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I have never played OOT before. Which version should I play,

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I have never played OOT before. Which version should I play, the 3DS remaster or the original N64?
>>
>>389417718

Remaster. It's a straight up upgrade, there is no real benefit to playing N64 unless you're steeped in nostalgia.
>>
3DS is straight up better in the case of OOT
>>
>>389417718
both, original first
>>
I prefer the art of the original, but I would say the 3DS version for Master Quest.

Really it's up to your preference. It's a classic either way.
>>
>>389417718
Original.
You don't want to be stuck on a tiny screen, with shitty sound system, and all that censorship and pastel-colored redesigns + various casualizations. Especially on your first time.

Emulate original 1.0 NTSC N64 version.
>>
>>389418016
>various casualizations
Like making the menus and iron boots not retarded?
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>>389417932
>but I would say the 3DS version for Master Quest.
it's available on the GC re-release too, you know?
>>
>>389417718
It's more of a comfy couch experience to me than small screen and cramped controls. In theory, the 3DS version is a straight upgrade, but the platform its on is dated.
>>
>>389417718
I think if you're playing it for the historical relevance it'd be probably better to play the original. Otherwise the 3DS version is acceptable for the extra convenience.

Just stay far from the 3DS version of Majora's.
>>
>>389417861
I'm not keen on replying different versions of the same game

>>389418016
>censorship and various casualizations
?
>>
3DS version runs at 30fps, N64 runs at 20fps. The choice is obvious.

>>389418016
>You don't want to be stuck on a tiny screen
Nigga the N64 and 3DS versions run at the same resolution.
>>
>>389418257

Guy whining about censorship is an actual retard, don't bother with him
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>>389417718
3DS OoT is great, go ahead and play that. But MM3D is garbage and ruins the game in a lot of ways.
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>>389418249
Why? I played the original Majora's, but hadn't heard anything about the 3DS version.
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>>389418249
I've never played MM3D, what exactly is wrong with it compared to the original?
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>>389418257
The only censorship I know of is they changed Ganondorf's blood from red to green
>>
>>389417718
I don't like how floaty Link's movements feel like in the 3DS remake. They also removed a lot of gore effects and numerous spooky details there and here. The lighting changes are also quite weird at times.

Also, apparently having a following, all-knowing hint-system wasn't enough, as Nintendo had to add ANOTHER set of hint systems, one literally showing you what to do next via videos
>>
>>389418353
>>389418348
Lets you save at any time, adds some annoying hand holding changes like not being able to freeze shit with Ice Arrows other than glowing spots that show you what to shoot to progress, among other things
>>
>>389418016
>casualizations

Do you mean a lot of quality of live improvements making the game more fun and less tedious?
>>
>>389418249
I'm having fun with OOT3DS. It's a shame the Majora's Mask remake sounds like shit
>>
>>389418353
>>389418348
It's nostalgiafags

They made more liberal changes in MM3d, a few of them were admittedly not good, but they're tiny, hardly dealbreakers, and outweighed by the number of improvements
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>>389418353
>I've never played MM3D, what exactly is wrong with it compared to the original?

Good changes:

-Updated graphics all look pretty nice, especially the arena for the majora fight
-SoDT being able to move to any hour is great
-New save system is good + more areas to save
-Text speed is godly
-especially the banker, mashing A to deposit all rupees feels so fast and convenient
-Being able to skip song of soaring cutscenes
-Other minor time/convenience changes like some cutscenes being sped up

Bad Changes:

-For some reason deku has incredibly slow acceleration which makes any movement as deku, especially across lily pads, very painful
-Ice arrows are now next to useless
-Zora Swimming is awful, why do I have to blow all my magic to move fast.
-The boss fight changes are all bad
-Odolwa and Goht just feel like slower, more scripted and more limited versions of the old fights.
-Gyorg new 2nd phase is sort of interesting, but the first phase is now nothing but "look in the water and shoot" which isn't very fun
-Twinmold is the worst offender. The only purpose of the blue mold now is just to be the easy kill for the new donkey kong mask (which btw is also dumb, sword >>>>> punching) so it feels much more like "red mold with a blue mold cameo". Then the red mold takes forever because he has some stupid amount of HP. Feels like a very tedious fight the first time.
-You get the Bomber's Notebook automatically after you go back time for the 1st time, from the mask salesman.
-The bombers notebook coming up with a 5-10 second notification every time you complete one single task, HOLY SHIT this is annoying. If it was quicker it wouldn't be much of a problem, but the fast that it forces you to sit there for several seconds so often is just awful.

Overall still a great game just because its MM but some of the changes can be pretty irritating.
>>
>>389417718
Original is better but you'll play the 3DS version because you're a man child.
>>
>>389418498
>Lets you save at any time
That just straight-up sounds better.
>>
>>389418548
Ignore this biased and incomplete list. He doesn't even mention sound effects.

MM3D is trash.
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>>389418542
>nostalgiafags
>while they're all saying OoT3d is better

?????????????????????????????????????????????
>>
>>389418439
>>389418270
ALL of the red blood, torture-device style details, some skeletons and skull-design backdrops, and many other slightly spoopy things were removed.
Gerudo's symbol was changed into Majora's Mask.

There's now a Sheika stone that literally SHOWS you what to do next, because Navi wasn't apparently enough for casuals.
>>
>>389418270
>Nigga the N64 and 3DS versions run at the same resolution
No? 3DS runs at 240p while N64 runs at 480i
>>
>>389417718
Remaster looks like a fucking mobile game.
>>
>>389418270
The N64 version is rendered at 320x240p and runs at 20 frames per second, and has hardware based blurring
The 3DS version is rendered at 400x240p and runs at 30 frames per second
The GameCube/Wii/Wii U versions are rendered at 640x480p, but are censored

It's honestly up to you.

If you prefer experiencing the original, then play v1.0 of OoT on the N64 or Wii (injecting the .WAD)

If you prefer the upgrades, then play OoT3DS on a New 3DS with Dual IPS screens.
>>
>>389418806
>censored
How so?
>>
>>389418559
Why is it better
>>
Dumb nostalgia faggots will tell you to play N64. True connoisseurs will tell you to play 3D. The only bad thing about 3D is the awkward animations that came from the increased frame rate.
>>
3D is more playable with better draw distances and framerates, the original has better lighting in some parts for the sake of atmosphere though and personally I like the font the original uses way more.

MM3D is just plain better though to be quite honest.
>>
>>389418868
no sandnigger symboos
>>
>>389418730
Most of these changes were already present on the N64 version of OoT. Still, 3DS is better for less tedious Water Temple.
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>>389418753
The original looks like an N64 game.
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>>389418753
The fuck does the original look like, then?
>>
>>389418548
I appreciate you expanding on the list of changes, but honestly I'll never understanding saying being able to save at will is a good change.
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>>389418885
Because it's the original game, made by bleeding edge technicians during Nintendo's golden era. Not the shitty remade made for children playing on a shitty portable device.
>>
>>389417718
If dated graphics prevent you from playing the game altogether, then 3DS. But it gets rid of some of the more fun exploits in-engine and adds some hand-holdy elements. Playing og 1.0 in emu is the best way to play the game imo. JaboDirect3D8 for that true widescreen, improved texture filter, and antialiasing.
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>>389418016
>being this pretentious
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>>389418016
>various casualizations
what does this retarded buzzword even mean? what was "casualized"?
>>
>>389419047
>WAAAAAAAAAAAAAA WHY ARE PEOPLE PLAYING A BETTER VERSION OF THE GAME
>MUH DELICATE SPECIAL DEVS
Fuck off. Anyone with eyes can see that the Qol improvements of the 3DS version makes it better. You provided no substantial arguments.
>>
>>389419047
So you are a Manchild going REEEEEEEEEEEEEEEEEEEEEEEE for nostalgia
>>
>>389418868
The original Fire Temple music that had Islamic chanting in it (N64 v1.0 and v1.1 only) was changed to the newer version that most people are familiar with today. The Gerudo symbol was changed from a crescent star (Middle Eastern symbol; N64 only) to the modern emblem
Blood was changed from red (N64 v1.0 and v1.1 only) to green
>>
>>389418730
it's for the best. all that blood didn't even make sense at the bottom of a well. the water would''ve washed it away.
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>>389417718
N64 version, there's really no reason to ever play the 3DS version since it makes no improvements and even introduces some graphical downgrades. Although at least it's not gameplay downgrades like the MM remake was.
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>>389417718
Honestly they aren't different enough for one to be vastly superior over the other for it to really matter that much. There are changes I loved and hated in the 3DS version, but nothing even comes close to ruining the game and the original still holds up well enough if you ask me. 30 fps is nice, but honestly I would just wait until that version can be emulated at high resolution on your PC since the 3DS has such a tiny screen and maybe people will be able to slightly correct the lighting like what happened with pic related. Haven't played the MM remake though.
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>>389419267
>BETTER VERSION OF THE GAME
There are sperglords who actually think this.
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>>389417718
3ds, wider screen, better 3d models anf textures, streamlined menus and better framerate sounds good to me.
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>>389419309
I really fucked that first sentence up.
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>>389419294
>PFFFHH
>>
>>389419309
The bloom wasn't really the problem, the adjusted color grading was. Not to mention the cel-shading being removed.
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>>389418093
I remember playing the Gamecube version. Loading Screens ruined it (for me anyway) if you were used to the N64 version.
>>
Original has better lighting in dark areas.
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>>389419438
>cel-shading being removed
wut?
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>>389419309
That looks amazing, but it still lacks the original color palette.
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>>389418016
>various casualizations
How do you casualize "baby's first adventure game"?
>>
>>389417718
3DS

original aged like shit, plus the controls are god awful.

anybody who tells you other wise is a retard
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>>389419306
>no improvements
Objectively false. Water Temple

>graphical downgrades
False too unless you mean art style.

>>389419312
You're the sperg for hating on people for playing a clearly superior version of a game.
>>
>>389419438
The bloom was the biggest problem because it actively made it strenuous on the eyes while playing for a long time and looked horrible. That was at least mostly ignorable even if it was a definite step back. The shadows and brighter colors made up for it for me though.
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>>389419575
Cel-shading isn't cartoon textures or black outlines. It's how the game is shaded.
>>
>Pros of OoT 3D
- Improved some really tedious gameplay elements
- Graphics look nice overall
- Higher framerate

>Cons of OoT 3D
- Some dumb aesthetic changes (scary areas no longer scary, some weirdly cartoony building redesigns)
- Retains all of the various censored stuff that OoT re-releases have accumulated over the years (removal of blood, removal of seemingly islamic imagery and music, etc.)
>>
>>389419309
looks like shit. original is better.
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>>389419692
It still looks horrible man.
> and brighter colors
Were you drunk?
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>>389417718
3DS
its an all around improvement. it took a mediocre game to a pretty decent game
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>>389419667
>graphics aging
>controls worse when the 3DS was painstakingly developed to play as identical to the original as possible

no john, you are the retards
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>>389419708
And it wasn't removed.
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>>389419816
I agreed that it looks horrible when the lighting does that, but it only does that under certain conditions. Compare this with the other one to see how much brighter the lighting is in open areas.
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>>389419816
Not him but that's because on the left he's in the shade
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>>389419816
>standing in a shadow
>woow why are the colors darker?
>>
Otiginal. Superior aesthetic.
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>>389417718
Original (red blood, etc) first
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>>389417826
I agree, but the only thing i don't like is I think the remaster looks too vibrant. I like the subdued earthy colours of the n64.
>>
>>389417718
Remaster is better in every way except for the lighting. The game is too bright in several places that really hurts the mood. The final boss especially suffers from this. But all of the improvements make up for it.
>>
>>389419708
The cell shading wasn't removed. They actually improved it to use the more modern approach of sampling a gradient texture for the shading rather than locking it to a single flat color based on lighting. This is why when you go into dark rooms you see a nice smooth edge, which makes link look sort of like clay, but in daylight its a more solid color.

t. gamedev
>>
>>389419708
wii u > GCN
>>
>>389418016
>various casualizations
You mean the 100% optional and non-intrusive Sheikah Stones to help the casuals who were always attracted to OoT learn how to beat a game that was never difficult to begin with.

Are you seriously heralding the original version of OoT as some testament of brutal difficulty?
>>
>>389419974
>light sources outside of the 3D models

that is literally not cel shading anymore
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>>389420014
The two screenshots are taken at the exact same point in a cutscene.
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>>389419974
>And it wasn't removed.
You can literally see how it's not in that image. Notice how link's hair has a clear 3D shape? That's because they removed the cel-shading.

>>389419980
>Compare this with the other one to see how much brighter the lighting is in open areas.
What? That's a picture of WW.

>>389420008
>>389420014
The colors are different in every scene.
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>>389418730
OP here, I don't care
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>>389420014
It's the same spot
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>>389420151
The character models are still cel shaded
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>>389420072
>arm chair game developer
Open any chest to instantly see how there's no cel-shading left.
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Anyone else notice how Link and all the important characters got completely Remodeled in the 3DS versions of MM and OoT while the rest of the NPCs, enemies, and bosses are all touched up versions of their 64 counterparts?

Its jarring
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>>389417718
Play the 3DS on Citra. Eliminates every single problem the 3DS has and you are left with the objectively superior experience.
>>
>>389420174
cell shading is something done at the shader level, per material. its not some magic switch you turn on and off.

they are using a ramp texture now, rather than hard coding bright/mid/shadow or whatever they were doing previously

see >>389420072
and consider suicide
>>
>>389420174
>What? That's a picture of WW.
I'm saying to compare it to the first picture I posted of WWHD. The colors are brighter and there are shadows in that one.

You are correct about them tainting the cell shading, but it's not very noticeable in bright areas. Those screenshots are cherry picked.
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>>389418637
>this comprehensive list of things is bad BECAUSE I SAID SO EVEN THOUGH I'LL ONLY GIVE ONE EXAMPLE THAT IT'S MISSING WITHOUT EVEN EXPLAINING SAID THING
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>>389420283
You mean... they improved it? Truly jarring.
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>>389420174
they both look good. who cares. if all you wanted was the original then play the original.
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>>389420325
Keep talking nonsense buddy it's fun.
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>>389420405
are you for real? jesus christ its no wonder devs avoid this place - I didnt realize it was actually children here
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>>389420380
its jarring seeing a brand new link goron near someone like Anju's grandmother
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>>389420189
>>389420174
>>389420173
Have you guys never played WW?
Shadows and shit get in the cutscenes all the time. Especially since the game stops the movement of anything aside from shadows. That's why you get seagulls and enemies stopping every time a cutscene starts. They are rendered in real time.
>>
>>389418891
Only 3DS manchildren would WANT to play on a 240p 4" screen and shitty controls.
The shit animations have nothing to do with framerate. They are just badly done.

>>389419630
by literally showing him what to do?
>>
>>389420405
Not him but are you seriously retarded? If you don't know what you're talking about, why do you choose to talk about it like you do?
>>
>>389420325
whatever they did it looks different and not as "cartoony", thus the asspain. understandable, especially if you've played the original a lot.
>>
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>>389420346
>I'm saying to compare it to the first picture I posted of WWHD.
Oh. The colors aren't any brighter they're just different. The WW image has more saturated colors though, HD is washed out in comparison.

The shadows are just s ubjective thing, I don't even like them personally.

> Those screenshots are cherry picked.
K no. They're just normal screenshots of the exact same time and place.
>>
>>389418891
connoisseurs prefer
>240p
>a rock that shows you how to beat the game, in-game
>adjustments made specifically so that the increasingly stupider generations of young people can complete it
"no"
>>
>>389420474
>>389420587
not him, but you kids clearly don't have any arguments left.

WW HD does NOT use real celshading. It's all deferred shading, MIMICKING celshading, totally failing at it in many scenes.
>>
>>389420174
>link's hair

subtle trolling.
>>
>>389420174
>>389419974
See, the biggest issue with Wind Waker HD is the color palette.

It went from warm and tropical to cold and temperate.
>>
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Remaster is better but I still prefer original. Idk why. And if you play remaster then do it on an emulator not 3DS. OOT is a game you want to play on a normal screen with a normal controller while sitting back in a comfy chair, the ultimate comfy experience.
>>
>>389420072
Looks gross.
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>>389420707
>reading comprehension
>>
>>389420687
You're an idiot
>>
>>389420569
The controls are better because aiming doesn't suck shit anymore
>>
>>389420641
The screenshots you posted are all either in dark areas like the one in your post now, or have the sky as a backdrop. The sky is overloaded with bloom which bleeds over the character and ruins the appearance of cell shading. I already agreed that that looked terrible but this was about emulated WWHD with the bloom turned off so those don't apply to what I'm trying to say here. I don't think you know what cherry picked means either, the fact that they're taken in the same place changes nothing.
>>
>>389420832
you're the one calling Aryll Link, pal. you're not really one to talk.
>>
>>389417826
fpbp

The ONLY negative, and I mean this is really pushing it, is that for some reason the ocarina buttons are not mapped < ^ > to y x a for some dumb reason. They were 1:1 in the original and there was no reason for them to be rotated in the remake. Dumb move.
>>
>>389418742
>>>389418730
N64 natively runs at 240p with anti-aliasing. only a small handful of games ran natively in "hi-res mode", which was 480i, but that was only on menus, and again, very small handful. HDTV's just don't detect 240p correctly and display it as 480i.
>>
>>389420834
People being smarter than you for reasons you can't articulate is the exact opposite of what you're trying to say right now
>>
>>389420856
you mean holding down Z?
>>
>>389420893
He's talking about the images in >>389419816 and >>389419974 which you probably could've thought to go back and look at when he mentioned Link.
>>
OoT remaster and original MM are the ways to go.

Playing MM remastered after is a good idea too. Just to appreciate the significant differences like Zora swimming.
>>
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>>389420925
>N64 natively runs at 240p with anti-aliasing.
GC re-release runs at 480p.
On a PC, sky's the limit. You can even mod-in 30fps performance, though animations are still stuck at 20.
>>
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>>389420697
Those guys are retarded.

>>389420893
You literally have no reading comprehension. Amazing.

>>389420887
>I don't think you know what cherry picked means either, the fact that they're taken in the same place changes nothing.
It's you who doesn't know what it means. There's a difference between accurate comparison pictures and cherry picking. Cherry picking would have me post some scene where WWHD looks bad in comparison to WW, all I've posted are images comparing the two while I talk about how the cel-shading was removed(sorry, "improved") and the color grading is fucked up. Or that the bloom was never the main problem of WWHD.

If anything you're cherry picking talking about shadows lol.
>>
>>389421005
No Z Targeting is the same but when you are playing the mini games or shooting on horse back or a far Target the gyro controls are great
>>
>>389421146
>Just to appreciate the significant differences
>like Zora swimming.
How could anyone ""appreciate"" a total downgrade?
>>
should i buy a 3ds xl that is modded and has 50 games on it for 130. I have no idea how to mod a 3ds. It will be my first 3ds
>>
>>389421238
Sorry I wasn't clear. Appreciate the original is what I meant in that case. Each has it's own merits, both positive and negative.
>>
>>389420887
>The screenshots you posted are all either in dark areas like the one in your post now, or have the sky as a backdrop.
There's nothing else in the game. That's it.
>>
>>389421220
>shooting horseback
you just literally set the aim at fixed position, and release arrows as you "drive by". Unless you really suck at timing, you hit constant 100s.

>>389421246
not a bad idea.. but is it the NEW! 3DS, or normal one?
>>
>>389417718
Water temple would be a chore on N64 compared to 3DS. Imo, being previously a big fan of the N64 version, would be to go for 3DS. My only qualm with the remake is those big hint-statues, but that's all optional and ignore-able anyway.
>>
>>389418548
>You get the Bomber's Notebook automatically after you go back time for the 1st time, from the mask salesman

Is that really such a bad change? It only saves you from doing literally the exact same thing two times in a row.

You're on the money about everything else, though. The Deku and Zora transformations have been butchered.

Oh, and you should also mention that there's now a slight delay when you Z-target, so the camera sluggishly follows you instead of instantly snapping. It's not the easiest thing to explain but it's definitely noticeable in-game
>>
>>389420937
>240p
Is also the original N64 version, which not only has less horizontal resolution, but also runs at a lower framerate.

>a rock that shows you how to beat the game, in-game
A completely optional rock that never bothers you ever, which is infinitely less intrusive than Navi, who holds your hand throughout the entire game.


>adjustments made specifically so that the increasingly stupider generations of young people can complete it
Yeah man, opening up the equipment menu to equip and unequip the Iron Boots multiple times is so hardcore and clever!
>>
Original
I played the original for the first time two years ago (friend found his old cartridge and gave it to me) and i didn't have any problems adjusting or anything.
>>
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Remaster for OoT is fine.
Don't play the MM remaster though, it sucks dong because several concessions were made in order to make it playable on a portable that fuck with the story and gameplay flow- and they shoehorned in a bunch of shitty mechanics that turn the bosses from proto-Soulsborne bosses into shitty formulaic "Zelda bosses". Crippling Zora swiming was also a crime, and Link's companion app on his fantasy Blackberry harasses you every 5 minutes because an NPC somewhere picked its nose.
>>
>>389421159
same can be said for OOT3D running on Citra.
>>
I'd suggest the 3DS version simply because the gyro aiming is just so smooth and easy.

In both OoT and MM the aiming controls were incredibly stiff. The gyroscope makes aiming so satisfying.
>>
>>389421475
lmao your second point is brilliant

>yes it's a shitty element, but there was this other controversial element anyway so who cares!

you're retarded. stop posting.
>>
>>389421387
>Water temple would be a chore on N64 compared to 3DS
As someone who only got to finally play OoT, or any Zelda to that matter, as late as 2012, I've never quite understood the complaints and pure myths around the Water temple.

The ONLY thing I recall causing me problems was that funny entrance under that red platform, which rises up with the water, inside the central tower.
>>
>>389421601
It looks worse honestly.
>>
>>389421558
Hopefully there will be a ROM hack one day that changes everything back to how it was in the original.
>>
>>389421673
>most people are literal retards
There, I've explained it.
>>
>>389420283
Is this real? How is she naked?
>>
3ds actually runs at 30 frames instead of 20 or god help you if you had the pal ver at 15
>>
>>389418257
They changed Ganondorf's blood colour and there's a torture chamber in the original that had loads of dried blood on the floor that they removed.

It's a little annoying but it's basically nothing.

The 3DS remake, and Majora's Mask's remake are both great.

Don't use the "tell me what to do" thing though, because that was a retarded edition (easy enough to ignore, though).
>>
>>389421673
The Water Temple was hated because it's daunting. It's humongous, yet also claustrophobic. It's also possible to get stuck, permanently, if you save and reboot in the wrong spot, at least if I remember correctly.
>>
>>389421850
I don't think so.
>>
>>389417718
>>389417826
They're both the same game but I don't like the updated character models that much, especially the faces.
Lighting is also too bright in the remaster and those shiekah stones are just silly

Other than that it's the same.
There is no wrong choice at all.

Well, N64 Emulation isn't that accurate yet but whatever.
>>
>>389421909
>N64 Emulation isn't that accurate yet
>>
Only issue I had with Water Temple was raising the water level all the way up after you got the upgraded hookshot so you can get to the series of rooms that leads to the boss key.

And that is entirely my own mistake.
>>
>>389421673
>>389421850
Taking the boots on and off was a real pain in the ass too.
Much easier on the 3DS.
>>
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>>389417718
original for better atmosphere and uncensored content.

also if you have a decent computer you can run the 3ds version perfectly.
it has new 3d models for everything and 2d backgrounds are now 3d. the colors/lighting took a hit though and it has more hand holding.

the only real improvement on 3ds is iron boots can be toggled on/off while playing, but the new water temple is even easier thanks to coloring the walls for retards.
>>
>>389421773
>pal version runs at 15
[citation needed]
>>
>>389417718
just wait for the switch version, announcement soon
>>
>>389421773
PAL runs at 17, and it never bothered me.
>>
>>389417718
master quest on gamecube.
>>
>>389421648
You're a fucking retard. Kill yourself.

>Wahh! This piss-easy Zelda game has a hint system that I'll never use. But people who are slightly less skilled than me will use it, so it hurts my sick hardcore cred!
>>
>>389421673
The Water Temple isn't really that bad, but for most kids it's a pretty challenging and tedious task.

>Having to constantly go into the menu to switch between boots
>Needing to switch the water levels until you find the floor you need to be at
>Open main area makes it difficult to keep track of where you've used keys and where you haven't explored
>The key under the block in the main tower most people seemed to have trouble with
>The waterfall room before Dark Link

Personally I didn't enjoy it much because the other temples were all of better quality.
>>
>>389421998
This is true but also not so bad when you remember previous games made you open a menu every time you needed a different subweapon. That was certainly a good change, though.

Speaking of taking the boots off, I don't know if it's true in 3D, but in the original, your drowning timer will disappear as soon as you do, regardless of whether you've reached the surface of the water. It's not necessary to get the zora tunic to beat the game, at all. Same goes for the goron tunic, since there's plenty of time to enter the Fire Temple and iirc only certain spots in the temple itself that are actually that hot.
>>
>>389421998
funny how everyone complains about that, yet the 2D games get a pass for the entirety of them being basically the water temple.
>>
>>389421673
You had to play a miniature cutscene to raise/lower the water levels, which if you were retarded not only happened frequently, but took a bit of time to get to. Plus going into the menu constantly to switch boots. Those were annoying as hell.
>>
>>389418542
What improvements?
There are a few bad changes and those just add up.

>>389421407
You'll notice it immediately and it is very annoying.

Some changes just make you wonder "Why?" like the bank relocation.
>>
>>389422041
I wouldn't be surprised. Lots of older Pal games ran slower in Pal regions than ntsc because Pal's standard is 50hz, instead of 60hz, and game developers were lazy.

Sonic 1 is a great example.

https://www.youtube.com/watch?v=jnlLf0z4Q_s
>>
>>389422203
The only truly shit dungeon in the 3D games is Jabu Jabu's Belly in Ages.

Fuck whoever designed that piece of trash
>>
>>389422231
I think the bank was relocated to be closer to the owl statue, so you could quickly warp to clock town and deposit your shit. It's just for convenience, really.
>>
>>389421380
its just a 3ds xl, If i bought it could I add games onto it myself? Or do i need a piece of hardware?
>>
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>>389421985
There are minor issues. It's not perfect
>>
>>389422104
water temple was actually memorable. even thinking back it's the one that stands out the most for me, and it's not just because it was a bitch. it genuinely used 3D in interesting ways. ways that weren't really possible in past games.
>>
>>389422394
>it genuinely used 3D in interesting ways. ways that weren't really possible in past games.

Like what?
>>
>>389422394
>>389422274
The dungeons of OoT are the weirder in any Zelda for me. It's clear that they were experimenting with stuff and didn't know exactly what to do with the 3D. For the most part it's good but it looks uncanny and confusing some times. Like it's lacking some kind of "unity" between the rooms of the dungeons.
>>
The Water Temple was never hard or annoying.

Most people's frustrations stem from getting lost due to a lot of hallways and rooms looking the same, along with not raising/lowering the water level to progress.

Putting the Iron Boots on and off is more a pace-killing annoyance than anything, which the 3DS fixes.

However, the Water Temple was made easier in the 3DS version by adding glowing markers to the locations of each water level area.

It doesn't bother me at all except that it clashes with the design aesthetic of the temple. The bright neon colors just look out of place.
>>
>>389422076
Master Quest is just under Skyward Sword as the most railroaded console entry, alongside TP. You always need the item from the previous dungeon. The original game on the other hand has a ton of ways to circumvent the "normal" sequence where some levels never require the previous item.
>>
>>389418730
I will admit that the blood color change was stupid, otherwise nothing else bothers me.
>>
>>389422640
Not that anon but I remembered now that path in the Forest Temple that starts tortuous and then gets straight. Tripping shit.
>>
OoT 3D got rid of the subtle distinctions in the Lost Woods that let you know which paths led you further. It's way more of a guessing game in 3D.
>>
>>389417826
About the only problem I can think of for the 3DS version is that the brighter lighting ruins the final boss fight's attempt at mood setting.
>>
>>389423035
There's an audio cue
>>
>>389423137
You mean the song fading in and out? Only happens once. Original OoT has a concave texture for logs that lead you back into the forest while the ones you can pass through are solid black.
>>
No version is explicitly better than the other you fuckwits it's basically the same game
That being said you should play the originals in this case because the remasters change so little but also change so much that it's really more of a fan made mod than anything
>>
>>389422274
Ages isn't a 3D game. Also, that was one of the most interesting and challenging dungeons in Ages.

>>389422358
Yeah, the new location of the bank is objectively more convenient. But it looks out of place being carved into the Clock Tower, and I'm a traditionalist who prefers it's original location in West Clock Town.
>>
>>389421985
not him but n64 emulation is running off of tons of hack just to get the game playable. Remove those hacks and the games become broken messes.
>>
>>389423227
Oh that was my bad, meant to say 2D
>>
>>389423227
>Jabu Jabu in Ages
>Great Bay in Majora
>Eagle's Tower in LA

the holy trinity of objective proof for shit taste when anyone complains about them
>>
>>389419974
Cel-shading only exists here by way of extreme light shading, compared to the character model shading in the original. When the game removes that light shading, often when opening up a treasure chest or in dark places with no direct light sources, the models look like clay because the cel-shading is genuinely gone.
>>
>>389423319
Agreed

Those are all fantastic dungeons.
>>
>>389422263
i know, but the ntsc standard is 30fps and pal is 25fps. if the ntsc version is running slower than the PAL standard already then I don't see why the FPS would go even lower for a conversion. And that sonic comparison is just an example of a shitty conversion. Many PAL region games, while they ran at a slower FPS, the speed of the game usually was more or less the same, no audio slowdown or anything.
>>
>>389423319
I just finished a playthrough of MM and I have to say, Great Bay Temple was actually incredibly easy and straightforward. You really just go to the bottom of the main chamber and follow the red pipeline.

In fact, most of MM's dungeons aren't particularly challenging.
>>
>>389423394
Figuring out how to use ice arrows is my favorite "eureka" moment in video games.

>>389423502
MM isn't a hard game at all. Like shit, the only failstate it has is circumvented by playing a song, and failing to do so doesn't even end your game.
>>
>>389423620
I hated how Majora's Mask 3D removed the ability to freeze water outside the Great Bay Temple.

Indisputable direct downgrade
>>
>>389423782
Where else was it even useful?
>>
People are unironically saying the original is superior because of muh authentic experience?
>>
>>389423782
I never played 3D. I can see them doing some gay shit like letting you target exactly where you need to use it.
>>
>>389423876
I unironically think you should stab yourself and call it chemotherapy
>>
>>389423857
You could create ice platforms to reach the Great Bay Temple without ever saving Lulu's eggs if I recall correctly, skipping a good portion of that area.
>>
>>389424000
nice trips
>>
>>389423876
People have different tastes. There are good reasons to prefer either over the other.
>>
>>389424059
Wait, what
>>
>>389422821
Mate you get the Longshot earlier than even in OoT just by walking into the Water Temple. And then you're home free. You're right though. It ultimately is more linear than OoT.
>>
>>389424059
>>389424165
https://www.youtube.com/watch?v=g9Jisinn-bA
>>
>>389417718
honest question
if ocarina of time runs at 20 fps then how the fuck does it look so smooth in comparison to anything else that drops down to 20 fps
>>
>>389424723
It's all in your head
>>
>>389424723
Because slowdown is more noticeable than anything, and OoT and similar games don't require incredibly quick reactions like say, an FPS, would.
>>
>>389424723
Because there isn't much camera movement and all animations and existing camera movement was made for that frame rate.

Modern games are made to be as smooth as possible, 60fps isn't even enough. And then run at 20 on consoles, it's terrible.
>>
>>389424723
I'm not much of a tech guy, so don't take this too seriously, but I assume it's a combination of how low-tech the models and textures are, plus how the game was specifically made and catered to only the 20fps.
https://www.youtube.com/watch?v=h9B9ZIB_Tyc
>>
>>389425202
>how low-tech the models and textures are,
never talk about tech ever again.
>>
>>389425329
Like I said, I know next to nothing so not to take it seriously. But I didn't mean fidelity wise, but how there isn't that much movement within the models in the frames. I'm sure there are more frames in a single Call of Duty reloading animation then there is in Link picking up a bottle and drinking it. But like I said, what would I know.
>>
>>389424723
Different genres require different FPS for optimal gameplay. Angles and degrees in games still work the same way they do in real life. So 30 fps games where you turn around often means you only have 5 frames per 15 degrees. You turn around a lot in Zelda, but since OoT is third-person it doesn't matter. You always have a full view of your surroundings.
>>389424953
Somewhat right.
>>389425134
This guy started off right, but then BLEW IT! because of his fanboyism.
>>
>>389423876
the original artstyle is enough to choose the original over the 3DS reskins
Plus fuck you can just emulate OoT, Master quest and MM with ease
>>
>UE4
>OoT and MM together
>possible to go to Hyrule or Termina at will during endgame
>rightstick camera control

recipe for the single best game there would ever be
>>
>>389425524
Actually my mistake. You have 2.5 frames per 15 degrees. It's 180 to turn around completely.
>>
>>389417718
Play the N64 version. The shitty tiny screen and awful controls on the 3ds suck a dick
>>
>>389425524
>because of his fanboyism.
What now? Sorry for triggering you but I'm not wrong.
>>
https://www.youtube.com/watch?v=h_kcmHKWgfU
>>
The n64 version looks like nasty shit and really isnt worth playing even if the garbage critisism about the colors and atmosphere were true.
>>
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>>389421909
OoT is plenty playable on emulators.
>>
>>389426020
It looks better in most ways actually.
>>
>>389425936
This always looked so unnatural to me.
>>
>>389426076
Yeah, there's something funny about the animation. Still it's fucking gorgeous.
>>
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>>389418548
>-The boss fight changes are all bad

the last two dungeon bosses are far better and the first two are hardly changed
>>
>>389426246
not that guy, and I disagree, the retarded eyes and doing QTE damage to Twinmold were all retarded things to put in the game
>>
>>389426632
as opposed to the previous twinmold fight where you swing around your sword like a retard with the shitty camera with no repercussions?
>>
>>389426687
Neither are particularly good but at least the original fight isn't as fucking annoying and tedious as the 3DS version
>>
>>389426687
>instead of improving it, let's make it completely shit

yes, it's worse to have these sections with
>LOOK, ATTACK THE WEAK POINT FOR MASSIVE DAMAGE, YOU GOT PLENTY OF TIME TO DO THAT RIGHT NOW! :))))
as if MM was originally too hard or something
>>
>>389426785
yes it is, even moreso. you literally just mash B and hope you hit their tails because the camera sucks, there is no tension or difficulty
>>
>>389426246
>odolwa
>barely changed
like his entire moveset was cut and his animations are stiff as fuck in the remake, what are you on?
>>
>>389426045
Oh just fucking stop.
>>
While we're sorta on the subject, what's up with that spot in BotW that removes the cel shading?
>>
>>389418753
the picture you are seeing is taken with a phone camera off the 3ds screen
>>
>>389427169
Not him but you realize many mobile games are well ahead of anything the 3DS has graphically
>>
>>389417718
OOT3D is poorly done. Graphically the N64 one is ugly, but the 3DS version looks like a tech demo and takes out a lot of polish and detail. The palettes are ruined and tons of the gameplay elements that tied into the original visuals are fucked up.

https://www.youtube.com/watch?v=dRTLXQMPn84
https://www.youtube.com/watch?v=ACVSiEMEX5U

A lot of the interesting little details are removed
>>
3DS. It's a straight upgrade over the original in nearly every single way. Some people have problems with some of the lighting changes but I'd take that any day of the week with all the improved inventory, aiming, etc.
>>
>>389422214
>>389421998
...so just ADHD kids complaining about "sooo much waiting!!" ?
>>
>>389428560
>...so just ADHD kids complaining about "sooo much waiting!!" ?
Are you seriously defending the iron boots in the N64?
>>
>>389428792
I didn't know it needed defending nor bashing.
Is that super minor thing really THAT big of a deal for people these days? I never paid even a thought at it.
>>
>>389428792
>you have to pause to equip something! omg worst game ever

360 kiddies need to leave
>>
>>389428931
>Is that super minor thing really THAT big of a deal for people these days?
It was just as annoying back then. You might not have paid thought to it, but plenty of people did because it was tedious as shit and disrupted the flow of gameplay. There is no reason not to bash it. Anon asked for one of the complaints and that is alegimate one that is only applied to the Water Temple.
>>389428953
No one is this seriously contrarian, right?
>>
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>>389418270
N64 OOT is 22fps.
>>
>>389429162
>disagreeing with me is being contrarian

no, seriously. if you grew up playing 360 from childhood, get the fuck out. all of you. I don't care if you're 18 now. you are cancer killing vidya
>>
>>389429162
>not being ADHD = contrarian
wew lad
e
w

l
a
d
>>
>>389429282
I see, you are just a shitposter and not actually retarded. I'm glad that's the case
>>
>>389429321
Whoa bro are you trying to argue that watching paint dry is boring? You must have ADHD then lol
>>
>>389429329
"Shitposting" is just Reddit-ese for regular posting around here, anyway. Shazbowl 2.0 irl when
>>
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>>389426042

Epona is the best girl of all girls.
>>
>>389429447
>having to DO something for something to happen, in a VIDYA, is same as watching shit dry!!
>>
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>>389417718
The one that can be playaed at 60 FPS on a PC at 1080p and isn't on a fucking cancerous handheld with aliasing and saturation that kills your eyes?

Preferably the uncensored version with actual blood and religious symbolism.
>>
>>389429597
Oh, so you never actually played it then, if you think people's issue that they have to do something.
>>
>>389429827
>AY BRO YOU PLAY THAT GAME ZELDA??
>YEAH MAN DAT SHIT WAS TIGHT
>NAW MAN THERE DIS PART IN THE WATER TEMPLE RITE
>YEAH...
>I GO TO PUT ON DESE BOOTS BUT I GOTTA HIT *START* N SHIT!!
>SHEEEEEEEIT
>I NO RITE? CRACKA ASS VIDEO GAME
>>
>>389429827
Don't bother. It should have been obvious that he's not serious when he started correlating the one universal issue that everyone agreed was dumb to not liking the game at all.
>>
>>389417718
They're both functionality similar, 3DS does however have some QoL improvements regarding equippable boots and having more item slots on top of a dedicated Ocarina button.

N64 emulation is not 100% accurate, but it's still very playable.
>>
>>389429664
wew, you are full of it
>>
>>389429827
>Oh, so you never actually played it then,
There it is, the "Zenimax argument"!
No sonny. I played it right when it came out in 1998, and it's my literal GOTYAY. I have finished it some good 20 times, on 4 different platfroms so far.

Doesn't change the fact that you're a GenZ cancer.
>>
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>>389417718
>OoT
The 3D remake has 60 fps and better controls going for it, but I still prefer the original for its visuals. You be the judge, here's a few comparisons.
>>
>>389430275
>The 3D remake has 60 fps
No it doesn't.
>>
>>389430351
it doesn't? shit, my bad

still, the original runs at like 20 fps or something, it's sub-30 I believe, while the 3D remake must at least mantain 30 fps
>>
>>389430275
>top middle

Jesus fucking christ what have they done to him?
>>
>>389423036
This, and the shadow temple. They look like shit in the remake because of how bright they are.
>>
>>389430267
>GenZ, which grew up practically jacked directly into the internet through smartphones and has had access to Facebook since ~age 5, is now 18 and up

Is it any wonder that so much of society nowadays is infested with double-thinking retards who don't understand that verbal irony is supposed to be confined to sarcasm and not just "say the opposite of whatever you really mean," and shit memes like cuckoldry and black breeding affirmative action have spread like wildfire?

Someone needs to fucking gas these kids
>>
>>389417718

Stick with 3DS release unless you can get the original on N64 or Master Quest for GC cheap. There is no benefit to playing the older versions unless you want to learn how to glitch run.
>>
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Play the original first
The remake ruins the atmosphere the same thing happend with Majoras Mask
>>
>>389430275
How in the world can someone look at this and prefer the N64 versions of each of the screens?
>the bridge one where Link is just a mishmash of simple polygons and you can barely even fucking see shit
>>
>>389430772
By having taste.
>>
>>389430275
>>389430461
N64 original runs at locked 20fps with next to no jumps, and it's fine.

3DS remake is locked to 30fps, with jumps, but is low-res as fuck, you gotta deal with terrible new controls, and all the terrible visual changes.
>>
>>389430772
>barely even fucking see shit
UH OH

IS SOMEONE FINALLY STARTING TO LOSE THEIR EVOLUTIONARY PRIVILEGE???
>>
>>389430772
by not being uneducated when it comes to art-directing and style?
>>
>>389430275
Some of the changes look nice but I can't forgive his fucking face and the general shine.
>>
>>389430275
>>389430772
>early dawn is GREEN in 3DS remake
who the fuck designed that shit?
>>
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>>389430772
easy, because the N64 one has lighting, while the 3D version it's like everyone is a light bulb, and OoT's atmosphere fits perfectly with the darker ambience

this is one of my favorite comparisons between the two games, really shows what each of them is about
>>
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Why are all of the Zelda remasters bad?
>>
>>389430967
left is trash, right is really cool looking.
>>
>>389431078
you don't know left from right, do you?
>>
>>389431078
This sums up the shitposting you see in these threads.
>>
>>389430275
Terrible, its barely the same game, they changed a gloomy game with atmosphere into a overly cheery pile of shit.
>>
Does 3D run at 30FPS? I can't remember. I know there was slowdown at least when you break too many pots at once or when you shoot the Light Arrows at Ganondorf.

3D was fine imo but OoT is a lot more fun with game-breaking glitches, most of which were fixed on 3DS. Makes the original more fun to play to me at least.
>>
>>389431046
Most of the TP characters were pretty ugly, it's just removing all the shading from their faces makes it look far worse.
>>
>>389429597
Is this bait or you actually retarded?
>>
>muh darkness and brown and grey
Please tell me you're all joking. You can't actually be praising that the game is dark as shit all the time and has ten times less color and detail.
I mean it not like the art doesn't work, we all played it on the N64 just fine, but the 3DS just works so much better.
>>
>>389431164
I myself don't think the 3DS version's looks are bad, just mediocre at worst, and they don't fit well with OoT

>first time leaving Kokiri Forest
>that small as fuck section of Lost Woods
>crows and owls in the distance
>in the 3D remake everything is bright and cheery as fuck

really, really off
>>
>>389431046
TP got remade???
>>
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>>389431397
I don't need to argue against you, I can just post screenshots
>>
>>389418016
How do you casualize a game that is considered THE BEST GAME EVER XD by normies and grammar ghills?
>>
>>389431397
Honestly it's just /v/ being contrarian, when the MM remake came out they bitched about it not having enough rainbows and colors
>>
>>389422104
>>Needing to switch the water levels until you find the floor you need to be at
>finding
You literally only have to use the switch once every time you meet them while following the one and only course to complete the dungeon. People who had issues with this are literal morons who ran in circle for hours activating every switch hundreds of times because "it didn't work when I tried it 5 minutes ago, now it will"
>>
>>389418016
What was even censored?
>>
>>389431397
>You can't actually be praising that the game is dark as shit all the time
No, actually. It's very colorful, except for special moments when it needs to be dark (and on the 3DS those moments are ruined).
>and has ten times less color and detail
And I'd have liked ten times more color and detail with the correct atmosphere. Literally just upgrade the textures and leave it alone.
>>
>>389431046
they turned her into luka mignota.
>>
>>389431691
>MM remake came out they bitched about it not having enough rainbows and colors
Today on things that never happened
>>
>>389431752
They removed the allahu ackbar singing from the background music in the fire temple.
>>
>>389431793
>he missed the MUH RAINBOW STAIRCASE WAAAAAAAAAAAAAAAAAAH crying
>>
>>389431752
Zelda drops some not-so-subtle hints that she wants to have sex with link. when they're children no less. pretty disturbing. I remember as a kid being all "whaaaaaattt?"
>>
>>389431752
Nvm I'm retarded and didn't read the whole thread.
>>
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>>389431397
>Left: Dank, dirty and dark room perfectly fitting for what used to be a torture chamber filled with lost souls
>Right: Mark the janitor has just arrived to give it a nice cleaning and fix the lights up
The added mast detail is neat but the lighting ruins the temple's atmosphere completely
>>
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>>389431840
>>389431691
>original has this off-putting cheerful place where children gather to look at stars, in the middle of all the shit and darkness that is Termina
>loool /v/ is so silly for disliking the changes to that in the 3D remake
even the captcha is asking you to STOP
>>
>>389431882
Those were just your adolescent wet dreams
>>
>>389431965
isn't that weird bird mast thing in line with the rest of the statues in the dungeon though?

also
>that lighting on the FUCKING SHADOW TEMPLE

it's like the 3D remake had no artistic direction whatsoever, like one of those Unreal engine "remakes" that fans make of OoT, Mario 64, etc
>>
Is there a hack that removes the cutscenes and all the other bullshit OoT throws at you?
>>
>>389431965
>left is practically a child friendly duck
>right is an imposing grim reaper figure that probably freaked out some unassuming kid
>>389432045
>original is more child friendly
>remake is darker and more in-line with the tone of the game
>/v/ gets mad at this for ruining their made up headcanon about the observatory even though their entire argument against OoT3D is that it's too kid friendly
>>
>>389432251
The spoopy reaper is great, but look at the colors. Shiny red coif, what the fuck.
As said before, the designs are fine but the colors and lighting are off-putting.
>>
>>389432109
>he doesn't remember
>>
>>389431965
Well, I think it's scarier actually seeing all the stuff in the game. The N64 version is just dark all the time. I don't think it adds to the game it's just a limitation. The 3DS gets parts with a gloomy atmosphere across just fine like when you leave the temple of time as an adult.

And I don't think there's anything wrong with the right in that screenshot. Compared to the right, the left just looks green and terribly simple, there's just nothing about it that is eyecatching or noteworthy. While the right is ominous, spooky and it looks like if you fell into the purple glowing fog you would fall into limbo or the underworld or something.
>>
>>389432251
that duck is terrifying. not to mention the sickly unwelcoming green foggy atmosphere. I don't know if you've ever walked down the street on a quiet foggy day, but it's really unsettling.
>>
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>>389432251
the duck is way more off-putting, I'm tired of seeing skellies everywhere

>original is more child friendly
what the fuck am I reading
>remake is darker and more in-line with the tone of the game
no it's not, show me where/when
>/v/ gets mad at this for ruining their made up headcanon about the observatory even though their entire argument against OoT3D is that it's too kid friendly
you're trying too hard

also
>that fucking moon
how can anyone defend this remake?
>>
>>389431965
right's design doesn't even make sense.
>>
>>389431965
The most important problem present here its that it does not look like the same place nor the same game, if you want to play OOT, PLAY OOT, if you want to play a game LIKE OOT then go play the remaster.
>>
>>389418257
If you dont play the original you won't have the frame of reference when you play the remake, and if you don't play the remake you'll never see what they did to improve upon the original.
>>
>>389432770
>improve
>>
>rotating grim reaper statues are no longer hidden in 3DS version

eww.
>>
>>389432532
>and it looks like if you fell into the purple glowing fog you would fall into limbo
It looks like I'm about to fall into a limbo party and drink caipirinhas.
>>
>>389432584
>how can anyone defend this remake?
There's no difference faggot
>>
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>>389431965
Why do you niggers keep whining about this? If the 3DS looked like the picture in the right you would not see shit in the 3DS.

We know why this was made, stop crying about it if some people like more the remaster, stop being a bunch of purist faggots.
>>
>>389418257
>censorship
The mirror shield was changed from a crescent moon and star to whatever it is now.
Also ruto has " clothes" now.
They basically scrubbed religion from the game.

Version 1.1 had red blood, and different music from the Goron temple but most burgers like myself never got to see that.
>>
The only people who prefer the 20fps version are nostalgia faggots who can't handle change. The 3DS one is better in every way besides some lighting issues, OP. It's portable as well so that's a bonus in my books.
>>
>>389432792
The iron boots are C items now and it has better graphics.
>>
>>389432584
>original is bright and during the day, making it happier and less serious
>remake scene is at night, making it more serious and suitable for MM's dark tone
>>
>>389432936
>It's portable as well so that's a bonus in my books.
I can only imagine how sad you look.
>>
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>>389432936
>he plays Nintendo games in public
>>
>>389432995
>>389433001
I don't play it in public.
>>
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>>389417718
Play whatever you like BUT be aware you will have to chose a waifu, shit is no easy matter and once you do it you can't go back fagget.

Now chose your pokemon.
>>
>>389432949
it's the one that showed up first on google, you do realize that both versions have a day/night cycle, right?

please be just joking
>>
>>389432923
> but most burgers like myself never got to see that
Should've pre-ordered, I still have my gold cartridge.
>>
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Why can't people stop talking about this meme game?
>>
>>389432792
>>
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>>389433206
>>389432923
>muslim mirror shield/blocks and red blood are pre-order DLC from 1998
BRAVO NINTENDO!

>we're closing in to 20 years since its release
>>
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>>389433265
Because it's objectively better than your favorite game, and that triggers you.
>>
>>389433297
You think they will do something about the 20 anniversary? I mean, the game has been re-released like five times now.
>>
>>389433423
fuckin REKT
>>
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>>389433424
probably yes, I mean, Zelda isn't Metroid
>>
>>389418548
As much as I hate to nitpick here, the MM3D version has, during the 3 day cycle, with time slowed, 1 (real time) hour less to do things in.
>>
>>389433550
Maybe one day Samus could cover Zelda for one game so Nintendo remember she exist.
>>
>>389431420
It got a Wii U port with updated textures/lighting/etc
>>
If you don't care about atmosphere, get the 3DS version.
If you have taste, get the N64 version.
>>
>>389423319
>Eagle's Tower in LA
Was great.
>>
>>389435376
>Eagle's Tower
For 15 years I never knew how to throw the ball over that pit destroy the fourth pillar. I was always using a glitch to throw the ball along the pit, I never knew you can throw it across.
>>
>>389417718
If you don't mind censorship go for remaster.
Otherwise go with the original.
I personally enjoy the original emulated into an HD aspect ratio.
>>
>>389417718
Either or, it doesn't really matter, its just up to preference.
Personally I like N64 better because I find the controls more comfortable.
>>
>>389419075
>JaboDirect3D8
Don't use a shitty plugin designed for the toasters of 2005.

Use GLideN64, you can do widescreen with that too.
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