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https://www.engadget.com/2014/11/06 /the-game-that-killed-fr

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https://www.engadget.com/2014/11/06/the-game-that-killed-free-radical/

>Despite the game's final quality, Haze featured an impressive story concept. Nectar, the drug at the center of the game's plot, which keeps soldiers that use it blissfully unaware of their atrocities. Nectar is a lie pumped directly into people's heads. Nectar users are unable to see the blood or bodies of the people they've killed – those things just vanish, in typical video game fashion. It's only when the player has come clean off the drug – when the game's protagonist is disconnected from its sanitising influence – that the cost of war is finally on display in the world.

>It has the same affect as The Line's white phosphorus scene, where, finally, the player is confronted with the consequences of his cavalier attitude to killing. Haze then goes further. At the end of the game, the outwardly heroic rebel leader reveals that he plans to steal Nectar and use it on his men. The game isn't a window-boxed good team and bad team story. Rather, it occupies a cynical middle-ground, where plucky iconoclast aren't necessarily noble.

Do you guys ever think about those games that you consider bad but that still had a lot of potential? I remember playing Haze almost a decade ago and not liking it very much, but i find the ideas behind the game at the very least interesting enough.
>>
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>"Re-reading some of the reviews today, the thing that bothers me more than anything is the real sense of disappointment a lot of players felt," Littlewood continues, "That's more difficult to deal with than any of the other comments directed at the game because it means these people really cared and simply felt let down.

>"I've had a range of feedback on the game," Littlewood adds, "from an A4 page with nothing but the words 'EPIC FAIL' in big red letters on it to more nuanced responses from players who enjoyed it in places and thought it asked some interesting questions. I understand completely the players for whom it just didn't deliver, but I hope some people were able to appreciate the themes we were trying to explore, and the experience we were looking to create."

Must feel horrible to see people shitting on something you worked hard to create.
>>
>>389408219
they called this sony's halo killer

whenever a game is labelled a 'x killer' it never is.
>>
>>389408219
>Do you guys ever think about those games that you consider bad but that still had a lot of potential

Kane and Lynch would be GOAT if released today with updated graphics and gameplay, maybe semi open world like that level you go down a skyscraper and have a shootout on the streets
>>
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>>389409040

Ironically the only thing that killed Halo was Halo itself
>>
>>389408219
>Spec Ops white phosphorus scene
>good
FUCK OFF
You can see from a mile away the game is gonna rail road you into that shit and the ONLY obstacle that forces you to used the WP are two lone snipers on the towers, that you can pick clean with any weapon in the game, but if you do that, they just respawn on the spot
I dont know why people threat that moment as the citizen cane of vidya, when its pretty much the most glaring evidence of bad illusion of choice in video games
>>
>>389409390
kane and lynch is sad for wasting their potential

i hope for a reboot, i hated the cuban level in the first. Kane and Lynch 2 had a cool artstyle with the documentary style camera
>>
>>389409575
That tends to happen when the A-team is tired of a project and it is handed fully to the C-team.

Yes, we did skip B.
>>
>>389409575
how do you fuck up halo ?

just keep it simple like halo 2
>>
>>389408413
it honestly felt rushed as fuck, like sony NEEDED something on shelves, so they rushed the shit out of it

The only good level is the first one, that is also the demo of the game
>>
there was one TPS which had you being able to have this gravity weapon which you shoot at the floor and the floor would rise up and give you cover

i thought that had a neat mechanic
>>
>>389409040

Wasn't Sonic supposed to be a Mario Killer? Nowadays it's batlantly obvious who won the console wars but Sonic was pretty popular back in the day.
>>
there was this shooter game on ps3 i believe that the main character also had his arm as a weapon so he could for example create a 3 pointed star to fling at enemies
>>
i hated dmc4 when you had to fight the same bosses all over again as dante
>>
>>389410076
Fracture
>>
It's sad that because of this, Timesplitters 4 and the true Star Wars Battlefront 3 will never happen.
>>
>>389408219
Literally fucked you i liked it.

game ran like shit tho
>>
resistance fall of man should not have been a launch title

also have it set during alternate world war 1
>>
>>389410337
>Star Wars Battlefront 3 will never happen.
they had completed like 90% before being forced to scrap it

most disney games now such as battlefront and mvc infinite are just adverts for their films
>>
>>389410270

I just noticed that there are lotsa forgotten games from the start of the 360/PS3 era

2007-2009 had a fuckton of third person shooters, was it because of the success of Gears of War?
>>
>>389410108
it was, until 64 came out
>>
>>389410108
I don't think Sonic was created specifically as a Mario killer, it's just that that was the era of mascot platformers. Every company had their own, but few of them had a console to be exclusive to.
>>
gears of war should have been more horror like their first trailer
>>
>>389409575
>lel halo killed itself maymay

The series is still going.

>b-but I meant in terms of popularity

So then CoD4 killed it

>b-but I meant in terms of quality

H5 has some of the best MP in the series and the best forge
>>
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I think that Killzone would be fucking great if it was about playing as rebellious Helghast fighting for their independence against the ISA opressors. But we have to play as bland ISA instead,

Wasted potential.
>>
>>389410650
end yourself 343drone
>>
>>389409687
I always thought the WP scene was supposed to be a "fuck you these are actually terrible" to the "cool" killstreak superweapons from other modern military shooters
>>
>>389410650

>being this delusional
>>
>>389410692
Killzone: Shadowfall feels like it should've had the hamfisted binary choices that were in a fuckton of other FPSs, instead Lucas is a dumb retard that goes along with blatant ISA lies
>>
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>>389410692

>create one of the most stylish character factions ever made
>make them generic space nazis
>>
>>389410474
That and it was just before dev costs spiraled totally out of control. Early PS360 dev costs were sizable, but still lower than 'full-on' PS360 development.
>>
>>389410692

The VITA Killzone was fun.
>>
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>>389410650
>>
>>389410650
>multiplayer
Who cares?
>>
>>389408219
JUST AN ANIMAL
>>
>>389409040
The only game Haze killed was Battlefront 3
>>
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>>389411590
>>
>>389411252

What was it about?
>>
>People still think the Helghast were the good guys
>>
>>389411773

You played as a mercenary first working with ISA then swap over to Helghast when ISA tries to turn on you.
>>
I do feel kinda bad for Haze. I remember a lot of the hype around it, and then the demo came out and it played like hot garbage.

Still though, it sucks that Free Radical died because of it.
>>
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>>389412410

They're obviously evil. The point is that their design and backstory were wasted on the space nazi crap.

>>389412501

That's actually kinda cool.
>>
>Lucasart ran them into the ground with battlefront 3
>Ubisoft finished them with Haze
Fucking Ubisoft always being retarded, asking for Haze to be a PS3 exclsive in less than a year when the game only ran on 360 is something only they would ask. And surprised, they couldn't do it.
>>
i fucking loved it but i also knew nothing about it and didn't buy it until about a year after release.
>>
>"We had wasted a large part of the first extension not doing the things that we knew we needed to do, and we ended up needing even more time. Once again, it took months to get an agreement from the publisher and again, much of that time was used unproductively," Ellis explains. "By now, in Ubisoft's eyes, we had become incompetent. We could only continue if we gave them much more control over what we were doing. They brought in a couple of inexperienced producers and gave them the power to dictate what we did, to make arbitrary changes, and to withhold our payments whenever we disagreed with anything. They even asked us to fire some people."

Fucking Ubisoft.
>>
>>389408219
I remember being hyped for it seeing footage before it was released and shit but the game felt eh

I read later that apparently they were really forced to deliver the game and timelines changed a lot so it fucked everything up
basically they had no time because those fucking jews wanted quick cash
>>
>>389409865
Free Radical was also developing it for 360 first because it was planned to be multiplat when the rug was thrown out from under them and they were forced to convert all their work to PS3 in an incredibly short timeframe.
>>
>>389412925

AAA publishers almost aways fuck devs in the ass. EA, Activision, Ubisoft and WB being the ones most famous for this kinda shit.
>>
Does anyone have that chart of generic FPS games that said how good they were?
>>
Meh, that seems like a semi-interesting concept applied to a bland game.
>>
>>389413443
Yea, It's basically the Sonic 2006 of FPS.
At least SEGA learned from that mistake while Ubisoft keep being retarded and rushing out broken games.
>>
>>389410463
At least Disney finally realized they couldn't keep up with video game trends and started giving their IPs to people who knew what to do with them.
Jesus Disney, why EA?
>>
resistance trilogt was great
>>
>>389413627

Original Battlefront 3 looks a lot better than the one we got. Sure, the game looks great, but it's barebones.

Also, we lost 1313. It could have been great too, but we'll never know for sure.
>>
>>389410650
Every game that is less popular than Call of Duty does not have equal popularity you sad, sad fanboy.
>>
>>389410650

Too bad the campaign in both 4 and 5 is a fucking joke and ruined what was once an actually good singleplayer FPS experience.

Yes, Halo has had multiplayer since it's conception, but that doesn't mean that the singleplayer experience was never important. People were HYPE about what would happen to Master Chief next and the secrets of the ring worlds and where the flood came from and what would happen with the Covenant, once upon a time. Then 343i completely SHAT on the legacy of the original trilogy so hard that I don't even care if the multiplayer was the most fun shit I ever sat down and played. They ruined a legitimately enjoyable universe and story that people wanted more of.

God fucking damn I hate this new wave of cock sucking neo-gamers that only play multiplayer games and are willing to drop 60$ on games with no singleplayer and like a dozen multiplayer maps, play for a few months until the normalfag sheeple move onto the next flavor of the month FPS and they drop another 60$ to keep up with the newest fad. You have the attention span of a 2 year old and seemingly unlimited access to your mom's credit card.
>>
>>389410158
Dark Sector?
>>
>>389414324
Same devs as Warframe too, to the point that a few names and art concepts got reused for WF from DarkSector, not to mention the concept of bio-organic power armor.
>>
>>389414160
>People were HYPE about what would happen to Master Chief next and the secrets of the ring worlds and where the flood came from and what would happen with the Covenant, once upon a time

Remember the Halo 3 Commercials? The ones with the veternas talking about Master Chief and how much of a hero he was? Never again i felt the same amount of hype for a game.

https://www.youtube.com/watch?v=Pnw-Sfvh-zo
>>
>>389414441

Weren't Warframe and Dark Sector in the same universe? IIRC Warframe was set in the far future after DS.
>>
>>389414673
Those were great. X360 at its peak. Ps3 won in the legacy run of things.
>>
>>389412410
Just because the ISA were eviler doesn't make the people fighitng them the good guys.
>>
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Whenever i think about the beggining of the PS3/360 era i get depressed and now with this thread i know why.

Too many shitty games with great potential and promises that never came to be.
>>
>>389415581
That game was almost really amazing.
>>
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>>389414673

I don't think any of us understood how good we had it back then. The greed and utter laziness of the industry was just beginning to take form.

Remember

>dropping Jenkins' helmet and seeing "The Flood" on the bottom of the screen as the room fills with completely unexpected, utterly alien horror
>betraying Guilty Spark as "The Gun Pointed At The Head of the Universe" plays
>that final Pillar of Autumn warthog ride
>dropping from orbit in Halo 2 into the city for the first level on Earth
>playing as the Arbiter and getting to try the Energy Sword for the first time
>dual wielding shit and spraying thousands of rounds into a room in seconds
>Teaming up with the Covenant to slap the shit out of those ugly Brutes
>losing Cortana and wondering where the fuck she is for most of 3
>Seeing the Ark for the first time
>"Wake me when you need me"

Christ I feel sick that shit went so awry. I spend more time reading library books nowadays than games since all the games that were atmospheric and memorable experiences I have played umpteen times and all that remains is shitty multiplayer fads that last a month and games with hundreds of $$$ in DLC just to enjoy what used to be a single 60$ purchase of content. This industry needs to crash, and hard.
>>
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>>389415581
the amount of fuck-ups in this game is too colossal even for this gen.
>took 10+ years to develop
>unfinished to the point its glaringly noticable
>game is extremely unstable
>devs sued unreal because of this
>respawning takes over 30 seconds
>even more simplistic combat than GoW
>devs got fucked so bad some of them committed suicide out of shame

its depressing
>>
>>389409797
like F.E.A.R.
>>
>>389415973
>devs got fucked so bad some of them committed suicide out of shame

Wait what
>>
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>>389415864
>the main menu theme
>>
killzone 3 killed the series
>>
>>389416301
Only because Killzone 2 mortally wounded it.
>>
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>>389416134

Every once in a while i think about what F.E.A.R. 3 could be like if it was made by Monolith
>>
>>389416431
you could have killzone 3 where you fight as helghast to repel isa whilst also having a helghan civil war
>>
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>>389416301
>>389416431

It was never good to begin with
>>
>>389416134
Don't you ever fucking remind me about FEAR 3 you piece of shit
>>
>>389416602
First one was a competent shooter.

The second was an incompetent shooter.

Never played the third.
>>
>>389416625
whats wrong with fear 3 ?
>>
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>>389414160
>>389414673
>>389415068
>>389415864
>>389416227

I can't
>>
>>389410385
My memory is hazy on it but it seemed ok to me.

However, I only went through the SP once then proceeded to spend the rest of the time with a friend, shitting on people with that default homing-bullet gun. That was the last time I had so much fun with a console FPS.
>>
>>389408219
It's almost like... it wasn't a very good game.
>>
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>>389416702
it's fucking terrible in the most insulting ways possible
it's a co-op arcade shooter with a challenge system and a terrible plot where you kill the protagonist of FEAR 2 for no reason, I honestly think it was supposed to be a totally different game during development and they slapped the FEAR license on it halfway through
>>
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I found a copy of Haze for sale in a gamestop for 99 cents a while ago. I considered picking it up but decided against it. Did I make the wrong decision?
>>
>>389416959

Nobody said it was
>>
>>389417013
for that price it was worth it
>>
>>389417013
No, it's not worth playing in general.
>>
>>389417013
For 99 cents it'd be worth it for the novelty, though never expect to finish it.
>>
>>389408219
BOOSH!
>>
>>389417013

Who cares, it's fucking 99 cents dude. Stop being such a jew.
>>
Surprised no one has posted the long text about Call of Cthulhu's ride to hell.
>>
>>389414673
>>389415864
In a similar vein, that hopeful hype blossomed briefly once more after the MGSV trailers came out.

But we all know how that went.
>>
army of two had potential for a great co-op game
>>
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>>389410385
>>389416943

The only thing i remember about Resistance is the ending where the protagonist ends up failing or something like that. I remember this shit blowing my mind at the time but the game itself was rather bland. I don't even remember if this ending was for the first or the second game.

A shame, the alien invasion in WW2 sounds like a great fucking idea.
>>
the last guardian
>>
>>389408219
>Spec Ops: The Lines white phosphorus scene
I'll never understood how people gobbled that shit up hook line and sinker and claimed it was amazing and impactful. It seriously feels to me like the people who go on about it are basically trying to sound smart and hip about the citizen kane of video games but they always come off as idiots to me.

But then again, some of these same people will actively defend the idea of "Turning the game off is a choice!" even when everyone is laughing at how autistic they are.

Seriously, is Spec Ops not the most overrated game in existence, and talked about near universally by the most pretensious of people?
>>
>>389408219
Gaming for me is like a religion and HAZE is the Sh**t
>>
>>389417585
The first one worked quite well, 40 days was a nice change of pace, anything after was hot shit though.
>>
>>389417856
was meant for
>>389417526
But yeah, resistance had a great theme to it, I remember the common rifle the humans used being fantastic but unless your guys were dying the ammo became kinda scattered to replenish.
>>
>>389417735
>>389409687

It was an alright game, i saw it more of a despiction of war than a despiction of the game industry itself.

i remember liking how the protagonist would start the game calm and tactical and by the end he'd be screaming and telling his enemies to go fuck themselves. It might be overrated but i think it has some pretty cool moments.
>>
>>389417585
Gunplay was great, weapons were great, but characters and stages felt unmemorable. The last game seemed like a big copout by using the "destroy the big tower and they all lose" trope
Chimera lore was pretty good too
>>
>>389417638

at this point i'm just glad it was released
>>
Will there ever be a sequel to John Woo's Stranglehold?
>>
>>389410385
I feel like the reason they set it up for the 1940s was simply because there were considerably more automatic weapons at that timeframe than during the 1910s, most armies at that point in time were still using rifles. You can't market towards a CoD audience with that.
>>
>haze is made
>not immediately ts4
Yup worst timeline for sure fuckin meddling thunderbolt chuckin invisibitchs
>>
>>389408219
Recently played this game to see what the fuss was about but it really wasn't that bad desu. I've played far worse and dissapointing games before.
It shouldn't have killed FRD and their chance of making TS4.
>>
>>389419148

It was the hype that killed it. It was supposed to be the Halo killer, from the makers of TimeSplitters.
>>
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>>389408219
>We'll never get Timesplitters 4
>>
>>389410878
And it costs him his life in the end, so all is well.
>>
>>389419397
fucking crytek
they don't even make good games, much less new ones besides finishing up and releasing that awful Homefront sequel that a different team was making

sure rewind looks kind of neat, but they still forced the devs to learn cryengine the hard way becase any Timesplitters stuff has to be made on Cryengine
>>
>>389419784

i liked some of the crysis games
>>
>>389417314
If you say that to every 99 cent product you would be peniless
>>
>>389420281

it's fucking 99 cents
>>
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>>389419784
I remember when Crytek bought up Free Radical, and they spent a long time never giving a straight answer about the fate of Timesplitters 4. Then one day, they were like "Nah it ain't happening senpai". Got what a dark day that was.
>>
>>389420540
at least Siberia is in that crappy Homefront game as the best thing in it, and they let the Rewind project happen. said team's remaking Siberia themselves
>>
>>389416431
Killzone 2 is the best fps on the ps3. Any other opinion is objectively wrong.
>>
>>389408219
No, mostly because the game itself was garbage, even though the story concepts are neat. It's also a sore spot because Free Radical was one of those devs that deserved to go on, with pedigree that goes back to Goldeneye 64.
>>
>>389409040
>they called this sony's halo killer
They also called Killzone that, and Resistance, and that Halo killer never happened. Sony didn't even need a Halo killer.
The halo killer came eventually and it was multi platform. It raped the genre so hard, shooters didn't matter anymore.
>>
>>389409575
Did the Luke Cage actor pose for that shit? The resemblance is uncanny.
>>
>>389423030

It's the same guy.
>>
>>389422442
Resistance was better. Though, it's sequel killed it's series in a very similar way to KZ2.

That being that it was so shit that it killed any interest in the third, even if it did fix many of the missteps.
>>
>>389410337
>Star Wars Battlefront 3 will never happen.
That should have been Pandemic, though, but that's another can of worms.
>>
>>389417013
I saw Zone of the Enders for $10 one day a couple years ago and I didn't get and I've regreted ever since.
>>
>>389422442
>GG decided to get rid of the amazing lobby system KZ2 had, which even had a fucking spectator client, for fucking CoD-tier matchmaking with KZ3.

They really are retarded.
>>
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>>389424007

for a few years i forgot this game existed
>>
>>389424007
What are you talking about? The multiplayer was amazing.
>>
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>>389424007
>starhawk
>bad
Maybe you should get good player launcher DLC is unfortunate though
>>
>>389409687
You only knew because you heard people talking about it.
>>
>>389411249

Ah yes, the rise of AAA games
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