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Let's have a recent crpg thread. Pillars of Eternity, the

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Let's have a recent crpg thread. Pillars of Eternity, the Shadowruns, Underrail, Tyranny, Wasteland 2, Divinity and all that jazz.
>>
>>389634465
I enjoyed the shadowrun game but I hated the matrix revamp in hong kong.
Never finish Wasteland 2, I stopped after liberating the mayor, I was bored with it.
Divinity was fun in co-op.
I'm playing Tyranny with the new dlc, for the moment it's not as bad as /v pretend, it's just average, I like the combat animation for the unarmed skills.
PoE was alright but the dlc was the best part.
i can't bring myself to play underrail, I spend to much time on it during the beta.
>>
6 D A Y S
D
A
Y
S
>>
How did Glory wipe her ass?
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>>389635987
Very carefully?
>>
>>389635693
I prefer the matrix revamp, what did you not like about it friend?
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>>389634465
I'm a bit dissapointed of the crpg renaissance desu.
Tranny was ok but not all too special, most of the time it was clearing trashmobs but atleast the setting was a bit different.
PoE was boring as fuck and also generic as fuck and it reeked of fedora tipping which I really don't like in a medieval/renaissance like setting.
Divinity was basically a turnbased strategy game.
Wasteland 2 was boring as fuck.
For some reason I really couldn't get into underrail but I really should try it again.
The first shadowrun was fun but for some reason dragonfall didn't really grab me so never finished that one.
Age of Decadence was really nice but I found it a bit too hard but the setting etc was really interesting, one gripe I had was that either you needed to spec into combat or non combat abilities but when you spec into non combat abilities you need a certain selection of them which you never can know before you need them and skillpoints are hard to come by anyway.
>>
Serious question:
Do poeple really dislike AOD here?
AOD is really unforgiving, and yes it is RNG based, there's no other way around it, even if you do the perfect strategy you might luck out and die, which while pretty realistic but not that fun.
Although I personally love that game, the options, the challenge, the setting, the atmosphere, I´m a huge history buff so of course I'll always prefer that setting over many others, except comfy cyberpunk, but even if you don't particularly love it you have to admit is unique and thus interesting from a rpg standpoint.
I know most of /v/ is not really hardcore, and just plays videogames because it's the easiest way to have fun alone, but to claim shit like POE is better than gems like AOD really makes me wonder how can taste be so SHIT.
>>
>>389636096
I don't like when they try yo put stealth part in-game without making proper stealth mechanics, and I don't find it appropriate to put mechanics in a turn based rpg that aren't base on your character sheet.
>>
>>389635987
I clean it for her with my tongue
>>
>>389636309
>Do poeple really dislike AOD here?
I dislike it because the game is completly decided for you once you validate your char at the creation. You can never change your way to approach a situation from start to finish.
>>
desu Dragonfall had the most memorable cast of characters in western RPGs since what, the first KotOR? Good shit, HBS.
>>
>>389636454
So you like games like Skyrim?
You like being able to do everything in the same play through?
>>
Why does no one talk about Tides of Numanuma?

Was it that much of a failure? I played past the boring ass tutorial but I guess it's not worth going further right?
>>
>>389636525
No but I like to have at least a choices between some options not just one.
>>
>>389636309
Tbh I really wanted to like AoD but they made it too hard.
The enemies you find are equal or stronger than your character in combat so when you fuck up a non-combat skill check you are definitely going to get killed.
It wouldn't have hurt if they made it a bit easier but not by much.

>>389636415
You're a disgusting degenerate.
>>
>>389636662
Seemed like a wacky PoE so I never tried it desu.
If someone can give a short review I would appreciate it,
>>
>>389636662
It's one of the better new cRPGs in my opinion, even with all its problems. Even though the overall story falls flat near the end, I really enjoyed the writing, the music and the environments of the game.

I've only done one playthrough of the game so far, but I'm pretty sure I'll do another one since there have been some additions, like the new companion.
>>
>>389636870
Divine Divinity > yes
Beyond Divinity > no
Divinity 2 > fucking yes
>>
>>389636483
I cared more for the Hong Kong cast to be honest. But that's my opinion
>>
>>389636925
Is Divinity 2 that good?
Is it like Kotor or Oblivion?
Are you forced to play female protagonist?
>>
>>389636984
The DF cast are old veterans and the HK cast are teenagers, both are good imo, I really liked Gobbet and Eiger.
>>
>>389637042
It's a rpg in a discworld-lite settings with a nice mind reading mechanics. You can play male or female.
>>
>>389636984
Yeah, HK was pretty cool too, but Is0bel and Duncan dragged it down for me a lot. I kind of wanted to have that LARPing vampire chick as a permanent party member too, she would've been fun.
>>
From best to worst for me:

>Great
Divinity: Original Sin
Shadowrun: Dragonfall
Underrail

>Good
Torment: Tides of Numenera
Shadowrun: Hong Kong
Wasteland 2

>Meh
Pillars of Eternity
Age of Decadence
Shadowrun Returns

Super excited for D:OS2, I finished the Early Access version and if it improves in Act 2 like they said it would, it'll be the best of the bunch for me.
>>
So which of these games should I play when I don't particularly care for CRPG combat and just want to get lost in an interesting world?
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I had loads of fun with lords of xulima. Feels like a very cute take on dungeon crawlers with food system and traversal of harsh terrains. Combat system can be fairly easy broken with dot stacking, however, but the feeling of level progression and ability to backtrack to finish off previously impossible foes with ease always makes me hard.
>>
>>389637514
Torment: Tides of Numenera. Combat is entirely optional, and every single ability and character trait can greatly affect dialog. Every quest has multiple solutions, and you can tell all companions to fuck off and play solo if you'd like.
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>>389637514
POE has shit combat but it's Reddit: the game

Try planescape torment and go charisma
>>
>>389637649
Are the story, reactivity and characters any good?
>>
>>389637654
>it's Reddit: the game
Explain?
>>
>>389637514
Don't play any of them then because almost all of them are 90% combat.
Aside from Age of Decadence it is.
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Whatever happened to Expeditions: Conquistador? Remember there was another CRPG where every time someone made a thread about it some fags would shit it up telling people to Conquistador instead of said game. Was it just FOTM for a while and then died?
>>
>>389637817
There are feminist and atheist tones in a 15th century like setting.
>>
>>389637786
Yes. Also, if you like getting really crazy with the reading, every single item in the game has vast amounts of flavor text that's further expanded by the lore skills (natural, mechanical, mystical) and their various ranks.
>>
>>389637913
There is a sequel of it with vikangs and sheeid.
>>
>>389637919
>like
>>
>>389637913
I played it. It's OK but it becomes repetitive and boring after 10 hours. Didn't finish it. The setting is great though. Also they made another one in a different setting but don't remember the name.
>>
>>389637919
How does that make it a website?
>>
>>389637973
Well I don't remember there being people in the 15th century that killed god with a bomb or something.
>>
>>389638078
yeah, which is why there is no problem with there being atheists or feminists in that setting either
>>
>>389638025
Well reddit is know to be a stronghold of progressiveness, feminism and atheism. While atheists are also many here even if its for trolling purposes people here act as if they are conservatists.
>>
>>389636237
>I'm a bit dissapointed of the crpg renaissance
You could hardly call it a renaissance.
>>
>>389637817
It's shit
>>
>>389638121
For me it seems cheap and too modern that way.
When I watch a movie or play a game set in the equivalent of a certain time period in the real world I want them to follow sort of the same ideals or even if they don't give good reasons for it. It just comes off as cheap when the setting is basically modern people with old clothes and shit.
>>
>>389638121
Actually there is, they are incompatible with the feudal society of that game, maybe crypto-atheists might get a pass but feminists? I don't think so.
>>
>>389636309
I absolutely loved AoD. I put more than 100 hours into it and I consider it one of the most important RPGs of the recent years.
>>
>>389636309
>you have to admit is unique and thus interesting from a rpg standpoint
It's not interesting from an RPG standpoint whatsoever. The setting is basic post-Roman collapse Europe that's trying to act like it's post-apocalyptic sci-fi.
>>
>>389636662
It was the biggest disappointment since PoE.
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>>389638335
How many post roman setting games have you seen?
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>>389636454
That's not true though. There are a lot of things your character won't be able to do if he lacks the ability or skill but there are other things he will be able to do, e.g. just looking at the Assassin's Guild there's a lot of room for your approach. You can betray your masters at various points, switch to different sides, etc.
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>>389635737
6 D A Y S
>>
>>389636698
The game is only hard if you try to play a hybrid character - and even then if you know what you're doing and make use of everything that is tactically at your disposal (alchemy, bolas, nets, the right weapon, the right positioning/attack) you can still easily beat the game.

I agree that it can be unforgiving, however, I'd also argue that if it were easier it would devalue pure combat builds.
>>
>>389638407
Does it matter if that setting isn't intersting at all? If it were set during the age of Gods leading mortal men before they threw a big bitch fit I'd say it was interesting but it wasn't.
>>
>>389637487
>Shadowrun REEEEEEturns

cmon it was mediocre at least
you gotta give them credit for trying to revive it
>>
>>389636309
Because trap skills are fucking stupid and doesn't make a game """""""""""challenging""""""""""""
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>>389638526
You're joking right? Combat builds are underpowered as fuck.
>>
>>389638537
Not the guy you're talking to but you're wrong: it was interesting. I don't know another RPG that handled plots between various factions similarly well. New Vegas came close but AoD took it one step further.
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>>389638425
i bet she has fucked at least 30 men
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>>389638526
I should try it again I guess.
>>
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>>389636662
The only reason to play it is if you're interested in the setting and even then its still not very good
>>
>>389638594
How are combat builds underpowered? A pure fighter will effortlessly beat the game and have a much easier time in the beginning (where the game is actually hard).
>>
>>389638424
>That's not true though
It's true for the most part, if you don't min-max you will end-up in impossible situation. You can't deviate from your starting build.
It's still worth at least 1 playthrough because the settings is interesting.
>>
>>389638537
Well I find the roman empire interesting and we dont see much of them in games aside from startegy games maybe but those are limited anyway.
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>>389638635
Hahaha, no.
>>
>>389638335
What?
They nailed the setting great, history cuck here:
>Petty local warlords take over the cities and towns that remain
>They have no organized structure so half the cities are falling on themselves with no resources to sustain them or the large populations they used to house
>With no organized military, nomadic barbarians do what they want, a hunnic/avar-esque horde is represented as a main faction in the game
>Roman succesors will talk about "the good old days" for hours
>The merchant class is steadly getting more power as there is no organized nobility to put a stop to them
>Poverty and crime are rampant
>The "police" turn a blind out to crime unless they see inmediate profit because the idea of the nation state is lost and only the loyalty of the warchief, who's also probably a criminal boss, remains.

Compare that to a Tolkiencopy bootleg world or MadMax bootleg that most other wrpgs try to do.
>>
>>389636309
I love AoD, but the design is obviously divisive, and the devs even admitted that they've fucked up a little.
>We balanced combat around ‘specialists’, which made playing a ‘hybrid’ the hardest difficulty mode. The idea was that the players would beat the game with a specialist first and then play with a more balanced but more challenging character. Turned out everyone wants to play a hybrid but not everyone can figure out the combat system on the fly. That’s why “too difficult, can’t play it” is the #1 complaint.
>>
>>389638726
How about you prove me wrong by giving me a counter-example or telling me precisely how the game did not handle faction dynamics well?
>>
>>389638639
Aside from the ass she doesn't have much special.
>>
>>389638258
The feminists are all either backer NPCS(which were a mistake) or from outside Dyrwood, which is supposed to be a shitty little backwater stuck in the middle ages while everyone else if having a renaissance
>>
Hows Path of Ecile?
>>
>>389638748
Why don't they just make an easy difficulty option?
Just give the player more hitpoints and %chances or whatnot
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>>389638816
geart
>>
>>389638742
What this nigga said.
This basically happened when the western roman empire was falling apart.
The chaos resulted in romano celts like the iberian celts, gauls and britons being raped by germanics.
>>
>>389638816
What diablo 3 should have been but I would rather have had a skill tree instead of what they have now.
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>>389634465
Find a flaw
>>
>>389636309


It's just a glorified visual novel with a hardon for stat checks

I mean, it manages to have actual routes, unlike other glorified visual novels like shadowrun but it still suffers from either being all about skill banking if you're a noncombat guy or spamming one of the three viable attack types if you are a combat guy.
>>
>>389638748
Not the guy you're talking to but I would argue that the design flaws in AoD are flaws of the genre itself. AoD made them apparent because they took the whole choices/consequences thing to its conclusion.
There will always be a conflict between making choice and character builds meaningful and not locking the player out of content. In other RPGs choice/builds often become arbitrary, with newer Bethesda games being at the opposite end of the spectrum where everyone can do anything and choice becomes meaningless.
AoD pretty much forced the player to meta-game by hoarding experience to spend it in order to "unlock" content, but I have yet to see how to solve this problem. In other games it's pretty much the same, except that there are fewer skill-checks and often the player has enough experience at his disposal to become proficient enough at everything. For a single-character based RPG there will always be such issues - at least with common RPG mechanics.
>>
>>389638773
1st house: Either gets killed off by the Legion or does fuck all in their little edge of the world

2nd house: The only guy with his shit together

3rd house: God will save us they're totally not dead because I'm going to become one.

Legion: Worthless barbarians GTFO. Oh hey, a noble gained slightly more power than the others. All hail the new emperor!

Boatmen: *sharpens knives*

Thieves: Money money money money!
>>
>>389639020
>Poe High tier
>Witcher 3 on low tier, lower than Broken Protocol
I know being contrarian is edgy but you went even further beyond
>>
>>389639020
You have brain damage child
>>
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>>389639020
put underrail in great tier

tyranny deserves to be in mid tier

deus ex hr is no rpg

>witcher 3
>low tier
witcher 3 does story, characters, choice and consequence better than any other AAA RPG nowaydays and deserves to be atleast in high tier
>>
>>389638742
Wow how accurate! And how boring.
>>
>>389639094
One is a choice and consequences simulator, the other one is a shitty open world date simulator with no redeeming qualities.
>>
>>389639020
Tier lists don't fit the genre as RPGs are too multifaceted to be ordered one-dimensionally. For example: Gothic 2 has a world that feels much more "alive" than the worlds of Torment or Baldur's Gate, making it a much more immersive experience. Torment does dialogue-based role playing better than most games on that list but has rather crappy combat. Div:OS has great combat, but pretty poor meaningful role playing choices. Which is better? It would depend on what you're looking for in an RPG. Some might argue an RPG without good combat is a shit RPG, others look more for meaningful role playing choice and multiple choice dialogue. A one-dimensional space is not enough to do the genre justice and therefore every tier list will ultimately fail to give a proper representation of the games' quality.
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>>389638787
>shitty little backwater
Readceran pussy detected
>>
>>389639148
>RPG
How is it an RPG? What roles am I choosing and playing?

I'm always the same character with the same backstory, personality and goals, the different "builds" in the game are barely different at all, there's no party to manage and the weapon/equipment variety and management is laughable, at best.

PROTIOP: Dialogue choices do not make or break an RPG. Adventure games have dialogue choices, they're not RPGs. If W3 is an RPG, its a pretty fucking bad one. All it has going for it are story and visuals, the actual mechanics and gameplay are awful.
>>
>>389639314
what this anon said
>>
>>389638245

That's a complain I have about The Witcher in general really. When you have a middle age society talking about genetics, sorceres or no, I'm rolling my eyes.
>>
>>389639089
That's a nice description of the status quo, but it does not tie into faction dynamics. All the interests of these factions overlap and you as the player have the opportunity to make their ambitions come true or thwart them.
>>
>>389639148
>better than any other AAA RPG
not an accomplishment
>>
>>389639020
Why do you like divinity this much?
>>
>>389639183
Not the guy you're talking to but I didn't find it boring at all. Maybe you just have strange tastes?
>>
>>389639412
Doesn't ever amount to much considering everything remains the same unless you're stupid enough to awake the god who goes on to rule the world through a puppet of your choosing.
>>
>>389639183
Tell me a better scenario and I will tell you why its shit.
>>
>>389639586
How does everything remain the same though? Even if you don't awake the god you can have a lot of impact on the world. You can help a faction of your choice become powerful, fuck the other factions' shit up, or even become a god-emperor yourself.
>>
>>389639404
You are right with the science in the witcher universe but if you think of it as a early 15th century setting without guns then it would make more sense.
>>
>>389639682
Oh yes, all the actions they basically pay off as a pat on the back. The god-emperor ending is the only one that really matters.
>>
>>389639404
Yeah but it's a product of the 90's Tolkien rippoffs.
The Witcher games are great, but the franchise and thus the setting is honestly average at best, in fact, the books only got translated to English because of the popularity of the games.
>>
>>389638778
that black choker is the mark of a whore and every girl I've seen wearing it has either really bad judgment regarding men or is just easy and either way she has done it with hoards of men
>>
>>389639934
>all the actions they basically pay off as a pat on the back.
That's not true though. Depending on your standing with your faction you can become the most or second-most powerful man in the Empire. It depends on whom you side with and what your choices are.
>>
>>389639710

It's not just the science, they have concepts and values that are pretty much modern ("terrorism" comes to mind). Which to me creates that weird dissonance between a presentation that respects the forms of the time, is going for a certain tint of would-be realism, and a then writing that just doesn't seem to give a damn.

Would be less jarring in a pure fantasy game because there the presentation *is* pure cardboard cutout for modern characters and values. That's the shtick of the genre.
>>
>>389640167
Yeah ok I got the same with the whole character of shani.
>feudal society
>female doctors exist
>women go to university
>>
i love sluts
>>
>>389640508
yeah, me too
>>
>>389640584
>>389640508
I dont fite me.
>>
>>389638748

I actually liked that, to a point. was refreshing to not be a one man army for once. Wouldn't work for all games, but here I think it contributed in giving it some identity.

>>389639398
>Dialogue choices do not make or break an RPG

No but reactivity to player actions does, and reactivity in conversations is one of the most easily attainable to us from a design standpoint.

>I'm always the same character

By that token one shots with pre-generated characters in tabletop would be/have less role-playing than scenarios in which players create their characters.
By which point I call bullshit.
>>
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Are you ready for political correctness: the game?
>>
>>389640836
>I actually liked that, to a point. was refreshing to not be a one man army for once.

But you are a one man army once you put enough points into combat skills
>>
>>389638816
It's a different type of game, it's like Diablo. However it's in my opinion the best in its genre by far. I've never seen a game with that insane amount of both mechanical and skill complexity. It's even free with no p2w.

>>389640925
What? Vávra is anti-sjw and even refused to put black people in the game because there's no historic reference of being any black person in Bohemia in that period of time. It's trying to be as historically accurate as possible, so I'm expecting anything but political correctness.
>>
>>389641224

My bad. I meant that as in "able to play any role".
You can be a killing machine, but then you'll basically be nothing but a killing machine.
For a skill-based character creation, that tends to be the exception. Generally people will min-max.
>>
>>389641231
>even refused to put black people
Lol did somebody ask for that?
>>
What's the best way to play baldur's gate?

Is the enhanced edition worth it or should I just mod the original.

This is coming from someone who has never played any of em.
>>
>>389637487
Swap Torment and Age of Decadence and your list is pretty good. I think Wasteland 2 gets a lot of flack but I still really enjoyed myself with it.
>>
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>>389641482
Yeah, someone did, he even made fun of them.
>>
>>389641542
Play the original if you're a purist, get some old version of enhanced edition from torrents if you don't give a shit. They've changed quite a few things and it left a mark on balance and quality of content.
>>
Why do people like Dragonfall so much?

I like the story/settings and decision making but the gameplay is really tacked on. It's not that fun. It really deters any attempt at replaying.
>>
>>389641542

Wouldn't touch the "enhanced" editions with a ten foot pole myself, so I would advise modded original.
>>
>>389641816
I like the gameplay alot, it's on the easy side however even on hard.
>>
>>389641887
What's the problem with the enhanced editions?
>>
>>389641661
>its like two thousands kilometers

He should know that americans don't know what a kilometer is.
>>
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Thoughts and hopes for the underrail expansion?
Hope cybernetics are a thing
>>
>>389641661
>tries to run to his boss to tattle

i fucking hate this planet
>>
>>389642010
Mismatched font/UI and new shitty "content"
>>
>>389641816

I like to call it "the bioware formula done right".
Heavy emphasis on story and (side) characters, good presentation that leaves room to imagination (I keep saying it, but lack of voice acting can actually be a feature in and off itself for one), not that much reactivity, but strategically tailored to leave a good impression, serviceable combat that won't be too hard for the non-hardcore.

It's not a great game in the genre, but as far as being honest pop-entertainment camp, it does a good job, and since it has no pretension of being anything else, it's easy to forgive some shortcomings.
>>
>>389642134
Alright. I suppose the image gives the impression that it's the second coming of Jesus or something.

It's a good game although to be honest having a good main plot and side quests kind of hurt. I was rushing through a lot of the side quests because I wanted to get back on the main plot quickly.
>>
>>389642124

This, really. Added content doesn't really mesh gracefully with preexisting.
Imagine trying to read an 80s fantasy novel, only with chapters added by 2010 writers trying to show off why the 80s were cool and missing the point and the execution.

Spoils the well water.
>>
>>389634465
I wish there were games like this, with the attention to story, dialogue choices, characterization and such, but with Diablo-like combat. You'd think that'd be something that would have happened by now. Don't get me wrong, I like CRPGs pretty much, but I'd absolutely love a game that did that.
>>
>>389642075
I hope there will be the option to automatically generate a midgame character or something for this expansion, atleast when you finished the game.

I like the game but I generally can not tolerate replaying something and an expansion isn't worth it for me.

why do developers even make midgame expansions ?
>>
>>389641816
low standards


this guy >>389642134 kinda gets it right but fuck if the games aren't just glorified VNs with braindead gameplay
>>
>>389642075
>Hope cybernetics are a thing

Doubt it. That's something they would have already talked about if it were planned. I can see it happening in a sequel though, the North being more technologically advanced and all.
>>
>>389642506
>why do developers even make midgame expansions ?

For a shitton of reasons. Not the least of which being if you want either A: A conclusive ending or B: Multiple actually different endings it's you can either completely fuck your conclusion to everything, do fucktons more work and essentially releae a new expansion's worth of content for every ending, or go 'WELP FUCK THAT, YOU'RE GETTING FUNNELED THROUGH THE SAME NEW CONTENT REGARDLESS OF HOW IT MESHES WITH WORLDSTATE' (See Mass Effect 3 after Shep dies AGAIN end in ME2).... OR you can make it take place during the main game and have the added bonus of not needing to simultaneously account for people who just went through the story and finished it or people who went around killing liches who were just chilling in the slums and stealing their lewt. It's justs a lot easier in a lot of ways and in general exploitative skill combos come online later rather than earlier so that's a thing too.
>>
>>389642664
>fuck if the games aren't just glorified VNs with braindead gameplay
You've never actually played a visual novel before have you?
>>
>>389643138
how is a game where most of your time is spent reading text not like a visual novel?
>>
>>389643306

By that description, I take it Crusader Kings is a visual Novel? Or Aurora?
>>
>>389641661
What an idiot, not buying the game anymore.
http://kotaku.com/idiots-fight-to-keep-a-medieval-game-white-1516970808
>>
>>389643306
You can't move around in VNs, you can't purchase items in VNs, you can't gain money in VNs, VNs don't have any gameplay attached to the actual story, and VNs don't allow you to level up.
>>
>>389643410


Well congratulations you've proven that you're retarded.Now what's the next step in your master plan?
>>
>>389643306
So monopoly isn't a game?
>>
>>389643507

I'm just trying to point out that your evaluation framing is insufficient as it doesn't involve interactive schemes at all. But if you want to feel smart instead of doing the smart thing - ie defining a proper framing you can share that will feed the conversation in meaningful ways, well, you can continue to stroke your ego.
>>
>>389638748
basically people are babies that want to do everything instead of learning the game. the devs said choices matter and they delivered, right down to the very core which is how you built your character.
>>
>>389639489
Divinity has the best problem solving mechanics of any recent crpg

You almost feel like you're bending the rules and breaking the game by abusing magic, which is want reality-bending magic should feel like. Instead of dumping points into a stat or going back to hub to recruit a fucking rogue just to deal with doors you can knock them down, burn them away with fire, put a stack of pol barrels in front and blow it the fuck up, or throw a teleport device through a window and get around that way

Pretty slick, made me not even care that the writing was bad
>>
I never played BG2. Should I get the original or EE?
>>
>>389643875
But the game has no social aspect to it which I think is what makes a game an rpg.
>>
>>389643791

which is why I used words like "like" and "glorified"
you tard babby
>>
>>389636662
Because they fell for meme 'New Torment is bad". Of course it's nowhere near original and kickstarter campaign was a mess, but there are some really brilliant things in the game, e.g psionic bar and Bloom.
>>
>>389643942

Since you've never played it before, EE.
>>
>>389644242
It's not a meme. It really does suck.
>>
>>389644202
Not that guy but you sound like a fag.
>>
>>389643942

see >>389642124 >>389642324

>>389643791
>>389643410

Let's go with a more striking example I guess. Are old Infocom games visual novels?
They're basically nothing but text. But from an interactive standpoint they're fairly different to VNs. If only because of the necessary exploration of verb lexicon.
>>
>>389638816
It's a miracle. Some kiwis with no experience in game development made a proper Diablo 3. Shame, OST nowhere near Diablo 2 though.
>>
>>389644242

I don't get the brutality of the rejection for the new Torment. Yes it's not the modern classic we all wanted it to be, yes it has many faults - especially system-wise, and yes it breaks at the seams if you're paying too much attention.

But it does have some *very* good/cool, pretty unique moments. I don't think it warrants that much negativity.
>>
>>389643456
Fucking /pol/ ruining the vydia
>>
>>389645331

It's fascinating how in some respects it mirrors the way race politics is used to cover class politics in the US.

As much as the guy is being abrasive and asshole-ish in his answers, a studio from a small, poor massively white country that did not benefit from the slave trading being judged following the same lines as a big, rich country that has been built on slaughter and slavery shows a complete lack of self-awareness in the imperialistic ethnocentrism of the critics.
>>
>>389635987
I would guess the blades were retractable, kinda like Molly Millions from Neuromancer.
>>
>>389637126
Yeah, both had good members. The DF crew had much more history compared to HK, and made the HK crew more of a rag-tag group, which I prefer.
>>389637391
Is0bel was the only one I didn't care for at all. I didn't like Reichu at the start, but I ended up liking him.
The vampire quest was great, and I wish that I would see more of her, she was fantastic.
>>
>>389645902
Eh, Daniel is a far-right cunt who is up his own ass about the "realistic European setting" shit. I'm certain there were Moors or Mongols or what not visiting in Bavaria, but he's just gonna pretend there isn't to be a dick.
>>
>>389648183
Moors, very fucking unlikely. Mongols, maybe. They were awfully close at one point. But on the flip side, people would've probably just killed an Asian looking man on sight back then, especially with the continuous fear of mongol invasions. They never really pierced Poland so it's also unlikely Bavaria of all places was under direct threat.

Honestly, you'd need to provide sources to prove your claim.
>>
>>389644648
Inxile pissed off enough backers and most of the Codex to create that shitstorm. Also, Numenera is probably too strange for average public. And the whole premise - game with optional fighting is certainly not for everyone.

Look at Pillars for example. It was as flawed as new Torment on release (though game really improved with dlc and countless patches), but how different public perception was.
>>
>>389647596
>Is0bel was the only one I didn't care for at all.
She was effectively the worst companion out of all of them.
>Gobbet
Helpful buffs
>Rachtor
Drone tears through fucking everything
>Duncan
Cover won't save you from him
>Gaichu
Cuts through metahumans, horrors, and gods alike.
>Is0bel
Carries a shitty deck she never upgrades and can't accept her past.
>>
>>389648317
It's historical fiction, there could be anything there. Again, the dev is just being an edgy cunt.
>>
>>389648659
Could, but he choose to take the historical setting more seriously. I mean, what possible reason is there to include random black people in 15th century Bohemia other than bizarre virtue signalling?

Again, he was asked the question and answered. It's not like he went out of his way to denigrate black people in any way.
>>
>>389648183
>Eh, Daniel is a far-right cunt who is up his own ass about the "realistic European setting" shit.

Oh yeah definitely, it's just funny how you can be allowed - encouraged even - to alter veracity for the sake of representation for racial minorities, but not for class or minority culture. They're white, so obviously their cultural values and representations are automatically aligned on US white middle/upper class in the eye of white middle/upper class US critics.

I mean if people wanted to do a historical simulation game about an 11th century French village/city state with no black people in sight, I wouldn't be outraged. I would welcome a well devised way to put some more diversity, but then that's not the point.

>>389648493

The backer shitstorm isn't unwarranted - and I say this a backer myself - but then that shouldn't prevent the game being judged on its own merits.
That being said, good point on the strangeness probably being a deterrent in some ways.
>>
>>389634465
I always start a game playthrough with a cheat character with full attributes and all that jazz
>>
>>389636364
wow it's like the game is making it so that if you're a good hacker and can get around firewalls and security systems you get through unnoticed but if you fuck up then you have to fight the protections/ICs with your sheet?
It was honestly the best iteration of the matrix in the series
>>
I enjoyed wasteland 2 for quite a while but it started to feel like im just doing the same stuff over and over.

and then I reached the point where you take a helicopter to the new area and I was suddenly super weak in comparison to everything else again. it really felt like I had just started the game again honestly.

I stopped caring about the story a while before that because it felt like I couldnt affect it in any real way. so I just quit the game halfway through after 30-40 hours
>>
>>389649083
Yeah, it made playing a cybered and bioed up decker fun as hell.
>>
>>389649119

I do think they broke the simulation side of the abstract system layer with that level up in second part of the game. Which in turn broke narrative consistency and a good chuck of would-be player investment.
>>
>>389649034
Jazz is important. Also, you shouldn't cheat, winners don't use drugs.
>>
>>389649563
I was definitely losing interest before the change happened though, it was just a convienient point to quit honestly
>>
>>389650187
objectively false, cheaters become winners
>>
>>389635693
>I enjoyed the shadowrun game but I hated the matrix revamp in hong kong.

Why? The Hong Kong matrix was the only good one. Made me so glad my main character was a decker in Hong Kong.
>>
>>389650187
>winners don't use drugs

lol
>>
>>389644635
At least there's a few gems to be had
Lioneye's Watch, Dried Lake, Belly of the Beast, Solaris Temple and High Templar Avarius are all pretty good
>>
>>389638149
My feminist friends talk about Reddit like people described 4chan ~7+ years ago.
They don't even know 4chan exist.

We're has-beens.
>>
>>389639020
I'm not even going to bother with the rest.
But Fallout 1 is a 7 at best.
>>
>>389639020
You unironically put Divinity in Great Tier and didn't put KOTOR 2 or NV in God Tier.
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