>play a video game
>hardest difficulty is locked on the first playthrough
>>389249280
>You can play on the hardest difficulty on the first playthrough
>It's too hard.
>>389249341
Scrub.
>>389249341
Pass me the controller, bro. I got you.
>game is structured and balanced to be played on highest difficulty
>highest difficulty is locked
>game is boring as fuck on standard difficulty
>hardest difficulty is balanced around NG+
>>389249341
>Hardest difficulty
>Has some obscure or retarded rule to it like 1 life or 1 touch kills you
>Easiest difficulty is only unlocked after failing a certain number of times
>>389249341
>Call of Duty: Black Ops
>veteran mode
>died in two hits
>It ain't me.mp3
>You can't select the difficulty
>the game does that for you by balancing it around deaths
>>389249341
>Hardest difficulty is too hard
>Second hardest difficulty is too easy
>>389253383
>Game has adjustable difficulty
>when fighting trash raise difficulty to very hard
>If minimal skill is required change difficulty to very easy
>Highest difficulty is easier and more balanced & fun than Easiest difficulty
>not playing on the difficulty the devs intended
come on OP, who are you trying to impress
>hardest difficulty is called just "hard", "expert" "very hard", "hardest" or something like that
>choose it
>hardest difficulty has a scary name like "godlike", "nightmare", "impossible" etc
>puss out and choose the second hardest
>hardest difficulty is hidden in-game
>easy is very easy
>normal is easy
>in the west easy is the second hardest mode
>and normal is the hardes
why do japs do this?
>inb4 they never did
DMC
>>389253927
Because we can take it. They couldn't even win a war.
>game has multiple unlockable difficulties
>>389253927
>Fire Emblem: Path of Radiance
>Easy, Normal, Hard
>normal is the Japanese easy, hard is the Japanese normal, Japanese hard didn't get localised at all
>English Easy was custom-made to be easier than Japanese Easy
At least the outcry was enough for Radiant Dawn to have the same difficulties as Japan
>Alan Wake on consoles
>Normal mode is actually easy mode
>Hard mode has new enemy placements and requires abilities that you got on your normal mode playthrough
>>389254552
Nope, iirc Raidiant Dawn normal was actually jap hard
>>389255864
It was, because Japanese's naming scheme is Normal, Hard, Lunatic. Functionally it's the same.
>>389249280
>Pretends to be gud on a chinese board
>Impresses no one
>game is supposed to be stealth and difficult, like a puzzle
>play it really slow and what i think a soldier would do (within the limitations of the controlls and stuff)
>takes a week to finish
>watch a video on a "pro" playan through the game
>he just runs past everything and kills/stuns people he needs to get past
>watching a vid of a more recent title in the series
>DUDE AI RELAISTIC STEALTH LMAO
>brightly, solid coloured orange guy diving around the base for 5 minutes
>>389257434
>caring for how other people do stuff
what matters if you had fun
>>389257791
yeah, it was kinda fun. but playing MGS2 and 3 years later it only took me a few hours, but it was less fun