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>ITT: Little things from Sonic Mania you appreciated. The

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Thread replies: 12
Thread images: 4

File: maniahydrocitypillar.png (45KB, 81x267px) Image search: [Google]
maniahydrocitypillar.png
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>ITT: Little things from Sonic Mania you appreciated.
The darker color palette on these n-words actually works really well!
>>
This little point where you go bouncing through a lot of microphones is pretty fucking addicting
>>
>>389160265
niggers?
>>
>>389160969
The Spinball sound effect when you jump in the vans was really cool too.
>>
>>389161361
No, Nigerians
>>
File: 1504076739733.jpg (280KB, 914x808px) Image search: [Google]
1504076739733.jpg
280KB, 914x808px
>>389160265
I slightly prefer the classic look for nostalgia but I enjoy change just the same. Hydrocity was one of my favorite zones here and in classic

We can say niggers here
>>
I'm still asshurt that they reversed the Hydrocity backgrounds.
>>
>>389163421
It makes me sad that more people complain about this than the bullshit outrun-the-camera bug recreated from Sonic 2
>>
>>389163273
both of these look like obnoxious faggots
>>
File: hydrocity.png (1MB, 4926x1850px) Image search: [Google]
hydrocity.png
1MB, 4926x1850px
>>389163421
>>389163894
They were reversed because Act 1 has the water rising and lowering gimmick, which would've meant having to program a whole new parallax to move with the water if they didn't switch them. Switching the backgrounds was just an easier solution in terms of development time.
>>
>>389163894
>than the bullshit outrun-the-camera bug recreated from Sonic 2
Wait wat
>>
>>389166319
He's being an idiot, outrunning the camera was never a bug it was present in every 2D sonic game from classic to advance.
Thread posts: 12
Thread images: 4


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