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Mysterious stuff in vidya >giant statue/skeleton out in the

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Thread replies: 103
Thread images: 31

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Mysterious stuff in vidya
>giant statue/skeleton out in the open
>random ruin/shrine/corpse/grave in the middle of nowhere
>abandoned camp/house
>distant visible tower/flying monster/island out in the horizon but out of the map's boundaries and unreachable
>out of place objects/enemies

Hardcore mode
>not interactable
>no reward for finding it
>no quests tied to it
>no backstory to it or there's backstory tied to it but it's not mentioned in the game and only people who played the previous games would recognize it
>completely unique object/model/design that is not reused anywhere else'


Souls games have lots of these and I'm wondering if any other game has them too.
I can remember Morrowind having a certain in the map where creatures spawn with double their usual size but it wasn't explained why.
>>
hate this game. I played as a half orc with the demon or whatever trait and the game was unplayable.
>>
>fellow arcanumfag

Oh shit.

I am playing a completely opposite build, though. Went into tech so far magic vendors don't even want to talk to me now.
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>>389857218
This castle/tower was floating off the mainland in GW1. It was involved in a few quests (stuff like "go stop people from trying to gain entrance) but players themselves could never go there.
>>
Nice thread
https://www.youtube.com/watch?v=wQaOGkVsfbU
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>>389857590
I did my first playthrough as an ugly orc with the lowest intelligence score. There always a to figure something out. I love this game.
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>>389857218
Where was this in the game? I dont recall stumbling across it.
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How about this.
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>>389859238
one of the caves somewhere
it's optional
the meet the guy that killed the dragon later
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>>389859291
what game
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>>389859816
Heroes of Annihilated Empires
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>>389859816
Doom
>>
>>389859291
>>389860269
cool
>>
>>389858214
pretty sure the same thing exists in GW2 aswell
>>
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>>389857218
DEEPEST LORE

I'm waiting on Vaati's video on this!!
>>
>>389859610
I don't even understand how these people let fucking elves of all races cuck them up. I mean just look at all the shit they had, beats magic by miles.
>>
>>389858214
You can also see a large castle in Kryta somewhere, supposedly that's where the nobles took refuge when the shit began going down, but you can't reach it or interact with it either.
>>
>>389860581
>he came to a thread like this to shitpost

Don't you have an eceleb or platform war thread to post in?
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The white rock in Pokemon RSE and the truck in RBY of course
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>>389860791
I bet it's aliens you guys!
>>
You can't walk 5 steps anywhere in Planescape: Torment and Tides of Numenera without finding something bizarre and unexplained.
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that head in kvatch
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That's the way to show those baaee- I mean good hit sir.
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the corpse of Atomos and Titan can be found in the Dead Dunes in LR which means that the desert used to be the steppe from XIII
>>
>>389860581
There were so many statues in that game, either sculptors made major bank or there was some arcane force turning people to stone.
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>>389861386
There so much stuff like this in warcraft its just kind of the norm.
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>>389861618
I was convinced that at some point they'd all come to life later on. It seemed like a pretty significant part of the lore, considering how the city is just flooded with them.
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>That skull in Ash Lake
>>
Not exactly the kind of thing you're looking for, but the "cube enemies" that appear only in one area of No One Lives Forever 2 were a very bizarre and out-of-place encounter.
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>>389862223
Maybe it's a Top seceret! reference
>>
>>389859147

Formy second playthrough, I made a kind hearted, mentally retarded half ogre who was ridiculously strong from the start.

People who were normally okayish totally abused me. Instead of a proper quest reward id get "one whole healing potion!" and my half ogre would go "yaaay!"
>>
>>389862006
It's Nito's cousin, Bito
>>
>>389857218
>>distant visible tower/flying monster/island out in the horizon but out of the map's boundaries and unreachable

Isn't that the cut content where the government was breeding a superior race of half-ogres?
>>
>>389861005
Same way this happened?

Shinra scrapping their shitty mechs into the slums?
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>>389863198
you mean the gnome's breeding island for half-ogre slaves and butlers?
it's still in the game
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>>389857665
>tech build
you're a brave man, anon
>>
>>389862223
It's specifically said that HARM cubes henchmen who slack off or fail them. I think it's first mentioned in the sea lab level?
>>
https://www.youtube.com/watch?v=YyFsI6Z1Fm0

You can skip halfway through the video
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>>389863418
Elaborate?
It was extremely tough at the beginning, but now that I've put some points in perception, firearms, throwing and learned to craft bullets/fuel/various grenades and made myself a nice long range pistol I honestly feel like a fucking walking tank. On rare occasions do enemies manage to make their way to me and if they do pupper takes care of them.
>>
>>389863814
oh shit
>>
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Secret Of Mana faces
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>>389863814
a futuristic vehicle landed on a tomato?
>>
>>389857218
I routinely restart and finish this game, everytime with the same build/char: dwarf -> full tech (love crafting)
>>
>>389862006
Which skull?
>>
>>389863383
but anon they explained it at a blizzcon
It exists to look cool, Blizzard didn't even know/remember it existed
>>
>>389864180

Now I want to play it again too. I was an elven mage on my first playthrough. But I always wanted to try making a full tech gentleman adventurer. A charismatic marksman who uses traps and gagdets like James Bond.
>>
>>389864180
I would give anything to see them remake it like they did the fallout games
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>>389864117
Seems like a reference to the face of mars.
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>>389860596
nothing they could do if they were using the disintegrate spell
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>>389864435
>>
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>>389863745
Saints row 2 had those strange greek temples and sea monsters out at sea.
>>
>>389864675
Traps are useless, in my opinion.

Put 2-3 points into throwing and start learning explosions if you want to obliterate everything.

t. >>389863832
>>
>>389864685
I'm surprised there's no EE/spiritual successor to it. It's a great game and it's still talked about a reasonable amount considering it's over 15 years old
>>
>>389864685
First-person full 3D? Nah. I'd love to see a spiritual succesor with PoE visuals but honestly Arcanum with hi-res patch looks pretty neat as it is.
>>
The fucking Eye.
>>
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way up in one corner of the map, gives stash locations but nothing else
>>
Those skeletons chilling in the dining halls in Mount & Blade. They even had a knife stuck in their back, I didn't know these folks of Calradia were fans of grim humor by using such realistic props.
>>
>>389864986
>>389865152

I'd take anything at this point.
>>
>>389865203
dope.
is this game called The Eye?
>>
>>389865546
sunless sea
>>
>>389865546
It is Sunless Sea. A fairly slow paced but good game. Decently written, so if you enjoy that I'd go for it.

As a fan of Fallen London years ago, I already was destined to love the game.
>>
>>389861005
How will it look like in Remake?
Can't wait to see it.
>>
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https://www.youtube.com/watch?v=3HoGAxezVoo
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massive skeleton of ancient demon
>>
>>389865203
Is the zubmarine a late game thing? I've been dicking around for about 7 hours in my first playthrough so far (surprisingly haven't died yet, guess I've just been super lucky), but I kinda wanna explore beneath the sea.
>>
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Monolith visions in Underrail are describing some cosmic events from god knows where and when. They are completely unrelated to anything in the game aside from Oculus as far as i remember, but add a lot of atmosphere.
Also that based redpilled pig you can only find if you get high as a kite.
>>
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>>389865203

>sailing around clearing some dark spots on the map
>move towards an area big enough to probably hide a location
>completely empty, no islands, just cold dark ocean
>spot something that looks like a crack in the ocean floor
>suddenly remember the eye featured in the trailer
>nope the fuck back to London as fast as I can
>>
>>389865854
You can get it pretty quickly and well before 7 hours. Follow the questline for it.
>>
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The Dunwich building with the weird monolith in FO3 and Dunwich borers with the underwater statue and hallucinations in FO4
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>>389865951
I guess I've been putting off the main quest for far too long, since it wants me to go to the fucking ass end of nowhere across the entire map

Too scared to lose my progress up until this point since I've come quite far, but I guess I'll stop being a little bitch
>>
>>389865606
>>389865687

Sweet! Ty
>>
>>389864852
I never thought of this as mysterious, just another remnant of the ancient dragons.
>>
>>389865883
kek
>>
>>389864852

Occam's Razor says just a dragon skull.
>>
>>389867101
yeah souls doesn't really count
>>
>>389860269
>>389859291
I wonder if they're references to the 1977 movie Wizards actually. It's a post human fantasy world populated by elves and goblins and shit in a world scarred and broken by the terrible aftermath of an older race's (humanity) final war.
>>
I'll bite.
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>>389865203
NOOOOOO
>>
>>389867101
>>389867193
That doesn't look like a dragon skull to me. It looks more human, as if it were a giant, but it has fangs.
>>
>>389864852
Tomb of the Giants is connected directly to Ash Lake. It's a skull of one of the giants, you can find smaller ones inside the Tomb itself. No idea who they are, the role of giants was never established well nor in DS1 nor in DS3 aside from the fact it actually included adjudicator giants serving Gwyn directly at the highest possible ranks.
>>
>>389865838
That's not really spooky and mysterious. They explain what it is through the little glyph-lore stones you find in the skeleton.
>>
>>389865838
But the game tells what that is and how it died.
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>>389867949
What if it's a Soulfeeder
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What was it doing back in the asylum of all places?
>>
>>389861786
>He doesn't know
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>>389868889
If it wasn't for a body you find it on, i would interpret it as main character initially having it on himself but not noticing, the same way you don't notice Cainhurst Summons when you wake up in Bloodborne.
But i guess a new batch of undeads arrived with black knights and one of them had a connection with the painted world.
>>
>>389857218
>>389857218
Is Haggling a worthwhile skill to put points into in Arcanum?
>>
>>389867519
>Wizards
https://www.youtube.com/watch?v=qsg94KjU6rg

This shit is fucking crazy.
>>
>>389869150
If our character had it on us, then I wanna know why we held onto it in the first place. What kind of significance does it hold to us?
>>
>>389869460
It is a really cool concept that had the misfortune of being released in theatres in the same year but a month after Star Wars A New Hope.

It will forever by just a cult classic as a result. But that's not necessarily bad. At least it remains intact, not butchered with retcons and "updates".
>>
>>389869460

Man i didn't expect that shit with the Nazi wizard
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>>389865838
a former ruler of hell right?
>>
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>>389857218
>dwarf standing outside of building
>wants to investigate the business in the building because he suspects something is up
>same applies to me for different reasons
>we agree to team up and force our way in to get answers
>after getting our answers and settling everything, we head out
>dwarf wants to join my party permanently
>refuse because he's tech oriented and me and my other party member's magic struggle to work on him
>dialog box closes without another word
>game casts instant death on me and other party member
>Game Over

What the fuck, Arcanum?
>>
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>game never makes mention of this mountain literally being a giant Ifrit corpse
There's a quest where you climb the mountain, but you never get to see it from above, and the weird layout is never explained.
>>
>>389869152
it depends on willpower so if you go mage and have tons of companions, absolutely.
>>
>>389871360
I fucking hate Magnus.

>see dwarf zombies
>chimp out and go 'm-muh clanmates'
>whine about avenging them and killing Shuyler brothers
>do it just so that he shuts the fuck up
>go out of the dungeon
>'lol jk, those weren't my clanmates'
>mfw I have no face
>>
>>389871415
There are also some weird signals that can be heard at specific locations that seemingly have no relation to any quests or anything.
Thread posts: 103
Thread images: 31


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