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I don't get the mass appeal of Doom. Yeah, the graphics

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Thread replies: 271
Thread images: 49

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I don't get the mass appeal of Doom. Yeah, the graphics are good for the time and the gameplay was fresh, but playing it now it just feels like a mediocre FPS with crappy MIDI ripoffs of metal songs. Oh wow, I don't need to aim up or down. How great.

Why do you people have such a fetish for it? Is it nostalgia?
>>
>>388891549
I think playing it now feels great. You just have shit taste, that's all.
>>
doom has good mechanics and good maps, also the world's most dedicated modding community.

You're underage
>>
Solid game design, refined to perfection as it progressed

Modifications such as demonsteele represent some of the finest gameplay ever seen
>>
>>388891549
Everything it does it does well, it's a very solid game and I can't think of any glaring problems with it.
>>
>>388891663
>>388891680
That's another thing. I can't criticize it without getting a bunch of personal attacks. This game's fanbase is atrocious.
>>
How far did you get in the campaign OP? Did you turn autorun on?
>>
>>388891921
You're so brave for going against the hivemind op
>>
>>388891921
>dedicated fanbase that has been creating new content for 20 years, including free ports of the game to every piece of hardware under the sun

>This game's fanbase is atrocious
>>
>>388891921
>act retarded
>become mad when people call you retarded
>>
>>388891921
I don't think it's the greatest game ever made but saying it's mediocre is retarded.
>>
>>388891549
Get taste
>>
>>388891549
Another mongoloid kid
>>
>>388892058
I still can't play doom on my microwave, why not?
>>
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Unlimited WAD Works.
>>
>>388891549
Solid level design that rewards exploration
Satisfiying weapons
All weapons are useful, even your fists can be turned into effective weapons
Powerups
Fast gameplay
Good enemy variety
Visually appealing
Good soundtrack
Lot of content to go through
Moddable as fuck
Still has a community that creates content
On that note you can have vertical aiming if thats what you want
>>
>>388892154
Nobody's gotten their hands on a microwave to do it yet, but it should be possible. A lot of "smart appliances" run Android, you could probably find a microwave running Android and stick doom on it.
>>
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>>388892154
Just you wait
>>
>>388891549
Not necessarily Nostalgia, but you aren't familiar to games of this era. You judge a game basses on it's looks instead of gameplay. It's a problem more prevalent in the younger generation.
>>
>>388892154
Probably the same reason people tell you not to fuck with the computers that regulate shit in your car.
>>
>>388892273
>A lot of "smart appliances" run Android,
A lot of which, bizarrely, use tegras. Which brings me to a fun fact: most in-development self driving cars use a tegra X2, which makes them more powerful than the switch.
>>
>>388891549
>but playing it now it just feels like a mediocre FPS
explain
>>
I still have a blast playing it. It actually feels fresh to go back to because of how shit most modern shooters are. It's bare bones, and that actually works in it's favor.

Also, the atmosphere is incredible. I first played DOOM as a 6 year old on a SNES in 1996 and I love it to this day.
>>
>>388892352
>it's real and the port is good

https://www.youtube.com/watch?v=k-AnvqiKzjY&ab_channel=videogameobsession

>>388892395
wouldn't you port Carmageddon to the Tesla dashboard before DOOM?
>>
>>388892486
well shit, maybe one day you could even play Doom 3 on a microwave
but why would you, that game sucks
>>
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>>388891549
Don't listen to these bigots OP
what you really need is a BADASS game, not some pixel memegame
>>
>>388892587
I don't doubt this thing could run doom 3, maybe even 4 since vulkan is insane
>>
>>388892524
>SNES Doom
I'm sorry.
>>
rock solid game design fundamentals
weapons balance in tiers so everything is useful in its own way
enemies balanced in tiers to complement the weapons functionality
enemies are autonomous and unpredictable which keeps the gameplay fresh
if you dont understand why DOOM is one of the greatest games ever you simply need to play more games and develop a proper understanding of the genre
>>
>>388892593
let dook go Randy!
>>
>>388891549
yeah doom is cool and all but DOOM did it better
>>
>>388891549
https://www.youtube.com/watch?v=yuOObGjCA7Q

This video explains what made doom good.
But basically. It all just clicks together. The movement feels swift, the maps are plenty and the difficulty is based on enemy placement and map design rather than health and damage modifiers.
>>
>>388891549
Seinfeld effect. Immitayors devalue the original
>>
>>388891549
Doom is right before FPS actually had depth. you don't really have to aim nor do you have any real advanced movement, you can't even jump, after Doom 1 they tried adding more gameplay elements like traps and such but overall its just shallow. Quake and the Build Engine games are where FPS really started to have depth to them.
>>
>>388891549
>I don't get the mass appeal of Doom.

Modding, to this day new mods are comming out every year. From map packs to total conversions like SHMUPs, platformers or beat'em ups.
>>
>>388892806
>The movement feels swift

no it doesnt
>>
>>388892486
That reminds me.
https://youtu.be/NRMpNA86e8Q?t=2m54s
>>
>>388891663
This. I just played it a few months ago for the first time, easily in my top 10 and miles better than Doom '16
>>
Original Doom is still great because it dispenses with trash elements of modern FPS and boils it down to pure, fun gameplay. I've recently been playing my way through D44m... while it has some neat stuff in it, the monster arenas, levels clearly designed for multiplayer instead of emulating a realistic mars base, slow gunplay and movement, interchangeable weapons and the unbelievably shitty story drag the game down. I just want to run around and mow down thousands of fuckers in mass carnage as fast as possible.
>>
>>388892587
Someday we'll have smart toasters or toasters integrated into another smart appliance. Then we can finally say for real, that you can play games on your toaster.
>>
Some games age better than others.

Super Mario World is still fucking great.

Warcraft 2, not so much. I love the music, visual aesthetics, mission briefings, etc, but gameplay-wise it's clunky and obsolete.

Doom is still mostly solid. More verticality would make it better. Enemies could have more behaviors and attack patterns. I feel the armor and hp pools could be merged into a single system.

Despite all the technological advancements, it's still mostly solid. Just like SMW still plays great.
>>
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Yes we all have a secret fetish for it OP, you cracked the secret club.

I was a duke kid anyways, superior in a lot of ways.
>>
>>388893186
>Warcraft 2, not so much. I love the music, visual aesthetics, mission briefings, etc, but gameplay-wise it's clunky and obsolete.
It's pretty similar to modern Blizzard RTS aside from quality of life shit.
>>
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>>388892950
>a copy of the original doom game
>hoists a CD jewel case instead of big box or floppy disc
>>
>>388893191
I played Duke 3D in the same era as Doom but it just never really grabbed on to me the same way. Not gonna lie, the ultra edgy satanic themes seemed way cooler. Speaking of which, I really feel like they could have upped the edge factor of Doom 2016. Just didn't seem to be enough gore and pentagrams and such... even Dead Space felt creepier as far as 'haunted space' stuff goes.
>>
https://www.youtube.com/watch?v=D0rStdHowAg
>>
>>388891549
>but playing it now

There's your problem. Doom was mind-blowing back in 1993/1994 because there was nothing else like it. Of course it's not going to seem as great as it was back then playing it today because first-person shooters have become much more advanced and complex since the early 90's.
>>
>>388893428
I still have my Doom 1 box and floppy disks that I ordered via the shareware download. Too bad its smashed and crushed from years of sitting in storage.
>>
>>388893496
You're lucky to get anything that's blatantly satanic. Most games will just go for generic fantasy demons.
>>
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>>388891921
If your genre of choice had been mercilessly raped by the AAA stupification machine for over a decade and a half you'd be acting "atrocious" too.
>>
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>>388893428
>>388892950
>CD is and footage is DOOM 2
>it's the toasterfag again
>>
>>388893717
>brutal doom
>>
>>388891549
wow you tasteless plebeian piece of fucking garbage, if you don't like doom you don't like video games, how can you not enjoy the fast-paced mindless blast fest that is doom 1 & 2

fucking kid
>>
>>388891921
Kys
>>
>>388893836

fine

>"DOOM" on literal toasters
>>
>>388893084
no
>>
>>388893927

this but unironically
>>
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>>388893698
>colored and varied environments
I like retro FPS but come on man
>>
>>388891549
It has a generous pain factor and very short animations which makes all of the enemies feel extremely satisfying to shoot and kill, there is intense gratification from how violently your bullets make what they're hitting contort and cry.

Most contemporary games fall way short of Doom-quality shooting, usually enemies don't react at all, hell even Quake falls short.
>>
>>388894364
but they are, except for Quake. It has variety but it only comes in 12 shades of brown with 1 blue and a purple
>>
>>388894364
Compared to CoDlikes yes
>>
>>388893717
yo that looks fun
>>
>>388893496
Same. Played both again recently. Duke 3d's level design is inconsistent and enemy variety is bad compared to doom. The extra mechanics like jetpack aren't enough to make up for it and the weapons in duke range from op to useless.
>>
>tfw just played Doom II MAP29, UV pistol start

Romero is a fucking genius.
>>
>>388894742
the only shitty weapon in duke 3d is the tripbomb
>>
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>>388893191
Sad how Shadow Warrior gets almost no recognition among other retro fps games
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>>388894887
>there are plebs who dont pistol start
>>
>but playing it now
And this is why there's no need for anyone to give opinions on old games unless comparing them to other games at the time. The game was IT during the time, fans are gonna have fond memories of it being IT, don't get mad when you say stupid shit about IT and the fan base attacks you for judging 20+ year old games on modern merits.
>>
>>388895049

That's because it was always the poor man's Duke 3D. At most, it had the secrets with anime chicks, but otherwise it did nothing that Duke didn't already do better.
>>
>>388895105
games don't age, good or bad gameplay is timeless. doom is still solid even by today's standards.
>>
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>>388891921
Says the guy with shit taste
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>>388891549
It's near perfect mechanically.
>>
>>388891549
It's an enjoyable game especially considering its age, but I agree it's overrated on /v/
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>>388895350
>overrated
in what way
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>>388895049
>>388893496
Psssh, shadow warrior gets enough. Blood is the real secret gem.
Plus if you want edgy satanic stuff, blood is your game.
>>
>>388895150
Better graphics and there are much more aesthetic visuals in the levels. Plus the engine was reworked a bit and is more advanced.
>>
>>388895440
In the way that people constantly say it's the best game ever made.
>>
>>388895731
that unfortunately doesnt translate well into the now with SW having no good sourceport like duke and it crashing randomly in dosbox
>>
>>388891549
>crappy MIDI ripoffs of metal songs
You take that back!
>>
>>388894553
Doom (really most Build games) is just brown and grey, the most boring colors ever mixed with a bit of red and sometimes some puke green and blue.
>>
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>>388895617
MODERN ARTS AND FEAR BOOKS
>>
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>>388896059
>Doom (really most Build games)
what did he mean by this?
>>
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>>388891549
>this is the state of 2017 /v/ bait
>yet people still fall for it
I don't know what's more disheartening. We used to have standards.
>>
>>388895832

Shadow Warrior Classic Redux is on Steam and GoG and runs perfectly fine on modern systems.

It's like Duke's Megaton Edition but for Shadow Warrior, includes all the expansion packs with it. It's fantastic.
>>
>>388896775
It's hard to tell what's bait or not when there are people who completely unironically think this.
>>
>>388896905
redux has awful mouse movement that cant be turned off
the mouse is unironically better in dosbox with bmouse
also it crashes randomly (it did even more than when i played in dosbox)
>>
>>388896146
he's a retard that thinks Doom uses the Duke Nukem 3D engine
>>
>>388895617
>I have to throw Dynamite at everything, the game
Good game though
>>
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>>388897686
>I have to throw Dynamite at everything, the game
(not true, by the way)
>>
>>388897686
You really don't. It also has the greatest shotgun of all time.
>>
>>388897851
Doom 2's super shotgun though...
>>
>>388896775
>He doesn't realize you just use the threads talk about said topic
It either makes OP buttmad or that was his plan all along. Either way, who's really baited when we're having an actual thread discussing fps now.
>>
>>388891549
Because you think consoles invented shooters and became so successful that Carmack went back in time to make Doom
>>
>>388893698
>Dying takes you back to the start of the level
Not true, everyone saved-scummed in old FPS games.
>>
>>388898160
Blood sawed off is way better
>>
>>388898432
I liked 7 year old me. I had autistic discipline and set myself a rule of no more than X amount of saves.
>>
What's the best way to play Doom? I saw some picture guide posted here once, anyone have it?
>>
>>388895049
I've only played the 2013, and It was alright.
>>
>>388897201
I was wrong about the engine. My point still stands, Doom 1 and 2 are not colorful.
>>
>>388898614
>>
>>388898631
I shouldn't have played that game on max difficulty the first time, literally 40 minutes boss fights. The rest was ok but the bosses were so boring.
>>
>>388898665
Good thing there are a lot more games than doom.
>>
>>388898897
But we're talking about Doom? And other retro FPS like Hexen and Blood are also colorless. Name an actually colorful retro FPS.
>>
>>388898839
exactly what I was looking for, thank you
>>
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>>388898839
>>388899545
Old one just in case.
>>
>>388892264
the pistol isn't useful you cuck
>>
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>>388899035
Here's one: "you're full of shit"
>>
>>388899978
So we're supposed to ignore the fact that every colour is a shade of brown or grey because there's a red floor?
>>
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>>388900139
If you weren't colorblind you'd notice some green in the walls and the props around the place. What, do you only consider game colorful only when it's rainbow barf?
>>
>>388891549

simple, addicting, timeless graphics, and thousands and thousands of custom wads
>>
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>>388891921
>his game's fanbase is atrocious.
Doom is literally one the most chill communities
>>
>>388899978
It's just different shades of brown and gray with some red. Is this what you consider colorful?
>>
>>388900554
>some red
>bright greens, blues, and reds
Are you colorblind?
>>
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Despite having no vertical view movement and not even being truly 3d, Doom is pretty much the perfect first person shooter. Level design, weapons, enemies, and the art style are all excellent. Zero focus on story or narrative of any kind which is always a plus for a shooter. As for the music, lel I challenge you to name a better FPS soundtrack. I'm no metalfag by any means but dooms soundtrack is very effective. Makes me want 2 rip n tear every tiem
>>
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AHHHHHHHHHHHHHHHHHHHHH!
>>
>>388891549
It's pretty simple OP, you're gay.
>>
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>>388899035
Have you considered getting your eyes checked?
>>
>>388900443
>>388900664
oh come on man. the blue is tiny highlights on a wall in one room. the green is a pale green that blends right in with the brown and grey. I'm not saying there's literally one shade there, but it's not a colourful game
>>
>>388900826
AAAAAAAAAAAAAH yourself.
>>
>>388900765
Blood and duke are much, much better. But I guess you can lend that due to the fact that they are heavily based off of doom.

>lel I challenge you to name a better FPS soundtrack

Half life 2
Halo 2
Metroid Prime
Deus Ex
Quake 2
doom 4
Wolfenstein
Serious Sam 3
>>
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>>388892839
>Immitayors
>>
>>388891549
You're not using any mods are you? Why would you play a PC game in its vanilla state when it's been around for so long and has billions of mods to improve quality of life? You're just a retard who doesn't know how to find mods.
>>
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>>388900871
The alien inspired stuff is kino too
>>
>>388900996
>quality of life
>playing a game with mods on your first run unless it needs them to run
trash
>>
>>388899978
This isn't very colorful. Please just admit it.
>>
>>388901074
NEVER
>>
>>388901074
Cacodemons are so colorful you could see them from the moon.
>>
>>388900664
You're just in denial man. Doom is not colorful and having some puke green and a tiny bit of dark blue does not make it colorful. The red helps but it's fucking everywhere and just blends into the gray and brown after a while. This doesn't make Doom bad, but it's certainly not colorful
>>
>>388899978
Not him, but that webm doesn't exactly disprove his claim
>>
>>388891549
>Why do you people have such a fetish for it? Is it nostalgia?
Partially but also because you can go fast, its the kind of game where you can skip the shit out of everything if you know what you are doing, kinda like Sanic
>>
>>388892154
People literally play Doom with toasters bro.
https://www.youtube.com/watch?v=vI7tWd7B3iI
>>
>>388891549
get Brutal Doom, play it then come back.
>>
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>>388900937
AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH!!
>>
>>388891776
>demonsteele
mah nigga
>>
>>388893698
>Colorful and varied environments
lol no
>>
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>>388899035
Still waiting
>>
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>>388901194
>Doom is not colorful
>>
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>>388901480
>>
So because of this thread I decided to get GZDoom and try out ultimate doom today. Having never used anything but default controls, having mouse aiming and strafing makes this game go on a whole new level of awesomeness. The experience of playing doom with this new movement makes it just feel new and fresh again.10/10 game
>>
>>388901857
Mouselook feels good but the game isn't designed to take advantage of it.
>>
>>388892587
I am the only person who likes Doom 3
>>
>>388892932
It literally does though, like how smooth does it need to be nigga you want the game to play itself for you
>>
>>388902249
I do to, it's at the very least an above average game. Just not the doom anyone wanted.
>>
>>388902249
No, I enjoyed it a lot and it is possibly my favourite doom game. Though I understand it shouldn't really be called a doom game. It would have been much cooler if it was a completely new franchise they built upon.
>>
>>388902249
I like it but it's more Half-Life than Doom.
>>
>>388894185
yes
>>
>>388901061
Your first run should have been in 1993 and if it wasn't there's no reason to suffer through vanilla now.

There's no reason to play Jagged Alliance 2 vanilla when that one mod makes it far superior right out of the gate.
>>
>>388891921
>I can't criticize it without getting a bunch of personal attacks.
>I'm new to 4chan, just shipped in from Reddit. Wow, are you guys always this mean? Where's the subchan admin I report my hurt feelings to?
>>
>>388902457
>There's no reason to play Jagged Alliance 2 vanilla when that one mod makes it far superior right out of the gate.
To the extent that the GoG version already has the mod in the installer as an optional feature.
>>
>>388901194
You're just judging it from the webm alone when anyone who's played it knows it has plenty of colors...bright blue carpets and walls, the green toxic waste pools...all the reds and oranges in Hell...Cacos and Pinkies, all the powerups are very colorful.
>>
>>388895617
fucking thisssss
>>
>>388895617
I literally stopped playing after getting killed by the rats way too many times on level one. Those fuckers are impossible to stab with a pitchfork.

Please bully me into picking it back up again, because I want to like this game.
>>
>>388892264
Don't forget
>balanced enemy types that require different approaches, especially when different enemy types are combined
>>
>>388903005
>Please bully me into picking it back up again

Listen you fat autistic faggot, get off your stupid ass, git gud, and play it again
>>
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>>388903005
Yeah they are a bit of a pain, just keep some dynamite handy and they're a lot easier.
Wait until you get the hand enemy which is a 100-0 health if you let it choke you.

https://www.youtube.com/watch?v=BZxJNMuNB08
http://m210.duke4.net/
There is a really nice java port now that makes it a lot more accessible, especially with the controls and no more dos.
>>
>>388903005

>Please bully me

I dunno anon with a mindset like that I think you'd end up being a net negative to the fanbase. We don't need any underage gayboys playing Build Engine shooters.
>>
>>388900443
Quake had little accents of other (muted) colors too. Doesn't make it not predominantly sepia and gunmetal.
>>
>>388900550
Pissing and moaning every day about how Call of Duty raped their parents like >>388893698 isn't really what I'd call chill.
Also >>388813714 is a pretty accurate representation of the sour grapes the typical Doombabby possesses.
>>
>>388904467
>make an entire thread dedicated to how upset you are that Doom exists and people play it
>y-y-y-you're the ones who aren't chill, y-you're pissing and moaning!
yah nah brah
>>
There's something just deeply satisfying about the look and feel of classic Doom levels. Maybe you could just call this nostalgia, MAYBE, but I really don't think so. There's a type of feel certain games have that for lack of a better term I like to call "modularity", though I don't mean in the modding games sense (though Doom certainly has that in spades). It's when a lot of elements of the game's design attain a very precise consistency in general size and shape and style. It's a big part of the appeal of Minecraft, to cite an obvious example. Whether you like or hate the game and its culture itself, there's just something very enthralling about how all the cubes fit together so precisely and everything follows the same general design.

A less obvious but maybe better example would be games like the 16-bit JRPGS, for example consider the Final Fantasy 4-6 style where all the playable characters share very exact proportions and essentially seem to be made up of different interchangeable "parts", and the obvious uniformity of tile graphics in general. While Doom has more freeform level design and isn't necessarily all hard right angles along cardinal directions (and breaks some of its own rules from time to time), there's still a uniformity to its texture design and basic units of size for individual wall and floor panels that makes it feel like every piece of the level is perfectly put in the place it belongs and contributes to an overall aesthetically pleasing experience. There are plenty of games that have "objectively better" graphics than Doom, but for every advancement that's made in crafting intricate, highly (overly?) detailed environments, a little something is lost of that classic "computer/video game" feel.
>>
>>388904467
You're on 4chan, you literal tard. Prepare to be called a cum-guzzling niggerfaggot even when you make an intelligent post (which you have yet to do in this thread, btw). The fact that less than half the posters in this thread have hurt your fee-fees is pretty damn above average for a /v/ thread, especially a /v/ thread where you start off by insulting a game to the fanbase's faces.
>>
>>388891663
fpbp
>>
>>388900365

Cool.
>>
>>388905002
classic mortal kombat has that feel even though the game itself might not be that deep
>>
>>388903439
I miss things about bloodGDX but I hear it is better then bloodCM?
>>
>>388905002
I think part of the appeal of this is that in modern games, you just have to resign yourself to the fact that even if by all rights you should be able to walk onto a particular ledge or fit your character in the space between a boulder and a wall, there are invisible bullshit walls that prevent this from happening. There isn't anything like that in Doom. With Doom, what you see is what you get, 100% of the time, and this is in part due to what you're calling "modularity"
>>
>>388891549
Im of the same mind OP, I don't understand the appeal when I tried to play it a year ago. I thought modern FPS were just shit, but I guess all FPS's are pretty bad
>>
>>388902705
I've played the fucking games. They're not colorful. Having some red and a tiny bit of blue (and it is a very small amount of blue) does not make it colorful. Like, in comparison to what game is Doom considered colorful?
>>
>>388908452
Why does Doom need to be colorful exactly? You got hell in the game ffs that would be like complaining that silent hill isn't colorful it's such a bullshit criticism in the first place and even if you entertain it, it is just as colorful as it needs to be to render the world to you, especially given the time it came out.
>>
>>388909080
go to hell* lol
>>
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>>388904467
>Doombabby
Oh it's you again. Got tired of trying to shitpost in the /vr/ doom threads for awhile?

Ignore this nerd guys, he does this shit all the time. Post skeletons. Talk about guns you like.
>>
>>388891549
There is no mass appeal.
The game is only lauded by a vocal minority.
Doom has always been shit.
>>
>>388909249
>I'll space this one out into 3 short lines, no one will notice
>>
>>388909142
you're just as pathetic as he is
>>
>>388909249
18+
>>
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>>388908452
the game doesnt have to be rainbow throwup to be colorful you fucking retard
>>
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>>388909341
Nah. Now talk about Doom.
>>
>>388909410
yeah
>>
>>388891921
What do expect from a bunch of Omega psychopathic teens? They need something to play when they're not planning a school shooting.
>>
Descent was always better. We knew this in 1994.
>>
uacmn is the only canon doom wad
>>
Ain't nothin, and I mean nothin, comfier than a round of Hexen
>forest of shadows
>darkmere swamp
>all those little huts and castles
>when you get to that library tower
>>
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>>388909662
Which class do you play as the most? Who's your favorite?
>>
>>388909350
doom came out 24 years ago
>>
>>388909708
I can't help it, I'm a fighterbabby.
>>
>>388909080
I never said it "needed" to be colorful, my original post was just pointing out that Doom is in fact, not colorful. Like, maybe if you're comparing it to Quake it's colorful, but on it's own, it's not a colorful game and for some reason people have a hard time accepting this.
>>
>>388909797
>those fists
>that hammer
You say that like it's a bad thing, all of the classes are fucking cool.
>>
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>>388909852
>throwing a hammer just as a muckman rises out of the swamp and gets exploded
>>
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>>388909915
>landing three consecutive punches and laying shit out flat with that last haymaker
>>
The first DOOM is just so pure and free of bullshit. It's just enjoyable to play. The weapons all have the right kick, the level design is great and varied, enemies are all fun to kill, the aesthetic is simple but awesome.

then DOOM 2 fucked everything up by having crap level design and adding terrible enemies like Archviles.
>>
>>388910092
doom 2's enemies are great if your not a retard
doom 1's are very basic, just hitscan and the same projectile with different damage and speed
>>
>>388904467
>sour grapes
The go to argument of anyone that has no arguments
>>
>>388910092
I like the new monsters Doom 2 added. They all have new roles with the exception of the hell knight, who's just a healthier imp/wimpier baron.
>>
I like it
>>
>>388909734
18+
>>
>>388910238
Archviles just aren't fun. avoiding their attacks requires objects in the environment, their flame attack is one of few things in any game that actually hurts my eyes to look at, and it covers your entire screen.

Beyond that they make you have to duck behind objects and pop out over and over and over again, same reason I fucking hate Shamblers in Quake.
>>
>>388901194
>not colorful
>puke green
>dark blue
>red everywhere
>blends into the gray
>and brown
>certainly not colorful

do you think before you type or does it just all flow at once
>>
>>388901194
Doom is pretty colorful if you're not a literally 12 year old stephen universe kiddy
>>
>>388893698
Call of Duty is hardly even relevant anymore.

Also, I've been playing Doom for 20 years, and the whole "its colorful" thing still confuses me. Sure, it doesn't have a piss filter. But most levels generally still only have one or two dominant colors being used.
>>
HUUH
>>
>>388909829
This. Its only colorful in comparison to piss filter games.

Compare it to Super Mario World or Overwatch, and Doom is far more drab.
>>
>>388891549
Yes, /v/ is one of the few boards on 4chan that doesn't have taste, just nostalgia for shit they played back when they were little.
>>
>>388910402
Arch-viles are the most fun enemy for me because of the fact they aren't a pushover. They make any boring old encounter into a more exciting one.
>>
>>388911886
so what's a good game to you?
>>
>>388911886
>few boards on 4chan that doesn't have taste
Let me stop you right there.
>>
>>388911943
skyrim
>>
>>388911997
>holding hands simulator

Okay.
>>
>>388911997
So what makes it so good to you?
>>
>>388912056
>you can climb that mountain over there
>easy to pay for mods
perfect game
>>
>>388912056
That wasn't me but I agree with him, Skyrim's story might be trash but it was a fun game, so was DOOM for its time.
>>
>>388896134
FUCK YOU I CAN'T UNHEAR IT ANYMORE
>>
>>388891549
For me its really smooth and fast pace of the game, but in childhood we avoided doom and played blood and duke nukem instead.
>>
>>388893698
This image is funny to me. It claims Doom 2 is colourful, yet uses a screenshot that is basically just browns and reds.
>>
>>388912161
Is it good enough that you'd be willing to play it vanilla with no mods?
>>
>>388891549

Always best to give examples of things you DO like, chief.

Also "mediocre" isn't an in-depth critique. You've used a lot of words to say very little.

You seem to expect more back than you're giving which is essentially "I don't like thing".
>>
>>388891549
By this logic, whatever is your favourite game I'm gonna argue in 10-20 years that it feels nothing like the modern games and the music is just shitty lossy compressed MP3's. Fucking nostalgiafags am I right?
>>
>>388912475
Well, you should. Especially since games are like 140GB and the music is still compressed.
>>
>>388899035 Strife
>>
>>388912314
>waah it isn't a gay pride rainbow explosion
then go play splatoon if you're such a special needs kid
>>
>>388909142
How the fuck did they make sawn off shotgun noises that only SBO can barely come near?
It's like that cl-clakk of reloading was adjusted to hit all pleasure centers of the brain.
>>
I just started doom for the first time 2 days ago and you're full of shit
It's the most fun I had with a game in a while
The gameplay is good
The graphics are good
The music is good
>>
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>>388910465
>>388910515
I decided to literally open up Doom 2 and go through the savepoints I had and take captures. If you consider this "colorful", you have clearly only played Doom and Quake and no other game in existence.
>>
>>388900550
Not him but ehhh that's debatable depending on which portion of the community you're looking at. I fell out of touch with the community a year or so back after ~12 years of being really involved in it and the last time I check Doomworld I didn't even recognize half of the people there now. That said, Doomworld is pretty chill but the Zanwhatchamucall the shit that replaced Skulltag after Carnbarn threw a fucking hissy fit over some shit me and my buddy did in #skullrant which wasn't even directly related to Skulltag and the Zdoom community were horrendous cesspools of furfaggotry and autism while I was still big on Doom.
>>
>>388913376
>still trying this hard to be contrarian
Please tell me, PRECISELY how many colors onscreen at one time are necessary for a game to be considered "colorful", in your oh-so-esteemed opinion?
>>
>>388913376
>brown
>grey
>green
>blue
>red
>orange
>yellow
>white
>black
uhhhhhhhhh
So you're literally colorblind? I'm getting deja vu, didn't we have this thread before?
>>
> Guns feel good
> Enemies are all memorable
> Good music

It's not rocket science
>>
>>388891549
>You will immediately cease and not continue to access the site if you are under the age of 18.
>>
>>388913454
It's not about having 60 different colors on-screen at one time, it's the fact that the pictures I took are LITERALLY the game. The games look like that no matter what episode you're in except Hell has a red background. It's always brown and gray with some puke green too. The most color you ever get is when you see water, which is very much welcomed
>>388913531
>blue health powerup
>See! It's not colorless!
Your head is so far up Doom's ass you can't even accept reality. It'd be funny if it wasn't so sad. I'm not going to argue with a schizophrenic.
>>
>>388912796
Dunno about that anon, but you're the special needs one here. It's silly to call Doom "colorful" when its color scheme is so limited.
>>
>>388913792
I can't believe you're still trying this hard to get attention.
>>
>>388903005
l2p Gavrilo
>>
>>388913792
keep moving those goalposts
you really this buttblasted over being colorblind?
>>
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>>388913646
I hate to break it to you anon but we live in dark times when people born in 1999 and grew up with games with regenerating health and linear maps are old enough to browse this board
>>
>>388912796
All this projecting.
>>
>>388913946
>colorblind
Go to my above post, count how many different colors there are. And then come back and tell me that Doom is colorful. I have not a single time raised any goalposts
>>
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>>388913531
Not him but the first, second and fourth ones are pretty bland. I recognize the first two screen shots right off the top of my head as Entryway and Chasm plus I believe the last screenshot might be from Barrels O' Fun. All three of those were designed by Sandy Peterson who well... wasn't exactly known for making aesthetically pleasing maps. Actually his maps are generally considered fucking ugly. Their charm is in the fact that they're pretty fun.

I'll be honest though, I was never much fond of Doom 2's aesthetics. The original Doom felt a lot more pleasing to the eye, especially E1.
>>
>>388914126
You are arguing about how colorful a 20+ year old game is that basically set standards for the genre and was always meant to portray a dark, hellish atmosphere meaning that it wouldn't make sense for their to be rainbow leds everywhere because this isn't supposed to be super mario bros it's supposed to be doom. Just because colors are de-saturated doesn't mean they aren't there and it also doesn't mean that when doom does use bright colors it doesn't use them effectively. I honestly don't even know what you're trying to prove
>>
>>388913454
>>still trying this hard to be contrarian
Not being retarded is contrarian now? Has 4chan really lowered the bar this much?
>>
>>388914082
I only agree on Quake and System Shock but also don't really think it's fair to throw HL in there since it came out so much later
>>
>>388914870
>Just because colors are de-saturated doesn't mean they aren't there and it also doesn't mean that when doom does use bright colors it doesn't use them effectively. I honestly don't even know what you're trying to prove

You really don't know what Colorful means, do you. Pro-tip: It doesn't mean colors exist in the game.
>>
>>388915183
Holy shit you're retarded man
>>
>>388891549
you shit post is 5 hours old now or i'd tear you a new one

fuck off with your repost
>>
I like Quake a lot more than Doom.
>>
>>388915294
No. You're retarded for insisting on being wrong about what Colorful means.
>>
DOOM is colourful, it's got a wide range of colour with low saturation. The colour is balanced based on the level.

Google classifies colourful as:

col·or·ful
ˈkələrfəl/
adjective
adjective: colourful

1.
having much or varied color; bright.
"a colorful array of fruit"

Being that there is a variety of shades and hues in each level that complement and work with eachother. They are perfectly well done.
>>
https://www.youtube.com/watch?v=gL56VE_iIUA
>>
>>388916841
I'm not sure how you think that definition fits doom. You're pic isnt even showing much variety, and I'm fairly certain low saturation is the opposite of bright.
>>
Should I play episode 4 or is it not worth the time?
>>
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>>388917305
>having much or varied color
Did you just ignore that bit completely?

Take a look at pic realted, Blue, Red, Bright green highlight, then the grey frames it all up. the low saturation of DOOM is part of the theme of the game, it was supposed to be a dark, nightmarish landscape.

Do you consider a game like SS2 to be colourful? Because that's an absolute fuck up in colour balance and saturation.
>>
>>388892932
tell me example of swifter movement
>>
>>388891549
>playing it now
This is your problem. You think playing it now is different from playing it then. Barring source ports and such, it is not. The game is every bit as good as it was in 1993. You're one of the 'games age' crowd, so you don't like old games and never will. There's no explaining anything to someone like you, you have it in your head that because it is old that it can't be as good as games that have come after it and made avancements in the genre. Those of us who are capable of enjoying a game on its own merits (or as I like to call it: not being spoiled bloody rotten) cannot understand your mindset.
>>
>>388892058
>You can't criticize a negative because there is also a positive
I sincerely hope this is bait.
>>
>>388918636
>My completely baseless unexplained statement of 'X is bad' is criticism
I sincerely know this is bait.
>>
>>388895105
As someone who played DOOM for the first time ever last year, it was pretty much more entertaining than any other single player shooter I've played.

Albeit, I did play Quake II when I was younger so there could be some nostalgia from that. I just want that fast paced annihilation of enemy hordes, as I dash through every nook and cranny. I also think one of my favourite things about that game was if I ever got snuck up upon or "jump-scared" instead of being a little bitch like I usually am all that goes through my head is that this demon has come across the wrong motherfucker tonight.

It was just really fun. Haven't gotten around to beating Act IV though yet
>>
>>388917635
I can acknowledge that Doom has occasional colorful moments. I just don't agree with calling the entire game colorful for the very reason you stated
>the low saturation of DOOM is part of the theme of the game, it was supposed to be a dark, nightmarish landscape.

>Do you consider a game like SS2 to be colourful?
Why would I consider a game thats even less colorful than doom to be colorful, if I don't consider doom to be all that colorful? What kind of question is that?
>>
>>388891549
Play some custom mapsets or mods. The game is popular because of the staggering amount of shit you can do with it. I know the base game seems a little dated, but the content made nowadays is incredible. I recommend you try some, if you want to give this game another chance.
>>
>>388919529
This.

Play some BTSX and Ancient Aliens.
>>
>>388891549
single axis shooters - best shooters
>>
>>388891549
there are literally 0 games that are good because of graphics
>>
>>388919363
SS2 is a total clusterfuck of colour. It's saturation out the anus, it's 24/7 colour, it's an example of oversaturation moving in and taking a dump in the kitchen sink while reading Hustler, that's why it's a prime example.
>>
>no more comfy games of Samsara with /v/
>>
>>388891549
>but playing it now it just feels like a mediocre FPS
That's where you're wrong though. Doom's gameplay is tight as fuck, the emphasis on projectiles and high movement speed make mastering the movement and tight reflexes very rewardnig.
>>
>>388920114
I thought you were referring to System Shock 2. My bad.
>>
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>>388920181
I miss playing Samsara co-op, in one particularly clusterfuck session of co-op I was playing as Duke and just ran up to a cyberdemon that was being distracted by 4 other guys and started kicking it in the shin repeatedly. Someone noticed
>>
This seems like a good thread to ask, what's the best way to play Doom on my phone? Been craving it for these train rides in Japan
>>
>>388902414
How do you dispense with something that doesn't even exist yet?
>>
>>388917940
Quake, Half Life, Halo 5 the list goes on
>>
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Just pulled the game up on my phone right at the beginning of the game it looks like this. Idk where this no color comment comes from. It has way more contrast than modern shooters especially considering how Doom is basically the inventor of grimdark shooters
>>
/v/ likes doom because theyre a bunch of wannabe school shooters
>>
>>388923551
who isn't?
Thread posts: 271
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