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>boot up OoT after finishing BotW >overworld is nothing

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>boot up OoT after finishing BotW
>overworld is nothing but hallways (Zora River, Death Mountail trail, Forest etc)
>hyrule field is an empty circle
>there's literally NOTHING, no monsters, no danger, in Hyrule Field as grown Link

Wow, it aged like shit, didn't it?
>>
>>389151323

Is this nigga serious? You just went from playing a 2017 GOTY contender to something made 15 fucking years ago.

Can brainlets seriously not weigh these two things separately?
>>
>>389151524
ALttP overworld isn't just hallways and there's danger everywhere.
I don't know what you're trying to prove here.
That game aged well. OoT didn't.
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>>389151323
yet shitters on this board say you're retarded if you think games age

fuck you all
>>
>>389151323
>game made this year is more advanced than a game made 19 years ago

You don't say
>>
>>389151323

better story, better cutscenes, dungeons weren't 20 minutes long, and the game wasn't a shitty Skyrim ripoff.

Yep, still at least 100x better than POS like botw and twink Link for faggots.
>>
>>389151607
>LttP aged well
Nostalgia goggles at its very worst.
LttP is floaty, endless arcade-shooter tier trash.
>>
>>389151323
>>389151607

I hope you arent OP because this is again a shitty opinion because ALttP aged like shit as well.
Or in other words its another guy who watched egoraptor Sequelitis video with all the logical fallacies and now believe OoT isnt THAT good and AlttP is a timeless masterpiece
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>>389152042
>LttP is floaty
Is this supposed to mean anything?
>>
>Not loving both to death

>>389152038
>the game wasn't a shitty Skyrim ripoff.
You've not even played Skyrim, have you?
>>
>>389152038
this not including that every part were more memorable and interesting
>>
>>389152141
A lot, if you care about the most important thing in video games: the gameplay and game-feel.
>>
>>389151323
>design can age
You're the one whose aged, how the hell can you compare a 19 year old game to a fresh one?
>>
>>389152563
yes, OoT has shit design.
The overworld is poorly designed, and so are many choices in the game
>b-b-but it was ground breaking back then!
Yeah so were cell phones back in the 90s and no one uses shitty bricks anymore.
>>
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>>389152261
>game-feel
You can leave now, Mr. Hanson.
>>
>>389153000
Don't even know who that is, but nice trips.
You do however seem quite ignorant and uneducated child. As expected from LttP manchildren.
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>>389152719
You can't be serious.
>>
>>389152261
>game-feel
>defends OoT clunky-ass shitfest
Go away
>>
>>389152719
how is the design shit you underage faggot ?
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>>389153229
Wooooooooow!
>>
>>389153359
>OoT
>clunky
I want GenZ to end their lifes

>>389152719
>and no one uses shitty bricks anymore.
the pre-iPhone era phones were way smaller, lighter and overall handier than just about anything we got today though.
It's funny to see these old bags & backbags with dedicated mobile-phone pockets, which can maybe barely house a modern chargers.
>>
>>389151524
Not him but I also went back to ALttP last year only and I thoroughly enjoyed it.
I can't say the same about OoT, now that's an overrated game if I have ever seen one. All those people saying you had to be there at that time when it was released to apprecaite it is so full of shit. Then why did I enjoy ALttP and why can't I OoT? Besides, I was already gaming at that time, I just didn't have a console back then, only a PC.
>>
>>389151323
No. It's just progress. Of course a later installment is going to do things better than an older one.
>>
>>389153618
Spotted the rose-tinted glasses faggot.
OoT is the worst 3D Zelda when it comes to movement and feeling.
Everything is so stiff and clunky.
>>
>>389153761
Everybody hyping OoT to heavens and back probably permanently damaged my ability to enjoy it. My expectations were really high, and I was so disappointed when I played it, I can't even express it. I might have been able to enjoy it if I had only expected an average Zelda game, and not the best game ever created, like everyone treats it as.
Strangely, I had no issues when playing FF6 or Chrono Trigger for the first time. My expectations were similarily high.

OoT is shit.
>>
>>389153958
https://www.youtube.com/watch?v=JlAl1H3tfSM
>>
MM > BOTW
>>
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It was on the N64. It literally COULDN'T be a true open world.

They couldn't even do it on the GameCube. Wind Waker was originally supposed to be but the system wasn't powerful enough so they made it an ocean.
>>
>>389154787
What does true open world even mean? Being open world is a design choice, and not dependant on "system power".
This post is so dumb on so many levels, I don't even know why I bothered replying. Now it would feel like a waste to delete all that, so enjoy the (You) I guess, you poor stupid thing.
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Hyrule Field was garbage from day one, but nobody cared because it was the first 3D Zelda and because everything else in the game is ace.
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>>389153958
I remember thinking I was getting LttP or Link's Awakening in 3D, but Ocarina isn't that game, not even close. As a result, I was also disappointed at the time. It's still pretty great though.
>>
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>>389153958
I generally agree.

I played MM and OoT for the first time in the past couple years and while I thought MM actually lived up to the hype, OoT didn't.

I think it aged more poorly because OoT was more about trying to make a 3D adventure game where there had really been none before, whereas Majora's Mask already had something to build on and focused more on story, atmosphere, and refining puzzle/dungeon elements from OoT. The world feels more interconnected and there's just more to do.
>>
>>389155014
>Being open world is a design choice, and not dependant on "system power".

No, Hyrule from BotW could not be reproduced on an N64 in a million years.

Everything is linear and cramped in OoT by necessity of the system's limitations.
>>
>>389155489
>hyrule field is empty because of limitations
Ok bud
>>
I'm actually really considering buying a switch and BOTW but a few things have me put off

>weapon degradation
>lack of a musical score
>characters and story seem to take a back seat
>lack of enemy variety
>>
>>389156010
>>weapon degradation
You must be fucking retarded if this is an actual concern to you, or one of those retards who keeps spamming jump attacks and hitting enemy shields with weapons, then bitch that they broke too soon
Weapon dura is a literal non-issue in this game to anyone who knows how to play. Hell, I can't count the many times I had to throw away weapons because I didn't have enough space in my inventory.
>>
It's overrated.
>>
>>389152719
The design is just fine, the "problems" are just nitpicks your bias picks up on since you grew up with nu-shit.
Hell, OoT isn't even my favorite zelda and I can see its merit.
>>
>>389156208
>watch some streamer playing the game
>they keep hitting ores with a sword even though they have a sledgehammer
>wow dude weapons break so fast xD
>>
>>389151323
>OoT is a massively overrated misguided attempt at open world full of stupid design choices

More news at 11.
>>
>>389151524
Son, even the original Zelda didn't suffer from all the crap plaguing OoT. BotW used LoZ as a model, not OoT, which is why it turned out so great.
>>
>>389151323
It's only good because muh nostalgia.
Why do you think "hardcore gamers" love it alongside metroid?
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>>389151323
>boot up BotW after finishing Zelda 2037
>overworld is nothing but koroks and enemy camps
>hyrule field is an empty circle
>there's literally NOTHING, no monsters, no danger, in Hyrule Field
>>
>>389156208
So much this. Weapon durability is a non-issue. People complain because this moves them outside of their comfort zone, and instead of adapting to the gamplay, they would rather complain. As this anon said, more of then than not I had to keep throwing weapons aways because I was constantly full of powerful weapons. Adds another layer of strategy that is largely underappreciated.
>>
>>389157326
Zelda 2037 will probably be VR shit at this point, and I don't like the thought of that.
>>
Only a retard would defend OoT's Hyrule field, but that's fine because you only ever have to spend 30 seconds getting to where you need to go. It's not like WW or BotW where you know where you need to go but you have to spend 6 hours sailing, or paragliding, or climbing just to get there. OoT minimalizes the filler downtime of travel so you can't get to the towns/dungeons/lovingly hand crafted locations. Fuck people who defend these massive overworlds with nothing but miles of grass/water. I'm glad OoT is just an empty circle with most of the important locations sitting off to one corner of the circle
>>
>>389151323
Yeah, technology has advanced a lot since then, it's still surprising how ocarina does somethings better tho, better dungueons and bosses, better story if you are into that, more item variety ironically.
>>
>>389158142
>better bosses
>lmao dude just hit the eye with [dungeon item]
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>>389156010
Weapon degradation isn't actually an issue. It's fun. The game throws weapons at you constantly. Also, you have unlimited bombs, unlike older Zelda games.

The enemy variety is fine and I don't understand the complaint about that, aside from the fact that "enemy camps" are always Moblins, Bokoblins, or Lizalfos. The only thing that's really missing is Darknuts (hopefully will be added in future DLC).

The music is actually better than the average Zelda game, it's just that when you're wandering around it's usually quiet. You'll spend enough time in areas with music that you won't feel like you're missing out.

Characters/story are okay. It's a little thin at some parts; better than OoT, but not as good as MM. If you do the Zora Divine Beast first you'll probably get hooked, that section does the story really well.
>>
>>389151323
No you're just a faggot.
>>
>>389156208
>>389157608
I don't care about "adaptation" or "Strategy"
I just want to use whatever weapon I want without worrying about it's health bar. Fuck off back to minecraft, dark souls, and other stupid games with durability if you want that shit. It doesn't belong in TloZ
>>
>>389158492
>I just want to mindlessly mash buttons to kill things
Gen Z everyone
>>
>>389158415
How is the side content?
>>
>>389158492
This is exactly what I am talking about in >>389157608

You would much rather cry than try to actually work with mechanics. Pathetic.
>>
>>389158569
I don't want to have philosophical debates when I just want to chill and explore the world. Why does everything have to be complicated and advanced? There are so many other ways to make combat force you to change weapon other than durability. It's just an open world feature they tacked on to attract more normies. I don't like it.
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>>389158762
>pathetic
you sure showed me
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>>389151323
this

anyone who complains about fucking BotW shouldn't EVER tell fucking ME that fucking OOT is "better" because its OOT

fuck you all, just fuck you

BotW is something amazing and NONE OF YOU can fucking admit it for some reason. just don't get it.
>>
>>389156010
>weapon degradation
Non-issue. You can like it or not, but its implementation is great.
>lack of a musical score
They went for a minimal approach but the music is still there, and I feel it is still good.
>characters and story seem to take a back seat
>lack of enemy variety
These are true and both kinda suck.
>>
>>389158492

Durability is only an issue at the start of the game. You'll soon get enough weapons that you're desperate for more slots.
>>
>>389159001
Not sure what you are getting at. I do think that about you and everybody else with the same complaint.
>>
>>389159154
By start of the game you mean the first 15-20 minutes at best.
>>
is the switch warping thing actually a problem?

does it actually damage the console?
>>
>>389159391
What?
>>
>>389159391
dude, i've never seen this shit on the 10 switches i know people have

i have NO idea what these idiots did, but its not the fucking dock
>>
>>389158248
yeah, that's still sadly better than botw tho.
>>
>>389159391
>>389159660

What do you mean the switch warp? It just teleports from one corner of the room to the other? Does it have a maximum warp speed it can reach? I legit have no idea what you are talking about.
>>
>>389159726
a single Lynel requires more thought and skill than any boss in OoT
>>
>>389158914
I'm sorry but that whole statement makes you sound dumb.
Your weapons breaking is not that big a deal. You get new weapons, use the regular ones for scrubs and save the better ones for tougher monsters.
It's ok if you don't like the mechanic, but you have to admit it's not complicated or advanced in the slightest.
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>>389158709
Fairly extensive and generally pretty good. You get to Gerudo Town and immediately get swamped with cool optional sidequests. The game's equivalent of a "trading quest" has you building a full town from the ground up.
>>
>>389159808
Lynels I'll give you are fun to fight, but that's pretty much it, also, a Lynels may be harder, but any ocarina of time boss is way funner and interesting to fight, not to mention you can do cheap damage to a lynel since you can hurt him as long as you hit him, in traditional zelda to hurt a boss you have to get how the strategy works first. BOTW is definitively harder, but there's not that much variety in how you approach enemies, yeah you can fuck around with the physics, but most people are gonna use normal combat after playing for a while.
>>
>>389151524
If it doesn't compare well to current games, it aged like shit. OP is right.
>>
>>389160172
>but any ocarina of time boss is way funner and interesting to fight

It's literally, literally stun enemy with dungeon item and them spam spin attacks for 3 or 2 cycles.
That's every single boss in OoT
>>
>>389152038
This guy is the only sane one. You guys are Nintendornes
>>
>>389151323
Zelda II > A Link To the Past
Majora's Mask > Ocarina of Time > All
>>
>>389160280
Yeah, again, you are not understanding, I'm not even saying ocarina has the best combat or is the best zelda I don't even hate BOTW, I just think OOT still has better bosses overall, more variety both visually and mechanically, and hey, it may be unfair, there's only "4" real bosses in BOTW, but it makes it feel extra underwhelming to me, you still pretty much just stun the BOTW enemies, BUT there's still more variety to OOT.
>>
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>>389160280
Wow, I never knew you could kill this guy by running on him!
>>
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Apparently Retro has access to the BOTW engine for their next game
I have never played BOTW but I need to ask, is the engine good?
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>>389160280
>Spin attacks
>instead of jump slashing
>>
I agree that BoTW improved on OOT's gameplay in every way possible, but c'mon man. There was a 15-year difference between each game's developement. If anything, the fact that Oot still has superior atmosphere goes to show just how WELL it's aged.
>>
>>389161084
The engine's great for open world game design so I guess it depends on what Retro's next project's going to be. Honestly I'd rather see Monolith Soft do something with it, though they likely will too seeing as they helped actually make the engine and worked on BotW.
>>
>>389160953
Botw's bosses are certainly more challenging, but I agree that oot's
bosses were better overall based on spectacle alone.
>>
What's the point in comparing OOT to BoTW like this? They're both self-contained stories with their own principles and styles of gameplay, even if they are in the same series. Not to mention one is like 20 years old whereas the other isn't.
>>
>>389161084
>They arent using the Prime engine
They're fucked
>>
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>>389151323
Could it be,
have the nostalgia goggles worn off.
Are ninten-droids actually making sense.
>>
>>389156010
It's an ambient soundtrack for the most part but don't let /v/'s shittaste in music get in the way of enjoying what is legitimately a gorgeous score that not only compliments the experience but almost acts as a mission statement for the game.
>>
>>389161596
Nigga they haven't been making Prime games in over a decade and aren't even making Prime 4, why the fuck would they even need to use the Prime engine?
>>
>>389161849
They used the Prime engine for the Primes and the Dong games
>>
>>389152261
>muh soul

how does it feel to know that you'll never be able to objectify your opinion, and whenever you try you'll just sound stupid (like you did there)
>>
>>389160280
Except for Dark Link, but not every boss can be one of the best of all time
>>
>>389162884
>spam Din's Fire to win
>>
>>389158415
nah, there's like no music. it sucks.
>>
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>computer code ages
>>
>>389162884
Dark Link is literally "spam Din's Fire or the hammer to win."
>>
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>>389153618
>shitting on ALttP for being "floaty" and complaining about GenZ
>>
>>389163375
>>389163497
As if that's what you fags did as kids. Who are you trying to fool?
>>
>>389161032
>literally stun enemy with dungeon item and them spam spin attacks for 3 or 2 cycles
He is not wrong you know. Bongo bongo is defeated the same way
>>
(You)
>>
>>389163497
4/10
>>
>>389151323
You play it for the dungeons that botw didn't have.
>>
>>389164332
Yes it's what I did as a kid because I'm not dumb
>Try the sword
>Parries every hits and jumps on it
>Try the hammer
>Doesn't parry it
Wooow, so hard
>>
>>389152042
how in the ever loving fuck is LttP floaty
>>
>>389156010
Weapon durability is only an issue in hard mode. Honestly, hard mode is pretty garbage anyway, just use minimal heart upgrades in normal mode if you want there to be difficulty.
>>
>>389151323
Hyrule Field is a perfect example of how a game can age, it was designed to show off technical prowess, its large size was a novelty that impressed people back in 97, but modern gamers are used to big worlds, not only is Hyrule Field no longer impressive for its size, its disappointing by its emptiness, before people were awed by crossing such a large environment, now that bored the hell out of us.
>>
>>389164332
I'll be honest, I had a really tough time with Dark Link as a kid. Never occurred to me to use the hammer. I vaguely remember getting one or two hits in with my sword but I might be wrong, is that even possible?
After losing every time I just started to use everything in my arsenal and Din's Fire did the trick.
It was a great mini-boss that actually took some thinking
>>
Does anyone else feel like Twilight Princess had the best dungeons of the 3D Zelda games?
There were a good amount of them (7 main ones, plus Twilight Palace and Hyrule Castle), and they were just the right length. I hate when dungeons are either too short or too long, but TP nailed them.
They also had a lot of unique twists to them
>collecting the monkeys in the Forest Temple
>finding the Goron Elders in the mines for the Boss Key fragments
>Snowpeak Ruins feeling like an actual Victorian/Dickensian mansion to explore
>Temple of Time having like 8 relatively short floors and the goal being to get to the top and back to the bottom again with the statue
>Dungeon set in the sky, and introducing double clawshots

It feels like they really went out of their way to reinvent dungeons and give them all a unique twist while still feeling like classic 3D Zelda dungeons.
>>
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You're delusional if you think BotW is better than any other Zelda game let alone OoT.
>>
>>389164332
I think I used the broken two hander the first time.
>>
>>389151323
>it aged like shit, didn't it?
I played the 3DS Remake and did play the original only once back in the day and had a blast with it, Cool locations, great NPCs and dungeons, fantastic music. Same with Majora's Mask.
>>
>>389151524
>15 fucking years ago

20, actually.
>>
Hot take: LoZ games in general are not actually particularly good games, they have poorly defined purpose and do a bunch of things half-assedly instead of a few things well. I can't believe something like OoT was designed by the same man who designed a masterpiece like Mario 64
>>
>>389152042

>LttP is floaty
>LttP is arcade
>LttP is a shooter

like...what?
>>
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>>389157784

You mean the majority of us being in our 40s-70s still shit posting on /v/?

>>389157326
>>
>>389169841
its skyrim with guns
>>
>>389151323
It's a bad game now, sure. But in 1998 it was the greatest.
>best music ever
you can literally hum every sound from that game. In gaming, its as iconic as star wars or jurassic park.
>story
its all we needed then. a boy leaves the forest, and has nothing but adventure ahead of him. Those dungeons, the characters, the puzzles. It was ALL new. Gorons, volcanoes, the desert. It FELT big back then
>gameplay
we had a sword and shield and it did the fuckin job. We still died from combat, we made use with it. We got items, COOL items, arrows, lens of truth, that shit was GOOD.
>atmosphere
no other game gave me that sense of adventure. No other game has touched me so real. Lake Hylia, the castle, all of it was good shit. It is small now, but even when I play it, it seems big. That map is so detailed. Like I know the game map by heart and itd take me at least 2 hours to give you every little area. It was small but detailed. Personally BOTW rubbed me the wrong way. I always liked the small details, not Big world details.

I guarantee I can post some music and I'd make you realise the game was good enough back then. And for what it was, it is still good now.
Here's the staff role cause that always works. Appreciate it. https://www.youtube.com/watch?v=NPjLgDF1hUg
>>
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>>389151323
>why aren't there enemies 24/7 in a field that is meant to give off the feeling of travel
not even BOTW has enemies in every single location, I get that this is a bait thread but OoT succeeds in every area BOTW fails at
>>
>>389170143
This is painful to look at
I hate kids so goddamn much
>>
>>389170648
>the field in DOOMED AND RUINED hyrule being empty is good design
God you OoT fags are the fucking worst.
So fucking salty BotW has dethroned your shitty, nostalgia overrated game.
>>
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>>389170663

>This is painful to look at
>I hate kids so goddamn much

The irony
>>
>>389170838
I hate people so goddamn much*
Better?
>>
>>389151323
>ocarina of time still talked about today
>every zelda between it and BOTW disregarded

how does it feel knowing your 2017 GOTY will be forgotten by 2018?
>>
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>>389170663

just kids having fun... i've been on 4chan since i was 12... im 25
>>
>>389152038
>wasn't a shitty Skyrim ripoff.
it wasn't. skyrim had content.
>>
>>389151323
you had to play botw to come up with that?
>>
>>389170986
The rage comic era was the dark ages of maymays
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>>389171125

Yeah, pretty true. Some of its silly though. peace out anon, i have diereha
>>
>>389151323
It's almost like it was never good unless you were 7 at the time.
>>
>>389152038
>better story, better cutscenes, dungeons weren't 20 minutes long
I don't think you play OOT.
>>
All 3D Zeldas suck

LA and Oracles best Zeldas
>>
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>>389170785
>DOOMED AND RUINED hyrule
Only Castle Town was destroyed senpai, Ganon set himself up as ruler but he gets no gain in destroying the field or having monsters roam freely, especially when there's humans/Hylians working under him like Ingo

>So fucking salty BotW has dethroned your shitty, nostalgia overrated game.
BOTW didn't dethrone shit, not with the way it handled its dungeons and items. It relies so heavily on OoT for its story and setting without actually doing anything new that it ends up feeling like a "Greatest Hits" album of the Zelda series. Compare it to Skyward Sword which had the same director, introduced tons of new enemy variants, several new races, unique world areas like the time-traveling desert, but was held back by its linearity and motion controls.

If BOTW can get a more focused sequel with actual dungeons, items, and a revamped weapon system to make up for the awful degrading weapons, then that game will be the best Zelda, bar none. Until then, nothing beats OoT for what a Zelda game should be in 3D
>>
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>>389171604
OoT doesn't have good dungeons though.
>>
>>389164332
You do realize there's magic pots near the boss door right?
>>
>>389171604
>for what a Zelda game should be in 3D
Linear as fuck, with shit combat and items, and just a rehash of ALttP in 3D with nothing original going for it?
>>
>>389171809
>cherry-picking this hard
>>
>>389171809
When you simplify it like that of course it looks bad, you could post the exact same graph with the 5 terminals in each Divine Beast and it would still apply

The Shadow Temple is also the only dungeon that really applies to that graph due how you're constantly descending in it, of course going down is going to be linear in nature
>>
>>389171809
The autism graphs have been brought out folks.

You can now leave the thread without having missed anything else of substance. Thank me later.
>>
>>389171604
>actual dungeons
Hyrule castle is an actual dungeon and it's one of the best in the series. Why do people pretend these games have complex dungeons with amazing level design? Zelda is literally made for children.
>>
>>389171809
everything that needed the lens of truth was probably really hard for anyone playing the game back in the 90's
>>
>>389155398
Jesus Christ I will never understand this. Majora's Mask is tedious and one of those games that is difficult to play through more than one time because it involves a lot of waiting around or just shit that is slow in general.
>have to get past the first three days
>under the well fetchquest-a-thon
>don't have enough bottles to get all of the zora eggs in one trip
>four dungeons + a mini dungeon, one of which is pretty agreed upon as just bad
I mean, the masks are tight and the game does some interesting stuff. I agree the tone is well done and some of the minor side stories have a bit more nuance to them than OoT (like the whole stuff with the ranch) but fuck man, that game just goes out of its way to be a chore sometimes.
>>
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>>389172173
>one (1) well-designed dungeon is better than the games with multiple
BOTWfriends, pls
>>
>>389172046
All of OoT's dungeons are linear though, you are always gated behind a single locked door in every single dungeon whereas each of the Divine Beasts in BotW can be completed in 25 ways because you can activate the terminals in any order you want.
>>
>muh dungeons
Zelda was never about dungeons. All the dungeons were in the first game were shitty "kill everything in this room to proceed" with next to no thought involved.

Zelda has ALWAYS been about overworld and exploration, and OoT is fucking shit at those two aspects.
>>
>>389155060
And Hyrule Field was just a hub that you spent very little time in, unlike the vast amounts of fucking nothing in WW/TP/SS (the sky). Even Termina Field is pretty much just a place you either roll through bushes for bombs/arrows or you move on asap. I actually prefer OoT's field to the GC games just because it doesn't waste as much of my fucking time
>>
>>389151323
depends what you want out of it. botw will age much worse, I guarantee. in fact it already feels stale and desolate.
>>
>>389151323
Yeah the n64 aged like milk MM is still pretty good tho
>>
>>389172398
The exploration was to get to the dungeons you dense fuck
>>
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>>389172602
>Dungeons
>>
>>389168749
They were substantially better than Wind Waker's, but nothing amazing by the series standards. Majora's Mask dungeons were all one huge puzzle, definately the best out of the 3D titles.

https://youtu.be/BTsgWepH3GY
>>
>>389169841
>floaty.
What the fuck do anons mean by this shit teir term?
>>
>>389152719
pionneer 3d game that actually had amazing controls with fantastic z targetting combat for single analog joystick, dungeons are insanely beautiful and amazing. story is pretty basic and yess the field is pretty empty but you can't have everything.
>>
>>389172649
>still posting the autismo graphs

School starting tomorrow, champ?
>>
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>>
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>>389172328
Yes, one of the best in the entire series. Anyway that's not the point, the dungeons in these game have never been outstanding so why do you faggots act like they're the main appeal when you only spend a hour in each of them and all feature "puzzles" that rarely require critical thinking skills.
>>
>>389172649
>ignore the entire layout of the dungeon and any potential bosses or puzzles
>hurr the dungeon is so small
>>
>>389172602
It has been clearly stated by Miyamoto and Nintendo that Zelda was made to evoke the feeling of exploring the Japanese countryside. Dungeons were a necessary concession because exploring one top down map screen at a time means you can't use landmarks to fuel the exploration. If the LoZ map had all the dungeon content integrated it would be a nightmare to navigate.
>>
>>389172742

Turn on Darkstakers

Pick anyone but anakaris and jump
then pick anakaris and jump
Anakaris is floaty as shit and the proper use of the term

the faggot quoted above is a faggot
>>
>>389172649
Do you expect people to take you seriously when you post this kind of idiocy or are you just here for the (You)s?
>>
>>389172858
Are people this fucking delusional? It looked like the top and that looked good for the time. It doesn't look displeasing to the eye even today just because of decent art direction and consistency.
>>
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>>389172921
>Puzzles
>>
>>389172328
its more of a crutch, but i believe the "dungeons" in BotW are shit because, well, its fucking obvious really..................
THEY AREN'T DUNGEONS, THEY ARE MACHINES MADE TO FIGHT FUCKING GANON, YOU SHITFUCKS!!!!!!!!!!

are you joking? there is your fucking LORE APPROVED reason. shit, you stupid goddamn idiots always piss me off.

GAAAAAAAAAAAAYME THEORY!
>>
>>389172925
Miyamoto explored caves while he roamed the countryside, that's what the dungeons are based on
>>
>>389172867
>Dungeons in these games have never been the appeal
What. The dungeons have been the primary focus until arguably MM. Guess when Zelda started to decline as a series?
>>
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>>389156010
Wow, what a terrible post
>>
>>389172925
>muh childhood

quit treating miyamoto like he's some savant. Zelda as a whole is nothing special.
>>
>>389173098
As opposed to what? Activating a terminal?
>>
>>389173148
>Guess when Zelda started to decline as a series?
OoT
>>
>>389173148
>Guess when Zelda started to decline as a series?

Wind Waker.

Still agree with what you're saying though.
>>
>>389173269
Go be a hipster somewhere else.
>>
>>389151524

Idiots still consider OOT as the greatest game "of all time" (note: not the greatest game for its time, the greatest game of all time)

OOTfags unfortunatley still exist and must be proved wrong
>>
>>389173040
top looked good at the time, because fucking dumbass, it was BRAND NEW and a fucking NEW 3D FUCKING ZELDA

everyone was goddamn hype for that shit.
it looked fucking amazing for the time, but now? no, it looks like a game from 1998.

something that held up is like SH2
>>
>>389173148
Wind Waker, it was clearly rushed and jumped the shark with flooding Hyrule
>>
>>389173148
The original Zelda and II is literally about exploration. So is ALTTP. The series started to decline when they stopped focusing on that.
>>
>>389173373
Sorry OoTtoddlers can't handle criticism but it was more linear than ALttP, the dungeons were less complex and there were no optional items to be found in the overworld.
>>
>>389173547
>and there were no optional items to be found in the overworld.

But this is objectively wrong.

Fuck off Arin, go be a retard elsewhere.
>>
>>389173389
>something that held up is like SH2
wew

barely even a video game.

The correct answer is something like Quake, Deus Ex, Thief etc. etc.
>>
>>389173389
I'm a fucking dumbass because I never thought OoT looked like the bottom picture when it came out? Why are you even bringing up Silent Hill 2?
>>
>>389173493
>about exploration.

to be fair can you even have a game like that anymore?

The moment they create a game like that, autists will generate 500 videos showing them dumping level geometries and code to find all of it

I hate the internet
>>
>>389152053
I can't believe I agree with you for once
>>
>>389173721
You're thinking too literally. The picture more represents how people felt when they first played it. Imagination combined with a sense of wonder. It probably didn't actually look like that to kids but it felt just as real.
>>
>>389173761
just don't google how to find shit lmfao
>>
>>389173761
Just don't go on the internet before the release of a game dude.
>>
>All this back and forth about BOTW versus OOT and LttP

How has noone pointed out that BOTW is proof Nintendo has admitted they are bad at stories. They made multiple OOT clones that fell flat because of their story, and a fucking LttP sequel with a retarded story. It's why BOTW has so little depth to it's story and a focus on the world itself.

Nintendo hasn't made a good story since Awakening, Windwaker and OOT get passes because of complimenting world and the time it came out respectively
>>
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>>389173547
>no optional items to be found in the overworld
>scales
>biggoron sword/giant'sknife
>any bag upgrades or wallets
>any of the Great Fairy spells
remember when Zelda games had magic?
>>
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>>389173493
Zelda I came with a map of the overworld. "Secrets" is maybe more valid than "exploration," and Zelda II is pretty linear in progression because they railroad you into dungeons to progress on the overworld.
>>
>>389174002
>>389174046

Nah, adachi is the killer
>>
>>389173943
So we should all shit on OoT because some child thought it looked better due to his imagination. Got it. Thanks Anon.
>>
>>389174065
It's servicable. Games other than RPGs and pure .Adventures don't need more story than a OoT or Link between Worlds had.
>>
>>389170663
they are kid. let them be kids and stfu.
>>
>>389173040
Grow up
>>
>>389174246
Stop going on P4 threads if you haven't played it yet lmfao
>>
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>>389174336
>>
>>389170143
Thanks
>>
>>389174115
They gave you a map probably because the in game "map" is just a grey box with nothing in it.
>>
>>389152053
LttP is like all of the and era games in series, good for the time, good design and bosses, but clunky and retarded at parts. See Metroid Prime/SMW/MegaMan (MegaMan aging the "best" but only because it stayed the same format over time). End of era 2d games still tend to hold up better than beginning of 3d era games though
>>
>>389174246
False equivalency. A game spoiler is much different and requires much less of your reading comprehension than someone explaining a secret location of an item or NPC.
>>
>>389174564

NIGGER I WILL TEAR YOUR SKIN OFF
>>
>>389174551
>The game is all about exploration!
They gave you a map that is pretty damn detailed and is missing what, a third of it? It also details a bunch of items, enemies, and secrets.
>They just did that because the in-game map is bad!
Okay? You can posture all you want, but they took out a massive chunk of the "exploring the overworld" focus that the Anon was claiming by, you know, telling you what was there.
>>
>>389173678
thought he meant graphics wise
but if ANYTHING, fucking make someone who is 15 play DE, Q1 or T1.

they won't because its a shit, old man game. LOOK AT THOSE GRAPHICS, YOUR A GRAMPA!

fuck, i hate it. i can't stand good games being shit all over because they look bad because its the fucking future and old games are supposed to be bad now. fuck it, that is for fucking Atari shit, something that you play for 5 damn seconds and toss in a fucking box.

3rd gen and forward is best, fuck 1st/2nd gens, all you are is a starting point.
>>
>>389174115
that map is also fucking incomplete, dumbass
its missing the east part, the top of the moutain and the top west part
>>
>>389172697
I liked WW's dungeons, but they were way too short and there was an offensively low amount of them. I'd hoped the HD release would've added the dungeons they originally cut but they fucked me over and just added faster sailing and slightly updated graphics the game didn't even need.
>>
>>389174758
Even ATTLP and BOTW have a map senpai
>>
>>389151524

good gameplay is timeless, retard
>>
>>389174968
>Gives you the majority of the map
>Gives you none of the dungeon maps
>Says the focus of Zelda I was entirely exploration
I mean the whole thing was it was a quest. You're going across the world, into dungeons, growing stronger. It was a big game for the time. What set Zelda apart for the time was not the overworld though, it was the combat and dungeons. I mean I agree that the overworld plays a big part in making Zelda I memorable, but fuck man there is far less exploration in actually traversing the overworld and more burning bushes, bombing walls, and figuring out dungeon order. Second quest shuffles dungeon locations and their contents but the overworld remains the same. So what was the focus of the game again?
>>
>>389173493
>Muh exploration
Has it ever occurred to you that the greatest things to explore are the dungeons themselves?
>>
>>389175173
>detailed map vs vague maps
Plus I never ever said the focus of LTTP was exploration. I think LTTP is very well balanced between the overworld and dungeons. It might be the best in the series at that.
>>
Egoraptor was right.
>>
Just because a game made you go WOW THIS IS NEATO when you were younger doesn't make it the best game ever.

Most of the people who know better than to call this game anything other than the rehash exploran dungeon crawler yawnfest it is were busying playing much better games released that year, say half-life, DF2: JK, heroes of might and magic 2, street fighter alpha 3.

But keep on pretending that you had tastes as a kid, and that since they carried over into your adulthood they somehow still carry the same weight and importance.

Ignorance is bliss, enjoy fawning over a pile of shit that marked nintendos turn from original, innovative software creator to rehashing, repacking kiddy-shit pushing warehouse it is today.

The educated among you will note that this actually happened before OOT but at least they tried harder to hide it. By this time they had the market in such a way it didn't matter as long as it played alright and had decent music, it was enough to let reviewers do their magic and make the general gaming populace they were playing some sort of "milestone".
>>
>>389175689
Why did you waste your time typing this?
>>
>>389175906
Nice rebuttal.
>>
>>389175689
Games have been getting worse every year since 1998. You're speaking from a place where you assume modern games are worlds better than older games. They are not and you are wrong
>>
>>389176039
There's nothing to argue with. Your post lacks any substance. I'm genuinely curious at why you spent any time typing that out.
>>
>>389156010
Dont forget:
>NO real dungeons
>NO cool bosses
>Meh battle system
>>
>>389175906
>>389176157
THIS

fuck idiots like this >>389175689
this is why you should have to pass a fucking 100 question exam to use this damn site. don't answer the question in 5 seconds, so you can't google the answer quick, and you get a fucking virus on your shitbox rig
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