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What are your thoughts on this? I've never played an Xcom

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What are your thoughts on this?

I've never played an Xcom game, I'm thinking about buying this one.
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With the latest DLC expansion its a great game
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Remember that 99% =/= 100% for you, but 10% = 100% for them

Also vipers are furshit, trust no one that says otherwise
>>
>>390158509
Fuck no, start with the original first XCOM with OpenXcom mod
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Timers sucks
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>>390158564
I don't recommend that. Do your first playthrough without the expansion because it adds so much more layers of stuff ontop of an already complex game.
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>>390158509
both this and the original are great games, Id start with the first one personally. However the second has a few quality of life changes like going into missions in concealment and setting ambushes which can make the original a bit hard to go back too.
>>
Well there's no story or anything you'll be missing, but I still think that you should play the original DOS xcom first, or at least give it a go and understand the underlying appeal and concept before you play xcom2.
>>
>>390158509
The first one with Enemy Within is objectively better in every single way that counts.
>>
>>390158963
>going into missions in concealment and setting ambushes which can make the original a bit hard to go back too.
Literally the first few rounds of the mission. It's hardly a game changer, especially with the time limits looming over your head.
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>>390158564
only if you double enemy hp and turn timers, and turn grenade damage falloff on.
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>>390158719
>furshit
sneks don't have fur, dumb dumb.
>>
>>390158509
I think it's fuckin great.

If you read bad reviews, it's most likely from launch when the game was almost unplayable due to massive performance issues and gamebreaking bugs, but those have been fixed.
>>
>>390158509
I started playing it last week, it's great.
>>
>>390158509
It's very good, specially with the expansion, but very unwelcoming for new players.
Once you git gud, give Enemy Within and UFO Defense a try. TFTD can be fun but it's difficult as fuck and I can't comment on Apocalypse because I haven't figured out how to play it yet and whenever I alt tab to check the manual the game dies.
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I would like the new xcom games more if they hadn't ruined the chryssalid design
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>>390158509
get enemy within instead, it's the better one. better performance, less bugs, better atmosphere, and MECs.

Beginner tip: satellites are important, both for getting money and keeping global panic under control,.
>>
Don't listen to what anybody says, Ironman is way more fun than savescum. And the game moves along way quicker too so it feels like less of a chore.
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>>390158509
It's really fun. Most common complaints people have with the game, timers, slow ass animations, and other shit can be removed with mods. It's optimized much better than it was on launch.
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>>390160634
>Timers
Force you to actually think on the fly instead of just babby-stepping your way through the missions like in Enemy Unknown. Plus not all missions have them.
>Animations
Yeah, I like the animations but some of them are longer than they need to be
>other shit
that's the best part of the gam.e
>optimized
It's only really a huge problem on the load times if you are savescumming.
>>
>>390160480
don't listen to this wannabe smartass, the game likes to fuck you up now and then with bugs and the like, just play normal
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>>390160785
>Force you to actually think on the fly instead
>think on the fly
>he thinks this is good in a strategy game
shouldn't you be playing starcraft or some other adhd rts
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>>390161034
It's not real time though. If you wanted to you could still spend as much time as you want planning out a turn.
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>>390160861
don't listen to this contrarian pleb, the latest DLC has been fixed every gamebreaking bug. 30 hours in and i had 0 (0) problems. Go play Commander Iroman for patrician choice.
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>>390158509
Been playing the first one with Enemy Within, I have been fucking hooked. I'm itching to get to the second game.
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>>390160861
Yeah, it has the threat of game-over. Like most games used to have.
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>>390161380
you are in for disappointment
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>>390161373
Does it fix the fact that my top ranger was knocked out for 20 days because the iron fence beside her caught on fire?
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>>390158509
>What are your thoughts on this?

It's shit.
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Play XCOM 1 on vanilla, then XCOM 2 on vanilla.
Then go back and do Long War on XCOM 1 while you wait for Long War to come out for the second game.

The games are amazing but really shallow on second playthroughs without Long War. And they both play and feel different enough to justify playing XCOM 1.

Also MEC titties
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>>390161938
no, that's the kind of shit I talk about. I've had a guy die because the brick wall he was hiding behind just burned down in one turn. people like ironamn-poster only play ironman because they have something to prove, because they're absolute losers. that's also why they are so angry all the time
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>>390162124
I am ironman poster you dipshit. Being able to lose a game makes it more interesting.
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>>390158719
I never had any problems with hit probability.
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>>390162223
>I am ironman poster
no you're not faggot, kys
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>>390159538
openApocalypse soon.
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>>390162223

Losing a game due to bugs is not interesting. Ironman is a meme. Just don't reload.
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>>390158938
This. War of the Chosen is a top tier expansion but if you've never played XCOM 2 before it is NOT for you. It also really commits to all the departures the base game made from the series, which I personally loved but not everyone will be happy with it.
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>>390160785
About half the mission had timers.
Overall there weren't that bad. A few of the tougher mission near the end did suck due to timers. But for the most part they felt fair. You just couldn't crawl 2 inches at a time and spam overwatch.
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>>390158509
As good as can be expected for a modern game of this genre.

It's got tons of really dumb gameplay mechanics (or rather, limitations) like the pod system and only 2 actions per turn but all considering it's enjoyable to play.
>>
>>390158719
>he's never clutched a 10% shot when he had no other options
>he's never evaded a flank shot that would have been instant death
Everyone talks about the bullshit moments but no one talks about this. It's truly the best feel.
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>>390162484
The problem is it's easy to cry bugs when you miss 3 95% shots in a row or activate 4 pods at once because they spawned next to eachother
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>>390162484
>Losing due to bugs
Literally the only bugs I've encountered so far have been graphical.
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>>390162723
Negative things stand out in memory more than positive things
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>>390162723
Fucking this. Nobody ever, EVER fucking remembers when the tiny odds roll in their favor. I have no fucking idea why this is and it puzzles me to no end.
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>>390159095
Seriously? Concealment really changes up how missions go, especially if you build around it or you're doing a mission without a timer (Supply raid, stealth sitrep, etc). Yeah, you can forgo it and play the game just like Enemy Unknown and be fine, but being able to spot the vast majority of enemy pods before triggering them and set up ambushes can make the difference between starting the mission with one less enemy group or facing multiple groups at once.
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>>390162767
only for people like you

and seriously, why the fuck do you care if other people "cry bugs" at something that isn't bugs? why does this trigger you so much?
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>>390162925
I didn't say I care, I was talking about me and why I personally use Ironman. Go have a wank and get the aggression out your system there little fella
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>>390162850
>werks for meee
ok
>>
>>390162850
>>Literally the only bugs I've encountered so far have been graphical.
You realize this is the equivalent of "works on my machine :^)" right?

I've encountered few bugs as well but they definitely exist. Weird line of sight activations, shooting through walls that shouldn't be possible, etc.
>>
i sort of enjoyed xcom: enemy whiting, but
it gets a bit repetitive very quickly
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>>390163005
>I didn't say I care
but it's obvious you do. I guess it's hard to think about other people playing games for fun, when games are all you have in life and you can't enjoy them
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>>390163042
>I don't understand the game mechanics therefore it's buggy
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>>390162223
I can't recommend Ironman because I got all the way to the last mission, suffered a game breaking bug where XCOM would crash after reloads, and had to restart my entire campaign for it. If you're going to Ironman, at least make an occasional backup of your save files so if you do face a bug, you can revert the save to a previous one.
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>>390163095
turn on training roulette and hidden potential
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>>390162906
And everyone also forgets than on normal difficulty the shot percentages really are incorrect... they're actually higher :^)
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>>390158509
It's the first game in 10 years I've felt was a genuine proper sequel without all the usual bullshit. The original game but upgraded with tons of new features that improves on it. Just like how they used to make games.
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>>390163181
I rarely game. But I play on Ironman. I did a playthrough on savescum mode and it was boring. It's more fun on Ironman because you can't just brute force your way through every mission and reload if you fuck up.
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>>390161842
im so sick of contrarian faggots on this board
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>>390163181
>Get a life nerd
reddit get out ree
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>>390163335
You must not play a lot of games then
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>>390163319
Doesn't Normal give you a hidden 10% extra and the difficulty above it give you a hidden 5% extra, with only Legendary keeping true to the actual on screen accuracy numbers?
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>>390163375
>It's more fun on Ironman because you can't just brute force your way through every mission and reload if you fuck up.
you can do the same on normal mode unless you're a plebeian

>>390163385
the leave. we don't need you here
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>buy my game
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>>390163837
>not even a female Todd ayy
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>>390163558
iirc it's an "Aim Assist" if you miss with reasonable percentages, you'll get a hidden bonus to it. So if you miss twice with a 70% shot, the next 70% shot might be 80%-85%
Soldiers also start to clutch if you're taking casualties. Giving you a better hidden percentage.
Those do not affect shots that were under 50% or something and shots that were above 90%
Enemies get lower percentages than normal, when you take heavy casualties or when they hit rather often.
It just helps you abit.
Just like Overwatch's fixed 50% Winrate.
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>>390162906
Confirmation bias
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Take this and stop crying about difficult ambushes and low percent shots.
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>>390164120
it's been nerfed. it no longer acts like a 100% taunt
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>>390164089
>if you miss with reasonable percentages, you'll get a hidden bonus to it.

It's not hidden. You can see the "miss streak" aim bonus when playing Commander and the shown % goes up.
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>>390164238
Hah. DLCfags BTFO
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>>390158509
Its a terrific game, but play enemy unknown/enemy within first
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>>390162094
Everything here is fine except for the Long War advice.

Long War is hot garbage and if you wanted to go full autism with absolute bullshit you should go play a grand strategy game instead.
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>>390163473
Name 17
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>>390164309

It was nerfed in a patch after launch, dummy.
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>>390164120
I had never actually used that thing until the last few months, it was amazing how useful it was. It was like when I discovered flashbangs, which I used to never take unless I was planning to skulljack something, turned off melee attacks and special abilities. Sure made sectoids and other silly shit easier to fight.
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>>390162906
Because nothing ever feels more bullshit than losing your sniper rape machine who is on high ground 2 blocks away and gets crit by a 1% hit chance shot with 1% crit and it's instant death.
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>>390163558
I had to look it up, apparently these are the hidden stats:
>easy and veteran: Stacking +10 aim on >50% shots for each miss, up to 95%, until you hit. Enemies that hit get -10 until they miss. If a friendly dies all survivors have increased aim and enemies have decreased aim.
>commander: +15 on >50% shots for every miss until you hit
>legend: no bonuses
It's actually higher than I thought
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>>390164294
Nevermind then. I never really took a look at the percentages like that anyway.
And I started WotC on Legendary
And I finished it. But lost all 3 Stronghold Missions. Fk.
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>>390163837
>tfw she wishes you luck in retaking the Earth after you beat her
It was a good fight
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>>390163235
>blue-move soldier up
>no activations
>move him back to his original spot, moving along the exact same path
>pod activation
There's no deep game mechanics to understand here. It's buggy shit.
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>>390164440
Contrarianism strikes again

Without LW the game isn't challenging at all and you only need 10-12 soldiers the whole time. Unless you play Impossible which literally just beefs up the alien's health/damage instead of anything tactical.
>>
Play EW first and come back to XCOM2 after WoTC goes on sale.
>>
If you want a challenge start without the first two DLCs that came out (shen's last gift and the other one). The weapons are strong and shen's mission feels a bit like free early game XP.

The new expansion is amazing btw.
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>xcom eu
>build base and fight ayys
>100+ hours played

>xcom 2
>build base and fight ayys
>but there is a timer to battles
>you also have to scan things on worldmap
>and make contact to other regions
>uninstall after not even 4 hours
>>
>>390164856
>Everyone who disagrees me with me is just shitposting

You're a faggot and your response to my post proves it. Long War is garbage. I've played it and I've played vanilla and I've played EW.

EW is great but Long War's only interest is ramping up the bullshit just so it can fuck with you. It makes everything take 5 years to research and forces you down a very linear path that if you deviate even slightly will result in you getting raped and it becomes just as easy as vanilla once you figure that out except it's about ten times less enjoyable.

You might be a faggot who literally has nothing better to do and loves it but it sure as fuck isn't for the average player and certainly not some guy new to the whole thing.
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>>390164502
Well I've had great success with it. Maybe because I don't throw it into cover which makes it a preferred target.
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>>390165169
don't forget the air games in LW
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Played 2 a lot and some parts of it were improved but 1 was better
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>>390165159
>i want unlimited turns so i can overwatch creep one tile at a time and always get the best ambushes

bravo, great gameplay
>>
FMP is the best xcom experience to be quiet honest with you.
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>>390165159
There are tons of mods that do shit with the timer if you want.

Like there's one where timers don't appear on some missions until you are out of concealment.
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>>390165302
The armor mechanic makes 2 more tacticool instead of armor just adding more health. (although I only played Vanilla enemy unknown so maybe it's different on enemy within)
The first time you encounter a sectopod in 2 is way cooler though. It was a real oh shit moment.
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>>390165169
Oh okay
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>>390165159
Use mods you fucking retard.
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I just don't get the timer hate.
It makes sense in the context of the central narrative. The execution is a little dicey at times but in many missions the timer is only a temporary thing anyway. What I don't like is missions with forced EVAC points. It feels like a lazy alternative to actually taking the time to design a map where you can't drop an EVAC ontop of the objective.
>>
>>390165478
>Like there's one where timers don't appear on some missions until you are out of concealment.

That's literally in the game with the resistance orders.
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>>390165791
time HAS to be a resource in this game.

since it is turn based, having unlimited turns is retarded and it means you can't lose
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>>390165159
Overwatch creep was a mistake
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>>390164632
What happens when you lose a stronghold mission? I lost the only one I did, but I just quit afterwards since I only had two guys left on my entire roster at that point.
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>>390166212

The Chosen makes fun of you and you're locked out of attempting the mission again.
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>>390166036
>>390166181
I mean the obvious solution to overwatch creep would be if the enemies would actually pretend you were there before you activated them when you were out of concealment. Overwatch creep is just the cheese to that issue. Like they could balance out enemies automatically hunting you by reducing their overall movement or something.
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>>390166212
I think that specific chosen can't be killed and he/she will be on the final mission but I'm not sure because I'm not shit at the game
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>>390166423
>The Chosen makes fun of you
Oh lord, anything but more dialog from them, save me from this torment!

So when you can't do the mission again, they just keep harassing you for the rest of the game? I thought if their bar filled, they instantly won?
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>>390166554
>t. plays on commander/normal
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>>390166646
>if their bar filled, they instantly won
Their next "chosen action" will be to assault the avenger. It's a different variant of avenger defense.

It's a cakewalk if you have even one sniper and a reaper.
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>>390166461
Honestly, I don't mind the Time based Objectives anymore. They were a bother in the original, but the new expansion turned them atleast a bit easier and not as frequent.
I still think that the biggest problem is that you're mostly bound to "complete" missions.
(As you also need ressources and bodies)
LW2 fixed that by making the extraction mandatory and the only way to get Bodies and ressources was by finding Ambush missions.
I still think that's the most reasonable way to finish a mission, as you're a guerilla force against an unstoppable enemy.
>>
I've played a bit of XCOM 2 and really liked it, however I decided to go back to XCOM: Enemy Unknown and play that plus all the DLC first. Now that I know pretty much how the game works, what difficulty would you suggest for my full first playthrough of Enemy Unknown? I'm planning to play in ironman mode, because I realized that restricting myself from reloading makes the game feels so much smoother. Also I keep reading about spamming Overwatch, do I have to do this in order to get through the game or is it just the easiest of many strategies?
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>>390166646

If their bar fills, then you have to do a special avenger defense that's actually really fun to play. This only happens once per chosen though. You have to fight maxed out chosen that you don't kill in the final mission.
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>>390166646
No, when their Bar is filled, they start breaking your shit and finding your location. (Avenger defense)
The bigger Problem is actually that you can get them into a very unfair state after awhile. (But since they still don't like to kill your Troops it's not much of a problem when you're careful)
Be careful of the Warlock tho. He gets some real nasty buffs.
>>
>>390158509
Xcom 3 when? I want to fight Cthulu
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>>390167009
>This only happens once per chosen though.

Nope. It'll happen again if their bar fills up.
>>
>>390158963
I actually had no problems playing XCOM 2 first, then going back to the original. Yeah, XCOM 1 isn't as polished, but it's still more than good enough to be worth the time. Until a game breaking bug keeps you from finishing the last mission.
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>>390166786
I think they changed the nature of retreat recently, no longer binding you to completing the whole of missions. I had a "hack terminal" guerilla op where I managed the hack and had to escape before killing everything that still counted as complete, but I didn't get any rewards like bodies or loot from. Used to be in vanilla any retreat early on would end the mission in failure, even if one guy were still alive and the objective accomplished (Infuriating when you're sent to assassinate someone and do so but still fail because you didn't kill a few ADVENT grunts hanging around his corpse.).
>>
Warlock took my Jane Kelly the first time he appeared and then I didn't see either of them again for months.
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>>390166843
Also, which of the advanced options in Enemy Within would you recommend I turn on?
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>>390165159
it took 100+ hours because you overwatched through every mission dummy
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>>390167045
>Warlock
I had to laugh at him the first time I fought, I started playing real safe and put everyone into cover, and then I realized he pretty much only uses psi and had everyone bumrush him with shotguns. I'm sure he'll get a lot more difficult, but it was just funny that by playing less safe, he was actually easier to kill.
>>
>>390167171
I actually didn't have a bug on the final mission, but I launched it with no one in armor or with special weapons except my volunteer. It was a living hell completing that mission.
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>>390167427

Warlock AI rarely likes to use his assault rifle for whatever reason.
>>
>>390167272
That might've been it. Because I hoped that they "fixed" it, but I had the exact same Mission to kill the commander, so I did and retreated (B/c fuck those Acid throwing guys)
>>390167427
Well, I started hating every encounter with him, because missed shots gave him armor, he used psi attacks to heal him, had 60/3 Health/Armor and everytime I hit him, he teleported far away. Oh and he mindcontrolled pretty much everyone. And to break the Mindcontrol you had to lower his HP until he goes into Stasis and spawns an army around him, all the while healing himself. And he likes spamming Lancers. Fuck Lancers when you don't have Bladestorm.
>>
>>390162918
Reapers are the real game changer. In vanilla 2, unless you're moving 2 spaces per turn, the enemy is going to see you before you see them. Reapers allow you to actually scout ahead, with far less fear of accidentally setting off a pod or 10.
>>
>>390158509
Go ahead. If you never played xcom before, starting with EW when it's on sale might still be a good deal since you can get it for 10$.
X2 is great though, WotC puts it ahead of EW for me (thought mods already did that).
>>
>>390167613
And he always spits around that taunt "Today, I will take no prisoners, commander. They're all on you!"
And then he takes a prisoner.
>>
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>>390164238
I've been using it a lot recently and aliens will trip over themselves to hit the beacon, didn't the patch only make it so the hologram can't take cover?
>>
How are mods with WoTC now?
I forgot how shit customization was in vanilla XCOM2
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>>390168235
Plenty of mods updated for WotC
>>
>>390168153

They patched it so aliens can't miss it (except obvious things that aren't supposed to hit like Viper grabs) and it doesn't last for more than 1 turn. Enemies with AOEs also don't always try to hit it and will go for their AOE if they see good targets.

It's still very good.
>>
>>390162723
How do you even end up with a 10% chance to hit lol
>>
>>390161373
I lost my 30 hour old commander campaign because the game deleted my save
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>>390169007
Also, all enemies introduced in the expansion ignore it.
>>
>>390161373
This is dumb advice. The game can still break at times (I managed to break the final chosen mission, an ironman game would have been toast), and there are still a multitude of bugs you probably don't want to put up with, not to mention mods can break your game as well.
Just have some self-control and honestman it.
>>
So is the weapons mod out yet
>>
>>390170225
Yes
>>
>>390158719
>snakes
>fur

idiot. you know as much as /v/ complains are furries they sure post them a lot
>>
>be an elite soldier
>enter combat with ayylmaos
>you squad mate gets killed
>chimp out
>HAAALP, GET ME OUT OF HERE *gasps*
>>
>>390165593
don't shitpost with my waifu you nigger^2
>>
>>390159008
Really now? Actually asking
>>
>>390170872
No
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>>390170872
It's not, but it does have lots going for it. It's a great game, you should play both, one doesn't eclipse the other.
>>
>>390162124
>people like ironamn-poster only play ironman because they have something to prove, because they're absolute losers

Holy shit, projecting much lmao
>>
>>390167808
I have the "missed shots add armor" on my assassin this game, fuck that noise. She always runs away and hides so at best I have a 70% chance to hit her with an unflanked shot, so she winds up getting more health back from combat than losing it. The only mission I've killed her on so far was one where she got caught out by a reaper in stealth flanking her before she entered my killzone and got hammered down, and even then she still managed to get an attack on someone before running off due to sheer amount of health.

My Warlock has "missed shots trigger reaction fire," which all-in-all isn't nearly as bad because he's not very accurate and his rifle doesn't hit very hard when it does connect.
>>
>>390170627
Would like to see a mod where rookie/squaddie deaths don't faze veterans
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>>390162094
>posting titties for ants
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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