for my hero, where is it?
>>
>>157248490
That's it? Who cares, anyone can do that.
>>
What is more beneficial if I start with 4 city states within spitting distance of capital, patronage or outright conquest?
>>
>>157248731
The weapon may require materials that you don't have access to yet, look around for an option that shows all weapons, not just those you can use at the moment.
>>
>>157248969
Are they good cities? Do you have room to expand otherwise?
>>
>>157249445
I can expand, tho in a very narrow corridor. They are mediocre but run the gamit of each type except culture. There is an extra mercantile one near my first expand. I play wide.
>>
>>157248839
Not early game.
>>
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Everybody knew we'd get Gorgo, yet everyone is shocked and angry about it anyway.
>>
How many leaders is 6 releasing with?
>>
>>157251010
20
>>
>>157251053
Are you rusing me?
>>
>>157224976
Thanks, same fag as here >>157224559.

Is the Tempest DLC gud?
>>
>>157250581
Maybe very early. And any advantage is nullified by them absolutely NEEDING pearls to function.

>>157249760
Well maybe this time you won't.
Befriend them. A bunch of CS bonuses beat a bunch of mediocre cities and ton of warmonger penalties and no CS buddies forever.
>>
>>157251053
18 civs if you don't pre-order. Aztec too if you do. Two leaders for Greece. 20
>>
>>157217917
>>157246059
>>157246380
What about the Allyai need fixing? I haven't played them yet so I don't know what they're good and bad with besides pearls.
>>157251341
It's not out yet nigga.
>>
>>157251690
>>157251217
Meant to reply to the question, not my previous post.
>>
>>157251341
How the fuck should we know? It's not out yet. It looks good, at least.
>>
>>157251690
Why would they only have one civ with two leaders?
>>
>>157251696
>>157251808
I seem to have missed the big "Pre-Purchase" part.
>>
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>>157251956

You really think they're going to ship every civ with two leaders?
>>
>>157251956
You bring up a good point. Sorry for sucking dicks, Anon. They'll probably introduce more alternates as we come closer to the release.
>>
Sell me on your favorite EL factions, /civ4xg/. Who works best for you? The hardest to screw up with? The most fun?
>>
>it's another "bonuses based on continent" episode

seriously. why do they think that's even remotely fun, interesting or even worth implementing?
>>
>>157250997
>everyone is shocked and angry about it
I'm shocked and angry that there is no Dido.
>>
>>157252137
No, I'm wondering why they would ship with ONE civ with two leaders. That's not even an arbitrary amount. That's one. That's as weird as them releasing a game where every civ gets a second leaders except one.

>>157252146
That's what I was thinking.
>>
>>157252394

>No, I'm wondering why they would ship with ONE civ with two leaders.

Probably just to showcase the fact that there will be multiple leaders for civs, which was widely speculated on (and generally accepted as a fact) but never officially confirmed until now.
>>
>>157252719
Well it sounds increasingly like /civ4xg/ doesn't officially know how many leaders there will be so I don't like it when people matter-of-factly claim the current number of leaders is the total number of leaders.
>>
>>157252378

>Dido

ur waifu a shit
>>
>>157251696
They can gather pearls better than anyone else, but they need more pearls than anyone else. Garths and Skyfins both cost pearls, and you badly need them both, so you usually get LESS votes and pearl buildings than everyone else, not more. They get less out of the mechanic they're packages with than all other races!
Their army is strong in winter, doesn't slow down and stuff, but they get double expansion disapproval, so you can't go on a winter rampage at all. I guess you could maybe just snipe capitals? Maybe?
On that note, their units shift form in winter, but they're not actually better, just different. Most people prefer the summer forms of Skyfins and Seekers. And again, really can't war much.
Seekers are pretty bad, as are their heroes. Your starting hero has food boost 1 and army health 1, what a fucking joke. Your whole starting kit is junk. Skyfins are neat, Monks are badass.
Their food growth is halved and expansion disproval is doubled. This is crippling, they need to go tall, they don't have a choice, this is a -20 point trait, and they have nothing to make up for it. Look at Cultists; one city, but it's a seriously badass city and you can convert villages. Allayi? Nothing.
Then there's some random little doodads. Seeing exactly when winter starts is nice, there's a tech which boosts booster duration when you activate them all at once, they get +15 initiative per morale which is probably their best trait and damn if that isn't depressing.

Their a faction with a huge disadvantage and nothing to make up for it. The stuff that's supposed to are negated by other stuff, not actually advantages at all, or to small to make a difference. And to top it all off, they're not geared towards anything that actually wins the game. It speaks volumes that their listed preferred victory condition is quest. I guess that's true, because they can't do anything else and have a really easy, really boring quest.

TL;DR: What needs fixing? Everything.
>>
>>157226321
>>157226639
>>157226982
>>157241254

All this salt and no mention of sharing culture from kills during wars alongside best ally Gilgamesh.
Do any of you even
>>
>>157253297
>sharing culture from kills during wars alongside best ally Gilgamesh
We can't be certain of that.
>>
>>157240210
>Did civ 1 have person-leaders? I dont remember

Yes, but special abilities weren't a thing til 3's 'types,' i.e. expansionist, commercial, etc
>>
>>157252219
I love the Cultists. Their gameplay is so different, I don't have to worry about whether and when to build settlers, I can watch my city sprawl for miles and the constant trickle of free minor faction units gets insane later in the game when you have half the villages in the world on your side. Plus I find 'evangelising' factions fun in any game.

I also like the Forgotten, even though they're not as good. With other factions you rarely get to do the high-level spying stuff but the Forgotten can pull them off several times a game, and sneaking around enemy territory straight through closed borders and pillaging their booty is fun. I especially love the "drop defences to zero + move in with a huge stealth army" alpha strike to snatch cities. I remember one time attacking a city with a huge garrison, getting units onto their reinforcement points almost immediately and only having to kill two or three units to take the city.
>>
Will Gilgamesh share culture from Gorgo's kills in joint wars?
>>
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>>157252951
I need her for the perfect waifu collection, but it's obvious that you have objectively shit taste.
>>
>>157252219
BLs have the best aesthetic, the best story, the best music, and the best gameplay. Faction of the year, of all years. The NEED NEED NEED to be customized, though. The vanilla Lords are offensively underpowered.

Forgotten are fun as hell for all the reasons >>157253625 said. It's unfortunate they're so weak. Not bad by any stretch, but...they got problems. Need plenty of dust for heroes and tech, but nothing to get that dust with besides inconsistent pillaging.
>>
>>157253385
Certain, no.
But, then, everything else from kills gets shared when allied units are in range.
Why should culture be different?
If you're not into the concept of 'fair assumptions,' super, but I'd rather imagine several possibilities than focus only on what currently 'certain' (see above inane discussion about leader numbers), and then, when the reality becomes apparent, being able to work in any direction.
>>
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>>157252378
>fellow Dido-patrician in the thread

she truly is top waifu
>>
>>157252280
Because it gives a greater incentive for exploration.
>>
>>157254758
exploration is shit and pangea is the superior map because naval warfare is shit

the only exception is small continents/archipelgoiglgi but, again, naval warfare is shit so while it's fun because its easy, it's shit
>>
>>157255271
There is a different mechanic for continants in VI
>>
>>157255401
orly
>>
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What do you can recommend waiting for civ6? Looking for a comfy 4x game (can be old).

>Bored of Civ5
>Civ4 with mods kinda fun, but unstable (unistalled after another crash with stone to cosmos)
> Dominions 4 too autistic for me (having to build in each province etc)

Looking for a good 4x game (can be rts or turn based) and i NEED random maps.

Widelands (Settlers 2 remake) is nice, but dead. No random maps and ship mechanics sucks. Is there any game like this, but more developed? Cossacks 3 still sucks with bad AI and bugs? Already done with AoE3, Stellaris etc and i don't like EL due to shitty homm style combat.
>>
>>157255863

HoMM3
>>
>>157255863
Pirate Anoo 1404, it's pretty relaxing to autistically set up an economy.
>>
>>157255863
age of wonders 3 maybe?
>shitty homm style combat.
oh wait
>>
I just bought the collection that was on sale for Endless Legends. It's downloading as we speak.

What am I in for, /civ4xg/?
>>
>>157255970
As i mention i hate homm-like combat system. I even tried this again but random maps are fucking joke broken mess and ai is too stupid.
>>
>>157256250
Try the fifth one. The AI will shit on you.
>>
>>157255863

Dunno, depends if you can stomach tactical real-time or not

If you can :

>AoE 2/AoE 3/AoM
>EE1/EE2
>Supreme Commander (first, not second, always the expansion)
>Cossacks 3
>Anno 2070 (potentially 2205 ? Didn't check latest thing). Earlier Annos can apply, like 1701 or 1404
>Total War (can count as second category too, but the Strategy map tends to be hollow)
>Blitzkrieg 3

If not :

>Master of Orion (the new one)
>EUIV
>CK2
>HoI4
>Stellaris
>Again, any Total War, especially if modded properly

Some games are coming up that are strategy-ish too. Civ 6 of course, The Guild 3, probs a bunch of tactical RTSes I heard about, etc
>>
>>157256081
>>157256083
AoW3 looks good, but i dont like combat system. I will try Anno, never played it.
>>
>>157256176
Fun early games followed by massive slogs.
imho
>>
>>157256337
>>157256456

Played most of those games. Anno looks most comfy, but there are many fucking versions - what version is concluded as best?
>>
>>157256176
A lot of confusion, a lot of fun, then the fun honeymoon period wears off and either you get REALLY AUTISTIC and it becomes mega comfy, or you can't handle it and hate playing it past mid-game
>>
>>157256671
>REALLY AUTISTIC
That's me

>>157256517
Perfectly fine.
>>
>>157256642
The one that doesn't have Uplay.
>>
>>157256337
>>Blitzkrieg 3
some explain this meme, it looks like a mix between CoH and shitty freemium mobile games. It can't possibly be good, can it?
>>
>>157256517
>>157256337
>>157256081

Also, does it have random maps? I dont like static maps. What version
>>
>>157255271
Good thing theres still multiple continents on Pangea maps in Civ6
>>
>>157256889
Anno 1404 has a random map option IIRC.

Just make sure to pirate it, you need to avoid the uplay cancer at at all costs.
>>
>>157256852

Brand new version of Blitzkrieg. Blitzkrieg used to be an old WW2 tactics game. New version is a bit shit at times but maybe you can enjoy it
>>
>>157256974
It's amazing that people still haven't understood this.
>>
>>157255863
>(having to build in each province etc)
You generally won't build in most provinces as most nations.
>>
>>157257445
Yeah but i am too autistic and try to defend my borders, i like to have comfy empire and kill anyone approaching and it makes me mad when ai raid my unprotected provinces, so i build every province. I hate this kind of game where is too hard to draw a border.
>>
>>157257670
Use province defense. AI can't handle that at all.

Or play multiplayer, humans act more reasonably.
>>
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How much did you fools pay for your Civ 6?

39,99 euros here.
>>
VS a big gang of dorgeshi. Like six, seven maybe?
ALL of them activated crippling charge. Every single one. The next round half of them got 1-2% crits.
What is this fire emblem bullshit?
>>
>>157257025
Thanks anon, i will try GOG version of it, it says its non-DRM and i support those guys.
>>
>>157257026
the numerous blitzkrieg engine games are true masterpieces. Cuban missile crisis, tavisota icy hell, stalingrad, world war one, you name it. Pure kino
>>
So /4xg/, is there a consensus on which game has by far the best AI? I heard great things about the AI in GalCiv 2
>>
>>157258208
If there is a non-pirate way, that'S cool.

Just avoid uplay like the fucking plague.
>>
>>157258208
>>157258728

Fairly sure the GOG version was advertised as getting rid of the piece of trash uplay.
>>
>>157258728
Yeah i know especially when i have to play on multiple computers around the world.

I will start with Anno 1404 then, thanks anon. Other Annos xxxx are not worth try?
>>
>>157247609
We had them both leading England before.
>>
>>157259196

I guess Anno 1701 can be fun too in the same ways
>>
>>157257204
it's a pre-release discussion. not everyone has heard all the news.

misunderstanding isn't the issue.
>>
>>157253625
I like playing cultists, but their resource income is so shit and their army spread is pretty garbage. I have some trouble playing them depending on what nations are on the map with me, especially hyper militaristic ones or Roving Clans due to said resource issue. Heroes are fucking great though.
>>157254213
>vanilla Lords are offensively underpowered
How so? They're my go to faction in most game modes and I feel like they're pretty strong in most situations beyond food heavy tile environments.
>>
>>157252219
ARDENT MAGES because the tech "Painosphere" makes me laugh.

Also, they're just fun. Their damage is inverse proportional to their health so you get explosive damage and win wars easily. Also they tech quickly and can get an edge quickly.

Angry Elves are probably the hardest to screw up with. You just build shit, shit works out and suddenly, you have a good infrastructure.
>>
>>157256974
>Good thing theres still multiple continents on Pangea maps in Civ6
Casualization.
>>
>>157261324
How?
>>
>>157261324
That doesn't even make sense
>>
>>157256974

Finally. I love europe-like maps with one big continent and 1-2 big island (prefferably with some civ starting on it).

That feal to Sealoewe-invading those bong-civs.
>>
>>157260635
The pain wizard start is incredibly rough.

Zealots are a shit unit wi8th low stats all around.
>>
>>157260635
Love them. Pillars are fucking brutal Mid-Late game. Especially with custom faction versions.
>>
>>157261716
There's a Terra-like map generation in civ5 for that.
Since vanilla.

One large continent everyone starts on, and then a "new world" continent.


Pangea could sometimes spawn with another small continent as well. Or very big island.
>>
>start game on archipelago as England
>game gives me over 25% of the world's iron on my home island to boot
I've been wanting an easy game for awhile so thanks, game.
>>
>>157261716
>start on big island
>immune to wars until mid-game because noone can invade
>win by default because you can just expand and not build military units until mid-game
>>
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>400 turns
>the only thing that happened was Aztecs declaring war on me once
>it was over in 10 turns because they didnt bring enough troops to defeat an unoccupied city
>won by spamming money at city-states and using delegates
I dont think this game is very well made
>>
>>157260469
They have their affinity, which is a bit of a mixed bag, and +1 dust on dust, and some bad starting techs. That's it. They've got like 35 unspent points.
Compare them to any other faction. They're good because the traits they have are good, techs aside, but still underpowered.
>>
All that people crying about women as leaders: what the hell is wrong with you? I mean, i am a man too, but i do not see any reason to cry like a little Donald Trump only because there some female historical leaders of some countrys in a game in which i could also choose the male if i wanted to.
>>
What is your favorite 4X space games?

The list doesnt include shit like Star Drive and the new Master of
Orion

http://www.strawpoll.me/11417776
>>
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>>157263283
>ES2
Way too fucking early. And if they don't fix the combat then it goes to trash tier while ES1 remains in fun tier.
>>
>>157262435

How do you take pictures of civ 5?
>>
I really enjoyed Endless Legend and the unit customization is fucking nito but I just want a way to customize units outside of a game. Is this ever addressed or am I filthy casual?
>>
>>157263194
it's because the SJWs use this to push their agenda, and to re-write history to suit their beliefs.

I really like the concenpt of two leaders per Civ.
I don't actually give a fuck who they use as leader as long as it's no completely retarded, you just have to note that shit like the SJW agenda is around.
>>
>>157263283
I feel like Stellaris just nailed the UI and functionality of everything. It feels like a pleasure to play unlike most 4X which is more often than not tedious. Which is surprising coming from Paradox who have a history of games with shitty as fuck UIs.

Plus I think it has one of the best diplomacy systems out there already for a strat game. I actually give a fuck about who is my ally and enemy and spend a lot of time weighting up the cost/benefit of supporting one race over another. Makes it feel more personal as well since all the factions are RNG and its not predictable races who always play the same way.

And the research system is literally the best of all 4X games

>>157263560
press f12, saves to steam folder
>>
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>>157263560
F12 you dingus.
Also,
>CBP letting me get Cultural Victory with 56 Tourism in 1892
Good balancing.
>>
>>157263780
>Paradox who have a history of games with shitty as fuck UIs.
Not really any more, CK2 was the beginning of a new era in that regard.
>>
>bonuses from being suzerain of city states
>small bonus from killing things
I wonder which leader is better?
Gorgo because of that shake at the start holy h*ck muh dic
>>
>want to play endless legend
>read manual
>seems complicated

I'm getting dumber.
>>
>>157263920
CK2 is still clunky in areas, sometimes navigating into certain menus can be a bitch. HoI4 has done a pretty good job though at making it clear, although thats probably because it has no content.
>>
>>157264035
It's the same shit just renamed.
>>
>>157264024
But anon, you'll never see the shake if you play her.
>>
>>157262435
The problem is that the AI can't into naval warfare, and you were isolated which means no one could get to you.

Diplomacy also isn't a real victory.
>>
>>157263560
It takes some practice but you have to balance the camera just right.
If you have a smartphone it's easier since it's so light.
>>
>>157264336
The problem is that the AI can't into anything.
>>
>>157264336
I could have won with any victory just because of that landmass

Honestly all the victories are bad. Rushing science is far too important and powerful in Civ. And its really really easy to do as well, if you get the first two science wonders you win the science race and there is nothing that can stop you from that point.
>>
>>157262435
>playing America
>not liberating the world
>>
What exactly does district level do in endless legend?
I know wonders and things benefit from it, but what does it do to just boroughs and city centers? Why should I not just make long snek cities to all the anomalies?
>>
>>157265230
Take a look at what it says on districts.
>>
>>157263194

This is gr8 b8 but it should be insulting to you when some literally who female gets to be a leader just because she was a female. Nobody complains when Elizabeth or Victoria lead England, because they were iconic and influential rulers. But take Jadwiga of Poland, who is probably coming in a DLC if the leaked ruler chart can be trusted. Her claim to fame is marrying a pagan Lithuanian duke at 14 and then dying at 25. She did nothing noteworthy beyond having royal blood. It's like having William Henry Harrison lead the US despite dying a month into his first term.
>>
>>157264795
It's not Americas job to slay monsters.
>>
>>157265424
"surround this with 4 other districts to make a level 2 district"
literally that
>>
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>all these people complaining about civ ai
>meanwhile I'm playing on normal and it feels like a good challenge
>having fun

Being shit feels good.
>>
>>157265534
Do you not see what it says on levels?
>>
>>157265576
I hope you get better at the game so you can't enjoy yourself like the rest of us.
>>
So, is it going to be male and female for every civilization? Then I can only think what the second leader will be for usa lol
>>
>>157265576

>Normal
>Good challenge

Just finished a game in immortal with be being rank 1st in all fields except approval by 1901 through domination. How about you actually get good? Point of the game is to pay for Ai to fight each other, while you armed the other side like a good jew. Kill the other religion early on and surprise war your nearest neighbors as soon as they step in your zone of control.
>>
>>157263194
>leftie cuck: the post
Hope bankrupt4bernie went well for you.
>>
>>157266068

>Then I can only think what the second leader will be for usa

The spook they're putting on their five dollar bill or something.
>>
>>157266068
The only precedent is Civ 2, which had a male and female leader for every civ (even if the female had to be more mythical than Dido).

America's was Eleanor Roosevelt.

They could always do Edith Wilson, since she acted as de facto President during Woodrow's second term after his stroke.
>>
>>157260469
My first victory on endless was as the cultists because they're so easy. Iunno.

I didn't spawn next to the phages, though, and that means absolutely everything.
>>
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I really want my first game on Civ VI to try out the Religious Victory mechanic

With the dual leaders introduced back, should I go with Wewu, or Zkangz? Both had their own powers, but I dont know which one to choose
>>
>>157264747
Everyone calls the game bad right until they spawn next to an insufferable warmonger and can't afford to bribe him.
>>
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>>157266098
>leftie cuck: the post
Women existed. They did things. Very important things. They ruled. How many male rulers, do you think, were secretly basically being puppet ruled through their wives, mothers or female relatives? History has shown this happens a lot more than people think they do to be honest. Wu Zeitan basically ruled through her son for years. When she was Empress Dowager, it was just a name. She was, for all intents and purposes, Empress Regent. This happens quite a bit in history. How often do you think this happened and history simple doesn't know? Now, you KNOW that Gorgo had real power and actually ruled beside her husband and it's "feminist bullshit"? This isn't even feminist. This is just giving history it's due nod.

Men had more power, yes, but that also meant they overlooked women as much as possible because they should have been seen not heard. The sad part is a lot of people today still agree with them. What I find interesting is that hardly anyone is complaining about Gilgamesh. They literally said they don't know if he was even REAL. Why is no one complaining about him?
>>
>>157252394
>>157252719
the video made it sound like there's probably another civ with that, most likely Brazil or Spain
>>
>>157266828
>Brazil
Funny.
>>
>>157266518
Japan had Ameterasu, and Persia Scheherezade.

Civ 2 leaders were barely a thing though.

You picked a nation, then you had a text box you could edit under leader name.
If you changed gender the suggested name changed.

Civs didn't have any abilities back then either.
They were all the same.
>>
>>157266914
Isabella one could either be Spanish or Brazilian
>>
>intend on vassalizing Spain
>take all but one of their shittiest cities
>weaken the city just to scare them
>one of my City-States swoops in and conquers Spain
Woops.
>>
>>157266802
>What I find interesting is that hardly anyone is complaining about Gilgamesh.
The threads DID bring up this subject, you would kniw it if you've actually read the thread instead of spewing marxist propaganda.
>>
>>157267091
Wait, what does women in history have to do with Marx?
>>
>>157267091

Gilgamesh was my favorite in Civ 4, you get the hell away from him you hear me whore?
>>
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>>157266926
They had some minor window dressing when you met their envoys, but yeah, they're barely anybody.

>>157266802
Most historians agree that Gilgamesh ruled Uruk now, from contemporary records of other rulers we're more certain existed. We don't really have any idea what he was like (the Gilgamesh of the epic is, to be charitable, likely an exaggeration of the man)
>>
>>157266802
>Women existed. They did things. Very important things.
:DDD
Global bokerface
>>
>>157266802
I WANT REDDIT TO LEAVE
>>
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>>157267516
That wasn't there in the original version.
>>
>>157266802
>The sad part is a lot of people today still agree with them.
Yeah, and forcing the SJW agenda in all those western countries where this is a non-issue will totally make all islamic countries, all of africa, india and teh third wolrd in general totally respect women.
Not.

Maybe start in China, where they so busily killed their daughters for beign worthless as heirs that the country has something like 10% more men than women.
>>
>>157266802

Gorgo doesn't bother me that much, if there was going to be a female Greek leader it may as well have been a Spartan. But there is no reason to pick Gorgo over Leonidas, except that she's a she.
>>
>>157267889
I personally think they picked her over Leonidas because Leo wouldn't really show the culture and governance aspect well.

I mean, don't forget, the Civ ability is still about bonus culture and free wild card after all.
>>
>>157267978

Bonus culture from... military victories. And they choose the warrior king's wife over the warrior king himself. How tolerant!
>>
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>watch some gameplay
>fields don't seamlessly transition between provinces anymore

cancelled my preorder
>>
>>157268135
>literally forgetting what I said about governance
>bonus culture ASIDE from defeating foes

I swear, why is /v/ leaking here again?
>>
>>157268135
You can rename a great general Leonidas and sacrifice him in battle ;^)
>>
>>157268221

>get BTFO
>no rejoinder
>blame /v/

Just classic
>>
>>157267978
>I personally think they picked her over Leonidas because Leo wouldn't really show the culture and governance aspect well.
Then you are delluional. I don't mind gorgo being picked, hell I like the idea, I'd do it after a game with leonidas, but that's beside the point. Point is ultimate reason why they picked her is that she is a she, and it's plain insane to deny it.
>>
>>157268416
>BTFO

nevermind, it's the usual hour I guess

>>157268471
oh it's definitely that, but I try to give the benefit of the doubt considering the supposed SJW producer tried to push more male leaders

hell it shouldn't really be a complaint since they have been doing this since Civ II
>>
>>157268585
>hell it shouldn't really be a complaint since they have been doing this since Civ II
Nonsense, same people will complain in 7. The issue is - it really isn't representative, so you have people that are tired of agendas being pushed. Than you add people who genuinly belive that game should be a sausage fest. Than you add people who are bored. And there you have an entire thread of whining about her instead of discussing how shit her ability is.
>>
They should just use rulers that don't adhere to western bigender norms to adequately represent the gender fluidity of the human race.
>>
>>157268471
Excuse me, did you just assume zer gender?
We don't know for sure if ze was merely pretending to be a female in highly patriarchic society, while being a demisexual ponykin. So it means ze WAS a demisexual ponykin.
>>
>>157268585
>oh it's definitely that, but I try to give the benefit of the doubt considering the supposed SJW producer tried to push more male leaders

When every leader of historical significance in every culture in the entire history of the world has been male, "pushing for more male leaders" isn't praiseworthy, it's obligatory.
That people get away with this gaslighting 1984-tier revisionism, ever, is disgusting.
>>
>>157268854
something that has been implicit in a series doesn't become an agenda anon

anyway as far as her abilities go it's not really bad per se, Civ V just lacks casus belli
>>
>>157269021
yeah, but that's at least that's true than the supposed "pushing for more female leaders"

after all, you can't just have both narratives right
>>
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>>157267091, >>157267516, >>157267541, >>157267691, >>157267762, >>157267889
I don't get the problem with some of the comments complaining about feminist equality or whatever the hell they are talking about. these are real women who were leaders, you cant argue with the developers on their choice's. and you've got to give these girls respect really, living as a women as far back as this would of been challenging. pretty much everyone of them were not allowed to do almost anything but every now and then a leader showed up and she had to be given so much responsibility with more power then everyone else.
>>
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>>157209235

MULTIPLE LEADERS PER CIV CONFIRMED
>>
>>157269176
>living as a women as far back as this would of been challenging
actually spartan women are considered top dog
>>
>>157264035
It's really not. If you play 4x games you'll get it pretty quickly. Hell you probably would even if you don't, if you give the game a little patience and actually play the tutorial.
>>
>>157269176
>these are real women who were leaders,
They aren't, though.
Gorgo and Vicky weren't leaders, they were ceremonial queens, and Tommy didn't even exist at all.
>>
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>>157269176

Learn from this baitmaster anons
>>
>>157268854
>people who genuinly belive that game should be a sausage fest
Is it OK to want all these people and all the SJWs together with all the crazy religous fanatics in an arena?

And then we add tigers, cape buffalo, lions and start throwing in the eco freaks.

Just kidding, I know it's OK to want this, it is my Roman heritage ;^)
>>
>>157269176
REDDIT
PLEASE
GO
>>
@157269407
Why learn from someone who got baited into passing away 6 precious (You)'s
>>
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>>157269407
>this baitmaster
If only it was a little less obvious who was behind that post.
>>
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Boudicca is the greatest female leader of all time. I would literally rank her in the top 5 ancient leaders on my list

why hasn't she been confirmed yet? wheres my celtic paganism?
>>
>>157269028
>something that has been implicit in a series doesn't become an agenda anon
You are being narrowsighted. It's not about just the game. It really is tiring for some people to hear again and again that all white man are bastrads. And when people who are already tired of that hear that it happens in their hobby too, even if only by implication, rather then openly, you have complaints. No fucks were given about past history of the series, since emotional responses are rarely based on comprehensive analysis of all aspects of the issue. If you see someone trying to preach say, eugenics, do you really expect people to listen to what he is saying? Of course not, eugenics mean nazies, and nazies are evel, everyone knows that.

>anyway as far as her abilities go it's not really bad per se, Civ V just lacks casus belli
Killing things for culture reqires it to be either shit, thus rendering it useless, or good, thus reqiering her to always attak, and since defenders advantage is a thing, a player of equal skill will bankrupt your ass before he lets you benefit from it
>>
>>157269349
Tommy didnt exist as much as gilgamesh didnt exist.
Though I mind mythological tier female leaders much less than forcing female leaders because muh social justice need for historical revisionism.
Greece could have zeus and hera, america could be uncle sam and lady liberty.
>>
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>>157266802
>>157269176
>>
>>157269679

so a culture/war play style is useless?

might of been a bit of a bad choice in civ5 but hopefully with all these justified wars and alliances it wont fall on its face, Even then its a good little treat killing barbarians, and every game i've seen livestreamed is loaded with barbarians
>>
>>157269679
and again, the garbage you're complaining has been in the series since II, so basically you're forcefully triggering yourselves, hell I didn't even bring all of this "white man" garbage

greek already bonus culture on default and has a bonus slot policy, basically kill for culture is just an add-on rather than something to rely on unlike V Aztec, and again, it's far easier to go to war here
>>
>>157263174
It's true they have a lot of unspent points, just never felt like they were gimped compared to other factions.
>>157266665
Yeah I play large games so I almost always have one or two military based factions on the map.
>>
>>157270008
nah it's viable now
>>
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can someone tell me non biased history of Gorgo

I feel like you have people that will praise her as the ***greatest*** leader of greece but theres people who think shes absolute fucking garbage because female leaders and they treat 300 as a documentary

surely she has done something, she was queen during the invasion of persia. she must of been a strategic leader somehow
>>
>>157270387
She effectively controlled the senate during her rule.

Anything more is bias in favour or against her.
>>
>>157270387
>you have people that will praise her as the ***greatest*** leader of greece

No, you won't. Civ not only always has to pick obscure female leaders just to have female leaders, but this time they've admitting to picking obscure ones on purpose.

She's not the most significant Greek ruler but they wanted her. Nuff said.
>>
>>157270387
In Sparta women are treated more as governors and political counselors. They said that "all other women pale in comparison, because spartan women give birth to spartan men".

So then you got the king who relies on her for counsel.
>>
>>157270729
>They said that "all other women pale in comparison, because spartan women give birth to spartan men".
Athenian women were basically like taliban women for comparison.
>>
>>157270712
which at the very least, at least had some logic

unlike Civ II where they make up shit like Shaka-la, who is Rule 63 Shaka, because they need to fill up a "we need female counterpart badly"
>>
It doesn't matter. Trump is going to fix Civ 6 anyway.
>>
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I'm aware of how things were done in Sparta. But there's such a thing called influence. The people with the actual title aren't necessarily the only people who have influence. Or even the majority of it. Do people not think Gorgo never had ANY say in politics? Maybe not officially, but being the wife, mother and daughter of kings in a society that gave women more rights than the rest of their world would put you in probably the highest position a woman could have in Sparta. I'm not saying Sparta was some women's safe haven or that it was completely equal because it wasn't. Technically, women didn't have any say in politics, but these were also the same people who let women own land, who basically gave women the head of household because the men were always out to war and who buried them with inscriptions when they died in childbirth. Technically, the United States government is ruled by a system of checks and balances, but god knows that whoever has money sure does tend to get their way around here. The culture of politics is pretty much never black and white.
>>
>>157270387
Wikipedia has a good overview.
>>
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Okay, I'm plying Vox Populi and for some reason I can't perform archaeological digs in other nations. I know for a fact in the last game they were able to perform digs on me. What's going on?
>>
>>157270387
She wasn't in any way a formal leader or politician, but she was quite rich (Spartan women being unusual in Greece at the time for being allowed to own land and slaves themselves), the daughter of a king, and the wife of another king, which inevitably granted her some vague level of influence. Maybe Princess Diana tier if I'm being charitable. People at the time thought she was a good example of an upstanding Spartan woman. Also she had some good quotes.

Not a leader tho.
>>
>>157270008
Wars in Civ are about making the other guy suffer. This is because of how worthless conquered cities are compared to homegrown ones. All things that give faith/money/culture on kill have always been crap. Not even if they give you good amounts. The reason for this is simple - if you are investing into an army big enough to win a war against an equal (skillwise), you are dumping your culture and faith, this is by necessity. So any gains of culture/faith become superflous to the expirience, and just a side bonus that isn't horrible per se, but will be outshined by both the passive culture gain and actual mil bonuses. Unless they remove all the other mil bonuses, which isn't gonna happen because balancing aggressive faction w/o giving them outright bonuses to war is hard, as per above.

>>157270047
Your theory of mind can use improvement. The only thing that triggers me in civ 6 is how ugly forests are. I have been trying to explain to you why people complain, instead you just dismiss their feeligs as "forcibly triggering". Yeah, w/e.

So this brings up why not play perocles instead, if you care about culture? And if you don't why not play a civ that focuses on war.
>>
>>157270941
> But there's such a thing called influence. The people with the actual title aren't necessarily the only people who have influence.

I hope you can see how you're grasping at straws here.
"There's no evidence Gorgo was formally or informally the leading Spartan of the time and mountains of evidence to the contrary, but maybe if I cast vague aspertions about shadowy behind the scenes influence enough I can muddy the waters sufficiently to maybe fit this square peg in this round hole"
>>
How is Endless Legend compared to Civ V? Only similar game I've played is Civ 5 and Stellaris.
>>
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>>157269669
Boudicca's famous revolt consisted of killing a bunch of unarmed roman civilians. In the first real battle between her and Roman forces, whom she greatly outnumbered, she made a series of gigantic blunders and got absolutely annihilated, then killed herself. You're delusional if you think she's worthy of any of that adoration.
>>
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>>157269669
>Celts represent a broad group of people covering a large timescale
>let's stick with the same bitch every game
fucking hell at least give Vercingetorix a shot
>>
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>>157269669
see >>157271751

Tomyris is literally the only female military leader of merit.
>>
>>157271748
Fun. Lets play it together.
>>
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>>157272132
>the same bitch every game
>>
>>157270941
So you're saying we should have Secretive Female Banker as the second leader for America?
>>
>>157272283
If they pick Boudicca for VI, after having her lead the last two games I will be mildly peeved. It's a blob civ, it probably shouldn't even have the same leader in two games let alone have a meme queen appear in four out of six.
>>
>>157272571
I Just want them to stop spamming ghandi. Is it so hard to come upe with another relevant indian? He just is a meme at this point
>>
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>>157272571
They'll just bring back Cunobelin, watch.
>>
>>157272180
>Be a pubescent stable boy
>Your village is raided by the Scythians
>Wake up tied to a pole in a lavish tent
>Someone enters
>Look up
>See this
>>
>>157272676
I hope they never get rid of Gandhi.
>>
>>157272715
This is a brazzers scenario. You'd be killed on the spot.
>>
>>157272715
Would villages near Scythians even have enough people for a stablehand to be a viable profession?
>>
>>157272676
>>157272861
desu ghandi is too much of a meme for them to not include at this point.
>>
>>157272948
>You'd be killed on the spot.
tfw Tomyris will never kill you with snusnu
>>
>>157272962
Profession? You are just a stable boy.
>>
Why lefties and /pol/ tards are so concerned about women and sex? Don't you have anything to do in your lives but to get angry at random pixels on a screen and mashing you head of the keyboard?
>>
>>157271328
Clear the cache and moduserdata folders.
Any other mods on top of VP?
>>
>>157270008
You meant "might've been"?
>>
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>>157273430
>being this much of a shillery you reduce your arguement with "don't you got anything better in your lives" tactic

Fuck off
>>
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>>157273597
>he disagrees with me
>therefore is american and takes part in the joke of american elections
>>
>>157272132

Boudicca is still a great leader tho.

Im less triggered on them putting a crappy female when we have someone leading the same civ thats competent

but god damn if they put gorgo in and actually avoid great female leaders ill be pissed
>>
>>157273673
That wasn't disagreement, though.
That was "My position is indefensible so I'll just call him a loser for coming near the topic at all"
>>
>>157273441
Yes, I'm using other mods, but none that have to do with archaeology.

I'm trying what you said now.
>>
>>157273430

there is some /pol/tarderly in here but gorgo isn't that good of a leader, I wouldn't mind 33% of the leaders being female if they're actually kick ass.
>>
>>157273792
But your post is at least as useless and shit as his is. And he at least had common decency of adding a picture to it.
>>
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>>157273905

heres your fucking picture you cunt
>>
>>157273860
>Yes, I'm using other mods, but none that have to do with archaeology.
It doesn't matter, VP is an overhaul, DLL-based one on top of that, so incompatibility can raise from ANY mod.
What mods do you use?
>>
You guys think the Digital Deluxe version of Civ VI is worth it?
I couldn't care less about the soundtrack, but it says it comes with 4 DLC packs.
Do the DLC packs go for more than $5 each usually?
Because that's how much more expensive the base game is compared to the Digital Deluxe
>>
>poland one turn away from influencing me and winning a cultural victory
>I bring netherlands back to life, giving me 20 turns to win my diplomatic victory
>polynesia takes rotterdam the next turn and wipes out netherlands
What the fuck kamehameha
>>
>>157273430
Quite a few but pretty sure I checked all of them for compatibility. Maybe I'll post a list in a few minutes.

Ethnic Units and RED Modpack are must-haves IMHO.
>>
>>157274490

>Indian Civilization
>Native American Civilizations
>African Civilizations
>Arab Civilizations

>All their units are white as fuck
>>
>>157274685

But they are not?
>>
>>157274490
Are you sure you replied to the correct post?
>>
>>157274375
Should have given netherlands a junk city surrounded by your units right after you revived them to ensure that wouldn't happen.
>>
>>157274685
not in civ 6, at least.
>>
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>>157275105
In fact I'm sure I did not.
>>
>Civ IV guide
>build a bunch of scouts
>send them everywhere to watch for settlers
>DOW anyone to capture their settlers when they leave them vulnerable
>completely overtake everyone else in size
>win
>>
>>157275880
*Civ VI
>>
Are there any mods primarily built around pulling valuable rocks out of the ground?

I feel like playing Australia, but neither of the civs I found have anything to do with mining.
>>
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>>157275880

with the whole meta of ethnic groups being added

I wonder if you steal a settler, will it be the originals ethnic group

also, Just because you declare war early doesn't mean others wont hate you for a long period of time, and although nationwide happiness is gone, you still need to find amenities or your civ in general will be happy. Im assuming not all of those are available right off the bat
>>
>>157276859
They can't hate you if they are dead. Just conquer everyone with your fuckhuge civilization before you find other continents.
>>
>>157277445
Rule Number One of Sid Meier's Civilization:
>they can't win if they're dead
>>
>>157274110
Okay, I have RED Modpack, Ethnic Units, Historical Religions, and JFD Cultural Diversity. That's it besides Vox Populi.

Also I deleted everything in cache and moduserdata folders and it didn't work. I still can't dig in foreign clay.
>>
>>157277615
Are you using the hottest new version of VP?
https://github.com/LoneGazebo/Community-Patch-DLL/issues/2563 this one was closed 12 days ago.
>>
>>157277967
Apparently not, but does that also fix tech trading? I can sell my techs but for some reason it's sometimes impossible for other civs to sell me their techs, even when they are offering it to me for free shearly out of friendship.
>>
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>>157274685
unit graphic DLC soon, most value customer
>>
>>157278104
Did you check set-up options before starting the game? One of them forbids selling bought techs and is turn on by default iirc.
>>
>>157278275
I'm pretty sure I did everything int he setup correctly. Plus some civs have no problem selling me techs. It's just with most civs it's labeled impossible even when they are trying to give it to me for free. Relationship doesn't seem to matter either.
>>
>>157272676
They had Asoka in Civ IV but le gandhi is such a meme at this point they always put him in
>>
>>157266802
Yeah, some women. But if they do a female leader for every civ (or even just most civs), they will just be shoehorning a lot of unimportant women in as leaders. This is shit, anon. This is what we don't want.

We just want them to be reasonable.
>>
>>157278806
It's also a bug which was fixed just now.
http://forums.civfanatics.com/threads/new-version-october-12th-10-12.599496/
>>
>Random expansionist civ
>boxed in by 2 other civs and several city states
>random tall civ or venice
>infinite room to expand
everytime
>>
>>157281084
>play Arabia
>start on mountains

>play Rome
>start in jungle

>play Celts
>start on plains next to the ocean

>play England
>landlocked

>play Mongolia
>deserts
>>
>>157281084
>play as Venice
>needs two turns to set up coastal city
>>
Maria Theresa of Austria
Empress Theodora
Empress Wu Zetian
Isabella I of Castile
Catherine II of Russia
Boudicca of the Celts
Empress Suiko of Japan
Queen Victoria
Virgin Mary of England

like, they could put a load of great female rulers in there, Why Gorgon? They could have notable characters who are female, they could have their cake and eat it too. i just dont understand
>>
>>157281359
>>play anyone
>>start in jungle
>>
>>157281416
Isn't that impossible? Venice has a super start bias. If there's a coast, they'll start on it.
>>
>>157281554

>Tundra
>>
>>157281608
nah I've experienced it

hell, I've seen being coast but in tundra or near highest/lowest longitude
>>
>>157281520
Victoria is already in the game and Isabella is nearly certainly coming. And I'd be very surprised if Catherine the Great doesn't show up at some point.
>>
>>157281648
At least it's faster to move away from the tundra.
>>
>>157281757

like ur mum
>>
>>157281757
Yeah those 1-yield tiles just fly by.
You can cut down jungle, leave it up for food, there's usually plenty of resources, and you get science out of it latter. Tundra starts shit and stays shit.
>>
>>157281934

kinda like

>>157281882
>>
>>157281934
>You can cut down jungle, leave it up for food, there's usually plenty of resources, and you get science out of it latter.
Not relevant for settler movement in the beginning of the game.
>>
>>157281520
The Tudor ruler content pack only 5.99
Henry VIII, Bloody Mary, Elizabeth I
>>
>>157275880

They still have time to work on the AI

Probably any and every settler will be chained to a military unit, instead of being sent away like garbage

Either that or they'll cop out and change it to captured settlers turn into workers if captured, again
>>
>>157284013
Yeah they do need to fix the whole capture settlers thing before release, the AI should be given strict rules to set an escort for settlers, it's why it's in the game.
>>
>>157284013
What really matters is how captured settlers effect either civs future settler cost.
>>
>>157284135
That's really a rather minor issue. I mean yeah it's kind of a concern, but not as big as the settler captures due to the AI not escorting them properly in the first place.
>>
>>157284238
I'm theorizing that the aztec build order will be Eagle Warrior, Eagle Warrior, Eagle Warrior. With how weak cities are and how powerful settler captures are, i don't see how a warrior with 8 more strength than normal won't be able to bulldoze a neighbor or two
>>
>>157284013

i work at retail and i can tell you

stores will probably get copies of the game in a week. Theres not much time really. Titanfall 2 is gonna arrive at our store next monday
>>
>>157284586

Not an option, Barbarians are stupidly powerful in the press copies

FilthyRobot just had a start where he was assaulted by 2 Warriors, 2 Slingers, 3 Cavalry and 1 Horse Archer by Turn 20, and he had to focus on military like a motherfucker to even keep any of his progress
>>
>>157284806
I mean a day one patch isn't out of the question even if they ship it already. It's on Steam.
>>
>>157284835

isn't that "realistic" tho
>>
>>157284873
>>157284873

hopefully if it is its not 2.5gb's
Im already considering waiting a few days and getting the collectors edition to ship to my house/store
>>
>>157284238
It's a MAJOR concern. The increasing cost of settler production is a major limitation mechanic on expansion.
>>
>620 AD
>Filthy still has warriors, archers and chariots
>He has Frigates because there is a MASSIVE, OBVIOUS beeline into the Renaissance on the top of the tree, all the way to Square Rigging and Frigates
>Frigates can kill cities and units so fast nothing can compete

GG no re, if they don't add extra redundancy on the tech tree, Frigate rushes will be the most powerful thing in the world and only house rules or Pangeas will prevent it
>>
Will Civ 6 release with its own soundtrack like BE did?
>>
>>157285152
What?
Settler cost increases?
>>
>>157285421
Can Civ 6 release with an Amplitude soundtrack instead?
>>
>>157285471
6's soundtrack is amazing though
>>
>>157285349
I guess the tech tree design will be kinda shit again.
>>
>>157285436
Yes. Every settler you build increases the cost of the next.
>>
>>157285532
>>157285349
TBF frigate rush was a thing in civ, and now that its possible to build naval units without settling on the cost people will be less vulnerable
>>
Here's how to win the game :

>Pottery/Animal Husbandry
>Pop Shipbuilding with the naval civic
>Pop Cartography (a RENAISSANCE era tech) with 2 harbors
>Make a straight, death rush to Education, only Pottery and Sailing is needed from the start
>Make another rush to Scientifc Theory and Industrialization
>You now have access to the upper part of the tree, which is science and ships
>Unlock Rocketry, Flight, Radio
>Unlock Chemistry to get bazookas
>Unlock Satellites and Robotics and rush the two Mars projects
>Grab Mining, Animal Husbrandry and just click "Future Tech" to grab everything. By now, you have every Eureka in the game and insane science because of full Science districts
>Win

You have never invented Archery, Animal Husbandry, Bronze Working or Mining, but you have already sent man to the moon, a satellite in orbit and robots to Mars

If you need units badly, all the good units (infantry and ranged classes) can be grabbed with Animal Husbandry up to MGs and AA guns
>>
>>157285595
>>157285436
>>157285152

Settler creation doesn't halt your city growth tho.
>>
>>157285934

Map making as existed longer than that.

Although it probably sucked shit
>>
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>>157285595
Meh.
I guess empires will look more homogeneous now.
>>
>>157286096
How does that follow?
>>
>>157286096
settlers don't cost city growth anymore so you can pump out more
>>
>>157286149
They do reduce city pop by 1 when produced though
>>
>>157286114
With an increasing cost for settlers you will be more limited in how many settlers you can pump out, especially early on, leading to a smaller difference in #cities.

For example
>Scenario 1, no increasing cost for settlers
>Turn X
>You can have up to Y cities out at that point.

>Scenario 2, increasing cost for settlers
>Turn X
>You can have up to Y-1 cities out at that point.
>>
Is the Endless Legend AI still bad? I haven't played since vanilla and want to know.
>>
>>157286370
It requires you to pace your expansion yes, but Civ has had such a mechanic since IV anyway. There's even an early policy that increases Settler production by 50%. Forest chopping also gives a lot of production now.
>>
>>157276859
>ethnic groups being added
What?
>>
>>157286758
All units have different skin colors, now no white zulu until impis.

also some units have different textures based on what region they are from. Well of souls has a bunch of pictures of this under swordsmen
>>
>>157286509

The thing with chopping is that now forests are VERY useful

They give a straight extra yield instead of modifying depending on terrain (forested hills are ultra rich), you get adjacency bonuses from them (sadly no adjacency from lumber mills to Industrial Zones, opportunity missed), they increase appeal significantly and national parks later on are touristic boons
>>
>>157286928
Isn't that just nation aesthetics though? It's not like they added actual ethnic information to the units themselves.
>>
>>157286986
While they give "straight extra yields" they still mostly take up a tile that you could otherwise improve by putting a farm or a mine on it. They're mostly useful for adjacency bonuses.

Forests gave a "straight extra yield" in Civ IV too, literally +1 hammer to the tile, but chopping out early workers and settlers was considered typical of high-level play. The main instances where this wasn't the case was for camp tiles like furs or deer.

I expect it'll be similar in Civ VI, but there are two additional factors to consider that mean forest-chopping sprees won't be as common. Since chopping uses a charge of a limited-charge builder, you're effectively trading 1/3rd of the builder's hammer cost into more hammers. The ratio seems beneficial, but it's still a trade-off (an easier one to make later when you have Serfdom and its successor policy). And then there are adjacency bonuses for forests.
>>
>>157287305
didn't an old video say they actually encourage consuming bonus resources, like you can consume stone or wheat if you need to expand and have little need for them?
>>
>>157287473
Absolutely, and it's especially useful to do so when you want to use the tile for a district or wonder anyway.
>>
>>157287473

Consuming bonus resources would be useful in a bunch of scenarios :

>You're gonna put something there anyways, and it HAS to be there yield or geometry wise
>You already have a ton of that luxury resource and it's a shitty gold yield one
>It's out of the working range of every city in your empire and you're not settling a new city just for it
>You're about to lose that city virtually permanently, or just captured it and intend to give it back. Scorched Earth tactics
>>
>>157287694
I don't think you can harvest luxuries or strategic resources, just bonus resources.
>>
>>157287728
For reference I looked up a video where a builder was atop a Jade tile and they only had the option to build a mine, there was no harvest option
>>
>>157286227
>Set up new city
>Send it tons of food and hammers
>City grows to 2 pop
>Send it even more food and hammers
>City will grow in 1 turn and produce settler in 2
>City grows to 3 pop
>City spits out settler
>City goes back down 2 pop
>Repeat so that you can infinite spam settlers

Is this a viable strategy?
>>
>>157288685
Well you don't have unlimited trade routes and the settlers will increase in production each time, so small cities won't be able to produce settlers in any reasonable amount of time after a while.
>>
>>157288836
Fuck, I forgot about increased settler costs. Oh well.
>>
>>157289094
It's still probably worth doing for a few iterations.
>>
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>>157286407
p-pls respond
>>
>>157289792
Why not just play the fucking game?
>>
>>157290339
>why not install the entire game and play a full game to see if you detect hard to discern improvements?
>>
There is something about AI science that is broken in Vox Populi. In every single game I play there is one AI that is several eras ahead of everyone else, even when I play a science civ and focus on nothing but science.
>>
>>157290494
If they're hard to discern then why would you even bother asking? You obviously wouldn't even notice a difference.
>>
>>157290618
Because they become obvious over multiple matches, hence why people here might know. It's ok not knowing anon, no need to pretend you are smart and dismissive.
>>
>>157290609
It seems that by trying to balance Vox Populi, they ended up making everything completely broken in the game. If you get a head-start with Religion, depending on what tenets you choose, you can find yourself quickly overwhelming the game towards any victory condition. My last game on Alexander had my religion spread to the entire world uncontested before the Renaissance, and by the end of the game without building wonders or building more than seven cities my score was in the high 3000s. Now I'm playing as Korea, and once again my religion is so powerful I'm gaining high-tier technologies withing three turns before hitting the Industrial era.

After this game I'll try again, once more getting a religion, and see if it'll affect how well I do going for Domination.
>>
>>157290830
Are you gifted techs in your games?
>>
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>>157290941
No, I'm the tech leader in both of them, only this time as Korea I went full-tech and am shitting out science like it's going out of style. Mosques in every city, nabbed Goddess of Wisdom, followed by Scholarship and Sainthood. Council of Elders means I get ridiculous amounts of science whenever a city converts, so basically I can use the excess cash I have to purchase open borders to let my religion flow in and get insane tech boosts like I just dropped a Great Scientist.

This is my capital city right now BEFORE the Industrial era.
>>
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>>157289792
im mad
>>
>>157291668
Are Mosques really that relevant to science compared to Mandirs or using Cathedrals to work nothing but farms?
>>
>>157292246
I would have to say yes, especially going wide. It feels like for Vox Populi Food no longer equals Science like it does in the unmodded game. The only things that matter seem to be the rolling bonuses that pop up before your turn starts, and once you get started with just a few of the bonuses it snowballs until you're getting a free tech every turn.
>>
>>157290830
>My last game on Alexander had my religion spread to the entire world uncontested before the Renaissance
fucking how? Even the civs who adopted their own religion?
>>
>>157292612
In older versions of Vox Populi if you spread a religion to someone who didn't have one, they would go insane with missionaries and do most of the work for you. That was supposed to be fixed though, so I can't speak for whatever that poster is observing, assuming it's a more recent version.
>>
>>157292612
I once converted two neighbouring civs (who founded their own religions) to my own, and ended up stuck halfway through another civ past the first two.

Not a single missionary or prophet ever left my borders.
>>
>>157292612
Even the civs that had their own religions decided for some god-awful reason mine was better, and willingly adopted mine. No diplomacy penalties, no threatening to go to war, the fuckers even voted for my religion to become the world religion when it was put into Congress. The only thing I can think of is that I was using trade routes very well.

>>157292748
That could be it, but I just downloaded Vox Populi less than a week ago straight from CivFanatics, so unless they don't update their MegaUpload links, I'm doubtful.
>>
>>157292831
>>157292914
I haven't actually played VP-modded Civ in a few months so I don't know much about whatever changes they've made in those areas since then. I just know that traditionally go get ahead in VP I would always focus culture, because the policies and the "freebies" really stack up and get crazy. Like >>157291668 points out.
>>
>>157293096
To* get ahead. Policies, and things like religious beliefs. The science buildings actually kinda mostly suck, compared to base Civ V's. And population doesn't provide raw science anymore.
>>
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>>157293096

then how the fuck is this balanced? i mean yeah gutting beelining is great and all but if you can just camp on those freebies or whatever whats the fucking point in playing? at least in the unmod you actually have to face deathwaves so it doesnt feel like youre just playing farmville
>>
>>157293096
I once filled out not!Liberty in 25 turns on Epic by building scouts and hitting culture/tech ruins, so I believe it.

Generally I think once you've filled out not!Liberty and not!Honour you get enough freebies to pull ahead.
>>
>>157293307
not!Honour is such a sexy tree I don't even know why not!Liberty exists. With the latter you have to be careful where you build your cities because unless your happiness is high enough to off-set shitty production when trying to build a defense, the former allows you to forward settle with no fucks given, blow up entire camps of barbarians with just one unit, and spam units for practically no cost.
>>
>>157293192
I call them "freebies" but they are policy choices that you earn via accumulating culture, or religious buildings that you choose and build. It's just a very different approach than Civ as it's usually played since there's lots more inter-dependency going on.

I don't know if I could call it balanced as I haven't played it nearly enough to know that. I just know that if you go in trying to play it like base Civ V you're going to end up behind and maybe not know why, because the traditional "beeline science so you get everything else faster" approach doesn't work nearly as well.

>>157293461
Authority is certainly better for aggression but Progress really starts to explode in the midgame, once you get over the gold hump and can afford unlimited cities you'll get some pretty insane rolling bonuses as buildings complete and cities grow.
>>
>>157293461
I agree that not!Honour is the better tree, but it feels like not!Liberty pays for itself much faster than not!Honour does when you pick it up while ruins are still going around, and the combo of bonuses make later settling pretty painless as everything sets up and grows incredibly quickly.

I'm not sure what situation you actually want Tradition in though.
>>
>>157293603
To continue, I think Progress suits the "wide builder" playstyle very well. For fun I played on a Terra map as Spain, beelined ocean travel and sent conquistadors to explore and settle the new world, and just exploded over the empty continent as my new cities would instantly grow because of Spain's bonuses and the free buildings Conquistadors settle with, which would give me a bunch of gold because Progress, which I would use to rush-buy another Conquistador to repeat the process.
>>
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>get itch to play from watching civilization 6 streams
>dont have civ 6
>start playing older civs in descending order
>the older the installment, the better with more mechanics they get
i'll soon be stuck playing civ 1 if this keeps up
>>
Repost: What are your favorite 4X space games?

http://www.strawpoll.me/11417776/r
>>
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>>157293669
Tradition is when you want to spam great people like crazy. That's basically what it's good for, a "tall" civ with lots of specialists. Works well with Civs like China or Austria. Each of the free capital buildings that you get with every policy after the first has a specialist slot, which you want to put to use asap. I think it's a little weaker than the other trees though if just because I often have trouble coming up with enough food in the early game to feed a bunch of specialists, even in the capital.

Pictured: Beijing in eternal We Love the Empress Day because it triggers every time a Great Person is born there.
>>
>>157292831
It does sound like there's something weird going on with religion in these versions of VP if it's passively spreading that quickly.
>>
>>157294257
I had a tight network of cities with the itinerant preachers reformation belief and the grand temple up, and they were pretty lazy about spreading their own religion before mine ended up with pressure in the 50s.
>>
>>157294069
I just feel like the tree is slow to fill and doesn't offer that much compared to the amount of stuff the other two pump out, especially when they hit actual specialist buildings earlier and start pushing GPs out of multiple cities.
>>
>>157294026
>http://www.strawpoll.me/11417776/r
Remove /r, or it sends the person directly to the answers.
>>
>>157295930
Damnit!

I'll try again

http://www.strawpoll.me/11417776/
>>
>>157294026
which one has the best ground combat/planet invasions
>>
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>Playing session of EL as Painbros and going for science rush victory
>Spend most of the day playing it and am almost done
>Wonder why I'm not getting notifications that I'm close to victory, but haven't played it in a while so shrug it off and figure only the enemies get those
>Finish them and don't get victory next turn
>Check settings and find that I forgot to turn on science victory after my last Elimination game with friends
>Spend the next 7 hours picking off every other faction with Merc units
God dammit I just wanted a quick, fun science game.
>>
so why is the leader of Greece, Medusa?
>>
>>157297005
Because muh womyn
>>
>>157297005
I should go post this in civ fanatics
>>
>>157297149
Please do not shame me on whatever subreddit that is.
>>
>>157290781
not him but the ai is still passive and easily abusable in wars
>>
>>157296552
What a facinating set of results.
>>
>>157237435
Why the fuck do all the chinks powerstand in their portraits
>>
>>157242030
He's supposed to be a really fucking nice guy in person so look for pictures of him walking his dog or something
>>
>>157255863
>Civ4 with mods kinda fun, but unstable (unistalled after another crash with stone to cosmos)
How far did you get
Mine keeps choking around the time I discover writing.
>>
>>157269741
>Tommy didnt exist as much as gilgamesh didnt exist.
The only time Tommy gets mentioned is from Herodotus. All other mentions cite Herodotus as their source for her existing.
Gilgamesh is referenced by contemporaries and people who followed him who we know for a fact existed.
>>
>>157270387
She was basically the Cornelia Africana of Sparta, the woman people told contemporaries to emulate. The difference is that she held a lot of influence, direct influence, and in Sparta women were actually a rather big deal compared to everywhere else.
That's literally her only thing. Her claim is shakier than Catherine d'Medici.
>>
>>157297005
>so why is the leader of Greece, Medusa?
That'd be cool though
>>
>>157292914
>the fuckers even voted for my religion to become the world religion when it was put into Congress.
kek, even civs that have adopted my religion and never had a religion of their own always oppose my religion as world religion. Shit doesn't make sense.
>>
>>157296552
who is this fluid druid?
>>
>>157298952
>Shit doesn't make sense
They too, know that you get much out of the affair.
>>
>>157300140
You shouldn't try to type smart when you can't pull it off.
>>
>>157300290
And yet, my point stands.
>>
So, does anyone actually thinks medusa got a god bonus? If so why. I'm genuinely curious if anyone can think up a valid way to use it.
>>
>playing 4X game while watching WW2 documentaries, hot coco on the desk, fireplace gently gnoming on the wood and fierce, cold wind howls outside

: )
>>
>>157301025
What is the point of playing a 4x with WW2 docs on?

It will just make you want to play a WW2 themed game and there are no good 4x WW2 games
>>
>>157301025
>drinking coco instead of cocoa
Disgusting.
>>
>>157301093
>not Blitzkrieg
>>
>>157301025
Coco means poo in portuguese :^)
>>
>>157301025
Coco is insulting slang for communist in French.
>>
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>>157266802
>Women existed.
Debatable
>They did things.
Well, yeah.
>Very important things.
Err... Define important.
>They ruled.
Only when the men allowed them to.
>How many male rulers, do you think, were secretly basically being puppet ruled through their wives, mothers or female relatives?
There were some beta rulers like that and it just proves the parasitic nature of women as they can't get anything done on their own.
>Wu Zeitan basically ruled through her son for years.
Sad.
>This isn't even feminist. This is just giving history it's due nod.
Ahahahahaha. Well meme'd, my gullible friend.
>>
>>157301382
>Debatable
>but he agrees that they did things
You gotta meme correctly my man
>>
Why are so there so many civs with garbage unique units? Civs should onl y have unique buildings and passives.
>>
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>>157266802
>Women existed
Do you have a single proof to back that up?
>>
>>157301382
What will you do when Ttrump loses? Call people cucks when you're cucked?
>>
>>157301382

>Abloobloo women are possessive creatures
>Women never achieved anything on their own, men just achieved it for them !

She's not coming back Anon, face it
>>
My Gatherers lost their heads
I can only assume this is a step towards turning into Bombers.
>>
>>157302138
There's a Serious Sam RTS?
>>
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>>157302228
>>
Anyone else feels like Civ will be worn out after the next game? There are barely any good potential new Civs left that are not
>generic modern country

Everything else has been represented already.
>>
>>157302685
They should go into myth civs. Atlantis, Thule, that third one, and the amazons
>>
>>157302685
Is there even a need for a Civ 7 after this? Just bloat this one with all the content
>>
>>157267978
>>157268471
>making women who literally were just "that guy's wife" into leaders
>not making actual women leaders into leaders from civilizations which actually let women become leaders

Why would anyone do this? Literally just have Catherine the great instead of having dumb bitches who existed to pop out kids like what the fuck. And why is Saladin the Arab ruler? He was a fucking Kurd.
>>
>>157302823
she actually did something tho, and is more than just Leonidas's wife

complain if they add shit like Amaterasu and Theodore Roosevelt
>>
>>157302685
It depends on what attracts you to civ. I haven't been playing since 2 untill recently because mechanics became stale and repetitive. 5 with all the dlc, proved a boon. Seeing as how so much is changed in 6, I doubt it will bore me quickly. Civ variety is not end all be all.

>>157302774
Belgium...

>>157302823
Eh, you are underselling the gorgon. She might not have been the most prominent or most impressive, but she is worth mention. And if you knew how sick and tired of Catherine II russian players are, you woldn't ask them to add her. Variety beats greatness in series as long as Civ.
>>
I feel you. Ask anyone what Civs they want in future games and you'll get bullshit results like Australia, Canada, Oman, Benin (lol), Afghanistan just because
1. They want their irrelevant country represented
2. They want random asian/african civs shoehorned in just because muh diversity; muh eurocentrism (seriously, reddit is full of them)
>>
>>157302685
>romania
>lithuania
>hungary
>armenia
>switzerland
And that's just in europe
>mexico
>split up india
>israel
>ainu
>zanzibar
>tibet
>>
>>157303090
>Zanzibar
Wouldn't that just be mgs2 or 5?
>>
>>157302283
Based mod
>>
>>157302968
>>157302860
She was never legally the ruler of Sparta and anything she commanded people to do was only followed out of obligation to her husband, not because she commanded any power in her own right

There are many actual female rulers in history, and for fuck's sake why is Cleopatra the female Egyptian ruler when you could have Hapshetsut?

And why Mahatma fucking Gandhi again when you can have an actual ruler of India Indira Gandhi? Or pretty much any fucking indian emperor that existed in the past 4000 years Gandhi wasn't even in charge of anything.
>>
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>>157303315
>>
>>157303315
Because they went from "leaders that you first think of when you hear the country's name" to "oh shit let's force womyn into the game".
>>
>>157302685
>>157303005
There are definitely some good ones left.

-Belgium, had a small colonial empire and is the only somewhat important euro nation that's not represented so far

-Inuit, an iconic tribe that would be based around snow tiles; would be quite unique

-Israel; a civ with a defensive religion focus may be interesting

-Scotland, iconic as fuck and deserves to be independent from the Celtic civ

-Germanic tribes, Gallic tribes, Goths; both iconic and important

-Apache, Cherokee; iconic American tribes

-Massai, an iconic African tribe that would not be just another literally who faction in Africa

-Vietnam

-Aboriginals, Maori; two Civs that deserve to be independent from the Polynesia Civ

-Buccaneers/Pirates; although no Civ in the classical sense, buccaneers with Blackbeard as a leader would open up many unique gameplay opportunities (plus it would be iconic as fuck)

-Lithuania and Hungary
>>
>>157303315
>anyone knowing about pre-modern Indian history
Better to go with the meme man himself
>>
>>157303154
>>157303090
Zanzibar was just one of the colonial holdings of the Oman Sultanate which eventually became richer than the capital of Muscat and thus became the Sultan's favored residence for a while

Then all the Arabs living there were massacred in a genocide by the local niggers during the 1960s because the Arabs didn't want to let the niggers have full democracy where they would rule. Then the niggers joined Tanganyika and they became Tanzania.

In any case there are a billion nigger civilizations you could add.
>>
>>157303364
>t.triggered gator
>>
>>157303379
>-Inuit, an iconic tribe that would be based around snow tiles; would be quite unique

More like they'd be able to get the same bonuses out of snow tiles as non-snow tiles, otherwise you'd be fucked on a map with little snow

>aboriginals
>ever even having permanent villages
>>
>>157303364
Bullshit. Both Civ 5 and 6 had roughly the same amount of female leaders. Yeah sure, Napoleon is now replaced by a literal who and that sucks, yet Spain and Russia get male leaders even though on Civ V they were female. The devs just don't want to have the same five women in every game and want to change it up with every release
>>
>>157303315
Dismissing figures of historical importance, just because they didn't hold a title, is folly. I too am tired of Gandhi, said as much in this thread, but not because he is irrelevant, but because he is a meme. They don't want to change too much because they want to maintain audience, but they want to add variety because the don't want people to get bored. Their choices aren't ironclad but they are understandable.
>>
>>157303379
>Scotland
Nah thanks I'd rather not be greeted by Mel Gibson every time i declare war on Scotland
>>
>>157303541
>historical importance is the same thing as leading a civilization

Why not have fucking socrates as leader of the greeks then? Martin Luther King Jr. as leader of America?
>>
What's wrong with the Eurocentrism of the games? Most iconic Civs are from Europe and that's exactly what Civ is about, playing cultures that were so successful that they are either still existing or at least well remembered. Why would I want to sacrifice Civs like Germany, France, UK, Russia or Rome for unknown footnotes of histories that no one remembers? What's even the point in complaining?
>>
>>157303835
M-muh diversity
>>
>>157303715
Gandhi is simply more well known than any actual indian rulers. I don't think I would complain if certain historic people who weren't actually rulers represent a Civ as long as they reach a certain level of significance. Benjamin Franklin for America would be dope for example. Or the actual Luther for Germany.
>>
>>157303715
Nice strawman, but I'll bite.
>Why not have fucking socrates as leader of the greeks then?
I honestly wouldn't mind, it probably will happen eventually. Hell the bonuses alone would make for an interesting excercise in balance.
>Martin Luther King Jr. as leader of America?
I, too, want to see the world burn.

>>157303835
Your perception of history is limited to what historians call recent. Sure some of it comes down to "we feel guilty about our parents enslaving the world here have some inclusivity", but there is more to it. Part of the fun for many in games like civ is to have ancient, and I do mean ancient civilisations, march their way to modern age, and try to imagine how they fare. Another issue is simply this - it's fucking boring to see the same dozen nations over and over again.
>>
>>157303835
Well too many European Civs in one game will make Global TSL maps an unplayable mess. Yet most of the complainers are crybabies who just need to complain about anything.
>>
What's wrong with the Turbocentrism of the games? Most iconic Fighters are from SFII and that's exactly what Street Fighter is about, playing fighters that were so successful that they are either still existing or at least well remembered. Why would I want to sacrifice Fighters like Dictator, Dhalsim, Cammy, Zangief or Blanka for unknown footnotes of games that no one remembers? What's even the point in complaining?
>>
What's wrong with the warcentrism of the games? Most iconic features are about war and that's exactly what Civ is about, building civilizations so successful that they are either still existing or at least well remembered. Why would I want to sacrifice feature like global warming, pollution, unhappiness or revolts for unknown footnotes of 1UPT that no one remembers? What's even the point in complaining?
>>
>>157304163
>>157304094
t. Butthurt reddditor
>>
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>>157304020
To add to this. I want pic related, as a leeder of greece.
>>
>>157304235
don't worry reddit they will add serbia any day now for you instead of worthless civs like mongolia
>>
Are there any other mods for Civ V that add new eras? I like the enlightenment era mod very much but can't find other mids that add completely new eras.
>>
>>157304020
>Another issue is simply this - it's fucking boring to see the same dozen nations over and over again.

Well that's not just a problem of Eurocentrism. China, Japan, India, Aztecs, America, Zulus and Mongolia are just as overused in Civ games as the European nations. And that's good. The Civs that appear in every game are simply the most important Civs of all time and that's why they shouldn't change.
>>
>>157304569
2 of those haven't been base civs since 3 and as of 6 the aztecs are technically dlc too
>>
>>157304402
You're projecting like a pro
>>
>>157304569
>The Civs that appear in every game are simply the most important Civs of all time and that's why they shouldn't change.
>it's fucking boring to see the same dozen nations over and over again.

We can continue going in circles but I think we reached a point where the discussion bears no fruit.
>>
>>157304569
>>157304608
>>157304617
>>157304634
lmao
>>
>>157303379
Why not Canada and Australia? Both are relevant, have a big pop culture and would have a good pool of leaders.
>>
https://www.youtube.com/watch?v=uHkVd0IdQfQ
Cristopher Tin interview.
>>
>playing EL
>get the game-ending bug where the AI never finishes their turn

god
its suck a cockblock
>>
>>157305072
awww yeah.

sounding good
>>
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>>157305072
I didn't know they actually brought Baba Yetu man back.
EXCELLENT
>>
>>157305072
>>157307132
https://www.youtube.com/watch?v=aL6wlTDPiPU

BASED
>>
Teddy Roosevelt is too problematic to be in Civ 6. He should be removed. Actually, given that most American Presidents were fucking white males, they should all be passed over and Obama and Hillary considered instead.
>>
>>157307898
Trump in civ. I want to see it happen. What bonuses should he have?
>>
>>157301025
>drinking hot commie poo
>>
>>157308190
free walls with faith bonus, duh.
>>
>>157308510
But anon, that's cheating. You can't buy walls in 6. And we can't have trump cheating, what would we give as a bonus to hilary if we did?
>>
>>157308781
First Encampment is free after Classical age
First time a foreign religion comes into your city gain an inquisitor
>>
>>157209235
Liked Civ 5

Is Endless Legend worth buying?

If so, do i need the expansions to enjoy the game?
>>
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>>157267091, >>157267516, >>157267541, >>157267691, >>157267762, >>157267889, >>157269778, >>157279240, >>157301382, >>157301630, >>157269256, >>157269349, >>157269407, >>157269503, >>157269778
I'm against feminism but damn some of you are fucking sexist
>>
>>157308190
Something about districts producing extra gold.
You get mini events with donald trump quote, 2/3rds of events being positive with a small bonus. For example, 10 production for grabbing workers by the pussy.
>>
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>>157309127
> horizontal quoting
There's something not right with this...
>>
>>157302283
Refresh the SVN or restart the game I guess
Are you celts? How are you doing so far?
>>
>>157303379
>Aboriginals
"No".
>>
>>157309127
How the fuck do you even quote horizontally
Did you literally go and remove the line breaks after each quote?
>sexist
Lad I'm actually all for equality but you'll realize that claiming that there were very, VERY few female leaders of any note isn't sexist, it's fact. Facing the facts equally is part of equality. And why are you quoting the Gilgamesh people? Gilgamesh existed even if he probably didn't find the herb of eternal life, just like Dido existed but probably wasn't actually a slut for some proto-Roman.
>>
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Best place for the Uk to "preorder" Civ 6
I want it day 1-ish, but i want it cheapest
>>
>>157305072
>was afrocentric, now eurocentric
America confirmed still spiritually pure
>>
https://www.youtube.com/watch?v=noneMROp_E8

Baba Yetu live.
>>
>>157310286
What do you mean?
>>
>>157310373
thats beautiful
thanks anon
>>
Overview over most of the 4x games

http://www.pcgamer.com/best-4x-games/
>>
>>157308943
The pack with everything except the latest one is 20$, just buy it. I just did

Where do I start? still downloading
>>
>>157309127
fuck off you cancerous fucking piece of shit
>>
>>157310373
I hope the song is actually in the game, I haven't seen anything that confirms it.
>>
>>157310067
kat
>>
>>157310637
>best 4x games
>Beyond earth
>fallen enchantress

FUCK IT
>>
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>>157309127
Here's your (You), faggot
>>
>>157310637
The list is shit. What a surprise.
>>
is MoO good?
>>
Two questions:
Stellaris is my first 4x game. Any beginner tips and mods to improve the beginner experience?

Any mods in general that this general recommends?
>>
>>157311864
No. It's like stellaris, worn inside out. Where as stellaris is shit because more time devoted to pretty pictures and random universes thatnto gameplay, MoO is a game where more effort is spend on pretty pictures and neat faction/ui ideas, than to gameplay. Well at least unlike stellaris UI is not a crime against humanity.
>>
>>157308190
Unique Infrastructure, Great Wall of America. Replaces encampment. Enemy movement reduced by 1 in your territory. Can bombard up to two times from any of of your border tiles so long as those tiles are being worked.
>>
>>157312110
>Stellaris is my first 4x game. Any beginner tips and mods to improve the beginner experience?
If poll we had earlier is anything to go by, 3/4 people in this general recommend you play a different game.
>>
>>157312508
I've played Civ V a bunch already, but that apparently doesn't count as a 4x game. I also like the sci-fi aesthetic of Stellaris so here I am.

What games do you recommend?
>>
>>157312597
>that doesn't count as a 4x game
What
Civilization literally defined the 4x genre to the point 4x might as well be renamed Civlike
>>
>>157312597
Given that civ series more or less defined the genre anyone who says civ 5 isn't 4x is using the wrong orifice to produce sound.

If you want sci fi 4x, here is the poll
http://www.strawpoll.me/11417776

ES1 wasn't mentioned for some reason, other than that it's a good a list of space 4x as any..
>>
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>>157312110
A big update patch is coming in a week which will probably render any mods inactive, so I'll leave that one for now.

The progress of a Stellaris game goes thusly:
You are by far the most vulnerable in the early game. It can be a good idea to become bottom bitch to the first AI Empire you find by bribing them with whatever meagre resources you can find into signing a defensive pact. After that, you're all good because 2 fleets always beats 1 in early game.

At the start your most valuable resource is minerals, so just build mines out the wazoo, both on planets and in space. During the midgame it's energy that becomes a premium: you are likely to come to a point where you can't afford to go to war because you're too poor to take your fleet out of spaceport. Don't worry, this is natural, though if you can avoid it, do so: mostly by never ever ever building robots.

In the late-game you enter post-scarcity society and have more minerals and energy than you can do anything with, so just research up then spam battleship-mounted-tachyon-lances and steamroll everyone.

>>157312597
The problem with Stellaris isn't so much that it's *bad*, as that it presently has no replayability, because even moreso than Beyond Earth they made all the factions the same. But for the first 3 games it's great.
>>
>>157312709
Do you have the list for city / country building?
Meanwhile, when will Paradox make Stellaris great again?
>>
Do you think we'll ever get a sequel to SoaSE?
>>
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>>157312991
They generally take about 18 months until the DLC reaches the critical mass necessary to make their game gud
>>
Endless Space 2 plays almost exactly like ES1, with an overhauled (and worse, so far) UI.

Maybe I should have started with something besides Sophons, but it feels really unremarkable at the moment.

The increased focus on exploration is a welcome change at least.
>>
>>157312795
This post is very informative and on topic but I must add one correction.
>But for the first 3 games it's great.
So long as you a) not use slavery and b)Never ever look upon a world controlled by sector AI. Because if you do, you will be hard pressed not to believe that your sectors are governed by people who's summary execution would noticebly improve average IQ across empire

>>157312991
>Do you have the list for city / country building?
Elaborate. What kind of building are you looking for.

>>157313061
There are some core design decisions that crush my hope of it ever becoming a good game. Please prove me wrong by naming a change that would fit into a DLC that you feel would improve the game significantly.

>>157313012
I hope so. It wasn't too popular, but it was a solid game non the less.
>>
>>157313319
Banished-esque I guess.
>>
can you play modded multiplayer in SoaSE?
>>
>>157313575
That's more along the lines of sim city than 4x aint it? Cities Skylines comes to mind, or are you looking for a 4x with those elements?
>>
>>157313575
Stronghold is similar to Banished.
>>
>>157255863
If you're looking for rts this might help.
>>
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>>157313319
>Please prove me wrong by naming a change that would fit into a DLC that you feel would improve the game significantly.

Things I think would substantially improve the game include:
1) A much more ethos-segregated tech tree: only materialists can get robots, only xenophobes can get terraforming, stuff like that. So as to make different playthroughs actually distinguishable
2) Just a shittonne more exploration content, because that's the best part
3) "For every enemy without there are a hundred within" CK2-style internal politics. Rebellions are much more likely, although they tend to do crazy sci-fi shit like replace all pops with robots or resummon the Unbidden, rather than just "Lol I'm a new empire now"
4) More Sanctuary-like setpiece super-valuable systems to fight over. At the moment, from the midgame every system is basically the same from a strategic viewpoint. More special, or at least *distinguishable* systems, would help
>>
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>>157255863
>>157313932
oops
>>
>>157313981
>1) A much more ethos-segregated tech tree: only materialists can get robots, only xenophobes can get terraforming, stuff like that. So as to make different playthroughs actually distinguishable
No no no no NO fuck that shit. The only thing Ethos should do is create different choices when dealing with things or better yet be removed altogether it makes LITERALLY NO FUCKING SENSE as implemented, as if changes in leadership or government or anything else can't even begin to affect technological policies.
Technology is technology - what SHOULD happen is that the ethics of individual pops affect how compatible they are with certain other pops and policies, so xenophiles or some treehugger ethos should become unhappy and form an automatic protest faction a-la CK2 to be joined by anyone who is both unhappy and cares enough (has the right policies). Spiritualists form factions calling for dismantling robots while fanatic spiritualists have a small monthly chance of destroying robots as well as the usual happiness penalty etc.
>>
>>157313725
>>157313870
Also Anno comes to my mind, Stronghold is good too and my com is too old for Skyline.

>>157313981
NIgger, here I am waiting for them to implement Empire ethics basing on the percentage of empire population.

It is inherently stupid when 70% of your empire is xenophobe while the ethic itself is xenophile.

This will surely lead to unprecendent dynamic in political options.
>>
>>157313981
>CK2-style internal politics
Please no, that would be a giant turn off for me.
>>
>>157314430
>Please no, that would be a giant turn off for me.
no u
CK2 in space with 4x shit and the vicky pops is all anyone fucking wanted.
>>
>>157314057
>hating on Command and Conquer 4
Lol, nice meme.
>>
>>157313981
1) To do that they first have to admit that there is, in fact, a tech tree. Which for reasons I wish I didn't understand, remains a taboo knowledge.
2) Prolong - sure, improve - nah.
3)Could work, but there isn't enough systems in the game to support. would require quite an overhaul
4)Yeah, that is one I'm totally on board with.

Sorry to be a pessimist, but that game just dissapopints.

>>157314190
>it makes LITERALLY NO FUCKING SENSE as implemented, as if changes in leadership or government or anything else can't even begin to affect technological policies.
Funny guy. You are joking, right?

>>157314491
I mean distant worlds for vicky expirience, and ES for Ck expirience, tho admitedly quite inferiour. Than there is this mod... http://www.moddb.com/mods/crisis-of-the-confederation
Haven't played it, but I'm told they tried really hard.
>>
>>157314491
What the fuck that would be a giant steaming mess of a game. How many more strategy game elements do you want them to shoehorn into the game? TW-style large scale battles; maybe a few mini games to go with it?

>just fuck my game up
>>
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Questions about Endless Legend from someone who just bought it:

During the tutorial, I saw that you could build some sort of improvement on tiles in your territory. However, once I started my own game I can't seem to find how to build it. I'm already in the second technology period in my game, am I just missing something that I could have researched?

Should I be building multiple cities in each territory, or trying to put individual cities in as many territories as I can?

How far should I be expanding my cities early-mid game, if at all?

Any tips in general for the game or tips for playing the Drakkan specifically?
>>
>>157314190
>No no no no NO fuck that shit. The only thing Ethos should do is create different choices when dealing with things or better yet be removed altogether it makes LITERALLY NO FUCKING SENSE as implemented, as if changes in leadership or government or anything else can't even begin to affect technological policies.

I would (and, indeed, DID) agree with you at launch.
But the problem of "Every empire plays exactly the same" is so acute that I really see no other option.
I *guess* you could do it where there's just lots of "hidden" tech branches in a pool that get unlocked by "You found the 2001 monolith / a hypobaric weapon / the spice melange" events, and each empire only gets one, but then what's even the point of ethics.
>>
>>157314928
>During the tutorial, I saw that you could build some sort of improvement on tiles in your territory

You need the require technology to build specific improvements on specific tiles. Else, you just build districts either via wonders or just boroughs.
>>
>>157314725
>Funny guy. You are joking, right?
What the fuck does 'materialist' mean on an empire-wide scale? If your empire is '''spiritualist''' you literally are physically unable to figure out robots? My solution is to make every decision affect your people in some way which makes far more sense than some fucked-up empire-wide immutable policy.

>>157314856
It'd literally just be CK2 in space with a slightly more detailed POP system than currently. I don't know if you were around when it was being released but entire threads were talking about how if it were just CK2 in space it'd be perfect but instead it is ass.
>>
>>157314928
You can build districts (they have to touch your cities), extractors (on ressources) and watchtowers (on specific ruins).
>>
>>157315017
>>157315057
I was talking about extractors in particular. The tutorial made it seem like you could get them early-game, but I'm wondering if that's the case.
>>
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>>157314491
I never played Vicky so I have njo profound allegience to Pops, but yes, CK2 IN SPACE was what i wanted when i bought this game
>>
>>157314936
>then what's even the point of ethics.
That's an extremely good question. Ethics shouldn't be a government-tier thing, at most your government has a general 'lean' towards certain ethics but they're not hard-and-fast. It's impossible that you can develop zero-point energy extractors and high-level computational algorithms that are self-aware but not have the idea to plop a goddamn mining algorithm into a bot.
What they SHOULD be is something individual pops have which dictate the response to your policies. Your initial choice would be what people 'default' to during negative ethic drift and comprise the majority (60% or so I guess) of your starting population.
>>
>>157315134
No, you have to research them. Right part of the tech tree.
>>
>>157315232
Ah alright, thanks. I see it now. For some reason I didn't see it in the tier 1 technology.
>>
>>157315351
I don't think there's any in the Tier 1.
>>
>>157315224
You do know that you can research bots as a Spiritualist empire, right?
It has a reduced probability of being drawn, but it's not zero.
>>
>>157315030
>What the fuck does 'materialist' mean on an empire-wide scale? If your empire is '''spiritualist''' you literally are physically unable to figure out robots? My solution is to make every decision affect your people in some way which makes far more sense than some fucked-up empire-wide immutable policy.
Huh, holy shit, you are serious! Of course ethics of the populus affect research.
>Assistant, please bring forth the horse.
Here let's bring out my favourite stick, eugenics were the hot babe of sciences. Then nazies happened and poluted the whole thing with ideals of "racial purity". No we don't have eugenics research.
>Assistant, please remove the horse.
The fact that Stellarises ethics system is rigid and unchanging is a valid argument, but that's just another, among many, way stellaris is crap. Usually it would be better to tie most of this shit to unique factions, and have ethics interact with them, but... well.. there aren't fucking any unique factions.
>>
>>157315426
Are open-pit mines not extractors?
>>
Would Civ benefit from more eras?

Let's say Ancient Era gets split up into Stone Age, Bronze Age and Classical Age, each era with its own challenges, would it make the early game better? Would late game profit from one or two more future eras (eventually allowing the player to colonize planets for example)?
>>
>>157315527
Read the fucking suggestion I was replying to.

>>157315543
>Huh, holy shit, you are serious! Of course ethics of the populus affect research.
Of the populus. Not the "Empire". If you want to play this game then have it scale in chance and / or speed according to the percentage of your population.

> Here let's bring out my favourite stick, eugenics were the hot babe of sciences. Then nazies happened and poluted the whole thing with ideals of "racial purity". No we don't have eugenics research.
Eugenics remains a hot research topic under the name of genetic modification and genome analysis. It's not literally talking about stopping people from breeding anymore but that's not a research, that's a social policy - something that would, in my system, cause reactions among the populace according to their individual ethics.

>The fact that Stellarises ethics system is rigid and unchanging is a valid argument, but that's just another, among many, way stellaris is crap. Usually it would be better to tie most of this shit to unique factions, and have ethics interact with them, but... well.. there aren't fucking any unique factions.
Then add them. Transmuting garbage into a different type of garbage isn't desirable.

>but it's just a middle step for Paradox
No it fucking isn't, you know full well that they'll sit on that '''fixed''' shit system because they've '''fixed''' it and made it '''not rubbish'''.
>>
>>157315670
Are you talking about Caveman 2 Cosmos
If they'd only patch Civ IV to be better optimized and use multi-threading and be x64 I'd play it all day
>>
>>157315625
Not sure what open-pit mines, but extractors are a specific building.
>>
>>157315837
Yep exactly like that. I wouldn't stop there though, more Victory types would be nice too for future Civ games.
>>
>>157316015
>I wouldn't stop there
Have you actually played C2C because I have literally never seen anyone say 'it's not enough' besides the devs since at least like 2013.
>>
>>157315670
Not really. It wouldn't be a bad thing, but you really don't need it. The problem you are most likely trying to solve is the fact that civ science pacing on standard is crap compared to production pacing. When it takes as many turns to research bow as it does to build a bowman, yeah you gonna have issues.

>>157315763
>Then add them. Transmuting garbage into a different type of garbage isn't desirable.
Yeah, as Is said above. There are some core design decisions that crush my hope of it ever becoming a good game. I don't want to argue the point with you because, frankly I have no horse in the race.
>>
>>157316137
>When it takes as many turns to research bow as it does to build a bowman, yeah you gonna have issues.
Isn't that mainly a result of 1UPT
Also this is not the case in C2C for the most part
Generally speaking a technology takes about as long or slightly longer than a wonder that it unlocks
>>
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>>157313981
1. Resources of all kinds should be more focussed so that there are key points to defend/attack.
2. The faction system should be deeper and connected to your leaders. I think it would benefit the game if your leaders would be more closely tied to the game's narrative. This could allow kingdoms to possibly have usurpers when the monarch dies, LOGH style rebellions, etc.
3. Ethos bonuses and maluses should be more significant because since they were nerfed every country feels more or less the same.
4. There should be a trade system and a supply system for armies and fleets.
5. I want the ability to paint my ships. I want my crack unit to be Black Lancers or something similar.
>>
>>157316256
>Isn't that mainly a result of 1UPT
It's result of fraxis trying, and failing, to balance boredom of sitting on your ass for pacifists versus excitement of warmongering. Or to put it simply - w/o it you'd have people who aren't actively engaged at war be bored to death by lack of things to do. Because let's face it, most internalc civ management in civ 5 comes from trying to figure what is the best order to spend your production on tech advances. W/o it you only really have looking for good city spots, and distributing workers between cities, both autopilot actions for expirenced players.

Never played C2C. Could be talking out my ass for all I know.
>>
>>157316694
Well C2C has ridiculous amounts of buildings and units
I mean look, your first building is usually an Alpha Male.
>>
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>>157316572
>4. There should be a trade system and a supply system for armies and fleets
Apparently Wiz is going to take armies out altogether.
He says they're unsalveagable, pointless micro and he never wanted them in the first place but he got overruled. But now he's the boss, fuck you, I do what i want!
>>
>>157316763
C2C is fucking great.

The best thing about it is that it streches the game so long and with so many techs to get it never really feels like your army is already outdated by the time it rolls out. In contrast one of the biggest problems in Civ games to me is how quickly shit changes so I never get to experience that feeling of shipping my riflemen and frigates around the world waging wars and shit without them being obsolete by the time they arrive to the first enemys shore.
>>
>>157316763
Well, that's the problem tho aint it? Most players don't want that much choice, and so we are stuck on the edge between the two that Civ5 represents. Balancing acts are notoriously hard.

Not bashing on C2C or anything, but the original question was about more eras, so I decided to birng us back to it.
>>
>>157317095
Well that's probably because of how fast production is by Tribalism compared to technology and how your city can be worth like ten times all the tiles in a 3-cross. Usually by the time you get obsidian swords you can pump out at least one every turn and the next upgrade is, what, 200 turns down?

>>157317145
I wanna talk about C2C instead desu
mods are unfortunately essential for many big games these days anyway
>>
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>>157317095
Why not just play on Marathon?
>>
>>157317248
Never played C2C but even on Marathon unless you're playing on suitably small maps you can have like three or four troops pumped out / city at most before they obselete.
>>
>>157315670
I don't think so.
No more techs at the end or the beginning, just fill out the areas that already exist.
With marathon you can use classical units for a while and so on, but the jumps in power are quite hefty.
I could see you splitting up Musketman and Rifleman up to 10 different units with enough techs around that area to justify it.
>>
>>157317050
Basically armies are quite pointless the way things are now. Even if you change the game at best armies could be usefull to play for time when a planet is bombarded but that could be abstracted in another way. By removing armies altogether the ai could become more potend.
>>
>>157317050
Good to see that dick measuring is still the leading cause of bad games. Also good to see wiz being given more authority. As much as I loath stellaris, wiz is one of the good guys in my view.

>>157317247
>I wanna talk about C2C instead desu
Well then you'll have to find someone who actually played it, so can't help you there.

>>157317248
Marathon is nice, but given that game isn't really balanced around it, and it proably barely ever get's playtested, This >>157317348 rings true.
>>
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>>157317095
>>157317247
>mfw I was playing France as Joan of Arc being bullied by the strong gallic tribesmen waving their dicks around in 29000 BC because they had a source of lemons and a source of apples near them meaning they grew faster and didn't have to deal with scurvy and they got to population 2 almost 50 turns ahead of me and brennus threatened to rape me because we spawned really close to each other to the point that it was about five tiles away from each others borders and he had a better economy and more hammers in his capital so he declared war on me to kill my puny civilization and I was losing the war because he had more hammers and could pump out more stone macemen and stone spearmen than me so even with my defensive terrain advantage I couldn't keep up and I was about to lose but then I discovered obsidian weapons before him while he was busy researching shamanism or something so I upgraded my macemen to stop using normal rocks and use shiny black rocks and I immediately got the advantage and started pushing him back but then brennus somehow beat me to animal riding and started pushing me back but then I got megafauna domesication and made mammoth and bear riders so we were about even even though he had more hammers than me but then he beat me to sedentary lifestyle and got a free technology and he chose archery and upgraded his slingers to archers and killed me within 15 turns
>>
>>157317597
>wiz is one of the good guys in my view
Literally t. Wiz.
Did you like "Wiz Straits" too?
>>
>>157317989
We can have this discussion when I to go back to our den of horrors. Let's not have it here, or now, okay?
>>
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>>157317898
>mammoth and bear riders
what
>>
Favorite era?

Classical representing
>>
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>>157318394
Classical.
>>
>>157317898
Early game slug in C2C is nice.

>start near caves
>get few wonders because lmao caves
>Suddenly 100 turns ahead in pop

Nice 1 pop you have there, get fucked by our glorious 2 pop city
>>
>>157318619
>100 man tribe vs. 50 man tribe
>>
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>>157218647
every fucking time
>>
Why are tech 'trees' so prevalent?

Science is multidirectional, so an entire civilisation focusing on only one particular thing would only fit hiveminded races.
>>
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>>157318798
It's pretty based once your cities start breaking the 200 pop mark.

Also
>>
>>157319369
Yeah they need to somehow fix the promotion bullshit
>shang chariots with tank-level strength because of getting the quality promotions
>>
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>>157266802
This is quite possibly one of the most cringe inducing things i've ever read on this site, i can literally feel the lack of testosterone embedded within these words.

I hope for your sake that your a Woman.
>>
>>157319268
Because programming isn't. Having your nation run multiple research prjects in paralel would be cool from immersion perspective, but hellish nightmare to balance or implement well.

Tthe best ones are like SotS - they offer you variation with bias towards some techs, but ultimately, you can't avoid tech tree w/o tying tech roadblocks to some other arbitrary chosen gameplay element.
>>
Can't fucking wait for 1.3 Stellaris patch
>>
>>157319268
They aren't trying to be realistic. They're trying to make a good gameplay mechanic.
>>
>>157323712
>good gameplay mechanic
the shittiest meme
>>
>>157218647
>Take xenophobic, decadent
>Start next to xenophile FE

It's like they don't want me to RP the Patriarchy.
>>
Ed's playing on Emperor.
>>
Steam up, emperor hype.
>>
>>157324213
>>157324228
Link?
>>
>>157318394
Battlefield SPQR when?
>>
>>157324412
it's twitch.tv

/firaxisgames
>>
>>157324213
>>157324228
What's it like?
>>
>>157324602
Hard to say this early. He's starting from the beginning and hasn't encountered barbarians yet.
>>
>>157267236
Feminism = Marxism. Just replace 1% with patriarchy and you're golden.
>>
Rome's already got more than one city.
>>
>>157324774
It's Quick.
>>
>>157324831
its turn 12
>>
>mountains in Civ 6 are the most important terrain feature
Then why didn't the Spanish discover the Inca launching rockets to Mars?
>>
>>157324602
Ed 'The Absolute Madman' Beach at the helm once again. Started the stream with a disclaimer that 'mods will fix leaders' if people aren't too thrilled with base options. He can't be stopped.
>>
>>157324975
The most important terrain feature is fresh water for the housing
>>
The AI sure likes to spam warriors
>>
>>157325424
It does in 5 too.
>>
>>157325496
In 5 it tends to upgrade them though, hopefully Rome will here. It's been bad about that in the other videos.
>>
Rome's already got Settler #3.
>>
Only half heard that, did he say the ai behaviour will be incrementally improved as well as the basic yield boosts?
>>
>>157317248
>Why not just play on Marathon?
Because waiting 14 turns for something trivial is fuckin stupid.

There was a mod that kept standard production time but increased research cost but was only half the job.
>>
>>157326047
He was being vague. Nothing he said was actually informative.
>>
>they added a tourism lens
>they said it would be easy to put in new things like that with minimal development time
>>157326047
I think he was just talking about civ 5 ai, I dont think he mentioned civ 6's ai with that. didn't hear anything about ai behavior being improved.
>>
Why the hell can't civilian units enter the same tile as foreign military units? I keep trying to come up with a reason they would program such a headache in the game for both the player and the AI and I can't think of a reason. Are they just stupid?
>>
new thread

>>157326387
>>157326387
>>
>>157213805
Not being contrarian but I do enjoy the somewhat brighter look of it. But then again I enjoyed beyond eurf even w/out the expansion
>>
>>157235381
Then don't get civ6
>>
>>157299012
Juli Lollipop

Modelling for Latexperiment
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