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Now that the dust has settled, can we all finally agree

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Now that the dust has settled, can we all finally agree that it was good
>>
It was good.
But MGS1-4 are great.
>>
Actually, it was kino as fuck.
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It was okay

fun as fuck but closed the series like a wet napkin
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>>389441731
>closed
Not yet, anon. It's not over yet.
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>>389442332
>Uncensored MGS2 never ever
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>>389441594
Playing the game right now. Its my first MGS. I like it very much, I think the story is a bit vague but thats because I didn't play the others? It has great gameplay and graphics, fun base system. However after 30 hours the game gets repetitive, thats my only gripe. Also fuck demon points. Whats the use of DMG weapons if they dont want you to kill anyone?!
>>
It shits on PW and MGS4. Not better than MGS1/2/3 though.
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>>389441594
It's good game, but people were mad about the game not because of what it is, but what it isn't.
>>
>>389442518
>they dont want you to kill anyone?!
Thats the point.

Also game truly shines in replaying missions for sideobjectives.
>>
Its a great game but a bad metal gear
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>>389442679
It's a stupid decision. Its should have reflected your grading on missions or whatever but that stupid ugly horn? And blood? Never been Demon Snake though because I really dont want him to look like that.
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>>389441683
No, that's MGS4. Every other MGS title is just a fun diversion.
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>>389442769
>Its a great game but a bad [insert game] hur duur
Faggot
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>>389442446
I remember reading Big Shell was supposed to be a gigantic flying fortress
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>>389442886
>repeating what i said with hur dur
well jesus now i see the error of my fucking ways
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>>389441594
NO
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>>389442819
Nigga it's literally impossible to become a demon unless you go on a rampage against hostages and kids
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Yes.
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>>389442819
You have to kill a shitload of enemies for it to happens. I had to kill everyone in about 100 FOBs.
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>>389441594
It was fantastic. It also wasn't finished.
But it wasn't unfinished in a low-budget lack of features kind of way. It was unfinished in a we-ran-out-of-time-just-pack-it-up-and-sell-it kind of way.
It breaks my heart a bit knowing nothing good will come out of the series at this point. I couldn't believe my fucking eyes with that zombie trailer, it has to be an elaborate ruse. I really wish it was.
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>>389441594
It was fun, and I liked what was there, but I 100% see why people hate it. It also didn't have a single base that had the quality of Ground Zeroes which was a shame.
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>>389442518
>I think the story is a bit vague but thats because I didn't play the others?

Is English not your first language or are you an insipid retard on purpose?
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>>389443082
Maybe Metal Gear Survive is for Death Stranding what MGO was for TPP.
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>>389441594
The open world was a mistake. The game is at its best when it throws you into a confined area where you can really have some fun with the mechanics, not when you're riding/running across boring, flat land with nothing in sight.
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>>389443051
Well ok I didn't know that.
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>>389443181
English isn't my first language lol, but also kinda on purpose.
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>>389441594
No fuck off.
>>
Sit story aside, I'd have been 100% ok with it if the two regions were actually different.

>Desert
>Jungle

Instead we got "Desert" and "African plains that totally isn't a desert because there's two trees over here". When you first land in Africa I was like "Nice, it's the jungle part" and then you walk like 50 feet away from the landing zone and it's just a fucking desert again.
>>
That face looks adorable.
>>389443040
>>
>5 mile walkways between platforms on the motherbase.

Why does mgs always feel the need to do shit like this? Reminds me of that fucking ladder.
>>
>>389443235
And even if it happens you can remove it doing one save the refugees dispatch mission for good goy points.
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>>389441594
I think it was good. My biggest gripe though, is that it should have been GREAT, and it wasn't. It had the potential to be one of the best games ever made, and it turned out just good.
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>>389443437
loading
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Chapter 1 is fucking great, but it kinda goes down the shitter in Chapter 2, which honestly feels like extra post-game content more than anything. I kinda enjoy the grind though.
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>>389443437
For performance reasons.
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>>389441594
Could have been better but easily 3rd best after 2 and 3.
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>>389443437
I swear it takes longer for pequod to get from platfrom to platform. He goes under the bridges and shit.
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>>389442641
My main gripe with it isn't even the story that isn't there to me the story ended in 3 but the actual gameplay stuff that they've showed which didn't make it, revenge system looked much, MUCH better on the presentations, it even had helicopter reinforcement! That shit was fucking neat! Really made me look forward to replaying the fuck out of missions, but all we got was "now they have armors and shields and what-not"
Does the camera thing even adds camera? Is there any base with cameras aside from OKB Zero?
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>>389443227
The Big Boss arc is a completely different game. He's a PMC commander and his game is about cultivating an empire, just like in PW.
Same thing with cyborg ninja Raiden, different type of character different game.
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>>389441594
You can tell the exact time in the game's development when Kojima was told to pack up his office and leave.
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>>389441594
MGSV had incredible gameplay and atmosphere inside an amazing engine. The story was pretty good, but obviously unfinished. It could've been up there with MGS1/3 if Kojima had been able to wrap it up but Konami is a bunch of cunts, so now we'll never know what might have been.
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>>389443742
when venom punched the mirror
>>
What I'm gonna say is gay as shit but it's true, I like the bullshit people were saying about the theme of loss and lack of fulfillment tying into the game itself. You can see the potential for greatness in it and an incline in quality as the game progresses but it's cut short and you can imagine what's missing that will never be there.

Now I'm not saying this shit is intentional by any means, but I like it anyway.

The game itself is just alright, not fantastic, if you're a turbo autist like me you might appreciate the pain of it not being fantastic as well, an enjoyable tragedy. TWO DEEP FOUR YOU
>>
>>389443814
>MGSV had incredible gameplay and atmosphere
No

>Konami is a bunch of cunts
Kojima is the hack that couldn't make a decent plot, silenced Venom because of a film he saw and thought it was cool, and spent so much cash Konami had to fire his ass.
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>>389443998
>>
>>389443998
That's retarded but I agree. The game just didn't get finished.
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>>389443707
Yeah but that's not what I'm talking about also the whole running a PMC thing is kind of barebones especially in PW, getting to roam around Mother Base helps this somewhat in TPP but there's still not nearly enough interaction with the soldiers.
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>>389444051
>plays a kojima game
>is upset that it's a kojima game
Then don't play a kojima game friend :)
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>>389444404
Kojima games were great before he fully embraced his hackjima persona, guy.
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>>389444051
>No
Nice argument.
Say what you will about the story, but every iteration of MGS expanded upon and made the gameplay objectively better than the last. Take off your rose-tinted glasses.
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>>389441594
>>
I'm not hideo kojima trust what I say
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>>389444607
>dumbed down the mechanics from MGS4, you got more time to enjoy the gameplay at the expense of being mechanically gimped
>AI also suffered to the point where they're possibly some of the dumbest in the entire series
>locations are badly designed and copy-pasted so you get to enjoy small road side camp after camp instead of a fully developed location like GZ teased
>when you're at motherbase you can barely interact with it, can't salute, can't do anything but drive around, check the zoo or check Quiet

Perhaps you should take your own advice hmm?
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>>389441594
I enjoyed it a lot, but I definitely understand the hate it gets. Higher level weapons and buddies are way fucking OP, much of the land feels empty, grinding for money and materials isn't fun, and some mechanics, like the demon points, aren't well polished enough. Probably my greatest gripe is the long fucking load times; I'd probably visit my zoo more often if it didn't take so long and it's stupid that helicopter rides are strictly to and from mother base. Why can't Pequod teleport me from one landing zone to another? Overall though, the controls are tight, customization is high, custom music is nice, and levels are well designed. It should have been so much better and the unfinished story still hurts, but it's still one of my favorite games from the past few years. I also prefer MGO3 over MGO2, which had worse netcode and literally turned into spinning in circles while taking single fire headshots. MGO3 has it's own problems too but I think it's better for the most part.

If anyone's interested, I did a review on it:
https://www.youtube.com/watch?v=2Vo7TGZ6Wnk&t=1s
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>>389444859
>>389444941
>>
>>389443998
I think everyone can agree with this. No one likes it but it's amazing how closely life ended up reflecting on the game. MGS5 will likely be remembered just as much for its potential as for its quality.
>>
>>389444051
Spout some more baseless memes.
>>
>>389444941
Not this time, Kojima. Maybe if you were Hideo...
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>>389441594
"Good" isn't good enough.
>>
>>389445025
>Why can't Pequod teleport me from one landing zone to another?
I'm almost positive he could
>>
>>389444607
>Say what you will about the story, but every iteration of MGS expanded upon and made the gameplay objectively better than the last

give us examples
you will say "animations are good and snake awnser well to the controls"
what else?
nothing
>>
>>389445025
>>389445369
I swear i remember being able to do this, didn't you just need to select a new landing point before he flies off?

Demon points were easy to get rid of, build a nuke and disarm it, each time you hit demon it dramatically increase the amount you need to do it again.
>>
>>389445369
No he can't he takes forever going under the bridges taking his sweet ass time.
>>
>>389444051
>Kojima is the hack that couldn't make a decent plot, silenced Venom because of a film he saw and thought it was cool, and spent so much cash Konami had to fire his ass.
I agree that Kojima mishandled his budget. MGS4 was infamous for this as well, as minor script and cutscene changes occurred throughout production and right up until the disc went gold. That's kind of the way Kojima is though; the guy is an absurd artist because he has a vision but doesn't consider the cost very much. I don't like that approach but it's actually worked out fairly well for the games that he's led. Konami should have understood this by now and given him more leeway. It's not like Kojima spending big money was anything new, but I'm sure that Metal Gear is a big enough franchise to secure profits regardless. The main thing that makes me lose respect for Konami is that they bothered porting MGS5 to last-gen consoles. I can only imagine how much more could've been done in the same production period, and for cheaper, if PS3 and 360 were never considered. More than anything, that killed MGS5's potential. Also, I'm sure the microtransactions weren't Kojima's idea.
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>>389445025
The review is pretty good, but I'd remove some of the long pauses between points, especially in the introduction. I'd have also noted that the game is long because of padding more than anything else. The campaign size is moderate, the multiplayer is decent, and some of the levels are pretty half-hearted even though others are stellar, but all-in-all, it was on point.
>>
>>389445369
>>389445642
>didn't you just need to select a new landing point before he flies off?
Hmmm, you could be right. I'm not sure if I've ever tried it myself. It might've been better if the game asked if you specifically wanted to go back to mother base before taking off but as long as it's possible then I'm cool with it.

>Demon points were easy to get rid of
That's kind of the problem I had with it. What's the point of a morality system if it's so easy to manipulate? Don't get me wrong, MGS5 is hardly the greatest offender; I remember how Fallout 3 allowed me to be a mass murderer but everyone was cool with me because I gave a bum a bunch of water. That's not the point though. I'm not trying to compare MGS5 to other games, I'm just saying that it could've been better on its own merits.
>>
>>389445009

>dumbed down the mechanics from MGS4, you got more time to enjoy the gameplay at the expense of being mechanically gimped
Flat out wrong.

>AI also suffered to the point where they're possibly some of the dumbest in the entire series
Again, flat out wrong, the AI is advanced enough that it can preform advanced sequences like the scripted clearing sequences in MGS2 organically and in any environment.
V's AI is objectively the best in the series.

>locations are badly designed and copy-pasted so you get to enjoy small road side camp after camp instead of a fully developed location like GZ teased
>OKB Zero
>Airport
>Mine
>Oil plant
>Afghan Barracks
>Afghan jihadi cave
>Supply Depot
>Cliffside town

>when you're at motherbase you can barely interact with it, can't salute, can't do anything but drive around, check the zoo or check Quiet
Only legit criticism you've offered.
>>
>>389443814
Thanks for your critique the sole problem was that it was unfinished everything else was flawless and very enjoyable if your iq is in the double digits you are a very smart person with a big brain
>>
>>389441594
no
>>
>>389442819
Develop a nuke
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>>389446141
>it's missing several mechanics available to you in MGS4
>the AI is dumber than MGS2's AI and easily dealt with
>all those locations you listed are not common locations, a good 80% of the time you're dealing with shitty little copy pasted camps

You sound like a fanboy anon.
>>
>>389443051
You also get a shitload of demon points for developing a nuke. And you lose demon points for dismantling one.
>>
>>389445984
Thanks man. That's one of the earlier reviews I've done. I'm not so happy with it and I'm doing my best to improve down the road. I totally agree; I could've made some important points more clear, like emphasizing the grinding and filler missions, as well as just how lacking the story progresses. Thanks again though, I'll keep doing my best.
>>
>>389445704
Also on the topic of cash. This was a thing for MGS2 as well. MGS2 also did amazingly well for Konami on it's own. Kojima uses large amounts of money but the return on games is always many times what he spends. And with most of MGSV the production cost was in fox engine.

I should also mention that fox engine was specifically designed to cut costs and make the production of future games faster. And credit where it's due, that's exactly how konami is using it. Low cost production of shit that nobody asked for and Pes
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>>389446452
No problem. Keep working at it, you're off to a great start.
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>>389442819
The bigger horn was cool but the unwashable blood was a bit much. It really confused me the first time that I couldn't wash it off and it just looked silly.
>>
>>389446336
>its missing several mechanics
And it's added several more. non-argument.
>the ai is dumber than MGS2's AI and is easily dealth with.
Flat out bullshit, you've either never played MGS2, haven't played it recently and have but have just allowed memes to supersede your actual experience with the game.
MGSV AI > MGS2 AI.
>all those locations you listed are not common locations
>the only locations that matter are the guard posts despite only two actual missions in the entire game centering on them
You're actually retarded anon.
>>
>>389446482
>fox engine was specifically designed to cut costs and make the production of future games faster
>Kojima gets fed up and quits
>Konami immediately makes MGS5: Zombies
Like pottery.

All of that scandal was about Konami restructuring their business and cutting costs across the board, right? I understand that the company was worried about Kojima's spending but man, they really went about the whole thing so poorly.

>>389446336
>the AI is dumber than MGS2's AI and easily dealt with
I hate this misinformation so fucking much. MGS2's didn't have true AI, per se, it was scripted more than anything. The game was designed entirely around small self-contained rooms and shit like meticulously searching through individual lockers is only possible because of this. Put the same AI in a big open environment and it wouldn't know what to do, which is much closer to what happened with MGS3. Now, if you want to make the argument that MGS2's style of game is better than other titles then that's fine, but simply saying that MGS2's AI is better and leaving it at that is bullshit.
>>
>>389446141
>>389446336
>>389446993
Can you guys say which mechanics instead of going "no XD"?
Like is it really a non argument if the mechanics added aren't as good as the ones removed?
Is just saying "Flat out wrong" and nothing else an argument?
>>
>>389447229
CQC was gimped.
That's it.
MGSV added vehicles, buddy system, better gunplay, better gun customization, better movement, better literally everything but "muh CQC" and "muh ground humping".
The former of which was significantly gimped from MGS3's implementation anyway.
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It was better than any of us deserved.
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>>389447513
Hard to argue against that.
>>
Loved it but it didn't live up to the hype which was a shame.
Also Big medic was a dumb twist
>>
I didn't even finish it. All these missions I alreay played but with some shitty modifier really drained all the fun for me.
>>
>>389441594
I've liked it from word go. I still do. I just started up another profile just to play the game like a fucking lunatic. It's still just as fun a game as it was two years ago.
>>
>>389447667
what, all six of them?
>>
I wish there was a Subsistence mode for every mission instead of just the two.
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It's still coming
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>>389447867
As soon as Venom rescues Quiet and fucks her maybe.

That'll be never, mind you
>>
>>389447925
>implying they didn't fuck in an otherwise superb analogy about an impossible outcome
Also, I don't think I've ever been more angry with a Metal Gear game's plot execution than I was when I played through Mission 45. How does one fuck up a character sacrifice THAT badly?
>>
>>389447925
Nah, as soon as Konami decides to let us achieve disarmament
>>
>>389441594

OFC it was good m8.

https://www.youtube.com/watch?v=YZY7QCBMWoE
>>
>>389448089
I would say Venom timed it right, knowing Quiet would sacrifice herself, thinking he cared about her.
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