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https://youtu.be/fkCgDIhUJmQ >there will never be a video

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Thread replies: 199
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https://youtu.be/fkCgDIhUJmQ
>there will never be a video game series as unprecedented as Bungie Halo again
>>
>>389212385
Why is the E3 earth mission entirely different from the final product?
>>
>>389212487
The E3 mission was basically an entirely scripted cutscene.
>>
343 Halo.
>>
>>389212487
The Halo 2 development process was a nightmare apparently, they ended up cutting and re-doing mountains of content. Halo 3 wasn't even supposed to be a thing, Halo 2 was supposed to finish everything off but they just ran out of time and overran their budget and literally did not have an ending to the game at all, they just did the best they could with what they had and it turned out pretty great anyway, minus the ending.
>>
>>389212487
The E3 demo was running on a Mac.
>>
>>389212385
Unprecedented? Halo was good because it was a refinement of prior ideas in shooters. Man if you're going to use words know what they mean please. Halo is a landmark in gaming and your sentiment isn't off base but it was wholly precedented.
>>
>>389212385
Why does 2004 feel like so long ago when it was only three years?
>>
>>389212939
Probly should've used unsurpassed.
>>
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>Halofags
>>
>>389213416
Opposed to what?
>>
>>389213232
It's ok I still love you son.
>>
Remember when /v/ hated halo?
>>
>>389213915
Remember when the Berenstain Bears were called the Berenstein Bears?
>>
>>389212385
halo was always shit. its dead now. real halo killer was halo itself LMAO like poetry.
>>
>>389212385
Bungie Halo still exists at least. Just got resurrected for me thanks to SPV3 too
>>
I'll be glad when Halo 6's campaign is finally shown, I'm very interested to see the massive changes they did to it after the disaster that was Halo 5's campaign.
>>
What made halo such a great franchise? I'm talking Reach thru 3 here.

Why haven't developers been able to create such a gripping universe? BotW came close. GoW never really was as grandiose than Halo.
The only other game I see is Starcraft, but even that died off and fell into the moba-esque mainstream.
Dark souls, witcher, skryim, Uncharted etc are the main ones i can think of.
>>
>>389216284
>Reach
And that's where you fucked up.
>>
>>389216284
>What made halo such a great franchise?
The people behind it, who are now no longer at Bungie, hence why they don't make good games anymore.
>>
>>389214674
>spv3
I know, let's add hours of additional boring ugly empty box areas to drag out the levels, especially the ones that already dragged
and then let's fill it with useless novelty weps that are all garbage compared to the usual br/dmr stuff that drags down 343 halo
and then let's shit up the gameplay with brutes that are literally worse than halo 2's
and then let's pretend that all the stuff that's still good is ours, and not hacked-up leftovers from all the real talent that left years ago
>>
>>389214674
>SPV3
>let's add bunch of unnecessary shit from other games
the absolute state of halo fags.
>>
>>389216662
>>389216923
Christ, what shit taste in this thread.
>>
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>>389213416
>weeb trash
>>
>>389217032
I know, we're in halo thread after all.
>>
>>389217262
Name five (10) better FPS games.
>>
>>389212385
>tfw glitches made Halo 2 fun
>shit like that will never happen again
>>
>>389216923
This shits turning into Metroid threads where faggots sperg out about some stupid ass fan game over Metroid Samus Returns shitting up the thread.
>>
>>389217495
>we will never see a game with a bxr "mechanic" again because it will be patched in a week due to normalfags complaining
why are we still here?
>>
sup guys
thats a mighty nice franchise you got there
mind if i make it better
>>
>>389216535
what's so bad about Reach? i take that it was more casual, but overall it didnt feel like they went backwards. the story wasn't bad either, i really liked noble team and how as little as their actions seemed to be they pretty're pretty much why the humans won
>>
No matter what contrarians say about Bungie's Halo, nothing will ever top these:
https://www.youtube.com/watch?v=McF5osgHxC8
https://www.youtube.com/watch?v=RsVyXbdg1CQ
>>
That trailer is diluted, purified hype. That gen was the best.
>>
Good night sweet price
>>
>>389217872
It never gave a feel of a large-scale invasion. Like 3/4 of the campaign takes place in, around, and underneath the worst multiplayer map in the series.
>>
>>389212385
Damn the first two games had perfect campaigns.. didn't like the 3rd as much but it was still good. Anyone rank 3 better or best on the campaign scale?
>>
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>>389212385
>>
>>389217576
Dunno about Metroid but SPV3 at least adds things from other Bungie Halo games and stuff that was meant to be in CE but scrapped. It's not perfect but it's still fun.
>>
>tfw current /v/ will have a thread about Halo that lasts more than 10 posts that aren't all sages
Take me back to the golden age please


I do admit the soundtrack is pretty nice.
>>
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>Trashy tie-in novels are actually better than any game in the entire series
Nice "franchise" you got there
>>
>>389218440
It's impressive that it was all pulled off in a game older than most people in this thread, but the majority of the decisions came down to "because we can" with much of it feeling terrible.
>>
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>bought a Scorpio just to resell
>might keep it just to replay halo

Hopefully i come to my sense but might not be able to resist
>>
>>389217872
I'm no longer answering this question, look it up. I swear you eurofags are the most aggravating part of this fanbase.

>>389218440
I rather just play the original or the Anniversary remake.
>>
>>389218674
>7 years of complaints and stupid faggots still don't know why reach is bad
>>
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>you will never marry an elite
what doth life
>>
>>389218574
>much of it feeling terrible
Not that much but some yes.

>>389218674
>Anniversary remake
It's horrible in comparison
>>
>>389212487
>>389212813
Halo 2 was actually made in less than a year
>>
>>389218531

best selling game series also with god tier novels, don't see the problem
>>
>>389218767
Nerfing the pistol so they could make way for a pair of janky rifles to replace it make up much of why SPv3 feels like total ass.
Then you have the janky armor abilities.
>>
>>389218767
>It's horrible in comparison
The only problem with it is that dark levels are too bright.
>>
>>389218764
>you're pounding her from behind and she gives you this look then screams WORT WORT WORT
>>
All Halo did was popularize that ass means of controlling vehicles which was the "Drive towards where you're facing" method.
>>
>>389218880
>god tier novels
Let's not get crazy here. The three that Nylund wrote are readable but the rest are awful.
>>
Nobody who's played any good shooters gave a shit about Halo, it's only consolefags who were dumb enough to buy xboxes that did and had no frame of reference
>>
>>389219020
Pretty sure halo was big on PC too
>>
>>389218767
It has the same problem as Zero Mission where the atmosphere is gone because of how bright it is but other than that, it was great.
>>
>>389219071
Because it was easy for hues to pirate.
>>
>>389218895
Sprint is the only one I had a problem with. Pistol nerf sucks but yeah, it's to make way for the new guns. The mod has a lot of good things to it that override these things for me.

>>389218910
The mod has a better soundtrack and MJOLNIR redesign and adds more content.
>>
>>389219020
It was a good, simple arena shooter with fair starts that made it competitive. And it had a huge variety of modes for fun multiplayer, nothing else has reach that level of replayability.
Obviously it would be 100x better with mouse/keyboard and 60fps (which it is in Halo Online), but you can't say anything bad about the design itself.
>>
>>389219020
FPS before Halo was focused entirely on the shooting, which is fine, but they were a lot less adventurous feeling as a result. Enemies were lifeless drones and environments were spacious ugly corridors.
>>
>>389219145
>it's to make way for the new guns
Not really. They made one gun shit so they could put in another one that is just as strong as the former's pre-nerf state. They tried too hard to fuck with the delicate balance of the first game, and homogenizing them like each later game in the series.
>inb4 hurr the pistol was OP though
>>
>>389217872
The campaign doesn't do anything with the Invasion part of the whole Invasion thing. No large scale battles or interesting uses of the setting aside from a few select instances like the sabre piloting. Thats the main thing, it takes talent to turn something fundamentally exciting into something dull.

The list of issues with the hacked together aids the game likes to call Multiplayer is longer than the list of bugs in BG2. Some of the games maps were literally thrown together by single employees in forge world in an afternoon (The Cage). Even Invasion, the one novel thing they made, was made worse in the transition from the Beta to release and had TWO maps for most of the games lifespan, on top of having Invasion Slayer garbage attached to it. Not to mention all the spots on Boneyard and Spire you could abuse to spawn kill, or the fact that phase 3 spire's banshee is unprotected and impossible to kill as an elite if the person playing knows how to backflip. Its just clear Bungie did not care and the game did not get any sort of quality control or testing, despite the fucking long ass Beta.
>>
>>389219297
>They made one gun shit so they could put in another one that is just as strong as the former's pre-nerf state.
Sure. It's just a mod though, of course it'll have some ups and downs.
>>
>>389219282
>autoaim
>competitive

>nothing else has reach that level of replayability
Except, you know, most shooters to exist.
Ironically, Halo on its own sucks with a mouse. It's too slow and there's a reason no PC FPS requires landing multiple headshots with semi-auto weapons.
>>
>>389219290
What is Thief?
>>
>>389219390
It's a mod that makes the game worse than the base game by fucking with arguably the most important part of a shooter.
>>
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>>389219461
>It's too slow and there's a reason no PC FPS requires landing multiple headshots with semi-auto weapons.
You may as well be using semi-auto weapons since every shot after the first one sprays off in a random direction until you stop and wait for your reticle to reset.
>>
>>389219116
Sure, any bs you can think of
>>
>>389219587
And the guns people actually use never kill in more than 2 shots.
>>
>>389219020
>le master race XDDDD
(You)
>>
>>389219461
I said the design, not the console aspect bud. And Halo does not suck with a mouse, I've played it and it works even better. The higher TTK means you need to have more consistent aim than your opponent, and the movement speed is faster than most shooters.
Most shooters get boring as fuck because it's the same mode every time, there's no variety compared to Halo where you can change everything.
>>
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>>389219782
>and the movement speed is faster than most shooters.
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>>389219651
>>>>>>>>>>>>>>no PC FPS requires landing multiple headshots with semi-auto weapons
Pretty much anything you could complain about Halo doing can be attributed to CS.
>>
>>389213915
/v/ hated Halo's multiplayer and the cancer it caused for other shooters, you dumb nigger.

Nobody besides angry summer kids ever had a problem with Halo's singleplayer until Reach.
>>
>>389219882
The good guns in CS kill in 1 headshot, 2 max with a helmet. But have the option to spray if you learn the patterns.
The Railgun in Quake deals a massive amount of damage and doesn't require aiming at specific body parts.
Most other FPS are either very low TTK, or the precision weapons are treated as snipers that deal massive damage for single headshots. Everything about Halo is too slow-paced for how quick a mouse allows you to play.
>>
>>389219549
>the most important part of a shooter
Sounds more like you only get half of what made Halo so fun. It wasn't just the weapon balance but the world design which was a bigger part of it. Now there's a few things they added in that I don't like because they don't fit thematically but there's a lot that's good.

>animals on Halo like originally planned
>Brutes and Jackal skirmishers
>later Covenant vehicles and weapons
>a Carbine with a reloader that makes more sense
>much improved Flood forms
>cut out some of the repetitive hallways from Assault / Two Betrayals
>way more dramatic Silent Cartographer (wish they had done this for more levels)
>put Covenant in The Library which would make sense since Covenant knew about the index
>made The Maw darker
>added in hijacking and taking sentinel beams
>gave zealots a unique backup pistol
>put in honor guardsmen

and a ton of other things.
>>
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>>389219020
>Halo was only on Xbox meme
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>>389219470
Barely an FPS
>>
>>389220081
The single player has been bashed since day 1 for copypasted hallways, reused levels, and general linearity.
>>
>>389220081
>Halo's multiplayer and the cancer it caused for other shooters

I'd love to hear what that was. CoD is the cancer that ruined shooters, Halo was the last of the game holding on to the arena shooter style that has mostly died off by now

>>389219860
name a modern shooter with faster base movement...in CoD it's like you're walking through mud

>>389220152
>the needs to instakill meme

How about having consistent aiming to kill your opponent before they kill you? You can actually fight back and even defeat multiple enemies rather than just the winner being the one that shot first. That sort of game is fine, but this was a different type and it had the right to exist as well
>>
>>389220405
>name a modern shooter with faster base movement
Quake Champions.
>>
>>389220405
Every shooter after Halo had a two-weapon system and was clearly trying to ape the game without understanding why what it did worked.

CoD4's multiplayer was great and amazing at the time, but then fucking everyone made their own shittier versions, and it retroactively made the game shit. If we'd gotten 30+ bad copies of Deus Ex, the game would be a lot less popular.
>>
>>389220152
>The good guns in CS kill in 1 headshot, 2 max with a helmet. But have the option to spray if you learn the patterns.
And the rest of the game is a boring slog of slowly creeping around the map "tactically" until you see another player and then it just turns into an instant kill twitch fest, only without the fun arcadey stuff something like Quake has. Not to mention the spray patterns are still filled with RNG and serve no purpose but to artificially gimp good players randomly to make the game seem more fair to bad players. CS is worse than both old fast shooters and modern slow shooters.
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>>389219782
>the movement speed is faster than most shooters
>>
>>389220464
so an absolutely dead, niche game? wow

by the time Halo 3 came out there was nothing else like it that people still played, that's a fact. It might not have been as hardcore, but it was popular while still having more depth than the twitch shooter trash
>>
>>389220565
Okay. I'm still waiting on you to give examples of PC FPS with weapons like Halo that aren't dogshit.
>>
>>389220631
>PC FPS with weapons like Halo
how about halo
>>
>>389220605
>halo
>not a dead niche game
also:
>hates CS's limited RNG
>praises halo 3
>>
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>>389212385

>Halo is shit when it releases back in 2001
>years pass
>g..guys there will never be a game as good as babbys first person shooter ever again..!
>I know bro I was also born after 2000, lets cry together ;_; dat nostalgia
>>
>>389220674
That isn't dogshit. All of Halo's PC ports have been done by amateurs and feel like shit.
>>
>the armor designs in 5

JUST
>>
>>389220756
>feel like shit
You should come up with some facts to support your claims. The only time I've ever heard anyone complain about the Halo PC ports were some technical issues in 2.
>>
>>389212487
Watch this
https://www.youtube.com/watch?v=0q69Msy8ttM
tl;dw the development of Halo 2 was a NIGHTMARE and Bungie is lucky they didn't crash and burn during it. That's why it was so buggy and the story was all over the place.
>>
>>389220694
Halo 3 was the most popular game in existence when it came out

and CS has more RNG for sure, in Halo you know exactly where your bullets are going at all times. There's no random cross map AWP flick or lucky spray, you shoot the same no matter how fast you're moving. Plus, everyone starts on even footing compared to CS where round buys could be another random element
>>
List of Halo innovations:
1) Two weapon limit
2) ...?
>>
>>389220837
Halo 1 had absolutely broken netcode designed with 56k modems in mind, and all of the animations played at 30fps even if you could run the game at a higher framerate. Weapon and item timers didn't line up properly.
Halo 2 had mouse acceleration that could not be disabled and plugging in a controller gave you Halo 2's infamous autoaim.
>>
>>389220837
>The only time I've ever heard anyone complain about the Halo PC ports were some technical issues in 2.

CE's original PC netcode was not good at all and the port was pretty rough all around. That isn't true anymore but it definitely was originally.

I don't know how you've never heard anybody complain about it, honestly.
>>
>>389216662
>>389216923
pretty accurate, beat spv3 on legendary a few days ago and it's a slog compared to CE and even 2 on legendary
>>
>>389221019
>two weapon limit
cs did that
halo devs admit in interviews they were playing cs at the time and it influenced the game
>>
>>389220993
>in Halo you know exactly where your bullets are going at all times

Only in the good multiplayer Halo games like CE/2 and 5
>>
>>389220993
t. baby who couldn't learn how to shoot while changing direction
>in Halo you know exactly where your bullets are going at all times
meanwhile:
https://www.youtube.com/watch?v=pz0Z90O_Djo
>>
>>389221027
Neither of those scream COMPLETE SHIT WORST EVER like people in this thread keep trying to push.
>>
>>389221171
>>389221230
oh great, knew people were going to start complaining about the BR spread, which is like the one thing in the game and completely negligible. that doesn't ruin the whole rest of its merits
>>
>>389221306
They do scream "Just play the console versions, there are better games actually designed for PC that feel better on their home platform."
>>
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>Halo levels on Earth

Give me alien super megastructures or fuck off
>>
>>389221019
Impeccable fusion between story and gameplay.
>>
>>389221331
>completely negligible
>causes your shots to randomly do less damage at typical halo engagement range
3babbies are the absolute worst. Not even Reachtards are this bad.
>>
>>389221378
That seems like a much less retarded claim than you people have been making this entire thread.
>>
>>389212385
>halo
>unprecedented
nigga
>>
>>389221432
this is a console game with massive autoaim dude, that is the least of the concerns.
I'm saying that a small thing like that could be easily fixed in a new iteration and it's not some huge point you can use to disregard a great, successful game
>>
>>389221456
My claim has always been that Halo doesn't feel right on PC. I have no problems with the series, I just don't think simply making a 1:1 port on PC necessarily makes for a quality experience and does neither the game nor the platform justice.
>>
>>389221306
PC CE's original netcode was the worst shit ever with non hitscan weapons, actually. I don't know how you think completely random hit detection in a competitive Arena style shooter, on top of non functional item timers is anything other than a dealbreaker, it ruins two of the most important aspects of the game.

It'd be like taking Halo 3's BR and adding shit netcode to it oh wait
>>
>>389220405
>name a modern shooter with faster base movement

DOOM
>>
>>389221569
CS's RNG is negligible if you're good. Halo has no way to deal with the BR firing off in random directions.
>>
>>389221580
The post that started the argument was
>Nobody who's played any good shooters gave a shit about Halo, it's only consolefags who were dumb enough to buy xboxes that did and had no frame of reference
>>
>>389216284
>Why haven't developers been able to create such a gripping universe?
I don't think Halo was the gripping, honestly, partially because we saw almost nothing of civilian life. Same issue with WH40k, actually. You have to show what you're defending in order to make a setting like that really feel alive which is why Mass Effect had a far more engaging setting until 3 ruined it.
>>
>>389220405
>name a modern shooter with faster base movement
Titanfall
>>
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>>389221665
>CS's RNG is negligible if you're good
lmao
>>
>>389221580
meanwhile I've played Eldewrito with Halo 3 mods and it is great on PC

In an imaginary world where microsoft would release a PC port with full matchmaking on steam, I have no doubt that thousands of people would be playing. If they made a modern version based on the Halo 2/3 formula, I guarantee it would be successful as shit

>>389221767
pilots move nowhere near as fast when not sprinting or sliding

>>389221629
another dead game (MP)
>>
>>389212385
halo was always shit, I really don't see why you fags jack off over it, also
>unprecedented
>>
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>>389221807
lmao and he's complaining about a little spread inside the BR crosshair
>>
>>389221818
>that movement doesn't count!
Prove that Halo 3's movement is fast in the slightest. That seems to be the game whose cock is covered the most by your spit.
>>
>>389221019
Good vehicles
>>
>>389221896
CS is garbage, but come on now, BR spread in halo 3 is pretty egregious at mid range and beyond.
>>
>>389221019
>The best regenerating health system that never gets used
>Actually good sprawling level design
>Dual wielding different weapons. Not unique but why the fuck is this so rare

There's also that specific style of simple driving that I call Warthog handling because of Halo
>>
>>389221818
I've played that and it was shit on PC. Bad movement, bad mouse controls, and doesn't change any part of the formula in order to adapt the game to PC. It's a bastardized Halo 4 mod that 3babbies try to change into some sort of Frankenstein's Monster of Halo games,
Also it's deader than any game you will ever dismiss for being dead.
>>
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except this one kickstarter.com/projects/ue4god/project-arcane
>>
>>389221968
Because it's not supposed to be used for long range, if you could cross map with it there would be no point in using the sniper. can you really not see why they might do that for balance?

>>389222143
You're entitled to your opinion but I think you're just bad dude. the formula was the closest I've seen to perfect, and nothing will change that.
>>
>>389222143
>It's a bastardized Halo 4 mod
It's the same engine as 3.
>>
>>389222318
>scoped weapon
>not meant to be used at long range
> no point in using the sniper
Except for the sniper being an instakill?
>>
>>389222222
>>
>>389222389
>low power scope
>used for mid range
>high power scope
>used for long range

Halo is based on hip fire so that doesn't really say much anyway. The BR was already the best weapon in the game, constantly getting killed cross map by them would just have been worse than what we got.
>>
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>>389212385
Oh how the times have changed.
>>
>>389222525
newfags/crossboarders need to be purged
>>
>>389222621
>implying people played Halo because it was accessible
>>
>>389222573
>used for mid range
Hardly. The gun is so random that you can't even land consistent shots halfway across the smallest map in the game.
>The BR was already the best weapon in the game
Shows how shit Bungie is at balance. It didn't make for balance, it made for dull gameplay where you have to get in someone's face to deal the right amount of damage.
>>
>>389222804
>could just pass the controller around and play with whoever due to simple mechanics and controls
>no server browser because hitting a big "i want to play" button is easier for retards to understand
>>
>>389222318
I'm not talking about long range, I'm talking about the Halo 3 BR being inconsistent at mid-range, you know, the range where people try to 4shot each other because the BR is the only usable weapon at that range (the Carbine isn't even on most maps, don't start).

Think of the distance between bases on Midship, a map with no SR and clear sightlines from the shoulders of the bases. Or, the distance from any of fringes on the pit to top mid.

I specifically said mid-range, and then you go and immediately jump to long range, because, I dunno, I guess you just like sucking Halo 3's dick.
>>
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>>389213416
>Quakefags
>>
>>389222914
I guess we have different definitions of mid range. I also never said specifically that 3 is better than 2 or that the spread mechanic was the right implementation, just that it's not a big enough deal to get mad about. If I'm sucking H3's dick then you got a stick up your ass about it.
>>
>>389222907
Not why it got great scores.
>>
>>389223221
That is exactly why it got great scores.
>>
>>389223128
I have a fucking stick rammed right up my ass so far its coming out of my mouth, specifically because your original post implied that BR spread is negligible at mid range. If you want an undeniably mid range example, load up Halo 3 and stand on the pit Sniper tower and try to 4shot someone shooting back at you from top mid in front of Camo/Rockets.

You won't, because even at that range the BR isn't consistent, even with perfect net code (which you will never get with Halo 3 regardless). It undeniably makes the game worse because the BR has no competition in the sandbox at that range, and this may not be a big deal to you, but playing the game against good players and getting out br'd by the netcode and RNG and not your opponent is fucking retarded, and a lot more people than me hated it enough that its finally gone from Halo.
>>
>389219020
Not even worthy of a (You).
>>
>>389223295
Go read old reviews for the PC version, the singleplayer and story experience was a huge part of the praise. Or go look at HBO and old Bungie forums. The community really liked the story and world design.
>>
The the covenant ships look like giant butt plugs.
>>
>>389221019
Definitely the first game to successfully combine fundamental arena gameplay design principles with vehicles on the map and it not suck.
>>
People who hate on reach are fucking brain dead. Its multiplayer was adequate but it had and still has the BEST story of any halo campaign to date.
>>
>>389225703
>but it had and still has the BEST story of any halo campaign to date
No, it didn't
>>
>>389225915
Then what was better?
>>
>>389225703
Literally this. Reach campaign was pure kino.
>>
>>389225703
People only hate the Reach campaign because it contradicts MUH LORE BOOKS

Except glassed planets have BAD RECORDS
>>
>>389226063
Halo 1-3 and even Halo 4 and 5 as shit as it was. Reach barely had a story just like another series Bungie is currently working on.
>>
>>389226134
>>389226207
Oh oh, looks like the euro faggots entered the thread, I thought it was bad enough when the thread was invaded by Quakefags.
>>
>>389226361
>halo fans are still butthurt that quake is so much better
>>
>>389226279
Ahhh therein lies the problem. You're just salty about bungie. Well you can lie to yourself all you want. The fact stands that reach had an excellent story. Sorry not sorry.
>>
>>389213017
I wish man i fucking wish

Being an actual adult sucks
>>
>>389226587
It didn't have a story, you run around doing jack shit and then Cortana shows up, that's when the game finally has a plot. Halo 1-3 all had a story.

>>389226539
Halo fans can give two fucks about your Wolfenstein clone.
>>
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>>389226764
glad to hear that you care, anon-chan :3
>>
>>389226764
Yeah wow when you put it like that everything can sound like shit. Halo 1 you dick around until the flood appear, then blow up a ring. Thats you, thats how fucking stupid you sound.
>>
>>389225703
It was pretty competent but nothing beats the atmosphere of the first game. It has an unparalleled effect.
>>
>>389227403
You sound like a faggot that faggot that didn't even play Halo 1. Halo Combat Evolved was a mystery. You landed on this alien ring world that you knew nothing about but slowly found out just what it was and why the Covenant was so interested in it in the first play. After finding out that it was also a prison for an extragalactic parasite that can destroy the universe, you then find out that Halo was a weapon built by an ancient race of aliens to contain the parasite but by doing that it would mean wiping out all life in the galaxy so you decide to destroy the planet sized ring. Wow looks like Halo 1 had a story, try not to out yourself as a newfag next time, kid.
>>
>>389221019
>regenerating shields over health
>party system
>vehicles
thats pretty muchh it
>>
>>389228271
Jesus christ you're thick. I wasnt shitting on halo 1 I was shitting on the other dickhead and using halo 1 in my example. The whole point was that halo 1 IS a good game. And to gloss over it like that would be moronic. Didnt think Id have to actually explain that, for fucks sake maybe look for some context before talking shit next time.
>>
>>389228674
Yeah mother fucker that was me, and I just BTFO'd you right after Halo 1-3 had a story, Reach barely had a story.
>>
>>389225703
Reach's ;evels are completely forgettable. I can still remember levels I played from the other games, fucking ODST was more memorable than Reach. I can't remember any besides 'Survive' at the end. The story was decent but I don't think any of the games had particularly good stories.
>>
>>389218531
>>389218880
Remember the Halo: Fall of Reach 'movie' that was included with Halo 5?

What were they thinking?
>>
>>389228762
You btfo'd me by what? Barely scraping together a half assed argument that was so irrelevant that I mistook you for another person entirley? Yeah, no. Halo 1 was great but Im not going to allow nostalgia to cloud my judgement.
>>
>>389219007

Nylund are hard to stomach too, the way he handles rank is so fucking bad.
>>
>>389229867
>the way he handles rank is so fucking bad.

explain
>>
>>389229547
>nostalgia
Mother fucker it already clouded your judgement when you stated that piece of shit, Reach had the best story.
>>
>>389217639

>BXR
>Good
You're a nigger thats why.

343 is the gift that keeps on giving for you non CE faggots.

>>389217759
Please do.
>>
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>>389229916

Nylund tries to merge ranks of multiple branches, even worse he seems to have a very civilian grasp of them. Often times people are walking into rooms without addressing their superiors or talking out of turn. Even worse, some have authority over others for no fucking reason.
>>
>>389213451
weebshit apparently
>>
>>389222621

I need to leave.
>>
>>389229984
Alright so do I need to explain what nostalgia is to you as well? Halo 1 released wile I was in fifth grade so yes nostalgia is a factor there. Reach however released when I was a senior in high school. Im not nearly old enough to be referring to things that happened in high school with any sort of nostalgia. Reach was a great game. You are wrong. Thats basically all there is to it.
>>
>>389230372
Reach was a shit Halo game and there's a reason every loved Halo 1 back then and still love it today while Reach is forgotten like the mistake it was.
>>
>>389230763
"Forgotten like the mistake it was" thats funny seeing as reach sold more copies than any other halo game, excluding 3 of course. Go on keep talking I enjoy making you look like an idiot.
>>
>>389231148
That's questionable until Microsoft actually release the sales numbers we really have nothing to go by and no VGChartz doesn't count.
>>
>>389231386
The only source of sales numbers, "doesn't count" Whatever helps you sleep at night.
>>
>>389231734
Then don't talk about sales next time.
>>
>>389231853
Someones salty about being wrong.
>>
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>before Bungie left MS they actually talked about releasing the pstencil demo
>we will never EVER get to see more than 5 seconds of footage from it now that 343 are in charge
https://www.youtube.com/watch?v=vFQTqzQq9xc
>>
>>389232124
You're the one sperging about Halo sales numbers if I remember when Microsoft did release Reach's sales numbers they were only sitting at 7 million and weren't going while Halo 4 surpassed 7 million.
>>
There's a chance that Halo 6 will be amazing... right? Halo 4 campaign was pretty fun for what it was albeit flawed heavily... Halo 5 had superb online multiplayer gameplay but is hated for autostic reasons...

I've been firmly onboard the halo train since 2002, LAN parties and all... I really fucking miss halo. Halo and WoW ruled the dorms.
>>
>>389232339
Holy shit, this was the original Halo 2. This is what we should have gotten
>more enemies
>more cool Forerunner environments
>Master Chief
>those graphics
Damn, that looked so good, this hurts.
>>
>>389232604
Sperging? I referenced them once. And now what you're just pulling number out of your ass. Maybe get your head out of there too wile you're at it.
>>
>>389232718

Halo 4 still had a great campaign, 5's was CoD garbage tier.

> wile

lol
>>
>>389232718
Yeah, there is
>Master Chief focused
>squad gameplay being dropped
>no longer putting massive plot threads in extended sources
>split screen
>lan
>all mp features at launch
>Forge at launch
>File Browser at launch
>black undersuits
>AI in Forge
>they seem to be moving away from a competitive focus
>dev made BTB maps
>Steve Downes and Jen Taylor still on board
>Kennith Scott is completely gone now so his influence on the art may go away as well since Jeremy Cook and Sparth are working together
>new writer
>new campaign level designer
>>
>>389232718
Halo 5 is hated because of its pants on head retarded story.
>>
>>389232748

This happens with every game, get over it.

Microsoft buying Bungie gave us a more advanced game than the original PC version would have especially with how powerful the Xbox was.
>>
>>389232983

Where's the source for these claims ?
>>
>>389232920
No, I'm not, the Reach numbers came from a chart Microsoft had released and the other number for Halo 4 came from NPD.
>>
>>389233043
Im calling bullshit on that. I cant seem to find said chart and you just said earlier microsoft hasnt released the sales figures. So which is it?
>>
343 is cancer
>>
>>389212487
Because the build running at E3 was completely scrapped, it couldn't run on Xbox hardware at all, and barely ran at the time on PC.

>>389212939
Halo standardised shooter controller schemes, and proved Console online play was viable.
>>
>>389218531
It's kinda hard to do a dense and thrilling narrative when you spend 80% of the time shooting stuff.
>>
>>389233040
Get ready, you're about to get a bit
https://www.youtube.com/watch?v=lNVDVHzhlU8
http://wccftech.com/343i-halo-5-mistake-master-chief/
https://soundcloud.com/achievementoriented/tribeca-games-festival-bonus-episode-ep-30
(29:03)
https://chiefcanuck.com/2017/02/24/halo-6-news-split-screen-and-black-undersuits/
https://twitter.com/pardontomfrench/status/818683684463079424
http://www.adelaidenow.com.au/entertainment/confidential/halo-voice-actors-jen-taylor-and-steve-downes-in-sa-for-avcon-adelaides-anime-and-video-games-festival-at-convention-centre-this-weekend/news-story/bffa879349d9a565058b51f334af73eb
(you can also look through his twitter page)
https://twitter.com/chrishaluke/status/865335965170114560
>Jerey Cook and Sprath are now the art directors of Halo
https://twitter.com/PlutonForEver/status/874046361133490176?ref_src=twsrc%5Etfw&ref_url=http%3A%2F%2Fteambeyond.net%2Fhalo-6-lan-bonnie-ross%2F

I think that sums it up. Sorry that took so long.
>>
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>>389233361
Thankfully I still have it saved.
Thread posts: 199
Thread images: 24


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