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>Third person game with swords in a medieval setting >first

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>Third person game with swords in a medieval setting
>first person shooter
>third person shooter

It seems like every game is like this.
>>
>>389104045
first person medieval games only work out if the player is expected to have situational awareness
>>
>>389104153

That's not it. It's that I'm seeing only a handful of settings and gameplay styles now. Gaming seems to not be creative anymore.
>>
No. It's just that that is all you're looking for. There are tons of different styles that come out on a weekly basis. But all you look forward to are these types of games. In fact, there are less FPS/TPS games coming out recently than there were 10 years ago.

Try
>Racing Games
>Sports Games
>Turn Based RPGs
>CRPGs
>Tactical RPGs
>MMORPGs
>4X Style Strategy games
>RTS Games
>Grand Strategy Games
>Indie Platformers
>Vehicular Shooters
>P&C Adventure Games
>VN Adventure Games
>Fighting Games

Go through recently released games on Steam or GoG and you'll find a shit ton of new stuff and a very, very small percentage of it will be FPS, TPS, or Medieval Fantasy RPGs.
>>
>>389104045
I propose a 2nd person shooter.

>You look through the eyes of the guy who's watching you run around shooting people.
>>
>>389106191
Interesting. This brings up an interesting point. Why do we call it a third person shooter when this is exactly what's going on in them?
>>
>>389106317
>Why do we call it a third person shooter when this is exactly what's going on in them?

Not exactly, if it was 2nd person you would be looking through the eyes of the enemy npcs.
>>
>>389106518
>>389106317
>>389106191
This. 2nd person shooter is that first boss in battletoads.
Thread posts: 8
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