Thoughts on these? I want to git gud at fightan and these seem more reliable than a fightstick or pad.
uncomfortable and lame
>>389253730
Reliable?
>>389253881
I've been playing on a fightstick for years and still can't consistently do Chuns air leg combos. I feel like the buttons would help since my hands are so big and cramped on a regular arcade stick.
>>389253843
explain
>>389253961
>I've been playing on a fightstick for years and still can't consistently do Chuns air leg combos. I feel like the buttons would help since my hands are so big and cramped on a regular arcade stick.
have the stick further from the buttons
>>389253730
Works very well for some kinds of characters, Charge characters especially, also those with multiple diagonal command normals. Others would need a lot of practice.
Quarter and half circles are very easy to get used to in either direction. I find it easier to do in rapid succession than a stick, so Rekka characters might have an advantage.
Z motion, you'll get the feel for the "dsd" and "asa" taps quickly enough.
Getting the piano roll down to do a 360 reliably may take a while.
>>389255413
how reliable is it for an SFV chun player who does a lot of air legs into combos?
>>389253730
they are practically cheatbox. I can AA with supers and ultras consistently with them
>>389255614
Probably very easy.
Instead of having to shift directions over neutral with a pad or stick, trying to buffer the 236 motion or anything, you can do the "Honest Method" super easily, doing away with this video's stated con.
https://youtu.be/JvAKKMR1hmw?t=131
Just tap Jump (and forward), then rap two fingers to do the fireball motion.
Performing 9236 would be effortless on a hitbox compared to doing it on a stick or pad.
>>389255771
Then everyone should just use it :^)