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/lisg/ - Life is Strange General #411

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Thread replies: 602
Thread images: 250

"A glimpse into the future" Edition

Previous Thread: >>153468791

Life is Strange is an episodic interactive drama from DONTNOD Entertainment. Set in the Pacific Northwest in the town of Arcadia Bay, the player follows the story of Maxine Caulfield and her seemingly newfound ability to turn hella gay to rewind time. At the prestigious Blackwell Academy, Max must prepare with Chloe Price for the incoming storm of returning to her hometown after five years. Available on Steam, PSN and Xbox Live.

>Official Website:
http://lifeisstrange.com

>Steam:
http://store.steampowered.com/app/319630/
http://steamcommunity.com/groups/4chanlisg

>/lisg/ Permalink:
http://orph.link/lisg

>FAQs, Old Threads/Strawpolls, Soundtrack/Music & Leaks:
http://orph.link/lisgarchive

>/lisg/ Community Written Fan Fiction:
http://orph.link/story

>Compilation of Fanfics:
http://orph.link/fanfic

>/lisg/ Content Producers:
http://imgur.com/a/DOAKn

>Strawpolls:
http://strawpoll.me/10882668
http://strawpoll.me/11013698
http://strawpoll.me/11054607
http://strawpoll.me/11083494
http://strawpoll.me/11088687
http://strawpoll.me/11103444
http://strawpoll.me/11107672
>>
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After every storm comes sunshine and calm.
https://www.youtube.com/watch?v=5mYBnowe4OY
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Victoria is the best girl.
>>
>>153667909
I hope Victoria learned to be nicer after the week and found true friends. Too bad we didn't get to see the results of anyone's growing up.
>>
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>>153667909
No.
>>
>>153668263
Max, please. We all know Chloe is great.
>>
>>153667909
can someone post her ass
she THICC
>>
>>153650193
You do not spend that much time going thought time and back and in the Dark room.

You do see the zeitgeist museum, Jefferson does not burn your pictures. You find out Jefferson is working with the Prescotts. They have a cult like thing going and are behind the storm. Native American spirit shit going on. David comes and saves you. You find out you have to go to the Prescott Mansion, but first Chloe. So zoom time back to the latest selfie you take with Chloe and give her a letter that she must not open until they go to the end of the world party telling where they have to go next. Time zooms out and you are back on Saturday morning inside Chloe's truck, its waiting on a hillside near Prescott mansion. This whole part now replaces Two Whales and Nightmare sequence. You go in the Mansion dig though and find a basement. It has some Eyes Wide shut shit. Prescotts are a cult calling supernatural shit for their advantage. Jefferson is in it. Some sequences happens you meet Sean. Now depending on how you treated Nathan he helps you or not. if you snitch or beat him up he tries to fuck you up. If you are nice to him he will help you. Keep going you find elder tobanga. elder tobanga got powers and cult does shit to them. Dark room is just a ritual that replaces girl entering womanhood. Like Jefferson explains girls go though this and lose innocence. So in the end you get a sequence like saving Kate that has decisions based on your past decisions. Like this you get multiple endings and you choices actually do matter. Bay is safe, Bae is safe, Michael can raise his wife's sons.
>>
>>153669187
Stop it, or go away.
>>
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Kate is #1.
>>
Just finished this game. This is the second time in my life I have Katawa Dick Syndrome, and the feelings of crushing loneliness that accompanies it.
>>
>>153670297
You've come to the right place. We've all been there and felt those feelings.
>>
>>153670698
I ain't felt no dick syndromes.
>>
https://www.youtube.com/watch?v=YRNc97QPmgc

Just look at the war the Co-Creator looks at Michael.You can tell he is disappointed in him and fed up with this shit. I wouldn't be surprised if Michael isn't in their next project. I bet everyone in the studio hates him. That attention seeking cuck.
>>
>>153671271
You're reaching, they act fine.
>>
>>153670698
I've been reading pretty much anything related to the game that I can find on the internet.

A lot of people seem disappointed with Ep5, and although I understand that the last episode did things way differently than the previous four, I think I wouldn't mind the change in experience if they fleshed my ending out. For some reason, the "save Chloe" ending (which I chose) is a lot shorter and has much less exposition than the other ending. That's kinda frustrating. I think that is casting a negative light on the rest of the episode for me.

I probably haven't said anything new with my post, but wanted to say it anyway.
>>
>>153671658
shut up Michael. You should attend to your wife, your bull needs prepping.
>>
Best ending scenario I could think of would have been something involving:
-Meeting Rachel during the nightmare, getting to talk to her and get the truth from her. she tells Max she's the one that gave her a power to save Chloe
-Max realizes she's cannot let Chloe die but has an idea for how to stop the storm
-She decides to go back and try to get everything right, but if she fails then she's just going to rewind and smash the fire alarm again
-Max goes back into the bathroom from Episode 1
-She freezes time like when she saved Kate, she uses this pause to write as much about the week as she can in her diary, she unpauses time
-She steps out when Nathan and Chloe are fighting
-She calmly tells Nathan to drop the gun and uses the information she's learned throughout the week to successfully talk him down
-Chloe is entirely confused but Max immediately walks over to her side
-Max convinces Nathan to give up, go to the police, and tell them about Jefferson (Leaving out details about Rachel for now)
-He's scared but Max comforts him and tells him he needs to take responsibility for what he has done. Nathan leaves
-Max tells Chloe that a lot of weird stuff is going on and that she needs to trust her, if any weird weather stuff starts happening, Chloe needs to warn as many people as she can before Friday. She also needs to tell David about the Prescott Barn.
-Max and Chloe walk out of the bathroom, Max tells Chloe to ask for the diary once Max shows any sign of surprise at seeing her
-Max enters autopilot, everything is now new to her and to Chloe, but they have the diary to guide them
-Max comes to with Chloe and they're together. The storm has either been averted or they warned as many people as they could that would listen
-Chloe has learned about the week's events, about Rachel, and about what happened between her and Max (Memories Chloe is now eager to remake), Max also retains her knowledge so they are finally on the same page
>>
>>153672236
Oh wow. Didn't think that post would be that long. Sorry.

>tl;dr version: Max goes back with the butterfly photo., pauses times, writes everything in her diary, calms Nathan down, gives diary to Chloe, both spend the week together and learn everything again as the diary gives them info
>>
>>153671737
>For some reason, the "save Chloe" ending (which I chose) is a lot shorter and has much less exposition than the other ending

Dontnod's budget ran out at the end of episode 5 and they half assed the bae ending.

If that ending had as much exposition as the sacrifice Chloe one, I would hate episode 5 slightly less (although it still has massive flaws).
>>
>>153674139
Both endings should have had equal length and there is simply no excuse for it being any other way. If they couldn't afford to make one longer then they should cut made the other shorter or found something else to cut to add length to the lacking ending.
>>
The Bay ending is longer because it is the correct and canon ending. The series will reaffirm this.
>>
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I'll try to kiss you if you let me
>>
>>153675037
I agree, but Dontnod obviously wanted to push sacrifice Chloe as canon.
>>
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>>153675935
>Chloe shies away
>Chloe: "Wait, I want to rewind"
>Max: "What? You want me to rewind that?"
>Chloe: "No! I want to rewind...just pretend the last few seconds didn't happen."
>Max: "Why?"
>Chloe: "Because I want to redo that. That kiss didn't happen, this is the first time. I Double Dare you, kiss me now."
>They kiss properly this time
>>
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For everything there is a season, and a time for every matter under heaven:

a time to be born, and a time to die;
a time to plant, and a time to pluck up what is planted;
a time to kill, and a time to heal;
a time to break down, and a time to build up;
a time to weep, and a time to laugh;
a time to mourn, and a time to dance;
a time to cast away stones, and a time to gather stones together;
a time to embrace, and a time to refrain from embracing;
a time to seek, and a time to lose;
a time to keep, and a time to cast away;
a time to rend, and a time to sew;
a time to keep silence, and a time to speak;
a time to love, and a time to hate;
a time for war, and a time for peace.
>>
>>153676747
I doubt that. One thing Dontnod was good at, and continues to be good at, is not validating one choice over another. Even if they take it to a stupid extent by saying "Max is whatever you want her to be", they have never once said that one ending is proper or right.
Just that each has its own perks and complications. Although personally, I see no perks to the Sacrifice Chloe ending. At least for Max, Chloe, or any of the other people they know.
Plus, the save Chloe ending was always one of the planned ones. Letting her die was something they came up with far into the game and it seems they went overboard with that idea so much that they couldn't even adequately explain how it worked.
>>
>>153676981
Oh. Hey, Kate.
Going out for tea/coffee with Max/Chloe soon? Then to church tomorrow?
>>
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>>153677253
something bout max/chloe/kate all being best buds just makes me happy inside
>>
>>153667909
Victoria is mean. Even though she is insecure, it is not forgivable to an extent.
>>
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>>153677253
Don't forget about Alice anon.
>>
>>153677253
Kate would NEVER debase herself with coffee
>>
>>153677673
pricefield + Kate as their best friend is amazing and leads to endless cute scenarios.

>>153678546
Max and Kate are getting tea, Chloe's getting coffee.
>>
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I swear it's like fucking clockwork.
>>
>>153678754
>Still posting this meme
Holy autism
What is there to conclude aside from faggotry
>>
>>153678984
>tumblr filename
Yes
>>
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>>153678754
>>
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>>153678754
Here's the attention (You) crave.
>>
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>>153678930
I 100% agree, it would be funny to see them drag kate to do bad stunts, cant wait for kates first break in
and you know theyll get her to dress up for halloween, bibles be damned
>>
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>>153679381
I wish we got to see the big Blackwell Halloween party.
Max and Chloe couple pirate costumes. Plus whatever everyone else dresses up as, Kate could dress herself and Alice like vampires.
>>
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Max is hardcore!
>>
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>>153679671
>Alice dressed like a vampire

She can finally drink the blood of her foes without pretense.
>>
>>153680209
Damn right she is!
>>
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>>153682702
hey now
>>
Things seems quiet right now. Maybe no one will notice us if we sneak away for a few minutes...
>>
>>153683293
Then Kate walks by.
>>
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SBELLLLLLLLLLL
>>
>>153683984
>promotes terrorism
topgeg
Keep fighting the good fight against this kind of degeneracy
>>
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>>153680209
Chloe is hardcore!
>>
>>153683984
n-nooo...
this isn't happening!
>>
>>153683984
Oh no, Kate, not again!
>>
>>153683872
She's probably the one that took the picture and then said they looked cute and happy, altering the, to fact she was there.
Which made Max smile and Chloe blush before trying to salvage it and act smooth.
>>
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Why do Max's nosebleeds happen? Is it possible to believe that everything is in her head and she's suffering from some type of psychosis?
>>
>>153683984
How uncomfy. Even though it happened in the game, one of the strengths of how the game handled tragic events was to give you enough to figure out something bad happened but without showing it.
>>
>>153684665
Ironically, imagination was this game's biggest strength.
>>
>>153684531
Rewinding too much harms her in some way. Like it makes her vision blur, her nosebleed, and she can even pass out.
Not something I would think she and Chloe would have to be scared about, or anything severe, but something to keep in mind if Max has to use her power.
>>
>>153684531
>Is it possible to believe that everything is in her head and she's suffering from some type of psychosis?
In the world of Michel, anything is possible :^)
>>
>>153684896
Why didn't Michel imagine a good ending then? :(
>>
>>153684871
I wouldn't say imagination. I would say subtly, you don't need to know/think about the details but you get enough information for the sake of the story.
The same thing applies to Chloe and Rachel's relationship. We know little about what it was, but we can easily understand how close they are and what Chloe felt.
If you want to fill in the blanks then you can. But it's not necessary to understanding the story.
>>
>>153685592
That's what I meant behind the memeing, though. I agree.
>>
>>153684531
Reference to The Butterfly Effect, in which 'the assimilation of dozens of years' worth of new memories from the alternative timelines causes the protagonist brain damage and severe nosebleeds.'
But basically dontnod were just implying there was a physical limit to how much Max could use her powers, to allow certain plot points to unfold (head pain/visions by the train track, not being able to rewind or pause time long enough on the roof)
>>
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>>153687814
damn
thats comfy
>>
Don't you just wish you were in love
>>
>>153687814
No more nights for Chloe of being alone and pondering where someone she cares about is. Or if anyone even cares about her.
Now Chloe knows many people care about her and she gets to relax every night with Max's warmth, breathing, and scent comforting her.
>>
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I like this one. Also, kitty!
>>
>>153689980
Is this 2d painted over 3d?
>>
>>153690068
Not sure. Looks very similar to how some of the more detailed photographs from the game are.
So whatever the process for those were.
Sorry I don't have any more info or a source. I just saved it from last thread.
>>
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>>153690772
Oh, the sauce is negish on deviantart.
Looking at other images, I think it doesn't use 3d as a base after all.
>>
>>153690938
Oh cool. Looking at their other stuff, no more LiS but some other nice pieces.
>>
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>>
>>153687960
yes
>>
Would you be friends with Victoria?
>>
>>153693657
No.
>>
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>>153693657
>ywn have a nice quiet evening at home drinking with Victoria while she drunkenly confides all her fears and insecurities to you
>>
Be honest. How many of you are here from /ksg/?
>>
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>>153693826
Why not?
>>
>>153693965
I dislike anime.
>>
>>153693965
I used to browse those threads back when they were on /v/. That game gave me similar feelings of loss after I completed it.
>>
>>153694154
Victoria isn't nice and wouldn't be pleasant to be around.
>>
https://www.youtube.com/watch?v=uLDtTaoRUPQ
>>
>>153694697
How does he make these?
>>
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>As Max and Chloe are leaving the ruins of Arcadia Bay behind, there's one more tragic story unfolding
>Alice and Lisa stuck in Max's room, Alice hasn't eaten anything in days, the dorms are destroyed and no one comes looking for them
>"No one's gonna come save us, this is the end, we'll starve to death..."
>Alice...you can survive this and go back to your owner. All you have to do is... all you have to do is eat me."
>"What? No, fuck that. Lisa, you're my number one priority, I'm not eating you!"
>"Alice, think about it... how many times this week did you try to nibble my leafs? I'm a plant, Alice, you're a bunny, maybe it's time I accept my destiny... OUR destiny."
>"Lisa, I can't make this choice!"
>"No Alice, you're the only one who can"

>eat Lisa
https://instaud.io/kVV

>eat your own foot
https://instaud.io/kWb
>>
>>153693657
Taylor is better.
>>
>>153693965
Don't even know what that is
>>
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>>153694943
Reminder that there is a strong view here on /lisg/ that it is conceivable to believe that Alice is in fact a demon lord sent from a dark dimension and is to blame for all of Kate's troubles.

Her real intent is yet to be discovered. We can only speculate.
>>
>>153693657
She would probably bully me.
because I look like Daniel
>>
>>153695671
>there is a strong view here on /lisg/
I don't think one person is enough to qualify for a "strong view".
>>
>>153695671
>there is a strong view here on /lisg/
One person's delusions don't count, anon.
>>153694796
Offensively.
>>
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>>153695671
Why do you keep saying such mean things anon?
>>
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What Max usually do on a Friday night?
>>
>>153696465
Watch a Wes Anderson flick with Chloe and then have a hot bath while listening to hipster music
>>
I just discovered there is a fan-made VN.

Is it good?
>>
>>153696465
She scheman with Chloe.
>>
>>153696598
All Wounds?

no is the answer
>>
>>153696814

No, this one:

http://loveisstrange-vn.tumblr.com/post/142072569900/after-a-wild-journey-lasting-roughly-half-a-year
>>
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>>153667463
>friendly reminder that turning off your game at the decision screen is confirmed canon ending
>>
>>153684531
Probably because manipulating every atom in the universe to revert back to it's original position 30 seconds ago takes a bit of strength.
>>
>>153697051
I think that VN was well received but I haven't played it.
>>
>>153698881
It's worth a playthrough. It's not spectacular but it does have the coziness of pre-Episode 5 Life is Strange.
>>
>>153699135
>the coziness of pre-Episode 5 Life is Strange

I like the sound of that very much.
>>
>>153696465
Probably goes out with Chloe or stays in and watches some movies.
>>
Hannah episode 2 stream when?
>>
/lesg/ what was your first reaction to the game when it was revealed? I thought it looked terrible and never thought about trying it out.
>>
>>153702572
I never saw it mentioned anywhere until months after it was all released
But weirdly, now I see references to it all over the place, even on /pol/
>>
>>153702572
>I thought it looked terrible and never thought about trying it out.

Same here when I saw the screenshots on steam, I changed my mind when I played the first episode when became free.
>>
>>153702572
I just happened to be browsing through Steam on the day it came out. I'd never heard of it before or seen the trailers but I was in the mood for a Telltale-style adventure game and decided to give it a shot.
>>
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To those who want to check if it still hurts, open this image. Not for the faint of heart.
>>
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>>153679381
>>153679671
I love Halloween!
>>
>>153705187
>Picking up a critically injured person.
No wonder Chloe died in that ending.
>>
>>153705691
As much as I like the idea of the both of them doing a Pirate pair. Chloe looks really good with that makeup!
>>
>>153705187
Still hurts. A lot. :(
>>
>>153705691
>>153705941
I have another in a sec!
>>
>>153705187
I feel nothing.
>>
>>153705187
Yeah, no. It's sad too see that, but it didn't happen so it doesn't bother me that much.
>>
>>153706232
Count Maxula! I bet Chloe would let Max bite her.
I hope there's more Halloween/ general Fall art this year.
>>
https://www.youtube.com/watch?v=xT6N72gZ_vI

Wow, I'm still finding out new stuff about this game
>>
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>>153706232
>>153706494
I hope so too!
>>
>>153706385
Pretty much this.
>>
>>153706749
what is this cuckfield bs?!
>>
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>>153706748
Last one for now, need to keep some for Halloween.
>>
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>>153706749
Keep dreaming, fuckboy.
>>
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Someone re-uploaded this: https://www.youtube.com/watch?v=o6YIHpD4-cI
>>
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>>153706749
>>
>>153696465
>Catch photo-rapist
>Prevent tornado
>Make slow, tender love to Chloe
>Have to rewind because some cuck was peeping on them with a camera
>Go somewhere secluded.
>Go through the whole tender love-making thing again (the responsibilities that come with time powers)
>>
>>153696465
Go out somewhere with Chloe, go hang out in her dorm or Chloe's house for the night. Playing games, watching movies, eating, helping each other study, and cuddling. Or if Chloe happens to be busy then she hangs with Dana and her dorm friends.

>>153706748 >>153707309
Understandable. It's my favorite season so it's nice to see stuff posted and I eagerly wait to see and fine more.

>>153707479
Neat. If people like Ashly Burch's singing they should check out Muzzled the Musical. She sounds like Chloe a decent amount of the time.
>>
>>153707606
=kek
what a loser
>>
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I want to date Chloe
>>
>>153708701
But Max, you already are. Silly girl.
>>
>>153709294
I'm not cool enough to be Max, sadly. She's pretty rad tho. Good protag.
>>
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>>153708701
We know, Max.
>>
>>153709338
How shameless, Max.
>>
>Max is an interesting person with valuable hobbies and actual passions
>I'm a boring nobody who spends most of his time playing games and posting on 4chan

Where did it all go so wrong?
>>
>>153710583
You didn't get time travel powers.
>>
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>>153709394
Chloe in a suit looks hella awesome!
But she also looks good in dresses
>>
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>>153705691
deep dope
>>
>>153707309
is it wrong to hate goofy faced pumpkins
I find them annoying and the spooky ones cute
>>
>>153711305
Oh no, poor hawt dawg man
>>
>>153711556
its fine, hes fine hes fine
the blood aint his
>>
>>153711709
He saved Max from Jefferson and used a little "persuasion"
>>
For Halloween Victoria and Kate are dressing as Hawt Dawg Man and Mustard Woman.
>>
>>153705691
I want to suck Chloe's blood!
>>
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>>153713175
I think cat and bunny ears would suit them better.
>>
>>153713309
Victoria has a nice pussy.
>>
>>153713309
There's a colored version now? Cute!
Imagining them together is interesting because I don't know how it would go.Unlike with Pricefield where you know Max/Chloe gets along and compliment each others personalities. Chasemarsh is a big wildcard.
>>
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I want to hug Max.
>>
>>153713309
How do Kate and Victoria react when one pets the other's head?
>>
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>>153714253
I want to hug hawt dawg man.
>>
I want to petAlice with my big hands
>>
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>>153714749
Are they gentle hands?
>>
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I was only kind of bored
>>
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>>153711437
That's alright.
>>
>>153715024
When I see that image I imagine some 100 Chloe clones filling up a street. Imagine how many towns that could save.
>>
>>153715024
I think those butterflies are part of the horde that Chloe controls. Since you know, she also has a superpower now.
>>
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>>153715718
Not these ones.
>>
>>153715954
Oh. Chloe's and Michel's can be hard to tell apart at times. Chloe's are helpful to the people that she likes.
>>
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>>153693657
With benefits.
>>
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https://www.youtube.com/watch?v=uLDtTaoRUPQ

Poor Kate!
>>
Sbel is in the doghouse now.
He better make a happier video soon.
>>
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Gotta turn in a little earlier than usual. Busy day tomorrow.
Good night, /lisg/. Keep it comfy.
>>
>>153717141
You have the skill to make anything.

And you have chosen Kate's Vortex Party.

I am disappoint. Why not make one for the Dana's Halloween Shindig instead?

Sbel better get his shit together.

>>153717617
Rest well!
>>
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https://instaud.io/wsN
>>
Pricefield is OTP. I will never separate them!
>>
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Max smells...
>>
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>>153719168
comfy!
>>
>>153719168
Like shampoo and old books
>>
gr8 fanart
>>
>>153720495
>instagram
>>
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This thread desperately needs some Kate.
>>
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>>153721280
I love Kate too, anon.
>>
>>153721280
Fresh K8.
>>
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>>
I wonder if they ever rebuilt Arcadia Bay after the storm?
>>
>>153722332
What storm? :^)
>>
>>153722332
Waste of time, effort and money. The residents themselves consider the town a lost cause well before the storm.
>>
>>153721280
>brushing her teeth in the bathroom
Eating disorder confirmed.
>>
>>153722945
Where would you brush your teeth other than by the sink?
>>
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>>153721701
Another one.
>>
http://archiveofourown.org/works/7741639/chapters/17845051
You fall back onto the bed, the first time you've been on one for days. You feel yourself actually relax, the tension in your spine dissipating with each vertebrae. You unconsciously let out a groan.
>"Couldn't have said it better myself."
Chloe falls back next to you, resting her hand on top of yours. You feel her warmth radiating from it. Chloe tries to start up her stereo, and it begins playing, albeit with some heavy static due to water damage, giving the music an almost ghostly echo. It's the same track from the morning after you broke into Blackwell. The first morning you kissed Chloe. It feels like forever ago. So much has happened since then. As you stare at the erratic cracks in the faded ceiling, awash in the light of the afternoon sun as it filters through the flag on Chloe's window, flashbacks of the past week fly through your head. You've lived an entire lifetime's worth of bullshit in less than 7 days. And it's almost over now. A few more hours and you can leave this goddamn town. You're snapped out of you're reminiscing by the creak of the front door opening. You hear footsteps climbing the stairs as you and Chloe bolt upright and exchange a curious look. A few seconds later, the creator of said footsteps appears.
"Mom!"
>>
>>153726720
This took me way too long to actually get around to. Just been busy this week, I'll update as many times as I can this weekend. See you anons tomorrow
>>
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>>153667463
Before Episode 5's release:
>Lol Mari's theories're shitty.It's way more than shitty to become true
>Chloe has to die thing doesn't make sense.Don't worry they will come with unpredictable story
>We're gonna learn everything about Max's powers,Rachel and Prescotts even Nathan,spirit animals..
>Jefferson knows about Max's powers
>Nathan,Frank,David or Samuel's gonna save us
>Victoria's with Max,she'll save her
>(After seeing Cemetery scene from leaks) I'm sure it'll be Williams,Rachel's or Kate's grave.
>Rachel's the doe and Butterfly and probably we'll see her in Max's dream
>Blue Jay's Chloe

After Episode 5's release:
>Mari's shitty cliche theory became right
>We visited the SF art gallery for 3 seconds. FOR 3 DAMN SECONDS
>Jefferson became a silly bad guy from Disney
>David came to save us.He's a former-soldier but he can't even fight,just listens teenager's orders. Even he doesn't know she has some time travel powers.
>Victoria's with us in the dark room.Laying there and we can talk her or not.Just it.
>Nathan get killed,Victoria too
>Nathan knew something about the storm but they cut it.
>Warren explained Max's powers(!)(thanks warryn) We found out her power causes/related with Chaos Theory and storm.It's not like we didn't know or something.
>Storm is only coming for Bay because Chloe lives in there but Max's the one who keep changes the time
>Prescotts story erased.Nobody even mention their name.
>Rachel's story fucked too.She isn't doe,or butterfly,bluejay or even shit.
>Spirit animals thing died.Blue Butterfly's storm summoner just it.
>Chloe dies again in one of endings (unpredictable) It gives you a lesson: You shouldn't have used your power.And you shouldn't play this game.Now erase your choices and cry like a bitch.
>Chloe has to die thing comes true, Cemetery scene explained with that.
>The other ending's short but it's less cliché than other.We saved Chloe,storm's hit the town and gone.That's it.
>Epilogue: Use ur imaginations:)muh budget
>>
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>>153722332
>rebuilt Arcadia Bay after the Michel's nonsense storm

oh it's gonna be so hard!
>>
>>153726720
>>153726841

Thanks Skippy.

I wonder where's that anon who's the writer of Life is Triangular?
>>
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>>153726720
Nice scenery. It's like every chapter is a little piece of time to dive into. Describing little ambient sounds and smells could help immersion.

PS: you're -> your reminiscing
>>153726841
No worries!
>>
>>153705691
She's crosseyed in the last panel.
>>
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>>153706749
>this's what really happened
>>
>>153731128
Max sure looks very into it in that first panel.
>>
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>>153706749
>>153731128

why you're sharing fan pics instead the real ones?

>>153731290
in ur dream cuck
>>
>>153722945
Mari leave pls
>>
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>>153729221
I guess some parts look worse than others. And if you look closely you can even see a bunch of dead bodies lying around. Are any of them familiar?
>>
>>153731290
>Max looks into it

She isn't Max dumbass. Warryn actually cloned her and changed her personality traits since the real one was always cucking him.
>>
>>153732368
>implying everybody ignoring a few dead bodies
>mfw cars aren't that horribly wrecked, most of buildins are fairly still up, roads are nearly well

We aren't ignoring ded bodies cuck. We are just not taking ''WHOLE TOWN DED'' bullshit.

Also if we are talking about magical EF6 tornado (which doesn't even exist in real life and to Michel's imagination it's more powerful than real life tornadoes) then we should've seen empty land instead of the buildings which're still up.
>>
>>153732368
Evan should be somewhere there.
>>
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>>153732368
I don't know man. I mean town's actually accustomed tornadoes (like fisherman said). And if we look at this pic even it considered as EF6 tornado but it could barely give EF2 tornado damage (which can most people survive easily) And the most stupid thing is even non-sea animals (deers,birds..) managed to survive but some people couldn't.
>>
>>153732368
>in real EF5 tornado you can't even see corpses, wrecks since it's powerful enough to whip off everything
>>
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>>153725460
A Vicky too.
>>
*sigh* These complaints about the tornado destruction and EF6 level are sounding more and more like "there's no sound in space" complaints about Star Wars. Just stop.
>>
>>153733343
>giving nonsense comparison to defend shitty presentation

*sigh*
>>
>>153733040
My friend is banned, he want to give this for effort.

(You)
>>
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>>153732368
>Are any of them familiar?
The only familiar body would probably be Warryn's. The last body we see shares the same shoes, which he was also wearing at the diner, and is placed next to a car that looks the same.

Combined with the pic you linked, you can even see the discolored door is there.

Now, you can always use your imagination, but I think even the imagination lord would not put those 2 together if he didn't want to send a message. That you fucked him over
>>
>>153733343
More accurate comparison would be saying the star destroyer at the start of star wars suffered 99% crew casulties because it got hit a couple of times by the rebel ship's weak lasers
>>
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>>153733343
>Analyzing/ making critisms about something is bad. We should ignore all mistakes and we should be thankful for they've created such a beautiful ''endings''

>Just stop.

Make me :^)
>>
>>153733463
>>153733567
>>153733638
Just like the Star Wars criticism, it's silly and useless nitpicking that has no impact on anything relevant to the story. The choice is still there and the same.
>>
>>153732819
Actually, that wasn't what I was implying. I was actually trying to say that it looks like it might be Jefferson and David there. Half-joking.

But I'm drunk so maybe I wasn't being clear.
>>
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>>153733521
>mfw Michel's only covered his self-insert and his own NPC's bodies
>>
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>>153733463
>>153733567
>>153733638
How would you like your dead Kate?

Battered? Burned? Dismembered?
>>
>>153733665
>''useless nitpicking''
>even while you were talking about what has presented in game
>''The choice is still there and the same''
>implying we must believe whole town ded after this presentation, even after developer said that fate of other characters' is up to our imagination.
>>
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>>153733793
Go away Michel
>>
>>153733505
>one baitcuck's banned

Gud.

I hope (You)re next
>>
>>153733793
>Kate was in hospital
>and the hospital was out of the town

Did you kidnap her you bastard?
>>
>>153733910
>implying we must believe whole town ded
No, I nver meant to imply that, sorry if it looked that way.
The choice is to level the town and kill a significant number of innocents or save Chloe (who understands that's the wrong thing to do and asks Max / the player to go back and save the town). The precise destruction of the tornado and if it's a proper EF6 are absolutely irrelevant.
>>
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>>153734057
>The choice is to level the town and kill a significant number of innocents or save Chloe
I obviously didn't mean "or" there, I'm sleepy. What I meant is evident so I won't bother correcting it.

(That's my kaptcha, I found it amusing.)
>>
>>153734057
Saving Chloe is not the wrong thing to do.

You're not choosing to destroy the town, you're just choosing to do nothing. There's a difference.
>>
>>153733343
They could have easily leveled the place to "realistically" represent the amount of destruction that is implied. That would have been less expensive, even.

That said, why indeed get hung up on that. The choice does stay the same, not least because the destruction is only shown after we make the choice.

>>153734057
>who understands that's the wrong thing to do
*Who thinks she's worth less and destined to die.

Both of which disproved by Max over and over again - and one more time here. :)
>>
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>>153734049
The laws of time and space mean nothing to me. I am the god of Arcadia Bay and its residents are my playthings. I can torture and kill Kate as many times as I please, along with all her friends.
>>
>>153734057
>>153734206

I guess you're that anon who's always whinning about ''muh bay ending is right thing to do, symbols are all that matter, chloe wanted to ded, choices are about that so stop nitpicking...''

>The precise destruction of the tornado and if it's a proper EF6 are absolutely irrelevant.

lmao
>>
>>153734337
>*Who thinks she's worth less and destined to die.
>Both of which disproved by Max over and over again - and one more time here. :)
I dunno, the universe seems hell-bent on killing Chloe. How many times she dies and/or is saved in total? There's the car accident, the train, multiple shots.

>>153734409
>I guess you're that anon who's always whinning about ''muh bay ending is right thing to do, symbols are all that matter, chloe wanted to ded, choices are about that so stop nitpicking...''
There's more than one anon with those opinions, but yes, I have posted about this before.

>lmao
Well, you sure showed me.
>>
>>153734057
>The precise destruction of the tornado and if it's a proper EF6 are absolutely irrelevant.

>Choices are sacrifice person you love and the town
>choose to sacrifice town
>EF6 tornado which they've mentioned several times hits the town
>most of buildings are still up, animals are alive and there are few corpses
>but what you've seen is irrelevant because ''SACRIFICE TOWN'' means you killed everyone (even developer left it to players' imagination)
>so you have to unseen what you've seen
>>
>>153734347
>Michel Koch
>Mel och
>Molech
>claims to be god and wants sacrifices
Really makes you think...
>>
>>153734506
>''Chloe has to death. Bae ending won't work because she's destined to die, so you have to choose Bay''

Yeah it's definitely you.
I wish I could argue with someone who paid attention to game. But we're arguing with ignorant baytcucks instead.
>>
>>153734506
>I dunno, the universe seems hell-bent on killing Chloe. How many times she dies and/or is saved in total? There's the car accident, the train, multiple shots.

Car accident? That's the AU and it doesn't kill her. The only deaths are the bathroom in the beginning and Jefferson in the junkyard. The rest is optional/preventable. And even with all of them taken together it's not a whole lot. And it's not really final destination scenarios either, just her being reckless/stupid. Then there's the fact that she dies and the storm still comes. And the fact that the devs had been intending to have her survive the gunshot in the bathroom going as far as EP4. So this "universe wants her dead" thing just never made much sense to me.

And what sounds more like destiny: a teenage gal getting shot in a bathroom... or childhood friends reconnecting and finding love through universe-defying superpowers? If anything is destiny, it's that they are alive and together.
>>
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>>153734506
>ignores what's shown in-game and says ''but guyz intention in sac-town is everybody ded. stop nitpicking''
>ironically he also defends ''chloe has to die and she'll die after the bae ending'' idea while it isn't true.''
>>
>>153733701
>>153734206
>>153734506

>I'm drunk
>I'm sleepy

That makes sense.
>>
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>>153734347
MICHEL GET YOUR ASS OVER HERE!!!
>>
>>153734560
I don't get it. So your complaint is that they can't say that town was destroyed unless 100% of the people (and animals, it seems?) have been killed?
Most importantly, the choice is still about killing lots of innocents and causing significant destrution for the sake of a loved one, who cares if the limits of the destruction aren't precisely those of the town?

>>153734645
>I wish I could argue with someone who paid attention to game.
You paid lots of attention but it seems to have escaped to you that Chloe is dying all the time unless you use supernatural powers to prevent it one more time. Then you find out that doing so causes a tornado that razes the town.
We don't know what happens after that, but it doesn't look promising to me.

>>153734940
I'm just sleepy, drunk anon must have gone to bed by now.

>>153734797
>And what sounds more like destiny: a teenage gal getting shot in a bathroom... or childhood friends reconnecting and finding love through universe-defying superpowers? If anything is destiny, it's that they are alive and together.
I don't understand. Why something has to be good for it to be "destiny"? Chloe keeps dying all around, sometimes thanks to her carelessness, other times the universe finds a way, and in multiple realities.
>>
>>153735058
>Why something has to be good for it to be "destiny"? Chloe keeps dying all around, sometimes thanks to her carelessness, other times the universe finds a way, and in multiple realities.

Many characters in this game who has unavoidable, forced-rewind deaths (even Max)
And if universe just wanted to Chloe's death then storm had to stopped coming, after Jefferson killed her (we've said it like 100th times)

And please shut up already. We've talked about this with explanations and tell them to you over and over again. And you're still defending one of endings with non-sense reasons.

You're just saying all of these because you wanna attract thread's attention.
>>
>>153735058
>Chloe keeps dying all around
I just pointed out how this is not all the case...?

>Why something has to be good for it to be "destiny"?
Because this is a fictional story and destiny a fictional concept that we use to describe things we perceive as "meant to be" - and usually it's more impressive things we use that term to describe. Chloe herself says "even fate doesn't want us apart".

Besides, I said IF something is destiny. I don't really think it has to play into the narrative at all. But if we do use that concept, the primary reason why one of the two seems more "meant to be" is because it literally has superpowers that control reality as an argument while the other is senseless useless everyday tragedy. So if there's really something greater than pure coincidence at play, it must want for them to be together since it literally changes the course of everything to ensure that.
>>
>>153735381
>Many characters in this game who has unavoidable, forced-rewind deaths (even Max)
And if universe just wanted to Chloe's death then storm had to stopped coming, after Jefferson killed her (we've said it like 100th times)

this.
in bay ending, Max goes back into time and doesn't save Chloe's life in there. game ignores all of her time-travel fuckery,rules and takes it as ''changing the past is bad''
>>
>>153735058
DESTINY is Max's using her powers and saving Chloe's life in first place.

DESTINY is Max's having these powers to saving Chloe's life.
>>
>>153735381
>And if universe just wanted to Chloe's death then storm had to stopped coming, after Jefferson killed her (we've said it like 100th times)
I don't think anyone claims the Chloe being alive causes the tornado. The tornado is caused by Max messing around with time. This confusion is probably caused b/c the beginning of her using the powers is saving Chloe in the bathroom.

>>153735442
>Because this is a fictional story and destiny a fictional concept that we use to describe things we perceive as "meant to be" - and usually it's more impressive things we use that term to describe. Chloe herself says "even fate doesn't want us apart".
Sorry, not my first language. I thought it just mean "something that has to be" (or, in this fictional world, something the universe seems to want).
>>
>>153735867
go to bed anon or replay the game
>>
This seems true.

If Max sacrifices the town, Max was given the powers because she was meant to save Chloe.

If Max sacrifices Chloe, she was given the powers for nothing, since that's exactly what would have happened if she had never gotten the powers in the first place.
>>
>>153735867
If you use it to just mean "something that has to be" then everything that happens is by definition automatically destiny. Which means whatever you choose in the end, it is destiny. Which in turn means the entire concept is altogether useless, especially so for the use in an argument about what we think is or feels "right" or whatever.

I don't even mean to use it as an argument though. I'm just saying that if I were to consider what in this story seems destined to be, to me it's only plausible that it's Max saving Chloe. Because otherwise we shouldn't have been able to save her in the first place.
>>
>>153735967
>go to bed anon or replay the game
*sighs and yawns* Will do both. But what have I gotten wrong?

>>153736130
>If you use it to just mean "something that has to be" then everything that happens is by definition automatically destiny.
Hm. There seem to be a lot of room for debate that you're simple overlooking, maily with determinism. I talked about "what has to be" regarding this game because this in particular (Chloe dying) will happen multiple times and you have to keep intervening, until you can finally chose not to. Alyssa has something similar, but with getting stuff thrown at her.
>>
>>153736339
i said GO TO BED
>>
>>153736339
I think you are overlooking what I have pointed out to you about "Chloe dying" not being the theme you make it out to be. And overlooking that "destiny" does not make for proper debate to begin with.

You said Chloe understands that saving her is wrong. I have suggested that she doesn't think that. You have brought nothing to support your idea that it is "wrong". Well, besides this "universe wants her dead" crap.
>>
>>153736339
>But what have I gotten wrong?

Everything
>>
Ok, this will be the last one. I keep seeing these grammatical and orthographical mistakes and sleepiness has obviously gotten the best of me at this point.

>>153736601
>You said Chloe understands that saving her is wrong. I have suggested that she doesn't think that. You have brought nothing to support your idea that it is "wrong". Well, besides this "universe wants her dead" crap.
No, it's wrong because part of the deal is dooming the town and killing lots of people. That Chloe keeps dying only shows that this sacrifice can also be ultimately fruitless.

>>153736643
I knew I should have added something like "specifically" somewhere in there. Well played I guess.
>>
>>153736339
>Death happens mostly due to Chloe's own choices (lie down on railway with her foot in the points, extort a psycho, take bait from another psycho)
>No it's the will of the universe, honest

This is the most incompetent vengeful universe I've ever heard of. Why didn't it just hit her with a lightning bolt or something?
>>
>>153736793
>still talking
>>
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>You will never see her again
>>
>>153736793
>No, it's wrong because part of the deal is dooming the town and killing lots of people.
They are not actively killing anyone. Watch your terminology. You could be saving lives right now. With donations for example. Blood, money, whatever. You are not killing people by not doing so.

And what are you suggesting, that the storm endangering people automatically makes it wrong and someone else dying in a bathroom right because... because lives are maths? You are going into an equally as un-debatable territory there, if not more so.

>That Chloe keeps dying only shows that this sacrifice can also be ultimately fruitless.
Chloe does not keep dying. Read my other posts. And I repeat: She was not even supposed to die in the bathroom. The devs changed that by the time of EP4. And even if she were to continue getting in fatal danger after the ending, that only means Max would continue saving her. Fruitless my ass. Entirely headcanon territory too.

Goodnight.
>>
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>>153736793
>No, it's wrong because part of the deal is dooming the town and killing lots of people. That Chloe keeps dying only shows that this sacrifice can also be ultimately fruitless.
>>
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>>153736982
I will when I go to Heaven.
>>
>>153736793
man, did you play this game when your goddamn eyes are closed? or is it just drunk mind?
>>
>>153737081
>And even if she were to continue getting in fatal danger after the ending,

Bae ending logically more better than Bay. Because Max was destined to save Chloe's life in first place that's why she got these powers.

However in Bay, you have to go back to fix everything again (while you've already changed everything) because you fucked up timeline by using your power and saving that girl's life.
>>
>>153737406
>changing past is bad:) otherwise we'll destroy your hometown
>so you should go back into time and literally don't do anything you've done before
>inb4 past is changed again
>>
>>153737547
In Michel's universe, logic doesn't matter when it comes to tragedy anon.
>>
Enough about shitty endings

Post music that based Jefferson would listen to, I want to start building Jeffcore playlist
>>
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>>153738498
here:

https://www.youtube.com/watch?v=OIoMfVNVx4g
>>
>>153736793
>say everyone in-game has unavoidable deaths in this game and if universe wants Chloe's death by killing her with train, 2 psychos then storm had to be stopped
>retard still doesn't understand and uses his own headcanon ''universe wants chloe's death, snow started to fall in bae ending xd''
>>
>>153738498
Have a (You)
>>
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>>153738498
Kind of hard to say given we only hear him play one song. Take these as an educated guess I suppose. Not sure it's what you're looking for.

https://www.youtube.com/watch?v=PQZR4Oh354s&list=PLdnswrTubyrKi0WQFJAK7EZu3tRW5iVkb&index=10

https://www.youtube.com/watch?v=PZqQT5904_U&list=PLdnswrTubyrKi0WQFJAK7EZu3tRW5iVkb&index=46

https://www.youtube.com/watch?v=tgNQ4FR6Me8&index=169&list=PLdnswrTubyrKi0WQFJAK7EZu3tRW5iVkb
>>
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>>153738934
>mfw they are ignorant enough to see dust participles as 'snow'

It hurts to see people doesn't pay attention major things, they are just eating shit instead (I'm cried,masterpiece!)
>>
>>153739223
>I'm cried
Are you a teardrop?
>>
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>>153667463
>friendly reminder that you will never know what the VA cast truly believes because michel stands behind them in every interview
>>
>>153739223
>this pic
>two houses are still up
>trees are still up

by any stretch of the imagination,this is totally a major fuck-up

>''directed by Michel Koch''
>>
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>>153739469
no. are you?
>>
>>153739685
Sometimes, when I'm not a raindrop.
>>
>>153739206
there are actually 3 songs in his playlist if you wait long enough at that part.
>>
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>>153667463
>daily reminder that it's confirmed that the blue butterfly is storm summoner (the harbinger of disaster) This means, it became clear that storm's still coming in Bay ending
>>
>>153733567
Are you talking about the Executor Class?
>Build absolutely massive flagship that would be used by Lord Vader
>19km long, armed with an impressive array of weapons
>It gets taken out because a fighter strafes the shield generators, then slams into the bridge
>There's apparently no bulkheads separating the Bridge from the rest of the ship, nor a backup Command Center to control the ship from
>This tiny amount of damage sends the into a diver and right into the side of the second Death Star
Kuat Drive Systems really fucked up with that one. As did Admiral Piett for even being that close to the Death Star.
>>
Have fun today, /lisg/!
Keep it comfy, ignore bayt, and be nice to each other.
>>
>>153739937
Oh, Neat. Still learning stuff about this game.

I'm so used to being disappointed by other games skimping out on stuff like that. It's only been about three months so I'm not ready to play through it again, hope I will be someday.

Thanks anon.

>>153739837
I wish I was a tear drop (or a raindrop) so I could be more like anon!

>>153740128
It's good that you guys are having fun but be careful, seems a little off topic. (not that I mind just don't want you guys to get banned)

>>153740216
Good advice, anon!

Don't forget to have fun yourself!
>>
>>153733793
Immortal.
>>
>>153740128
https://www.youtube.com/watch?v=RW_hGOFukMQ

>SSD got destroyed by a little wing fighter

George Lucas was future Michel Koch all along
>>
Chloe.
>>
:p will made more funny video next time haha
>>
>>153742335
Sure, "sbel".
>>
Max.
>>
>>153742570
Process gif from behance.
>>
>>
I don't normally save cosplay but this looked cool.
>>
>>153736982
you shut the fuck up.
>>
>>
>>153742823
Holy shit that's the best one I've seen.
C-Cute!
>>
I want to cuddle Victoria.
>>
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>>153743110
>>
>>153742335
FU(:K YOU
>>
>>153740128
The anon whom you quoted agrees with that though.
>>
>>153743503
I'm not sure Victoria deserves a hug for what she did. Whether she's insecure or not.
>>
>>153742335
Oh no, not another of your "funny" videos!

If I remember correctly, your last one of those had Max dance on dead people.

Do something nice if you want to get hugs here. The beach one was immensely nice (would have been cool if there'd been a Rachel surprise at the end though).
>>
>>153733343
>don't criticize,examine anything
>don't talk about anything except listening your shitty headcanons

Aside from cuteposting, what's the point of being in this thread then?
Let's create a pleb account and make discussions about how devs made a good job and literally ignore their bullshits then.
>>
>>153745256
What was his last video?
>>
>>153745732
https://www.youtube.com/watch?v=uLDtTaoRUPQ
>>
>>153746494
i'm so disappointed sbel

also fuck you
>>
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>>153746494
>>
>>153746494
While the choice of scene is a bit questionable thematically, I think it's still executed tastefully enough. And it gives shape to an event that's pretty important in the game but never more than verbally referenced.

It does feel like wasted potential though. He could be creating so much cooler stuff instead!
>>
Also: reminder that sbel has created two great LiS drawings. So calm your h8.
>>
>>153748114
He's like Michel.

At first he gives you to duffy delicious candies, but after you eat them he says the truth ''they were all poisoned ma stupid child''
>>
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>>153748340
And this one.

>>153748448
His humor is not mine, that's for sure.
>>
>>153742335
lol wait. is this fucking funny? >>153746494
>>
>>153748114
I liked that it wasn't referenced much, I preferred the uncertainty.

That video is no more than a headcanon, but I can't wait for people here to refer to it as if it were the word from god himself.
>>
>>153746494
Looks like something Kate will be doing next week for her birthday.
>>
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>>
>>153749816
>That's your problem Max... you're so damn nosey!
I guess Jefferson is a /v/edditor
>>
>>153749816
>shitting on Max and Chloe
>''I only played episode 1''
>>
>>153729797
> You're--> your

This is why I shouldn't write at 12:30 am
>>
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>>
>>153749816
>browsing /v/
It's like you enjoy being angry.
>>
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>>
>>153702572
I just assumed it was some lesbian simulator back in 2015 lol.
Now to think if it, i wasn't that wrong
>>
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>People willingly sacrificed her because they thought she was a "bitch" and a "terrible person"

Are you cereal?
>>
>>153756160
There are levels of autism whose lightest word would harrow up thy soul, freeze thy young blood, and make thy two eyes, like stars, start from their spheres
>>
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>>153756160
>they also denied Max's feelings
>>
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>Friend sends me this song and tells me to play it over when Chloe is looking for Rachel Amber's body

https://www.youtube.com/watch?v=d91ihBqLiJo

>mfw

help me /lisg/
>>
>>153746494
I do like seeing scenes of things you don't get to see in game.
Even if it's made by a fucking monster.
>>
Reminder that anyone who watches the video is just as bad as Warryn
>>
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>>153757019
holy fuck these lyrics hit hard

>t. anon whose sister killed herself recently
>>
>>153757850
:c
>>
>>153757850
Sorry to hear that, man. Genuinely.
I'd ask what she was like but Janny would probably ban you for blogshitting.
>>
>>153757850
Condolences, anon.
>>
>>153757850
You're in our hearts anon.
>>
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>>153757019
Lyrics:

I've called off the search
I know exactly where you are
I’ll give you the time
if you at least call

I've called off the search
I know exactly where you are
I feel like a child
who is running in circles,
screaming his head off

I want to smash things
I want a coffee
I want to punch myself repeatedly
Let's watch a movie,
expend no energy
and just be
Can we just be

I want to smash things
I want a coffee
Can we just be
Can we just be
decompressing
Will you let me

I've called off the search
I know exactly where you are
I just don't understand
Why you're there without me
>>
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>>
>>153762368
Chloe looks unamused.
>>
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>>
>>153763297
Can you blame her?
>>
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>>
>>153764440
Chloe looks approachable.
>>
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off topic but is there any fellow LiS fan here that is somewhat experienced in rocket league and wanna play? as you know that game have one of the most toxic communities ever and it would be nice to play with someone that also enjoys LiS since those people are generally awesome. :)
>>
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>>153764440
>Chloe smiling
CUTE!
>>
>>153682925
Are those scars on kate's back? I hope they're from intense yet consentual whipping play and not from self-flagellation..
>>
>>153766914
I bet Kate forces Max to do some kinky stuff.
>>
>go fuck your selfie

What did she mean by this?
>>
>>153768086
She wanted Max to do lewd things to her self portraits
>>
Victoria smells
>>
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>>153770884
of insecurity
>>
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>>153766026
>cute
STOP
>>
>>153771780
Chloe getting flustered when someone says she is cute makes her cuter.
>>
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>>153771780
You're so cute when you get mad from being called cute, chloe.
>>
Are you guys going to be the new ksg? A bunch of people 'discussing' a game with nothing to discuss years after the release?
>>
>>153771538
Nah, like cigs she smokes to impress Jefferson.
>>
>>153667463
http://strawpoll.me/10882668
http://strawpoll.me/10882668
http://strawpoll.me/10882668
Chloe wins!
someone needs to update it for September
>>
>>153773824
...y-yes.
>>
>>153773824
God forbid you talk about video games on a board made for talking about video games.
>>
>>153774023
the sad part is that you actually believe you are discussing video games
this is the part that I couldn't take anymore from ksg after one year of generals
>>
>>153774208
>the sad part is that you actually believe you are discussing video games
But people are.
>>
>>153774338
whatever helps you sleep at night anon
>>
>>153773824
I'm a newfag who has never heard of ksg. Sum it up in 6 words.
>>
>>153773980
>Alice Marsh
>1 votes
I'm sorely disappointed.
>>
>>153774425
Everything from this general is from a video game.
Everything from this board is related to video games.
Please explain where video games are not the subject matter.
>>
>vg meaning video game generals
>/lisg/ meaning Life is Strange general
>life is strange is a video game
>this is a general about a video game of the same name

what is so hard to understand
>>
>>153774430
Katawa Shoujo (General).
It was a visual novel made by people somewhat related to 4chan.
The generals for it were fun at first with people sharing their experience but after a while it was just fanfic bullshit and people talking among themselves of topics increasingly unrelated to even the base game itself.

>>153774537
No, very few parts of this general are actually from a video game and that's mostly new players who show up here and post their experience after just playing, if they picked the wrong ending, according to the circlejerk here they are yelled at and told to go away, if they picked the right ending they are encouraged to stay and post about how cute character x or y are.
Even actual discussion here is considered drama if there is barely any disagreement involved, which prompt the denizens from the thread to spam more images.

Video games are not the subject matter because the actual game elements and what actually happened during the game are rarely if ever discussed. You're a fandom general not a game general.
And I'm not even going to go into the fact that Life is Strange can barely be considered a game itself.
>>
>>153775146
you're not talking about the game
this is just your community where you post the same few pictures of fanart that were made months ago and talk about how cute characters are and what they're doing after the game
see
>>153724213
it's your future.
>>
>>153775263
I've been here for a looong while.
And I'm going to get eaten for this, but you're right.
>>
>>153775263
>if they picked the wrong ending, according to the circlejerk here they are yelled at and told to go away
Mostly a joke.
>Even actual discussion here is considered drama if there is barely any disagreement involved
Still happens.
>the actual game elements and what actually happened during the game are rarely if ever discussed.
Not true at all. Several times over something like that happens. All the time. And I should know cause I read pretty much every post in these threads.
>Life is Strange can barely be considered a game itself.
Maybe you're right. It's got no failure states. It's more of an interactive story.
But guess what. It's on Steam, consoles, and everything else, and it got video game rewards, so it's here.
>>
>>153775263
I question how many /vg/ generals you have actually looked into if you think /lisg/ is notably off-topic.
Spend a few minutes viewing /gsg/ and come back here if you want to truly look into the abyss. I would send you to /kspg/ but it was literally banned for being a clusterfuck of /soc/ avatarfagging nonsense
>>
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ANY CUTEPOSTERS LEFT?
>>
>>153776759
No.
>>
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>>
>>153775575
If Life is Strange did have failures states, I imagine it would actually be a frustrating and difficult game to play. Just imagine if Max running out of her power (like on the rooftop) was something that could happen at any point if you overused the power.
>>
>>153773824
Probably
>>
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>>153776759
Nope
>>
I'm not interested enough in video games to know the lingo. You don't a failure state when Chloe gets shot in the bathroom, or when the train reaches her, when you throw Frank's beans to the ground, etc?
>>
>>153779687
You technically do as you are forced to rewind, however it is a minor inconvenience more so than a "game over".
>>
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>>153766026
>only Max can make Chloe smile
>there are people who believe they should not be together
>>
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>>153776759
CUTE!
>>
>>153779053
Silly Kate. Max cares.
>>
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>>153773980
Why were there so many more votes on this poll than usual? Was it all the people coming in from the free episode 1?

That might be the first time she's ever won.
>>
>>153782218
She should win every month.
>>
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>>153783350
Max would vote for her.
>>
>>153780192
>>there are people who believe they should not be together
Those people are fools
>>
Reminder that Max and Victoria secretly love each other.
>>
>>153756160
I only sacrificed on a separate save once I had seen what happens if she lives

basically, as sad as it was, I believed she was going to die very soon anyway

Jose Gonzalez - Crosses for this feel
https://www.youtube.com/watch?v=PcKnlhL97rs
>>
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>>153785659
No. Victoria wants to fuck Jeffershit.
>>
>>153785659
It's no secret
>>
>>153786026
It is when Chloe's around..
>>
>>153785873
I wonder how many people chose to sacrifice Chloe just because they believed "she's destined to die". Is that actually the reason the bay ending is more popular, and not because people want to save the town?

If everyone who played the game was %100 certain that Chloe wasn't doomed to die, would sacrificing the town be more popular?

Personally, I never bought the idea of her being destined to die. I think that's bullshit, and is something people say to make it easier to justify picking that option.
>>
>>153776759
That's an interesting from Yuriandtea. Still very cute though. Thinking about the two of them relaxing in Seattle for a bit is hella comfy.
>>
>>153786337
It was people who thought that nonsense (She's destined to die), people that didn't like Chloe, or people that were just seeing things purely as numbers.
When you play the game from Max's view, there is absolutely no reason to sacrifice Chloe. Max would never do that.
>>
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>>
Watching jesse's ep5. I try to like Chloe more but she can be so annoying sometimes.
>>
It is destiny. Destiny for Max to save Chloe and for them to be together.
>>
>>153786940
Will 420anon draw something for #420?
>>
I don't know if people are excited for that # or not. The next milestones are Kate's birthday on the 12th and then Max on the 21st. Followed by the 1-year anniversary of Episode 5 which will surely be a somber affair.
>>
Although I don't like the nightmare section in general, the dialogue with Jefferson asking Max if she'd like to spend her life in the Dark Room is one of my favorite parts of the entire game.

I hope you don't mind needles or duct tape...
>>
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>>153790340
Hola jefferson!
>>
>>153790340
Beautiful. Really captured her innocence.
>>
>>153789859
And the best part of that dialogue is when he drags out the name 'Maxine'
>>
>>153790340
I'm Chris Hansen and I can't control my horny level
But seriously, get the fuck outta here with that stuff.
>>
>>153791223
>I'm just a poser...
>Yes, you will be posing for me.
Most overlooked pun in the game?
>>
Maybe they can go to the drive-in tonight. Or maybe just hang out at Two Whales and chat with Joyce. Or even just drive around until they find something that catches their eye.
>>
>>153790340
Fuck off Mark
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>>153792448
Or maybe stay at home nursing Max's cold if she caught one like me. :(
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>>153793025
Oh no! I hope Max isn't sick.
Feel better, Anon. Go eat some soup and a grilled cheese sandwich, curl up in a blanket, put on a movie, and rest. Or curl up in blanket and hang out here.
>>
Maybe Max and her boyfriend Warren can get freaky tonight. Invite Chloe over to watch. But not touch unless she's helping with the cleanup ;)
>>
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>>153793796
Please remove this post
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Chloe always wanted to have a dog.
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>>153793405
Thanks! Am curled up in a blanket, have put on a movie and am also hanging out here. I even made myself something to chow (before I lose my sense of taste ;;). Sick, yet highly functional! Tea will have to do though.

And I'm sure Max is completely fine.
>>
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>>153793796
You wish, Warryn.
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>>153794163
Sounds like you have a handle on things then. Still sucks but it should go away in a few days.
Some Pricefield helps with all ailments!
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>>153795089
>shave a prescok
>>
What is /lisg/'s Meyers-Brigg type?
I'm guessing a disproportionate number of INFPs.
>>
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>>153796385
>meme horoscopes
Keep that crap in /r9k/
>>
>>153796587
It's less than science, but it's more than horoscopes. The fact that you equate the two shows that you don't actually understand why horoscopes are bullshit.
>>
>>153796385
INTJ
>>
>>153796385
INTP.
>>
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>>153796587
>NO CASUAL FUN ALLOWED the post
>>153796385
Something of a switch between INFP and INFJ. Everytime I take the test to specify which I am it's always close to 50/50.
>>
>>153795297
I have to! Haven't found the Field to my Price to take care of each other with, yet.

Hopefully it will fade quickly. Thanks for the well-wishes, have some Pricefield in return: Saturday chilling in the Two Whales, Chloe stealing Max's food being hungry like the wolf!
>>
>>153797073
https://www.youtube.com/watch?v=VvSx4YurWL8
>>
>>153797073
Nice to imagine Joyce standing behind the counter or serving customers their food, but occasionally sneaking glimpses of the table Chloe and Max are at. Always smiling when she sees Chloe is happy again.
>>
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>>153797696
They are wild!

>>153798032
A nice thought indeed. Chloe catching one of Joyce's motherly, content glances and sticking her tongue out with a "Yeah yeah, your Chloe is fine again" smile surrounding it.
>>
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The most perfect couple. ;;
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Chloe smells...
>>
I don't understand people who like Victoria. I hated her since the daguerrotype incident. Sad face... ugh
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>>153799975
She's just misunderstood.
>>
>>153799871
In a way that Max finds extremely pleasant and comforting.
>>
>>153798789
Somewhere, William is looking down and smiling at how everything turned out. Even if things were rough for awhile.
>>
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>>
>>
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>>153793796
REWIND THIS
>>
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>>153733521
>tfw
>>
>>153733343
Exactly. Wow, there was one line of background dialogue giving the tornado a more severe classification than the tornado ended up warranting. Game ruined.
>>
>>153740024
Why do you keep posting this? Obviously the storm isn't coming in the Bay ending because the funeral is on Friday (or later) and the storm hasn't come.

Whether we were in the Zeitgeist Gallery timeline or the crippled Chloe timeline or the prime timeline, the storm was coming on Friday. It didn't show up in the Bay ending, so the storm clearly isn't coming.

They called the butterfly the Storm Summoner in this image, and they gave Max her tornado vision before she saved Chloe, because the writers hadn't quite figured out how things were going to fit together when they released episode one. It's a plot hole. Stop being pedantic.
>>
>>153803468
Logically, the storm is coming in the Bay ending. It may just arrive a little later. If any use of Max's power is what triggers it, then it's still coming because even with Chloe dead, Max still made changes before that.
They had their chance to properly link everything together in the game and they failed. Going by the rules they established- nothing would be fixed by Max going back.
>>
>>153804134
>because even with Chloe dead, Max still made changes before that.
Hm. What changes did she do before saving Chloe in the bathroom?
>>
>>153804134
Wait, hold your phones.
Then why didn't the storm came 5 years earlier when Max saved Chloe's father?
>>
What are some cool games like LiS?

(Bonus point if it has qt girls like Max)
>>
>>153804325
Saving Chloe (The first time), fixing the camera, answering Jefferson's question. Then she saves Chloe a second time.
Remember the butterfly photo she has? That's the second time she takes that photo since she originally ripped it before discovering the rewind power. The photo she can jump into at the end is one that would not exist if not for her power.

>>153804593
Exactly. There's no evidence Max's power is linked to the storm (At least through what Max observes) since the storm was always coming at the same time. Regardless of what happens to Chloe, William, Kate, etc. If you pick the Bay ending then the storm has probably just been delayed for some reason. Unless the storm specifically has to do with Chloe, in which case that is bullshit and Max is going to have to kick god's ass.
>>
>>153804325
Are you fucking retarded, or did you just not play the game?
>>
Are there any random songs that remind you of LiS, /lisg/?
>>
>>153804134
This is the problem with so many LiS fans, and really the problem with so many fans of fiction and storytelling in general. Within the rules of the universe, might it logically make sense that the storm is still coming? Sure, but the rules aren't what matter. The choice at the end, as the emotional crux of the game, was between Chloe and Arcadia Bay. There is no storm coming in the Bay ending because it fucks up the emotional narrative of the story. Stop looking for plotholes. They don't matter. The character arcs matter. It's a character-driven story, not a plot-driven one. The ENTIRE time travel gimmick isn't important in and of itself; it's just a plot device for developing Max and Chloe as characters.

Dontnod's only mistake was in not inserting a few bits of dialogue to quell the whiners.
>>
>>153805080
Just to add to this >>153805719, the fact that Max rewinds to fix her camera before she saves Chloe in the bathroom, even in the Bay timeline, doesn't matter. It's a plot hole, but it's not a plot-driven game. The point is that Chloe surviving triggers the tornado. That's all that matters.
>>
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>>153805545
yeah
https://www.youtube.com/watch?v=mer6X7nOY_o
>>
>>153803468
>>153804134
>>153804325
>>153804593
Here is the thing: We don't know what causes the storm and where Max's power comes from. We really don't. The game does not give conclusive insight into either. There's a bunch of theories, none of which answer these questions satisfyingly, consistently or logically enough. We know for a fact that the devs did not have their time travel figured out (see: "we don't actually know why she changes locations here"; changing Chloe from coma to death), and they have repeatedly said - including prior to EP5 - that the supernatural is primarily narrative device, the whole thing magical realism.

You could go Occam's Razor and say the incident in the bathroom was supposed to happen exactly like that and exactly at that time and nothing else matters, but that's not satisfying and doesn't do more than "explain" all the inconsistencies with the least amount of things to infer simply because it is saying "because it is so".

Ultimately we have to accept and embrace that stuff as non-sensical and just shining blue fluff, methaphor and allegory, spun around a story that is at its core about humans and human things.

>>153805719
This is true. And I agree that getting hung up on that is futile and unnecessarily silly at times.

But that doesn't mean we cannot criticize dontnod for their fuckups. They did have the plot pivot very much on the supernatural. The finale was one mechanical mess of dealing through and with things that they later argue were never meant to make sense or even have meaningful relevance to the story as such. And prior to the finale they did build on the sci-fi of their story to make things seems more interesting than they knew they were ever going to be. So yeah, I don't get this "the storm is coming anyway, hardly anyone died" stuff either. But I understand and feel myself the frustration and irritation with the logical, tonal, character, narrative etc. disconnect that happens in the finale.
>>
>>153805080
>Saving Chloe (The first time), fixing the camera, answering Jefferson's question. Then she saves Chloe a second time.
Had forgotten about that. Either that's a plothole or doing few, relatively unimporant things don't have those effects (which should have been hinted to by the game, if it's the case).

>Exactly. There's no evidence Max's power is linked to the storm (At least through what Max observes) since the storm was always coming at the same time. Regardless of what happens to Chloe, William, Kate, etc. If you pick the Bay ending then the storm has probably just been delayed for some reason.
Sorry, but no. It'd make no sense for the game to show that exposition dialogue in ep5 and treat that final choice as it did, so that they could say "gotcha! we never showed beyond any doubt that was the case, we just had some characters say some stuff and gave choices compatible with what they said and you just went with it, sorry my dude."

>>153805545
soundcloud.com/orchidtapes/02-the-moon-hangs-in-the-sky-like-nothing-hangs-in-the-sky
Maybe it's just me, but LiS always comes to mind when I listen to it.

>>153805719
Has often been my impression as well.
>>
>>153805719
>>153806010
>Plot holes don't matter
Horse. Shit.
It's entirely possible to create a set of rules in a fictional story and stick to them. If they wanted to make Max's first use of the power to be saving Chloe (And actually setting up for the ending) they could have easily done so. Instead, they mislead the player and then went back to everyone's first prediction at the very end. They contradict the rest of the game and there is no reason the player should just accept it because "it's emotional".

Not buying it, they didn't explain things adequately so I'm using my brain and thinking in a consistent way.
The only way Max would know letting Chloe die would solve anything would be to actually do it. If she doesn't (because Max has no reason to believe it would fix anything) then she would never know if it would have made a difference and so she cannot have any blame and should not feel any guilt.
>>
The powers may have been the basis to advance the character relationships and realizations, but the storm adds absolutely nothing of value to the game.
It's devised poorly, executed poorly, and the aftermath isn't even shown in full so the player won't even feel anything regarding making that choice and they can easily write off it being some massive disaster. Unless you're one of those that think every single person dies, in which case you're being a moron or know absolutely nothing about what a tornado is.
>>
>>153805545
https://www.youtube.com/watch?v=eYEgYVyBDuM

or this one

https://www.youtube.com/watch?v=uKumX0Aj_nE
>>
>>153806696
I'm not saying you should accept the plot-holes; I'm saying you should just ignore them because they really just don't matter. It's a story about Max and Chloe's relationship.

To take the extreme example, plot holes matter in a film like Primer. It's a movie that exists solely to tell a complicated, knotted story about time travel. There's no real emotional narrative or philosophy or anything; it just exists to showcase a complex, clever story. If there were plot holes in Primer, therefore, they would be worth pointing out and discussing.

Imagine someone watches 2001: A Space Odyssey, a dry, somewhat philosophical film about the evolution of civilization, and upon finishing it, they complain that it didn't have enough character drama. This is pedantic and misguided because the story isn't really about drama or even characters.

You are being this person.
>>
>>153805719
Let me translate this from cocksucker into english.

All that matters is we have a shit ending where you cry, because a tragedy is mandated by the writer's pen.

It makes zero sense, but that doesn't matter. Just shut up and cry at the forced tragedy which was never earned with skilled writing, never justified.
>>
>>153807471
It may not matter towards the game itself but in the post-game world where people discuss what happens after, people try to call Max bad or claim saving Chloe was selfish. Then people are trying to blame Max for something they cannot prove she did. Unless they introduce knowledge only the players had.
All of this could have been avoided if the story made sense. And with just a few changes it could have, it's not asking for a dawn out and elaborate plot and power explanation. It's just wishing they said 2 + 2 = 4, and not 2 + 2 = 3. The events they wanted to show adding up and making sense so there's no room for uncertainty/debate.
>>
>>153807663
It only makes zero sense because you're obsessed with working out the logic of every little detail. If you approach it with that mindset, you're going to have a bad time. That's just how it is. Going into episode five, I knew that people who had played it were disappointed with weird little inconsistencies, and so I vowed not to think too much about whether or not the intricacies made sense. I just played it and listened to it and let it make me feel things. And as a consequence, I think I managed to enjoy episode five a lot more than you cynical fucks managed to. So go on, whine about how time travel doesn't make sense, and I'll sit here satisfied with how the game as a whole made me feel.
>>
>>153807951
>in the post-game world where people discuss what happens after, people try to call Max bad or claim saving Chloe was selfish
People would have that exact same discussion in the exact same way if Dontnod had hammered out all the plot holes ahead of time. Either way, 99% of people interpret the ending to be a choice between Chloe and the tornado or Arcadia Bay and no tornado. You're the 1%. Occupy /lisg/.
>>
>>153807065
This is also true. It's there for the grandiosity, visually and narratively; creating an "apocalypse" scenario that clashes with the general scope of the story and its themes. And contrivedly creating a binary tear-jerk ending scenario.

It would have been more fitting if the tornado had been a metaphor, or maybe a step up a fata morgana, something spiritual perhaps. You can't say: "Yeah, time travelling is just a narrative device, all the supernatural stuff like double moons and solar eclipses just symbolic in nature, none of it has to make sense because it's not about that... - but the monster storm that all that stuff is interlinked with and leads up to? That's actually really real and of prime importance, serving as a point of conclusion to the entire story."
Not without upsetting fans.

Between that, the story from the beginning and especially so in Episode 4 and 5 centering more and more around using the technicalities of the time travel and hinting at greater connections of everything, abandoning much of what the game seemed to be about to delve into something it at the last point then again took a turn to say it wasn't about ("whatever scientific or mystical reason that we'll obviously never figure out"), there's things to criticize. Not only because they make no sense in hindsight, but because they made for a bad finale even just from an emotional perspective.

>>153807991
You are acting like that is the only things that people are dissatisfied with. It's not even the primary criticism.
>>
>>153808247
Seems like 99% of people are brainless shiteaters then.
>>
Guys, the game (probably) has plotholes, and I don't think anyone really liked the storm and how your choices are (1) destroy the town and leave with Chloe or (2) cancel all your previous choices and let Chloe die. Either because it was weak as a narrative, or it wasn't properly explained, or just because it feels bad to have to choose either (most likely the three). But it's transparent most of you are just desperately trying to grab at silly details to avoid accepting what that last choice obviously meant. Please stop doing that. (And stop calling people retarded and shiteaters, we're talking about a video game, geez.)
>>
>>153808367
No, there's plenty to criticize in episode five. The nightmare sequence felt a bit contrived, Jefferson went a bit too cartoony, and Warren immediately accepting Max's claims about time travel were ridiculous. These are things that immediately stand out while you're playing the game and take you out of the moment. They're weird and defy the characters we've been presented.

Sperging out about whether or not the logic of time travel dictates that the storm is coming in the Bay ending, on the other hand, is just that; sperging out. It doesn't matter, and I'd never have noticed it if people like you hadn't pointed it out, people who decided to intentionally go back and meticulously think through the logic of time travel. You're just wasting your life by posting that Storm Summoner image in every thread.

>>153808480
Part of having a brain is knowing when to pick your fights. You can waste time picking apart every piece of fiction you come across, or you can decide whether something is worth picking apart beforehand. Life is Strange falls into the latter group. And considering how much you people complain about the game, I clearly got more enjoyment out of it than you did, having chosen not to pick apart the plot, so it would seem that I made the better choice.
>>
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>Stop questioning the story, just accept the two horribly contrived and illogical choices, pick your tragedy, and post a video on YouTube of yourself crying (But only if you pick the *correct* Bay ending)
No.
Bae > Bay, Max and Chloe cannot be blamed for the storm, the storm would come regardless of what Max did, most people in the town survived, and everyone will get over what happened through support and love.
>>
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Max is very well drawn and cute
>>
>>153809685
I wish I could draw.
>>
I just made a huge mistake.
I asked my friend to play Life is Strange. But I don't think j can continue to be friends with him if he picks the Bay ending.
What should I do?
>>
>>153809928
murder him
>>
>>153804798
I don't know if this is the sort of thing you would be interested in, but there is a relatively obscure game available on steam called Primordia. It's a post-apocalyptic adventure game where humanity has been wiped out and robots control what's left of the world.

Warning though: its a retro style game, including the graphics. I actually think it handles some of the same concepts from Life is Strange better. Primodria actually has a good number of endings, and your choices and actions throughout the game can affect what endings you can get. Some of the endings even involve sacrifice and/or mass destruction.
>>
I don't understand the "not everyone in town dies" argument. Probably at least a few live, but the Chloe choice still consists of lots of innocents dying ,who cares about the precise number of victims and area affected?
>>
>>153810075
The storm wasn't initially her fault, but considering that she was, at the end of the game, given a chance to go back and stop it, you could argue that it was her fault. She created it and could have stopped it, but didn't (in the one true canon ending).
The storm not being her fault also ruins the final decision. If she saves Chloe, then the town is destroyed and its her fault because she could have stopped it.
>>
>>153810148
>recommends a game
>proceeds to spoil it
Not even him but fuck you.
>>
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>>153810075
Without using the Bay ending as 'evidence'. Prove it.
She has a vision of the storm before doing anything, she doesn't intentionally do anything to cause a storm, and it's coming in every timeline she's in.
Not Max's fault. She just got a vision, which is weird, but she also got the ability to rewind time which is also weird. For all she knew she was just getting a vision of a tornado that would happen at the end of the week. An event that happens naturally.
>>
>>153809236
>the storm would come regardless of what Max did, most people in the town survived
This is where I don't go and what I meant with "It's not a battle" in >>153809456. Like I said before, it's not a comparison but dedication. Post-choice rationalization has always left a sour taste because it ignores what the choice itself is about.

I agree that blame and guilt are misplaced here. But not because Max is or is not logically the one that caused the storm. I agree that Bae > Bay, but not because there's a pro-and-contra list I would make and weigh the options and outcomes.

Both of those arguments take away from my understanding of it. If you say there is no blame because the storm would have come either way, then you are saying she is to blame if she did actually cause it (which the game makes a point of saying she did, especially her herself being convinced that she did). Which is false and I'd hope Max realizes as much - she did not cause it willingly and it is beyond her just as much as anyone, that's why she has carries no blame or responsibility. It goes both ways too: If she does sacrifice Chloe merely because she feels guilty and responsible, that's taking away from her decision to save the Bay.
And if she really sacrificed the Bay because she thought she wasn't responsible and because people would be able to save themselves and that most would survive or whatever then her choice to save Chloe would not have been first-and-foremost about saving Chloe. Which I think it must be.

We cannot quantify that choice just like we cannot quantify human life. The choice must be made for its own sake, not because it trumps the alternative.

That said, I can see why you'd go with all-out happy headcanons. They deserve it, we deserve it.
>>
>>153810471
Because it's a plot hole. Yes, it makes more LOGICAL sense that the storm is coming either way, but it makes infinitely more sense within the narrative of the story that the storm is not coming in the Bay ending. Come up with your own canon where the storm comes no matter what if you want, but within the canon of the game as written and given to us, the storm is clearly not coming in the Bay ending. For it to come either way would fundamentally undermine the final decision.
>>
>>153807991
>Base the entire ending around something
>It's just a little detail
>Why can't you turn your brain off and happily eat shit
>>
>>153810432
Not really spoiling. There are numerous endings, and I didn't even specify anything. There are many variations on how it can play out, and there's a bunch of stuff I didn't mention as well.
>>
>>153810629
Because a lot of people did not see that ending and because it's using outsider knowledge not available to the characters when making the choice.

>>153810743
Good. The final decision should be undermined because it was an absolutely shit way to end the game.
Trying to put a huge emotional burden on the player and characters when you have not even convinced them to believe it.
>>
>>153809456
Janny, this was a pro-Bae post. ;;

>>153805545
Victoria full bleed: https://www.youtube.com/watch?v=1bNcLjmjWGY
>>
>>153811094
but you did say it involves making sacrifices and other unnecessary stuff that in no way will enhance his experience of the game.
>>
>>153811190
I mentioned that stuff because it relates to Life is Strange. I was using it as a comparison. Not all the endings involve that stuff though.
>>
>>153811160
Do you really think the eclipse, double moon and whales are also just global warming? It's absolutely obvious that those things are somewhat related to her powers since they started happening right after she got wr powers and she had a premonition about it.
>>
>>153811056
I turned my brain down just a few notches and ended up enjoying it more than you will ever manage to. Who's eating shit now? (hint: it's you)

>>153811160
Eh, it really wasn't a bad way to end the game. Is it kind of a cliche way to end things at this point? Sure, but that doesn't inherently make it bad. The game was built up around Max rebuilding her relationship with Chloe and around Max facing adversity in having to repeatedly save Chloe from death. The logical conclusion of that story is Max having to make the ultimate sacrifice to save Chloe. Without it, there is no climax to the story.
>>
>>153811451
I also liked the ending, the Bae one.
She was willing so sacrifice everything for her friend. How is that not satisfying?
What exactly were you guys expecting an ending where she solves everything and has a big celebration with everyone on Blackwell?
>>
>>153811401
So then why was all that happening in a timeline where Max didn't get her power or where Chloe was never in the bathroom? Why did the storm still come in Episode 4-5 when Chloe was already dead? Why was there no other storm after saving William or Kate?
If it's hinting that Chloe needs to die at a specific time, place, and way, then that's too bad. Because it's not happening and Max has done nothing wrong by standing by her original course of action by saving Chloe.
>>
>>153811664
Exactly. Endings where everything works out perfectly are boring. The bae ending is satisfying because she has to make the ultimate sacrifice for her soulmate.
>>
>>153811818
Because max created that timeline with her power.
I don't think Chloe needs to die as much as max messing with time cause a catastrophe.
All the times Chloe almost died weren't really that Final Destination style.
>>
>>153811818
(Not that anon, but) the cause of the storm (as with the other freak occurences in general) seems to be simply that Max meddles with time. Which is why saving the town takes you back to the very beginning.
>>
>>153811451
>Objecting to something you think is rubbish equates with eating shit IE consuming rubbish
No wonder you liked the ending
>>
>>153812124
>Which is why saving the town takes you back to the very beginning.
We went over this. It doesn't take you back to the beginning.
If anything, saving William brings Max back to before she gets/uses her power. But even the storm is still coming.
>>
>>153811664
Because in both endings she's sacrificing other people who don't deserve it. How is it Max's place to sacrifice either at that point when she has a thousand other ways it could be resolved? She just gives up out of nowhere.
>>
>>153811664
You might want to go through the last couple hundred threads to understand why some people are upset with the ending. It's not between "celebration at Blackwell" and "tornado hitting Arcadia". I have probably forgotten more criticism and nuances of that criticism about how the ending and Episode 5 fails to deliver a worthy finale than you have read in support of any of it.

For the endings specifically, even all other things aside, just saying it is incredibly pessimistic and hopeless is enough to argue why one might not like any of it and justifiably so. I have come a long way to see more optimistic and hopeful notes in it, but my immediate reaction to it, emotionally and otherwise, was mostly perplexion and frustration at the fact that "this is it", that dontnod really had in mind all along this pile of cruelty as the conclusion to the story. And I've spent weeks and months after exploring just how hopeless it is, which I won't for an old argument go into again now. There's so much unresolved stuff, not only the logical stuff - sentimentally, narratively, characterally and thematically unresolved things that linger to this day. There certainly was good stuff there too, but overall it was a disappointment.
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>>153811451
The ending you pick will dictate what the story was about.

Pick save the bay, and it was a tale about how Max using this power she didn't ask for to change time was bad and she shouldn't have done it.

Pick save Chloe and it was about Max going through hell and back to save her best friend, and ultimately succeeding, but at a heavy cost.
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>>153812248
>just gives up
I know right, she just can't take anymore after watching her friend get murdered in front of her and being subjected to psychological torture for a day? Plus time travelling which must take a toll at her.
What a pussy am I right?
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>>153812308
I like the ending. It could have been better sure. But I like that there is no sacrificeless option. It wouldn't feel right.
You guys are always talking about how Jefferson turns into a silly Disney villain and yet everybody wants a Disney ending.
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There was nothing wrong with the basis for the Bae ending. At that point it's just a storm, Max's priority was Chloe and she accomplished her main goal of keeping Chloe safe. Those in the town have their own priorities to protect themselves and those they care about.

The problem comes in when there is no closure to what happened to anyone else.
It's obvious that most of them had some means of survival, but just leaving all up in the air was a pretty big letdown even with the knowledge Max and Chloe were okay. A short little scene at the end or even seeing some pictures Max took down the line would have take care of answering just enough questions to be satisfying as an ending and to give hints to what the future held. While still leaving plenty of room for the player to imagine and guess.
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>>153812471
She has time powers, it's not like they couldn't have taken as long as they wanted to make a decision. Let her recharge a bit, find out what the tornado damage was really like?
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>>153812308
It's not even a nitpicky 2 "/lisg/" thing. Tons and tons of people have been critical of Episode 5 and the endings specifically. On social media, tumblr and reddit - but also official reviews and interviews alike.

This is not such an incredibly controversal standpoint, even if the endings themselves are not always the primary point of criticism.

>>153812636
But that's what I was saying. Nobody wants a Disney ending. It could have been a lot of things, it doesn't even have to register on a "happy ending - bad ending" scale in terms of how you judge it (but if you do, there's an entire spectrum between what we got and "Disney"). Like I said, my natural emotional reaction and that of many I have read over the last months here was an unenjoyable one, one contrasting what the rest of the game prior to Episode 5 evoked. That alone is valid enough for someone to use as criticism.

But I'm not saying you liking the ending is not valid either. I won't call you shit-eater and brainless retard - that's equally as silly to me as it is to you. But your "why do you even dislike the ending, it's perfect you must like it or you are ridiculous" attitude is pretty irritating itself, maybe more so than people just calling each other names.
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>>153812223
>We went over this. It doesn't take you back to the beginning.
We went over this, probably a plothole.

>If anything, saving William brings Max back to before she gets/uses her power. But even the storm is still coming.
After she changes that reality, freak stuff (the wales) start happening there as well.
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Chloe is tired of people nitpicking over the ending!
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>>153813041
>(the wales)
fy duw!
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>>153812979
Actually she can't just take as much time as she wants.
When she goes back in time using the pics she has very limited amount of time to change anything and the clock keeps ticking in the real world. She isn't God.
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>>153805545
For some reason Ocean Avenue by Yellowcard reminds me a lot of Chloe, and losing Max and/or Rachel.

There's a piece of you that's here with me
It's everywhere I go, it's everything I see
When I sleep, I dream and it gets me by
I can make believe that you're here tonight
That you're here tonight

If I could find you now things would get better
We could leave this town and run forever
I know somewhere, somehow we'll be together
Let your waves crash down on me and take me away

The album cover also, basically looks like something straight out of LiS. I was listening to some music from when I was a teenager and when I got to that album I was kind of weirded out by the similarities. Then again, whenever I do a playthrough, pretty much every song can be related to LiS somehow.
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>>153812636
I think you've missed the point. People aren't complaining that the endings were sad, they are criticizing them for not making sense. Criticizing them for the most basic events in the game not bringing things to the conclusion that was presented. For making the players act stupid (When previously in the game they demonstrated the ability to be smarter) just to make things end in a forced dilemma. As well as criticizing them for one ending being much longer than the other.
It's one thing to suspend your belief to enjoy and understand a fictional story. But with this the player is practically being asked to think like they've just had a lobotomy and ignore everything they know about the game.
That has well crossed the line of a reasonable expectation to hold towards the player. That is borderline insulting them and their intelligence.
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>>153813375
>I was listening to some music from when I was a teenager
>Yellowcard
I approve of this highly. Saw them back when I was in highschool.
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>>153813041
>probably a plothole
So with this many holes, what is the plot and what is just empty air?
Never write any kind of story if you think massive flaws if there's massive flaws in the basic foundation of your tale.
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>>153813434
Yeah, yeah everybody criticizing the ending for not making sense and yet with all the fanfics this fandom created not a single one makes more sense. It's almost like time traveling stories are really hard to end with a ending that makes complete sense and satisfies everyone.
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>>153813594
So your saying you rather not have life is strange at all?
So why even post here?
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>>153813594
I don't think it was that extreme. What she did before that point was mostly unimportant, except saving Chloe. But then she left Chloe die exactly as it happened originally.
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>>153809379
>>153812915
Why are they so in love, /lisg/?
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>>153813227
Max is tired of people trying to make her feel bad for following her heart and refusing to give up someone she loves. Or calling her selfish for refusing to make herself permanently miserable.
I guess we should all just relax and talk about something happier.
>>
Honestly, the main problem I had with the endings is that they invalidate most, if not all of the choices and actions you made throughout the game.

Especially saving the bay, which actually erases the entire week, making it seem like you might as well not even have bothered playing for all you accomplished.
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>>153813375
I dig it. Kind of sounds like a female cover could be awesome.

This is my Chloe-Rachel-Complex song: https://www.youtube.com/watch?v=Cfgg6bznpZ0

Goddess of my, lazy summer.

The perfect days, blur together.

Waiting outside, pearly gates,
Liquored up, full of 'caine.

At eleven eleven, lift your head,
Violet girl, skinny dip.

If I'm still in love, in the morning.
If I'm still in love, in the morning.

Can we wake up,
Somewhere and somehow?

If I am still in love in the,
If I'm still in love in the morning.

>>153813637
...If the storm hadn't been coming in the AU it would have made a whole lot more sense already. Same for the teleport in the beginning - if they had just intended that as part of the vision. But they didn't. That's two simple things - out of a hundred people have suggested to have the ending make more sense, not only logically.
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>>153813745
I'd rather Life is Strange had an ending that was worthy of the rest of how great the first four episodes were. If it absolutely had to end in that choice then so be it, but they could have put the effort in to make it coherent and believable.
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>>153813945
I never knew she loved Arcadia Bay that much, that's some real civic spirit there. :^)
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>>153813562
Those were the days. I had a friend who got me into them and we also liked Sparklehorse, which is funny because that track "Piano Fire" was one of her favorite songs. It was pretty obscure even back then, which makes it even stranger to me that it actually showed up in LiS. Same with Bright Eyes, I was a huge fan of them and having some random old song by them show up on the soundtrack made the whole experience even more nostalgic for me.
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>>153813994
But the storm removes any sense of urgency to the plot. Plus the storm is a consequence of meddling with time. I thought you said you didn't want Disney endings where everything works out fine and everyone is happy ever after.
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>>153813907
Because of how happy and complete they feel when they're together. How when even when they're having a horrible day, the other knows exactly how to be supportive and make them feel better.
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Fact: People that sacrifice Chloe are bad gamers. Literally the entire objective all along was save and help Chloe, Max growing through and with both that and Chloe, and she is front and center of what the game makes you care for. The town is run down, people you meet are asses and the entire thing is going to take the Prescock anyway. If you give up Chloe, you are literally throwing your prime achievement out. Michel 1; Player 0. Congratulations, you played yourself.
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>>153811174
>we will never get DLC's where you can explore the backstories and lives of the other LiS characters

I'd love to learn more about Victoria and what made her the way she is. I'm sure if it actually were explored, less people would hate her.
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>>153814336
>>153813994
>But removing the storm*
>>
How ticklish do you think Max is?
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>>153814336
>Plus the storm is a consequence of meddling with time
There was more than enough consequences with what happened to Chloe and William in the alternate timeline. Enough to teach Max you cannot just change the past like that and expect it all to work out fine. As well as that using the power too much can harm Max or make it fail when she absolutely needs it; like with Kate.
Take away the storm and there is still tons of drama, peril, and urgency considering they believe Rachel is in serious trouble (Which then gets added on to what happens with Kate, and what they find in the Dark Room).
>>
>>153814336
>>153814436
I meant the Chloe-Euthanasia AU. If the storm hadn't been hinted at to be coming there too, a lot of theories could have made a lot more sense. Max does not destroy this timeline because of the storm - the urgency is created otherwise, and if anything, the inexistence of the storm here would have highlighted that urgency, which is a narratively and thematically stronger one; that of her connection to Chloe being important above all.
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>>153814382
>Fact: People that sacrifice Chloe are bad people
Fixed
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>>153814115
Yes. She has a strong sense of dedication to her home and preserving it. A place where she feels safe, secure, and comfortable. By Chloe's side or in her arms.
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>>153814431
Maybe read the fanfiction I referenced there: "full bleed". It's about Victoria (don't let the nathan/Victoria tag scare you - it's not a shippy fic), and it's a pretty intriguing reading of her, background and "what made/makes her the way she is" included.

>>153814524
She is so god damn ticklish Chloe regularly wins fights with it (but not if Max gets to her sides first for some grabby tickling - then Chloe is done for).
>>
Season 2 when?
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>>153814836
Imagine the mindfuckery of Chloe living in a world where she has to choose between Max and Rachel.

http://i.4cdn.org/wsg/1472968414020.webm
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>>153814836
Replace AU with Arcadia Bay there. It's way too late here.
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>>153814884
> You will never see Chloe pin down Max and mercilessly tickle her, until Max is entirely out of breath from laughing, at which point they start kissing
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>>153814836
>You fags complaining about why there isn't an option to save Rachel.
Since this was brought up, I do think it's weird that Chloe never brought up the possibility of Max going back using some Seattle photo, travelling to Arcadia Bay and saving Rachel. (Arcadia Bay would probably be off-limits, but I think they didn't know that.)
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>>153815095
Pls don't say sad things like that.
Before the week she would pick Rachel after that week she would pick Max.
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>>153814431
>>153814884
Besides, there's plenty in the game you get to understand her. Max does. Hating is pretty blind hate.

>>153814524
>>153814884
If I think about it again, I'd assume Chloe has really ticklish feet. Excuse the weird pic, but I recently saw this and had to snicker at Max's cheeky arm in the bottom. Both because it's so cheeky and because how peculiar of an edit it is.

>>153815027
>Time manipulation by max = bad things to Arcadia Bay.
Which is exactly why the storm coming in the AU does not make sense. She never discovered or used her powers here. Sure, the premise for this iteration of the timeline is a change... but then the same outcome at the same time is even more illogical.

>I fail to see a better alternative
Then people are free to criticize your imagination. But I mean, maybe for ~you~ there really isn't a better alternative. Doesn't make you acting like everyone that thinks otherwise is being ridiculous any more bearable.

Chill with us regardless. I mean, what are you here for anyway?
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>>153815231
Yeah, I could see that. On October 7th, she would have chosen Rachel and probably been really angry if Max just showed up in her life.

October 11th, she would choose Max because she would be pissed at Rachel for not being truthful about being with Frank and Jefferson.

Chloe has had a really fucked up life.
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>>153814884
>don't let the nathan/Victoria tag scare you
I'm glad you said that, because that probably would have. Although I could kind of have saw them maybe being a thing before Nathan went totally off the deep end.
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>>153814836
Once they find the Dark Room there is definitely urgency. The storm really didn't add that much, it was just something kept in the back on my mind that it would happen later in the week. Max would either have to find a way to solve something and prevent it or just warn as many people as she could. Looking back that may have been too 'perfect'.

If you really fail to see a better alternative to what we got then you are blind.
Just changing the order of events make the story make sense:
>Don't give Max a vision of the storm first, let her exit class
>She walks into the bathroom and discovers the rewind as Nathan and Chloe are fighting, Chloe gets shot, Max jumps out and rewinds
>It's just a regular rewind, Max stays in place while her surrounding reverse, Max smashes the fire alarm and saves Chloe
>Max reunites with Chloe and goes to her house
>On the cliff where Max passes out it where she gets the first vision of the storm (With the hint it's coming on Friday), she tells Chloe and it starts snowing
>All the weird weather stuff keeps happening
>The game progresses in the same way from here
>When Max goes to the alternate timeline, there is no weird weather stuff
>When she goes back to the regular timeline there are all the anomalies with nature
>The storm comes on Friday as she envisioned and her and Chloe go up the cliff like in the vision
There. I took the exact same story, same plot points, and brought it to the same ending choices. But now it makes sense and follows a believable path. It was not difficult to do because I was not trying to fool or mislead you into thinking things would go a different way than you originally thought.
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>>153815189
By the time Max discovers that portion of her power, she already knows it can result in fucked up things happening. When she tells Chloe about saving her father, but having to undo it, Chloe is understanding. From that point on the both of the realize the risk Max's power carries when going that far into the past to change things, so Chloe probably never brought it up. If Max ever did ask about if she should try to save Rachel, I think Chloe would have matured enough to understand that they should let it be out of fear of what the alternative could be. As much as Rachel's death sucks, it's too far in the past and too complex to try to rewrite.
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>>153815803
You didn't really fix anything though. The teleport was just a way the developers used to make a tutorial for your powers. The storm in your mind is a literal butterfly effect, in my is both a consequence of messing with time and a time limit to her powers, neither of us is right or wrong about this since the game doesn't really explain it. But considering that nothing a human can do would cause a double moon random fuckery from time manipulation makes more sense rather than a literal butterfly effect.

The dark room adds no urgency in a universe where max powers are unlimited by a ticking clock.
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>>153815475
She would pick Rachel because she thought she loved her (and thought the same was the case vice versa, even if she already had doubts), and afterwards Max because she loves her (and vice versa).

The idea that she would pick the one over the other because she's angry or pissed with the respective other is petty. Chloe is not like that - she took Max back in immediately and didn't reject her because of the past.

>>153815776
>so it does make sense for it to be there at the same time
Butterfly Effect or not, how does it make any sense that a different change at a different time that creates a whole new timeline with completely different variables (one of which being the not-existing of the powers and the situation that caused them that when via. the same photo-power is erased later actually prevents the storm) create the same outcome at the same time?

>The only alternative I've seen so far was no Storm
In the AU. Which I already said has among others a different, infinitely more compelling clock (Chloe is dying).

Again, if you see no alternatives, that's ok. It means you think the story as it is is as perfect as it ever could have been, and that is frankly a ridiculous notion to me, but it's fair. I won't convince you otherwise - why would I? This argument is not worth having because at best you'd end up not liking something you did like prior to that argument. Same reason why I said I won't go into why I think the endings are pessimistic and hopeless.

>>153815763
Yeah, it's clear to me that they would have considered and even tried at some point. Fic is pretty good, even if I don't agree with everything in it or its character interpretation. Last chapter is still to come some time.
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>>153816391
I'm not saying it would have been the only reason, but obviously those two events would have changed things.
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>>153816391
I do not think the story is perfect. It isn't at all. I just don't see how the alternatives presented so far would make it better.
I already explained my interpretation for the storm and why I believe it can exist in that or any other timeline.
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>>153816192
What's there to fix? By your own words everything is fine and we should just ignore plotholes because it's fiction. I didn't try to change the story, I just moved the chain of events to be coherent and create enough for the play to believe it.
Which is the teleport? A tutorial (Which also introduces a potential point where the storm was formed. Max's first use of the power being uncontrolled and breaking something in nature) or a plothole?
And how does the Dark Room add no urgency? They found a bunch of binders full of victims, and empty one (Where Victoria would be abducted that night), as well as a corpse. That's plenty of urgency knowing you have a few hours to try to save someone's life.
The only thing would be that the game would end at the timeline where Max is in the gallery. But there is nothing wrong with that. Unless you're just some glutton for tragedy.
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Hey guys, Chloe likes hanging at strip clubs.
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>>153816743
>What's there to fix? By your own words everything is fine and we should just ignore plotholes because it's fiction.
Wowser, I'm not even that anon but that's some strawman.
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>>153816575
If you see no alternatives and can't think yourself of any, the story is for you for all intents and purposes a perfect story. People here have come up with plenty versions ~they~ consider better. That you haven't been here for them (and I'm too lazy/not remembering to go into them) or don't think they are better just means you do not think so.

>my interpretation
Which is just that and doesn't make sense. We were arguing about how they could have written the story to make more sense. Not having the storm come in the AU would be one simple easy step in that direction, which immediately shows that there are things to improve.

Max in the end uses her photo-power to do what - erase the bathroom incident, right? Which means the cemetary timeline where the storm does not come is one created with her powers, right?
Well, Max creates the William timeline with use of her photo-power, and erases the bathroom incident in the process.

Butterfly Effect or not, that's inherently illogical/inconsistent and could have easily been prevented by not having the storm exist in the AU.

>>153816572
Maybe. I like to think and stick to my conviction that love compels everything here - Chloe would stick to Max because she loves her and vice versa, and that she didn't really love Rachel the same way, and Rachel certainly not vice versa.
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As long as they have each other, things will be alright
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>>153817145
I wonder what Max and Chloe are doing these days.
Living together, maybe? I'm pretty sure Max is in college now.
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>>153817407
>you want to just shut down discussion just because we won't come to a complete agreement.
I have already told you why I don't want to keep the argument up. And I repeat: other people have versions ~they~ think are better and ~they~ consider to be "correct ending fanfics". Doesn't matter to them whether you do. I'm just saying your lack of seeing alternatives/thinking any and all criticism of the endings boils down to "ugh it's not happy" is pretty astounding to me.

>The timeline with William alive was created by Max altering time. The timeline with Chloe dead is just the right flow of time without any form of meddling. If you remove the dumb tutorial that the developers added that is.
This does not make sense. Going back in time and un-doing meddling with time is still meddling with time even regardless of how, as you rightly state, the devs included meddling with time even in this iteration. See? There's a better story you just admitted to: they could have taken out the rewinds before the bathroom. Or treated them as part of the vision, which is one of the two things I presented to earlier you as clear, simple ways to improve the story. Those just to suggest to you that maybe there are alternatives and that maybe there's even things that could be vastly improved - about the endings and otherwise.
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>>153817145
This is true, above all.

>>153817290
I like to think they are happy in Portland or Seattle somewhere.
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>>153817290
Both Max and Chloe are going to school in Seattle. Max for photography (Obviously) and Chloe for something related to a social work field.

They alternate their time between Max's parents place in Seattle and Arcadia Bay every now and then to visit Joyce and David (Who now run Two Whales) as well as their friends like Kate, Justin, Victoria, Dana, etc.
Max and Chloe are also planning to go on a roadtrip across the US. They plan on meeting Frank for a bit in California, and then going for a few weeks just seeing various sights and whatnot before ending up in NY. Then they'll go back to Seattle before Christmas and have a gathering with both of their families.
But Max's birthday is coming up in a few weeks so Chloe is hard at work organizing stuff for that.
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LETS ROCK STEADY, I'M SO READY
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>>153816815
Oh, dredging up this argument would be _fun_
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>>153818491
The superior DanaDance song: http://www.audionetwork.com/browse/m/track/what-a-day_79908
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>>153817290
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>>153818795
Hold up, friend. Got a larger version.
I bet their house is mega-ultra-hella comfy. A perfect blend of their personalities and their experiences.
>>
One of the various endings I thought would have been better on various levels even in keeping to most of the rest of the story, explained crudely:

We always follow Chloe's suggestion to go back into the butterfly photo. Now we are confronted with the decision to intervene or not - not with a rewind or the alarm, but at the last moments of the conversation, where Max knows the shot will go off in just a second. She stands up and is on the verge of intervening and the decision screen appears.

In this case, it's not a lame trolley dilemma and "Sacrifice A or B" screen. The characters have made a choice, have already shown they are both willing to make sacrifices. But now here's where feelings and convictions both of the characters and players play into it. Chloe dying led to Max developing superpowers to begin with, even before she even knew it was her - is she now compelled to intervene, can she bear having Chloe get shot? Enough to risk "sacrificing" herself? Now she knows that it is Chloe and knows what could have been and what will be if she saves her.

If she does intervene, it portrays better than the current ending not only that her feelings for Chloe are greater than Arcadia, but also that she is willing to sacrifice herself - be a true hero, stand up for herself and what's important to her and not cowardly hide in the corner. And she truly does it for Chloe here, not a stranger. Truly wills it. In this ending, Max could end up in the hospital or not, but she'd survive, as would Chloe and the storm would not come.

If she is not compelled to intervene, she commits one final time to Arcadia and shows that her feelings for it are greater than Chloe.
In this ending, Chloe would get shot, maybe end up in a coma or die, and the storm would not come.

That one seems "better" than the other is irrelevant because we make the choice prior to knowing that - the choice being purely based on our (and narratively Max's) feelings, not an as contrived weighing-of-options.
>>
>>153818653
>Dana will never be your baby mama
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>>153819524
Honestly. As long as both Max and Chloe are alive, I'd call it an acceptable ending. Everything else is just icing on the cake.
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Sleep tight, /lisg/.
Thinking of Pricefield fluff always makes me fall asleep easier.
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>>153819821
I know, I've argued the same thing about the conceptional outcome of the current endings.

But I could literally write books about how I think it could be improved, with that ending I lined out there or others. Improved logically, but also emotionally, narratively, as a satisfying story.

And even conceptionally improved first and foremost with regards to the fate of our favourite characters. I said I don't want to go into it and I won't, but it is unrealistic to assume Max and Chloe are fine after that week. I have come to embrace that thought myself - be a dreamer and unrealistically optimistic; that Max and Chloe can overcome everything together, as they have shown over and over - their love transcending time and tragedy effortlessly; how, as long as they are together, everything will be fine (>>153817145). I truly believe that and have embraced the story as such, have come to love it as that. That they grow, heal, complement, perfect, make happy and all that, each other.

...But my immediate reaction, emotional and otherwise, and realistic inclination that the endings evoked in me is pessimistic. Grossly so. The psychological, philosphical, hell, physical ramifications of that week and its experiences - past wounds and new ones being ripped open, hardly overcoming any, hell, not even properly registering the new ones. There's such a shitstorm of trauma and hurt that "All Wounds" seems harmless. Bay has Max shoot herself in Chloe's room with the gun she's kept under her bed. Bae has them drive off the next cliff in silent agreement. That's what the endings evoked in me and that's what I had been struggling with for months. - Again, finally overcoming, probably with time and being here and writing stuff just getting more chatharsis and less mad, but I would have appreciated it if they hadn't made these endings to begin with and have put out a message without me having to fight my way there. Without /lisg/, I would have never done that anyway.
>>
Reading through the comments. Jesus what the hell did I miss?

>I love the endings. If you think otherwise you are using your brain too much (not a problem for me!!). Just enjoy the emotion.
>You need an emotionally traumatic ending. Otherwise it won't be satisfying. It doesn't matter whether it makes sense in context of the story they've created.
>If you don't like the ending, furnish me with a full novel detailing exactly how the game should have ended. And it better have tragedy shoehorned in regardless of whether it makes sense, otherwise you are undermining everything.
>If you can't do that you have no right to criticise everything.
>I hate people not 'discussing' things here. Now stop discussing how the endings are shit and accept that they are beautiful art.
>>
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>>153820237
'Night.
>>
>>153820424
Its probably best not to look at this stuff too realistically. Its a video game with fantasy elements after all.

Besides, if you save Chloe then they have each other for support. As well as Max's family in Seattle. Also, Max didn't ask for that tornado to come, so she shouldn't feel too guilty about it.

Also, I would avoid stuff like "All Wounds", which just seems like angst porn. I've seen more optimistic post tornado stories that are better.
>>
>>153820424
*had put out that message without me having to fight my way there.

Just as an example: The Bae ending shows them driving off after what we have to, and are cinematically led to believe, is right after the storm has hit Arcadia. Not only does this go against the very thing the game has been making a theme of in terms of what "healing" is - namely that you have to confront your demons; face and overcome them and that running away and ignoring them will only make things worse, will lead to your death -, it also is psychologically immensely unhealthy. They are not even confronting themselves with the consequences of their actions. It's ignorance and denial, portraying that they cannot at all deal with the reality they are presented with. Indicating that their guilt will crush them once it registers with them. And it is narratively and characterally frustratingly bad too: Would Max and Chloe really not even go looking for survivors? "Oh, there's the Diner my mom was at, maybe she survived and needs help like it is usually the case after tornados - let's full-speed on outta here!"
It doesn't fit the narrative and not their characters.

And that's what the game gives us. "Fighting my way there" means I have to use things such as the covered corpses and cleared roads to assume that Max and Chloe had spent hours, maybe days after the storm in Arcadia, helping and confronting themselves with it all, registering, processing, accepting; that maybe they are not simply driving off into the unknown in an almost psychotic haze as the game conveys.

That's just as one example of how the endings make my imagination autmatically go very dark places from how they are written and cinematically exectuted, and of how I have to imagine my way out of it if I want to see any light.

>>153821689
It was just one anon assuming an opinion on fiction to be objective truth.
>>
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>>153821901
>Its probably best not to look at this stuff too realistically
It's not like I can help it. And again, my emotional response was very pessimistic too. The hopelesness of it all had a hold of me for months with regards to LiS, intellectually and emotionally. Sometimes I liked to explore that, even. Catharsis and all.

I am over that now luckily and my emotional and even intelectual association with "LiS" is not primarily pessimistic. At all. Like I said, I have come to embrace the story as something different. "Fought my way there" through writing and reading here, through fanfiction, replaying and probably just time and distance.
>>
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This is too depressing. The game was sad enough, I need Pricefield cuteness.
>>
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>>153822537
Sad enough? I wish. More-than-enough sad. I said I won't go into it and I did, so I'm sorry - even if I was just scratching the surface of all the sadness of it.

...But chances are most won't read those posts anyway, so there's that. And again, I'm a happy bee now. On that note, pic related.
>>
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>>153822537
I got you anonfriend!
>>
>>153822537
>>
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>>153823565
Cute!
>>
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>>153822537
Ok.
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>>153822537
>>
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>>
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>>153823565
Fluffy!
>>
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>>
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Foreheadkisu.
>>
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>>153822537
>>
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Cuddles.
>>
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I want to kiss Max.
>>
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>>
Early morning selfies.
>>
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Lazy hugs (with sneaky butt grabs).
>>
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Posting on /lisg/ (>>153824904).
>>
>>153825230
Wew.
>>
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>>
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Early morning kisses.
>>
Contemplating life.
>>
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>we will never see these two ever again

why even live...
>>
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Even together in the dolly timeline.
>>
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Tangled mess.
>>
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Pirate GFs 4EVER.
>>
Splish-splash otter-vs-shark style.
>>
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More tangled nights.
>>
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More good mornings.
>>
In-shipping.
>>
Intense grabbing of nerds from behind.
>>
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>>153826235
#2.
>>
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More foreheadkisses.
>>
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>>
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Nerdgrabs the third.
>>
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More nerdgrabs?!
>>
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>>
No more good-byes.

OMG, didn't notice the image count. Good-bye to the thread I guess.
>>
>>
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>towards the next thread!
>>
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>>153828594
they're unstoppable!
>>
>>153828620
>>153828620
>>153828620
Late edition
>>
Noob here looking for a nice game to play. Got attracted to this one by the intriguing title. Fellow anons, should I play this, and why?
>>
>>153757850
F
>>
Why does this game have a general?
>>
>>153841829
>no answer
>>
>>153757850
dude...
Thread posts: 602
Thread images: 250


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