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Is it normal to be this bad at Xcom: Enemy Unknown? In my first

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Is it normal to be this bad at Xcom: Enemy Unknown?

In my first two hours on Normal
Lost one mission
5 Countries gave up on Xcom
Normally only one or two squad mates survive each mission.

This is my first time playing any Xcom game and I feel like I'm just being shit at the game. I've only now reached where you first meet floaters.
>>
>>389664772
What difficulty?

That's an extremely bad and un-saveable start desu.
>>
>>389665061
Normal difficulty. Since I've played tactical turn based games before I figured I shouldn't play easy.
>>
>>389664772
Just keep learning, watch some gameplays or just retry till you get better. Also rng in this game is hell and can sometimes fuck you up big time. Gotta grit your teeth
>>
>>389665646
So for a first time it's normal to be completely terrible?
>>
>>389665268
>I've played tactical turn based games before
No you didn't, at least not well by the sound of it.
>>
throw more grenades in early game. It's basically the only reliable ways to get kills when your dudes are still shit
>>
>>389665983
I've played Conquest and some of the Super Robo games.
>>
>>389666239
There's your problem. Xcom is a very different type of strategy than those games. For one, cover from enemy attacks is absolutely vital for success. You can't simply send a unit out to confront an enemy, they have to be covered by squadmates, probably have someone on overwatch to cover them as well.
>>
>>389666239
>weebshit
Okay, so you know nothing about tactical games. The keyword here is "risk assessment", if you ever get in a situation where you HAVE to make a shot or someone dies, your mistake was getting into that situation in the first place. Advance slowly, as a team, be always prepared to run into an enemy you hadn't seen yet, fall back when you have to.
>>
>>389666630
>weebshit
You do realize what website you're on right?
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>>389664772
You should kill yourself. Five year olds play better than you.
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>>389666534
I do keep my units close together though. I guess I'll watch a few videos then start a new save.
>>
>>389664772
>start reinstalling this
>see this thread while I'm waiting
Nice, we can be terrible together.

How important are fighter upgrades? They kinda seem like a cash sink.
>>
>>389667413
Ouch
>>
>>389668446
It's been a while since I've played but as I recall fighter upgrades aren't very useful in the beginning but are essential by the end. Eventually the UFOs will simply be too fast and powerful for un-upgraded ships to bring down, and then you have a bunch of UFOs running amuck and raising the terror levels everywhere and you will start losing council members very quickly.

Exactly when you should start upgrading your ships is kind of a judgement call based on how your game is going, but if you find yourself with some spare cash then don't be shy about spending it on some better interceptors.
Thread posts: 16
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