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So now that the dust has settled and Reach has been destroyed.

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Thread replies: 230
Thread images: 35

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So now that the dust has settled and Reach has been destroyed.

What's the /v/erdict?
>>
It's ok I guess. Loved the single player storyline. OST was meh when compared to others. I like some design choices and think others were pretty retarded. Multiplayer was a step in the wrong direction and paved to way to 343's dumb shit.
>>
Best art direction by far. Singleplayer was good but armor abilities should have stayed in singleplayer.
>>
>>390097069

Loved it.

Fuck/v/, this is by far my favourite.
>>
>>390097069
A good send off to a great series.
It ended here.
Also, I love how despite the sadness displayed as most of Noble team dies and then Six dies, you still remember in the back of your mind that it's all worth it in the end because you already played through the Halo trilogy.
>>
Elites looked stupid. Elite Armour looked great.
>>
>>390097069
best aesthetics, solid story, okay multiplayer
>>
>>390097069
It's a piece of shit
>>
Good campaign, despite all the lore rectonning they had to pull off, but I will always resent the game for introducing the concepts of sprinting and armor abilities into the Halo franchise.
>>
>>390099431
Never read Fall of Reach. What exactly did it retcon and why is everyone always so pissed of about it?
>>
>>390097069
So when talking about Halo /v/ why do you constantly talk about Bungie's worst ones, I'm talking about Halo 2's campaign and ODST along with Reach as wholes? Why don't you ever talk about Halo 1 and 3 which are better as a whole? I'm surprised many of you don't like Halo 5's campaign with it having the same problems as Halo 2, ODST, and Reach's campaigns.
>>
Wonderful art style, fun campaign with vibrant settings, and weekly challenges kept multiplayer interesting. Firefight was a lot better in this than in ODST as well.
>>
>>390099918
Brutes having no place in ground assaults since this was pre-civil war and the Elites wouldn't allow it, Spartan III's basically being suicide soldiers that were kept tip top secret and not deployed openly like they were in the game, everything having to do with Jorge, etc.
>>
>>390100407
Wew that sucks. Not really into Halo lore so it doesn't bother me much but I know what its like to get mad because of retarded retcons.
Fucking Oblivion
>>
They introduced Invasion and specifically Invasion Spire but never gave it back to us.
>>
It has a good and challenging campaign and the multiplayer is fun but a huge step down from Halo 3. I really liked Firefight and Invasion, though.

Here are Reach's flaws:
>Not enough character development of Noble Team for you to care about them when they die
>Elites have unpredictable and unavoidable 1Hit kill melee attack
>Concussion Rifle was a bitch to fight against in Legendary solo
>Spartan abilities were stupid and should have never been a thing. While tolerable in campaign, they were terrible in multiplayer, especially with shit like armor lock which slowed down gameplay and was a bitch tactic
>Bungie nerfed running speed and jump height to force people to use sprint ability
>Multiplayer maps were copy+pasted directly from the fucking campaign and while Forge World maps were alright, they all looked the same
>Removal of weapons like the BR and SMG
>Game was very grindy when it came to earning credits

Overall, Reach was a good game, an 8.5/10. But it was a huge step down from Halo 3.
>>
armor lock was garbage and people cried too much over it.
>>
>>390100003
Halo 5's campaign is dogshit and isn't comparable to real halo
>>
>>390101112
>ODST and Reach
>real Halo
Nice joke, Halo 5's campaign was shit because it built off of Halo 2's worthless campaign and somehow made it worse, then it grabbed from Reach's "muh squad is muh weapon" bullshit and made it worse. Halo 5's only redeeming quality with that campaign was the level in some of the levels. All in all Halo 2 had a disappointing campaign, Halo 5 had a shit campaign, ODST and Reach were shit in general.
>>
>>390101517
*level design
>>
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>tfw Halo Reach online is dead
>>
so is Halsey Jorge's mom or something
>>
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>>390101831
>tfw Halo Reach online is dead
FINALLY!
>>
>>390101517
Nah it's trash, but some people jack off to shit so that's ok
>>
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>>390102198
>>
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>>390099132
>>390098097
>>390100264

>dude brown and grey LMAO
When will people learn that good graphics =! good artstyle. Halo reach was fucking boring to look at.
>>
>>390102237
I never defended Halo 5's campaign, all I said that it sucked thanks to Halo 2's campaign, ODST's campaign, and Reach's campaign.
>>
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>>390102392
>>
>>390102392
This
>>
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Halo 2 > Reach > 3 > 1 = ODST > Wars >>>>>> 4 >>>>> Guardians
>>
Halo 2 and 3 > *

Prove me wrong.
>>
>>390102640
Yeah * was really forgettable
>>
>>390097069
It was aight. It was the first Halo I bought myself, I received 1, 2, and 3 from my Uncle and Aunt that worked at bungie signed from various employees. Made it a little more special in some ways and less in others :(
>>
>>390100407
Brutes were in Reach? I honestly don't remember them being there.
>>
>>390097069
>>390102554
>>390102640

Everyone says 2 all the time yet it's I don't remember it being that good. Reach was way better with ODST not far behind.
>>
>>390103020
That there is called "personal taste," my boy.
>>
good multi and forge. forgettable campaign
>>
>>390103073
We don't like that here in /v/
>>
>>390103203
*grabs you by the neck*
BACK OFF PLEASE?!?!
>>
>>390097069
In my opinion, it is by far the best halo game. One of my favorite parts about the game was the armor aesthetic. They tried to make it all look functional, and it was clear that it all had a military purpose. Not like the fucking power ranger shit that we have today.
>>
>>390103267
Back the fuck off??
>>
>>390100982
>Bungie nerfed running speed and jump height to force people to use sprint ability

This alongside the dmr being a shitty meta weapon are two main factors bringing down Reach.
>>
>>390097069
My favorite Halo game.
It felt like bungie wanted to try something a bit new with the whole you lose in the end scenario.
plus its the last thing bungie made before they went full fucking shitlord mode
>>
I like it. Would buy an Xbone for an anniversary version.
>>
Reach had the best campaign for solo play
Halo 3 had the best campaign for co-op
>>
>the guy with the Skull helmet just dies off camera
>Sniper lady just gets brained randomly
>Giggus Niggus has a heroic sacrifice on the ship
>Noble 6 dies like a champ, taking down 100 covenant before they drop
>other guy survives, staying with Halsey
Who am I forgetting?
>>
Great game, better than 3.

2>1>reach>3>4
>>
>>390104390
>team leader kamikazis into giant enemy crab
>>
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>>390098530
>>390102554
But Halo 5 is good

>>390100407
>Brutes having no place in ground assaults since this was pre-civil war

Literally the first ground battle against the Covenant had brutes in it, though. Brutes just weren't in the same role as elites till after the great schism, they were still used before then
>>
>>390103020
Halo 2, ODST, and Reach were never really that good. The only Halo games from that qualified as having a good campaign were Halo 1 and 3.
>>
>>390104390
>skull helmet guy dies off camera

Doens't the camera focus on his death? He stabs an elite in the neck and gets stabbed by an energy sword in return.

It's Kats death that was shit.
>>
It had a great weapon set when you got rid of all the shitty ones. Everything else was bad.
>>
>>390097069
Reach remains the best Halo
>>
Kat gave me a boner so i liked it
>>
Single Player:
Halo 3 > Halo 1 > Halo 2 (because of Chief's levels) > Halo 4 > Halo 5 (only on the list because of Chief's levels)

No reason for me to waste my time adding the other two worthless piles of shit.
>>
>>390106196
Oh look it's the cheeffag
>>
i was severely disappointed by lack of these guys
>>
>>390106372
Reach had them though
>>
>>390106408
yeah i know, but it lacked them in comparison to others
>>
>>390105546
Yeah, on the final mission, operating the gauss cannon that's fending off a swarm of Covenant dropships and a Cruiser on it's way to destroy the UNSC Pillar of Autumn before it evacuates with Master Chief. Without Emile and Noble 6, the Pillar of Autumn would've been glassed and the Halo trilogy would never have happened.

>I'M READY!
>HOW ABOUT YOU?!
>>
>>390106343
Feels good winning, again.
>>
>>390102554
A literal semen demon.
>>
>>390106372
they're lacking in general, i want to see what a Yanme queen looks like, or at least see their rank system come back like they were in ODST, with the highest of them all being bright red/gold with rhino-beetle horns and shield systems.
>>
>>390107448
it'd be cool to have a mission where you infiltrate their hive to kill their queen

i imagine fighting buggers would get really annoying really fast though
>>
>>390097069
Better than 5
>>
>>390107538
well if a new Halo game ever introduces a weapon with a ridiculous rate of fire and they want to introduce it, or if they want to introduce a vehicle in a level dedicated to it then that might alleviate the annoyance while you swat them down in relative safety.

then again, that mission would be hell on earth on Legendary, so i guess there'd be no way to introduce the queen seamlessly without annoying everyone or making it out of the left field
>>
By far my fav Halo game. I love how the campaign let you see a different side of the war that didn't focus on MC. Love the armor designs and the story

On a side note, bought Xcom 2 and added a bunch of Halo mods that have basically turned it into a Halo game. It is now what I wanted Halo Wars to be
>>
>>390106372
They were trying to bring back the H1 vibes
>>
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Honest thoughts on 343 industries?
>>
>>390097069
I loved the campaign, the powerups did change the multiplayer a lot from 3 and I understand why people didn't like it, but it was one of the best communities online. Even the kids who played it were somewhat well behaved.
>>
>>390108709
Their trying unlike Bungie after Halo 3, looking at Halo 5's multiplayer and from all the information they've been giving out about Halo 6, I'm actually interested this time in Halo 6.
>>
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This thread needs more giant purple space dildos.
>>
>>390101517
>I only played Halo 5 but I'm going to post about Reach and ODST anyway.
Fantastic.
>>
>>390100407
>Spartan III's basically being suicide soldiers that were kept tip top secret and not deployed openly like they were in the game,
that was addressed by the pack-in limited edition journal and by a letter posted on bungie.net before release, a few S-III's who were above the rest were siphoned off to be used in specialist squads like Noble Team and the Headhunters
I mean it doesn't really make sense to just condemn every single one of them to difficult all-or-nothing campaigns regardless of how smart or agile they are
it's a good example of why Nylund's whole conception of things is flawed, he went for the shock value, the grittiness, even when it defied sense-- why did the Spartan II's origins have to be the way they are? it's explained in the story as them having necessary genetic markers and children being necessary for the augmentations, but why was it written that way?
>>
>>390108709
They fuck up a lot but they get more shit they deserve, and most studios would be fucking up as much or worse they are.

Halo's got the same issue that Sonic has, where the franchise has so many different gameplay styles and sections of the fanbase that it's impossible to please even half the fanbase no matter what you do
>>
>>390097069
Why did they never bring Invasion back?
>>
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>given that special metal case halo 5 as a gift
>wait 24 hours for updates so that I could play
>first campaign mission:boring
>first game of every multiplayer mode:boring
>gamestop only offers the base halo 5 value for my copy
I hope Halo 6 isn't shit.
>>
I like it alot

Fags who said otherwise are the ones that left halo for mw2
>>
>>390109420
Warzone Assault in Halo 5 is pretty much just Invasaion, minus the whole covenant vs elites theme
>>
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>>390109541
Halo 5's MP is great though, and the forge is elder god tier
>>
>>390102392
Its motion blur also makes it absolutely hideous. It's like playing with those shitty beer goggles they gave you in middle school health class.
>>
>>390109093
I have Reach and I don't even play the piece of shit. It and ODST were garbage. The only thing good about Halo 2 and 5 were their multiplayers and that was it. With Halo, I don't give a shit how good its multiplayer is, that campaign better be amazing because that's all that really matters to me.
>>
>>390108535
>XCOM 2 has halo mods
fuck now I have to get it

Is it as good as Enemy Unknown?
>>
>>390109663
Never tried forge, but the multiplayer just felt like Halo-themed COD with microtransactions
>>
>>390102198
Still more players than battleborn, faggot.
>>
>>390109663
Holy shit. Is there more crazy stuff like that in Halo 5?
>>
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>get an itch to play Halo Reach
>my copy is scratched
>head on over to Gamestop expecting to pay top dollar or 20 bucks or something for a used
>4.99

wow thats almost criminal
>>
>>390109581
the Elites vs Spartans thing I thought is what had some potential, though it'd be a doozy to balance properly
>>
>>390109280
>it's impossible to please even half the fanbase no matter what you do
Funny how Bungie never had a problem doing exactly this, regardless of the changes they made.
>>
>>390109785
You think I give a shit?
>>
>>390099918
You could go into the nitpicking, but there's no getting around the fact that FoR had Reach destroyed in a matter of hours whereas the game had a prolonged, month long invasion.
>>
>>390109663
>the forge is elder god tier
You retards parrot this shit so much, I bet you even believe it's true.
>>
>>390109968
Someone didn't play Halo 2's campaign, ODST, or Reach.
>>
>>390109968
Except they did. Halo Reach itself was the biggest case of fans being up in arms during the Bungie years.
>>
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>>390109804
it's been out for almost a decade
>>
Loved it.

If they remade with Halo 3's competitive rank system for MP I'd buy in a heartbeat.
>>
>>390102392
>dude brown and grey
>there's no brown and grey anywhere in the screenshot
>there's more brown and grey in halo 3
I wonder what possesses people to shit on games they've never touched.
>>
>>390109968
the halo fanbase has been split ever since the second game
>>
>>390110097
Fuck
>>
>>390109683
>It and ODST were garbage.
Well, that's categorically not true, I doubt you've ever touched them at all.
>>
>>390110154
that screenshot is halo 3...
>>
>>390110154
>he thinks this is a screenshot from Reach

In case you somehow didn't recognize the map, weapon, HUD, or fucking filename, this is Boundless. A tweaked version of Snowbound. From Halo 3. He posted it as an example of a map that's less boring to look at despite arguably being one of Halo 3's worst.
>>
>>390110097
>>
>>390109989
These discussions are never about you, autismo. Sort yourself out.
>>390110080
People loved those campaigns.
>>390110084
It still had more players online than 4 ever did. So they must have done something right. Hell, some 6 months ago they still had 6000 people playing online on the 360.
>>
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>>390110097
>>
>>390110065
I'll concede the point if you can name a superior game and map editor on console.
>>
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>>390110326
DUDE
BROWN AND GREY
LMAO
>>
>>390110587
Literally any other Halo.
>>
>>390109717
I didn't play much of XCOM 1 but I am enjoying this alot more than I did one. Game is hard as shit though fair warning

I have loading screens from all the Halo games

OST has been replaced with the soundtracks from 2,3,ODST

Spartan II mod that adds them as a class (they are pretty OP)

All the UNSC weapons from Reach

All the Mjolnir armor from Reach, 4/5. ODST armor, Marine armor, customizable visors too

Replaced the ship in game with a Pelican

Its the Halo game I have always wanted I'm telling you anon
>>
I like ODST, it was nice playing as a relatively normal person in the fight against the covenant instead of a demon
>>
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>>390102554
>>390102640
I recently started playing 2 again. I forgot how fun it was. Although, fuck these guys still.
>>
>>390110712
Congrats on finding a high resolution bullshot of the one part of the game that isn't? At least you had the presence of mind to move the argument to campaign. Lord knows the forge world maps would've proven my point even if the rest of them weren't quite as ugly.
>>
>>390098015
fpbp couldn't have said it better myself
>>
>>390101831
It's not really it has anywhere from 4-9K people online
>>
How is it that H3 and beyond look so great in screenshots? Does theater mode do some fuckery to output them nicely or what?
>>
>>390110239
I did and they were shit.

>>390110380
>Bungie nigger calling me autistic
You should look at yourself.
>People loved those campaigns.
Correction /v/ loves those campaigns.
>>
>>390110775
Name one way that forge mode was superior in 3.
>>
>>390110712
DUDE
JUMP OFF A BRIDGE
LMAO
>>
>>390111561
im not a part of this argument but fuck u i liked this map a lot
>>
>>390111775
You have terrible taste and every forge world map Bungie made was half-assed garbage.
>>
>>390111503
the game itself was fun so when u made cool maps u could actually have fun on them
>>
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>>390111932
fucking annihilated
>>
>>390111932
This
>>
>>390111105
2 is the only campaign that I can play over and over again without getting tired of it
>>
I really liked Bomb in Reach until they took away the roll ability from it.
>>
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>>390097069
Best multiplayer
>>
>>390113204
This cloaking is fun af and everyone is shit wih it but me
>>
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>>390114975
>not exclusively playing team swat
What's the point?
>>
>>390115063
>not playing infection
>>
>>390115175
Matchmaking infection a shit
Custom infection on forge maps was good tho
>>
>>390115063
swat is fucking boring
>>
>>390115342
*gets one shot in the head*
>>
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>>390110712
What an argument.
>>
>>390115434
>can't shoot people in the head 5 times consistently so plays a mode where they only have to do it once
>>
>>390115434
>game has shields and tons of different guns
>only plays mode where no one has shields and everyone uses one gun
>>
>>390115590
My nigga
>>
>>390115175
When a zombie dies they can see where you are hiding when they cycle the death cams

What a load of bullshit
>>
>>390102554
>2 better than 1
>Reach better than 1
>1=ODST
confirmed shit taste, the only thing that 2 had that was anything worth merit was introducing the SMG and multiplayer that was minutely better, everything else about the game was much much worse than 1 by far

and reach over 1 just completely confirms you have no valuable opinions
>>
>>390100590
Anon, did you really expect the Third Empire's capitol to be a fucking marshy jungle? C'mon.
>>
>>390116217
How was it worse than 1? 1's only issues were the backtracking near the end of the game and some of the levels like the library being absolute chores.
>>
>>390116261
http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Cyrodiil
Read this and name one (1) thing from it that appeared in Oblivion
>>
>>390116217
Fucking thank you
>>
>>390116217
but the SMG was shit
>>
>>390116574
Isn't there a canon explanation for this? I thought it was because of a timeline change or something.

>>390102554
Honestly I think 4 gets shit on more than it deserves. I mean it wasn't as good as its predecessors, but there was a lot about it I enjoyed. Mainly the visuals, themes, and soundtrack.
>>
>>390117062
I thought someone used Chim-power to retroactively remove the jungle from Cyrodil
>>
>>390117062
>Honestly I think 4 gets shit on more than it deserves
I agree I enjoyed the campaign for what it was.
>>
It destroyed the Halo series but plebs like it because it says Bungie on the box.
>>
>>390116574
>Between its western coast and its central valley there are all manner of deciduous forest and mangroves, becoming sparser towards the ocean

From the Imperial City to Skingrad is correct by this book, as is Skingrad to Kvatch and Kvatch to Anvil.
I never understood what Morrowind fags found so wrong about Oblivion's portrayal of Cyrodiil.
>>
>>390117062
I had a lot of fun with 4. It is actually the halo that I was best at, and the one that I progressed most in the multiplayer
>>
3 > CE > 2 > ODST > Wars > not Halo > 5 > Reach > 4
>>
How come no-one mentions Halo Wars 2 in their rankings?
>>
>>390117259
This
>>
>>390117508
cause nobody played halo wars 2 lel
>>
>>390117508
Because i'm not invested in the games enough anymore to care about spinoffs. I'll only play another Halo game if it is H3A or a new classic trilogy style Halo, otherwise i'm out of the series.
>>
>>390117508
Because no one gives a shit about the Metroid Prime series of Halo. It's all about the FPS series of Halo, basically the 2D series of Metroid when giving ranks.
>>
>>390098278
my man
>>
After replaying all the Halo's, and learning more lore and caring more, here are my rankings. These rankings are all about the actual games, nothing outside the game that is connected to it that we don't lesrn in game is being thought of as I make these rankings.
>story
Reach > 3 > 2 > 1 > 4 > 5
>matchmaking
Reach > 5 > 3 > 2 > 4
The matchmaking one is weird, because I think they all have great matchmaking, and putting them into a list doesn't work. So I don't really mean that Reach is miles above 4, just slightly better.
>>
>>390117879
>I share a board with people who have taste THIS bad
>>
>>390117508
I tried the beta for Halo Wars 2 and just didn't enjoy it at all. I mean i'm sure they refined the final product but even then I just wasn't interested.
>>
Bungie was contractually obligated to make more Halo and they didn't want to

They shat out an expansion and a destiny tech demo with minimal effort and experimental gameplay changes (reach campaign and multiplayer maps were the same, visual aesthetic is closer to destiny than Halo). Fanboys, CoD faggots and dumb kids stuck with it and the Halo 3 era infrastructure kept it afloat even though it did start to die off quick.

343 come in and assumed that it died off because of the lack of support when bungie left and the campaign that didn't focus on chief.

They overcompensate for fear of disappointing the fans and go full lore-fag, but end up alienating 90% of Halo fans who couldn't give two fucks about the out of game lore. They build on reach's flawed infrastructure and add in elements from other successful games at the time, assuming that there was a lot of crossplay between CoD fans and Halo fans. They were wrong.

Halo 4 was received poorly by the community for many elements, but the most universally hated was the ordinance drops and loadouts, the easy to make argument was to appeal to "fairness" and call Halo an "arena shooter"

By now kids who grew up on reach and 4's core fanbase don't want to give up sprint or extra powers, and the old fans are out the door. They decide to appeal to both to save the community!
>>
>>390118196
But what old game to bring back? Can't decide, people will bitch if it's just 2, people will bitch if it's just 3, people will bitch if CE isn't there too, lets just put all three!

They promised the world and couldn't deliver, the technical side was an impossibility and they unfaithfully ported the games, super buggy nightmare. The general concept further defined the split in the community as everyone who wanted to play one game on MCC were SoL or stuck in one shitty playlist. Old fans pretty much left after that one.

Meanwhile Halo 5 iterates on the new crowd, everyone has Titanfall/advance warfare superpowers now so it's "fair", they call it arena and market HARDCORE to Esports faggots. Still failed because the campaign team wrote themselves into a corner and had to market around it to seem interesting, and the multiplayer is no so far removed from Halo it is it's own thing, and the numbers are waning.

Halo 6 is going to be an iteration of 5, probably with better maps and complete support at launch. The campaign WILL be better, so sales will be higher, but the MP will wane again.

The community is changing, oldschool Halo is getting a huge resurgence in the forums and youtubers.

It might just return in some form, but it'll be at least 3 years from now.
>>
>>390118196
>>390118284
2019 at the earliest, Halo 6 has gotten my interest. Microsoft hasn't gone dark on Halo development since Halo 3, that gets me excited.
>>
>>390111891
>muh refined taste

nigger you know this was a goddamn great map, nevermind forge.
>>
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>>390108709
A crashing ship full of an infestation that ruins everything it touches is the perfect metaphor for 343 Industries.
>>
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>>390097069
The only good thing to come out of this is the porn made be alt.
>>
>>390097069
>best art style
>2nd best skyboxes
>DAT FEMSPARTAN BOOTY
>Not the best soundtrack, had some pretty balls-out moments though
>Your campaign character is your multiplayer character? I fucking dig it
>Realizing the Spartans were few of many bodies on the pile in the Human-Covenant War, and realizing you're not invincible in the coming storm
>Facial animation and quality literally MILES above anything else at the time, still holds up today
>my 10/10 multi, fuck the haters, and GG retards who couldnt figure out both sides of armor lock

25% of my kills in that game were from melees, another 25% was from the DMR. This was my jam. I do agree with whoever said it earlier that it was fuzzy in fast sequences, and I'm going to guess that is an engine/hardware issue, and not a design idea, because why would it be?

I'd donate a testicle to see this come to Xbone, preferably on its own and not in some botched on side DLC to the MCC. Maybe even PC, that'd be sick. Fuck this game was good.


I miss when people gave a shit about their game enough to give it a fleshed out backstory as a dedication to their universe, and not as a cashgrab on the same game engine for genericFPSgame#9: electric boogaloo.
>>
>>390097069
I really enjoyed Reach. In hindsight, I probably enjoyed it more than Halo 3 in terms of gameplay but not in terms the memories of playing with friends unfortunately.

Halo 2 and Halo 3 will always be the king of that, but Reach was great solo. I actually went by myself to the midnight release of it and it released on my birthday.;_;
>>
>>390119498
What the fuck?
Got Tread (nohelmet).webm?
>>
Wars was the best Halo game tbqh
>>
>>390119615
This. I had better memories playing Halo 3 but the multiplayer for Reach was great. The community wasn't anywhere near as good as 3 but I still really enjoyed it.
>>
>>390108941
Bungie made ODST and Reach after 3 man.

What game company develops a whole new engine as they're walking out the door?
>>
>Implying it didn't die with 3
>Gaylo
>>
>>390097069
I really enjoyed the game, the single player was fun along with the armor customization was pretty cool, if i remember correctly you couldn't buy cooler armors you had to earn them then buy them with in game credits, I enjoyed the overall rank instead of different ranks for different game modes like in 3, I think it was a great game and I would want to replay it one day.
>>
>>390119769
>whole new engine
Mother fucker, it was literally the same engine that they used for Halo 1.
>>
>>390119836
Wait, what? Halo 1 and Halo Reach are the same engine?

Doth my eyes deceive me?
>>
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Halo 3 > Halo Wars 2 > Halo Wars 1 > Halo 2 > Reach > ODST > Halo 1 >>>>>>>>>>>> Halo 5 > Halo 4
>>
>>390119973
Yes, Bungie as always lied through their teeth about the game's engine the same way 343 did Halo 5's.
>>
>>390119787
forge was cool
>>
>>390119836
>>390119973
3, ODST (obviously), Reach, and 4 all had the same engine (though heavily modified in the case of the latter two)
>>
>>390120007
what the hell kind of list is this? why the fuck is Halo Wars included? Or ODST?

also, anyone who doesn't place Halo 1 at the top of their list never experienced Halo CE PC multipalyer. Shit was so good, literally opened my world up to PC gaming.

shout outs to fucking Shadow Clan.
>>
>>390120069
Not the same guy but I'm fine with that since it didn't feel like how Bethesda is still using the same old shitty engine for fallout and skyrim, to me it didn't feel like the game was held back by the old engine.
>>
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>>390119679
>>
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>>390119787
>>
>>390120007
Literally what.
>>
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>>390120069
Hm. Methinks...

No.
As far as engines went, the engine broke so far between 1 and 2, so as to basically not call it the same engine, and then was rewritten from the ground up between ODST and Reach. That you'd even say they're the same shows you don't have a goddamn idea of what you're talking about. Reach has the same engine that Bungie is still using in Destiny - do you really think Bungie would be using an almost 16 year old engine in this state for Destiny 2?

Holy shit son, actually wow. Get some glasses hahah
>>
>>390097069
Fuck this game, worst single player and had the audacity to tell me I'm leaving the combat area when I went out of bounds. Where's muh vidya freedom this isn't supposed to be Nazi, Germany.
>>
>>390098530
>It ended here.

PReach.
>>
>>390098278
ditto
>>
>>390120403
Yes I do, 343 already called them out on it a couple of years ago stating that for Halo 4 they were using the same engine that was used in Halo 1 but heavily modified over the years. So yes, Bungie's retarded asses are still using the same engine from 2001. They modified the fuck out of Halo 3's engine that way they could put it closer to their shitty new franchise.
>>
>>390120659
source?
>>
>>390120440
This
>>
>>390120403
An ancient engine would still look great on better hardware.
>>
>>390120659
Source because I think you're full of shit, even if so, it's the same engine by name only. COD for so many games, Halo 2,3,ODST I can see as the same, Reach D1, D2 are the same.

How much of Halo 1 could possibly be in Destiny 2, and also - did they actually call them out on it, or did 343 just fuck up during production and make a bad version of the engine, then blame someone else for their mistakes?
>>
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>>390097069
>halo 1 online is dead on pc
>halo 2 online gone
>halo 3 online on life support
>mcc wasn't as fun online as the original games
>4 and 5 were garbage
it's not fair, i just want a fun online FPS game again
>>
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>>390102554
>Larkin love
>my boner when
>>
>>390120727
Frank O'Connor: "If you got an engineer from back in the day, from 2001 or even 1999, they'd recognise elements of the code in there. Part of that is retaining the spirit and feel and core principles of the game. They're in there. It's lightning in a bottle and you have to keep it in that bottle. But we've also torn down the engine and rebuilt a lot of it, and certainly you've seen that in the image quality and the graphic rendering techniques we're using. But we've changed things like audio. We've made some improvements to the network code. And some things have been radically redone from scratch, and some things have been tuned or tweaked. But it's absolutely an evolution of the engine."

http://www.eurogamer.net/articles/2012-09-26-frank-oconnor-on-how-halo-4-gets-the-most-out-of-the-7-year-old-xbox-360
>>
>>390121069
saved
>>
>>390120998
See>>390121096
>>
>>390121042
you can play Halo Online right now for free though. there's full lobbies at all hours
>>
>>390121096
But what does that say about Bungie? Bungie didn't work on Halo 4
>>
>>390097069
Anything after Halo 2 was a bitch to get any good weapons or ammo while playing through the campaign, especially on the highest difficulties, always bothered me especially after they nerfed pistol to the motherfucking ground
>>
>>390121195
But Halo 4 used the Halo Reach engine. If 343 said that was the same engine from back in 2001 and Destiny uses the Reach engine as well, then what the fuck does that mean, genius?
>>
>>390106372
Literally forgot these guys existed. Damn, they're worthless.
>>
I can't tell who's worse, Halo or Metroid fans on /v/, just enjoy your fucking games.
>>
>>390120007
what the hell did they do to hunters
>>
I don't know. I loved the MP in this more than any other Halo. Reading this though... I guess I'm in the minority there.
>>
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>>390109795
yes, see the webm in >>390105453 for instance
>>
anyone want to play el dewrito right now?
>>
>>390121982
Hell yeah I do.
>>
>>390097069
>Campaign
Pretty lame, mostly in shitty retcons and failed potential. Only Halo campaign where you fight the entire Covie, but then they added stupid bullshit like unkillable allies so the legendary difficulty is skewed.
Wasn't really impressed with the "heroic death contest". Jorge made it work because he was instantly endearing, but I just couldn't give myself to give a shit about the rest of the squad including my own character.

>Multiplayer
Weaker than the past titles, especially in the map design department.

>Forge+Firefight
Pretty ok I guess.

>Aesthetic
This is where Reach makes some improvements, lots of nice gritty tacticool. Sci-fi military hardware that looks like it got a fuckton of use rather than polished plastic garbage. They slightly ruined it with meme shit like Grunt Bday and those aweful VFX such as the stormcloud.

Worst for me was that it was that so much custom armor was locked behind hours of multiplayer. Back then I was so naive I didn't understand why a developer would hold so much content hostage. Sure some cool rewards to celebrate difficult achievements was always nice, but back then I thought of customizability as such an easy way for devs to give players a simple, satisfying joy. The idea that they would withhold that joy for seemingly no reason bothered me.
Now look where we are.
>>
>>390122083
do you have the ability to host a server? because i don't or we could all find an empty server
>>
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>>390121582
Banished units look a little different since they're not a part of the Convenant. That hunter pair is Colony, a high level Banished commander. Normal Banished hunters don't look that extreme.
>>
>>390097069
I'm not much a Halo fanboy, but I have generally good feelings about Reach. Mostly because it was played heavily by me and friends. Being able to play 4 ppl on the same system online was great. Most fps games are loner/chat online shit now.
>>
I hope Halo 6 has at LEAST 2 player local
>>
Holy shit, I can't wait to see Halo 6 on the Xbox One X at E3 next year. I can't wait to see what awaits Master Chief in his next adventure.
>>
>>390122710
t. Phil Spencer
>>
>>390122636
It will, split screen and lan were announced early this year.
>>
>>390122430
Is that fucking armor/spandex on the hunter's usually exposed parts?
If so, why didn't they keep it during the events of Installation 04 and 05?
>>
>>390122747
I'm actually excited for Halo 6.
>>
>>390122772
2 or 4?
>>
>>390122864
Who knows, all I know is that it will be in Halo 6 and beyond.
>>
>>390122792
I think that's just how the artist painted the worms.
>>
>>390122827
I just hope they took feedback from the community. I enjoyed Halo 4 for what it was but I really just didn't enjoy the campaign of Halo 5.
>>
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>Campaign
8/10, the story wasn't that interesting but the levels were varied enough and co-op was a blast on legendary.

>Matchmaking
Pretty weak, Armour abilities ruined Halo's famous balanced gameplay. Also the maps were forgettable as fuck.

>Forge/Custom games
Probably the best part of the game, I loved making invasion maps and testing them out with my friends and then playing dumb game modes like hot pursuit and trash compactor for hours. I wish they threw in more forge worlds because the same map got a bit visually boring.

>Firefight
Absolute dogshit, not even on par with ODST's..
>>
>>390122175
I can't, but there are plenty of empty servers without that sprint garbage. Don't know how many players we would get though.
>>
>>390122980
From Bonnie Ross's Dice Summit presentation and Frank O'Connor's comments about it along with Kiki Wolfkill's comment on it, I think they will finally nail it with Halo 6.
>>
Once a year I like to replay all the halo games solo legendary difficulty. The games are just so fucking fun when they are difficult.

The exceptions to this are Halo wars and Halo 5. I don't really enjoy RTS being that hard and Halo 5 had a shit campaign. Seriously I only played it once on heroic and it was a fucking slog.
>>
>>390123064
probably not many and im too lazy to make a thread right now and organize everything im going to bed
>>
>>390123037
I'm still not sure how to feel about armor abilities even now. They had an impact for sure but I never really had a problem with them in multiplayer. The only one I ever despised was armor lock.
>>
>>390123770
Halo's multiplayer was always about releasing blank slate players into a sandbox full of stuff to pick up, drive or use as powerups. I think if armour abilities were just things you could pick up in the map until you died it would have been received a lot better by the community
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