[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/simg/ - Simulation Games General

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 757
Thread images: 151

File: Caucistan.jpg (406KB, 1920x1080px) Image search: [Google]
Caucistan.jpg
406KB, 1920x1080px
Caucustan Desert Edition

Previous sortie: >>144026103

A thread for all simulation games: racing sims, flight sims, train sims, submarine sims, tank sims, anything else sims which do not have enough traffic to sustain their own independent generals.

Extra attention grabbing search terms for example welcome sims
/fsg/ /dcsg/ /fsxg/ /bmsg/ /shg/ /rofg/ /etsg/ /il2g/ /lfsg/ /tsg/

/fsg/ Steam Group:
http://steamcommunity.com/groups/flightsimgeneral

/fsg/ TeamSpeak:
ts.artificialanimation.com:7997
Or whatever is on the group's profile

BMS download links
https://mega.nz/#!0BlTkazA!VUwoKAzavtJ3qIUy7lEF8D8MFjbI_Si-r6nwC3wQZYQ
https://www.mediafire.com/folder/54569phfy8au7/BMS4.33_setup
http://www.e-haf.org/PublicFTP/320/BMS_4.33/Falcon_BMS_4.33_U1_Setup.zip

Planefag pastebin:
http://pastebin.com/Zb0U61in

Silent Hunter 3 pastebin:
http://pastebin.com/jNSvhFfY

Dangerous Waters pastebin:
http://pastebin.com/qvxk755r

FPSchazly's Dangerous Waters tutorials:
https://www.youtube.com/playlist?list=PLOSvzqNmdX71x2COOyM-p2qHIpRNOvpGQ

Repository of various aviation related material:
https://drive.google.com/folderview?id=0B3EQDvufMNdeTUh4SE9WV0txa0E&usp=drive_web


>Example of welcome sims:
Falcon BMS
DCS World
Rise of Flight
IL-2
Combat Helo
Microsoft Flight Simulator
X-Plane
Euro truck sim
Assetto Corsa
rFactor 2
Live for Speed
SAM Simulator
Steel Beasts Pro
Steel Armor: Blaze of War
Enemy Engaged: Comanche vs Hokum
Silent Hunter
Train Simulator
Farming Simulator 2015

>Example of non-welcome games:
Arm* 3
Ac* Combat
W*r Thunder
World of ____
>>
here's a link for discord good for the next 22h
https://discord.gg/0138K5UiCTJemguJL

>not wanting to split up /simg/ unintentionally and other reasons, so here's a reminder
The discord channel is used for discussing modding, scripting, server, and ,at this moment, Mercs.
Keep the general banter and VOIP on TS
>>
Is this the thread where delusional BMS fanboys come in and say things about their sim that are disproven by the very .webms they're always posting for attention?

I don't want any part of that.
>>
https://youtu.be/NI6zhli01aY
fuck and I though R27 was bad. I knew AIM-7 was shit but holy fuck.
>>
BMS ops WHEN
>>
>>144287617
At least Blue now has to deal with the same shit that happens to us every time we fire on one of their lagging asses.

The AIM-7 is fine. The netcode is broken.
>>
>>144287483
>not wanting to split up /simg/ unintentionally
Don't worry, you'll manage to do just that by setting up multiple servers rather than just using different channels of one server like a normal person.
>>
File: 1459818577522.png (75KB, 210x194px) Image search: [Google]
1459818577522.png
75KB, 210x194px
>>144287793
>can be defeated with chaff spam
>AIM-7 is fine
Okay.
>>
My pack with the new texture DLC, DCS Desert 3.0, and DCS Vietnam set up with the in-game terrain switcher menu mod has FINALLY been uploaded. Read the readme.

Sorry about the .rar I realized it wasn't zip when it was too late.

Not like you need my permission but if someone wanted to reupload this or make a magnent link be my guest

https://www.mediafire.com/?70vbpgru0ca414y

Add to pastebin pls.
>>
>>144288019
>what is the R-27R

you can stop flying the F-15 any time, Jester.
>>
File: 1464734547431.jpg (219KB, 1908x1073px) Image search: [Google]
1464734547431.jpg
219KB, 1908x1073px
>>144288317
>so caught up in your blue flag drama that you willfully ignore the fact that most missile in DCS at this point are fucked
I liked bms ops better.
>>
>>144288687
bring back daily BMS ops
>>
>>144288859
how many "BMS OPS WHEN" is that?
>>
>>144288687
I think that post was pointing out that the issue extends beyond the AIM-7, anon, maybe one of us has our reading comprehension fucked up, though.

Also DCS' missiles are still better than BMS' magic-180-degree-turn-in-an-instant missiles.
>>
>>144289013
>BMS' magic-180-degree-turn-in-an-instant
I haven't seen this meme.
>>
>>144288964
at least 3
>>
>>144289132
There were like two different .webms in the last thread showing that shit happening on tacview.

There's also the sidewinders that totally follow heat trails and don't go lead pursuit, nevermind every tacview webm shows AIM-9s in lead pursuit.
>>
>>144289013
No, that post was Blueflag e drama. You're right senpai one of us has reading comprehension issues and it's not me.
>>
File: 2016-05-14_190324.png (2MB, 1920x1080px) Image search: [Google]
2016-05-14_190324.png
2MB, 1920x1080px
>>144287793
>The AIM-7 is fine.
>The netcode is broken.
No, 3/4 of the game is fucking broken. Missiles and net-code alike. The game is shit desu.
>>
File: TopGun2.jpg (1005KB, 3072x2008px) Image search: [Google]
TopGun2.jpg
1005KB, 3072x2008px
>>144289910
At least we agree on something.

It hurts that this shit will never be fixed due to the legion of sycophants that play DCS.
>>
File: SPICYMEMES AWAY.png (560KB, 1920x1080px) Image search: [Google]
SPICYMEMES AWAY.png
560KB, 1920x1080px
>>144288859
>>144288964
BMS OPS WHEN
>>
File: 2016-05-13_230009.png (2MB, 1920x1080px) Image search: [Google]
2016-05-13_230009.png
2MB, 1920x1080px
/simg/ mass re-migration to bms when?
>>
>>144290409
over a month ago?
>>
File: 2016-05-15_180449.png (272KB, 1920x1080px) Image search: [Google]
2016-05-15_180449.png
272KB, 1920x1080px
>>144290409
>>
>>144290409
>even my fucking group, unrelated to 4chan in any way, is starting to pick up BMS
>reinstalling falcon 4.0 from discs after not playing it in 10 years

wew lad
>>
File: 1463299625643.png (2MB, 1920x1080px) Image search: [Google]
1463299625643.png
2MB, 1920x1080px
>>144290518
We would do ops every night. It was fun.
>>
>>144289213
>>144290120
BMS OPS WHEN
>>
>>144290921
BMS OPS FUCKING WHEN?????!!????
>>
File: aim-9x4.webm (1MB, 1280x720px) Image search: [Google]
aim-9x4.webm
1MB, 1280x720px
BMS ops tonight
>>
>>144292520
>Ejected after splashing a friendly
Why ?
>>
>>144292825
shame
>>
>da boiz getting rekt and banned from BF
>going back to playing BMS sandbox with AI
Major KEK
>>
>>144293598
I just think it's hilarious that they're now acting like they don't care.

I guess hundreds of posts in these threads over the last 3 months doesn't mean a fucking thing, and the way they made asses out of themselves while getting shitted on had nothing to do with any measurable amount of assmad.
>>
>>144293801
But it's really nothing to get mad about. it's a videogame
>>
So to those of you that fly the Ka-50 regularly: do you fly with the flight director on, or do you just let the autopilot do it for you?

If I'm flying higher than contour flight and I don't expect to get shot at, I turn off FD and let the helo fly itself. Lower down, or with any kind of credible threat nearby, FD is on so I'm not fighting the autopilot.
>>
>>144295874
Autopilot is great for transit and hover holds. If you're going to be doing lots of manoeuvring just stick it in flight director, holding the trim button constantly gets uncomfortable after a while.
>>
>>144295874
Flight director as in autopilot?
I just trim it and fly towards the target, when threats come up or I fence in I just keep adjusting trim as necessary, normally into a hover and I maneuver as I need to
>>
>>144295874
>do you fly with the flight director on
yup
>or do you just let the autopilot do it for you?
never, FD makes it so easy you've no real need for AP most of the time.
>>
>>144295874
Don't fly around with the FD all the time, it overrides the autopilots and you can't use the other nifty things, the FD is useful as a back up mode, or when doing gun runs and rocket runs.
If you are fighting the autopilots learn how the work.
>>
>>144288194
Wouldn't we have to make another pack for the eventual /simg/flag server?
>>
>>144301246
>eventual /simg/flag server?
>he thinks that's even a good idea

I mean, a /simg/ public server is a fair idea. But there are far more interesting ideas than just making a laggy bluefag clone no-one will play on.
>>
>>144301416
What do you suggest then?
>>
>>144301503
If you wanted a simg public server, why not just be a server that actually runs accessible missions that still have more depth than airquake?

A while ago I experimented with a capture zones mission where helicopters had to drop off infantry to capture small sectors a few miles apart from each other. Like a mission that MDsim used to run, which was some of the most fun I've had on a drop-in server.

It was back when I was hoping when the F-5 dropped /simg/ could pounce and make a space for ourselves as a 3rd gen server with actual interesting missions.

F-5E, F-86, UH-1H, Gazelle & Hawk =vs= MiG-21, MiG-15, Mi-8, Gazelle & L-39ZA

desu I think a server where these planes got a chance to fly ground attack without feeling pointless could be popular. Normally when an A-10 can clear an entire town in seconds, there's no incentive to fly shitwagons.
>>
>>144302184
Doesn't sound bad, but mercenary themed /simg/flag would be baller if we could get it to work AND not lag/desync.

>Hawk
Dear god please no. Give the L39 to both sides.
>>
>>144302415
When the MiG-21 is the only aircraft on the server with IFF, I'm not sure about that. If it has some vivid skins it could work though.
>>
>>144302692
That sounds great, it's even historically accurate - the kikes painted their Kfirs and Mirages with huge triangles precisely for that purpose.
>>
File: f0158976.jpg (80KB, 800x525px) Image search: [Google]
f0158976.jpg
80KB, 800x525px
>>
>>144302184
A-10A and SU-25 if you want it to be more accessible.
>>
>>144305008
>A-10A and SU-25
Sure, if you remove the FLIR and all of the guided munitions.
>>
>>144305008
If you want to remove the ability of everything else to be desirable to fly ground attack in.

Is the problem.


If you include those, the ground targets have to be tanks n shit. With light attackers and helicopters you can have soft ground targets that bombs actually work on.
>>
>>144305454
Just because something isn't going up in a fiery blaze it doesn't meant that it isn't disabled. My point being that you could script shit so that iron bombs actually have blast damage.
>>
File: cf-5_canadaka.jpg (64KB, 815x315px) Image search: [Google]
cf-5_canadaka.jpg
64KB, 815x315px
>>
>>144302184
>gazelle
>has thermals

real 3rd gen.
>>
>>144305880
>Scripts

and there goes the entire server into the dump.
>>
>>144305880
What, bombs don't have blast damage?
>>
>>144308705
Of course they do, it just sucks.

>>144308521
Seems fine to me senpai, restrict it to the L if you want to be full autist but the M is still a 70s helicopter.
>>
>>144308874
>Seems fine to me senpai, restrict it to the L if you want to be full autist but the M is still a 70s helicopter.

the 70s didnt have thermals like that.
>>
>>144309260
Well as I say, restrict it to the SA341L only then. The main idea would be to create a setting that plays differently to 4th gen airquake, not accurately recreate a 70s battlefield.
>>
>>144308521
>Panther with thermals
>M1 carbine with thermals
>>
>>144310403
Thermals=/=ir
>>
Seriously, why doesn't BST make a Mi-8 with nigger rigged ATGMs? I'd be fine even with MCLOS trash.
>>
Are we gonna have a go at doing this merc and planes type shit then?
>>
File: F_A-18-low-level.jpg (318KB, 1280x720px) Image search: [Google]
F_A-18-low-level.jpg
318KB, 1280x720px
>>
>>144292520
Like for real?
What time?
Gaza ops?
>>
https://www.youtube.com/watch?v=jtWw-_Nx8P0
https://www.youtube.com/watch?v=jtWw-_Nx8P0
https://www.youtube.com/watch?v=jtWw-_Nx8P0
https://www.youtube.com/watch?v=jtWw-_Nx8P0
https://www.youtube.com/watch?v=jtWw-_Nx8P0
>>
>>144314352
Who the fuck is this?

Has Wags been transferred to Syria on CIA business or something?
>>
simg dogfight tournament when
>>
>>144314738
I will win every dogfight. No point.
>>
>>144314524
>Germans

not even once, i swear.
>>
>>144314352
>that pinpoint gun accuracy

Was it that good in real life?
>>
>>144313572

We started an Egypt campaign last night.

Just watched a full documentary about Israel's history, so I am now ready for more Gaza war crimes.
>>
>>144315093
I haven't played ops in a couple days. I'm looking forward too some kike ops.
>>
File: 1462163781898.png (78KB, 240x240px) Image search: [Google]
1462163781898.png
78KB, 240x240px
>>144290409
Okay I'll admit after figuring out how to lock on to targets with AMRAAM's BMS is becoming fun

>Splash two MiG-23's with AMRAAM's
>Splash one MiG-19 with a Fox 2
>Neeto
>Suddenly FOX 2 INBOUND X3
>Check RWR
>3 21's and 2 MiG-23
>APEX INBOUND
>Dead

Should I just accept my death when I hear Apex inbound? I don't think I ever survived a apex inbound warning
>>
>>144314953
come fight me m8 ill rek you so hard
>>
>>144315730
I'm the master of the toegay and master of the skies. 1v1 me kid I'll fug you up.
>>
>>144292825
Out of shame probably, I'd do the same thing.
>>
>>144314982
It has a similar muzzle velocity to the F-15's vulcan, so... I guess so?
>>
>>144314352
>She she she she she she she

This turk i swear
>>
File: ispitano_v_sssr_f5-15-680x463.jpg (44KB, 680x463px) Image search: [Google]
ispitano_v_sssr_f5-15-680x463.jpg
44KB, 680x463px
>>144317135
Wanted to strangle him all the way through t.b.h
>>
>>144317289
I want the spook back.
>>
>>144317289
>>144317423
I'd rather JUST an Armstrong do the commentary.
>>
File: squad goals 3.jpg (770KB, 1509x1152px) Image search: [Google]
squad goals 3.jpg
770KB, 1509x1152px
>>144317135
>not refering to your aircraft as women

s m h t b q h f a m
>>
>>144319820
> Constantly mentioning the article you're referring to
That video was painful to watch
>>
>>144319820

>that image

MUH DICK
U
H
D
I
C
K

FUCKING NEVER.
I JUST WANT TO FLY FOXBAT INTERCEPT OPS WITH MY OG BOYS
>>
>>144320620
We did..... We got removed by a patriot on sols command.....
>>
>>144320802

Y'all got removed, I survived. The one time my horrible formation flying skills saved me.

Still probably one of my favorite flights though. Shit had me dying when all three of you yelled.

Thanks stealth patriot
>>
Is Dale Earnhardt part of /simg/? I laugh everytime his name shows up on the kill feed in DCS.
>>
>>144322754
Nope, but with a gay-ass name like that I'm sure he'd be right at home.
>>
>>144322980

Explain????????
>>
File: 1464630601482.jpg (264KB, 796x487px) Image search: [Google]
1464630601482.jpg
264KB, 796x487px
>>144323261
Because we're all raging homos, who suck each other off when we're not meeting up at a furry convention.
>>
>>144323376

There is literally nothing wrong with being a furry/gay
>>
>>144314352
>a german making analogies to clockshops
I guess you default to what you know when trying to use descriptive language.
>>
File: get the fuck out of my face.png (579KB, 1280x800px) Image search: [Google]
get the fuck out of my face.png
579KB, 1280x800px
>>144323636
>implying
>>
>>144288194
Added to the pastebin
>>
File: oyvey.jpg (54KB, 1100x315px) Image search: [Google]
oyvey.jpg
54KB, 1100x315px
So, what mods should we put in the mandatory pack for the server, if we ever get it running?

The terrain textures mod for the appropriate event, skins for the planes that are common to both factions, Why's imposters fix, the connectivity fix or whatever its name is, the mod that gives Browning M2s cartridges that are actually worth a shit instead of tracers/ball, what else? Are there any mods that increase the bombs' blast radius?
>>
>>144326212
>Are there any mods that increase the bombs' blast radius?
Yes.
>>
A wise man once said : BMS ops WHEN
>>
>>144326212
This pic makes me realize that the Israeli campaign for Strike Fighters 2 is actually pretty fun.
>>
>>144326212
pls no mods, at least until the new integrity check is in place.
>>
>>144326212
>So, what mods should we put in the mandatory pack for the serve
None for a public server.

Not least because it's impossible until 2.0s integrity checking arrives in 1.5
>>
>>144326771
a wiser man then replied: host ye for a man and thou shalt operate for the day, teach thy fellow man to host and he will operate forever
>>
>>144322754
He is the /simg/ top ace.
>>
>>144327476
thou shall not operate in another man's planfu
>>
>>144321179
>that feel as sol kills you with his deb-ris.
I never want that feel again..... So bms tonight?
>>
>>144327115
>>144327267
>not planning shit in advance
>>
>>144327891
?

Mods are fine for a private ops, we even had them before.
But having a modlist for a public server in dcs is fucking retarded,
>>
>>144328036
>But having a modlist for a public server in dcs is fucking retarded,
Lolno, not once integrity checks become a thing again.
>>
>>144328295
By which, I mean if you want anyone to play it.
>>
>>144328876
Oh we'll see about that.
>>
>>144328876

Considering how many people straight up avoid the ED forums and congregate on reddit, 4chan, and a dozen or so general-purpose flight sim boards, and all have the same complaints about the FC3 planes being cancer, and the lack of scaling being both unrealistic and giving further advantage to a handful of loudmouthed F-15 players; I think a public server with enforced mods would probably do well.

At the very least, it would keep out the cancer.
>>
>>144328876
>>144329168
Also if we get our merc thing running and host it with a a handful of open public slots for pubshitters, and they don't want to play with mods it's their loss.
>>
>>144329168
>At the very least, it would keep out the cancer.
Can't argue with that.
>>
If we have our own server with literally nothing changed except for at least small model enlargement, I'd already be a happy man.

If mods can be enforced, the we could do some cool shit. Visibility mod, terrain mod, missile mod, etc.
>>
>>144330248
>If mods can be enforced
in 2045, when 1.5 & 2.0 are merged
>>
>>144329784
Is this merc thing actually going to happen?

What planes?

I wanna to be part of a rag tag team of fishbed memers with the northeria skin.
>>
https://www.youtube.com/watch?v=jtWw-_Nx8P0
>>
File: twNxTek.jpg (46KB, 1920x1080px) Image search: [Google]
twNxTek.jpg
46KB, 1920x1080px
We need some Arstotzka and Kolechia liveries.
>>
>>144331380
Arstotzka boiz when
>>
>>144331590

Is there any way to edit the names of the cities and airfields in DCS? A papers please mod would be pretty goddamned cool.
>>
>>144329168
Are you saying ban F-15 from the server?
>>
>>144331771

If it's a 3rd gen server it would have no place. But even if we included 4th gen fighters, the truly cancerous players won't play if enlargement is on because they aren't interested in BFM.
>>
>>144331925
That's nice they can grow a pair and deal with it.
They told us the same shit when we were complaining about blueflags various faults.
I think if you included 4th gen it's should be all or none, excluding gods plane specifically is kinda gay desu.
>>
>>144331771
The problem is FC3's fighters. I'd be cool with AI controlled FC3 planes or the odd human controlled one if the mission is built with that in mind - and said FC3 fighter wouldn't be controlled by a pubshitter anyway. I'd even be fine with the A-10A and the Su-25T if there was a way to severely limit their ordnance (for example, only 2 guided missiles) so that they wouldn't make the other planes obsolete in the groundpounding aspect.
>>
>>144332564

You could remove guided missiles, the Su-25A and A-10A would then serve as slow, slightly more tanky ground pounders.

I'd probably still choose to sling a bunch of iron bombs to an F-5 or A-4.
>>
File: download.png (846B, 534x38px) Image search: [Google]
download.png
846B, 534x38px
tfw noone has downloaded my texture pack to experience the glory that is DCS desert, DCS Vietnam, and the new Caucasus DLC in the most convenient and easy format possible.

Feels bad.
>>
>>144332564
So what's the problem you never really addressed that?
>>
>>144333196
>The problem is FC3's fighters
Do I really have to elaborate on that? Are you really that dense and/or clueless?
>>
>>144332564
>A-10A and the Su-25T if there was a way to severely limit their ordnance (for example, only 2 guided missiles)
If you take away the triple launch rails from the airbase stores in DCS the A-10 can only carry 2 mavericks max. Su-25A is ghetto as fuck already, it doesn't really matter that it can carry several Kh-25s when they're aimed the way they are. Guided missiles on the Grach-A are fun as fuck, makes me wish it was a full module.
>>
>>144333124
I downloaded it, gonna test it out later senpai
>>
>>144333532
Yes fuck face thats why I asked you to explain it further. Saying hurrrrr fc3 is the problem with no rhyme or reason is idiotic. Also you don't need to get ass blasted, it was a really simple question.
>>
>>144326212
>The terrain textures mod for the appropriate event
I wouldn't fancy having to download several gigs of textures just to play.
>>
>>144334302
The only answer you deserve is "kill yourself".
>>
>>144334886
Why is it that people who insult your intelligence always end up being fucking dumber than you are? Projecting their insecurities? Too fucking dumb to be self aware? How can you dislike something and not even be able to explain why? I expect that kinda shit from Xcom or Greg, not one of you fucks.
>>
>>144334817
Fine. Make it an optional albeit strongly recommended mod if possible? Not downloading aircraft skins would put you at a disadvantage because that'd be your IFF for Gazlels and L-39s unless you're flying the MiG-21 or the F-5.
>>
>>144334302
The concept under discussion is a 70s-era server, which most of the FC3 planes don't fit into, aside from the early Su-25 and A-10.

You should really learn to fucking read before posting stupid shit.
>>
>>144334302
>>144335287
Oh the irony. Please keep posting.
>>
>FC3 shitters aren't just bad at DCS, they're actually mentally deficient

o boi am i laffin
>>
>>144333196
>>144334302
>>144335287
I came here to laugh at you.
>>
>>144335474
I'm not sifting through 2 threads of shitpost to figure something out when I only slightly give a fuck.
>>
>>144331734
>Is there any way to edit the names of the cities and airfields in DCS? A papers please mod would be pretty goddamned cool.

MAAAAYBE, but i doubt it.
>>
>>144335940
I'll be having the final laugh when nobody plays on your server.
>>
>>144336032
Why are you even here in first place. Let me guess: you don't even play flight sims, you're one of those retards from /a3g/ that only come here to shipost.
>>
>>144332446
>excluding gods plane specifically is kinda gay desu.

It's up to the mission maker, and his envisioned scenario.
>>
>>144336186
As somebody already said, (FC3) pubshitters such as yourself are merely an afterthought. The less we have something to do with people like you, the better it is. Oh and for the record you can find the concept in this very thread, retard.
>>
>>144336610
Sick attitude. I'm sure that will draw loads of people to your server. Also jokes on you senpai I fly clicky pits and bms.
>>
>>144337018
>state that pubshitters are merely an afterthought
>passively aggressively replies with "baw I hope your server will be forever empty"
Serious question: are you genuinely retarded?
>>
File: TWS.1.webm (2MB, 1536x864px) Image search: [Google]
TWS.1.webm
2MB, 1536x864px
Too much shitposting not enough plane posting
>>
>>144337418
Jesus and I though fc3 was cancer.
Self righteous clicky cockpit fags are almost at bms levels of smug.
>>
>>144338806
You come here, act like a dense retard at first, and then like a complete dick, and you expect us not to threat you accordingly? You reap what you sow.
>>
>>144336032
Everything you needed to know is contained in this thread, really.

You're just a stupid.
>>
I don't get it.
If you want to discuss things about the Planes & Mercs server.
You should've saw the Discord link all the way up, the first post after OP.

although it's kinda slow right now due to people being busy with their day time work/school whatnot
>>
>>144338985
>ask a question
>get called a slew of names
>I'm the dick
>>
>>144339838
>ask a really retarded question that was already answered in two posts, one being the exact post you replied to
>get a retarded answer
>get butthurt and start calling people names
>get laughed at
>get so much anally ravaged to the point that if you could harvest the heat generated by your anus and convert it into electrical energy you could become a billionaire in a matter of hours
>>
>tfw no one has blammed me for these retarded booty blasted posts yet.

Feels good man.

I agree with someone above, Su-25A is FC3, but it would fit in a 3rd gen server right?

The sooner we have enough planes to drop FC3 all together, the better.
>>
>>144339838
If you had just read a couple posts in the chain you were referring to, which clearly indicated that the server was shooting for a specific era of aircraft, which the FC3 planes don't fit into (the F-15C first flew in 1978, didn't enter service fully for a couple years later, for example), your stupid question would have answered itself.
>>
>>144340258
I am all for dropping FC3 but it would make playing on the server bloody expensive due to the need to own multiple pretty much all 3rdgen and before modules

But we could always make so that there be some FC3 slot for random pub to play against the regulars
>>
>>144340781
>need to own
>need

You keep using that word, I don't think you know what it means.

You can join the server and play just fine on the modules you do have. The only one that'd need all the modules is the server host, and guess fuckin' what, there are ways around that floating around on ED forums.
>>
>>144340781
Allow su-25t but limit ordinance?
>>
>>144340781
There's the Su-25A and the A-10A for that. Hell even the 25T might do if we give it the same weapon restrictions as the 25A and disable the CRT.
>>
>>144340183
Normal people just refer you to the post with the info.
Asshole like yourself just shitpost and meme because I guess it makes you feel better or whatever.
>>
>>144340294

Even if the setting migrates to the 80's the F-15, MiG-29, and Su-27 don't really have a place. Hell, the F-15 wasn't exported to anyone but America's closest allies in high value regions. No chance of seeing it in some regional war where the great powers have no economic or geopolitical incentive to intervene.

I mean we're talking about a fictional region where the MiG-15 is still being fielded, and the L-39 is a viable strike platform.
>>
>>144341069
Stop posting anytime.
>>
>>144341069
>jumping in at the end of a discussion without knowing what the fuck you're talking about, expecting everything to be explained to you, when the information is readily available to you if you just spent 10 seconds looking for it

>pls hold my hand and tell me everything because I don't want to have to lift a finger to do it myself

Flaming Cliffs 3 pilots, everybody.
>>
Is the Steam Controller good for driving compared to a 360?
>>
>>144341432
>he purchased a physical meme
>>
>>144341432
Pretty much everything is better than a 360 controller for any given application especially given the price (and I'm 100% serious and could even elaborate on that), but why in the fuck did you buy a Steam Controller?
>>
>>144340919
>The only one that'd need all the modules is the server host
He doesn't need to have any modules.
>>
https://www.youtube.com/watch?v=3zq-iItRKxk

rate my aesthetic
>>
>>144341730
I thought you can't place "client" aircraft of modules you don't own, but I read that a while ago on the thread for Open Conflict, where Mirknir was complaining about something similar.

Seeing as Mirknir is fucking retarded and his server is mostly an unplayable mess of way too much scripting, I guess it's safe to assume he's just wrong.
>>
>>144341421
Well it worked I got all the information I was looking for and I didn't even look through the thread. I would say that's a win on my part.
>>
>>144341903
>that music
>those sound effects
>>
>>144341945
He's absolutely wrong, the thing is if you don't own the module the aircraft isn't highlighted with green text, and seeing as he's retarded...
>>
>>144341945

Nah you can. I don't own the Mirage but can put it in missions.
>>
>>144342398

it truly is great isn't it
>>
>>144342408
Okay, that's pretty funny.
>>
>>144342665
That shit is way too post ironic for me. At first I really thought that it was vaporwave or whatever its called, then I read the upload date.
>>
>>144341645
weak bait

360 controller is objectively the best gamepad ever made
>>
>>144340183
I could start again if you'd like?
>>
>>144343109
>weak bait
>coming from someone that just threw the fishing rod in the lake
Where do I even start? The useless dpad? The axes that have a huge dead zone, really bad sensibility, and the springs that hold them in in the centered position getting worn out after not even a year of use? Or the fact that it needs a dedicated dongle if you bought the wifi version while the DS3 can be used with a cheapo bluetooth module, or the cable it comes with? Or the buttons that aren't pressure sensitive?
>>
File: gem3.jpg (170KB, 800x800px) Image search: [Google]
gem3.jpg
170KB, 800x800px
>>144343109

360 Pad is comfy and well built, but the D-Pad is shit.

Hori's 360 pad, on the other hand, is fantastic; probably my favorite PC gamepad (it also doubles as a buttonbox for DCS for low-importance things like autopilot)
>>
>>144343458

Only downside is how fucking ugly it is, and it's gawdy, entirely too-bright LEDs.
>>
File: vehicles3[1].jpg (308KB, 1920x1080px) Image search: [Google]
vehicles3[1].jpg
308KB, 1920x1080px
First set of vehicles are plannedâ„¢ for the next Squad update.

https://joinsquad.com/readArticle?articleId=100
>>
>>144343730
>tfw no clickable cockpit
>>
>>144343432
>cheapo bluetooth module
*dongle
And the "no pressure sensitive buttons" is a legitimate complaint if you want to emulate PS2 games.

Also the plastic that covers the dpads gets worn out nearly as fast as the analog stick return springs, at least I saw that happen in mine. The cable also stopped functioning and I had to replace it. Do I need to go on?

>>144343458
>>144343690
Doesn't Hori make one that doesn't have the led and costs less anyway?
>>
>>144344216

No idea, I got mine at a thrift store for a fiver.
>>
>>144343432
>useless dpad
dpads in general are useless. even then it wasn't as bad as people made it out to be
>axes have a huge dead zone
lolwut
>really bad sensibility
nah they're actually very sensible ;)
>springs wear out
again, wtf are you talking about. i have ancient 360 gamepads that still work perfectly
>dedicated dongle vs ds3
yeah i'd rather take the dongle(or buy the wired patrician version) and have perfect comparability with 99% of pc games (most of which auto detect the 360 and even change the UI to match its layout) instead of dealing with 3rd party drivers and emulators

dualshocks were designed for gook manlets and didn't even have proper triggers until the ps4
>>
File: desserts.jpg (561KB, 1920x1080px) Image search: [Google]
desserts.jpg
561KB, 1920x1080px
Another a e s t h e t i c af screenie from the Caucasus Desert mod.

Gives a very Soviet Invasion of Afghanistan feel.
>>
File: 1463767490390.jpg (3MB, 3000x1972px) Image search: [Google]
1463767490390.jpg
3MB, 3000x1972px
Why is desert combat the most aesthetic theater
>>
File: 1463862149707.jpg (121KB, 1000x661px) Image search: [Google]
1463862149707.jpg
121KB, 1000x661px
>>144345015

AESTHETIC
>>
>>144344829

Eh, There's just too much like... weird black stuff there
>>
>>144344482
>dpads in general are useless
Not if you're playing stuff from the NES/SNES era or arcade games. Or fighting games.

>lolwut
Yes. Try it with the windows calibration tool.

>nah they're actually very sensible ;)
No they aren't. The shit flickers, even with a brand new controller, the pots must be really bad.

>again, wtf are you talking about.
I perfectly know what I'm talking about. The analog sticks' return springs get worn out really fast for something with a 40+ bucks pricetag.

>yeah i'd rather take the dongle(or buy the wired patrician version) and have perfect comparability with 99% of pc games (most of which auto detect the 360 and even change the UI to match its layout) instead of dealing with 3rd party drivers and emulators
I never saw that as a problem.

>dualshocks were designed for gook manlets
Yeah, I'd like the dualshocks much better if they were bigger. If it wasn't for the stupid button layout I'd even bother with trying getting the original xbox douk controller working on my PC, at least for PS2 games.

>and didn't even have proper triggers until the ps4
That's a moot point. All of the DS2/3 buttons save for start/select/the sticks are pressure sensitive. And they're surprisingly accurate too.

What I'm trying to say is that the 360 wired pad isn't bad per se for general use (eg playing modern games), but the quality/price ratio is fucking abysmal.
>>
File: 1463762712075.jpg (2MB, 3000x1965px) Image search: [Google]
1463762712075.jpg
2MB, 3000x1965px
>>144345206

A E S T H E T I C
>>
>>144344829
That skin completely ruins the screenshot.
>>
File: 1463763263384.jpg (475KB, 1800x1200px) Image search: [Google]
1463763263384.jpg
475KB, 1800x1200px
>>144345418
>>
>>144345506
It triggers me that the Blue Flag kikes think that silly sky blue paint should be used by REDFOR's Su-25s, as well, anon.

That shit doesn't belong anywhere but in the garbage.
>>
>>144345620
That pilot has terrible posture
>>
>>144345620
Is he taking a shit in the cockpit?
>>
File: 1456281376239.png (284KB, 535x572px) Image search: [Google]
1456281376239.png
284KB, 535x572px
>>144345015
>dark gray paint scheme on those strike eagles
>>
>>144345783
>>144345816
He's trying to see shit in front of him without using the faggoty unrealistic zoom feature.

Lay off.
>>
>>144345972
Maybe he need glasses
>>
>>144346049
just needs a model enlargement fix
>>
>>144345972
>zoom feature.

this has literally pissed me off since I started playing this game
>>
File: 1464990570233.jpg (469KB, 1800x1200px) Image search: [Google]
1464990570233.jpg
469KB, 1800x1200px
>>144345972
>>
>>144346283
The human eye operates just like the Terminator's eyes, anon.

Didn't you know that?
>>
File: pepeplane.png (2MB, 1411x847px) Image search: [Google]
pepeplane.png
2MB, 1411x847px
>>
>>144345783
From what I've heard from F-117 pilots recounting stories, a lot of their work is done heads down and on autopilot, even through the actual release of weapons. Apparently the F-117's equivalent to a TGP had a very high workload. I don't remember the specifics, but there's a guy on F-16.net who has flown both A-10As and F-117s and he's told a bunch of stories about the insane level of planning and precision that was required when flying the F-117.
>>
File: poopoo117.jpg (909KB, 1800x1200px) Image search: [Google]
poopoo117.jpg
909KB, 1800x1200px
>>144346295
>>144345620
>>
F-5 look so simple and so fun.

Can't wait.
>>
why are there so few mods to add in Warthog 3 pos switch function to the various modules

half of the inputs on my throttle are useless because of that. Like, the A-10C and the Mirage are the only aircraft that actually make use of it.
>>
>>144349576
There's a mod for the MiG-21 that allows for 3 positions switches as well afaik
>>
>>144350240
Like 95% of the switches in the MiG-21 only have two positions, though.

Only the radar and RWR switches are 3-way, and even then, it's a minority.

It's nice that having the 3-ways bindable on the hog is possible, though.
>>
File: Screen_160602_234911.jpg (452KB, 1920x1080px) Image search: [Google]
Screen_160602_234911.jpg
452KB, 1920x1080px
>>144345506
>>144345668

I bothered me too don't worry. I just did 'Create Fast Mission' and it gave me the shitty skin.
>>
Are you guys in the vg cup?
>>
>>144350991
>Kh-25
>no fuel tanks
Shit nigger what are you doing?
>>
>>144351152
>fuel tank

What kind of pleb are you?
>>
>>144351102
No and hopefully that won't change anytime soon.
>>
>>144351248
The kind of pleb that wants to make it back home with a reasonable fuel margin.
>>
>>144351613
Just run it at 80%
>>
>>144352080
I don't think that prevents your air cover from fucking up, and therefore needing to burn more fuel if you want to stay alive.
>>
>>144351152
Killing targets less than 30km away.
>>
>>144352406
That's so 40's.
>>
>>144349576
Because it's simple enough to do on your own.
>find the file for the controls
>either modify an existing control or copy an existing one with a new name and new category if you want
>leave the down state command and add an up state command that put it back to the centre position
e.g.
Imagine you have a switch with positions 1, 2 and 3, position 2 can't actually be bound but there is a function for all three in the game. Therefore you have positions 1 and 3 act normally in the down state (when the switch is made) and then have both of them call the function for position 2 when unmade in the up state.
>>
File: 20150825_163445.jpg (290KB, 714x1179px) Image search: [Google]
20150825_163445.jpg
290KB, 714x1179px
>>
>>144355931
Jesus Christ that keyboard.
>>
>>144350991
I don't understand why the Su-25A/T don't use the S-5 pod that the MiG-21 uses.

It's literally the same pod/same missiles.

ED what the fuck.
>>
>>144356048
Yeah, I've had it for many years and haven't cleaned it in a while. Gonna replace it soon.
>>
>>144355931
What is the stick itself? VKB? Doesn't the fact that it doesn't align by itself annoy you?
>>
File: Co-Bucc3.jpg (319KB, 1920x941px) Image search: [Google]
Co-Bucc3.jpg
319KB, 1920x941px
>>
>>144357287
SPACE MAVERICKS
P
A
C
E
>>
>>144357287
get out.
>>
I often lurk on SE.aviation and just found this gem

http://aviation.stackexchange.com/questions/8950/can-a-passenger-jet-be-towed-to-safety-if-it-breaks-down-in-midair

PLANE TOWING OPS WHEN

I honestly don't even
>>
Alright boys I have a question. This is coming from a very new player, I mean 2 weeks new, so bear with me. The only other sim I've played and taken time to git gud at is Aces High II back in the day.

I'm trying to play the FC3 F-15 campaign, and I'm having problems with the navigation mode on the HUD.

When I take off I have the HUD in navigation mode headed to the first waypoint, I can see it on the kneeboard. The problem is, it seems my bank steering indicator isn't guiding me to the waypoint, but it's sending me in circles or kind of meandering around. I checked, and It's set to the first waypoint, and the ETA is usually 2-3 min, which seems about right, but the bank steering indicator still send me the opposite direction. So far I've been marking position on my kneeboard to navigate, which works alright but it's kind of a chore pressing ctrl+k every few seconds.

I'd like to use the HUD, but I don't really know how to troubleshoot this. Any help is appreciated, let me know if I'm missing something very obvious.
>>
>>144360906
are you confused about course intercept vs. way-pointing?
>>
>>144360906
There should be a keybind somewhere that toggles the selected waypoint, if it works anything like the other FC3 planes, which it should.

Check keybindings.
>>
File: Screen_160529_233241.jpg (364KB, 1920x1080px) Image search: [Google]
Screen_160529_233241.jpg
364KB, 1920x1080px
Will the mirage get CCRP auto release? And how accurate do you think it will be? I like doing ground attack in this thing, because it reminds me of falcon, but everything sucks besides the mk-82 and rockets.
>>
File: Screen_150527_174731.jpg (221KB, 1920x1080px) Image search: [Google]
Screen_150527_174731.jpg
221KB, 1920x1080px
>>144360906
1 is too switch between NAV modes and left ctrl ` is to cycle way points in gods plane.
>>
>>144361061
That could be. Could you explain the difference between the two?
>>
>>144361416
I don't fly the f-15, so I'm not certain about the exact systems on that plane. However, most nav systems will both point you in the direction of the next waypoint but will also try to get you onto the PATH to the waypoint as plotted. If you fall off that path, the system will try to route you to the shortest distance to get back on the correct path to the waypoint. Therefore, if you don't turn at the right rates, it is very easy to get stuck circling or even routed in the opposite direction of the waypoint.
>>
>>144361068
Yeah, eventually. They're more focused on the INS system for some reason. I think the MWS and the CCRP auto release should be of a bigger priority IMO.
>>
>>144361279
So you're saying that it's staying on the first waypoint and trying to send me there the whole time? I have to actually cycle the waypoints as I pass them?
>>
>>144361741
>MWS

I didn't even know the Mirage has this, but holy hot fuck, I want it NOW.

INS isn't terribly important when 90% of multiplayer servers just keep everything pure VFR conditions.
>>
>>144361756
They should automatically cycle if you pass them, close enough to the target altitude and position of the waypoint, at least the Su-27 does if I recall correctly.

The avionics/nav system operation of the Su-27 and F-15 in FC3 are functionally identical, just with different flavors/paintschemes put on top.
>>
>>144361756
Yes.
Typically in most multiplayer servers way point 1 is Bulls eye and way point 0 is the base you took off from. Also on most servers bulls eye is a focal point for combat.
>>
>>144361741
>>144361953
I thought they said they weren't doing the MWS because they don't have any real data on it since it's classified

Same reason they aren't implementing the jammer power settings
>>
>>144362208
wait I'm wrong this nigga be right>>144362180
they cycle automatically
>>
File: IAfb7ce.png (1MB, 969x1200px) Image search: [Google]
IAfb7ce.png
1MB, 969x1200px
>>144356704

I have a similar setup; it's a microsoft force feedback 2, when it's powered up it auto-centers, in fact when you trim a plane or helo it'll change the center position of the stick. There really isn't anything else out there that is as realistic feeling.
>>
>>144362941
The "aviation" class my school had as part of its meme-tier career-centric education program for 8th graders had these things.

Man, I want go to back to 2005.
>>
>>144363123
That one's every so slightly modified anon.
>>
>>144363449
yeah, I just recognized the base.
>>
>>144362312
I don't recall them saying that. It's already in the Mirage just really WIP. I sometimes get M launch warnings especially if it's an AMRAAM. Even the D2M knob is modeled in the mirage, which should give us IR missile warnings. I should ask them about it in their Q&A tonight.
>>
>>144363841
>I sometimes get M launch warnings especially if it's an AMRAAM.

That's because it's a radar missile
>>
>>144362180
Alright, so that can't be the problem. Thanks for the input.

>>144361708
>most nav systems will both point you in the direction of the next waypoint but will also try to get you onto the PATH to the waypoint as plotted. If you fall off that path, the system will try to route you to the shortest distance to get back on the correct path to the waypoint. Therefore, if you don't turn at the right rates, it is very easy to get stuck circling or even routed in the opposite direction of the waypoint.

That's probably what's going on. How do I know I'm turning at the right rates? Also, the mission briefing said I needed to be at angels 25 "throughout the flight". If I'm not there by the first waypoint, could that affect anything?
>>
>>144363841
Please do ask about it, anon.

I had been under the assumption that D2M wasn't fitted to the 2000C although the cockpit retains the switches for it, but I really don't know dick about the Mirage, nor enough French to be able to figure it out, so I'm probably off-base.

Having that sweet missile warning system would be nice, though. You sure about the IR missiles bit, though?
>>
File: Interrogation-Sample-2.jpg (104KB, 550x400px) Image search: [Google]
Interrogation-Sample-2.jpg
104KB, 550x400px
>>144363841
lets interrogate these fucks, I'm looking at a shit ton of goodies made by sand people and poo in the loos that was stuck on the mirage.
>>
>>144363995
Depending how low you are when passing that first waypoint, it may not be registering that you've passed it, and may want you to go around again.

In this case you should be able to just switch to the next waypoint though, and they should automatically proceed from there.

The "ultimate argument" campaign for Su-27 has a lot of fuckery going on requiring switching between waypoints for patrol routes, I'm really just speaking from experience regarding that. I think it should work the same in the F-15/basic FC3 campaigns though.
>>
By the way, that Discord was supposed to be at 9-10PM EST.

It's 9:05.

Everybody get in here. https://discordapp.com/channels/132657043734659072/188033118681300992
>>
File: eoVUeOH.png (25KB, 472x228px) Image search: [Google]
eoVUeOH.png
25KB, 472x228px
>>144364043
Look like we might be getting it after all.
>>
File: ZGMZZDT.png (191KB, 423x439px) Image search: [Google]
ZGMZZDT.png
191KB, 423x439px
>>144364537
This brings me sexual gratification.
>>
>>144364043
Yes the D2M system detects EVERY MISSILE even IR
>>
>>144364537
F-15E WHEN
>>
>>144364652
That's really goddamn neat. Now if only I could get the Mirage to stimulate my butthole when a sidewinder's launched at me.
>>
>>144364652
Pretty sure it detects missile launches, generally by tracking the smoke plume. It'll likely function exactly the same as the system in the A-10C (implemented in DCS, not the real system).

This means it'll go off when your wingman fires a missile too.
>>
>>144356704
Thrustmaster FLCS (a plasticy piece of shit with aweful buttons, requires modding with a teensy), attached to a Microsoft sidewinder 2 force feedback stick. I mainly made it for power trim usage in helicopters.
>>
RAZBAM says they're shooting for a late 2017-early 2018 release window on the Mirage III.

Things this recently announced module will release before:
>F/A-18
>Typhoon
>Hawk not being a shit

Anything else?
>>
>>144365393
Oh shit..

>Intruder
>Corsair

need to be added to this, too.

RAZBAM's current focuses are the Harrier, Mirage III, and Tucano.. while wrapping up the M2k.
>>
>>144365651
What do we have coming for 2016 other than the F-5?
>>
>>144366169
F14?
>>
>>144366169
Supposedly the F-14 will enter beta later this year.

But, it's Leatherneck. Expect delays.

Apparently they're also in "crunch time" for the Viggen, whether that means it's coming out this year or not, I dunno.

Last I checked it was supposed to come out this summer, but we're in June and they still only barely acknowledge that they've been working on the Viggen at all.
>>
Raflidude giving us his opinions on starjew's "DLC". He seems to think he's being funny.
https://www.youtube.com/watch?v=2jYn35R0M6Y

Also, why the fuck would anyone donate now? Shit's been funded already.
>>
File: vx5HxPF.png (12KB, 802x159px) Image search: [Google]
vx5HxPF.png
12KB, 802x159px
>>144366169
>>
>>144367523

They informally announced the Tornado GR4 and the Jaguar as well.
>>
>>144367657
RAZBAM are the fucking coolest third-party devs for DCS right now, I swear.
>>
File: Capture.png (87KB, 906x629px) Image search: [Google]
Capture.png
87KB, 906x629px
>>144367657
>>
>>144368979
>GR4
Absolute madmen
Hopefully Panavia aren't cocks along with BAe and let them know everything seeing as the GR4 is due to leave service very very soon
>>
>>144364280
Alright, so I used the HUD to navigate to, and pass, the first waypoint. I got there under angels 25, but it didn't seem to matter. After that the HUD automatically cycled to number 2 and tried to take me there, but the turn was too wide and I missed it. I kept the bank steering indicator dead-center the entire time. If I had ignored it and put the airplane into a tighter turn I think I might have made it, or at least come much closer.

When I look on the kneeboard, I see that the the plotted line from waypoints 1-2 is at a right angle to the plotted line from 0-1. Could it just be that the plotted course is too tight for me to follow exactly, and that's why it's sending me off in meandering paths or circles?
>>
New AV-8B cockpit images on facebook.
/RazbamSims/posts/1028978483855456
>>
>>144369384
Just post them here
>>
>>144369246
I don't know precisely, anon, but I've noticed that the course director/whatever in the Su-27 that's supposed to guide you to the correct course via the HUD is often a bit off, I navigate using the radar display's navigation mode, which shows a visual representation of the plotted course and your aircraft's position on it or deviation from it.
>>
>>
>>144366169
The F-5E and Viggen are very likely to happen this year. BST is pretty good with release dates and getting stuff out so I don't think that'll be a problem. Viggen is supposed to be in the next couple months, so it'll probably be out before year's end.

ED claims they'll have a beta of the Hornet out by the end of the year but that's something you should take with a big ass grain of salt.

F-14 is too incomplete based on what we know about it to have a chance of coming this year. LNS's Corsair may come out this year depending on how far along they are with it, but it's hard to say.
>>
>>144366684
I'm glad popular opinion on ralfi is starting to change. At least on leddit anyway. I'm sure his YouTube audience eats that shit up.
>>
>>
>>144369939
>>144370115
>horribly compressed and aliased screenshots from the modeling view of a 3D modeling program
I don't understand why Razbam has such a hard time taking good screenshots of anything. Every single promo Mirage image they showed was the same. They all looked so bad it was like they took screenshots of a horribly compressed video rather than screenshots.
>>
>>
File: 1453251954193.png (142KB, 415x367px) Image search: [Google]
1453251954193.png
142KB, 415x367px
>>144370115
>>144370302
>>
>>
>>144367657
While RAZBAM are no VEAO, announcing a fuck ton of modules at the same time has me very nervous of stretching resources too thin. I hope they can pull it all off, but I'm not optimistic. They shouldn't let the not failure of the Mirage go to their head.
>>
>>
>>144366684
Seemed reasonable to me, the only surprise is that he wasn't in the F-15.
>>
>>
>>144369826
>I navigate using the radar display's navigation mode, which shows a visual representation of the plotted course and your aircraft's position on it or deviation from it.

I read up on navigation in both the Su-27 and F-15 manuals, and I couldn't find anything the resembles the HDD navigation mode you have in the Flanker in the Eagle. However, I did see that the HSI does the same job, and that I probably should've been using that all along.

Thanks for your help though anon, much appreciated.
>>
>>144370978
>>144370713
WOAH, I misread. You're right on that. I'm pretty sure they have a huge portfolio of aircraft saved up from FSX but they have them saved in a corner as potential modules. At least they're transparent on what they're crunching on.
>>
>>144370713
From speaking with them a bit in the Discord, it looks like they only focus on a couple aircraft at a time so that they don't get too overwhelmed, like, they announced the Intruder and Corsair ages ago, but they're currently not the planes that are being focused on.

It's strange that the Mirage III seems to be one of their high-importance projects at the moment, seeing as it was just announced, but I'm assuming they're just working on it as it's probably one of the easier aircraft to get information for and has far less complicated avionics than the other planes they're committing to.
>>
>>144371228
Thanks for the info. That's good to hear.
>>
>>144371228
>>144371203
>>144370713
Additionally, they've literally just said (a few seconds ago) that they're ending development for FSX and P3D, intending to focus on creating shit for DCS.

That should leave them with some more resources to throw around after they wrap up their last couple FSX projects.
>>
>>144370713
they've already done a lot of the research for FSX (they're not new to flight sims by any stretch) and will have a lot of the systems logic already planned out. Also once they've got their 3D assets, they might as well get their artist working on other projects so that those assets are already there when the come to the development phase.

You need to remember that a module has many people working on it and they all work at different paces for different length of time. It's to Razbam's advantage to plan modules well in advance and keep their staff working by moving them onto new projects when they're not needed on the older ones. It's more efficient in man hours, helps retain staff and speeds up development in the long run.
>>
>>144371564
>they've already done a lot of the research for FSX
Meant to imply that some of their planned modules they've already made in FSX and have already done the research for.
>>
>>144370952
I wish he'd go back to the A-10C more often. Much more interesting that the F-15.

>>144371521
>Additionally, they've literally just said (a few seconds ago) that they're ending development for FSX and P3D,
They said that months ago.
>>
File: Snapshot_094.png (1MB, 1920x1057px) Image search: [Google]
Snapshot_094.png
1MB, 1920x1057px
KILL ME
>>
>>144371924
well shit, I hadn't seen that, at least.

Good to know they intend to focus on DCS for the next few years at least, though.

So far it looks like they plan to release 2 modules a year if all goes according to plan.
>>
>>144314352

I wish the presenter would swallow the ocean of saliva in his mouth instead of swishing and splashing it around for the fucking microphone.

Jesus Christ, why do Germans do that?
>>
File: 1310168291151.jpg (267KB, 1280x851px) Image search: [Google]
1310168291151.jpg
267KB, 1280x851px
>>
>>144373576
Why are Britbongs so bad at making good looking planes after WWII ended?
>>
File: Just a scratch tovarisch.jpg (253KB, 1360x739px) Image search: [Google]
Just a scratch tovarisch.jpg
253KB, 1360x739px
Sup planefags,

About >>144257335
I'm currently in the process of editing /simg/'s training mission to include dogfighting slots with aircraft already started and in the air, close to eachother, what aircraft should I include in these slots? And how many?
>>
Is it possible to install Starway's cock asses texture revamp without JSGME?

I'd really rather just do it with dragging and dropping files/folders if possible. What needs to go where?

I'm like 90% certain I can get this done with less hassle and more quickly, even if I have to reinstall every update or whatever, without using this archaic-ass tool with its eleventy fucking steps to install/setup.
>>
>>144373576

>This is what happens when you don't teach your MiG 21 about contraception.
>>
>>144374276
I mean you can just overwrite everything, but that's not a good way to do it.
>>
>>144374276
>How is not using JSGME better?
>>
2 v 2 dogfights in BMS when.
>>
>>144287221
Sorceror Dave is streaming FSX on Twitch. Looks like he's doing the bus driver thing in a 737.
>>
File: Hercules_C130J_MOD_45110507.jpg (1MB, 3600x2168px) Image search: [Google]
Hercules_C130J_MOD_45110507.jpg
1MB, 3600x2168px
Why isn't there any transport/cargo modules like a C-130 or A400M?
>>
>>144375806
>>FSX
>>
File: A7E_VA22_CV63.jpg (2MB, 3000x1956px) Image search: [Google]
A7E_VA22_CV63.jpg
2MB, 3000x1956px
>>144373576
I like any aircraft with the cockpit set above the intake.
>>
>>144375806
>Why isn't there any transport/cargo modules
>in Digital COMBAT Simulator

I wonder
>>
>>144376525
>>
File: Bigfatmilfshootingherload.jpg (95KB, 1280x853px) Image search: [Google]
Bigfatmilfshootingherload.jpg
95KB, 1280x853px
>>144375806
>>144376525
Armed C-130 gunship module WHEN?!
>>
>>144376842
Well, then that wouldn't be a transport/cargo module would it? It would be a combat module, where you would be flying combat missions, in a plane equipped for combat.
>>
File: HC-130P-N_refuels_HH-60G.jpg (1MB, 1869x1335px) Image search: [Google]
HC-130P-N_refuels_HH-60G.jpg
1MB, 1869x1335px
>>144377058
helicopter refueling WHEN
>>
>>144376242
>It's such a cute little manlet plane.
>>
File: 1459717021846.png (625KB, 1679x1050px) Image search: [Google]
1459717021846.png
625KB, 1679x1050px
anyone want to play blueflag?
>>
File: f8e.jpg (185KB, 1920x1080px) Image search: [Google]
f8e.jpg
185KB, 1920x1080px
>>144376242

You'll never be as cool as me.
>>
>>144379559
Someone should do an F-8. It'd be a fun addition to the 3rd gen crowd
>>
>>144381072
>THE LAST GUNFIGHTER
What a cool ass title.
>>
>>144379559
>>144381494

ugly ass airplane.
>>
>>144381072
I tried asking RAZBAM if they were thinking about it because they're doing the A-7, didn't get a response.

It'd be really nice to have, though. If you're out of F-8s, you're out of fighters, after all.
>>
>>144381494
Dude, we get it.

You smoke MiGs.
>>
>>144381072

We'd be that much closer to an Area 88 simulator.
>>
>>144381808

>wanting to simulate an anime

Eliminate your self.
>>
>>144381808
get a Area 88 server working WHEN
>>
File: NF87B.jpg (270KB, 900x1166px) Image search: [Google]
NF87B.jpg
270KB, 900x1166px
>>144381552

It gets uglier.

>The F8U-3 program was canceled with five aircraft built. Three aircraft flew during the test program, and, along with two other airframes, were transferred to NASA for atmospheric testing, as the Crusader III was capable of flying above 95% of the Earth's atmosphere. NASA pilots flying at NAS Patuxent River routinely intercepted and defeated U.S. Navy Phantom IIs in mock dogfights, until complaints from the Navy put an end to the harassment.[6]"
>>
>>
>>144382016
That intake reminded me of diverterless supersonic intakes
>>
>>144382236

um.

Is that a sidewinder just latched onto the side?

Explain??
>>
>>144382737
Hard point?
>>
>>144382737
There's not much to explain - they literally just slapped Sidewinders on the side of the fuselage.
>>
File: x-32.jpg (103KB, 736x736px) Image search: [Google]
x-32.jpg
103KB, 736x736px
>>144382016
>>
File: U.S._(9).jpg (3MB, 1628x2331px) Image search: [Google]
U.S._(9).jpg
3MB, 1628x2331px
>>
>>144383332
>I'm part of a program that's wasting billions of taxpayer dollars and I'm not even going to be selected face
>>
>>144383295

amazing.

I only just learned about the Jaguars top of the wing hardpoints.
>>
File: wwwww.png (798KB, 1280x720px) Image search: [Google]
wwwww.png
798KB, 1280x720px
>>144382016
Space Crusaders
>>
How do I free flight in BMS like I do in the DCS editor
>>
>>144389425
make lone flight in tactical editor?
>>
>>144389425
Tactical Engagement > TE Editor > Click the Flight Button > Add a flight anywhere on the map and make sure to set the starting position to where you want it > Save it > Fly it

BMS's mission editor is very weird if you're used to how the DCS mission editor works. The whole thing is designed around creating realistic sorties in a world where you need to coordinate with other flights and everything is organized into packages, squadrons, and battalions.

If you want to make simple DCS slapped together testing missions, you kind of just have to work around that.
>>
>>144341945
>I thought you can't place "client" aircraft of modules you don't own
Of course you can, how dumb would that be.

>where Mirknir was complaining about something similar.
What an idiot.
>>
>>144374276
You can just drag and drop it but that would be retarded.
>>
>>144376919
Supposedly ED made an AC-130 module for the military years ago, but they were denied making a consumer version out of it.
>>
File: 1463889316362.gif (1MB, 371x209px) Image search: [Google]
1463889316362.gif
1MB, 371x209px
>>144391364
Fuck you don't lie to me like that.
>>
File: 20160604040429_1.jpg (169KB, 1920x1080px) Image search: [Google]
20160604040429_1.jpg
169KB, 1920x1080px
الحَمْد لله
الله أكبر
>>
>>144392691
pls don't bomb me :((((((
>>
File: Glory to Arstotska.jpg (1MB, 1920x1200px) Image search: [Google]
Glory to Arstotska.jpg
1MB, 1920x1200px
>>144331380
>>
>>144392983
SICK
>>
>>144392983

Makes me wish ED would release mapping tools.
>>
>>144392983
>not flying mig-25s
your wife and child will die of hunger and lack of medicine if you take that long to get to your target
>>
File: HarrierGR9_zps3a9549f1.jpg (187KB, 800x541px) Image search: [Google]
HarrierGR9_zps3a9549f1.jpg
187KB, 800x541px
I don't need it...
>>
These combat flight sims you fellas play. Do you play them with those expensive joysticks and shit? Is playing with kb/mouse (or at best a PS2 controller through USB) possibly at all?
>>
>>144394639
>Is playing with kb/mouse possible?
No
>Is playing with a PS2 controller through USB?
Yes
>>
>>144394639
One guy flies with a controller. A joystick is a small investment ~$30 and will open up everything to you. You probably won't enjoy yourself much without one.
>>
>>144394639
>possibly
possible*
>>
>>144394719
I live in the third world and the dollar ratio skyrocketed here since last year. Anything that's not shit and disposable costs an arm and a leg, and I've been a NEET for a while now

>>144394713
Thanks. I might have to look it up and come up with a decent config. I've been playing ETS2 with mouse steering, A/D for CC and Q/W for lights. Right click for looking around and left click for reseting the vision. It actually works pretty great.
>>
>>144395402
>Thanks. I might have to look it up and come up with a decent config. I've been playing ETS2 with mouse steering, A/D for CC and Q/W for lights. Right click for looking around and left click for reseting the vision. It actually works pretty great.
We have/had a guy who used an xbox controller + keyboard, he managed surprisingly well (though he has head-tracking). It may take you a while to set up a decent control setup, but it's doable. Expect lots of modifiers and some serious custom curves set for the axes.
>>
>>144395402
>ebay
>>
File: F-8wingsfolded67.jpg (46KB, 800x601px) Image search: [Google]
F-8wingsfolded67.jpg
46KB, 800x601px
>>144383620
>>
>>144395693
Are you trying to tell me that Area88 didn't lie to me?
>>
This general's finally back!

I want to get started learnijg DCS but I just don't have the hardware. Now that VR is on the horizon I'm unsure whether to buy HMD or a head tracker.
>>
>>144395976
>Now that VR is on the horizon I'm unsure whether to buy HMD or a head tracker.
Don't fall for the meme, if you want to splash loadsamoney on a premium product buy TrackIR5. Otherwise get a delanclip. By all accounts VR won't be really suited to DCS for years.
>>
>>144395768
If Area 88 says the F-8 can fly with wings folded, then, yeah, it happened a couple times in real life

The absolute madmen
>>
https://www.youtube.com/watch?v=uwC4snVYFmw
>>
If your plane has a turn rate advantage over a plane with a turn radius, how do you win?
>>
>>144397698

>Every fighter is an energy fighter

This is all you need to know.
>>
>>144395582
Alright, so what is the name of this one game with modern fighters people post a lot about here? Sorry for the seemingly dumb questions, but I'm new to the genre in general except for like IL-2 and arcade stuff like AC.
>>
BMS ops WHEN
>>
>>144397883

DCS for everything that isn't the F-16

Falcon BMS (which is a mod for Falcon 4.0) for everything that is the F-16
>>
File: MiG-21_attack.webm (3MB, 1280x540px) Image search: [Google]
MiG-21_attack.webm
3MB, 1280x540px
>>144397883
Either Falcon BMS, which is a mod for Falcon 4.0, or DCS World, which is a free framework that individual payware modules plug into.
>>
>>144397798
pretty much this, though a newbie might have a hard time trying to figure out what this means
>>
File: F-5.webm (1MB, 1280x688px) Image search: [Google]
F-5.webm
1MB, 1280x688px
>>
Folland Gnat WHEN, so I could recreate my favorite scenes from Hot Shots!?
>>
File: 1461082008598.jpg (8KB, 291x173px) Image search: [Google]
1461082008598.jpg
8KB, 291x173px
>>144401307
>fallus
>>
>>144371521
So it's safe to say that they got more money from the mirage than any of the their FSX products?
>>
>>144366684
if the donations get to 3000 dolla "TRUST ME GUYS IT'S DEFINITELY 3000" we'll apparently get a version for whenever something for the updated Caucasus map or something
>>
>>144402362
They already did.
>>
>>144402227
Probably.
>>
>>144370298
Hwey it could be worse, it could be Polychop.

>watch video of the Gazlel
>can't understand anything the guy is saying as he doesn't have voice gain enabled, and therefore the chopper's sound is making him completely inaudible
>>
>>144396401
In Area 88 they folded the wings while in flight, wouldn't that rip them off, if it's even possible to fold them like that?
>>
>>144329784

If the merc thing does happen can the mod have AAR kind of thing for the Planes&Mercs cheerleaders among us?
Pretty please?
>>
>>144406596
Tacview my friendo
>>
>>144394563
Fuck you, I want it.
>>
>>144395976
Unless your CPU is cooled via liquid nitrogen and OC'ed to 5ghz you won't be able to properly play DCS in VR
>>
>>144406596
>>144406894

It's sounding a lot like we're going to go a bit more directed with DCS P&M, so yeah- AARs will probably be produced, if nothing else than to help write and develop the actual story itself
>>
>>144407487
DCS is GPU heavy anon.
>>
>>144407713
No, it's not. It's bottlenecked by the 90s engine running on a single core while also having absurd amounts of CPU overhead for every single object on screen.
>>
>>144407764
To be fair it's nowhere near as bad it used be in terms of CPU bottlenecking as it uses to be in the old engine, but yeah that's still true in general.
>>
>upgrade to 16gb RAM
>no noticeable improvement
>check taskmanager
>seems like every fucking process is taking up more memory than it used to

why the fuck does every goddamn piece of software and every driver nowadays have to run like six billion goddamn processes that all take up annoyingly large amounts of memory each
>>
>>144409241
Close your web browsers. No really, they're huge memory hogs.
>>
>>144409451

I'm aware of that- but I'm also aware that my fucking antivirus is consuming just as much memory, and that all the shitty little addon processes that I haven't figured out how to disable for the drivers for my GPU are also taking up just as much.
>>
>>144407487
>cooled via liquid nitrogen and OC'ed to 5ghz
Are you using AMD shit or a non-Sandy Bridge Intel CPU? If the former, revaluate your life. If the latter, delid it and swap the shittastic stock thermal paste with Noctua thermal paste or something, then remount the heat spreader. I have a 2500k with a shitty Raijintek cooler and can reach 4.6Ghz no sweat.
>>
>>144409241
Because memory is cheap lel, we don't need to optimize the user should just buy more memory lololol

Pretty much how it goes.
>>
>>144409451
>browser reaches 1,5GB out of 16 (bazillion tabs)
>whole system shits itself
At times I really hate computers.

>>144410102
Same with disk space. I hope you enjoy 20GB+ uncompressed audio.
>>
>>144412584
>browser reaches 1,5GB out of 16 (bazillion tabs)
>whole system shits itself
Welcome to SJWfox enjoy your stay. Google botnet isn't much better though - while it remains relatively stable even with a gorillion open tabs it becomes a memory hog really quickly. And the font rendering is pure cancer.
>>
File: SIMG.png (78KB, 959x1200px) Image search: [Google]
SIMG.png
78KB, 959x1200px
>>144366310
>Apparently they're also in "crunch time" for the Viggen
I'm getting way too aroused right now.
>>
>>144402227
Most certainly, especially given how easy it is to pirate FSX stuff.

Also
Mirage 3
Kfir
AV-8B
A-6
Tucano
Jaguar
Tornado GR4
A-7
Super Etandard
Super Tucano
F-15E
Harrier GR8/9
>>
I don't have the Mirage, but I get the feeling that it's very superficially modelled

Stuff like the A10C or Belsimtek modules have very in-depth simulations of hydraulic systems and electrical lines, especially when it comes to damage

Whereas the Mirage looks like it's not properly simulating these under the hood systems, instead it's just simple scripts that move needles and such

am I right?
>>
>>144414338
Also they have an F-102 for FSX.
>>
So does anyone know how to get the GCI like stuff from blueflag working in DCS?
Where if you are in an aircraft you can only see your aircraft, but if you slot into the observer slot you can see units that are within detection range of other units.
>>
>>144414757
It shouldn't be, when an aircraft has theme DCS:*aircraft name here*
It should be doing these things.
>>
>>144414757
>am I right?
I get that impression yes, but that's only anecdotal evidence. That being said, it's still very much WIP ( I'd prefer they release their future modules in a more finished state) and they have been adding internal systems in. There was a systems damage model update a while ago.

At the end of the day, the issue is that Razbam don't really care if they model aircraft they don't fully understand inside and out. BST for example would never abstract or guess how systems work or we'd have Mavericks on the F-5. Indecently if anyone has some sekrit chink F-5E manuals on AGM-65 employment... BST would like them.
>>
>>144414757
>>144414919
I think it's because of their FSX background

You don't really have to simulate hydraulics and such in a civillian "sim" since you aren't getting shot at, having very simple scripts that move needles with dice rolls as damage modelling is probably enough

I think they ported that approach to DCS
>>
>>144414838
Yeah, add tactical commander slots.
>>
>read through all the planes & mercs shit

FUCK i really want to do this in DCS now. having actually limited access to weaponry and an incentive to get home alive would work wonders for DCS multiplayer in general

too bad ECM/ECCM in DCS is super simplistic and there's no good way to model civilian air traffic
>>
>>144415237
No it's not that, you can somehow make it so the fog of war setting is only available to the CA stuff, but no one else.
>>
So is there any way for a player to assign new waypoints and shit to AI formations?
>>
>>144415448
> DCS is super simplistic and there's no good way to model civilian air traffic

Think someone made a script for that.
>>
File: 21231233487.jpg (33KB, 455x290px) Image search: [Google]
21231233487.jpg
33KB, 455x290px
Just bought a Warthog.
Holy fuck this thing is heavy.
>tfw flicking switches randomly trying to work out what they do.
>>
>>144415727
Let us know if yours breaks in 12 to 24 months like all the other hogs
>>
>>144415819
Sure thing poorfag.
>>
>>144415654
you buy combined arms.
>>
>>144415819
Not him but mines been going strong for a good while now, initial sticktion wore off nicely. I'll have to wait and see.
>>
>>144415927
______________ ;_;
>>
>>144415693

Well with enough scripting, anything is possible.

But scripting shit agitates DCS's already shit netcode and locks things in to be relatively... well, scripted, barring some really clever scriptmagicks.

Like say for example I wanted to populate an area with airliners flying routes to make BVR combat difficult- the best I could do is arbitrarily say "this particular nation is the 'civilian' nation" and plop down some cargo planes as that nation with RoE/React To Threat settings so that they only do what the waypoints tell them to do, and then have to tell the player that that IL-76 you're locking up is actually a Boeing 747.
>>
>>144415940

Does CA let you do that to air units? I thought it was only ground shit
>>
>>144416078
You can make neutral nations though, and there's a bunch of civ aircraft, ones that would be flying around the Caucasus at least.

Also with a script you could throw all of the civ aircraft in a table, and then if they are destroyed make the script do something else.
>>
How does scripting work in DCS? Is it just a shitty ingame textbox you paste lua into?

Are there any debugging tools?

How does it deal with errors?
>>
>>144415448
Will you have to pay the airline a fine if you fuck their shit up?
>>
>>144416189
Any unit, now how much they listen, and especially in MP, is a different matter entirely.

Also ordering too many units or giving them too many waypoints, and generally playing CA as if it's gook click 2.0 will shit up a server pretty much instantly.
>>
>>144416469

well I mean, could I set up a squadron of fighters to have some sort of a patrol path, then be able to divert them to a new location based on some sort of change... like, could I basically DM a DCS mission?
>>
>>144416429
you can make a script file or paste into the editor, you can do a huge amount of stuff, however it's terribly documented, and there are no starter/helper scripts, and the available scripts are all pretty terrible for learning because they are spaghetti code extraordinary, and people do things in really convoluted ways (unsure why).

The scripting is really powerful though and you can do a huge amount of things, it's actually more powerful than armas scripting stuff.
>>
I have a question related to scripting unrelated to the topic at hand - can you script shit so that interceptors from a third country, neutral to country A and B, first give you a warning and try to guide you back to your airspace if you approach their airspace under some circumnstances (eg, you come within 50km of the border while flying at speeds above 500km/h), and start to fuck your shit up if you invade their airspace outright?
>>
>>144416603
Yes, but once you've changed their waypoints they will no longer go back to their old ones, however from my experience they don't listen very well, then again they don't even listen much to the waypoints and orders from the editor either.

There's actually a Game master slot, he can see both sides clearly and order units on both sides, however because of the power of said, slot it is very important that a shitter never come near it.
>>
>>144415727
Welcome to the real deal, my Warthog went through my deployment without a scratch, it is a rugged piece of hardware.

Now get some head tracking gear and you are good to go.
>>
>>144416684
Don't know DCS is a two country system, i don't know how it will even work with a 3rd.

But what you are saying can probably be done with triggers, no need for a script.
>>
>>144416684
>I have a question related to scripting unrelated to the topic at hand - can you script shit so that interceptors from a third country, neutral to country A and B, first give you a warning and try to guide you back to your airspace if you approach their airspace under some circumnstances (eg, you come within 50km of the border while flying at speeds above 500km/h), and start to fuck your shit up if you invade their airspace outright?
That mostly sounds doable, but the whole guide you back to your own airspace shit sounds hard and/or impossible.
>>
So what happens to the server if there's a runtime error in your lua script?
>>
>>144416870
Even AI planes that are already in the air deciding to RTB because they're low on fuel and pass the intercept on to another flight, be it stationed on the ground or already in the air somewhere else? Can the AI refuel in flight?

>>144416923
Maybe have the AI planes tell you to follow a certain bearing, and if they detect that you're straying off turn hostile and try to splash you? Though it'd be neat as fuck if they could fire warning shots with their guns.
>>
>>144416858
Have both TrackIR and MFG pedals ordered.
TIR should be here next week. Unfortunately have to wait until end of July for the pedals. :(
>>
>>144416923

You could probably just set up some trigger zones on the border that, if violated, a timer is started, and if the aircraft doesn't turn away from the border, interceptors are scrambled with waypoints to splash the offending aircraft- waypoints that are cancelled if the offender crosses back out of their airspace, or they turn to a specific heading.
>>
>>144417091
>>144416923
Here we go something similar
>>
>>144417113
Don't worry at least you will have time to master all the HOTAS functions and once you get TrackIR you will see a big increase in efficiency.

Pedals are a plus but if you aren't mainly flying rotary you won't miss them as much flying fixed wing.
>>
>>144417418
http://forums.eagle.ru/showthread.php?t=120325
>>
>>144415727
>tfw flicking switches randomly trying to work out what they do.
Nothing if you haven't bound them. The exception is the A-10C, just remember to rebind the trim hat to the actual trim functions (it's bound to view by default).
>>
>>144417184
Is it possible to make it a bit more complex, having the interceptors' stance change based on what is violating the airspace and the speed at which the invader is moving? Maybe even adding responses for defecting/provoking the interceptors (something that would be fucking great to have in missions).
>>
>>144419856
It is, you need to completely code in the logic for all of that, and let's just say it's not very fun.
>>
>>144419856
Oh and having recorded voice lines for all of those would be nice.
>>
>>144420015
Wonder if we can get in JUSTan Armstrong
>>
>>144420015
Get to it then anon.
>>
File: northrop-f-5e-tiger-ii-3.png (392KB, 4000x2788px) Image search: [Google]
northrop-f-5e-tiger-ii-3.png
392KB, 4000x2788px
giiiiiiiib
>>
The shitters just can't help themselves can they?
http://forums.eagle.ru/showthread.php?p=2782329#post2782329
>>
>>144420595
>implying we'll ever get that version.

Ok maybe in 2150.
>>
>>144420595
Looks like edgy teen being edgy
>>
>>144420595
Are those amraams mounted on its butt?

L-lewd
>>
>>144420974

>release missile
>it looks like a penis
>it's penetrating the enemy plane from behind
>>
Rest in peace Greg

1996-2016

Our dear friend has passed away today after suffering heart failure. Please pay your respects.
>>
File: wowza.png (198KB, 318x392px) Image search: [Google]
wowza.png
198KB, 318x392px
>>144421259
F
>>
>>144336295
>tfw tagus never came back ;_;
>>
File: MirIIIRWR_zpsmzxsklrb.jpg (110KB, 1024x553px) Image search: [Google]
MirIIIRWR_zpsmzxsklrb.jpg
110KB, 1024x553px
>>
>>144420554
https://www.youtube.com/watch?v=0248pUAteWk
>>
>>144421583
Literally an SPO-10
>>
File: laughing skull.gif (939KB, 500x281px) Image search: [Google]
laughing skull.gif
939KB, 500x281px
>>144420595
They need armament reflecting their awesome skills.

>mfw flying again for the first time this year
>>
File: Untitled-1.jpg (3MB, 2048x1024px) Image search: [Google]
Untitled-1.jpg
3MB, 2048x1024px
Finally done with the PvP mission, briefing is idiotic, i hate doing it, so i might as well have some fun writing dumb crap.

Finally done with the PvP mission, the briefing is intentionally idiotic, I hate doing it so at least i can fuck around writing this shit.

Airfield Attack PvP
Mission run time: ~1 hour

BlueFor has sent several MLRS units to attack Krasnodar-Center, RedFor needs to search for and destroy these units before they get in range of the airfield and attack it.
BlueFor needs to defend the vehicles from RedFor.

The mission ends if either the MLRS vehicles or airfield is destroyed.

Neutral airfields are completely empty and devoid of life do not land on them, you will get nothing out of it.

Mission Start: 16:23:51
Date: 15th March
Wind at sea level: 2m/s from 095
QNH 758
Outside Temperature: 8 Celsius

Last Save: 1.5.3.5

Red Aircraft: x4 Su-27, x4 Su-33, x4 Mig-29S, x4 Mig-21, x4 Su-25A, x4 Su-25T, x4 A-10C.

Blue Aircraft: x4 F-15, x4 M-2000, x4 Mig-29A, x4 Mig-21, x4 A-10A, x4 Su-25T, x4 A-10C.

No nukes, and no aim-120Cs

Complete briefings are too big.
Left image is Blue side, Right image is Red Side
>>
Why are slavboos so butthurt about one missile?
>>
>>144422742
If this is meant to be a public server mission, make sure to have global in-mission status updates on what's going on and where so that when people join and don't read the briefing they'll have at least some idea of what's happening.
>>
>>144423002
It's not suppose to be a public mission, it only runs an hour.
>don't read the briefing they'll have at least some idea of what's happening.
>don't read the briefing
>don't read.
Fuck them.
>>
>heading to airshow
>more and more clouds

I just wanna watch plones

;_;
>>
>>144422853
All missiles are broken, but the aim-120 is still far more effective than anything the slavs have. The F-15 can carry 8 of them and can out range everything else in the game. Shitters who can't be bothered to learn an actual module use them as a crutch to cover for their lack of skill, often climbing to altitude, foxing off 8 long range shots and then immediately going for a rearm with no penalty for spamming multi million dollar missile volleys.

Basically it's incredibly unbalanced and acts as a barrier to actually interesting game play. Worse, all the shitters claim it's ballanced and fair.
>>
R-77 fixed when?
>>
File: f22.webm (3MB, 680x382px) Image search: [Google]
f22.webm
3MB, 680x382px
>>144424945
I hope your airshow has some all weather fighters. The last airshow I went to was on the verge of being cancelled but the based USAF pilots still came through.
>>
>>144420480
Do you want your ears to bleed that badly?
>>
>>144426802
It's got tutors and a cf-18 :3
>>
>>144425025
Balance has no place in a simulator. Crying balance because of 1 missile and then bitching about it on the forums is childish.
>>
>>144425025
>replying to obvious bait
Kill yourself and bring >>144427561 along with you.
>>
File: f18.webm (1MB, 680x382px) Image search: [Google]
f18.webm
1MB, 680x382px
>>144427513
Nice, have fun anon. I expect some juicy webms/pics.
>>
Poor slavboo is butthurt without realizing that the AMRAAM in DCS is already nerfed and doesn't have advanced options for it.

Imagine if they fix the drag and range of the AMRAAM, what are you going to do then? Cry on ED forums about balance?
>>
>>144428637
>Imagine if they fix the drag and range of the AMRAAM, what are you going to do then? Cry on ED forums about balance?

Imagine they fix just the datalink, babbies will never stop crying.
>>
>>144428637
>>144428829
>>
>>144428829
Yes a datalink that works through mountains without regard to LOS and radio range limitations.

I can only imagine slavboos claiming its realistic.
>>
>>144429147
I don't think you know how these things work.
>>
>>144407764
How modular are DCS modules? Would be awesome if what happened to Falcon 4.0 also happened to DCS. Is it data-driven?
>>
>>144429382
>I am too stupid to understand how military radios send data
Are you 15 years old by chance?
>>
>>144429563
>Would be awesome if what happened to Falcon 4.0 also happened to DCS

No it wouldn't be the shit is locked inside slav runic dlls that no one can open.
Fuck their .edm file type is somekind of coding insanity.
>>
>>144429642
I don't think you know how these things work.
>>
File: 1437425917383.jpg (10KB, 192x192px) Image search: [Google]
1437425917383.jpg
10KB, 192x192px
>>144427678
but Anon they're both right.

It's a sim that supposedly emulates the real world to a extent. So if one side has a better missile then the other side, such has to create tactics to deal with it. HOWEVER such missile costs 400,000+$ and you have people who use them on jets that probably cost less then the missile itself.

What DCS MP servers such as Blue Flag need is a way to limit armament usage at bases. Basically for a day a AFB can only use around 60 of said armaments before it tells the pilots to fuck off.
>>
http://forums.eagle.ru/showpost.php?p=2801031&postcount=32

This is why we'll never have nice things.
>>
>>144430029
Why not post the actually interesting part.

>Also - Eagle Dynamics turned down eSim (Steel Beasts) request to produce a module. I'm not sure why - I'm not asking, it's not my place - but I'll never understand.
>That's new to me. Where did you hear that?
>eSim posted it on their forums two years ago.
>>
File: 1454397484366.jpg (157KB, 1080x1080px) Image search: [Google]
1454397484366.jpg
157KB, 1080x1080px
There's a couple of shitters that have been banned off the TS, now their butts have permanently clenched shut from the sheer butthurt, and so they spend every waking moment baiting in the thread.

Lol stay mad shitters.
>>
>>144429860
Then you tell me please? I presume they work through a datalink that's shared on a data freq on the radio, but I presumed too much then.

Tell me wise slavboo, how to slav datalinks work?
>>
>>144430702
I think, you have no idea how a radio works.
>>
>>144430461
Who ?
>>
>>144430789
Then please explain it to me, I only work with mil radios since I'm a JFO in training.

Surely you know much more? Please enlighten me.
>>
>>144430461
There are also people exactly like >>144336295 said.
>>
>like flying games like ace combat
>figure its time to step up
>bust out an old stick
>buy FC3
>install
>instant action
>some russian bombers are bombing targets!
>im flying f15, start in level flight
>ok
>lightly touch stick
>plane jerks in ALL directions
>oh god what am I doing
>I need distance from the ground
>pull up
>stall
>what the fuck is happening
>during fall I accelerare enough to be maneuverable
>look around
>enemy bombs ALL targets
>I struggle to bring plane to some sorry excuse of level flight
>they locking onto me now
>what the fuck!
>what do I do what do I do??
>lower altitude, try to turn as hard as possible
>non-stop fucking beeping at all times
>oh god make it stop make it go away I can't even
>they fire missile
>shot down
>alt+f4
>go cry in corner
>>
>>144431056
>not a new IP
Case in point for >>144431014.
>>
>>144403680
No, that's retarded

It only happened when people forgot to extend them on the ground
>>
>>144430891
>JFO in training.

We'll you're not doing a very good job at it.

but here i'll humor you.
https://en.wikipedia.org/wiki/Radio
>>
>>144431251
>No, that's retarded
The reason they fold the wings while in flight is also really retarded.
>>
Can i play DCS with an xbox windows controller?
>>
>>144431525
EXTRIE EXTRIE ANIME RETARDED.
EXTRIE EXTRE READ ALL ABOUT IT
>>
>>144431543
Short answer: no, go buy a cheapo stick (TM16000M, TM T Flight HOTAS, Logitec 3d Pro, Gametrix joystick), you cheap cunt.
>>
>>144431326
Sure friend, here next time link to a mil section and not a stupid civie one.

https://en.wikipedia.org/wiki/Tactical_Data_Link

But then again I'm dealing with a delusional moron. Kill yourself.
>>
>>144431756
>Logitec 3d Pro

except for that one and saitek av8r
Don't buy those.
If you are in slav land try vkb cobra m5
>>
>>144429710

>shit is locked inside slav runic dlls that no one can open.
>Fuck their .edm file type is somekind of coding insanity.

What, details please
>>
>>144431832
>Radio waves work differently if they are military

weeew lad.
>>
>>144431832
But this page barely has any information on how radios work.
>>
>>144401307
Would actually be a good addition

If we got the F-104 and Hawker Hunter also we could do the India-Pakistan wars
>>
>>144431893
>buying saitek av8r
>>
>>144431142
?

Just posting my pleb experience with flightsims, they're really hard
>>
>>144432370
Who?
>>
File: neatplons.jpg (818KB, 1920x1080px) Image search: [Google]
neatplons.jpg
818KB, 1920x1080px
Can't we all just get along and post pics of neat plons?
>>
File: 1463109182310.jpg (215KB, 960x720px) Image search: [Google]
1463109182310.jpg
215KB, 960x720px
>>144431893
>mfw I've been using the Logitech EXTREME 3d pro for years
>mfw I use the hat switch to look around
>>
>>144432846
Headtracking is worth it if you can shell out even a little bit for a ghetto track setup.

We don't circlekerk about it for no reason, it is a game changer.

Trust us anon. You can keep your stick, but the headtracking is definitely worth.
>>
>>144431893
>except for that one
I never hear people shittalking the 3D pro if not for the fact that it's potentiometer based. The AV8R deserves all the shit it gets though, it's a really awful stick.
>>
File: Screen_160522_182014.jpg (1003KB, 1920x1080px) Image search: [Google]
Screen_160522_182014.jpg
1003KB, 1920x1080px
>>144432805
Where do you think you are?
>>
>>144432805

How can BMS compete when DCS looks this good.
>>
>>144433424
They are hit an miss that's their issue, sometimes they'll fall apart sometimes they last forever.
>>
>>144425025
>Update
You give the F-15 way to much credit.
Spend more time flying and less time complaining and you'll come to realize this. You make it sound invincible when its far from it.
>>
File: Screen_160520_210803.jpg (215KB, 1920x1080px) Image search: [Google]
Screen_160520_210803.jpg
215KB, 1920x1080px
>>144433448
I don't think people should go without model enlargement.

But for the a e s t h e t i c s it really ruins that pic.
>>
>>144433861
Mod an afterburner onto the MiG-15 when?
>>
And in "We'll never ever get this news"
http://www.thebattlesim.com/new/
>>
>>144434017
MiG-17 and 19 fucking when?
>>
>>144434069
>© 2016, The Fighter Collection & Eagle Dynamics, Inc.
What is this?
>>
>>144434338
DCS for pros, basically you can't have it you stinkin civve.
>>
>>144434069
>Other aircraft are in development such as the F-16, F/A-18, and AH-64

uh
>>
File: The_Battle_Simulator_Overview-2.jpg (409KB, 1920x1080px) Image search: [Google]
The_Battle_Simulator_Overview-2.jpg
409KB, 1920x1080px
>>144434069
Neat.
>>
>>144434441
Where does it say that?
>>
>>144434554
>Other map environments are also in development that include the Strait of Hormuz, Afghanistan, Syria, and Crimea.


huh
>>
What's the best HOTAS setup money can buy right now for modern fighter sims?
>>
File: Theater_Environment-1.jpg (820KB, 1920x1080px) Image search: [Google]
Theater_Environment-1.jpg
820KB, 1920x1080px
>>144434069
This shit's a goldmine.
>>
File: Cockpits-1.jpg (130KB, 1599x922px) Image search: [Google]
Cockpits-1.jpg
130KB, 1599x922px
>>144434069
I am still confused what this is.

Also pics of FC3 cockpits followed by:
>Our cockpits are also fully interactive and allow the client to interact with most controls in the cockpit. As a procedural trainer, this is invaluable. All instruments and gauges are fully animated and tie into a professional level aircraft sub-systems model.

Are they implying that they made clicky FC3 stuffs?
>>
>>144434781
Komod sims something or other.

Or just buying the actual stick and throttle and having it made USB compatible.
>>
>>144434665
I've seen them IITSEC a like 4 years ago when Iast went and they were selling it for military customers.
>>
>>144434859
yes, and no.

If the client needs them they'll make them that's what it implies.
>>
>>144434781
Custom Coguar (which means sinking a lot of time in it), MFG Crosswind, trackIR, your own custom simpit.
>>
File: DubaiDCS.jpg (408KB, 1920x1080px) Image search: [Google]
DubaiDCS.jpg
408KB, 1920x1080px
Not sure if the dubai screenies from that site were public or not but they are neat nonetheless
>>
>>144434890
>Komod sims
Only Helicopter shit
>>
File: Joint_Fires-3.jpg (101KB, 1920x1080px) Image search: [Google]
Joint_Fires-3.jpg
101KB, 1920x1080px
Neat.
>>
>Q: Speaking of the Mirage III, I'm assuming it's probably way too early to say, but what's the release window you're shooting for on the shahak? A lot of us are really excited for more 3rd-generation fighters.
>A: you said it, its way too early to call. Possibly late 2017.
God damn it.
>>
>>144435347
You do realize this shit is already in game?
>>
>>144435639
I don't play DCS.
>>
>>144432805
Slavshit but its the sexiest plane ever.
>>
>Q: By the way, concerning the 2000, are there upcoming flight dynamics tweaks ? For instance, I believe the aircraft bleeds energy too much, compared to what I have saw/gathered from the crews (i.e at sea level, max AB max G turn)
>A: that´s cptsmiley´s dept, but you can be confident that it will be as close as ED allows us
>as close as ED allows us
Really?

Read the rest here: http://pastebin.com/0M8JFzVu
>>
>TFC and ED has been the developer of Desk Top Trainer (DTT) simulations for the United States military. Completed projects include:

>A-10C DTT. Conversion trainer and procedural trainer for the A-10C PE program. Developed for Suite 5.1, this DTT has been deployed to all active duty, reserve, and ANG A-10C squadrons.
>AC-130U DTT. Sensor and weapon operator procedures trainer for the USAF.
>UAV Operator Station. Sensor suite developed for the A-10C PE DTT has also been used at Randolph AFB for UAV sensor operators training.
>Both projects were delivered on time and on budget.

They literally have a full on UAV and AC-130 sim and they are keeping it from us.

Fucking cucks.
>>
>>144436174
Worthless shit, they have a 5.1 Suite A-10C ready and we are only able to fly the 3.1 one.

Fuck them, I want my HMCS on my A-10C
>>
File: HuTLb7v.jpg (784KB, 1920x1080px) Image search: [Google]
HuTLb7v.jpg
784KB, 1920x1080px
>we are just scrub eating up the bottom bin modules from the military
feels cucked mang.
>>
>DCS players are cucks eating leftovers from the shit the military doesn't need anymore and playing 60$ for it
>BMS players are using most of the up to date avionics and ordnance mostly free or for a small fee
More like Digital Cuck Simulator
>>
File: IMG_8206_edited.jpg (288KB, 1801x1200px) Image search: [Google]
IMG_8206_edited.jpg
288KB, 1801x1200px
>>144427513

Tutor is the only trainer I'd buy, it's so pretty.
>>
>>144435493
2017-2018 is still pretty decent, anon, considering they just announced it last week.

Sucks we'll have to wait a while, but in the grand scheme of module development for DCS, that's pretty god damn quick.

Still, that's a year and a half at least, and I really want that fuckin' Mirage III.

Oh well, knowing AvioDev, their Mirage F1 probably won't release until about the same time, if we're lucky, so we'll be getting two new francoplons at the same time roughly,
>>
>>144437528
>>>>>>>BUYING A LITERAL DA-40 MODULE FOR DIGIAL ----COMBAT---- SIMULATOR

Consider putting your head into a spinning propeller arc, faggot.
>>
File: icnp2014-oct-tutor-50th-01-sp.jpg (3MB, 3000x1915px) Image search: [Google]
icnp2014-oct-tutor-50th-01-sp.jpg
3MB, 3000x1915px
>>144438276

Do those look like DA-40's?
>>
File: tutor.jpg (3MB, 1904x1361px) Image search: [Google]
tutor.jpg
3MB, 1904x1361px
>>144438510
Thought you were talking about this piece of shit
>>
File: 1432541378900.jpg (14KB, 300x225px) Image search: [Google]
1432541378900.jpg
14KB, 300x225px
>tfw no UAV sim for the bottom feeders.

I just wanna be a UAV operator without being a UAV operator
>>
>>144438510
dear christ that's fucking ugly

>a fucking leaf

oh. Just go back to making knockoffs of what the Americans send up there.
>>
Friendly reminder that the only reason VEAO is working on a Typhoon is because they have a military contract for it.
>>
>>144439945
I'm slavaboo and I want the mudhen full-fidelity module, anon.

My friend wants to be muh weapons officer, same thing with F-14, he's RIO.

I just hope ED gets the multi-crew shit out to the third-party devs soon.
>>
File: pilot blyat.png (137KB, 697x635px) Image search: [Google]
pilot blyat.png
137KB, 697x635px
>DCS
>Join BlueFlag
>MiG-21bis out of Beslan
>Load up into the cockpit
>Do ye old DCS look around to load all the shit around me
>Game stutters as per usual
>I finish arming up
>Look at my right wing
>There's something lying on the tarmac beneath it
>It has the same Camo scheme as my MiG
>"Hmmm..."
>Spool up and taxi
>Notice the AI MiG-29 is missing it's elevator
>Takeoff
>RATTLE RATTLE RATTLE
>Plane flying fine but RATTLING
>Head back to land
>Lower flaps
>450 km/h and the plane is still flying like it's about to stall
>"the fuck"
>Land at 450 because otherwise I would just pancake onto the runway
>Gently touchdown
>LOUD BURSTING SOUND
>METAL GRINDING
>Wheels exploded
>300 Km/h
>Runway ends
>Explode
>AI MiG-29A KILLED ANON WITH mig-29a

During my stutter my plane warped into the 29 and tore off my flaps.

>mfw
>>
>>144438057
Why didn't the start working on it as their first DCS module, given that they're making as an opponent for the MiG-21?
>>
>>144440376
S P I R A L I N G T O N Y
>>
when are we gonna stop arguing over DCS vs BMS and just play either and have fun?

I just want to fly, /simg/, I don't fucking care what sim we play.
>>
>>144440564
Because they had already had a model and a cockpit, more or less, from their FSX M2000, if I recall correctly.
>>
>>144440564
>given that they're making as an opponent for the MiG-21?
It's a terrible opponent for the 21bis imo.

Maybe for a really early MiG-21, but the bis is a whole other beast.
>>
>>144440849
Well that's a good reason.

>>144440909
Doesn't the Mirage 3 perform better than the F-5 in almost every way? And even then, why the Mirage 3 and not the Kfir?
>>
>>144434809
How long is the strait to cross?
>>
>>144434069
>the about page
>New theaters in development: Syria, Crimea, and Afghanistan
>>
Do you think Pigcraine will be merged with the Caucasus, and if not, at least Crimea?
>>
>>144441152
Not far, you can see the 40nm scale in the bottom left corner.
>>
>>144441251
Probably not, not least because Ukraine would be in the new map style with satellite textures and high quality terrain mesh.

It would be jarring to have it suddenly jump to shitty old Georgia.
>>
>>144441075
The Mirage III we're getting is a 60's model, anon, the MiG-21bis and F-5E-3 that we're getting are from the very early 70s, realistically.
>>
>>144441627
But even the Caucasus is getting a new map treatment. I think it'd be pretty stupid (or greedy) to make you pay for Crimea.
>>
>>144441075
>Doesn't the Mirage 3 perform better than the F-5 in almost every way?
Not really.
The Mirage IIICJ has a far worse radar, lower velocity gun, no RWR, no chaff/flare. though I bet Razbam find an excuse to give it dispensers anyway

It's probably faster but that's all I can think of.
>>
>>144441764
>I think it'd be pretty stupid (or greedy) to make you pay for Crimea.
They will if it's attached to the Ukraine map, which would make more sense from a mission scenario point of view. So you can have a Russian / Uke border and all that.
>>
>>144441889
>It's probably faster but that's all I can think of.
and access to a """""""BVR""""""" missile.
>>
File: Theater_Modeling-7.jpg (507KB, 1920x1080px) Image search: [Google]
Theater_Modeling-7.jpg
507KB, 1920x1080px
>>144441764
This looks like a remake of the old LOMAC Sevastopol, so maybe?
>>
>>144441889
Doesn't it have much better dry TWR?

>no RWR
I thought it did have it.
>>
>>144442472
I'm not certain whether the IIICJ had RWR or not, it might have, though.

I don't think the IIIE got the RWR installed, that was the groundpounder variant with the a/g radar.
>>
>>144442472
>Doesn't it have much better dry TWR?
That's kind of what I meant by faster, sorry.

>I thought it did have it.
Not even all the E's have an RWR, afaik none of the CJs had one.
>>
File: homebrew.jpg (292KB, 800x600px) Image search: [Google]
homebrew.jpg
292KB, 800x600px
>>144441889

Most of the Mirage III operators jerry-rigged countermeasure dispensers onto the JATO mount, similar to the MiG-21. Makes sense to re-purpose that circuit since the wiring is already in place, and the Mirage III JATO system was prone to lighting the plane on fire.
>>
>>144442714
>the Mirage III JATO system was prone to lighting the plane on fire.
Just Junker 88 thingsâ„¢
>>
>>144440802
Might as well play BMS then since it's better anyway
>>
>>144441889
>lower velocity gun
And much more explosive filling. It doesn't have the same shittastic ballistics as the GSh-23 either.
>>
>>144441889

It doesn't really matter, between the F-5E, MiG-21Bis, and Mirage IIICJ; the vast majority of fights are going to end up being BFM, with guns and rear-aspect heaters.
>>
File: nukeem.jpg (37KB, 711x467px) Image search: [Google]
nukeem.jpg
37KB, 711x467px
>French Air Force IIIEs through to 1991 were equipped to carry the AN-52 nuclear bomb.

ED add nuclear effects WHEN? Also this bitch better get this nuke so we can sling nukes at opposing airbases with the MIII and the 21.
>>
>>144434809
How many of the cities in that map are nice? I was thinking that it'd be really cool if in the merc thing we threated the fancy cities as independent states you don't want to come anywhere nearby.
>>
>>144445824
Inb4 Petrosyan saying something like "silly anon, Nice is in France"
>>
File: Theater_Modeling-10.jpg (496KB, 1920x1080px) Image search: [Google]
Theater_Modeling-10.jpg
496KB, 1920x1080px
>>144445824
It has some impressive cityscapes, see >>144435086
>>
>>144444484
>the vast majority of fights are going to end up being BFM, with guns and rear-aspect heaters.

can't wait t b h
>>
>>144446858
That doesn't really answer my question though, I do know that it has some nice cities, what I want to know is how many of them are nice. It'd be even better if you could drop a few names or mark them on the map.
>>
>>144446992
I think 2 large ones south of the straight and one rather plain one in Iran. Plus some other boring ones.
>>
File: aG8nVcl.png (984KB, 833x538px) Image search: [Google]
aG8nVcl.png
984KB, 833x538px
>when you get your little shitbox MiG-21bis onto the six of an F-15C
>>
>>144447215
Dubai, Abu Dhabi, and what else?
>>
>>144447943
Bandar Abbas, but like I said, it's very plain.
>>
>>144447937
I wish we could have a blueflag where there needs to be at least 3x as many players on redfor as blufor at any given time (scripts limit joining slots) but have red only with mig-21s and other trash heaps against F-15Cs. Maybe a 4-1 ratio even.
>>
Any city building enthusiasts ITT?
Is Cities; Skylines worth it for €10?
>>
>>144448293
city builders aren't simulations, anon, get the fuck out

Skylines is good though
>>
>>144448162
>a blueflag where there needs to be at least 3x as many players on redfor as blufor at any given time
And where would you find that many people willing to play on REDFOR (which already puts off lots of people as is) and to top that off with shitplanes?
>>
>>144448413
That's why it's a dream anon

It would be fun as fuck but likely to never happen
>>
When will you retards stop removing the "Vehicle" part from the thread subject? We put it there for a reason.
>>
File: mirageiiicjreview_box.jpg (40KB, 700x430px) Image search: [Google]
mirageiiicjreview_box.jpg
40KB, 700x430px
>>144448608
You keep on putting it there arbitrarily. We discussed changing the name ages ago and it's not needed, it was even a joke when that idea was first suggested .

Why do you care so much?
>>
>>144448840
>it's not needed
It is for keeping out "The Sims" shitters and other people that think their memegames belong here. People seemed to be fine with it. But fine, there you go: http://www.strawpoll.me/10398510
>>
File: wallpaper-899847.jpg (478KB, 2375x1250px) Image search: [Google]
wallpaper-899847.jpg
478KB, 2375x1250px
Does anyone have high res pics of the Su-27 or Su-35 or any other Slav planes really?
All I have are NATO plons.
>>
>>144449186
>memegames
>>
File: Screen_160604_142736.jpg (269KB, 1920x1080px) Image search: [Google]
Screen_160604_142736.jpg
269KB, 1920x1080px
wew
>>
DCS flares are too spicy for me
>>
Does anybody know if people actually play the Aces High 3 beta? I was thinking of trying it, but I didn't know how many people actually play. There's usually around 120-170 guys in AH2 on weekends, I was wondering if people migrated to AH3.
>>
R*ddit can't get the anti radiation missiles in the A-4 to work because they aren't using the FC3 avionics package, and that probably won't change because ED is not supporting them (and probably never will, unless the dev team decides to sell the Skywhawk). Razbam already did the A-4 in both Strike Fighters 2 and FSX and could cuck them out of existence if they wanted to. It kinda makes me sad. I want their A-4 to be good.
>>
>>144455792
Are they giving it away free when *if they finish?
>>
>>144455954
It has always meant to be a free mod, and that's the reason why they'll probably never get support from ED and it'd never become a module.
>>
>>144455954
>>144456107
I forgot: they actually made a lot of progress in the 7 or so months they have been working on it.
>>
so l*ddit found out about ED's government-sim business, apparently.

>ED is developing an AH-64 for their proper military sim

fug
>>
>>144458754
Oh they knew about it for a long time, and http://www.thebattlesim.com/ has been posted there before here.

>ED is developing an AH-64 for their proper military sim
That might actually get released to the public.
>>
>>144458754
>we'll never see an AH-64 in DCS because muh sekrit longbow radar

it hurts
>>
>>144458956

I just want *any* semi-modern helo gunship in DCS

AH-64? Fucking lovely
AH-1(Q or later)? Time to remove some gooks
Mi-24 (ATGM capable w/ chin turret)? Mujahideen more like Mujahibeen
AW Mangusta? Thats-a Spicy Meatball
Eurocopter Tiger? I am on my knees give it to me please

Like, if the Ka-50 had a proper turreted gun, it'd probably be everything I want, but it's got that shitty semi-flexible inaccurate as piss 30mm.
>>
>>144459340
From what I've read the Ka-50's gun should be much more accurate than chin mounted guns.
>>
>>144459340
>what is trim?
>>
File: Carrierops.jpg (109KB, 1024x771px) Image search: [Google]
Carrierops.jpg
109KB, 1024x771px
Anons help. I have never done any carrier ops.
I try to land the Su-33 on carriers and I usually end up smacking into the back of it, or barely overshooting it.

How do?
>>
>>144459523
>what is trim

it's inaccurate in a zero airspeed hover. It's got ridiculous dispersion to the point that it's only really useful against area targets, or undefended stuff that you can get right on top of.
>>
>>144459773

You want to land on top of it where the cables are so your hook takes them.
>>
>>144459851
>Using pop up and shoot tactics the Soviets abandoned in the 1980s
>>
File: DCS - P-51 webm1.webm (3MB, 1280x720px) Image search: [Google]
DCS - P-51 webm1.webm
3MB, 1280x720px
Been arsing about in the instant action scenarios. I really want to play multiplayer in the Huey or other helicopters but I already get bad enough tennis elbow flying around in the campaigns on 40x speed between checkpoints (joints couldn't handle the 90 minutes of real time flying some of these missions include that's solely navigation).

Have they still not figured out how to get the map selection screen to work? Do we know if we'll be able to have retextures like the Caucasus->Vietnam as a separate map, selectable through the selection screen?

Will they ever have a non-shit modification page? Will they ever swallow their pride and go back to Steam where they can use the workshop rather than trying to nickle and dime customers by moving away from Steam, and then reducing Steam discounts compared to their own, and then not putting beta modules on steam at all?
>>
>>144459773
You got four fuckin wires, anon. How could you miss? I literally can't think of anything that's easier than this.
>>
>>144461142

>pop up and shoot
>implying this isn't literally the modern helo gunship doctrine
>>
>>144461565
>Being this much of a shitter
>Not learning from history
>Not flying in a hunter-killer pair using fire on the move tactics.
>Stuck in 1984.jpg
>>
>>144461312

I can.

Landing on a regular runway.
>>
>>144461183
>I really want to play multiplayer in the Huey or other helicopters
Buy pedals. Make them yourself if you're a third worlder and/or can't even afford second hand ones.
>>
>>144462214
Already have pedals, senpai.

Using a warthog, it's why I get tennis elbow, even trimming it starts to hurt your elbow and delts after a while (probably the way my desk is set up, since I can't get the joystick near my crotch like it would be ideally, where you have the most leverage)
>>
>>144462694
Then make yourself a ghetto joystick stand. Someone on l*ddit made himself one out of a fucking PVC tube filled with sand.
>>
>>144462836

or just fucking sit on the metal plate at the base of the hog

like straight up that's what I do and it works fine
>>
>>144461312
Because I'm not a navy scrub and know nothing.
It's mainly about getting the right altitude is what my problem is methinks.
>>
ALTITUDE
ALTITUDE

PULL UP!
>>
File: triebflugel.jpg (142KB, 1024x768px) Image search: [Google]
triebflugel.jpg
142KB, 1024x768px
BLFOCKE WULF
>>
>>144468881

TANK!

TAAAAAAAAAAAAANK!!!

EXPLAIN THIS SHIT TANK!
>>
>>144468971
I'm not sure if Kurt Tank had anything to do with it. It just doesn't seem like his style at all.
>>
>>144468881
>wehraboos will defend this
>>
>>144469290

>this will defend wehraboos
>>
>>144469290
Nobody would defend that kind of retarded shit.
>>
>>144469257

Fucking Blohm sneaked in and switched the blueprints, that's what happened.
>>
File: pepe-the-frog-meme-15.jpg (314KB, 1600x1200px) Image search: [Google]
pepe-the-frog-meme-15.jpg
314KB, 1600x1200px
DCS Dynamic Campaign fucking NEVER

Even though it was shown by the community the most wanted feature.

Falcon and similar games figured this shit out last century

Feels bad man.
>>
Can someone post a link to the /simg/ discord?

Can we also migrate there and leave the furry infested, weed lmao admin'd TS?

Can we also ops? Ever?
>>
>>144471742
>Implying using Discord for VOIP

Discord is to like chill and text chat, TS is far superior for VOIP.
>>
>>144471970

then what is the point?
>>
>>144472112
To chill.
>>
Where the literal fuck are the ops.

/simg/ sucks
>>
>how it feels to fly MiG-21
https://sugoi.vidyagam.es/qt/SPqRDIn.webm

also stargay's retexture isn't horrible, but I'm glad I didn't pay for this shit.
>>
>>144472674
Is it viable to use the pitot tube as a ghetto gun sight?
>>
File: what.gif (1MB, 268x274px) Image search: [Google]
what.gif
1MB, 268x274px
>>144473491
that's not how it works nigga
>>
Monthly question for F14 when?
>>
>>144471742
>Cancer discord

Every single discord in every single general has devolved into a complete autistic cancerous shithole.

Ts is perfectly fine if you're not a sperg.
>>
File: Rotor pops off.jpg (95KB, 662x960px) Image search: [Google]
Rotor pops off.jpg
95KB, 662x960px
DCS HELP WANTED

I need someone else to test the quick dogfight edit I did to the training mission for the purpose of practicing dogfighting and situational awareness.

If you're interested please show up on the TS under the flyan' room as soon as possible.
>>
File: MiG-21 squad goals 3.jpg (401KB, 1278x998px) Image search: [Google]
MiG-21 squad goals 3.jpg
401KB, 1278x998px
>>144475640
you got the right man for the job fãm
>>
>>144471742
https://discord.gg/0138K5UiCTJfgw3CA
this is a 24h link, should I just post a perma link

>not wanting to split up /simg/ unintentionally and other reasons, so here's a reminder
The discord channel is used for discussing modding, scripting, server, and ,at this moment, Planes & Mercs. Or just for chilling
Keep banter and VoIP on TS
>>
>>144459340
>Mujahideen more like Mujahibeen
I keked.
>>
>>144391364
world peace when? Think of all the quality sims being denied to us.
>>
>>144479483
Not even trying to be edgy here, but sometime after the United States is part of Mexico again.

We've only had like 6 years where we weren't involved in some kind of military action throughout our entire history. As long as we have need for our fancy toys, we're gonna' keep using them, and we're going to keep protecting that shit from other nations'/the public's eyes.

A lot of the cool shit I want simulated is still in service, and that really grinds my gears.
>>
File: 1444927249726.png (130KB, 500x500px) Image search: [Google]
1444927249726.png
130KB, 500x500px
>>144480121
>there are Apache sims right now
>F-22 pilots consider days spent in the sim boring
>>
>>144480587
>F-22 pilots consider days spent in the sim boring

Because they fly the real thing. They had the right combination of hard work, natural talent, and luck to get a fighter slot in the U.S. Air Force, unlike us. The sim is just some mundane shit they have to do before they get to do the big boy flying.
>>
>>144481379
>worked my ass off in high school and college, straight A's in all subjects and in both majors
>both lungs have collapsed, been a few years at this point, but the left one went ded twice and the right one once
>i'll never fly anything cool

It's not fair.
>>
>>144481656
wheezing faggot
>>
>>144481379
no need to remind me. Ever hear of ENJJPT? A whole year of flying T-38's with pilots from across the world. Plus its the closet thing you can get to a guaranteed fighter slot.
>an American student pilot may have a Belgian instructor pilot, a Dutch flight commander, a Turkish section commander, an Italian operations office, and a German squadron commander.
just kill me now senpai
>>
File: 1309810820270.jpg (1MB, 1925x2830px) Image search: [Google]
1309810820270.jpg
1MB, 1925x2830px
>>
>>144481656
>>144482187

>always been interested in aviation, want to pursue it as a teenager
>parents too poor to pay for flight training, glider lessons or any of that
>I get summer and part-time jobs, but most of the money goes to the family
>do average in school, no awards/recognition
>no extracurriculars or actual sports besides lifting heavy iron disks up and down
>become an electrician
>play flight sims on the weekends for escapism

Who /unrealized dreams/ and /underacheiver/ here?
>>
Just watching a VR video demo from wags about upcoming VR features.
>opens mission editor
>This is the upcoming Caucasus for 2.5. You may notice a big addition but we won't get into that today.

HOLY SHIT GUYS THEY ARE EXPANDING THE MAP.

https://www.youtube.com/watch?v=1whs_XhoXZ0
>>
>>144483000
A V R O
V
R
O
>>
>>144483557
a lot of people here if I had to guess. Its a shame that most people that discover their interest after its to late. It seems like just a fantasy for most people, but if you look into its actually pretty a straight forward and achievable dream. There's even a way to become an army pilot right after high school.
>>
File: 1461701814300.png (71KB, 1231x856px) Image search: [Google]
1461701814300.png
71KB, 1231x856px
>>144482187
>>144481656
>>144483557

Come on guys, I came here to talk about sims, not to become depressed.
>>
File: image.png (831KB, 1280x1381px) Image search: [Google]
image.png
831KB, 1280x1381px
>CAMP TAJI, Iraq -- The United States Army is one place where a 20-year-old is allowed to fly one of the most advanced helicopters in the world.

>Joining the Army as a teenager, now Chief Warrant Officer Aaron Fouquette was going to find a way to take advantage of this little know fact.

>"I was always fascinated with flying when I was a little kid, so I knew I wanted get into aviation and fly in some shape or form," said Fouquette, an AH-64D Apache attack helicopter instructor pilot with 4th Battalion, 227th Aviation Regiment, 1st Air Cavalry Brigade, 1st Cavalry Division.
>this could've been you
>>
>>144484997

Why don't you sign up.
>>
>>144485985
kyphosis
>>
>>144486248
just fix your posture
>>
File: scheuermanns.gif (73KB, 314x432px) Image search: [Google]
scheuermanns.gif
73KB, 314x432px
>>144486448
not that kind of kyphosis
>>
>>144486448
How?
Mine sucks.
>>
File: Posture2.jpg (107KB, 503x391px) Image search: [Google]
Posture2.jpg
107KB, 503x391px
>>144486748
>>
I'm blind.

I get by fine with contacts but my glasses prescription is something like -8.5. When I joined the army I had to get a waiver. The army wasn't allowing LASIK when I was in and I was told my prescription was to strong for PRK.

If I had known the Air Force was going to start allowing LASIK for aircrew I would've gone that route and tried to go to OCS.

I don't think I can now since if I'm not too old already I will be by the time I finish my degree
>>
>>144487090

how old.
how many years left.
>>
>>144486943
I don't see how that helps. I already know I have bad posture.
>>
>>144487158
then practice good posture you dummy
>>
>>144487217
H O W
O
W
>>
File: 1453663209090.gif (219KB, 512x284px) Image search: [Google]
1453663209090.gif
219KB, 512x284px
>>144487269
>>
>>144487136
I'm 28 now and have three years left for my degree. Pretty sure there's a hard limit of 27 or something even for prior service
>>
File: Carrier.jpg (343KB, 1920x1080px) Image search: [Google]
Carrier.jpg
343KB, 1920x1080px
Guys take a look at that boat in the background.

Look at it.
>>
File: 125152222.jpg (37KB, 400x266px) Image search: [Google]
125152222.jpg
37KB, 400x266px
>>144487740
i cant see shit
>>
So I guess Blue Flag is ending tonight, the same way it did last round.

Balance script still only runs when red has a numbers advantage, not that red ever has an advantage of more than like 4 people. Has never run while Blue was steamrolling.

Those fucking kikes and greeks need to be drawn and quartered for this.
>>
File: merge.webm (2MB, 1280x720px) Image search: [Google]
merge.webm
2MB, 1280x720px
PvP ops
>>
>>144490827

>caring about bluefag

the new flavor of the month is the planes & mercs project that will inevitably not take off at all
>>
File: gOxmbad.png (446KB, 646x332px) Image search: [Google]
gOxmbad.png
446KB, 646x332px
>>144490827
>>
what are some good planefag movies

I need shit to watch tonight
>>
File: merge2.webm (2MB, 1280x720px) Image search: [Google]
merge2.webm
2MB, 1280x720px
>>144490950
>>
>>144491403
Battle of britain (1969)
>>
>>144487495

USAF has really low age limits for pilots, which is strange. If you're interested in military aviation, but not necessarily fighters; Canada takes pilots at any age, just have to be able to complete your contract before you hit mandatory retirement at 55. You'd want to start migration now though, because it's a long process, but recruiters can help you out with that.

They're having a hell of a time recruiting pilots right now for some reason, they're even contracting ex-RAF pilots as instructors due to the shortage.
>>
>>144490827

Yay, now we can go back to blue team having overwhelming numbers, immunity to behavuior based bans, immunity to cheating (leavu3) based bans, AND slammer.

Fuck blue fag.
>>
>>144496390
literally git gud, you can outplay all of these
>>
>>144491403

Les Chevaliers Du Ciel (2005)
>>
File: 2016-06-04_235756.png (2MB, 1920x1080px) Image search: [Google]
2016-06-04_235756.png
2MB, 1920x1080px
BMS carrier ops
>>
>>144498364
Sky fighters has a pretty shitty plot but it has really nice flight scenes.

Also hard to find a stream with at least English subtitles.
>>
File: Screen_160605_002758.jpg (245KB, 1920x1080px) Image search: [Google]
Screen_160605_002758.jpg
245KB, 1920x1080px
DCS carrier ops
>>
BMS ops WHEN
>>
File: Screen_160605_010703.jpg (136KB, 1920x1080px) Image search: [Google]
Screen_160605_010703.jpg
136KB, 1920x1080px
Grach
>>
>>144499738

Doesn't hurt that the Mirage 2000 is one of the prettiest planes ever made.
>>
File: Screen_160604_213707.jpg (179KB, 1920x1080px) Image search: [Google]
Screen_160604_213707.jpg
179KB, 1920x1080px
>>144499919
G R A C H
>>
File: refugees welcome.png (1MB, 2560x1080px) Image search: [Google]
refugees welcome.png
1MB, 2560x1080px
>>144500289
>>
>Ka-50 has the ability to datalink ingress points to wingmates
>you can use this to order AI wingmen to attack from specific locations
>try it out against a T-55 to see how it works
>AI awkwardly tries to get to the IP at stupidly high altitude, hovers there with his nose pointed away from the enemy
>upon being told to attack, he does a weird fucking circle around before popping up high and running in like he's making a rocket run while launching a vikhr

so much for that being useful
>>
File: Theater_Environment-3.jpg (613KB, 1920x1080px) Image search: [Google]
Theater_Environment-3.jpg
613KB, 1920x1080px
>>144483754
Welp, I'm actually hopeful we'll see Crimea now.

You can see in that video the map ends before Grozny, but Crimea & more Tuskish Border is find by me. Oh, and a new terrain mesh.

Someone should go into the editor and see if the current contour lines are less detailed than these ones to try and judge if we get a new terrain mesh.
>>
Hey chucklecucks does anyone have any videos or documents on modern helo gunship tactics

specifically on how to engage targets when there's a credible MANPAD threat
>>
>DCS level tanks and IFVs confirmed for in the pipeline https://youtu.be/1whs_XhoXZ0?t=25m57s
>>
>>144502274

can you give a timecode for that?
>>
>>144502325
It's literally in the link
>>
>>144501884
>specifically on how to engage targets when there's a credible MANPAD threat
It's called get creamed, helicopters are flying coffins when there's a credible AA threat unless they can stay out of sight.

As for tactics, it depends on who's doing the flying. Watching videos from Syria it seems the Russians haven't changed their Mi-24 tactics for 30 years.
>>
>>144502325
It's in the URL he linked, fucknuts. Just doesn't take you there for whatever reason; manually pan to it, dingus.
>>
>>144502274
>https://youtu.be/1whs_XhoXZ0?t=25m57s

>if
>>
>>144502404
That's developer speak for it's coming we just don't want to give you hard facts so we can cancel it if it's too hard in the future
>>
>>144502376

I'm actually pretty confident engaging any kind of larger AA threat, especially in something like the Gazelle where you get a nice loud warning any time it starts painting you with tracking or fire control radar.

MANPADS just fuck me up, though. They're hard to see, no helo in DCS has a MWS so you get no warning, it's basically just a hidden "fuck you"
>>
>>144502469
at least you admit it's likely to go the way of the cobra module we all want.
>>
>>144502563
This is ED

The F/A-18 module coming out in the next 2 years is as likely as an F-22 module with full unrestricted systems modeling coming out by August.
>>
File: RAF Jaguar.jpg (82KB, 1017x477px) Image search: [Google]
RAF Jaguar.jpg
82KB, 1017x477px
>>
>>144504459
How many years do you guys think it'll take for this to come to DCS?

I'm just fucking ecstatic that RAZBAM isn't wasting time and resources on WW2 modules.
>>
>>144504538

Razbam's pipeline seems to be pretty efficient, and I'd imagine they'll improve as they go along. I'd imagine they'll bang out the Mirage III pretty quickly once the Tucano and Harrier are done; both of those present challenges they haven't had to address with the M2K (multicrew & thrust vectoring).

I'm esctatic that they're focusing on actually interesting aircraft, instead of wunderweapons. Hopefully they'll do some slav planes in the near future. I'd love to see a full-sim MiG-23 and MiG-17.
>>
>>144505397
>I'd love to see a full-sim MiG-23 and MiG-17.
I wouldn't be surprised if they a MiG-19 to fight that Mirage III.

Everyone seems to presume a MiG-23 would be LN though, since they've mentioned it would have 80% code commonality with the '21.
>>
>>144436174
>Develop module for military
>Contract says that you can't sell any part of it commercially
>Wow fucking cucks they hate money
>>
>>144505568

MiG-19 would be even cooler in some ways, early supersonic fighters are boss.
>>
File: 1613145.jpg (170KB, 1024x697px) Image search: [Google]
1613145.jpg
170KB, 1024x697px
Anti-ship when?
>>
>>144505397
>a bunch of spics are currently the most based third-party devs for DCS
>even after that stupid poll about the Pucara, they manage to redeem themselves by informally announcing a lot of cool shit over the span of an hour

No one is more shocked than I; meanwhile the whites at VEAO continue to make asses of themselves and shit continues to break or just not be finished regarding their module, 18+ months after release.

Leatherneck's been pretty shitty recently as well, with their refusal to talk about the Viggen, fucking monthlong delays on info about the F-14, and keeping the MiG-21 broken for 2 months.

I'd comment on AvioDev, but they just seem to be slow as molasses, the C-101 doesn't look horrible although I have no interest in it. Lots fucking better than VEAO at least.

anyways, I'm done /pol/posting, I'm just really fucking glad that there's at least one team (Belsimtek is pretty cool too, though) working on shit for DCS that seems to be able to deliver quality.
>>
>>144506110

I think the most important thing is that they're cutting their teeth with relatively simple aircraft, and choosing models that they can actually deliver within the constraints of DCS.

I have to give credit to the A-4 team for this as well, they set a realistic target (SFM, SSM + Clickable pit) and it looks like they're going to release a pretty solid mod, a big step up from the freeware Alphajet, which itself was pretty impressive considering the lack of documentation and API access from ED.
>>
>>144506110
>and keeping the MiG-21 broken for 2 months.
What did they fuck up in the last 2 months?
The Mig-21 (as much as I love it) has had broken shit for longer than that.
>>
>>144483557
I have slight color blindness so i can't into plons, i doubt i would'ev anyway since all i can do is pick my flavor of the day croatian death trap.
>>
>>144459340
>semi-flexible inaccurate as piss 30mm.
>Can hit targets 3km away

Git gud you shitter.
>>
>>144506834

The radar had been broken since early March and was not fixed until mid-last month. The fix broke IR missiles on the Fishbed.
>>
>>144458754
The thread above you is all about that shit.
>>
how the fuck do you keep up SA in anything other than a strict 1v1 battle?

Specifically, in the Russian birds- every nail on the RWR after merge is ambiguous as fuck until I get a continuous tone, at which point i know that guy's a baddie and I probably have a missile in the air headed for me.

So far I can pull 1v1 stuff pretty well- I've graduated from heaters-only dogfights to fighting on relatively equal terms (R-73s are still GODSMISSILES but my shit piloting evens things off I think), but I can still only win the day if I'm fighting 1v1
>>
>>144506110
Belsimtek shouldn't be counted in with the rest of the developers, they aren't on the same level, they have access to the stuff ED uses, since they are a 2nd party developer not 3rd.

also polychop is pretty solid.
>>
>>144507609

Polychop will be solid the instant they fix the Gazelle's unfinished FM and stop the whole "WELL EXPERT SAY IT GOOD" crap
>>
>>144507471
>Specifically, in the Russian birds- every nail on the RWR after merge is ambiguous as fuck until I get a continuous tone, at which point i know that guy's a baddie and I probably have a missile in the air headed for me.

By getting good, byt learning how the radar works, by using the radar, by not flying low like a complete idiot, the RWR you have to assume things, i mean even in the western one you have to, if a contact is close it's probably locked you up.
The datalink and AWACS do wonders but hardly any server runs it because the f15 babbies get mad.
>>
File: 1386970417880.jpg (303KB, 600x1437px) Image search: [Google]
1386970417880.jpg
303KB, 600x1437px
>>144507241
Broken how? I'm only asking because this makes it look like the radar's working fine:
http://forums.eagle.ru/showpost.php?p=2799484&postcount=11
>>
>>144507825
>since the last patch
>posted June 3rd

Are you being stupid on purpose, anon?

Basically, the vertical scan arc of the radar was busted such that it was basically randomly varying between where it should be and like half its capability, putting the effective scan range in front of it at like 15km but would approach normalcy the further below your target's altitude you were
>>
File: time to kill myself.jpg (43KB, 256x256px) Image search: [Google]
time to kill myself.jpg
43KB, 256x256px
>>144508083
>on purpose
It's a natural talent I guess. I didn't read
>and was not fixed until mid-last month.
>>
>>144508083
Samefag here; the "fix" for this as of the most recent patch breaks the seekers of the MiG's IR missiles such that they have a crazy off-boresight capability, you're just not going to be likely to hit using that new capability because they're not R-73s.

Also the seeker tone sometimes gets stuck 'on' and won't fuck off
>>
>>144507737

Western RWR tells you what type of emitter is where, though- so by glancing at that, you can see that there's a MiG-29 behind you and the guy in front of you is a friendly F-15

Once shit turns into a furball, that's really important.
>>
>>144508602
git gud.
>>
File: F-14A_Tomcat_of_VF-126_c1993.jpg (765KB, 1410x882px) Image search: [Google]
F-14A_Tomcat_of_VF-126_c1993.jpg
765KB, 1410x882px
>>
>Outremer campaigns for DCS

that french fucker needs to hang
>>
We are almost half way through 2016 and we have no info about he F/A-18C and F-14.

GG I guess.
>>
>>144512003
>Outremer campaigns for DCS
Wut?
>>
>>144512716
It's a usermade campaign for DCS, or a series of them more like.

Dude makes them masochistically hard and then passes everyone who can't make it as babbies.

Fucking frenchfags.
>>
I just don't get the hype anymore

You get the F14, now what? Fly the same static missions you've already flown a billion times? More airquake?
>>
>>144513082
Why don't you faken link?
>>
>>144512584
>expecting anything
Your life must be sad
>>
>>144513082
I bet he's from Quebec.
>>
>>144513472
This is the first one he's done apparently.

http://www.digitalcombatsimulator.com/en/files/1878314/

Also modified it for MiG-15bis and L-39ZA

I haven't looked at the other ones.
>>
File: #D.gif (2MB, 500x281px) Image search: [Google]
#D.gif
2MB, 500x281px
>>144514170
>that description
>those comments
>>
>>144483754
>>144501292
Yeah but what that also means is that he's probably running an early build of the T4 (Nevada terrain quality) Caucuses map and we didn't get to see the new graphics.
>>
>>144513234
That's what this whole general is about.

What are you gonna do, go shoot the same AI in BMS you've shot a thousand times except in a slightly different location on the map this time?
>>
>>144513234
Good thing there's a mission editor then right?
>>
As of now:

God tier:
Assets for the WW2/Korea theater (AI units)
Assets for the Vietnam theater (AI units)
More maps

High tier
2nd gen gets
3rd gen gets
Helicopters

Mid tier
Early 4th gen jets
WW2 birds

Shit tier
4th gen gets
Irrelevant shit that was fielded only in south America
WW2 shit that never saw combat such as the Horten 229 or special snowflake Me262 variants/He-162/early soviet jets
>>
File: 2016-06-05_16-45-12.png (34KB, 800x590px) Image search: [Google]
2016-06-05_16-45-12.png
34KB, 800x590px
>>144287221
aye lads
my game crashing at when starting patrol
wat do?
heres my activated mods
my screen resolution is 1920x1080
game works perfectly fine on vanilla btw
>>
>>
>>144518424
Did you patch the exe?
>>
File: 1448866838478.jpg (131KB, 1000x833px) Image search: [Google]
1448866838478.jpg
131KB, 1000x833px
What joy stick do you guys have?

Waiting for the VKB gunfighter joystick, my first one.
>>
>>144522271
I would consider getting one but
>so few buttons
>no hat switch
>>
>>144522219
Oh shit, didn't realise it had that caption.
>>
>>144522690
The thumb button is supposed to be an 8 way hat.

New thread.
>144522903
>144522903
>144522903
>144522903
>144522903
>144522903
>>
>>144522942
FUCK!
New thread:
>>144522903
>>144522903
>>144522903
>>144522903
>>144522903
>>144522903
>>
>>144522942

>>144522903
>>
File: 1456371605064.jpg (84KB, 358x417px) Image search: [Google]
1456371605064.jpg
84KB, 358x417px
Where did that mig-28 meme come from?
>>
File: laughing plane.jpg (26KB, 268x320px) Image search: [Google]
laughing plane.jpg
26KB, 268x320px
>>144526314
>he didn't see Top Gun
Thread posts: 757
Thread images: 151


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.