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What games have the most satisfying gun play? Bonus points for

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Thread images: 27

What games have the most satisfying gun play? Bonus points for realistic wounding.
>>
>>389319631
Id say TLOU to be honest. When you shoot someone in that game it feels the most realistic id say. I have limited experience shooting real guns but from what i do have TLOU is your game.
Also Uncharted 4 to some extend however the recoil and aim sway is reduced a ton compared to TLOU.
>>
>>389319631
Resident Evil 4
Call Of Duty 1
>>
>gets shot in the stomach
>bandages his arm and instantly heals
I hope you don't think that TLoU has realistic wounding. I'll give you satisfying gun play, they do feel pretty powerful.
>>
max payne 3
>>
>>389320598
realistic wounding on npc's.
>>
>>389319631
Max Payne 3
>>
>>389320598
>get shot in the stomach
>character can't bandage
>can only bleed out and die
yeah real fun anon
>>
>>389319631
Gore engine: Soldier of Fortune
Gun mechanics: Receiver
Moving and shooting: Max Payne
I'd cream myself for a game with Receiver's complex but intuitive gun handling with MP's general gameplay and SoFII's destructible bodies.
>>
>>389320498
Been playing Hitman Absolution.
Stealth/story mechanics aside,
Shooting anything in this game really gives you the feel of impact.
And shotgun pellets dont turn into cotton a few feet away,
>>
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>>389319631
MGSV
>>
>>389319631
>Satisfying
Any older shooter sincr every modern one is absolute rubbish trading in fun guns with 'balanced' esports cotton candy shooters

>Realistic
Escape from Tarkov easily. Would not recommend due to crappy gamemode but its guns are /k/ tier approved realistic in design and feel.
>>
>>389321915
yeah being punished for using any guns is very satisfying
>>
>>389319631
Soldier of Fortune
Doom
>>
>>389320668
Unless it's a headshot they don't really care too much. They can't bleed out and don't limp or anything. They just stagger for a little bit and then go on as they were untill you kill them

>>389321289
I know that it would ruin the game to change the way damage works to that extent. Both the player and the enemies would die far too easily to work with the rest of the game's mechanics and it wouldn't be fun. I'm not attacking TLoU over this, I'm just saying that it isn't "realistic wounding" like what you'd find in a simulation game or something.
>>
>>389322054
some people love splinter cell pandora tomorrow
>>
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>>
>>389322054
>punished for using any guns
There aren't any punishments for using lethal weapons in MGSV.
>>
>>389320598
I feel like you can never enjoy any game ever with that mind set.
>>
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>>389321162

This.
>>
>>389322054
you get rewarded for not killing
>>
>>389322301
How can you explain Punished Snake then?
>>
>>389319631
Dead Space 2 is pretty satisfying.
>>
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F.E.A.R.
>>
>>389322301
punishments you personally don't care about are still punishments.

>lose score
>turn into a jelly covered meme monster
>just as easy to go non-lethal, which gives you personnel and vehicles
>>
>>389322541
Imagine someone executing this in real life.

One would just assume he got so ridiculously lucky.
>>
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The starter pistol in KF1.

It feels strong as fuck
>>
>>389322358
Call of Cthulhu: DCoTE literally did this 8 years before and it was tense as fuck.
>>
>>389322635
>One would just assume he got so ridiculously lucky.
or he was a superhuman like the pointman is
>>
>>389322574
also to support this,

To get the best score you'd have to go non-lethal/stealthy.
>>
>>389322574
>not just doing both
>not scanning the area for potential and then running around diving everyones dick into the ground for gear/loot and going ballistic on all the unwanted
It's not a black and white scenario, you baby back bitch.
>>
Hitman absolution is pretty graphic.
Hitting someone in the face with a brick will physically break their face.
>>
RAGE. That will probably never be topped for how crazy good the stumbles looked when shot properly. Kind of an ass game, though. Aside from that? RE4 was pretty damn impressive for its time. There was a TPS I played where you could blow holes in peoples knees and they'd fall to the ground and scream for a good while. Wasn't even a cheap one. Oh, obviously Wolfenstein 2k9. Gunplay was ass but it had some pretty solid gore.
>>
>>389322673
and i'm sure thats why that game is mentioned in this thread multiple times before hand.
>>
>>389322778
I just played this yesterday, and i didnt noticed.
Granted I've just been shooting/strangling people.

is it it just bricks?
>>
>>389322574
It's so much fucking fun using Ocelot's revolver tho, I do this
>do total stealth mission that's hard as fuck
>complete it with S rank
>extract
>get out
>get back in, with full armor and ocelot revolver and launchers
>russkies literally panicking trying to get reinforcements
>shoot them before they even see me
it's too underrated
>>
>>389322635
Rockets aren't that slow in real life.
>>
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Pic related had some pretty satisfying gunplay once you adjusted to how strange it felt. Getting crit headshots with the revolver was great.

Probably had one of the most satisfying vidya shotguns I've ever used.
>>
>>389322952
Do the bullets still ricochet?
I stopped playing after a while. the online community feels like it's dying (at least on PS4)
>>
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>>389322923
Axe's and blunt weapons are the most violent ones.
there is katana animation where you shove it through the back of their head and that shit is fucking brutal
>>
>>389320653
really? couldn't see past the setting.
>>
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>>389323029
>>
>>389321915
I'm not an MGS fan, but I really want to play V just because it seems like it actually has really good gameplay. Shame about the lack of boss fights though.
>>
>>389323090
Sure do, they increase by 5 or 10 meters with each upgrade. I rarely bother with the MP or FOB anyway, except for the swimsuits and cool shit
>>
>>389323168
No you fucking retard. Did you see how slow the rockets were going even before the bullet time? An RPG-7's 7V goes just under the speed of sound.
>>
>>389323114
Doesnt look like theres any deformations, just decals splattered over the model.

Smile looks fucking creepy though
>>
>>389323114
>physically break their face

blood texture overlay. In soldier of fortune 1 and 2 you can physically break someone's face.
>>
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>>389323285
>>
>>389322778
>That fucking execution where you break their arm and force them to their knees and snap their neck with a spin.
It isn't graphic but it made me uncomfortable with how fluid and emotionlessly he preformed it.
>>
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FEAR
>>
>The Deux ex HR takedown where Jenson spins someone's head fully like 3 times before lifelessly dropping them
Getting my neck snapped like a corkscrew multiple times over is not a way I want to go out
>>
Left 4 Dead 2
GTA 4
>>
>>389323751
Pfft wat??
I gotta see that. Sounds like some looney tunes shit.
>>
>>389322273
Insurgency is the only game I enjoy using LMGs in.
>>
>>389323827
https://www.youtube.com/watch?v=kevg_Lvsu9E
>>
>>389323929
That's just ridiculous and fucking terrifying at the same time.
>>
>>389323929
You can't hear it in the video but the noise it makes is really gross.
You hear the tendons and shit getting destroyed.
>>
>>389323929
seems excessive
>>
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>>389323285
>>
Metro series
Gears of war 2
>>
>>389319631
Duke Nukem 64.
>>
>>389324364
Is that how you would avoid rockets?
I dont get it.
>>
>>389324646
>I dont get it.
Yeah we know that.
>>
>>389322635
If that scenario happened in reality, both of them would be dead before any further shots got off

>firing a rocket in-doors
>>
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>>389319631
>What games have the most satisfying gun play?
KF1 and 2.

>Bonus points for realistic wounding.
It's got some realistic rendering I guess.
>>
When it comes to gunplay, Goldeneye 64 doesn't hold up as well, but the fact that a lot of common enemies reacted to getting shot was remarkable for the time.
>>
>>389324180
https://www.youtube.com/watch?v=bcSQ943wLOQ#t=2m48s
Here's a higher quality version
>>
>>389324740
No but like how can you just stand still and expect the rockets to just avoid you somehow?
>>
>>389319631
GTA IV
>>
>>389323871
supression actually being a gameplay mechanic to encourage spraying an area doesn't hurt
>>
This game has great gunplay
>>
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>>389324928
>mfw you could shoot NPC's in the dick and they would slowly go to their knees holding their crotch before dying

Blew my mind back in the day, my friends wouldn't believe me for ages because it was near impossible to recreate.
>>
pubg
>>
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>>389325440
This.
>shooting people down flights of stairs
>shooting people over railings when they're next to them
>people getting their legs shot by their friend's dropped shotgun
>pushing people around with the Glock
>those nice blood spatters
>arterial bleeding
>downed enemies aren't always dead, going back and finishing them all off is always a thing to do
>>
>>389319631
Shooting games are pretty weak and cant capture the thrill of using a real gun, let alone being satisfying. The exception are VR games but you guys too poor for that. That's the reason school shootings and muslims exist in the world.
>>
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There's nothing quite like the feeling of making someone pop into a burst of red mist.
>>
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Shame it's not much of a game.
>>
>>389323210
I just finished it two nights ago. There are boss battles, they are just avoidable boss battles.

You can choose to fight the Skulls and the sniper boss battle if you want.
>>
MGS4 anyone? I really liked sniping enemies with a silenced M14EBR in that game. They almost did a backflip when you shot them in the head lmao
>>
>>389322574
Sometimes you sacrifice a perfect score to have fun in these kind of games.

In mgs1, I would strap c4 to backs of soldiers for luls even though it hurt my end score.
>>
>>389328060
>"sometimes"

ever caring about score
>>
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>>389325986
>Bolt on the left side.
He hates this.
>>
>>389328201
done for easier animation and visceral satisfaction of bullet ejection

people used to not be autistic about this shit
>>
>>389326630
I enjoyed shooting their butts. They would jump up and grab their butts with both hands

the best was when you kill them while they rolled
>>
>>389328180
I want dat bigboss codename.
>>
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Has a game ever got you to go and shoot a gun in real life?
>>
wish people gave this game a chance
>>
>>389328496
I forgot about that

>continues rolling
>jumps up
>then dies
>>
>>389328678
another one with great gameplay that gets unfairly written off
>>
Killzone 2
>>
>>389328678
>chromatic aberration on text

No thanks. It doesn't deserve a chance
>>
motherfuckign METRO 2033
>>
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>>
>>389321514
I like Escape from Tarkov a little more for gun mechanics. Receiver just makes the player press more buttons to load guns which was an interesting experiment, but legitimately boring from a gameplay perspective. Assigning all those actions to different buttons is really just tedious and honestly a BE game like H3VR is more suited for that kind of thing instead of a M+K game
>>
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>>389329043
oh fuck

now I have to try TLOU out
>>
>>389329043
Fuck I loved SoF and SoF2
>>
>>389329093
it's garbage. just play SoF2.
>>
>>389329056
Receiver was interesting for like 15 minutes before you realized you could rebind all the reload actions to a sequential set of keys. Normal reloads became not much different from any other game and the gimmick is mostly lost.
>>
>>389329184
>it was interesting until I purposefully made it not interesting myself by intentionally making it easy, this was my choice

idiot. You seem to think the words you typed were worth submitting
>>
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Rising Storm 2

https://www.youtube.com/watch?v=3Mhrvf_R5BU
>>
>>389329351
It was never hard though, it was just pointlessly complex. Like I said, interesting experiment but actually very dull gameplay wise.
>>
>>389322574
Not really, you can be a death machine and still get S rank. You'll get more points by completing the mission faster
>>
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>>389329184
are you dumb or something boy
>>
>>389322483
>javelin gun
That thing was so satisfying. Nailing morphs to the wall, and dat upgraded alt fire
>>
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plz no bully
>>
>>389330895
I agree, actually. Alan Wake had some good guns, the shotguns especially.
>>
Killzone series has always been satisfying as fuck their guns.

Too bad the single player stories are mediocre.
>>
>>389330895
where do the baddies in Alan Wake come from
is it
>it's all in your head
shit?
>>
>>389332140
Oh no. When a guy investigating Wake arrives in Bright Falls after the whole debacle, he finds a great many widows with multiple funerals a day.
>>
>>389325986
Is that Black? I remember how impressed I was when I first played it.

>first stage
>guy in a tower shooting rockets at me
>find cover and find a RPG
>shoot it at him
>the tower he was in actually gets destroyed

That shit blew my mind back then.
Thread posts: 110
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