>die
>"GAME OVER"
>you were playing a flashback sequence the character is assumed to have survived
>escort character dies
>GAME OVER
>at the end of the room you're in the escore character dies in a cutscene
>game continues on
>prequel game
>kill character with a major role in the previous entries
>Time paradox game over
>die
>G A M E O V E R
>everyone's lives are actually better as a result
>die
>GAME OVER
>its an army game and there were still 20 something units that could have easily picked up the slack of one person
>GAME OVER
>your death causes the best game in the series to happen
>die
>GAME OVER
>no no no, that's not how it happened
>>389635291
TBF this was probably the best way this has ever been handled in any video game to date.
>And then, I died
That was a thing he would say sometimes, right?
>die one hour into the game
>get an ending
>credits roll
>ng+ starts
>>389634869
>letting addicts wallow in their fantasy is a good thing
>>389634338
>SNAAAAAKE
>YOU'VE CREATED A TIME PARADOX
>>389634869
>literally me when I die irl
>>389635482
>And then I got shot straight in the face. Except, of course, that's not what happened.
>>389634338
>Die
>Game Over
>Game actually lets you continue
>>389635942
>die against final boss
>BAD ENDING
>Game lets you continue as another character to kill the now-evil main character
>>389634338
>decide not to embark on main quest
>GAME OVER
>learn in the sequel that was actually the correct choice
>die
>game over
>ending is actually better than the one where you're successful
>>389636191
Wait what??? Does some game do that?
>>389636191
>you are the final boss
>die to the party trying to defeat you
>get the good ending
>>389637376
sure. Castlevania Aria of Sorrow
>Die.
>the only penalty is having to waste time by going through the title menu again, loading a save file and trying again
>segment is a flashback
>die
>"no, that can't be right"
>respawn
Fuck you mankind divided, I know I fucked up
>the entire game is a flashback
>you're playing through the events that the main character is retelling
>die
>"no no no, that's not what happened..."
>you are in a flashback
>in the flashback, you play a game about someone experiencing a flashback
>>389634338
>die
>game over
>try again option actually is jumping over to an alternate timeline where you didn't die and is a central plot point as you have to deal with its consequences in the last stage
>the final boss is you from one of these alternate dimensions trying to fix the mess you've been making with all these timeline jumps
>>389634338
Tales from the Borderlands's framing device is protagonists telling their story to a guy who kidnapped them, with multiple lies and embelishments.
>And then... You died? You sure that's how it happened?
>>389640261
>Prince of Persia SoT
>The Prince is being a narrator throughout the story telling it in the past tense
"I then swang and jumped from that rope, but missed the ledge and fell to my death onto spikes, so then I reversed time using my last bit of sand but I didn't go back far enough so I did the exact same thing.... no no wait, that didn't happen"
>>389640810
Singularity <3
>flashback sequence
>die
>"Wait, it didn't go like that"
>Game starts
>High action sequence
>See many of the characters you will be meeting though out the game
>Something happens
>Cuts to black
>ONE MONTH EARLIER
>Now the game actually starts after completely spoiling who will be still alive near the end
>>389635649
kek
>>389634869
>finish main story
>kick Mewt back to the real world
>you and the rest stay for post content
>>389641465
Heard anon talking about this in another thread, is it any good?
>>389635535
>>389634338
>die in flashback sequence
>in the game over screen the voice of the character says "no no that's not how it went! I survived, otherwise I wouldn't be here telling you! Stop interrupting me!"
>>389635895
ffs grandpa
>>389641789
FF15 did it right by not letting you have any other party members
>>389634338
>>389634569
>>389634780
>>389634869
>>389635021
>>389635180
>>389635291
>>389635535
>>389635942
>>389636191
>>389636510
>>389637217
>>389638930
>>389639980
>>389640261
>>389640487
>>389640658
>>389640810
>>389641556
>>389641789
>>389645006
Name four million, eight hundred and ninety-three thousand, one hundred and seventeen games that do this.
>>389634338
> Play prequel
> Die
> TIME PARADOX
Wonder why MGSV didn't do that when you died. It was neat.