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/civ4xg/ - Civilization, Stellaris, Endless Legend and 4X Games

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Thread replies: 757
Thread images: 158

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Set the world afire edition

>Stellaris OP
http://pastebin.com/qsTFCyvh

>Stellaris Mod Archive
https://mega.nz/#F!hpBCSbCC!vZNs1Qhip_UJQPSSdoZjUg

>What is Stellaris?
A 4x game developed by paradox development studios.

>Stellaris Steam Group
http://steamcommunity.com/groups/vgstellaris

>/civ4xg/ OP:
http://pastebin.com/P5XCTQx9

>Some mods for Civilization V
http://pastebin.com/5ANRmRur

>More info on Civ VI:
http://www.pcgamer.com/civilization-6-everything-you-need-to-know/
http://www.ign.com/articles/2016/05/11/three-ways-sid-meiers-civilization-6-radically-reinvents-itself-city-building-science-and-diplomacy
http://www.gamespot.com/articles/civilization-6-revealed-brings-major-changes/1100-6439691/
http://well-of-souls.com/civ/index.html

old thread >>154814665
>>
>>154964794
Who's Shoshone?
>>
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>>154965101
Pocatello
>>
I haven't touched stellaris since the week of release.
Did they make it better yet?
>>
>>154965595
HAHAHAHAHAHA
>>
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Is this a good enough start?
>>
>>154967290
Lucky bastard.
>>
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Give me your epic 4x ideas
>>
>>154968703
a 4x game

UNDER THE SEA
>>
>>154968703
Waifus.
>>
Haven't looked at Stellaris in months and months and months. Is it playable yet, or will it never be?
>>
>>154968889
FUND IT
>>
>>154968703
A game set in the Abyss.
Each new "town" is actually a fragment of consciousness given form.
>>
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>>154967835
>>154967290
could be better
course my grain is from mokosh's resource bonus and not there naturally so I'm actually a little bit pissy a second grain resource spawned right next to it
>>
>>154968703
plate tectonics
Your enemy is the planet itself.
>>
>>154968703
4x game with no grid
that isn't set in space
>>
>>154969358
t. Alpha Centauri
>>
>>154968703
Near future setting.
Starts off in a small local area.
Instead of "ages" you start managing 1 person, then acquire new people, then you're managing a pair, a small party, a group, a "town" etc.
The first handfuls of turns is for exploring/scouting/getting your bearings. Then cliche zombie outbreak happens. You have to establish your base of operations. Other civilizations/survivors will be your allies and enemies as the game progresses. Tech tree will require you to find/recruit different survivors but certain core gameplay will be available to everyone (everyone can grow tomatoes even if you're a city born pizza delivery guy). Units like cars and boats can't be bought but scavenged, or bartered for, or even stolen in the event you fight against one.
As you progress by arming your folks, upgrading defences, communication, etc you can start to clear more buildings and expand your colony. Resources won't respawn so you'll most likely need to travel with large groups multiple times a game until you can establish a self sufficient community.
You win by eradicating your map of the zombie threat, be that on your own, through diplomacy of other colonies, discovering/creating a cure, escaping your continent, etc.
>>
I kind of want to watch a playthrough of CIV 5 anyone got a decent suggestion on who I could watch?
>>
>>154969927
Marbozir is good, although he has a thick accent
>>
>>154969072
no
>>
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>>154968703
This might already exist, and if it does please let me know.

A space 4x game that takes place on the surface of spherical planets, and that allows you to find and colonize other planets or make contact with their inhabitants. Rather that immediately starting in the future however, you begin in the ancient era, competing with other Civs on your planet and have to work your way up to unlocking the technology for space travel.
>>
>>154970295
So Spore, but not shit.
>>
>>154970378
huh.. i guess that's what I was thinking yeah
>>
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>>154970378
I don't think I'll ever be not assblasted about Spore
>>
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>>154969346
About to try the free Demo on Steam, anyone know how it is?
>>
>>154970862
I don't think I'll ever not be assblasted about Planetary Annihilation, Starbound, Paranautical Activity and Inescapable.
>>
>>154971306
>>154970862
My ass is already ravaged
>>
tfw I only get into games im certain about and dont rely on promises so ive never been burned
feels good
>>
>>154971459
>lists no games
Games are better when you don't follow them before release
>>
>>154968703
bees
>>
>>154971912
What about ants?
>>
>>154968703
A 4x about mining all of the resources on an asteroid in the struggle to survive and blaze it.
>>
>>154970378
civ stage was impossible on Hard, unless you started with a merchant city.
>>
>>154972195
You know what the entire game was
shit
>>
>>154968703
a game based on the private sector of distant worlds
>>
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>>154967290
>>154967835
>>154969346
Been exploring for a bit.
>>
>>154972697
I hate you.
>>
>>154972498
A space capitalism 2/transport tycoon
My dick is hard
>>
>>154972697
You must've really ramped up the resources option or something for that playthrough.
>>
Which freaking tile has the uranium?
>>
>>154972935
never mind, I'm an idiot
>>
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>>154972935
there is an arrow pointing to it out of the bottom of the icon you sperg
>>
>>154972935
>tfw brain damage
>>
>>154972935
WE NEED TO BUILD A WALL
>>
>>154972915
there is no resources option
playing on a small world size only guarantees 1 copy of each resource; they should still be spread out and confined to specific biomes
>>
>>154969835
I could never play another fucking zombie survival game in my life and be better for it, pass.
>>
I want to fuck Boudicca
>>
Should I scrap the free vessel you get in your starting system in Distant Worlds?
>>
Which Civ is the most FUN to play?
>>
>>154965595
Yes, but I'd wait until the next update until trying it again.
>>
>>154975585
Inca
>>
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>>154975585

Confederates.
>>
>>154975980
I really do not understand 'confederate pride'. They got absolutely crushed.
>>
>>154975980
'preserve their way of life'

Oh the euphemisms
>>
>>154976069
Rednecks and /pol/acks
>>
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>>154976069

Then you don't really understand America.
>>
>>154976139
It isn't a euphemism because it's quite literal. Also I'm not going to say that it 'wasn't about slavery', but that certainly wasn't the main issue - the main issue was whether or not the central government had the right to tell individual states whether or not slavery was allowed.
>>
>>154976139
Civilzation lets you play as the Romans, who practiced slavery on an institutional scale, the Americans, who founded their country through mass genocide, and the Mongolians, who killed so many people it slightly altered the temperature of the entire earth, and many other civilizations who had and have skeletons aplenty in their closets.

The CSA is a fine choice for a civ with company like that.
>>
>>154976069
What other pride is the south going to have? being ex-spanish colonies?
>>
>>154976349
>Then you don't really understand America.
Yeah uh
Look at least they fucking won that war even if mainly because the British didn't have time to deal with them when France was waving its cock around. The Confederates got obliterated.

>Washington
Who was a literal British officer who kept trying to engage in field battles before people talked him out of an idiotic idea.

>>154976473
Not him but the CSA is kind of pathetic as a "civilization" which lasted 4 years and didn't achieve all that much international recognition.

>>154976584
They could just shout USA USA USA like the rest of their nation.
>>
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>>154976473
>the Americans, who founded their country through mass genocide
>>
>>154976679
Butthurt yankee detected
>>
>>154976069
>They got absolutely crushed.
Outnumbered 2:1, and still killed more
>>
>>154976069
its just like african pride. it doesnt make much sense at all. in reality, most practicing confederates are just racists who try to justify it.
>>154976874
kd ratio doesnt really matter in wars
>>
>>154976874
As I said, "absolutely crushed". I don't care about KDR, even beginning the war was idiotic when they were so obviously outmatched in almost every goddamn way.
>>
>>154976926
>kd ratio doesnt really matter in wars
It means that they didn't get absolutely crushed
>>
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tfw Blessed Paths is actually worthwhile for your village
>>
>>154976926
Original poster.
There's nothing wrong with racism as long as you know you're racist.

>>154976991
It kind of does. The North hardly took damage, the south had to be rebuilt. That's what I call 'crushed', wouldn't you agree?
>>
>>154976961
>As I said, "absolutely crushed". I don't care about KDR, even beginning the war was idiotic when they were so obviously outmatched in almost every goddamn way.

Absolutely crushed is killing off your opponent with hardly any casualties.
Not outdying them despite having a much superior force.
>>
>>154976991
By that logic, America didn't get their asses handed to them in Vietnam.
>>
>>154977131
>Absolutely crushed is killing off your opponent with hardly any casualties.
On a tactical level yes, on a strategic level no. The North could've burned the south to ash if they felt like it (and could deal with the backlash), the south didn't even get to the valuable parts of the north.
>>
>>154977107
>The North hardly took damage
Except for dying more
>>
>>154977107
>There's nothing wrong with racism as long as you know you're racist.
yea I know. but its honestly pathetic what some of them do. I live in the south (florida) in a pretty hick area. you get giant trucks driving around with confederate flags waving (along with bush and trump stickers) and people not wanting to rename schools that used to be named after slave owners/confederate generals, because its a part of their 'culture.' its okay if you're racist but they try to justify it by saying its their culture, not them.
>>
>>154977368
>people not wanting to rename schools that used to be named after slave owners/confederate generals
Let me guess, you were voting for Bernie?
>>
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>>154977345
And having a bigger population so they could absorb the deaths better and a relatively unstrained industry which allowed them to recover easily. Relatively symmetrical wars aren't determined by death counts.

>>154977368
>hick area
I am sorry for your loss.

>not wanting to rename schools
I don't see the problem here though. Renaming those schools is like censorship and denying part of history ever occurred. Jefferson Davis might've been a confederate but most people generally agree he was at least somewhat competent and actually wanted the best for his people.
>>
>>154977368
>but they try to justify it by saying its their culture
Perhaps the same could be said of most of the USA
>>
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Feels good man
Now I just need an Orc or dwarf to wield it
>>
>>154977774
Half of the USA doesn't know what that word means
>>
>>154977862
They also hate spics despiste half the USA being ex spanish territories
>>
>>154977368
>people not wanting to rename schools that used to be named after slave owners
Is it time to shut down George Washington University
#black lives matter
>>
Any good non space games?
>>
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>>154977643
>Renaming those schools is like censorship and denying part of history ever occurred.
Arguable. People can say the complete opposite, that ignoring the fact that these people owned slaves is denying that they ever did owned them.

>>154977368
>people not wanting to rename schools that used to be named after slave owners/confederate generals, because its a part of their 'culture.'
No one would ever take seriously the idea of renaming Washington DC or taking down Washington Monument despite the fact that George Washington was a slave owner himself because it's part of American culture.
>>
>>154978228
>Arguable. People can say the complete opposite, that ignoring the fact that these people owned slaves is denying that they ever did owned them.
I imagine that it's more of a denial that it is a significant fact any more than someone being black himself is a significant fact. It isn't. Who cares if they were a slave owner? Back in the day it was like saying he was a motorcycle owner or an Apple user, /g/ memes about Apple being bad not just memes aside.
>>
>>154978139
yes
>>
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>>154978459
>Who cares if they were a slave owner?
People who are descendant of those slaves and feel insulted that a man who might have exploited their ancestors is being revered as a hero by some and his sins being ignored?
I mean, those who bear the Confederate flag talk big about their American pride and culture (ironic, considering that the confederate themselves where separatists who DIDN'T want to be American anymore), but what about the pride and culture of those who were exploited by these ancestors?

Wouldn't it be better for these places of importance to be renamed as something that ALL of the community that visits it can look up to?
>>
post yfw
>Incan Norwegian ski infantry
>>
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>>154971306
PA: Titans
>>
>>154972143
It's been done. Or is being done.

bees
>>
>>154979647
I laughed a little
then I frowned a lot
>>
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>>154980865
It's our own fault in a way for trusting the earlier access meme. The only games I've ever seen actually go through with their promises so far are Subnautica and Prison Architect. PA was the biggest kick in the balls for sure though.
>>
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>turn 10 endless legend as the alayyi
>find some cultist settler walking back and forth in a random spot of the map unguarded
>kill it
>the cultists have been exterminated!
>>
>>154982935
AI can't reroll the map in case of shitty starts and Cultists are very picky about the region they have to settle.
>>
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>>154964794
Are the following games 4x

>Battle Academy 2

>Order of Battle

>Pike and Shot
>>
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>>154977284
The North did burn the South to Ash though.
>>
>>154976069
Imagine you are part of a country that hates you and calls you retarded and worthless inbreds at every opportunity.

Wouldn't you take pride in the entity you were when you were independent?
>>
>>154977368
So now we can't name schools after George Washington and Thomas Jefferson.
>>
>>154977997
Probably because Mexico isn't Spain. A bunch of Mestizos with their own culture are a different entity.
>>
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What say you guys?

Is he being honest?
>>
>>154979417
>Whining about shit that happened to an ancestor you don't fucking know and which has no direct impact on your life.
That's called being a bitch.
>>
>>154979417
>Wouldn't it be better for these places of importance to be renamed as something that ALL of the community that visits it can look up to?
No, because something offends everybody and your retard logic would disqualify anyone worth respecting in American history while trying to erase Southern history and identity out of spite.
>>
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>>154976069
Confederates fought for States rights.

Southerners are proud that they stood against the Federal Government and attempted to prevent the encroachment of an ever expanding federal government.

I mean its inarguable that Slavery did not play a part in the war. But if you analyze the reasons for the war its a lot deeper than just "muh slavery". If the US was so opposed to Slavery why did it limit its agression to just the South?

Cuba, and otheir Latin American countries continued to allow Slavery, most notable being Brazil where Confederates fled too.

Then on top of that, when you look at statistics around actual slave ownership, you'd see that only a marginal percentage of Southerners owned Slaves, mainly the wealthy. Then when you see who fought for the South (mainly the poor) you also have the question if the war was fought purely for Slavery.
>>
>>154964582
You did it. You actually did it. The coveted, unachievable afraid status. I salute you, you genocidal maniac.
>>
>>154986425
Many of the poor Southerners got duped into fighting the war by the wealthy in the first place. The wealthy didn't want abolition because that would almost certainly strip them of their wealth and power. Therefore it was almost entirely over slavery.
>>
>>154986948
>Protecting your homeland and freedom.
>'Duped'
Not how that works. Many people believed in the principles of state's rights. Many people simply took up arms to protect their homes and families. That's not being duped. That's having principles and doing what's necessary during a war, respectively.

Also you know that kill an economy hurts everyone in that area, right?
>>
>>154986425
> If the US was so opposed to Slavery why did it limit its agression to just the South?
Because those are entirely different countries? What kind of question is that?
>>
>>154987198
It's actually because the US only attacked the South do to them seceding. Notably, the emancipation proclamation didn't come at the start of the war, and it only applied to Confederate areas and not slave states within the Union.

On the Union's side, it was never about abolishing slavery, it only became a matter later so the government could use it as a propaganda tool to support their war. On the Confederate side, fear of potential abolition was one of the reasons for seceding. Bit of a self-fulfilling prophecy there, but it's important to understand that the Union's goal with the war was not to end slavery.
>>
>>154987198
It's not possible to use force to abolish slavery, in a foreign country?
>>
>>154987612
Of course, but why the fuck would anyone do that? Are we seriously comparing invading a foreign country with putting down a rebellion?
>>
>>154987612
You don't understand, this is ANOTHER country so they can have all the slaves they want, because it's the part of their ~CULTURE~ and you have to respect that.
Unlike filthy racist southerners, they can't have that.
>>
>Never see ai build oracle
>except every game i try to build it they get it 1-4 turns before me
i swear to god they are programmed to focus production and start that shit the turn you do
>>
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Can anyone mention ONE SINGLE ISSUE concerning state rights for which the confederates wanted to secede from America OTHER than the abolisment of slavery?
>>
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>>154988451
>Northern manufacturing interests of exploiting the South and dominating the federal government.
>Tariffs on exports of raw materials
>>
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>>154967290
>>154969346
Get on my level scrubs
>>
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>>154988907
>>Northern manufacturing interests of exploiting the South
>>Tariffs on exports of raw materials
The North wanted to increase tariffs not because they wanted to exploit the South, but because they were looking to promote industrial growth so hat America could compete with European industries.
The South wasn't interested in the tariffs and promoted Free Trade because they relied on slavery so their production was much cheaper than the North's, so it's still about the abolishment of slavery.
>and dominating the federal government.
Except at that time the Congress was controlled by Democrats (Southeners), who have been for many years passing tariffs laws to the point that tariffs laws where at their lowest since 1816, so it's still about the abolisment of slavery.

It's not the North's fault the south had built their economy on the exploitation of slaves, and if they had continued to rely on it they would had eventually been surpassed by other countries who's industrial might would increase at an exponential level.
>>
>>154986425
most latin countries abolished slavery way before they even got rid of the spanish mnarchy
>>
>>154975980
what have you done to this thread you dense motherfucker
>>
>>154991196
Divide it in two.

Just like they did in 1861
>>
>>154991196
Not his problem tumblrinas STILL get triggered over confederate flag even though they were bopped hard more than 100 years ago.
>>
>>154986278
What's the mod for that deal value?
>>
>>154969835
>zombie threat

FUCKING NO

Laziest shit-ass player antagonist concept possible.
>>
>>154970862
It's just your PTSD. Post-traumatic Spore disorder. We all know that feel.
>>
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>>154975980
>the prosperity they enjoy today

Oh, I see - it's an alternate history mod.
>>
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> my ass
> handed down
send help
>>
>>154976679
Is pic related you?
>>
>>154992661
Is it the dragon abducted some of your children?
You're supposed to meet a shoe cobbler who will get rid of the dragon if you bring him certain items and pay him one of your female villagers for a waife as a reward.

I got the good luck that my settlement attracted a useless scavenger woman right as he was asking for his reward so he married to an old hag.
>>
>>154992742
They didn't found their country on genocide, they moved into the apocalyptic remains of plague.

The genocide came later.
>>
>>154992135
Eh, I said it was cliche. We'll agree it's a bad antagonist but I can't think of any replacement that would offer the same options.
>>
>>154969404
Since I set out the bait and nobody bit, does anyone know of any 4x games with no grid that aren't in space?
>>
>>154996319
Total war.
>>
>>154996319
It depends what you mean by "no grid". Pretty much all strategy games have tile-based maps of some kind.
>>
>>154996552
But you can't make settlements in Total War. I don't know if I'd consider that a 4x game.
>>
>>154971306
>starbound was supposed to come out in 2013
>still barely even an okay game

just
>>
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>>154998394
>early access is still a thing
>people still constantly fall for it
>>
>>154998643
Don't blame me, I didn't buy horse armor
>>
>>154998643
There's no falling for it. People know exactly what they're getting. Like the retards who bought the $20 DLC pack for that one dinosaur survival game.
>>
I just bought the shifter DLC for Endless legend. Are there any good mods or playstyles that go with the new race?
>>
>>154999101
It was more a comment on the cancerous practices in general, not aimed at any specific anon

>>154999220
but that's even worse, they willingly buy shit. Don't kids these days understand the value of money? Don't they want to spend it on quality entertainment?
>>
>>154999653
You don't want this premium bag of shit for $20? What are you, poor?
>>
>>154999653

>but that's even worse, they willingly buy shit. Don't kids these days understand the value of money? Don't they want to spend it on quality entertainment?

A lot of it isn't kids surprisingly, just like minecraft, although most of it is kids, there's a not-insignificant amount of older guys playing stuff like DayZ, ARC, MC, all these hundreds of survival sandbox type games.

I have a 50y/o uncle who plays ARC with some guys he knows who are a similar age, and the sheer number of 20-30 y/o guys on yuotube doing their shitty playthroughs.
>>
>>154997328
That's not a requirement of being a 4x game.
>>
>>154996806
If it's a 2D map, you can't make anything smaller than a pixel on that map anyway.
>>
>>154971240
The game is completely worth a jackson.
>>
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This is why I love having expansionist neighbors.

I settled 3 cities in almost 500 turns. I just resettled the fourth one north of my capital. I conquered all the rest. All those hammers and apples saved from not having to build settlers and instead focus on obtaining superior technology and siege units.

God the Ottomans are so fun in Vox Populi.
>>
https://twitter.com/EdBeach23/status/776413688492232704

Greece is the "baseline" civ of Civ VI.
>>
>>155004872
What does 'baseline' mean here
>>
>>155004961
Probably something like "other civ designs should not be significantly stronger or weaker than this, even if they may not be as flexible".
>>
>>155005074
Oh so it's supposed to be the C rank civ?
>>
>>154969835
t. Rebuild
>>
I think I heard someone praising Divinity Original Sin here yesterday, disregard me if I was wrong
DoS: II is EA on Steam so you can try it out if you want more
It's actually legit more or less a straight upgrade.
>>
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>>154971240
>"But unless they use a strap-on then they not dykes"
>>
>>154991196

Nothing you faggot. The Confederates in that mod there are a cool fucking nation; being able to force other units to retreat the first 3 turns of a war is really interesting from a Defense war position. Additionally the Sharpshooter unit is pretty cool and the Manor of course gives them a way to farm culture.

It's not my fault retards want to start arguments about it instead of accepting it as a historical reality. It's no different then getting super butthurt at a Nazi Germany mod or something and getting triggered like a Tumblrina.

Don't ever talk shit to me or my nation every again.
>>
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What the fuck, Catherine
>>
>>155006634
ay
>>
>>154981894
Rimworld too. Prison architect a shit.
>>
>>155006634
PRANKED
>>
How do I fuck up my closest neighbour in Stellaris? Not sure if I can trade ships because the AI probably cheats a lot.
>>
>>155006690
You didn't like Rimworld?
>>
>>155006835
No, I like it. Prison Architect is boring. Rimworld is gud Both went through with their promises
>>
>>154992873
spoiler: if you choose to not give him a woman you can convince him to join your village instead
>>
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About to take on a 3 skull challenge
Wish me luck
>>
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>>155007031
jk I dont need luck
>>
>>155006690
kys rin
>>
>>155007119
What's the point of having a lot of people in your expedition if you can only use like 8 of them in a fight?
>>
>>155007207
Tactical hand is valuable too
Also if you greatly outnumber your enemy you get to play more cards in succession

If you haven't played the game and are misunderstanding based on my screenshot I haven't finished throwing out my cards yet; there's 2 parts to a battle; the part where you and your opponent take turns playing cards and the part where the cards you've both played deal damage

This is halfway through the throwing cards out part because I wanted to highlight just how massive the Mroki's health is
>>
>>155006183
This, I'm refusing to play 2 until full release simply because I don't want to spoil to experience.
>>
>>155006183
I'll pass, I have Divinity 2 Director's Cut on Steam.
It crashes when you play as a dragon, and it's fucking brutal.
>killing monsters don't give you gold
>health potions are on limited supplies
>melee monsters will fuck your shit up
Nah, really.
>>
>>155007471
>Divinity 2
No, Divinity ORIGINAL SIN 2. Were you not here were Original Sin was the best thing since waifus?
>>
>>155008053
I was there, since I'm still laughing at how the graveyard dog talks of his master, saying that his master Jake once threw a ball, that he went to recover it, and that all was right in the world.
>>
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It's official: there have returned. (No, not the Orcs.) Time to finish the Cosmic Tree quest hand out Leshys like it's no tomorrow.
>>
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>Russia and Rome went to war
>Both have big stockpiles of ICBMs
>Not one fucking nuke has been used by either side
>I declare war on either one of them
>They fucking rain nukes on me for a hundred turns

What the fuck is your major malfunction, Catherine?
>>
>>155008091
Simple happiness for simple folks.
>>
>>155008165
Can you lose yet
I'm really hoping you lose but it doesn't seem likely.
>tfw you probably would've if the AI could into anything at all
>>
>>155008168
A shame I couldn't feed him the sheep. The poor sap looks all skinny.
>>
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T-t-thanks I guess, you too
>>
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>>155008221
The Nippon holy lands are invincible as long as they have their steely resolve and mighty navy protecting their islands.

Even if the glorious Nippon navy were to be defeated, the invaders would have to face the rolling walls of steel on the land and a hail of nuclear death from above.

No living soul will ever land ashore on these islands.
>>
>>155008359
You're fighting AI.
>>
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>Carthage declares war on me extremely early on
>Take Hippo Regius in a peace deal
>She spends the next thousand years slinging insults
>Moves a small army near my borders
>Is suddenly friendly
Oh boy I wonder what happens when I tell her to move her troops
>>
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Haha, Catherine. Lo' behold your conquerors.
>>
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>>155008708
Dido just never got over getting dumped by her boyfriend.

>>155008771
>inb4 invasion force lands from the other side at this precise moment
>>
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>>155008793
If they'd get any meaningful invasion force on the move without Nippon screen of subs at her coasts noticing, she'd have to get through this as well and also nukes. Lots and lots of nukes.
>>
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>>155008878
The AI being retarded really pisses me off when I try to root for them
Like in Civ IV C2C
>meet Joan of Arc and Hitler both 'friendly' to each other at first meeting (+9 first impression holy shit)
>want to help both of them, keep sending them extra resources and shit because in Civ IV basically any extras beyond your first isn't worth much
>Joan of Arc wars Cyrus
>okay, she has strategic resource advantage and comparable hammers should go fine
>look back after 100 turns
>Joan is almost literally being raped in the ass by Cyrus' stone spearmen
>what the fuck
>Jeanne is attacking the spearmen with clubmen instead of slingers who get a +50% bonus against melee troops
>she also has her city on meagre fucking wealth
>wait wasn't Hitler in the war with her
>he's been throwing rafts towards Cyrus' city for the last 100 turns without any land support
Like what the fuck is going on
>>
>>155009093
Tohsaka a shit.
>>
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Why the hell aren't these two nuking each other?

They both have nukes and they've been fighting for a while now.
>>
>>155009175
That's why she's taking the worm.
>>
>>155009284
If you ask me, she deserves more than a worm.
>>
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>>155009380
t. spankfag
>>
>>155009419
t. jealous Nepgearanon
>>
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>>155009419
>cloud district
>'''district'''
>it's literally just the Jarl's place that you can go into three seconds later

>>155009380
That file isn't even that bad wat

>>155009449
Nepgear isn't my waifu nor is she even the best nep
Pururut is best nep
>>
>>155009513
Isn't Plutia the sadistic one?
That makes you the spankfag. Not me who just post art from some chinese fangame.
>>
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>>155009608
Yeah but she isn't my waifu. I'd actually make IF-chan best nep but she isn't a goddess or goddess-in-waiting so I'm not sure she counts.
>>
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>>155009419
Speaking about me?

>>155009608
That'd be me.
>>
Any 4x games out there with an Economic victory that isn't shit?
>>
>>155009789
Maybe Distant Worlds.
>>
>>155009175
Last warning bud.
>>
So,for some reason the great wall of china doesn`t seem to exist anymore in my civ 5. It`s not in the tech tree,can`t spawn it in ige,nothing. Has anyone ever encountered this problem? I wanted to build it around the massive territory of venice.
>>
>>155010259
Tohsaka is for spanking. Nobody walks around with a skirt this short without trying to send a message.
>>
>>155008793
>Dido just never got over getting dumped by her boyfriend.

>you will never hug Dido telling her everything will be all right and that you are there for her

why even live?
>>
>>155010334
I wish there was a mod to make alliance definitive.
And in game, it translates as a marriage.
>>
>>155010330
I'm not hearing anything negative.

>>155009789
It's hilarious with Endless Legend Broken Lords.
The way they function you have to spend money on so many things that aren't just increasing your dust income. You're making peanuts towards the economic victory.
And then you kinda just reach the moment the switch flips, and you're making half the economic victory requirement in dust every fucking turn.
>>
>>155010641
Spanking can be a form of love.
If you're a sadist.
>>
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Rip Rome's military

Also, why is Monty such a useless piece of shit that he can't even rise to the top after a nuclear war that spared him almost entirely and decimated everyone else?

Fucking Monty, grow a pair and have some ambition.
>>
>>155011063
Don't diss Monty. He has some fine pythons.
>>
>>155010641
Yeah, in terms of victory conditions, they're literally made for economic victories.
>>
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>Anno Domini 2050
>Caravels

No wonder you are pathetic, Montezuma. You will never be anything but a third rate sidekick to the big boys or Catherine's punching bag.
>>
>>155010792
nah
anyone who tells you sadism is about love is lying
>>
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Ah, World Congress - Where everything is banned and nobody can trade with anyone. What a wonderful organization to be a part of.
>>
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>>155012103
Sorry, I can't hear you over the sound of love.
>>
>>155011418
Are you playing with an ultra slow mod or something?
>>
>>155012470

The kid has guts, I'll give her that. Second game translation never ;_;
>>
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Turn 417 with 9 +10 bonus cabbage patches for the past 100 turns
I only have 10 kids
How the fuck am I supposed to get the 30 kid cheevo
>>
>>155013297
and an event just killed 2 of them on an autosave turn
lovely
>>
>>155013227
Sadly.
>>
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>>155012762
Marathon, huge map, domination only, MAD mod for unlimited nukes and global warming to spice things up.
>>
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How's Act of War as a RTS?
>>
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>>155016380
>>155016380
Don't answer all at once, okay?
>>
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>wiped out Catherine's nukes with carefully placed nuclear sub strikes along her coastline
>nuked her land forces on the main continent
>nuked her main cities back to stoneage
>only got nuked 5 times myself

Yeah, she's going down this time.
>>
>>155017315
>only got nuked 5 times
>ONLY
>>
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>>155017427
Compared to getting nuked over 20 times in the last war, that's a win.
>>
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>>155017427
If you see this graph, you can see the current war doesn't even register on the graph visibly compared to the last war.
>>
>>155017689
Remember Rise of Nations and how everyone would lose the game after 5 nukes?
>>
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>>155017862
Never played that game that much.
>>
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Nippon banzai KEKEKEKEKE
>>
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>>155008708
And suddenly I'm the bad guy for conquering her capital after centuries of abuse
>>
>>155008345
lol at your sinking settlement.

>UNDER DA SEA
>>
>>154968703

Space 4X. Humanity is a serious underdog race in a chaotic backwards area of space whose racial superpower is that everyone wants to fuck us. Our physical traits match up with a loose category of species who evolved with traits that made them at least minimally sexually desirable to almost everyone with compatible genitals, and are usually submissive, eager-to-please and generally easily enslaved, leading races who should know better to overlook the fact that we're also aggressive, intelligent, extremely ambitious fast-breeding predator-apes with nuclear weapons. We're also square in the center of a lawless pocket of space nominally controlled by a race of psychotic, cannibalistic religious fanatic monsters who live in fortified space habitats, can survive in vacuum, and reproduce by seeding the upper atmospheres of water planets with their toxic larvae, but they can barely hold their own against the rabble of minor races, pirates, warlords, space monsters, rogue AIs and semi-sentient insectoid swarms infesting their territory.

Essentially, humans are a really sexy uncontacted jungle tribe in a very isolated valley who learn how to farm, build, forge bronze weapons, have enough vicious internal battles that they develop very professional armies and a warrior ethos, and develop the idea of imperialism before sending their conquering armies out into the shitty strife-torn third-world dictatorship they live in the heart of, appearing out of absolutely fucking nowhere to try and overthrow the cruel masters, along with the Islamic insurgents and clan militias who do not choose to join as vassals, and claim their rusty Ak-47s and Ford technicals to empower their phalanxes and further the glory and conquests of the Empire.
>>
>>155019881
Sounds like something straight out of HFY subreddit.
>>
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>>155019881
You are either John Ringo, a fat/tg/uy, or both.

>>155020160
That is like a weak and wannabe version of pre-nazimod /tg/.
>>
>>155020160

No, because that subreddit is disappointingly full of easymode faggots. We're always somehow a major galactic power ten minutes after we steal a spaceship or get contacted, we rarely if ever have any serious rivals, we're always amazing and incredible, blah blah blah. It's worse than the human backstory in Mass Effect.

No, I want a hardmode, die at least half the time before turn 100 if you don't get strong enough fast enough, dwarf-fortress-esque bastard of a space 4X. I want humans to be real underdogs desperately trying to catch up and constantly on the ragged edge of survival because we chose to try to conquer shit instead of hiding in fear or becming another nomadic scavenger race of on the fringes. I want a conflict every bit as small and insignificant as an undiscovered civilization arising from the trackless jungle to conquer a tiny African dictatorship so poor that the government can barely afford to give all its soldiers guns to feel like an epic journey, and bad guy aliens you're legit afraid of every time you face them.
>>
>>155020247

Guilty.

Can i just say up-front that the Jenkinsverse is the lamest shit ever? Aside from the fact that it makes no sense. If all humans are invincible supermen it ruins any sense of dramatic tension and makes the other races into little more than background cutouts.
>>
>>154968703

4X set in a post Mythos apocalypse world.
>>
>>154986425

Have you even read the speeches by the Confederate president and vice president about secession? The state outright that it was about Slavery, namely the fact that their entire civilization from this point was going to be built on it and the North was dumb for wanting abolition. Look up the Cornerstone Speech sometime, idiot. Also there is a huge difference between part of your own country rebelling and someone else on an adjacent continent doing something you don't like.
>>
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>>155019881
Despite how retarded it sounds this is actually 10/10.
>>
>>155022082
Not him but see the problem with calling it "rebellion" is that there's actually precedent for deciding you don't like what the enemy is doing and saying you have the right to state your grievances, and, in the case they're not being properly addressed, up and leave - that's known as the declaration of independence. Moreover, the weird thing about the constitution is that it doesn't actually say you can't leave, when the document that triggered its writing, the DoI, actually does. Now okay, that doesn't hold legal water, but there's no section of the constitution saying that leaving constitutes rebellion nor does any part of the constitution say you CAN'T legally leave.
>>
>>154968703
basically my perfect 4x game would be a hybrid of Civ with CK2

something were cities and science develop naturally based on the environment and what they do

independent cities expand to nearby areas developing is own culture,
then comes duchies and monarchies and kingdoms arise
eventually forming nations and so on
>>
Why are lasers so fucking useless?

Started a new game, and my ships cannot even touch the other factions. I'm going back to missiles.
>>
>>155022236
Lorkhan is kind of a fatty isn't he
>>
>>155020774
What's the endgame threat? Precursors? Divine beings? Extradimensional beings who are actually as powerful as being extradimensional would make you and the win condition is surviving well enough that they basically clap and say you're amusing enough to keep around?
>>
>>154977094
the fuck you got that quickly
lucky bastard, did you rush it?
>>
>>155006953
ahhh thanks might try that so
>>154992661
got my asss badly beaten, the dragon not only got some of my children, I also lost them to some other thing,
meanwhile my main group on the other side of the map, got greedy and went to fight a 4 skull (dragon spiders)
got my ass badly beaten, everybody bleeding out, 2 killed
went to set camp and gather the needed silver and granite resources
night falls the spider groups comes for us
god ass beaten down again, wait one more turn and got attacked by the spiders again
my only luck was that I was able to recover a bit of health and the spider group was damaged already
lost another guy,
now I barely have any warriors
>>
>>155007031
>>155007119
> turn 275
> 19 people in party
jeez anon
for fuck sake, how did you get so much people?
you're basically just massacring those three RED skull enemy

btw, one of the thing I dislike about the game is how it eventually just boils down to number of people
>>
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>>155020774
That's the whole point of HFY. HFY stories are all about turning the whole generic aliens vs humans thing around. Aliens are always depicted as scary, powerful monsters who tear people limb for limb at easy, are beyond humanity in technology and humans are always the underdogs.

HFY takes all that and throws it in the trash and makes humans the scariest, strongest motherfuckers in the galaxy.

Maybe in one HFY story Humans are technologically backwards, but we are the monsters that tear the aliens apart at ease, we are walking biological weapons of mass destruction with their earthborn super viruses and bacteria that make the worst alien bacterias and viruses seem like tame seasonal flu or shit like that. They take small things that are normal to us and make them something inconceivably horrifying or unthinkable to aliens.

That's the whole point of HFY and it's fun as shit because the whole "humans are the underdogs who manage to struggle against technologically and physically superior, scary aliens and barely win because muh Human tenacity or crap like that. That underdog shit is overplayed.

I'd love to see a movie where Humans are the horrid monsters Aliens see nightmares about and Humans are the kind of beasts they make horror movies of.

Here's a really good story that I recommend https://www.reddit.com/r/HFY/wiki/series/billybob_space_trucker

It's hilarious and there's birdbabes with boobs involved.
>>
>>155023619
idk why but HFY stories always made me cringe
>>
>>155023804
Maybe you've read the shitty ones.

There are some, like Billy-Bob Space Trucker that are fantastically written and then there are some that are pretty fucking terrible.

Here's another good one that's more serious than Billy Bob, but also well written.
https://www.reddit.com/r/HFY/wiki/series/beast
>>
>>155022236

Thanks.

>>155022791

Yes and No. Not even close to the power-level you're talking about, but things from alternate dimensions do cross over a lot, there are beings lesser races consider dvine, and everyone else in the wider galaxy are precursors.

The endgame threat is the full might of said psycho cannibal fanatic monsters being brought against you. The early to mid-game would be fighting, negotiating, trading and eventually conquering or allying with factions and entities that are at least reachable for you in power-level and using them to bootstrap yourself up, using superior numbers and tactics to slaughter pirates and warlords with comparable weapons to the Cruel Masters, and preparing for the Uprising against them. Rare visits from the Galactic Civilizations beyond your region are major events for everyone, and a single ship of gun-runners or better armed pirates from wealthier starlanes can change the game. If you call too much attention to yourself too early, they wipe you out, and you generally have to Sun Tzu like a motherfucker and keep setting them up to fight everyone else, only engaging when you have the advantage, until the endgame or you will fucking die. Smart players who take the risks of infiltrating their slaves and subject-factions can use their spawning cycle against them, omnomming all the other factions when their ability to go on the offensive is minimized by their need to guard their breeding-worlds. This is so that you can go up against them at your strongest, while their larvae haven't even finished consuming the food-slaves turned screaming flesh cocoons from within yet, gimping their ability to use their unworthy juveniles as swarms of living short range missiles/predatory boarding troops like they usually do. You'll still probably lose if you try to go head-to-head in an attrition battle, though, since they will heavily outgun you and their ground troops are the third most vicious you can encounter.
>>
>>155023619

This is entirely aside from the fact that almost any space-faring race would probably be the top of its food chain on its homeworld, and naturally aggressive and expansionist. The thing is they get boring fast, there are rarely very high stakes, and the humans win too easily. Aside from the element of cringe. It just feels narcissistic. I want my HFY to be earned, like that old comic comparing Dwarf Fortress to various game difficulties. It just feels more satisfying. Besides, humanity earning the respect and friendship of extremely dangerous warrior races is my fetish, and you can't have that if humans are demonic supermen compared to everyone else.
>>
recommend me some games where you can play as elves or can use a substantial amount of elven units. Any strategy game goes, here is what I have so far, not sorted whatsoever and with some titles that I only have second hand information on
>>
>>155023804
agreed actually
>>
>>155025090
Someone make a list of every fnatasy game where you can play as not Romans
>>
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>>155025090
Anon, do you have something you want to tell us?
>>
>>155024939
There are many HFY stories where humans aren't significant on a galactic scale because they're technologically backwards, but those few humans that end up in space among the aliens are to them outlandish brutes or otherwise scary motherfuckers.

Those are the best of them. Besides, it doesn't matter if the other aliens are apex predators tor naturally aggressive in their homeworlds. Earth in these stories is often described as a deathworld, which means it's far deadlier than any world of the known intelligent species and that's what makes Humans so bad ass.

It's ridiculous to think that Humans would always be a lesser species compared to aliens like they're almost always described. HFY isn't narcistic, it just turns the tables and considers how Humans could be the galactic bad ass in ways we might not even think of usually.

It doesn't necessarily even have to be Humans themselves that are bad ass, but Earth itself. Like one HFY story I've read, had aliens who had quarantined Humans entirely because the bacterias and viruses humans carry, made them biological weapons that could eradicate entire ecosystems of alien planets because the Earth's life had evolved in a way that made the microbials scary as fuck.

Then there rare some stories where Humans are kidnapped for anal probing and then the Humans escape and realize that they are physically Predator equivalent bad asses to the aliens.

That's not even inconceivable when you think about it. Maybe we really are the galactic monsters. Maybe our spit and sweat melt aliens or aliens evolved on a low gravity planet and are so brittle that we can break their skulls with one finger.

That's as plausible as the bad ass aliens like Aliens and Predators, who hunt Humans for sport and are physically superior to Humans in every way.
>>
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>>155024939

Found it.
>>
>>155019881

Isn't that the ... whatsitsname ... AI War?
>>
>>154968703
A fantasy 4x with lots of customization. Kinda like a fantasy version of Stellaris, if Stellaris was waaay better and more complete, plus some elements from games like Age of Wonders thrown in.
>>
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>>155023619
>>155023804
>>155024939

>He didn't even post the good HFY
>>
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>>155026069
>that
>good
>>
>>155025594

I feel like this is just a matter of preference. Personally, I like me some older HFY, like the one story where a hive-queen from an insectoid race convinces her fellows not to go to war with the humans because, although they won their first round of wars through superior numbers and asymmetric tactics that the Hives can match, they've since welcomed members of other races into their own Federation and built a terrifying war machine greater than the sum of its parts and backed by their own massive legions. That story is my all-time favorite, and I'll tell you why: Because it leaves room for the aliens to be worthy foes and capable friends, and for a universe where humans are awesome conquerors without playing on easymode. There's space for aliens to have their own niches for being great and heroic, even in combat, without humans automatically being the best at everything. Being from a technologically backwards world doesn't mean as much when you're from an atom-splitting civilization that's breached its atmosphere and you have theoretical or fictional concepts to give words to what you're seeing and allow you to quickly adapt, especially when you're essentially a physical god. I like the middle ground, where there's still challenge and it doesn't become one of those cringey libertarian milscifi books I keep trying to like or just straight up being the Iron Dream.
>>
>>155025782

I forgot about that game. Somewhat different, since the AI War is a more straight-up RTS where I crave empire-building and civilization-steering.
>>
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Not a poster in this general, but have always the casual Civ game every now and again.

So is there any consensus over Civ VI? Is it going to be as shitty as it looks, or is there more than meets the eye?
>>
>>155026936
why does it look shitty to you?
>>
>>155026936
>Is it going to be as shitty as it looks
lol
>>
>>155027053
>>155027068
Visually it looks like a game that belong on the mobile APP store right next to Fruit Ninja and Angry Birds. Figured this would be red flags.
>>
>>155027182
you could say the same about games like tf2 and overwatch.
>>
>>155027182
While the art style may be a bit cartoony, it isn't the visual mess that was beyond earth.
>>
>>155027263
TF2 came out in a time where it wasn't cool and hip to make their game the art style they did. Infact you could say they pioneered it.

Overwatch obviously drew heavy inspiration from TF2 and was destined to follow in it's path.

>>155027419
Yeah I agree, but Beyond Earth is also why I am concerned. Given how they fucked up Beyond Earth and the sudden change in art style, I can't help but feel this is going to be a downward trend rather than just a hiccup.
>>
>>155026492

> it leaves room for the aliens to be worthy foes and capable friends, and for a universe where humans are awesome conquerors without playing on easymode

Yeah, I agree. In a good HFY story Humans and Aliens all have their strengths and weaknesses. I don't like those stories either that show Humans as all-around best at everything always and ever.

There was one story where Humans weren't particularly strong or agile, but Humans won wars because to the aliens, the fact that Humans could stay awake for days without sleep and keep fighting when they had evolved to 4 hour days and 4 hour nights and they couldn't handle the tenacity of Humans. That kind of things that we don't think of as meaningful, but could be otherwordly superpowers to aliens are the best plot devices for HFY.
>>
>>155026936
>Is it going to be as shitty as it looks
if you're only judging the game on the artstyle, than sure, its gonna be shit. but in terms of actual gameplay, it looks to be one of the best civ games. and will probably be better than civ 5+expansions on fucking release. its not made by the civ vanilla team, or the beyond earth team, its made by the team that made the expansions. I havent seen anything from the game thats been a red flag whatsoever outside of the lack of them talking more about modding and multiplayer, but im sure thats on the backlog for when it gets close to release.
>>
>>155027595
I would look into the game mechanics more than the art style. I

It has everything civ v had in some form or another except the world congress.

However it might still have major pitfalls like the easily exploitable system mechanics BE has, although i dont think we will be able to know that until it is out.

Don't preorder it but it might actually be good.
>>
>>155025559
on the internet no one can measure your ears
>>
>>155027053
>>155027068
>>155027847
Why the fuck aren't you guys shitting on everything the devs do? Fuck this shit, im going back to /gsg/ where we have true intellectual discussion.
>>
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>>155028657
Shittiest bait I've seen all day and I went to /int/ for a few hours today

>>155027595
Overwatch is a non-shit game for one reason only.
>>
>>155028740
D.va is an obnoxious cunt that needs to be skull fucked to death.

Pharah is easily best girl.
>>
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>>155028657
>im going back to /gsg/ where we have true intellectual discussion.
>>
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>>155028839
I was indicating their girls in general.
D.Va is better than Pharah though, because D.Va is autistic and autists are qt
>>
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>>155028839
>Pharah
>Not Mercy
shigidigi
>>
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>>155029001
Hana is more of a meme.
>>
>>155028981
You might think autism is cute, I think strong women who literally blow people to shreds for a living is cute.

>>155029001
Mercy is the type of bitch to be an angel in every day life but then tie you to the bed and fuck you with a 9 inch strapon when you get home.
>>
>/civ4xg/ - Overwatch General
>>
>>155028740
>>155028981
>>155029001
>>155029130

>/owg/ spill over

What are you guys doing? These are the only two threads I keep open all day, go back to your thread.
>>
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>>155029175
>I think strong women who literally blow people to shreds for a living is cute
>strong women
>strong
>regularly gets the shit beaten out of her by a twitch gamer
>can't even nuke cities

K __ K
E _ E
K E
E _ E
K __K

K E K
E
K E K
E
K E K

K __ K
E _ E
K E
E _ E
K __K
>>
>>155029301
I'd rather have Overwatch content than just blatant shitposting.
>>
>>155029473
desu I used that D.Va pic mostly as a reaction image and found it applied to another post too
>>
>>155029408
If D.Va and Pharah were out of their respective suits, Pharah would could break that slant eyed cunt in two.
>>
>>155029556
>If D.Va and Pharah were out of their respective suits, Pharah would could break that slant eyed cunt in two.
That's like saying a gothic berserker could kill an entire tank crew if all of them were naked and given waraxes. Why the fuck would you throw away the advantages you have? Why the fuck would you get out of a powersuit during a '''war'''? Are you stupid? Are you the type to tell people to 'fight you fairly' when they beat you up?
>>
>>155029686
Well you were Pharah as not being strong, which is objectively false my dude.

Of course if you give some teenage video game streamer a giant mech with guns and a nuclear bomb function they are going to be able to do some damage.
>>
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>>155029824
That counts as strong.
And Pharah [isn't] strong and is probably poorer than Hana who probably makes seven digits from talking a bit of smut before she even boots up the game.
Like is she strong compared to a twitch gamer? Sure. Is she actually strong? Fuck no.
>>
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>>154979632
>mfw Incan Norwegian Ski Infantry
>with Altitude training from Kilimanjaro
>>
>>155029985
Seriously the fuck was Norwegian Ski Infantry
It's like a joke of some sort
>>
>>155014936
Global warming? Whazzat do?
>>
>>155030237
Probably grassland -> plains -> desert
>>
>>155029985
that's what, 8 tiles?
>>
Is there anyway to change key bindings in Stellaris? I like to bind something to mouse 4/5, like speed up/down or cycle through planets or something.
>>
>>155030887
yes
>>
>>155030237
>>155030429

Why is the only fucking 4X to do anything interesting with climate mechanics SMAC? It's been nearly 20 years, you'd think Civ V or something could have handled sea level changes.
>>
>>155031290
Do you really think the target audience is willing to deal with actually brutal difficulty that 'realism' with climate mechanics, plague, and religious tension would create? Remember the reviews that said Stellaris and Hoy Foy were the hardest and deepest games they've ever played?
>>
>>155031012
Thanks, that's really all I needed to know.
>>
>>155031491
np
>>
>>155031531
Oh wait, I mean could you tell me how?
>>
>>155031617
yes
>>
>>155010263
Talking out of my ass here, but did someone discover dynamite already?
There's text under it when you build it that says it becomes obsolete once dynamite is discovered.
>>
>>155031993
Just curious since I haven't played Civ V for a while
Does it obselete it entirely or does it still provide tourism and shit?
>>
>>155031290
Civ V's engine is shit for dynamic changes.
>>
>>155032158
I think it just removes the movement penalty, but I don't know.
>>
>>155032158
yes
>>
>>155032553
yes
>>
>>155031617
>>155031491
>>155030887
Like all Paradox games there's no such thing as rebinding hotkeys because Paradox is fucking retarded.
>>
>>155031290
Why would Civ game feature sea level change? Earth's shoreline has barely changed in the past 6000 years not to mention the way Civ's timescale is at the start of the game is 400 year per turn or something to end game's 1 year per turn. How would it cope with that drastic change in scale? Maybe mini ice ages that happened sporadically throughout history but does that sound fun or even thematically appropriate to you?
>>
>>155033613
>does that sound fun
Yes.
>thematically appropriate
It's in the context of global warming.
>>
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Babbylon strong
>>
>>155034198
I'm not opposed to idea of global warming or nuclear fallout (however exaggerated it may be) fucking up everything towards the end of the game to make things interesting. I just don't see how you can incorporate such drastic change in geography and climate in SMAC to game like Civ which covers 6000 years of history in the span of 500 turn.
>>
>>155022082
The Confederacy became primarily about slavery towards it's end. When South Carolina first succeeded from the Union, a census conducted in the state discovered the overwhelming majority of people supported it for states rights and other reasons. Only 14% of the population supported for slavery reasons.

However when the confederacy tacked on states like Alabama and Mississippi, that severely tipped the interests into Slavery territory because these states heavily relied on agriculture.

There is a reason why South Carolina was the first to succeed, but was also the first to surrender.
>>
>>155034394
>1600

>>155034738
Well it's not like the Earth's geography hasn't changed in that time. The glacial periods in ~400 CE and the volcanic winter in 535 CE actually affected the course of history after all just to use two examples and there's plenty of Roman villas now offshore and a few meters under the med, and a Roman port now about a kilometer away from the med.
I'm not the original poster, I just think it'd be a cool idea.
>>
>>155034738
>500 turns

Only scrubs play anything less than marathon.
>>
>>155034984
>Alabama and Mississippi
So the most uncivilized parts.
>>
>>155035051
Still, with the scale of civ, at least land wise, it would be hard to say this entire tile is underwater now.

not the person youre responding to, and i do think it would be cool to implement better nuclear war mechanics with more reprocuctions and pollution
>>
>>155035242
>not C2C eternity
>he doesn't play a game that takes 3k turns to get 3k BC and has 11k more turns to get to endgame
Kek

>>155035315
Yeah but we could have, say, a rough mini-ice-age cycle like is historical, making some places lose 1 food during the mini-ice ages. We could also have events that are actually a huge fucking deal and not just 'hurricane hit you lmao', we could have globally devastating things happening once or twice a game like a volcanic winter that ticks off, say, 50% of your population above 3.
>>
>>155033613
>Earth's shoreline has barely changed in the past 6000 years
Really?
>>
>>155035051
And how would this work into an actual game though? The only way I can see it happening is if you have the idea of climate change as centerpiece of the game. Something like Civ game entirely set during the migratory period in Europe and fall or Rome, which by the way, is exactly what Jon Shafer(lead developer of vanilla Civ 5)'s 4X game At The Gates is. But I think that game's stuck in Kickstarter hell so there's that.
>>
>>155035540
What is C2C? I see it mentioned every now and then.
>>
>>155035721
Cavemen to cosmos. A long but gud mod. Other gud mod is dune.
>>
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>>155035051
This is the power of a single babylonian city on deity
>>
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>>155035665
Seems that way to me.
>>
>>155035935
And THOUSANDS OF KILOMETERS OF NEW LAND isn't "much"? That could at least be a few tiles. And even if it isn't that important simple thigns like nuclear winter from civ iv and global warming could be quite fun. And SMAC had a simple system where wind blew only from one direction. You have to be retarded to not understand it.
>>
>>155035935
South America's tip moved like three tiles.
>>
In Stellaris, Spaceport modules/buildings like Orillium Plant say "Ship Modifier - Explosive Weapon Damage +10%"

Does this mean any ships built at this station have +10% explosive damage, or is it something like ships within a certain range of this space port, or something else?
>>
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>>155035051
>CE
>>
>>155035873
>Civ IV mod

Fuck that. Civ IV gets fucking unbearably slow with large mods when you get to industrial age and beyond if you play with gigantic maps.

I'm still a little salty about it because I used to play Rise of Mankind - A New Dawn with the slowest possible setting on a gigantic map and I played all the way to the early modern age and then the turns got so fucking slow it took like 10-15 minutes to load every turn.

Had to ditch a really good game because of that.
>>
>>155036218
Believe its any ships constructed/upgraded there have the benefit, though Im not 100% on the upgrading part
>>
>>155036218
Yes
>>
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>>155035680
>lead developer of vanilla Civ 5
Into the trash

>>155036230
What should I be using then, because to me 'CE' and 'BCE' sound more internally consistent than 'AD' and 'BC' fuck's sake they're not even the same language.

>>155036309
Civ V just outright crashes a lot with big and multiple mods.
>>
>>155036142
>>155036150
Oh, shut up. Thousands of kilometer of land means fuck all in a Civilization game. Wow, tip of this continent moved a couple of tiles since the start of the game. Big whoops.

I also understand how climate system works in SMAC but was there ever a case in the history of mankind where we raised a new mountain to block off the wind or purposefully sank coastal cities into the ocean? I don't think so/
>>
>>155016380
>>155016921
Awesome. Gog sells both games.
I love the C&C style news reels whilst playing aswell as live action cutscenes.

It pisses all over Act of Aggression which doesn't even have destruction buildings which AoW does and was made 10 years earliers.
>>
>>155036458
what makes 1 CE more common than 1 BCE
>>
>>155025090
Third Age total war mod(with Divide and Conquer 1.1 for better enjoyment) for Medieval 2:Total War

Beginning of the End Times mod for M2

Total War Warhammer will have Wood Elves in the next 3 weeks.

Spellforce series has elves.
>>
>>155036596
Good to know. I'm getting them then.
>>
>>155036594
>Thousands of kilometer of land means fuck all in a Civilization game
Your tiles dropping into the water would mean quite a fucking bit, and seeing your 1800 chart, there were literally missing sections of ocean and entire roadways to places that you need a boat to get to nowadays.
If it makes so little difference to you why not put it in?

>>155036726
We define 1 CE as the beginning of the Common Era and 1 BCE as the last year before 1 CE. I don't see an issue here.
Jesus wasn't actually born in 1AD by most analyses.
>>
>>155036458
>Civ V just outright crashes a lot with big and multiple mods.

Yeah, well what do you expect from a game that is shit compared to Civ IV in every way?

There was n othing about Civ V that was done right compared to Civ IV.
>>
>>155036325
Cool, thanks.
>>
>>155036910
Nice meme.
>>
>>155036868
>1800
*18000
Granted that isn't 4k BCE.

>>155036910
The UI is admittedly easier to handle than Civ IV's imo
>>
Guys whats best to start a 4x game with?

CIV 4 or Civ 5? Do those tiles have resources that you build stuff on?

Steam has a few on sale at the moment.
>>
>>155037109
>to start with
Civ V.
>a better game
Civ IV.
>do tiles have resources
Yes, you can build on resource-less tiles too.
>>
>>155037194
So CiV 5 is more friendly to total beginners whereas CiV 4 is better for those used to the play style?

I assume if you build things on those without resources there is less of that item?
>>
In Stellaris, is there any reason to have a surplus of food on a planet, or should you keep the food to around +0/+1 once you have full pop?
>>
>>155036868
>Your tiles dropping into the water would mean quite a fucking bit
Yeah my coastal just dropped off into the ocean and I couldn't do anything about it. Sounds fun aright.
>and seeing your 1800 chart, there were literally missing sections of ocean and entire roadways to places that you need a boat to get to nowadays.
Embarking is a non issue in Civilization game. Again, 6000 years in 500 turns.
>If it makes so little difference to you why not put it in?
Because having focused design is good. If the feature isn't bringing much why have it in the first place? Do you also want to manage crime level in your cities and set your civilization's schooling and garbage dump policy(which I think C2C is fucking kitchen sink trash mod with no cohesive vision at all for it)?
>>
>>155037341
You have to have a quite a different mindset when playing Civ 4 and 5. Getting good at one won't help you much in the other really.
>>
>>155037341
>So CiV 5 is more friendly to total beginners whereas CiV 4 is better for those used to the play style?
More like I believe Civ IV is just better designed in general. Civ V is by no means trash but it has a few design decisions even excluding one-unit-per-tile that I strongly disagree with.

>I assume if you build things on those without resources there is less of that item?
No it's more like
So if you build a mine on Iron, you get a resource called Iron. Building a mine on a normal hill just gives you 'hammers' / production, which are used to build units and buildings. Each turn the amount of hammer a city produces from buildings is added to the amount from the tiles it's working on and multiplied by its modifier, and the final number gets added to a meter whose total length depends on what exactly you're trying to build.
Same for food (bread icons in Civ IV, apples in Civ V), except after filling up the meter your city grows in size, letting it work an extra tile.
>>
>>155037454
>Yeah my coastal just dropped off into the ocean and I couldn't do anything about it. Sounds fun aright.
Yes it does. There are things beyond the power of man.

>Embarking is a non issue in Civilization game. Again, 6000 years in 500 turns.
You mean in Civilization V, only?

>Because having focused design is good. If the feature isn't bringing much why have it in the first place? Do you also want to manage crime level in your cities and set your civilization's schooling and garbage dump policy(which I think C2C is fucking kitchen sink trash mod with no cohesive vision at all for it)?
Oh you're one of those sorts, the type that Paradox likes. The ones that say 'we think players being given choice is bad'.
C2C certainly has a design vision by the way - it's trying to simulate things as much as the actual engine allows. Fuck off Esports fag.
>>
>>155037814
Shit, why stop at crime and deciding what to do with your garbage? Why not also simulate plumbing and shitting needs of your citizens and election cycle? Because more is always better! Right?
>>
>>155037454
>Do you also want to manage crime level in your cities and set your civilization's schooling and garbage dump policy

Fuck yes I do.

Also other policies like conscription or professional army, free public healthcare, managing the spread of dangerous diseases, institutionalized racism like barring Arab cunts from my civ, establishing and defining provinces in a big empires, province and empire level law making and taxation, give it all to me pls.
>>
>>155036868
CE is awful.

It tries to take Christ out of the equation, but it does nothing. AD/BC are clearly based on Christ's birth, though the historicity of the date is sketchy. What are CE and BCE based on?

Still Christ's birth, which changes it from a relic of religion (and nobody's complaining about Wednesdays or the word goodbye) to a relic of religion that makes the stupid claim that it's some kind of universal era instead. Either just use AD/BC, or if you need to avoid talking about Jesus, add 593 and use the Buddhist calendar.
>>
>>155038361
Or use the Mayan calendar.
>>
>>155038170
>simulate plumbing
What's wrong with this? Having a "utility" need to keep your citizens happy and healthy makes sense for larger cities.
>election cycle
That doesn't work because Civilization requires a fixed leader but otherwise...yes? That's literally IN many other strategy games with democratic governments as an option.

>If the feature isn't bringing much why have it in the first place?
If the feature isn't making you lose much why ditch it in the first place?
>religion doesn't add much
>leaderscreens don't add much
>building names don't add much
>civilization abilities don't add much
>all these excess resources don't add much
>trade doesn't add much
>navies don't add much
>city screens don't add much
>the ability to make custom games doesn't add much I mean who even adjusts this stuff
More IS always better. If it's too fucking much for you just add a checkbox to be able to turn it off.

>>155038361
The Common Era is actually dating from 1600s English as slang for the Year of the Lord. I use it because it sounds retarded to me that BC is 'Before Christ' but AD is 'Anno Domini' and that it's "400 BC" but "AD 2016". Internal consistency.
>>
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>>155038170
>Why not also simulate plumbing and shitting needs of your citizens and election cycle?

FUCK YES

>Conquer an asshole leader's civ
>Halt the function and maintenance of plumbing system in their old capital
>watch the city flood with shit and the city turn in to a desolate, lifeless shitpuddle.
>>
>>155038584
>kick out your old leader in an Election after losing a war
>"Hello, I am Dido of the Roman Empire"
>>
How about adding a forced minigame where you wipe off citizens' asses? If you didn't good enough job at it, then everyone will die due to diseases.
>>
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>>155039052
>so desperate he's pulled into farce
No. The reason why is because Civilization remains a strategy game and one where you dictate top-level policy and strategy, not tactics, and your people are not dolls that cannot wipe their own asses.
Setting a policy though like having shitting streets...
>>
>>155039052
I don't know why but the first thing that popped into my mind when I read this was Swedish politics.
>>
>>155039168
>tfw you will never designate shitting streets in Delhi as Gandhi
>>
>>155039353
POO
>>
>friendship with Hiawatha
>buy one of his cities for 40 GPT in the Classical Era
>move my entire army in within a turn
>declare war the turn after and take 4 more

While this was hilarious, I don't think you should be able to declare war until at the very least the city you bought is out of "occupied" state.
>>
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>>155039168
>>155039353
>>155039389
>choose Order as ideology
>take over New York
>DESIGNATE Wall Street as a Shitting Street
>our glorious people will forever shit upon the capitalist pigs
>>
>>155038523
>That doesn't work because Civilization requires a fixed leader but otherwise...yes? That's literally IN many other strategy games with democratic governments as an option.
I'm aware of it. And I think managing your cities pipeline doesn't belong in a game the same way election cycles doesn't belong in a game . (also your point about large cities requring utility was already covered by healthiness in Civ 4, which I think actually adds to the game and don't object)
The rest of your post is things I never said. And if you can't see how trade and religion as a game mechanics are different from crime and plumbing then we'll just have to agree to disagree, though I don't think many will share your opinion that more is always better.
>>
>>155039515
Yep Stellaris does it fine, but treating the new leader as a secondary objective.
Maybe they can add stability like in Europa Universalis or something.
>>
>>155039353
u mean designated nuking silos
>>
>>155039515
>also your point about large cities requring utility was already covered by healthiness in Civ 4
And is missing in Civilization V yeah because people thought it didn't add to the game and took it out. More is always better because you can always just add a checkbox to turn it off but you can't just tell players to pretend that healthiness exists in Civ V.

>>155039610
DLC content goyim

>>155039515
>And if you can't see how trade and religion as a game mechanics are different from crime and plumbing
Having say a maintenance cost for public order and safety funding to me sounds about as central to national management as foreign trade policy. I'm not literally telling you to play an FPS minigame where you shoot the baddie.
>>
>>155038523
Do you also get annoyed when people talk about pajamas? Would you drop maths if you ran into eigenfunctions? Lifting words from other languages wholesale is a time-honoured tradition.

The apparent internal inconsistency isn't, because they're abbreviations for phrases that only fit syntactically on those ends of the number.
>>
>>155039731
Not once has Gandhi survived past the Renaissance Era in any of my games.

Mainly because if he's my neighbor, him and his cancerous religion are always #1 on my kill list. If you let his get a foothold on your continent then it's over.
>>
>>155039792
>More is always better because you can always just add a checkbox to turn it off
Like city states?
>>
>>155039925
I'd rather have more fleshed out vassalage system and proper diplomacy than the half-assed and redundant city states of Civ V
>>
>>155039731
I have never seen Gandhi with nukes in Civ V. Actually, I think I have only one recollection of even seeing Gandhi alive when nukes are even available and that was before any of the expansions had come out.
>>
>>155039860
While CE and BCE are both English and commonly accepted and understood. Get over your shit, I prefer to use consistent formatting for things that are essentially units.

>>155039925
City States are a problem because they're designed as core elements of the game and are fucking SHIT at that, literally fucking everything interacts with them. Stuff like Crime could just be one less slider in the budget bar with income changes to compensate.
>>
>>155040258
What, you don't like them doing nothing but shuffling their units one hex forward and then one hex back?

Honestly the only way to make city-states interesting is to gift them units and have them war with a major civ. I did that as Greece once and by Industrial Era, Brussels had wiped out Carthage, Arabia and Songhai with my gifted army. They owned the bottom half of the continent I spawned on until I bought them with a gifted Merchant of Venice
>>
>>155040258
>Stuff like Crime could just be one less slider in the budget bar with income changes to compensate.
This just goes back to beginning of this argument. If a feature is so worthless removing it would have no impact whatsoever to the game, why have it at all? Because it gives more choices, as in, more decisions to make? How about actually meaningful choices and decisions? Keep in mind that game development doesn't work with infinite time and money. Every half-assed features for the sake of more is detracting away from other better features.
>>
>>155040714
They're like the Civ V version of Barbarian World without Barb Civs but less interesting, less interactive because they don't actually DO anything, and eat even more processing power.

>>155040813
These ARE fucking meaningful choices in the same way trade and religion is. If you're good at using the sliders and are willing to eat some crime penalties you can save money. If you're rich as fuck then you can spend cash on your cities to keep them safe and orderly even during times of international turmoil, but with extended wars or economic hardship your cities will suffer, unhappiness will rise, and perhaps more permanent penalties like a gang lord building will show up that might, say, disable buildings unless you keep a garrison of a certain size in the city which could be hard for someone without money.
You can turn it off for people like you who can't fucking handle it.
>>
>>155037449

No benefit as far as I know, just keep it as low as possible necessary once you reach that value.
>>
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>>155040813
>Every half-assed features for the sake of more is detracting away from other better features.
Which in Civ V were...?
Like the only things it actually did better were the unique abilities of civs (but only one leader xD), easier-to-understand UI and "cleaner" map graphics compared to Civ IV which you had infinite clutter by late game in, the hex grid which I legit think is better because of equidistant tiles, and...that's about it really. Religion imo wasn't done better despite it being customized because it turned into a pick-the-buff fest and while policy trees were new they're inferior to Civics.
>>
>>155023548
it's number of people AND quality of weapons
you need both
And if you're that upset about it try playing with a party size limit; 16 isn't prohibitive to late game play (12 requires your party be entirely dwarves/elves for the giants quests)
>>
>>155041428
Oh and ideologies I guess.
>>
>>155038584
>siege of Baghdad.mosaic
>>
>>155041063
You and I want fundamentally different things, I see that. In a Civ game I want to decide where to found my cities, how to develop said cities, how to game the systems to maximize my output, do diplomacy and war with other nations and see my civilization grow from 1 pop city to empire spanning continents. I don't want to deal with fucking gang leader bugging me in some slum and have developers devote their resources implementing said feature when they could make things I enjoy more enjoyable. Alright, sorry I had to bring this back up again. I'll stop now.
>>155041428
I wasn't talking about Civ 5 at all rather Civ game in general.
>>
>>155042072
>I'll stop now.
Yes, you will, because what you want is some stupid minmax powergaming shit. Back to twitch.
>>
>>155042237
And you want some garbage with loads of barely working features crudely stitched together.
>>
>>155025090
Master of Magic.

High Elves is one of the best Arcanum races, and Dark Elves are also good.
Dark Elves is a Myrran race, which you require a bunch of extra points to select, so they're all super.

Warlords 3 Darklords Rising.
The TBS series that the Battlecry series is a spinoff of.
Warlords 4 isn't good so skip that.

In Warlords 3 you can design your own armies.
8 standard army units that you can produce in cities.
Then 3 mercenary units you can hire, 4 allies you can get through quests and find in ruins.
You also have 4 hero units.

There's Elven Infantry, Elven Archers, Elven Cavalry, Elven Lords, Moonguards, Iceguards that are specifically elven units.

The game loses a lot of its magic once you learn the mechanics of the game, but it's neat that you can make an army with Dwarf Infantry, Knights and Elven Archers.
>>
Is there any game like Chaos League where your units can create a fog of war?
That was a very neat idea with a lot of potential.
>>
>>155043795
>loads of barely working features crudely stitched together
Sounds like Civ V.
>>
>>155043889
>Warlords 3 Darklords Rising.
I'm confused. Is it Warlords Battlecry or a different game altogether?
>>
>>155041063
>but with extended wars or economic hardship your cities will suffer, unhappiness will rise, and perhaps more permanent penalties like a gang lord building will show up that might, say, disable buildings unless you keep a garrison of a certain size in the city which could be hard for someone without money.
This can be just as easily done by having deficit budget eat away from happiness and disable some buildings. No need for such elaborate and redundant mechanic

Just sayin'
>>
>>155044074
Budget itself has been disabled these days.
>>
They even took out horses dying in Civ6 animations.

It's like they're designing it for fucking 10 year olds.
>>
>>155044032
>I'm confused. Is it Warlords Battlecry or a different game altogether?

Battlecry is a spinoff.


in 1989 there was Warlords 1.
It was a turn based game. 80 towns, your towns produced units, you had heroes who could search for ruins for items and allies.

Then came Warlords 2.
More maps(very varied scenarios, like ww2 and such), same basics, some more modifiers.

Then came Warlords 3 Reign of Heroes which was a reboot. Changed the formula a lot, stilla turn based game, but you had an army designer. So instead of conquering an elven city so you could produce elves, you either had elves in your army list or not. If you had them you could produce elves.
New world map, but the same factions were reused in different areas.
It got an expansion pack: Warlords Darklords Rising.

Then came an rts series Warlords Battlecry, which takes place in the series of the world of Warlords 3 Reign of Heroes.
>>
>>155044663
Haaaa... I remember loving Warlords Battlecry, I should try Warlords 3. I hope it's on GoG.
>>
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>>155044762
All of the scenario maps offers a bit of lore.

So for example Khuzdul, the area north of Wild Woods in Battlecry 3.

There's a map in Warlords 3 Battlecry where you can play as Goblins, Orcs, Dark Elves, Dark Dwarves and High Elves.

Elendor mention in this image is a starting hero for the High Elves on that map.
Basically follows on of his invasions.

Each town on that map has a bit of lore on it.
Like there's a dark elf city in the shadows the mountains of tear, who have enslaved giants fighting for them.
Just a bunch of small notes like that spread out over a lot of maps.
Towns, ruins, sites like ports.


I suggest playing the Siria Campaign.
It's the only campaign from Reign of Heroes.

The campaigns in the expansion sadly lack all of those bits of lore, so not as interesting.
Still the Orcs of Kor campaign is follows an important event in the history of the world.

The Dwarf campaign is short and is the only expansion campaign that has fleshed out geographical lore.

In it you set out to retake Drak-Dum.
Spoiler you succeed, because in Battlecry 3 it is owned by Dwarves and not Gnolls which it had been for 2000 years.
>>
>>155045357
Okay, calm down.
First, it's not on GoG so I doubt I can play it.
Not that I mind pirating it, but running in it Windows 8 without GoG promises to be a pain.

Second, "map"? How does Warlord even look like?
>>
>>155020774
You would like that small game called AI War : Fleet Command.

The basic idea behind the game is that the war between humans went terribly wrong, and AM basically went full GLaDOS on mankind.
Now the entire galaxy belongs to the AI, its factories are located outside the galaxy and they're constantly creating units travelling through gates directly in our galaxy, and the only reason mankind isn't completely wiped out is that the AI judges us completely insignificant.
I mean, literally. The entire game is about making a beeline to the AI's brains and destroy them before it decides you're a threat.
>>
>>155043892
Supremme commander and Total anihilation? There is a whole radar and stealth gameplay on those.
>>
>>155046939
These have a perfect radar that ignore everything.
>>
>>155043892
Allies in Red Alert can build fog of war generator.
Too bad AI doesn't care about it outside of LoS for support powers.
>>
>>155047231
At least in Generals, they completely ignore the fog of war.

Source : my Chinese hackers got killed by spawning jihadists that spawned from the fifth column.
>>
>>155043892
Battlefleet Gothic: Armada gameplay is built entirely around not letting your opponent detect your ships while keeping his in sight. There is a special chaos favour that lets your ship create a mobile cloud that masks your units and a bunch of other abilities working around stealth. This is why I stopped playing the game - kiting someone while they can't even do anything for 20 minutes is not fun and it's the most efficient strategy for most armies in the game. Except orks, those can't play stealthy and therefore get kited and shit on by everyone else.
>>
>>155047369
GLA radar truck has an ability to reveal parts of the map.
>>
>>155037449
You can designate some planets as breeding planets. Surplus of food increases in how fast pops grow a little. Obviously, resettlement has to be allowed.
It's more helpful for Xenophobes since multiculturalism is for gays.
>>
>>155047683
>Battlefleet Gothic: Armada

thanks for reminding me, I've had it since launch and still have no idea how to play. It's a shame since it feels like it would be fun
>>
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>>155013297
>>155013446
WHY
WHY DO YOU KEEP DOING THIS GAME
ANOTHER HUNDRED TURNS HAVE PASSED AND I ONLY HAVE 5 MORE KIDS
>>
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Should I?
Apollo is Deity, for those who had pleasure of never playing this game.
>>
>>155050223
DO IT
>>
>>155051806
Ok, modded or not?
Not modded isn't much of a challenge - it comes down to getting a good starting spot and filling every possible hex with farms.
>>
>>155051990
Whatever is funnier to report.
>>
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>>155049762
fucking finally
612 turns to get this goddamn achievement

now I just need to do pure grindan
>>
>>155052934
Good luck with that.
>>
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>>155052232
Let's do this.
These are the mods I'll be using, while most of them simply add some depth to existing mechanics, Social Engineering remakes the entire virtue tree (which is boring as fuck by default) and also adds predispositions towards certain cultural values for certain leaders. This means that AI will hate my guts right from the start of the game for choosing different cultural values and not only at the endgame for choosing a different affinity.
I'll report back when I find a decent starting position, which can take a while. AI spawns some turns after you and there's no "restart" button.
>>
>>155053865
>AI will hate my guts right from the start of the game for choosing different cultural values
Just like in Stellaris with the ethics?

Good luck. Try not to die.
>>
>>155031993
nope,maybe it's an issue with one of my mods I guess. Though I'm not using any that effect anything but graphics and ui
>>
>tfw I was wondering why natural wonder mods weren't a thing
>they just recently cracked the code allowing them to make new ones http://forums.civfanatics.com/showthread.php?t=573645
hopefully civ 6 makes it easier
>>
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>>155053981
Yeah, somewhat like that.
We'll be playing as General Vadim Kozlov of the glorious Slavic Federation who gets science for each active satellite (with the mod, by default he just gets some extra resources), the colonists on his ship are the heart of the working class - engineers, who give us +2 hammers and +2 energy (gold in this game) in our every city. Our ship equipment includes a long range scanner which will reveal all coasts and alien nests (barb camps essentially) on the map, which, I hope, will help me cycle through shitty starts faster.
And as cargo we have a garden blueprint, allowing us to construct a building which gives +2 food and +1 culture. The more food the better, it will be a general theme of this playthrough.
I'll be starting on a lush terran map and my ideal position is somewhere close to the coast of a continent, but not at the shore - AI sucks at land wars and is relatively reluctant to start them. If my capital ends up on the coast I'll surely be seeing AI declare wars on me all the time (problem accentuated by the social engineering mod, which makes AI fucking rabid) followed by a carpet of ships appearing out of nowhere around my capital.
>>
>>155055339
Okay, I'll be going to sleep now, sorry.

But pretty good explanation so far, I understood everything. I don't know if other Anons are interested too.
>>
Is there a custom civ out there whose special ability is being able to use the unique units of other civs?
>>
>>155055538
I don't think so.


I think there's a Philipinnes civ that gets to build unique buildings of other civs in their capitol or something though.
>>
>>155055538
That sounds way too OP.
>>
>>155055538
https://steamcommunity.com/sharedfiles/filedetails/?id=154609248
>>
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>>155056362
>>
>>155055971
I figure it'd be balanced by having to own one of a civ's cities before you can build their units.

Or it'd be something like being able to buy units from another civ so long as you aren't at war with them.
>>
>>155055538
Gilgamesh's (as in, King of Heroes) Sumeria.

>>155057328
Sounds like my idea for Auxilia.
>>
SHIET PAGE 10
>>
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Tuesday when? October when?
>>
>>155061508
I am not hype
>>
When you were watching the Civ 6 Greece video did anyone else think the woman was saying herakles instead of Pericles. Her accent confused the fuck out of me for about a minute till i played it on repeat a few times. bloody yanks
>>
>>155061727
I'd prefer Herakles to Pericles.
>>
>>155061952

Whats wrong with Pericles? (other than him just being the leader of athens obviously) i dont see how hes a bad pick compared to Catherine di medici although the video did dance around the fact that he was a blatant populist
>>
>>155062228
Because I want muh fucking legendary leaders already
>>
>>155062228
>although the video did dance around the fact that he was a blatant populist
He was more or less the good kind of populist from what I understand, as in he was actually all for the people kind of like Hannibal.
>>
>>155062268
We already got Dido
>>
>>155062607
There's limited evidence that the first ruler of Carthage was a queen at least.
And no fuck you I want mythical beings
Give me Ishtar for Sumeria
Give me Angry Madda for Persia
Give me Amaterasu for Japan and Isis the Goddess of Waifus (literally) for Egypt
Give me Odin for viking memes
Give me Jupiter for Rome
>>
>>155062760
it would be cool to have a mythology civ game. where you make a legendary hero (like achilles or whatever) to lead your armies, each one has unique stats and bonuses, that sorta thing. would make a religious victory more like the domination one.
>>
>>155063870

a simpler and less exciting way would be to have great people during the classical and ancient era have the names of mythical heroes (unless this already happens and i never realised)
>>
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What do you reckon to my shitty drawing of how to play Japan in Civ 6 for dem adjacency yields? I'm pretty sure I'm running a fever but it looks good to me.
>>
>>155064428
Game's not even out yet
>>
>>155061508
It's Wednesday now boys.
>>
>>155064428
Calm down, the game isn't out. They may change a few things.
>>
>>155064594
I'm theorizing dammit.

I want it to be October.
>>
Are you guys gonna play Civ 6 multiplayer together?
>>
>>155064428
Dat autism doe
>>
>>155064639
I doubt they'll majorly rebalance the civ in the meantime though. I find talking optimal strategies very enjoyable when I can't sleep.
>>
>>155064428
nerd.
>>155064745
I will but really only if its a comp stomp. I pretty much never do pvp in games
>>
>>155064745
Probably just with my IRL friends desu
>>
>>155064428
Gods speed.
I appreciate that you apply your autism, but I can't comment since I'm just waiting until I can play the game to use my autism.
>>
>>155064975
Fair enough. I've gotten onto the hype train for Civ VI and have been puzzling out every piece of info I can on the game. This arose out of a debate with a friend over how good Japan would actually be, and I figure packing as much into your city tiles as possible is the way to go.
>>
>>155064428

Autism

But seriously very nice work Anon. most of the info in the videos just washes of me i wish i could think about the mechanics without needing the game infront of me
>>
>>155064428

Neat.jpg
>>
>Thea
>oh hey this game is pretty fun
>"pls stop this meany brexit guy, he's a bigot!"
fuck.
>>
>>155065868
At least faggots aren't as devastating in Thea as they are in CKII.
>>
>>155065868
what exactly are you referring to?
I cant remember even seeing a fantasy analogue to that
>>
Space game > Fantasy game
>>
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>>155067269
>>
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>>155055339
is there anything like this, for beyond earth?
>>
>>155067876
I don't think so
>>
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>>155067139
"The Treasurer" speaks in a faggy English accent. The goblins speak in a Jamaican accent.

You do the math.
>>
>>155067876
rollin
>>
>Want to get into Stellaris again since new updates
>Want to get into Thea again since I haven't played since launch and I hear its radically different and improved
>Want to get into CK2 again
>Want to play Dead Rising
>Want to finish Hearts of Stone
>Want to play Cities: Skylines

FUCK
>>
>>155068814
What keeps you from doing so? Are you in the hospital?
>>
>>155068902

Too much to do, my man
>>
>>155069072
Cry me a river.
>want to play Endless Legend
>want to play Endless Space
>want to play Thea
>want to play Civ 5
>want to play Dominions 4
>want to play XCOM
>want to play Xenonauts
>want to play Warlock
>want to play Eador

>can't play turn based games, I always fall asleep in front of my computer
>only real-time game keep me awake
>>
>>155065351
Only a little

Thanks anon, I've been crunching numbers on this and other stuff for a while now.
>>
>>155067876
Haven't seen it. Also roll.
>>
>>155069268
>want to play civ 6
>it isnt out yet
>>
>>155069268
>want to play Civ 5
*curls lips*
>>
>>155070125
>want to have fun
>each time I start a game, I remember that my life is empty
>>
>>155067876
just go random sponsor and stick to it unless you get Brasilia, also rollin
>>
>>155070993
i hate random though. beyond earth has so few choices. it's like 1/4 the game civ 5 is
>>
>>155071096
>i hate random though
but thats literally what rolling is.
>>
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>>155071325
yes. but other randomizer/roulette dealies have MULTIPLE options. you can't choose victory conditions in the game randomizer etc. pic related is what i'm looking for
>>
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I don't even enjoy 4x games very much but I just can't stop playing them
>>
>>155067876
roll
>>
>>155072313
>island domination

just fuck me up
>>
Civ6 multiplayer event within the next 3 weeks.
>>
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>2 turns left on a wonder
>wonder has been build in a faraway land
>>
>>155074167
>Use great engineer
>Wonder is built in a faraway land
>>
>>155074687
>nerd
>clearly a nu male
I am unhappy with this development
>>
>>155064428
>anon intensely calculates minmax strategies for a game that doesn't come out for another month while running a fever
>>
>>155075667
>anon replies to a post using greentext and succeeds in summing up the post he is replying to in the colour of mucus.
>>
>>155076057
If your mucus is green you need antibiotics.
>>
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>>155076057
>it's another 'anon makes a reply' episode
>>
>>155076057
>>
>>155064428
Imagine autistically calculating yield bonuses only to find out the gains are miniscule and you get easily roflstomped by Poland/Korea equivalent and Aztecs.
>>
>>155075382
isn't that just premature balding
>>
>>155076402
>PLC will never crush Muscovy and establish control over siberia
>We will never have the Polish/Sino wars where cries of Banzai are matched with Kurwa
>We will never hear Japanese tales of a lone winged hussar standing alone against 100 samurai and making them pay dearly with his lance folded 5000 times before leaping 30 feet onto a passing mongolian pony and spawning fire as he rides away.
>>
>>155076538
>neatly groomed stubble
>well-combed hair
>designer sweater
>FUCKING WHITE MALE facial structure
>DSLs
>black-framed glasses (not horn rims, but still)
numale.
>>
>>155077421
>tfw I have perpetual stubble just because I'm too lazy to completely shave.
>>
>>155077421
nothing wrong with DSL
>>
I fucking love these guys. I love their quest line, I love their units, I love their heroes, I love being a stealthy, backstabbing asshole, I love sneaking around and pillaging stuff, I love spies, I love their music, I love their aesthetic, I love it all.
EXCEPT. Techs. They're expensive, they're so expensive, they're so ludicrously expensive. They don't have any bonuses towards dust besides the pillaging thing, which is really inconsistent, yet need almost BL levels of dust.
Help. What do? I want these guys to work so badly, but the tech costs are killing me.
>>
>>155079362
But WHO?
>>
Are there any good total conversion mods for Civ 5 like for Civ 4? I'm thinking of grabbing the bundle at 92% off.
>>
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>>155079362
post the damn picture you dick
>>
>>155079362
>>155079573
Don't spend all your dust on tech, spend it on heroes to steal tech from others.
Try to locate scout the map early and find a vaulter or ardent mage and leech tech off them, then spend dust on techs that they don't research, and/or your unique ones.
>>
>>155079362
Get money, fuck bitches, steal techs from other empires. Focus on regions with glassteel deposits as they're all used for Dust improvements.
>>
>>155079493
Total conversion? Maybe C2C. Unless it's for CivIV.

Shit, I'm sorry, I don't know. I know a few mod that add a civ, but not one who completely changes the game.
>>
>>155080324
Stealing techs beyond era 2 takes enormous amounts of time and has a decent chance of failure besides. It's not great.
>>
Beyond Earth worth $20 on Steam?
Is it fresh enough to maybe get some taste back into Civ 5?
>>
>>154968703
i always wanted a mixture of 4x and RPG, the closest thing i found was warlock but my perfect idea would be something with CKII things too like you control a dinasty rather than one person forever.
the basic idea is that you start as a simple ruler with a small holding and small amount of people at your command (civilians and soldiers). you have to scavange, grow and raid for resources to improve your holding growing in power. as you grow in power you start to wage wars against other characters that started like you and controlling via vassalization smaller holdings that do not grow (something like city-states in civ V or RoL neutral holdings).
the character you control would be an actual unit wich can be controlled and killed, when that character dies, your control passes to it's heir (wich must be from your dinasty or it's game over), of course you would have to deal with finding a suitable wife for yourself, conciveing an heir, raising him and training him.
also (this is something i never saw in any game) if your character is very good (let's say some rare traits or very good achivements) and dies, some item he was using would become a relic (let's say it's sword) wich passes from heir to heir, this item can be stolen by enemies and also must be recovered, for example, if your character died in a battle your army lost, the relic would be left in the battleground and will probably be stolen by the enemy that defeated you. then you would have to ask for it or steal it.
>>
>>154976473
the thing is that the romans, mongolians, american and every other civilization lasted for centuries while the CSA lasted for a fucking couple of years, you do not build "a way of life" in so little time.
>>
>>154977131
so, the soviet union did not "absolutely crushed" the german reich?
>>
>>155084581
I'd say it's worth $20 after all the improvements and mods thus far. I can't speak for the Rising Tide expansion, but it should definitely be fresh enough for you, as long as you don't hold it as highly as Civ IV/ V
>>
>>154985969
no, i would try not to be a retarded and worthless inbred nation
>>
Is Divinity Original Sin any good if you don't do co-op?
>>
>>155025090
heroes of might and magic
warlock
>>
>>155025090
Disciples II Rise of the Elves.
Take the fighter leader for the love of God. Your front line has use for little else.
>>
>>155030237
if it's like CivII, then the sea level rises and everything starts turning into desert
>>
>>155087065
>fighter leader

Terrible advice. Mage or bust.
>>
>>155071843
I'n bored.
>>
>>155071843
So bored.
>>
>>155087065
>Take the fighter leader for the love of God. Your front line has use for little else.
And then get fucked by Deaths later in campaign because elven mage units are garbage.
>>
>>155090212
Oh, Disciples 2
>take a non-mage hero for undead
>get to the mission against other undead and have no one who can damage werewolves
>>
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>>155074687
>AI has clearly been building a wonder for some turns
>Spy has discovered that X is building Y in the city of Z!
>>
>>155092135
i wonder how this works in civ 6 since wonders take up tiles.

Maybe spies are now no longer just a menu thing but used for map vision?
>>
>>155090539
Who in the FUCK doesn't take a wyvern as the undead?
Who are you people?
Also the greatest moment of my life was when I had 5 mountaineers with the mage dwarf.
>>155087936
I'm so tired of level 7 centaurs.
>>
>>155086942
>heroes of might and magic

It has elves? I've only played the third one mind you
>>
>>155093646
Yeah. It's just one unit, mind you.
>>
>>155093646
The fifth has an entire elf city, mind you.
>>
>>155093217
>Who in the FUCK doesn't take a wyvern as the undead?
>a 2-tile unit with low initiative and no other effect
Phantom Warrior + Death is far superior both in damage in survivability.
>Also the greatest moment of my life was when I had 5 mountaineers with the mage dwarf.
Good luck taking capitals with this "combo".
>>155093646
Rampart are the elves.
HoMM4 has Nature, which is treehugger elves.
HoMM5 has warhammer fantasy elves down to blade dancers.
>>
>>155094131
>Taking capitals
>On the 3rd and 4th mission.
Mate. It was my dream meme team.
I will stick with my fighter leader though. Otherwise you're running with 3 warrior units 90% of the time. One of them may as well be stronger AND free up a back row slot. Especially for the fucking undead.
>>
I remember trying Disciples 3 because I hear the Undead has a lot of varied units.

I was raped so hard I uninstalled the game and completely forgot its existence. I didn't even got a refund.
>>
Is Homeworlds any good?
>>
>>155095132
I didn't even want to try it because I saw some hex grid, thought they changed up how battles were and that was that.
>>
>>155095632
Hex grid was just the overview map.
>>
>>155094334
Sadly I don't remember dwarf campaign details, but the real meme team would consist of ranged and mage units, since they suck.
Dwarves in general is the clusterfuck:
>melee line branches into AoE ranged and melee
>top-tier melee units have initiative lower than the ranged ones, on top of doing only physical damage and attacking 1-2 targets at time
>ranged "melee" line outperforms both magic and ranged units
>giant line branches into mediocre mage with whooping 20 initiative (I think only healers have it lower), which means they will catch all disables and attacks before even getting a chance at casting the spell
>due to cap of 300 damage, they can't outperform Hermits, which are cheaper to get and have initiative debuff.
>melee branch on other hand freaking rocks to the point you can melt capitals with them
>>
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Oh fuck bois the fuzz is gone shit is about to go bananas
>>
>>155096215
The fuck is a peacekeeper enforcer?
>>
>>155095906
I love the balance in those games.
Dwarves are slow and have more HP and do more damage.
The Legion have high initiative and powerful regular damaging mage units, with the shittiest rod planter.
The Empire has the best warriors and has healers.
And the Undead have immunities, wards, and debuffs.
Fucking hated the God damn Legion leader sniping my fucking ghost every time though.
>>
>>155096420
it enforces the peacekeep
>>
>>155093136
Spies are a unit now.
>>
>>155097489
Just like in Civ 4.

I miss Great Spies, and the fact that you can get Spies in earlier eras and produce as many as you want, plus do things like sabotaging your enemies' cities.
>>
>>155096420
The title Peacekeeper Enforcer was self-proclaimed. The vessel arrived in our galaxy some decades ago announcing in all languages that all hostilities were to cease. The Enforcer was an autonomous entity from another galaxy, proclaiming that out actions were so destructive they needed direct attention. If acts of violent nature were committed under its jurisdiction, drastic measures were put in place to ensure that such conflict was short.
Such threats were not made lightly. Besides displaying an impressive repertoire of, while exceedingly advanced and powerful, practically conventional weaponry, there was a weapon titled the "Disintigrator Beam" that was a truly shocking weapon to witness first hand.

As an aside, this game is growing to the point where I just get stressed whenever I play it. I find I sometimes stop playing a save on any 4x/strategy game when things get too big.
>>
>>155098391
>I find I sometimes stop playing a save on any 4x/strategy game when things get too big.
My niggah.

I never finished a single Total War/4x campaign. When the stakes get too high, it becomes stressful, and you end up being afraid of losing everything.
>>
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>>155012148
My sides are in space. I've had some mad stuff happen in congress before, but never on this scale.
>>
>>155012148
Speaking of world congress, is that +5 culture from wonders proposal actually impossible to get? Like did the developers intend it as a thing you can vote for if you don't want to do a real proposal? Because I have never been able to get it to pass.
>>
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>what u you want?
>have you played Doom?
>say no more senpai
>>
>>155099786
I'd like to play Doom. FEAR is fun and all, but Doom is just so cool.
>>
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>>155099910
I love the high variety in armour design, but certain images simply don't match their name / ingredient combo.

>(Make sure to use Vulcan API in DOOM if you have a Radeon for massive speed boost.)
>>
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>in master of orion 2016 the AI gets angry at you if you kill their spies

i deported your spies and you didn't get the message. what did you think would happen next?
>>
>>155100424
Can't you inprison them?
>>
>>155100406
What bothers me is that the sprites don't represent the stuff you gave your people.

For example, I gave a spear to a gatherer. She still looks like she's about to get some apples instead of getting ready to stab a motherfucker in the dick.
>>
>>155100648
Nope, just deport or kill. Makes trying to be friends in the early game a bitch. You can't just let spies disable your colonies like that.
>>
Any good games with elfor?
>>
>>155100791
That's why you should do what I do whenever I have a chance: equip folks accordingly to their sprites. A little RP twist, but it adds a lot of flavour. Similarly, I have heroes w/ preferences towards certain items. It's often not intentional, just turned out to be like this throughout our journeys.

As for the sprites not representing the current loadout: the game uses these images as an illustration. It was never meant to be dynamic, especially that vast majority of the game is 2D. Plus these sprites are the cornerstones of the game's visual style, so I imho this is not a big issue.
>>
>>155100791
Peasant girls are top-tier for me after certain monster girls, bullied girls (esp. bullied mikos) and at the top oneechans
>>
>>155102402
For bullied girls, see /nepgen/.
>>
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>>155102719
That's not what I mean by bullied girls
>>
What's your favorite race/faction/civ in any 4x game and why?
>>
>>155102964
Lewd, source?
>>
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>>155103245
It's just overlord fanart.
The bullied miko isn't even an official character design, we know one of the characters is a miko and really strong but nobody knows what she actually looks like
She MIGHT be bullied though since one of the 'creators' (long story short it's basically about game characters in the wrong game with the only human trying to pretend he knows what's going on and act like the titular overlord) had a fetish for bullied girls and there are no bullied girls among the rest of the characters.
Pic related is the MC.

I'm doing a very poor job of shilling it I know but it really isn't like normal gary stu shit except in powerlevels which isn't the main focus
mega://#F!9gcB1JTS!WHAlQqEoYUgpdy8cdCg5qg
>>
>>155103446
>that spoiler
Too spooky for me.
>>
>>155103107
SMAC, Hive
A human faction that unapolagetically uses soylent green and punishment spheres - and insists on the philosophical correctness of doing so, to the extent that they get self-righteous at you for NOT torturing your extraterrestrial serfs - is really interesting to play
>>
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>>155103490
>punishment spheres

W-What's a punishment sphere?
>>
>>155104238
> It is not uncommon to see patients undergo permanent psychological trauma in the presence of the Sphere, before the nerve stapler has even been strapped into position. Its effect on the general consciousness of the culture is profound: husbands have seen wives go inside, and mothers their children. Dr. Xynan left the surface of the sphere semitranslucent for a reason. You can hear them in there; you can see them. It is a thing of terrible beauty.
>—Baron Klim,
>"The Music of the Spheres"
>>
>>155103490
Ah memories, Yang was the first faction I pulled a win with, including a satisfying LAN party triumph.
>ywn rape your annoying dorm mate with a surprise planetbuster attack again
sigh
>>
>>155103107
Dreadnoughts in AoW3. Shit's dope, conquering fantasy bullshit with TECHNOLOGY.
>>
>>155104238
It's like a nerve stapler, but worse.

A nerve stapler influences your nerves with electricity to cause pain, arousal, or orgasm. It's used for reeducation.

The punishment sphere isn't meant for reeducation, it's meant for vendetta.
>>
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>>155104483
BERT desperately needs a full conversion SMAC mod, with proper music, leaders, and tech tree.
President Trump please make this real.
>>
>>155104839
Trump can't do anything. Shillary can't either. Bernie probably could if he stop being an idiot. You guys are fucked.
>>
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>>155104839
>>
>>155104995
Holy shit fuck you I heard that in Spear's voice with Trump's face
>>
>>155104914
>>155104995
I'd vote for anyone who would grant my SMAC mod wish,pls
>>
>>155105113
Vote for me, then.
>>
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>>155105053
Spear?
>>
>>155105558
Britney Spears
My mother REALLY loved that song for some reason and kept it on in the car every fucking time
>>
>>155105660
I didn't even know it was a song. I just picked a random line.
>>
>>155105702
>doesn't know Oops I did it again by spears
Are you underage
>>
>>155103107
Broken Lords
I havent even played much EL, but goddamn everything about the Broken Lords is just beautiful
Their lore is interesting and sets an interesting moral dilemma: survive at the price of life, or die with dignity
Their design and aesthetic is probably the most beautiful stuff I've seen in a game: that combination of Persian, Ottoman and Western Medieval influences in their units and Middle Eastern and Gothic in their architecture
And I enjoy their play style in which food is worthless
>>
>>155049598
Ah, that's a pretty cool idea. Are there any ethos that are okay with forced resettlement?
>>
>>155105797
I'm not big in female singers. I'd rather listen to Freddie Mercury.
>>
>>155105884
Ok now you just fucking with us, or desperately trying to cover how underage you are. The song achieved total media saturation for a number of YEARS, even if you did a stint in the nuke navy or in the poorest 3rd world shithole imaginable you could not have missed that one.
>>
>>155105884
Spears was very fucking nearly Jackson or Bieber tier for a while what the fuck?
>>
>>155106369
You underestimate how much of a recluse I have been for most of my childhood.
Everyone around me was talking about Stargate Atlantis, and I was sitting in that dark corner over there reading Dune.
>>
>>155104579
>2016
>STILL no fantasy strategy game that let's you wage a respectable blitzkrieg

there has been some prodding, AoW 3 and dragon commander for example. But that even in the current year I can still not deploy my elven infantry from IFVs is really upsetting
>>
>>155106643
Because blitzkrieg relies on mechanical infantry supported by planes.
It requires a perfect synergy.

How do you want to get dragons to act in perfect synergy with unicorns, nightmares, or whatever monsters act as tank?
>>
>>155106758
by making fantasy with 20/21th century tech. Sure it wouldn't look much different (at least mechanically, aesthetics is another matter) than the real world today, but it's a fetish of mine.
Maybe I could download that one generic fantasy faction mod to civ 5, that should scratch the itch
>>
>>155106758

...Magic?
>>
>>155106643
Battle of the middle earth 2?
>>
>>155106758
M A G I C
>>
>>155106978
BfME2 is an RTS first and foremost, and is hardly "modern technology".
>>
>>155106758
>Because blitzkrieg relies on mechanical infantry supported by planes.
No it doesn't. A Blitzkrieg, 'lightning war', means punching through the lines at one point and then flooding through so fast you outmanuever entire armies and the enemy is losing before they even know the battle has begun.
The Mongols pulled it off beautifully long before Hitler.
In a fantasy setting it may well be heavy unicorn cataprachts with unicorn mounted infantry and support bombardment archmages and dimension-door'ing battlemages.
>>
>>154972156
>that article

90% chance someone was blazing it in the lab and contaminated the samples.
>>
>>155106978
Almost.
>>
>>155107068
>fantasy strategy game
>strategy game
>real time strategy game
>strategy game
I play on a potato and I think devs use new hardware to make shit unoptimized pieces of shit that still look 100% like the other games but laggier.
>>
>>155107181
No, it's to push you into buying more hardware.
>>
>>155107229
Why would developers care if you buy more hardware?
>>
>>155108005
They are in cahoots with the GPU manufacterers.
>>
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>>155108072

>They are in cahoots with someone that they don't make a cent off of and constantly and unceremoniously increases the cost of game production due to rising demand for their newer and newer display technologies

Really makes you think.
>>
>>155108167
Well for example, nVidia has deals with certain companies to make early drivers for them, which is why AMD's drivers are often behind or inferior.
>>
>>155108005
Because then they get people from NVidia to come help them develop their games and make it look better under the guise of "better compatibility".
Never wondered why some games display NVidia or AMD at launch?
>>
>>155108167
>increases the cost of game production
Making unoptimized games is more expensive than making optimized games? What the fuck?
They actually do work together, both AMD and nVidia send people over to help them work on the games and simultaneously guarantee a smooth launch for people using their cards, and the company benefits by not spending a lot of money on optimization and looks better compared to competition that isn't using the newest graphics. It's literally win-win.
>>
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>start a fractal game as germany
>honor opener with raging barbarians
>get lucky with conversions and amass a massive army
>go looking for my neighbor
>find out I'm alone on a fairly big continent
>contemplate about restarting, but decide to go with it anyway
>completely isolated
>400 turns pass, managed to find all civs
>entire game just building and settling my continent
>world congress votes on world religion
>it's islam
>"stupid ottomans, it'll never pass!"
>it actually passes
>mfw

This is what I've been waiting for. Thousands of years of preparation for the ultimate war.

It's reich time, bitches.
>>
>>155108376
post screens, I want to see some proper Deus Vult
>>
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>>154964794
there's no way to take this natural wonder form quebec without burning them to the ground, right?
I have a great general, but I already can't buy the tile in range that quebec has claimed, so I don't think that would do me any good, except for getting me the fish.
>>
>>155109006
Nope, you gotta conquer that CS
Also, Krakatoa isn't worth it
If it was something like Uluru, Fountain or Kailash it may be, but Krakatoa isn't that good
>>
>>155109136
that's what i thought
they're mercantile so i wasn't too eager to squash 'em for +5 science. wont bother if you don't think it's worth either.
>>
>someone ITT mentions Jon Shafer's At the Gates
>search it up
>All videos of it are from youtube
>last site update was august this year

I honestly feel bad for him, the guy seems like he has some good game design ideas. Too bad Civ 5 was the train wreck it was.
>>
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Uhm, okay? Thanks, based stork!

>>155108005
In nutshell, in the past years (partially, thanks to the consoles) the GPU market is shrinking, so it's getting harder to sell new hardware. The major force behind this is Nvidia with his unoptimized middleware (GameWorks), closed documentations and artificial tricks (x64 tesselation by default in Witcher3).

The logic is simple: since 1) they have a huge share (~60-70%) on the market, 2) happen to produce the fastest single-chip VGAs and 3) working with hefty profit margins their #1 priority is to be able to sell their newer / faster / more expensive generation every year. This is no conspiracy, just ask the devs.

BTW devs who artificially create resource hogging games are rare, but exist: http://techreport.com/review/21404/crysis-2-tessellation-too-much-of-a-good-thing . Lack of optimization on PC (multi-platform titles) mostly comes from not investing directly to it. Ironically, otherwise you won't able to sell on PC.
>>
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Also, what if I have a Beast (for example, a Bat) with high enough Animal Kinship to be able to tame him? The Bat tames the Wolf and thus recruit him to our ranks? So can my pet Bat have his own pet Wolf? I'm wondering if the devs put such check in the code.

>>155110801
I meant to say: the major force behind [artificial efforts to be able to sell new hardware] is Nvidia (...).
>>
>>155110547
Same for that Arcen game, Stars beyond reach. Rip in pips sweet games
>>
>>155110801
>crysis 2
Oh you piece of shit, that's why it never worked.

>>155111743
It was cancelled? A shame, I kinda like Arcen's games. Even if they're ugly as fuck.
>>
>>155111786
Getting delayed and delayed and delayed.
>>
>>155111961
I hope they won't die.
>>
>>155067876
welp
>>
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>>155067876
Lets do this shit
>>
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>Start as Sweden
>Start with 4 salt, 1 wheat 1 sugar, and a mountain right next to my city
>Think I'm golden
>Shaka started about 6 tiles from me

I think I'm screwed
>>
>playing stellaris as a materialistic side for science
>late game still no psionics
>look it up
>apparently materialistics can't get it unless your really fucking lucky
>no jump drives for me
>sci focused side can't have the best travel method
Y though.
>>
>>155113528
Niggah please. He knows what he's doing.
>>
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>>155113528
← At least you didn't start as that guy.
>>
>>155113578
You can get the (strictly better) normal jump drives, but only if you took wormholes at the start.
>>
Alright, I'm sick of having 1500 hours in V (and god only knows IV) and still being a shitter.

I've been getting my ass kicked on King. Is there a guide somewhere for getting gud?
>>
>>155115652
You can try watching someone like Marbozir play. It's hard to give you tips if we don't know what the problem is. What's killing you?
>>
>>155111738
I really doubt that check is there. Most likely you can have infinite chain of pets owning pets if you get lucky enough.
>>
>Research ocean embarking
>Go across the pond and discover Atilla
>He's friendly because I have the 2nd biggest military and #1 tech in the game
>keep exploring, discover Augustus is his neighbor
>Augustus denounced by Atilla, citing they are unforgivable!
>encounter the first of many Hun puppeted cities in Rome territory
>decide to do something about it, since Huns only have 6 cities and Rome has 15 and is already too powerful
>Janissary March my entire military through the last of Atilla's territory and begin liberating the Huns
>absolutely slaughter Rome's medieval knights and longswordsman with gunpowder and cannons, his army goes from largest to 5th largest
>cut through 3 puppet cities and liberate them, finally reach Rome
>realize I liberated a Hunnic city forward settled 4 tiles away from Rome's capital
>realize I'm the asshole in the story now for helping Atilla the shitter who got what was coming to him
>>
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>>
wat
>>
What does /4xg/ think about Endless Space 2?
>>
>>155121868
Early access this month when?
>>
>>155121995
This month.
>>
>>155116170
>You can try watching someone like Marbozir play.

Does he explain his decision make as he goes? Because if not, I don't know how useful that would actually be.

>It's hard to give you tips if we don't know what the problem is. What's killing you?

I'm not good enough to know in what way I'm bad. I just end up getting left behind by mid game.
>>
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can you guys recommend some unknown good game like Thea?

feeling like scratching that 4x itch once again
almost fell for the BE bait, but I'm really out of options here
>>
>>155125090
Stellaris

On a more serious note, Empire at War: Forces of Corruption
>>
>>155093646
>>155093743
>>155093897
>>155094131
not only one whole treehugging elven faction but also a dark elves faction
>>
>>155124783
>Does he explain his decision make as he goes?
Sometimes.

>I'm not good enough to know in what way I'm bad
Start simple I guess.
Building stuff: Start with a scout, then do whatever, it doesn't matter too much on king. Once your capital reaches 3-4 pop,start making 2-3 settlers. When you settle your cities,build a library in each one. When you're done, you should build the national college in you capital.

Social policies: Just use tradition, Don't pick any other policies except for the ones in tradition until you finish the tree. Then you go for rationalism.

Science: Beeline techs that give you science buildings.

Military: Unless you're going for domination or shaka is your neighbor, you don't need much to defend your cities. Build some archers and upgrade them as necessary.

And that's the basics for 4 city tradition. There are definitely other ways to play, but this is the most straightforward.
>>
>>155126213
Not him but thx senpai. Also have hundreds of hours in Civ 5 but am still a scrub.
>>
>>155125869
>stellaris
already played that
too long for me right now
is there something kinda more casual?
>>
>>155126951
No problem.
Another tip is that you should not automate workers. Trading posts suck, build farms and mines instead.
>>
>>155127308
Empire at War: Forces of Corruption and check out the mods for it, there's a ton of great ones
>>
>>155022421
>Moreover, the weird thing about the constitution is that it doesn't actually say you can't leave, when the document that triggered its writing, the DoI

The Articles of Confederation were a more important factor for the creation of the constitution
>>
I bought Endless Legend ages ago but I had a tough time getting into it after playing Civ 5.
I'm not entirely sure why.

I've been thinking about getting into it again. Also been thinking about getting back into Thea: The Awakening only playing a bit of it post-release (and enjoying it but getting distracted by other shit).

What do?
Tips for either welcome as well. I think EL's issue for me was partially the learning curve.
>>
>>155125090

Fallen Enchantress: Legendary Heroes, maybe?

It looks kind of ugly, but its basically a pretty neat little RPG/4x hybrid where you can raise armies of lots of weird shit.

Games don't take forever either. Depending on how you go about it.
>>
>>155132369
Play the tutorial, then play WW a few times, each going for a different victory condition until you learn how the game mechanics work.
>>
>>155109361
Quebec is maritime, but even then
Conquering CS is almost never worth it

Only things I can think of are
>Top/Good tier NW: Uluru, Kailash, Fountain, Cerro, GBR, Sri Pada, Kilimanjaro
>It's a channel city (which almost never happens)
other than that there arent many reasons to become worse than Hitler according to the AI
>>
>That stellaris leviathan video
HNNNNNNNNNNNNG

Why the fuck are there not more games where you fight giant space monsters
>>
>>155133479
>enjoy playing the true start earth maps
>suez canal gets Mt. Sinai and a load of flood planes
>>
10
>>
rulling
>>
>>155107108
>heavy unicorn cataprachts
I never knew how much I wanted these in a game.
>>
>>155141218
Even the horses have a lance.
>>
>>155109006
that is something i hope they adjust. It's so annoying how city states spawn next to natural wonders pretty much all the time.
>>
>>155134224
Sword of the Stars 2 lets you fight space monsters. And play as them.
Reviews are not very positive for the game however. Launch issues out the ass. I also struggle with massive performance issues and turn times the longer a game goes on (which is especially troublesome as the space monsters are late game assets).
>>
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>>155113528
Zulus attacked me three times so far, two of those with impis.

I'm still kicking, and my tech is going for all out warfare.
>>
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>>155142971
Have to admit, my armies were crushed each and every time they attacked, but theur couldnt take my cities.
Thankfully some of my city state allies distracted them enough for me to recover

I fucking hate Zulus
I'd rather have anyone else as a close neighbour
>>
>>155144169
Even Attila?
>>
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>>155144169
>tfw got Pedro ll as neighbor
Best bro
>>
>>155144169
>befriend Zulus in every game
>they never make it past the Classical Era with more than 2 cities
>>
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Can any of you nigs help a brother out?

I installed all the reccomended mods as well as a mod called saga of man and within ten turns of playing shit crashes. Im running it on a windows ten asus laptop with a 940m and i7-5500 processor.
>>
>>155105884
it's pretty weird to not know any britney spears songs, but that just means you were spared.
>>
>>155145350
Civilization V wil crash if you stack on too many mods. Remove some.
>>
10
>>
>>155145350
Get rid of any mods you don't actually want. Some mods just don't play well with others.
>>
>>155142971
Go for reverse cultural enrichment and give the Zulu's what they deserve
>>
>>155150617
that's not reverse cultural enrichment
it's just cultural enrichment
>>
Is Thea any good?
General consensus on it?
Positives? Flaws?
>>
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name a flaw
>>
>>155153293
No gladius.
No cohort to form testudo with.
Lorica segmentata < Lorica hamata
>>
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>>155153721
>Lorica segmentata < Lorica hamata
>>
>>155153293
tfw no alt history troops where you see roman legion riflemen and shit
>>
>>155155870
I seem to recall those in civ4 with some mod
>>
>>155153206
Pros: Good in its genre; good amount of options for encounters; lots of writing
Cons: repetitive combat (still feels fairly rewarding); it's not a 4X game; fairly niche appeal in a lot of aspects
>>
>>155134224
Yeah, nice.
I thought that Fallen Empire shieldworlds should have a chance of containing like 300k strength monstrosities (rather than the 4 void clouds I keep finding), and this looks to be the appropriate direction.
>>
>>155155870
I'd like that even if they went a bit silly with.
Like not taking away any of the iconic roman armor, just removed the shield and gladius and gave the model a rifle.
>>
>>155159570
Imagine British Redcoats but with the Imperial Eagle on their coat
>>
>>155155870
I'd follow Byzantium as a way to track what was probably the Roman aesthetic progression (the East was the economic and cultural hub of the empire by the end) and eventually you will find purple-coats or something like that.
>>
>>155161123
Imagine raising the Aquila at Iwo Jima.
>>
how do i capture coastal cities?
>>
>>155161782
Frigates, one privater, and AI incopatance
>>
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>>155144169
And now that Germany asked me to join them in defeating Zulus. as I bulldozed trough three of Zulu cities after some major battles, people denounce me, as if I was the bad guy for retaliating.

Fuck it
I will conquer all these people.
I am the villain they want and deserve
>>
>>155161636
like the old saying, all roads lead to istanbul
>>
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things are pretty comfy,
after getting badly beaten and loosing like 4 people...
somehow managed to get back on my feet, getting plenty resources, on going continuous crafting, getting research points
got two new sexy hunters, a badass orc warrior and another orc witch
finally beating some 3~(sometimes 4) skull challenges, not being so shit at non-fight challenges

then this comes up....
try my luck and got my ass handed to me again
>mfw this game
>>
>>155161636
>Your units eventually turn into Kebab
>>
>>155157790
> repetitive combat
you really think so?
now when getting into most easy challenges its just fine to auto-resolve it (very positive point btw)
meanwhile those challenges that really deserve your attention are quite unique, in terms of planning analyzing what are your options and etc

>its not 4xg
true, its primarily an building rpg on hex grid board, but still pretty cool, exploring but leveling up instead of expanding
>>
>>155163159
>now when getting into most easy challenges its just fine to auto-resolve it (very positive point btw)


Oh thank God, I'm about to try the game out and I hate when games with auto-resolve systems fuck you. M&B Warband and Total War are the biggest offenders IMO.
>>
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>>155161721
Imagine North and South American tribes that have their own industrial-era world war. I wonder what sort of uniforms they would have had. Probably some crazy shit.
>>
>>155162415
You get a war monger penalty if you capture cities, even if they were the one that attacked you.
>>
>>155162706
Aren't you suppose to get an option to talk to them?
>>
>>155163331
I honestly think the auto-resolve generally does a better job than we could do ourselves
I dunno if it simulates the run of cards, or if actually some odd chance throwing

but I've had challenges were I was sure I couldn't beat, but the resolver won it for me

>>155165665
didn't get that option, no
had only sneak, tactical and full up front fight
which I lost miserably
>>
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What game has the best ship designer and why?
>>
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is there anything I can really do with all of the other shits are doing nothing but destroy my assimilated villages as cultists?
>>
Is Pandora better than BE?
>>
>>155170221
They're both bad but in different ways
Neither of them are worth your sheckels
>>
I hope the AI doesn't cheat as much in Civ 6.

It's pretty bullshit in 5.
>>
Would you prefer if units looked like they should depending on your tech, like riflemen look like riflemen for everyone, or should, like, Aztec paratroopers have jaguar armor?
>>
>>155172059
the latter, honestly. or they'd look like riflemen but with a bit of a twist to them. aztecs for example would still have tribal markings/feathers on them, even knights/tanks and such.
>>
>>155172059
I would prefer units to look the same, having a bunch of different models for every civ doesn't really make sense to me. Besides, in civ5 the uniforms had color matching your civ, so they could easily do something like that.
>>
>>155172415
>>155172584
>>155172059
it at least looks like ethnic units are coming back, so that's a good median point
>>
>>155172059
Depending on civ to an extent
German Pikemen don't need to look different from French ones but it'd be cool if Chinese heavy cavalry wasn't wearing sallet helms.
>>
>>155172059
I think it would be nice if units had their own flair to them based on Civ, but if it wasn't subtle enough then it would lessen the uniqueness of UU's.
>>
>>155172801
you could do what they did for cities in CIV V and have 4 different sets, ME&arfica/asia/med/europe/americas

Although that's 4 times the models for aesthetics
>>
>>155172613
What do you mean by ethnic units? Like the fact that Kongos units are actually black now unlike CIV V zulu?
>>
>>155172937
But it would make trash civs fun.
And I never like UUs. They always obviously feel less permanent, sure some bonuses carry over, but for liking Greece as much as I do in Civ 5, I don't make use of their awesome ancient units. I'd prefer if they had public baths or something to replace the garden and do something.
>>
>>155173437
The Greek units in CIV V are actually very good just because you can bully citystates like a motherfucker with just a few hopilites.

Although i do like every civ having a permanent building like in civ iv
>>
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>>155172059
I use Ethnic Units.

It doesn't make Aztec Infantrymen look like jaguars carrying AKs, but it makes arches actually look Mesoamerican.

I wouldn't be against something sillier with the Alternate History angle. I'd be cool seeing Roman tanks and modern Roman troops carrying Roman banners and covered in imperial insignias, rather than just being exact copies of every other civ.
>>
>>155170221
>>155170595
Pandora isn't bad.... specially if you get the expansion, they mentioned the AI was so good it had to nerfed (as opposed to blatant cheating)
so probably best AI in the market.....

but the game its a bit weak on the lore side, still fun to play, specially if online
>>
>>155174090

Holy shit this sounds great. Also seeing ancient Era units of modern civs like America. American Spearman with captain America style shields maybe?
>>
>>155100424
>master of orion
That is actually retarded, specially since espionage is so powerful. I'm on my second campaign and in the first 150 turn I've had a city on strike for 10 and a nother one revolting for 20 turns. Everyone hates me for killing their spies but I can't let them fuck with me. I imagine a well timed pollution mission would be devastating.
>>
Hey guys, what's a fun fantasy 4x? I've played Endless legend, Elemental, Warlock, AoW 2 & 3. I mostly want unit variety and competent AI.
>>
>>155176910
There's no real reason to scout out more than 1-2 races at the beginning. That's all you need for trade treaties early on. That way you can avoid too much espionage.
>>
>>155177260
Really now? They won't spy on you if you trade with them? I'll have to try that, but I'm murdering the Darlok anyways, 20 turn revolts are silly.
>>
>>155177467
I meant if they don't know you exist they can't spy on you. But yes if you get someone warmed up to you enough they'll ask for a non-aggression pact and USUALLY stop spying on you (once their current spies fail/succeed).
>>
>>155177258
Try some total war for a while.
Lots of variety in Medieval 2 despite the memes people say.
Yes everyone has mailed knights and town militia, but every nation has a different ideal army.
Lots of archers in England, skirmishers in Spain and Portugal (though they shine later rather than sooner), as many knights as you fancy in France, whatever the hell you want in the HRE, and a fuckload of amazing militia in Genoa and Venice.
>>
>>155179024
>>155177258
Nevermind.
I completely ignored "fantasy".
>>
>>155179117
There's fantasy mods for Medieval II aren't there?
>>
>>155173318
yeah, basically

there were ethnic units back in Civ IV, and then they ditched them in V
>>
>>155179260
Loads.
There's a whole LotR mod, and it's great from what I hear. I never tried it myself because I have too much fun with the base game and making army comps.
>>
>play endless legend on newbie
>mfw cant even kill the cultist city and its level one
>>
>>155179784
Put a spy in there and then rig his fortification once you hit level 5.
Cultists are a bitch to fight with the latest DLC.
>>
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>neighbor my entire game
>let him take half the universe
>keep him friendly 90% of the game
>ask him to be my ally
>asks me for every single one of my technologies

fucking ayy lmaos
>>
>>155170167
Any advice for this? I've lost a ton of cultist games now since it seems like in the mid-game the AI tag-teams me and destroys my assimilated villages in such a wide-spread way that I can't respond.
>>
>>154965595
came here to ask this, are there even any expansions yet?
>>
>>155179643
I guess I'll just play Fall From Heaven 2, since I never played it.
>>
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This isn't even with raging barbs on, fucking Odoacer.
>>
>>155180925
I really should have this as copypasta since someone asks at least once a thread.

Stellaris is slightly less retarded than it was on release in that they have fixed some blatant AI bugs.
However, while it is now mechanically stable it still isn't much of a game. 4x / gs games are supposed to be infinitely replayable, but in Stellaris all the empire builds are indistinguishable, the only playstyle is relentless DoWs with lance battleships, and you'll have seen all the scripted content by your third game. There's just really not much stuff in there. It remains the framework of a game rather than an actual game.

DLC expansions coming in October.
>>
>>155163118
Something like that happens when you play aztecs and have R.E.D installed. Once you get riflemen your eagle warrior-esque musketmen turn into turn of the 19th century mexicans. I mean it makes some sense, but at the same time it makes no sense at all.
Rise of nations did ethnic units good IIRC
>>
>>155181019
To try and entice you to play M2 a little more. Population IS technology in that game too.
Some things are locked out by a hard date like gunpowder and carracks for exploration, but everything else depends on how much population is in your city. 1000, 2000, 6000, 12000, and 24000. So you need to decide if you want money or population since taxes change the growth rate.
>>
>>155181435
that's a shame, I remember feeling insulted that it was EU4/V2 in space with well over half the features removed so they can be resold as DLC. I mean for fucks sake it doesn't even have national ideas. It was also so bizarre to me that they greatly streamlined (in a good way) micromanaging pops but then limit the number of planets under your direct control so severely.
>>
>>155174393
Can you play as qt alien fundamentalists?
>>
Oh. There it is. Yerian is my captial, for the record.
What the fuck is the logic in choosing the target city for your main quest? Look at this shit! It's clear on the other side of the continent, yet is targeted by a quest you'll usually get turn 30 or something. This is for the fucking Broken Lords, by the way, the faction which really really REALLY doesn't want to start ANY trouble early on.
And while I'm at it, I lucked out and got a neighboring city for that quest once, and saw the most of the rest of it. Holy fuck! The next part of this quest is to kill the free hero the quest before handed you. Fucking WHY!? Sure, I'll don't mind offing this hero I was handed for free in a time where I was desperately scraping for dust, sure, it's not like he's level ten at this point or something.

So this very early quest frequently tells you to conqueror some city on the other side of the map, at a time when you're incredibly ill-equipped for a huge campaign, and by the time you ARE able to take the city, your reward is to lose what is at this point a very high-level hero. AND, if you luck out and somehow take the city early, before he gets to buff to throw away, nope, sorry, you also need a level SIX dust bishop to kill him, which you ABSOLUTELY WILL NOT HAVE ANYWHERE EVEN REMOTELY CLOSE TO WHEN YOU GET THE QUEST. It's not fucking possible.

God! I love these guys, I really do, but why is this quest line so unbelievably bad!?
>>
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>>155182183
Every time.
>>
>>155181782
Pandora has hummies only last time I checked, which was about 2 years ago
>>
>>155067876
roll
>>
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>>155182490
absolutely disgusting
>>
>>155182183
Quests scale with map size pretty poorly. I was able to progress my Drakken questline only after 5th era because the target city was on other continent and I was locked in a long war with Cultists because I didn't know I could enforce peace on them with ease.
>>
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>>155182854
>Drakken
>didn't know I could enforce peace
>>
>>155180060
>i just bought the vanilla game to test it out. not sure if i wanna get the dlc
>>
>>155108376
This post gets my jollies jogging.
>>
>>154968703
A Grand-Strategy game where you play the world, but focusing on future tech, espionage, in-depth puzzle-solving and conspiracy game mechanics.

Starts in 1945, just as WWII ends. Every time a real world event or fictional event that works within the universe has happened, an "Event" is triggered. You can deal with these Events in different ways, giving you multiple playing choices and strategies.

You can deploy international spies, conduct terrorist attacks, false flags, get involved in geopolitics, and invest in futuristic and sometimes paranormal technology. You also build up your "shadow army" of terrorists, 'evil' scientists, and so on. The level of effectiveness of terrorists Attacks carried out depends on a country's "Terrorism Susceptibility Index" or TSI. It measures factors such as their placement in the world, the religion and ideologies of the citizens in correlation with the current "Vindicated Faction", as well as other factors.

There'd also be a small-scale element of the game with gameplay similar to 'Papers, Please' where you have to solve mysteries but those are more or less mini-games and are there if you actually want to see a story develop in the game, they are optional.

You choose to play a number of countries, of competing factions, The Zionist Order, and The Coalition each with their own specialties:

- USA (very strong military/economy and intelligence service)
- UK (high research rates, foreign intelligence)
- Israel (manipulative, abusive, easiest country to play as)
- Germany (strong Axis holdings in South America)
- Japan (strong Axis holdings and research rates)

- Russia (Gulags, forceful research rates and military)
- China (strong military, manipulative in the East)
- Georgia (provides asylum for shadow armies)
- Uzbekistan (high TSI in later stages, provides asylum)
- Sierra Leone (provides asylum and resources, increases economic fervor)

The game ends in 2020 or when your country is wiped out completely, obviously.
>>
>>155181609
Alright alright, I'll put it on my list to play later.
>>
>>155170167
>>155180791
You either aren't assimilating fast enough or your assimilating right in your enemy's territory. As cultists, you should have ALL population focused on influence and nothing else except for food to make it positive.
>>
>>155181125
lower city density = more barbs
>>
>>155181773
wait for half a year/a year. Game will be most likely enjoyable then.

>>155181435
>tfw you wanted to ask the same question
thanks anon
>>
>>155183853
less /pol/ and and it could be interesting
>>
>>155016380
Great game, stay away from the remake that is Act of Aggression because they fucked up hard. The only good things from it are the soundtrack and visuals.

>hey lets remake our first series Act of War!
>but lets remove infantry features like going prone for stealth and going on roofs for more range
>lets also add 4 resources to manage and mix it with a grid-building system so artillery can rape your base twice as fast

And now they crawled back to their Wargame series selling nation packs to make bank.
>>
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i have finally won against the memes
>>
Pre release versions of civ 6 are going out to streamers and youtubers and news things like iga later today.
NDA for it lifts on friday.
>>
>>155189724
source? i'm curious
>>
>>155189897
source: my ass
That's just what's happening you can not believe me if you want but it's true
>>
>>155189941
oh i can believe you i just wondered if i missed a post somewhere. thanks
>>
>>155189724
Why give to to streamers then not let them show anything about it for 4 days?
>>
>>155189990
To get acquainted to the game? I don't know. The NDA lifts for everyone on Friday.
>>
>>155189990
If they have YouTube channels, they could probably spend a few days making a decent video and throw it out when the NDA expires for immediate content.
>>
Are they doing the thing that paradox did where they give copies to literally everybody with twitch or only semi important people?
>>
>>155189990
to build hype, I guess

>>155190198
last I recall, Firaxis is somewhat stingy with their pre-release copies. Pretty sure big civ youtubers like Marb, Quill, the Yogscast, and a few others will get it
>>
>>155190198
I'd at least expect their featured streamers like quill18.
>>
>>155189712
that is a true terror to think of
a cyber-consciousness consumed by memes
>>
>>155191958

Imagine if they won via cultural victory.
>>
>>155109006
Settle near then use a great general to expand borders onto it with a citadel
>>
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>>154964794
>Napoleon
>The man who reformed the justice system in France and its conquered territories so every citizen would have at least one court within a day's walking distance
>He acts like an arrogant cunt in Civ V

>Genghis Khan
>The man who burned down Baghdad and piled a million human skulls into a giant pyramid
>He acts like a total bro in Civ V

Why is this? Seriously, Genghis acts like the kind of guy you could have a drink and a grand ol' time with.
>>
>>155193408
they needed a horse bro to balance out alexander
>>
>>155193408

Being a butcher yet friendly, or dedicated to justice yet a cunt, are not mutually exclusive.
>>
>>155193408
Well, on the other hand Ghengis did also a lot to benefit the infrastructure and laws in his empire

And Ghengis didnt burn down Baghdad, that was Timur IIRC
>>
>>155193612
It was Hulegu, but who the fuck remembers Hulegu.
>>
>>155194359
Yeah, just read it, to check if I was right
As you said, I was wrong
>>
>>155194359
>Hulegu
Literally Hu?
>>
Page 10
>>
New thread when?
Thread posts: 757
Thread images: 158


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