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>industry still trying to push this VR shit why the fuck

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Thread images: 34

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>industry still trying to push this VR shit

why the fuck are they so persistent on this? VR is a meme. It's too expensive, too risky, and is too robust to be marketable in the age of streamlined and small products. A normal businessman would call it quit and move on, but it almost feels like they have to do this since there's no other tech on the horizon to push tech. Am I right?
>>
>vr floppe-
>>
>>389883729
I want the numbers for that VR. That's too convenient without context. Is that dev costs included or actual consumers? Who is being counted into it?
>>
>>389883790
I got it from here: https://www.unrealengine.com/en-US/blog/marketing-for-indies
And they got their data from here: https://www.superdataresearch.com/market-data/market-brief-year-in-review/
>>
>>389883980
Shit it's still not giving any details. These numbers could easily be forged up. They probably sell that shit, too, and it's not a pretty penny, so we only got their word to go off of. I still believe it's bogus, cause we don't know what is going into that VR market. Hanging around the scene myself, I know there's a lot of money flowing into development and marketing, but not any from actual consumers. Im interested in how much PSVR took off. I hear about it but the common gamer doesn't have one.
>>
>>389883632
I genuinely do not understand this and hope someone can help me. VR headsets were not being sold as commercial products. They were sold as tech demos. For people interested in testing out VR, not as a gaming peripheral. It was never implied you would be playing AAA games on VR when they were shipping out.

So my understanding is that retards bought headsets thinking a bunch of games were going to launch with VR support, realized that they wasted their money, and instead of understanding that it was for people with disposable income interested in seeing what current VR is like, thought that AAA VR games were around the corner and started claiming that it flopped.

VR was being sold to people who wanted to try out very basic games and see what it's like. It was never made for a mass market and the price alone was proof of that. VR is still in its early stage and the people claiming it flopped don't seem to understand why VR headsets were being sold in the first place.

Maybe I have it wrong but I don't see where all these claims come from. What were people expecting?
>>
>>389884276
Oculus and PSVR disproves your post. They were made specifically for getting to consumers for usage with games. They were betting on the hype to have devs start making games for them, except, just like the ouya, if your hardware has no games, it's useless. And no one is going to bet on new hardware with a market that barely exists.
>>
>>389883980
>But the path is clear: by 2020, the virtual reality market will be worth 15 times what it was in 2016. $28.3B to be precise. This year, the emerging market will grow to a considerable $3.7B, driven largely by hardware with software getting its footing.

How the fuck can they make such a prediction when the market is being held up entirely by the people developing the hardware? Holy shit, the delusion.
>>
I've been going on /v/ and /g/ for weeks now defending the Vive even though up until yesterday I had never used one. My order finally came in and I gave some of the content a try.

It was fun yeah, but the novelty wears off VERY quickly. So now I have this $600 device on my shelf that I'll use maybe a couple times a week, if that. I regret my purchase and I'm sorry for shit posting as much as I did.

That said, assuming I try to sell this thing on Ebay. Do you think $450 for a very lightly used Vive with all the original documentation and packaging is a good price? Planning to include a $50 steam gift card as well if I do since I used the claim code for the bundled software.
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>>389884197
>I WANT TEH NUMBERS
>here you go
>NO
Nice.
>>
>>389884445
this desu
>>
>>389883632
>why the fuck are they so persistent on this?

companies invested billions in the tech.

it's a longterm investment but first wave vr this gen certainly hasn't made the impression they wanted.
>>
>>389884663
You didn't give shit. You just gave a site with the same baseless number with no details
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>>389883729
Yeah let's see the numbers for 2017.
>>
>Already the market is solidifying as consumers become increasingly aware of, and comfortable with, the devices. Light mobile headsets like Google’s Cardboard will see 30% reduction in shipments in 2017, while premium devices will triple. Greater penetration of quality devices will open this massive new audience to a swath of new content and applications. The challenge for content creators, then, is understanding who the audience is and what they want.

Okay, this site is bogus. This is no different from reading Patcher's stuff on video game market predictions.
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>>389883632
VR flopped bc triple A developers suck dick now.
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>>389884894
You can blame the AAA devs when not even indies are touching it. So who is to blame for it? It's the VR devs fault for thinking there was a market to begin with.
>>
>Findings on this growing consumer base include:

>Eighty-three percent (83%) of PC VR users have the space for room-scale VR
>Male millennials are most likely to use console headsets over any other device (52%) since 3 in 4 are gamers.
>Forty-eight percent (48%) of females over 35 try headsets at home, often using a family member’s device.
>Retail demos are the most popular way American consumers become interested in VR before buying.

>comparing this to a normal headset

Do they not understand having something combersome in front of one of your most major senses is not going to fly with most consumers? Especially streamers who have to show their faces to their viewers. What a stupid website. The more I read, the more I have a feeling this site was created by a firm solely being used as a marketer.
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>>389884445
Oculus was sold at a price out of reach for most consumers. It was meant for people interested in testing it. It's a tech demo. No games existed at the time Oculus was being sold, no games were promised to be made for it.

And when I say games, I mean big budget titles that would actually draw in enough people to be notable.

No games were promised for VR and I don't know who was expecting games for it in a market that did not yet exist. Obviously if you're going to buy one, you're going to be playing very basic games meant to test what you can do with the device. I never understood the people that were expecting more. Why would a big budget company be developing games in a completely new and unproven market? It makes absolutely no sense and nothing points to this being the purpose of VR headsets that were being released.

>PSVR
Sony is an already established brand and Playstation has a massive consumer base. That I have no trouble accepting as a business plan that has no way of not breaking even.

Shit like Vive and Oculus though? They were clearly not being sold to the average gamer and if the latter bought one expecting games? I can only think of them as a retard

The only flop was people who bought it thinking they were getting games. I don't understand how people so proudly proclaim how much of a retard they are. VR was not going to have good games this early on. Admitting that you bought one and felt disappointed only outs you as a retard.

If you have any reason to disagree with what I said above, argue for why you expected more. I just can't help but read all these
>VR is dead what were they thinking
as
>I spent $500 on a headset thinking I would be playing anything but tech demos
it just reads as retarded
>>
>>389885263
>No games were promised for VR and I don't know who was expecting games for it in a market that did not yet exist
Consumers who wanted a market, which is why it SURPRISED...flopped.
>>
>>389883632
Why are you so persistent with trying to make VR fail? It couldn't be because mommy couldn't afford it...
>>
After trying it a few times I arrived at the conclusion that VR is more fun to watch than it is to actually play as it is now.
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>>389885409
If they wanted me to buy VR, they would make it a valuable asset to have. They have yet to do so in any matter.
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>>389884649
> It was fun yeah, but the novelty wears off VERY quickly. So now I have this $600 device on my shelf that I'll use maybe a couple times a week, if that. I regret my purchase and I'm sorry for shit posting as much as I did.
That's the fucking point though and that's why it's so expensive. This is what I'm talking about when I say that the people talking about it being dead are retards.

Of course this is what it was going to be like. People knew this years before the fucking things even started shipping. No fucking shit no impressive games exist on this entirely new hardware. If you paid that much money and ended up surprised, you're a fucking idiot.

I just can't take all the "VR is dead" posting seriously when it's usually these types that are posting them. You're a retard if your reason for claiming it's dead is because you somehow didn't realize that the library was going to be small games that test the hardware.
>>
>>389883729
Does the VR number include the 500 mil Carmac had to pay to Bethesda/Zenimax?
That settlement should cushion the blow for falling for the VR meme.

Bethesda can't lose.
>>
>>389885502
Nobody gives a shit what a NEET with no money thinks desu
>>
>>389885349
>Consumers who wanted a market, which is why it SURPRISED...flopped.

You bought a tech demo never implied to come with real games out of ignorance and are trying to pin the blame on the people who never promised you anything.

You can't say it flopped when it was not intended to be a commercial product when it was being sold. It was being sold as a tech demo not a game console. You're complaining about games not being on it when everyone including the people selling it knew no games would be coming to VR anytime soon. It's your own fault for thinking VR was going to have any sort of library any time soon. It's not at that stage yet and was never implied to be.
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>>389885581
None of what you said has anything to do with my post or why I ended up not enjoying it.
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>>389883729
>VR
This includes Samsung/Sony VR. While you can count Sony's no one in their right mind will count Samsung's.
>>
I sure do enjoy glorified tech demos as "games"
>>
>>389883632
>why the fuck is that fucking guy still trying to push cars
>My horse doesn't need to be cranked and it doesn't need some rare as fuck fuel and doesn't cost me a billion dollars
>why the fuck are they still trying to sell these cars they will never catch on the horse is fucking king
>reeee
>>
>>389886134
>>389883729
Read where they got the report and they even included google cardboard. This is so pathetic.
>>
>>389886102
Why were you expecting to use it more than a couple times a week? What novelty were you expecting? You should know, especially now that it has been years, that the thing was being sold
>with a very small library
>of games that are mostly just testing basic parts and are not very indepth
>that absolutely no indepth big title games were going to be made with VR any time soon

VR is entirely new. It's not going to have games coming to it any time soon. It never was. This was not some sort of big dirty secret, it was being sold to people who just wanted to dick around in current VR. Not to people looking to seriously play games.

It was just a chance for regular people to test out what VR is like. It was never meant to be taken as a gaming device. I don't see how people aren't retarded for not realizing this. Especially when they miss the point so bad they start making threads about how VR is dead because their new tech made to demo VR doesn't have titles coming out for it.
>>
only poor people hate VR

it couldnt be more clear
>>
>>389885263
>It was meant for people interested in testing it

No, it was meant to make money. The industry would be pumping out AAA titles for VR if more people bought headsets, but not enough people did. That could all still change though if a decently priced headset comes out with a AAA game title bundled. People need a reason to buy them that is more than just "testing" or general amusement, especially at the current price. Problem is, no gaming company wants to commit to making a solid VR game because they don't trust the market, and would rather put that time and effort into a console/PC game they know will sell.
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>>389886605
>rich people waste their money on stupid tech

Ha, no. You're part of the dumb poor people if you spent money on VR that wasn't an investment.
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The sad outlook for VR and they put a "positive spin" on this.
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>>389883632
They REALLY REALLY want to use it to push common core and indoctrinate us.
Pic related.
Gamergate was their attempts to use digital games as propaganda tools failed, but they're still sneaking around trying to find other ways to propagandize easier.
VR is probably their alternative.
>>
>>389885263

>That I have no trouble accepting as a business plan that has no way of not breaking even.

Yeah, we can always rely on Sony to turn a profit on every venture!
>>
>Pushing VR when AR is clearly the future
Hell, shit like Pokemon Go proves the masses understand the potential of AR.
>>
>>389886756
see
>>389886579
You're just retarded I'm sorry. You were never promised games. Nobody is expecting VR games to be made any time soon. The point of the recent VR headsets to make one affordable enough that people could see where VR is at.

You were told what stage VR was at, you were told that no games exist for it, you were told this was made for people interested in testing the hard ware. You were not the target audience, and you think they failed you because you were too ignorant to realize this was not made for you.

It was a piece of tech made to test out VR. It was not a gaming console. If you bought one for the latter reason, that's your fault, not theirs.
>>
Why the fuck is /v/ so eager for VR to fail.
>>
>>389883632
Because it has massive potential and we're nearly there. Why is it so hard for some people to understand this?
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>>389886979
>expecting anybody to read this psychotic break
>>
VR is perfect for fetish porn
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Every time I see these threads, I look at my Vive, then I look at all the VR games in my library that I enjoy playing, and then I just laugh.

Best piece of tech I've bought in years. It's not for everyone right now, and there's plenty of shovelware to sort through to get to the gems, but it's not going away.
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>>389886901
>in the next 6 months
Truly shocking results.
>>
>>389886901
>companies sell an expensive tech demo for VR
>retards buying it expecting a game console
>realize that it's a tech demo
>act like it's meaningful when the mass market isn't buying a tech demo and that no games are coming out for a tech demo
>when all that does is further point out how stupid they are for spending money on what was clearly a tech demo and not a gaming console

I really don't understand the point any of you are making you spent money on an expensive product meant to test VR misunderstanding what its purpose was, and now you're posting pictures that make complete sense given what the actual purpose of the product is.
Yes, it's a tech demo. It's supposed to be sold to people interested in VR, not video gamers. I don't get what you people are trying to say.

Should 3d printers be compared to video game consoles? Those are now being sold to individuals instead of companies.
>>
>>389883632
VR has far more applications than just gaming. Gaming use will probably end up being a moderately sized slice of the market at most, if not merely a tiny slice like it is in the PC hardware market.
>>
Gimmicks are old bad when Nintendo does it - /v/
>>
>>389887924
>It's supposed to be sold to people interested in VR, not video gamers
Have you seen VR threads on /v/ you fuck? VRfags are saying it's the future and we are already living in it because VR.

>>389888095
Now this is your new excuse VRfags? It's not for gaming anyway? Pathetic.
>>
>>389886901
>next 6 months
>April 2016
Cool story bro.
>>
>>389887463
>spend $500 on what you thought was going to be a new gaming console
>spend months dreaming of playing AAA level games in VR
>can finally fuck your waifu in a 3d space
>it comes
>realize what people did years ago, that it's just a tech demo for playing with VR
>go on /v/ to cry about how VR is failing as a game system when the headsets were never being sold as one

I don't know how people can be so straight forward about their stupidity. If anyone bought a headset thinking VR was far enough along to get a decent game anywhere close to the time the headsets came out, they are retarded and have no one to blame but themselves. It's not flopping when everyone knew that this is where VR was at years before the headsets even came out.

You had a retarded fantasy about what VR was and bought the headset because of it. That's your problem and you can't claim it flopped because it didn't meet your retarded expectation.
>>
Can anyone even name one good VR exclusive game?
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>>389888258
Even more dire in 2017 bro and that includes the holiday season where you know, people are willing to spend more.
>>
>>389883729
>2.7b
citation needed
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>>389888254
Shut up kid. There's more to the world than video games.
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>>389888428
They included samsung and cardboard.
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>>389888379
Nigger I didn't buy shit.
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>>389883632
Gee maybe cause they invested a fair bit of dosh into it.
Fucking retarded neets
>>
>>389883632

they were stupid to sell oculus without roomscale, playing with a xbox controller makes you dizzy
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>>389888402

Minecraft VR Edition,
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>>389888254
If you decided to spend $500 thinking it was a new gaming console. That's your problem. I'm just pointing out how retarded it sounds most people knew it was a tech demo and not a console and knew only to buy it if they were interested in seeing what VR was like.

I find it equivalent to buying a $500 stick thinking it could play Call of Duty and trying to laugh at the people who sold it to you because it's a "flop" for not playing Call of Duty. It clearly was never intended to play it. It's a stick.
>>
>>389888402

robo recall, vr kanojo, gal gun vr
>>
>>389883729

>VR has only generated 2.7B in 2016

Now how much money did it cost in research and development on top of production?
>>
>>389888526
I'm answering your question friendo
>>
>>389888402
Onward
To The Top
Climbey
Superhot VR
The Gallery : Call of the Starseed
Lone Echo
>>
If you don't own VR company waiting to sale snake oil to Microsoft l,you're on the wrong of the turd.
>>
>>389888095
>Gaming use will probably end up being a moderately sized slice of the market at most
HHHHHHHHAAAAAAHAAAAAA
That garbage is being used at most for just 360° videos, and that's it. People have finally noticed the games for VR are no better than your average tech demo
>>
>>389888796
While accusing me of buying something I did not, and expecting what I did not. This is libel. Do not do it again, please, and please also delete your post or at least edit it.
>>
I didn't flop!

It's a tech demo!

They can fix it!
>>
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>>389883632
>mfw the guy on the image left his job to make a VR walking simulator
>>
super hot vr is fucking awesome
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>>389889005
hahaha I love it when people lose money
>>
>>389888948
>finally noticed
Yeah, the people who bought the headset and are making these threads in tears claiming it flopped have finally realized it.
It was sold as a tech demo you retard. It was sold on the idea that no games existed on it and it was only for people who wanted to try out VR.

How do you people act high and mighty about this shit? How do you pay $500 for a tech demo thinking it's a game console and years later, still not understand that it was a tech demo.
>>
>>389889037

vr games where you shoot stuff are awesome, they really did nail that pointing mechanic
>>
>>389888980
It was 'you' not (you) you fucking retard. Have a (you)
>>
>>389883729

Okay this is me.>>389886134 >>389886486

Just read the whole report.

Not only they included samsung and google cardboard, they also included those cheap chink $10-$30 VR shit with that number.
>>
>>389888886
he said game
>>
>>389889263
Then use the proper word: "one". One buys a game, and one expects a certain thing. It's a perfectly serviceable word. Use it.
>>
>>389889271
>Not only they included samsung and google cardboard, they also included those cheap chink $10-$30 VR shit with that number.
they included vr...in a vr stat...woah
>>
>>389883632
>ok marc the shots looking great we just need you to open your mouth more
>>
>>389889395
Or you can get some reading comprehension my good lad. Try to think about it next time. Maybe read your own post a few times and put it in context of the reply. I'm sure you can figure it out, you're a smart kid.
>>
>>389889528
Huh, that's a good idea. I'll try that anon. Thanks.
>>
>>389884894
No, VR flopped for the same reason it alwats has and will always flop until AR becomes a thing. Normies don't want to autistically flap in place, nor do they want to sit in a corner with a clunky assed headset on. It's the same reason why 3D tv's flopped. Normies are social creatures and anything that is slightly socially isolating won't be adopted. Plus the whole movement problem still exists and can't be overcome.
>>
>>389883632
It's okay, you'll be able to save up enough to get one some day anon :)
>>
>>389889447
VR IS TEH FUTURE OF GAMING!!!
>>
>>389889757
Soon.
>>
I'm just waiting to buy VR. It looks fun, but not jumping in right away seems like a better call.
>>
>>389884197
They probably included the Gear VR headsets that were bundled with Samsung smartphones
>>
>>389889838

wait until they get rid of USB 3.0, almost every usb3 device fail in some way, maybe usb-c or thunderbolt will fix constant disconnects and sound problems
>>
the point that you seem to miss is that VR - the real kind - doesn't need any special hardware. VR is about deep simulation, not necessarily sensory immersion. if you have both that's great, but the software isn't even being developed. nobody is willing to make the investment

also VR actually has nothing to do with games. the reason HMDs, and HMD games, are being marketed to gamers is precisely because they know that nobody else is stupid enough to fall for this as being VR. let me know when someone like jeff bezos or elon musk dumps a few billion into making an actual VR engine. no single game is ever going to have the budget to handle VR on its own
>>
>>389884276
The people going on about it flopping couldn't afford it in the first place
>>
>>389889234
You do alot more than shoot things
Its about the physical movement, hiding behind shit, dodging bullets, ect
>>
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>>389883729
Ah yes the VR bubble.

And people think economics is a science...
>>
>>389884445
VR is fucking great and will be huge. In fact it already is.

Just not for videogames. Architects, the military, doctors, industrial designers.

Why anyone wanted to meme VR into the entertainment industry is beyond me.
>>
>>389892673
It didn't seem like anyone did that either. They sold headsets to people who wanted to flail around in what currently exists for VR. Some people bought it thinking it was some new gaming machine when it wasn't.
>>
>>389886605
Poor people, and morons that don't know how to strap a freetrack clip onto a cheap chink headset and run Riftcat.
>>389889757
If it's not the future of gaming, it's the future of personal entertainment. Once the resolution is good enough, TV sales are going to seriously tank. Who wants a crappy little screen in the corner of your room when you can have an IMAX strapped to your face? And not just any IMAX, one that can play all the cuck porn and incest anime your heart desires while granny has a snooze on the other couch. THAT is the future.
>>
>>389891752
I wouldn't say couldn't, I'd say barely. $500 was probably a big investment for them and they thought they were getting the newest gaming device when it was for people who were interested in VR first and gaming second.

I just don't understand where "flop" comes from when it's based off retard buying it for the wrong reason. People who bought it knowing how bare bones it was didn't seem to mind that their VR tech demo was a VR tech demo.
>>
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VR is the future of gaming
>>
>>389893191
>Buying a PC peripheral thinking it's a new console

Thank Occulus for that shit with their closed ecosystem and console war attitude towards their competition.
>>
>>389893380
>those tits
How much plastic is stuffed up those
>>
>>389893459
Technically speaking, none.
>>
>>389883632
Fuck this ugly fuck's ugly face. I'm so satisfied just knowing he quit a really good tech industry job to try and cash in on the new VR market and it utterly backfired on him.
>>
>>389893367
If only people could use their heads instead of picturing their VR fantasy and supplementing that with reality. It didn't seem hard to notice that it was being used as a devkit, had no games, and obviously would have no games in the near future being new hardware.
>>
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I recently dropped some dosh on a Rift. Definitely a fun piece of tech that is worth what i paid for it. Most of the games i can pirate, and touch controls are fun. Intending on working for a game/sim regarding triage and EMS. The potential for something like this is pretty big. Price needs to come down, but as it stands, its a neat thing to use and utilize.

Jason tits 'cause why not
>>
>>389893541
Thanks anon but I was looking for a hypothetical estimate.
>>
>>389893380
>>389893297
sadly the maximum enjoyment you'll get out of these is from the anon who makes them
>>
im having fun with vr. why dont you guys like having fun? how many of you actually tried VR? theres lots of opportunities to.

>>389893775
>pirating vr titles

why?
>>
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>can barely read text on my monitor after half an hour of vr porn
>tfw literally going blind by watching porn
>>
>>389884649
t. non vive owner.
>>
The technology is not quite ready for VR. Let this generation die and wait for the good stuff in about 5 years.
>>
>>389894506
Adjust your goddamn IPD and lower the brightness on the headset for god's sake anon
>>
>>389894506
sauce
>>
>>389884806
You'll have to wait until 2017 is over dumbass
>>
>>389883632
what are you talking about retard? have you tried DOAXBV3VR? its amazing.
>my mum didnt buy me a VR set: The thread.
>>
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>>389883632
>Google ARcore and Apple's ARkit are coming out with next OS patch
>3d object placement in environment as seen through your phone's camera
>AR is coming to 100s of millions of devices since no additional hardware is needed except for a smart phone
>AR literally happening while VR has yet to find a footing
>tfw ubisoft predicted this
>>
>>389894506
>42-45fps
>>
>>389883729
>Consoles generated 6.6 billion dollars of revenue
>PC gaming only generated 35 dollars and 80 cents.
And people say PC gaming isn't dead.
>>
>>389887684
/pol/cucks, when will they learn?
And yes, reddit=/pol/=GG=thathothershitholewitha8
>>
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I love my Vive. Recently bought Mass Exodus, it's fucking rad!
>>
>>389895854
also leftypol
>>
I bought the PSVR... for the moment I had more fun with the porn than with the games tbqfhwy.
>>
VR will erase consoles from existence once it takes off.
>>
>>389883729
>video game youtube channels made almost the same amount of money than ACTUAL VIDEO GAMES

holy shit
>>
>>389895504

To all the retards out there that believe this to be real and have no idea what goes on behind the technology (because you have not a single clue my friend) :

AR IS NOT A THING, AR the way you view it will *not* happen in your lifetime, optics, transparent high resolution screen, eye tracking, rendering, powerful embedded GPU, battery, weight ARE LITERALLY JUST THE TIP OF THE ICEBERG. It's the easy part, it's what can potentially hit the shelves before 2040.

People forget the image recognition part. No prototype, even in a lab environment can predict abstract objects, model them in 3D on the fly, understand the context in which they are and track them accurately. I personally doubt that nothing short of GAI will be able to do this reliably, and that's not even gonna happen in your grandchildren's lifetime.

AR IS NOT A THING, VR is the only thing you'll be able to experience in your puny short life. Just like an idiot refusing to buy a car 20 years ago, just waiting for flying cars to finally hit the market.

VR works, VR is a blast, we need better game but the technology is here. Friendly reminder that 99% of the detractors have never put an HMD on their face.
>>
>>389896530
It made more than mobile and pc combined. kek.
>>
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Sorry grandpa but VR is already taking off thanks to jap porn and fun vidya. We're the future
>>
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>>389896559
>>
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>make a technology that could fundamentally change humanity for the greater
>it's just used for jacking off
>>
>>389893141
a lot of this, even if your are playing 2D fps competitive shooters, with a mouse and keyboard why wouldn't you want a 20' monitor with 360 fov?
>>
>>389896746
No surprise, it happened with the internet
>>
>>389883632
>VR just became accessible to non devs so early adopters can fuck around with it while other companies already working on 2nd prototype (Coculus, Vive) while other companies are stepping in (LG)
>gUizzzz it de flopped :DDDDDDD, I just shat meself where are da games at :DDDDD
>>
>>389896708

Nah I don't need your patience, my bubbling autism can take the full force of your hard-hitting arguments, lay it on me wise man.
>>
>>389896559
>model them in 3D on the fly, understand the context in which they are and track them accurately
my fucking 3ds does this with those cards that come with it, wtf are you on about?
>>
>>389883632

VR is fucking fun, I haven't been playing much because my toe hurt and i don't have any sit and play games set up yet, but seeing this thread makes me want to play more again

VR is the future. Smaller headsets with less weight, wireless, and with good resolution (currently they are kinda blurry even with the goggles properly placed). All my want
>>
>>389895504
That was a fun minigame
>>
>>389889271
VR is still VR.

What makes a phone weaker than a DS?
>>
>>389896915
not an argument
>>
>>389883632
No one expected VR to take off immediately. Even the projections by Palmer Luckey were "it'll take 10 years before it's considered mainstream". The current VR market is actually better than HTC and Oculus were expecting.
>>
>>389896987

Forgiving the fact that the tracking sucks, those cards aren't arbitrary objects, whatever method you use, you'll need marks for the camera to understand orientation and position.

I suppose if you're rather stick QR codes on every possible surface of your entire living room, then yes, maybe you'll be able to play call of duty in it. Or just buy nerf guns, I don't know.

>>389897160

I realise, I never implied that it was, I'm still waiting for your argument.
>>
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>>389893772
but my VR fantasy has always been getting high, listening to stoner metal and trucking in space.
>>
>>389897471
not an argument
>>
>>389897580
>Eurotruck simulator 40k.
Fund it.
>>
I can't play racing games on flatshit after using VR.
>>
They don't really have to push them hard, VR and AR are the natural progression of visual media
>>
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>>389897694
Already a thing, mang.
>>
>>389897621

Oh you special little boy, you

>>389897808

Pancake gaming was kinda dead to me for a long while too. I'm finally managing to play some regular old games again, but I keep wanting really hard for them to be in VR...
>>
>>389897694
while that would be cool. Elite Dangerous is this with shooting and pirates and a shitty 4x social game.
>>
>>389897471
>stick QR codes on every possible surface of your entire living room
lol unity has user defined setting for object recognition right now. Are you like a HTC shill or something?
>>
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>>389888402
Racket Fury, while missing some features at the moment, is really incredible. Feels like actual table tennis. Ideally I'd be able to get a Vive Tracker and put it on an actual blade.

Pic unrelated.
>>
>>389898002
not an argument
>>
>>389898002
try playing in bigscreen or something.
It's pretty cool to play Fire Pro in a movie theater.
>>
In 3 years these VR headsets will be sold as "marital aids" and sex toys, and nothing else. Porn is the only future for them. I'm calling it.
>>
>>389897471
you can register and track 3D objects in a 3D space with 3 cameras. thats been around since the 70s. the QR codes would just be to tell the program what things are.
>>
>>389898384
>69th IP
You should be saying this with more excitement, and less fatalism.
>>
>>389886605
>only poor people hate VR

If you can't sell your product to people who are carefully consider their purchases, then your product is absolute, 100% shit. If it was a good product, poor people would be taking out a 4th mortgage to buy it.
>>
>another utterly pathetic VR hate for poorfags
>>
>>389898384
people will be playing ED longer than that. Sports training is going to blow up and there will probably be some kind of competitive puzzle game or something, the only thing that people would like better a in room holotvs
>>
>>389898883
>some kind of competitive puzzle game or something,

this would imply that females will be the primary VR consumers. And I honestly can't find any argument against it. It seems like something chicks would love more than men. It's right up there with the Wii, only taking it 20 steps further. Is the future of VR pink headsets? Hmm.
>>
>>389898768
poor people are still playing N64, new video games are a luxury. when there are more VR shows and movies and passive entertainment, poor people will be dying with headsets on because they didn't think they had to eat.
>>
>>389899118
>poor people are still playing N64, new video games are a luxury.

In the 1st world, poor people are poor because they buy shit they can't afford and live outside their means. If the VR was enticing, they would find a way to buy it.
>>
>>389898117

Unity have paid (and expensive) implementations. They have fishy jittery videos where they do recognition of models that are already fully modelled, or a singular geometry simple objects (a tissue box).

The SDK I've seen cost 1000€, very few feedback because of that, I don't believe for a second that this is viable in real time for a general use case beyond maintenance work or very specific landmarks.

>>389898584

I don't know what you mean, if you're talking about generating a point cloud of a room, 3 cameras are certainly not enough, but that's not achieving anything AR-wise. if you're talking about tracking a single clear object like a red box then sure, that's easy enough, but that's definitely not what I'm talking about. The difficulty when you start to track multiple complex objects in different lights goes exponential.

The top company in AI and image recognition are already struggling to build reliable autonomous driving systems, and that's using a bunch of camera everywhere and a huge fucking LIDAR. Even then you don't need mm-precise tracking and since the point of view or subject is constantly in movement it makes the whole thing way easier.

>>389898768

Nah, people just convince themselves that's a gimmick really hard despite every HMD owner raving on about it.
I'm made a lot of people try my headset, and the universal reaction even with really entry-level demos is always "oh my fucking god, this is crazy, I absolutely need to buy one" and a lot of giggling. VR is a the shit, if you disagree I'll own your ass in Echo Arena 1v1.
>>
>>389899116
desu, i notice how few violent games there were, most shooters have robots or zombies. The market is definitely non-gamers, you can tell by the "lobby" areas.

I just need a list of my games, not a koi pond and sculpture garden with an infinity pool.
>>
>>389884663
>Where's the source for the numbers?
>HERE
>But that site still doesn't have a source for the numbers
>FUCK YOU VR IS THE NEXT BIG THING IT DIDNT FLOP LALALALAL REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE

But no seriously, this cycle is done. Wait for the next cycle when it doesn't cost $800 to buy an Oculus.
>>
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>>389883632
I still use my vr all the time and cannot see why I would stop anytime soon, it's really great
>>
>>389897580
>VR fantasy
>fantasy
You know that Elite Dangerous has had VR support since the DK2, right? Get high and get trucking you glorious bastard.
>>
>>389899457

An oculus with touch and 2 cameras cost 400$.

What the fuck are you on about.
>>
lol, all these butthurt poorfags :)
>>
>>389899457
It costs half that to buy an oculus retard.
>>
>>389883632
I've never once regretted my purchase of vr it was the coolest tech thing I've seen in a decade
>>
>>389892673
They want to play SAO
>>
>lol you're just a poorfag who never tried VR if you hate it

I tried it at a con last weekend (both the Oculus and PSVR) and it didn't impress me. 99% of the games felt like tech demos and the one real game I did try (RE7) I wasn't convinced to shell out money for just to play in VR.

I'm not sure what all the hype is desu. Can someone explain?
>>
>>389899252
video games aren't enticing to most people, but they spend their children's activity money on big-ass tvs to watch garbage.
VR is the biggest TV you can get, plus when you can take a virtual tour of the Modern Family house or be a "special" guest on whatever show people are into, normies will be all over it.
>>
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>>389883632
This is actually my faviourite game, new retro arcade. It's fucking amazing I'm not even shilling here you can put any game you want on the machines and play them
>>
>>389898242
New Retro Arcade Neon is also a god tier MAME frontend, presenting all your roms as different arcade cabinets in an early 90's arcade.
>>
>>389899602
Leafbucks.
Also you need a proper rig to run it.

When the average normie is already dropping $400 on a console the decision between an Oculus and a PS4 is a no brainer.
>>
>>389899325
>I don't believe for a second that this is viable in real time
oh ok then, it's a failure. I think I'm gonna put more stock in apple and google's tech than the opinion of an anon who's clearly suffering from a case of sunk cost fallacy.
>>
>>389899889
oculus has more games than ps4
>>
>>389899841
>>389899881
HIVEMIND POWERS ACTIVATED
>>
>>389897580
Uh elite dangerous is a thing that you just described. I've been playing while listening to the GotG soundtracks and it's comfy as fuck. Just talking about it makes me want to play it.
>>
>>389899881
Can I use a MAME rom with it? is there a guide somewhere
>>
>>389900038
Psvr seems to be a decent vr and with fallout and skyrim doom etc it I suspect it will win the vr war
>>
>>389899325
you are talking about AR in the world.
AR will be first in special arenas with "stars" like the things they use for paintball and will basically be a like chromakey greenscreen with the output sent to head mounted transparent monitors. the objects will be objects that are programmed to behave like the real objects.

It's pretty much what they did on nick arcade, just in first person.
>>
>>389900038
The average normie doesn't care though. They aren't buying a PS4 then dropping another $800 for an Oculus. It just isn't happening.
>>
>>389900189
Skyrim VR is looking like garbage and even people like IGN were not impressed with the demo.

Relying on Bethesda to make anything quality is what loses wars.
>>
>>389900128
Depends on the version you're using anon, the original New Retro Arcade was pretty straightforward, but Neon was made a pain to load roms onto so it could get published on Steam. There's plenty of guides for both.
>>
>>389900060
I wish I could play multiplayer in retro arcade but none of my friends have vr , this is a problem ,
>>
>>389883729
>$35.8
pretty sure I spent more than that on steam in 2016
>>
>>389899540
yeah im doing it.
157 hours in 3 weeks got a full Thrustmaster T16000 setup mounted to chair. I just got the pedals so im getting used to it.
>>
>>389900302
I think they need to stop being cucks and make older games for psvr like morrowind duke nukem you know games it can handle duke nukem 3D is one of my faviourite vr game mods
>>
>>389883632
Virtual Reality only works in Japan where there are dedicated Virtual Reality Arcades.

I only trust Japanese when it comes to games, not white people from California.
>>
>>389899881
how hard is it to setup. can i play T2 or Revolution X with a light gun?
>>
>>389883632
It has great potential and they've already invested the money. It's probably better that shit VR like PSVR and lower die out so only the high end gets pushed forward until making consumer grade VR good becomes feasible and affordable.
>>
>>389900552
You shouldn't trust Californians in general anon.
>>
>>389886979
I'm supposed to believe the conspiracy theories of someone who can't even format their stupid screenshot as a .png with low bit depth to limit size while preserving readability?
>>
>>389900552
>I only trust Japanese when it comes to games, not white people from California.
*tips fedora*
>>
>>389900606
Psvr isn't shit it feels bit better than dk2 try google cardboard if u want to see shit vr and I thought that was amazing
>>
>>389883632
That's like saying lcd are a flop when everyone was still using crt
>less colors
>lower fps
>more expensive
Yet look where we are now.
>>
>>389899889

You'll need a rig regardless of the price of the HMD. 400$ is less than the average person spends on a smartphone here. Let's please not talk about the console userbase, I mostly feel like they aren't concerned for early adoption.

>>389899938

I've been using my VR headset daily, I love it, if I didn't I would have returned it. To be pedantic it would only be a sunk cost fallacy if I kept pouring money in it, which I don't, I suppose you mean I'm trying to unjustly rationalize my purchase. If you believe AR is the future, would you please tell me what you think a great use case of AR is and how it's better than VR? Something that you think could happen in the next years.

>>389900224

This makes no sense, I don't see how this is superior to regular paintball. It'll also be much more costly if everyone is running around fake shooting with 1000+$ of gear on their head. Also you could do that with VR, and have a crazy environment with animated stuff and have exactly the same effect, just render your field in VR. Heck you can still track your obstacles and physically move them.
>>
>>389899889
you also need a "gaming" computer for VR. Normies pay more for i5s with integrated graphics, not to mention +$1k for macs with cards 4 generations old.
>>
>>389900481

fuck yeah, duke3d translated works so well in VR, its weird you think it wouldn't
>>
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>>389900552
You're racist
>>
>>389900571
Again, depends on the version you're using. There's hoops to jump through, but it wouldn't be a good emulator if nobody could run games on it. And yeah, it can run light gun games if you're using Vive wands or something similar.
>>
>>389900805
Gtx 970 recommend for vr isn't that considered old now?
>>
>>389900794
>I've been using my VR headset daily, I love it
to do what? jerk off? or play boring minigames?
>>
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Porn games continue to be made.

So I'm happy.
>>
>>389900945
GTX 1060 would give similar if not better performance for about half the price too.
>>
>>389883632
The industry is pushing VR because up to this day the game industry has relied on massive tech breakthroughs to drive excitement. Every new generation so far has pushed detail and spectacle, but now we are reaching the point of diminishing returns. Game studios are terrified by the prospect of actually needing to make good games because they have no idea how, so they really want VR to be the next "big thing" so they never have to.
>>
>>389883632

Despite the hype last year I think most of the major players knew full well that VR was going to start out as a hardcore enthusiast thing and grow gradually rather than be big right from the start. Sony at the very least seems to be satisfied with PSVR sales.

Regardless, I think it's inevitable that VR is going to be fucking huge, it's just a question of when it will get huge and where it will get huge first.
>>
>>389900794
the guns can be miniguns or shoot bubbles or whatever. yes you can do it in VR, but you wont be able to see your friends faces and pay 60$ for a 20 minute session. I don't know why people do half the shit they do. Dave & Busters is a thing, Arcades are still a thing. Live Events are still a thing even though it's cheaper to just watch it at home.
>>
>>389900854
You can't be racist towards whites
>>
>>389901247
Did you just assume my race?
>>
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Happy with my headsets.
Software continues to grow.

I wouldn't reccommend it for anyone other than enthusiasts though.

It is cool to have the gen 1 experience though.
Forveated rendering and wireless will be great.
>>
>>389900969
Another daily user here, use Daydream a lot for YouTube and Netflix, also have a Kodi VR build set up for regular TV. Also use Bigscreen a lot of general purpose shitposting whenever I feel sick of my current surroundings.
>>
>all those butthurt poorfags raging cuz they can't fap to their pornfu in VR
Feels great livng the dream while you poorfags plebs can just shitpost.
>>
>>389891582
The holodeck as seen on TV will never be achieved tho.
>>
>>389899406
>most shooters have robots or zombies
my bet is that actual humans will look terrible with the current technology instead of other reasons
>>
>>389901459
i stream wrestling in Bigscreen, it's nice to have people drop in, to something i would normally do alone.
>>
>>389885175
>have to show their faces
They don't.
>>
>>389889661
This tbqh. Outside of autists and soccer moms it's why nobody gives a fuck about motion controlled games and why sony/xbox copying the Wii hype train was so god damn stupid.
>>
>>389901632
they will look like a videogame, and im fine with that. I genuinely think there is concern about violence to humans since that dumb article about VRGTA and psychotic people who think they are normal.
>>
>>389901217

Of course you'll be able to see your friends, in an arcade setting their position is already known for tracking and rendering, just like you see other players in a VR game. You could capture their face without too much trouble too if you think that's important to the experience.

>>389900969

Have you tried VR yet? I play Doom 3, Sairento, Rec Room, Onward, Pavlov, Echo Arena, Robo Recall, Elite, Dirt 3, Assetto Corsa, Red Out, Rez, ...etc I can't even remember half of it. Also, yes, I jerk off, I've never tried minigames though.
>>
>>389901887
The 'nobody' you're referring to is everybody not gamers.
>>
>>389899252
Oh no your retarded its ok though
>>
VR is dead? Funny I use my vive more than my 3440x1440 100hz asus monitor these days. And we don't even have a AAA title yet, but there are quite a few around the corner.

VR doesn't have a single big name game yet and it's still doing alright, the equipment came in at too high of a price with no games. Now the price has been slashed and there's a bunch of big companies getting invested in it. I'm not sure how you think it's "dead". New tech takes time to mature, this isn't anything new. All you faggots told me the Wii was going to flop too, we see how that went.
>>
>>389902243
Do gamers really care about it either though? I think the vast majority of them want to kick back with a controller or m&k instead of standing up and moving their body to BING BING WAHOO games.
>>
>>389900765
Its 1000% shit tier until it has thumbsticks. Right now its janky as fuck with motion controls which is half the fun of VR
>>
>>389900794
>400$ is less than the average person spends on a smartphone here.
So? The entire
>Poorfag
argument is unwarranted since $400 is not a small amount of money. The people that VR appeals to are normies and gamers. Neither group cares about dropping $800 on top of their smartphone or console. So you're left with enthusiasts are your primary userbase, but they alone cannot sustain an entirely new technology.

Which is why that Anon said this cycle of VR is over. The suits and corporations will give it a try again in a decade I'm sure.
>>
>>389883729
>esports

Literally My Little Soccer tier
>>
>>389902061
I think casual people would prefer a lazer tag game, with crazy weapons, than playing a lan game on treadmills.

VR has a place but it's not that. VR is the equivalent of Arcade Games, AR is more like Bar Games.
>>
>>389883632
VR is for porn.
>>
>>389902495
I really like dashing around and shooting people in the face like an Animu hero or flipping upside down and looking up to see my wingman flying in formation.
>>
>>389902549

What's harming it is not the price, people put themselves in much worse financial situation for pure bullshit. $400 is a decent amount of money for the experience, the thing holding it back is people saying exactly what you're saying, "it's dead, don't buy into it", it's obviously just a catch 22.

There are no "cycle", this is the first time that consumer VR has ever been acceptable, nothing before it even compares to it even remotely.

>>389902661

What treadmill? Treadmills do not work, we were talking about arcade (as in temporary experience, rented equipment). You just need a hangar, like any other indoor paintball setup.
>>
>>389903003

Man, I love Sairento but that gif is fucked up
>>
>>389883632
>too expensive, too risky, and is too robust to be marketable in the age of streamlined and small products
'They' said the same shit about personal computers, as we well know
High end GPUs are too pricey, that will soon change
>>
>>389903059
>$400 is a decent amount of money for the experience,
No, you still don't get it. You're fixated on the myopic angle
>ITS CHEAPER THAN A SMART PHONE WHY WONT THEY BUY IT REEEEEE

But you forget that VR is not a smart phone. People take out loans for a smart phone because they talk, text, record, take pictures, play games, do work, etc. on it. There's this massive industry behind smart phones that appeals to everyone. VR in comparison is only used for video gaming and simulations. The average normie doesn't give a shit about that. They already took a loan for a console and a smart phone, why would they take out another loan for shitty VR?

That is the crux of the problem, not that anyone thinks it's dead. You really think the average normie thinks VR is dead when there are ads at Walmart/Bestbuy every fucking day advertising how COOL and IMMERSIVE VR is? Fuck no. They just don't give a shit. You can plug your ears and convince yourself otherwise, but deep down you know you're wrong and I'm right.
>>
>>389903059
whats the point of using VR if you are going to use a 1:1 environment. also it would be really dangerous as untracked objects would be invisible. Im not super comfortable using VR in my house with people in the room.
>>
desu my only interest in a VR headset is to emulate that theater experience. Maybe I'll get one if it drops down more in price.
>>
>>389889661
>>389901887
>VR is confirmed normie proof
>This makes it a 'flop'
>>
>>389903386
people will start getting it when there are VR classes. then people will have to train for their jobs in VR. just like using computers, everyone had a laptop for school, so everyone played some pc games.

>>389903142
i didn't make it or look too hard.
>>
>>389903424
All you need for a theater experience is a GearVR or Daydream, and a copy of Skybox, you don't need to go all out on a Vive for something simple like that.
>>
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>>389901575
I'd rather be poor than a slave to Zucc
>>
>>389903003
Anyone catch the drama with this game where they fired a map designer over a copy-pasted .bsp from 'neotokyo', a free source engine game, without even changing it much?

https://steamcommunity.com/app/555880/discussions/0/1458455461499029537/
>>
>>389903234

They said the same thing for a lot of things. Including GPUs themselves (vector processors back in the day).

VR has put it's foot in the door, more people get to try it everyday, more people get converted, soon enough big devs are gonna be able to start working on VR games with much better ROI.

>>389903386

Out of all the posts before, this one really gave me cancer but I'll humor you, I didn't mention smartphones in that last post, that was an example I gave half an hour ago, but I totally refuse that retarded idea that people buy smartphones in the desperate need to communicate, take pictures, work...etc. So many people buy the same smartphone again and again with basically nothing new, on the basis that "oh but this processor is like, way better" and that, surely, angry birds will run even twice as fast, right?

Smartphone is a luxury, everybody owns a smartphone and practically never pushes it to it's limit. It's become the new watch, it still just tells you the fucking time, but having the last, super expensive one is only a matter of status.

Even then, everybody knows what a smartphone is and what it can do. Come back to me when you've actually tried a VR headset, you're like every detractor in this threads, you're just pissed you don't have any friend that gives enough of a shit about you to let you try theirs.
>>
>>389903961
Im so glad, it didn't get foxed for this. i recognized the map right away and was hoping they'd add more or you could just import source maps, EYE maps would be cool.
>>
>>389903408

Paintball in a hangar, or fight with any kind of gun you can imagine, in any kind of environment you can possibly render? AR would be exactly that though, you'd still be in a hangar but... I suppose you could have a healthbar? Or some kind of HUD? seems to me like VR is a better option. I still don't see the edge AR would have compared to the massive hassle that it would be.
>>
>>389893141
>Who wants a crappy little screen in the corner of your room when you can have an IMAX strapped to your face?

Every normalfag with a family and friends. So you know, the vast majority of the market.
>>
Good VR is really simple. First person shooters and RPGs -- instant immersion. Not all this turn your room into a maze bullshit.
>>
>>389904367
What year are you from? Nobody watches TV with friends and family anymore.
>>
@389903994
I compared VR to smartphones because they're a good example that refute your argument
>BUT PEOPLE SPEND WAY MORE ON OTHER TECH SO MONEY ISN'T A PROBLEM RIGHT? RIGHT?????!?!?!?

Listen, at the end of the day you can plug your ears and scream VR is only dying because people are scared of detractors saying it's dead, but then I'd just laugh at you and say you're out of touch since the tech industry is pushing VR hard. No one I've talked to thinks VR is dead because there's ads for it everywhere: they're just indifferent to it. This cycle is dead. It's going to take a decade at minimum for the price to drop, for more people to come on board, and more applications to draw normies in. Just like how the first PDAs only appealed to a specific group before someone managed to convert them into a useable product for the masses (iPhone), VR has to go through that path first before it is considered a success.

>Come back to me when you've actually tried a VR headset
All shills boil down to this when they're backed into a corner, huh? I've already demo'd it out at numerous conventions and stores, your strawman doesn't hold water.

You don't even deserve a (You). Have a good night, shitposter.
>>
>>389904494
Wow, that must be why TVs aren't selling anymore and VR is a great success!
>>
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>>389883729
>PC
>$35.80
How does Gaben afford his lunch? Did Steam fail?
>>
>>389884862
Most economists never evolve beyond hypnotizing themselves into believe that correlation equals causation. Extrapolating graphs is predicting the future to these morons.
>>
>>389904494
Is that why TVs still sell like crazy and LG/Samsung are making mad $$$ from it while VR is struggling?

I mean I get that you love VR and are massively anal pained it's not more popular, but it's just downright delusional to start picking fights against TVs.
>>
it's just in overpriced early adopter phase

$800 for vive

now there are windows 10 headsets coming for <$400 and higher resolution

more and bigger games coming though
>>
>>389903994
Thrill of the Fight has people in the amateur boxing hyped. Flight Sim people are into it, it's cheaper than a full cockpit. I'd be into a car mechanic sim or surgery sim. It's really good for escapist gaming, competitive skill based gaming is always about rules and being better within them.
>>
>>389901575
that scene is kino

I wish there was more interracial tho
>>
>>389902438
>VR isn't dead because I use mine a lot

Brilliant!

So what's going to save VR this year? Last year it was supposed to be PSVR, remember? Remember how that was going to be in every living room and cause so many AAA games to be made for VR? I sure do remember you lot claiming that. So what is it this time?
>>
>>389896559
But that's wrong
https://www.youtube.com/watch?v=qWl9idsCuLQ
>>
>>389889661
>Normies are social creatures and anything that is slightly socially isolating won't be adopted.

This. Normalfags want to play games while also watching a stream and playing on their phones and instagraming. The absolute last thing they want is immersion, and since that's the entire point of VR, they'll never go for it.
>>
>>389895613
>>389900394
>>389904624
Lol. You cucksole fags are fucking retarded.
Make no wonder your mom had to buy your "push X to win" entertainment for you, you're too stupid to open a door.

Seriously, though. I can taste the salt of your tears.
>>
>>389896559
>Friendly reminder that 99% of the detractors have never put an HMD on their face.

Well duh. Barely anyone has bothered with VR. That's your whole problem.
>>
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>>389901152
>Sony at the very least seems to be satisfied with PSVR sales.
they designed their first vr headsets in a smart way
Shuhei stated they make a profit on every headset sold, not sold at a loss like most other hardware
and it mostly uses ps3 move and camera tech so R&D costs weren't as high as other companies since they already had the pieces needed to build them
>>
>>389905187
Or there's just no well designed, immersive VR games yet, only rushed demos?
>normal people don't want to be immersed
>lists immersive activities
>>
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>>389901426
>this gen
>1st gen
do people really believe this?
>>
I wish the resolution was better

the immersion in sim games is good but I can't read anything. I have a 1440p monitor but setting up IR headtracking is a huge pain in the ass
>>
>>389905056
huge price drops, more headsets coming to market, big games like skyrim, fallout 4 being ported to VR
>>
VR didn't flop. You just have no intelligence to understand the potential of the technology. It's only getting started. VR and AR will merge and replace all other output displays. We won't look at monitors, TVs, or even phone screens in the near future.
>>
>strap a screen to your face and implement some half assed motion controls
>HURR ITS VIRTUAL REALITY YOU'RE IN THE GAME JUST LIKE YOU DREAMED ABOUT AS A KID NOW HAND OVER $1000

The real meme is calling this trash "VR".
>>
>>389905821
>near future
Anon, the 2070's aren't the near future.
>>
>>389905859
I don't get this retarded complaint

you expect the matrix or something
>>
>>389904725
>>389904591
4k TV's are turning into 3d TVs all over again adoptionwise as everyone is still happy with 1080p. TV Sales are only any good in China anymore, who are pretty much keeping the entire industry afloat right now. Same story for Hollywood, which is why so many blockbusters have their grand finales set in China now.
>>
>>389905859
I doubt many fell for the meme, considering how badly it's flopping. I think it's more likely facebook spent a few billion on marketing, and that includes shills.
>>
>>389906160
If you're born wearing the headset, it'd be matrix as fuck
>>
>>389906160
I expect more than a fucking screen strapped to my head with poorly implemented motion controls.
>>
>>389906432
like what

strapping a screen is necessary to see things
>>
>6 months later
>only decent thing is honey select still
ded bois
>>
>>389906687
Until their controls can give feedback like you're actually interacting with the world, strapping a screen to your face just makes you look stupid. It sure as fuck isn't VR.
>>
>>389906871
yeah it is
>>
>>389906871
as long as it can convince your monkeybrain that what you're seeing is real it's getting there
>>
>>389906937
t. shill
>>
>>389907081
sounds like YOU'RE living in a virtual reality ;)
>>
>>389883729
>literally did worse than fucking e-celebs
can't wait to see the diminishing returns
>>
>>389883632
dsadsa
>>
>>389906862
There's RE7, and mods for other first person games on PC.
>>
>>389903842
>settling for the lower tier VR
lol, a poorfag, AND a fucking retard!
>>
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>>389883729
>vr made 3 times more than esports
>blizzard and other retarded companies keep trying to shill it

Really makes one wonder.
>>
>>389884806
Do you know what fucking year it is you actual retarded person?
>>
>>389884649
Ill give ya $400 and a used fleshlight for it.
>>
Just got my rift and i'm loving it. I think it definitely wouldve been disappointed back when it didnt have the touch controllers.
>>
https://www.youtube.com/watch?time_continue=829&v=6XVZlVzHBKo
better for porn right?
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