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Can someone explain to me what is so terrible about paid mods?

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Thread replies: 234
Thread images: 27

Can someone explain to me what is so terrible about paid mods?

The way I see it, there is only one type of mod developer right now: those who develop mods in their spare time, often getting abandoned or being incomplete/buggy.

This would allow people to develop mods and get paid for it, which would bring more mods to the games.

Is it just entitled children that are getting upset by this?
>>
>>388784167

Why do we suddenly need a system for paid mods when mods have existed for free for decades?
>>
Getting money for mods are gonna make people start making quantity over quality. The people who make mods for free are obviously not just doing it for us, but also for themselves to enjoy.
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>>388784167
It's adding microtransactions to an old game for something that has been free for decades. Besides, due to rules against script extenders and other useful tools, no big mods will be made using this. It will just be shitty reskins.
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>>388784327
Because, developers can make high quality voice acted mods for broken games with unfixable mechanics, poor AI and system optimization.
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>>388784167
>allow people to develop mods and get paid for it

In what currency?
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>>388784167
It's a landgrab, nothing more. Mods are uncharted territory for monetization and now they're trying to wedge themselves in because they smell the big bucks. If you expect this to work out in the player's favor, you've learned fucking nothing.
>>
OK it's like this. For years mods were created by passionate nerds who wanted more from a game. They would be free and released for other to join on community Web sites. Anyone could download them and try them and some people would encourage or support modders with praise or a donation.

Now valve wants to get in the way. Mods will be locked behind paywalls, and money will end up making modders focus on selling through patreon or have the workshop flooded with meme shit for 99 cents effectively hiding better mods or discouraging others from making mods since people just want meme shit.

Most importantly, valve will be taking the majority of the money made for having absolutely no input or effort put into the mod.

Tldr, paid mods are just a new revenue stream for valve and is not there to actually encourage creativity.

Also imaging having to pay for your anime rape mods.
>>
paid mods are a great idea. don't want to pay for them? make them yourself then, you whiny entitled fuck.

>Is it just entitled children that are getting upset by this?

yes
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>>388784748
t.odd
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>>388784748
Hello, Todd.
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>>388784167
>900cc=9 dollars
>that bow in your pic cost 300cc
3 dollar for a fucking bow is not ok
>>
https://www.youtube.com/watch?v=hcldh21R40M&t=0s
This makes things CC even worse than how it was originally conceived
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>>388784327
I know you're too young to remember this, but computer games were free and freely shareable for a long time too.

Allowing people to do them as a job has led to a big increase in quality
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>>388784167
>Can someone explain to me what is so terrible about paid mods?
I don't explain to retards why their retarded.
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>>388784916
>>388784937
nobody is stopping you from modding your game however you want except you. if it's good enough you can even get paid for it.
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>>388784167
People make a stupid argument:

>hur mods have been free until now!
It's literally the only argument and it's stupid because they can literally make their own mods and release them for free. It's communists being communists.
>>
>>388784327
Water was free for decades, now people pay for it. Who's complaining about that? I'll tell you, it's poor people. The same disgusting filth that pirates vidya and all their mods for it. They should all be keelhauled
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It's too fucking expensive.

They should have just done mod bundles, 20 bucks for about 30 mods. But a couple of bucks for one fucking mod is too steep.
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>>388785281
>why their
Do you have an information tag?
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>>388784718
Don't pretend like the majority of popular mods on the nexus aren't meme shit. That, or mods that would go p2p in an instant if they could get away with it, like chesko's mods
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>>388785379
Kill yourself bootlicker.
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>>388785175
So don't buy it? There are literally billions of things out there that you won't or don't buy for whatever reason. Do you get mad about all of them?
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because you're too retarded yourself to actually do so?
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>>388784167
There is absolutely nothing wrong with Bethesda's creator club. /v/ is just being retarded as usual.
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>>388784167
>Can someone explain to me what is so terrible about paid mods?
The charge exorbitant prices for below average quality.
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>>388785379
That's an interesting point. I wonder if pirates are the primary force behind this, as it will be a bit more difficult to pirate digital mods (since they're tied to a steam account and most mods won't have every version uploaded on torrent sites) than the regular games themselves.
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>>388784167

If you're going to pay a modder for their work, give 100% of it to them rather than letting a third party sell it on their own platform to steal shekels from the content creator.
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>>388785385
>30 mods for 20 bucks
wtf, what if those 30 mods were 10 hour questlines each?

I agree the current set of mods are too expensive, if a mod adds an item it should only be added into the world via drops\placements or via a quest line for the player to get them instead of just handing them to the player that just breaks the game and is stupid.

Bethesda said they would QA these mods and they haven't, first reason why I am not purchasing any mods at the moment.
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>>388785340
>pay me money for fucking around with somebody elses game

Develop your own videogame you lazy communist
>>
Because Valve and the developer will get a cut and this is a bad incentive

>release buggy game
>who cares lol, modders will fix it and I'll get paid for it
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>>388785692
The first mods haven't even been announced yet, how the fuck could you buy them? Why the fuck does no one here ever know what the fuck they're talking about?
>>
Imagine if you had to pay for the unnoficial Skyrim patch (or any of the other mods you more or less need to make the Skyrim or Fallout not disappointing garbage). You'd be having to pay Bethesda to then give a percentage of the money you paid to modders who created a mod to fix something that shouldn't have been an issue in the first place, but since Bethesda doesn't support their fucking games post-release and half-asses a bunch of shit in development, the modding community picks up the slack. You'd be paying Bethesda money on top of the game's cost simply for being incompetent. Excellent system, 10/10.
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The problem is all the mods are either already free, or are completely underwhelming. I would gladly pay $20 for pic related if that was the only way to play it.
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>>388785756
Would you say that about games that use other people's engines like Source and Unreal?
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>>388785786
This has been bethesda's MO for over 15 years now. Ever since they packed the CK in with morrowind
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>>388784167

>purchase credits for mods

Even stupint fucking Microsoft eventually ditched their Points currency
>>
People don't want paid mods because the devs behind them can barely manage the quality of their own games. And we're supposed to believe that they can moderate hundreds, thousands, maybe tens of thousands, of mods? Oh, and the laughable idea of having them all be compatible with eachother? Come on.
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>>388785175
And people won't buy it. The market will self correct based on what people will buy.
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>>388785852
>Bethesda doesn't support their fucking games post-release
The entire creation kit was post-release.
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>>388784167
>those who develop mods in their spare time, often getting abandoned or being incomplete/buggy.
I keep seeing this being brought up but even a cursory glance to the Nexus shows shitloads of mods being completed and still constantly updated for new patches. Paid mods have been tried in the past and even modders were against it. What makes you (Beth) think that changing the currency to Bethesda Dollars would make it any different? Money has already shown to have a negative influence on game development with Beth themselves as the most prominent example. Throwing money into the modding community will just add fuel to the fire, the community already goes to shit when rep drama comes into play. Now you're throwing in actual fucking money and a fucking pittance at that. Not gonna be surprised when the modding community just trickles down to fucking nothing in a few years with this and Beth games will finally be outed as the barebones shit that they truly are.
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>>388785786
>Because Valve and the developer will get a cut and this is a bad incentive
Why shouldn't they get a cut for hosting the games/mods?

Nexus mods makes money from hosting mods, this is no different
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>>388785895
No, because there's a difference between a videogame and an engine
>>
two types of people itt:
>uncreative lazy poorfags who refuse to make their own mods or compensate people for their hard work. probably also in favor of piracy
>reasonable adults
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>>388786026
>Oh, and the laughable idea of having them all be compatible with eachother? Come on.

Yeah that's what bothers me, after spending silly amounts of time modding shit unless modders all co-ordinate from the creation point of thier mods will they only be compatible and even then the creation engine can make shit spaz out for seemingly no reason at all.
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>>388784718
>valve
Bethesda is pushing paid mods harder than everyone else. Valve at least backed off after the entire internet complained. Bethesda responded to Valve backing off with "how can we do this without Valve?".
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>>388784167
Consider that most of the paid mods are cosmetic, hats and loot boxes are something that most of the playerbase ignores and only tolerate because the need to pay for servers in multiplayer games.
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>>388786026
>>388786134
>Creators are required to submit documentation pitches which go through an approval process. All content must be new and original. Once a concept is approved, a development schedule with Alpha, Beta and Release milestones is created. Creations go through our full development pipeline, which Creators participate in. Bethesda Game Studios developers work with Creators to iterate and polish their work along with full QA cycles. The content is fully localized, as well. This ensures compatibility with the original game, official add-ons and achievements.
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>>388786106
So what's the difference between counterstrike and half-life?

Counterstrike started as a mod and the retail release was pretty much the same as the mod.
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>>388784167
I have absolutely no problem encouraging people - heavily, even - to donate to modders. In this method, however, they don't get paid. If they do get paid, they get fucking cents on the dollar. With this bullshit-ass scheme, the modder himself gets practically nothing, and the developer gets everything for being lazy as shit and setting up what is functionally microtransactions for a goddamn unfinished game.
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>>388786067
They don't deserve a cut until they can fix all the damn bugs in their games. Look at the cosmetics in TF2. Valve focuses all their time on crappy green neon meme hats, while the pyro update is over a year late. I am severely angry because, as a fan of heavy, his update may never even come.
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>>388786184
See >>388785502
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>>388785379
Tap water isn't and was never free you jackass.
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>>388786195
>All content must be new and original.
Hellfire armor says hi.
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>>388784167
Because they aren't held to the same standards of dlc and other expansions. If an update breaks a mod, your fucked if you can't get your money back.
Mods are the one thing the Jews at AAA devs shouldn't make money from.

>entitled children
People have been doing this shit for FREE for about 30 years bub. Most people are mad about this.
>>
They're taking ridiculously assholeish stances on paid mods such as insinuating that modding communities that have been fucking thriving for decades for free (or receiving direct donations at best) now suddenly require you to pay up so they can get a whopping 15% of what you're paying for all their work.

If Gaben really believed that modders suddenly needed financial support for what they've been doing all this time then they should be getting 100% of the fucking cut.
>>
>>388785502
>So don't buy it?
That's not good enough. It does not deserve to exist while the base game is still bugged and poorly optimized. You don't get to make any more money until I see a top quality product.
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Passion projects > Quick cash grabs

And quick money will always be more attractive than spending hundreds of hours working on some massive, quality overhaul which in the end would only sell for little more than the cash grab mod.

You can already donate to authors you like. Paid Mods isn't supporting the author either, it's flashing them a smile while you fellate Bethesda's greedy unwashed dick. They won't be getting any of the money that they ought to. I would not be surprised if Bethesda takes 90% of the sales.

Oh and, quality won't go up. These authors aren't hired by Bethesda. They will still be using the same limited free time they had before to produce the mods.

And this isn't even going in on how it would fuck the scene due to no mod author ever wanting to let others incorporate their work and then charging for it. Collaborations would be even more fucked as people argue about how to divide earnings.
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>>388786057
Yeah 'cause if they didn't release it people would have been super pissed. They still left hundreds of bugs unfixed and let modders do the work for them. I should have said the do the bare minimum to support post-release. Excuse me for exaggerating.
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>>388786221
The retail release also had a level of tech support since you'd bought it as an actual product made by game developers. You no longer needed Half Life to play it, it is it's own product

This new kind of paid mods is essentially just having bits of DLC made by random people
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>>388784167
It's publisher rent-seeking plain and simple.
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>>388786221
Because it was it's own game then. If you only cared about CS you didn't need to buy half life.
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>>388786195
>All content must be new and original
>Gauss rifle, Hellfire and Chinese stealth armor
>new and original
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>>388785756
Your argument is stupid, this picture is related.

>>388785808
Read a news article about it.
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>>388784167
overpriced for what they are, several are worse than already available free equivs.

the amusingly saddest thing is the club downloads all of the club textures/meshes on your computer ahead of time, you only 'pay' to access the ESL to allow you permission to use it. they literally invented the digital equiv of post launch On disk DLC. this basically also means either the shitty club is going to perpetually bloat your HD space as they add more shit, or theya re going to 'retire' shit periodically thus begetting 'seasonal' DLC
>>
>>388784167
>Fallout 4 Creation Club automatically adds the mods onto your computer while they're still locked
>Most recent batch takes up over 600mbs of space without being able to access it
>This shit will continue to update and take space as they add mods
Imagine how fucking wrecked console users storage space is going to get with this shit.
>>
>>388784493
Except they don't
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>>388786195
There are already copyright bait mods showing up on the creation club so that entire greentext is obviously bullshit.
>>
Im not sure if this has been pointed out yet but most of the best mods take parts from other mods if not outright being big collections of mods. If mods become payed I can no longer just rip a small part from someones mod give them credit for that part and make my thing using that part. Just one of the issues that will come with mods.
>>
>>388784916
>>388784937
t. todd posters
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>>388787154
Engines are not games you retard
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>>388785502
>So don't buy it?
Who said we were going to? You realize you're allowed to dissent while also not supporting the practice with your money. That's how the free market is supposed to work.
>There are literally billions of things out there that you won't or don't buy for whatever reason. Do you get mad about all of them?
That's not an argument to not get mad about any of them.
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>>388787628
>Engines are not games you retard
I am sorry, please quote where I said or even implied that.
>>
>>388787362
>>388787257
You have to be kidding. They actually download all the mods to your computer beforehand, and you just buy a key to unlock it? That's really stupid. I don't want to believe that Bethesda is that incompetent.
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>>388787734
Who knows what the fuck point you are even trying to make with that dumb picture
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>>388785379
/v/ is the only board that shitposts about piracy. No other board on 4chan gives a shit, and the worst part is you hyporitical fucks probably pirate your other media like music and porn.
>>
>>388784167
There is nothing wrong with them.

It's just a bunch of entitled jaded assholes bitching about "having" to pay for additional content, when in fact they never have to pay for such content, the base game, or distribution platform supporting such practices to begin with.
>>
I like how I can get the same mods on nexus for free and they're better because they aren't arbitrarily limited due to hardware limitations
>>
There is literally nothing wrong with paid mods.

What's wrong is how Bethesda handles it. Paid mods have existed for decades (not all mods were free; The Sims is an example of a game that had a huge paid modding scene) but the issue is Bethesda taking a cut of the profit.
>>
>>388786067
>Nexus mods makes money from hosting mods, this is no different
That's wrong you lying fuck. Nexus makes money from web ads and optional donations.

The industry/devs don't deserve anything for content they had no part in creating. I could understand a small distribution fee for putting it up on their mod store, but the 30%-70% cut is fucking ridiculous and hiding behind the "modders deserve to get paid for their work!" rhetoric to justify it is disingenuous as fuck
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>>388784167
it encourages donation jews
>>
There are mods on nexus for fallout 4 that BTFO of the vanilla version 10 fold. They are free. OP is fucking dumb.
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>>388786392
Before tap people had wells, which were free, and existed for centuries.
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>>388787954
kill you'reself
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>>388787820
Can you even fucking follow a simple conversation?

The image shows I am making my own video game and his argument is invalid not only because of that but because of it's stupidity.

Anon, you might be fucking retarded.
>>
>>388787882
>>388785595
>>388784167
>>388784748
>>388785304
>>388785262
>>388785340
>>388786110

No one minds modders trying to get ahead, but when you open the floodgates to everyone being able to sell their garbage, it causes a disaster. In this day and age, by Bethesda commissioning some high quality content creators, spending the money to QA test them and then distributing them as DLC. Plenty of other companies have done this, most notably with Firaxis and the Long War Devs, who they commissioned to create official DLC after they put out the Long War mod for free. That would take effort and risk though and Bethesda isn't interested in something that is actually beneficial to customers and modders, they just want some quick cash and normalize paid mods because they know a huge appeal of their otherwise boring ass broken vanilla games are the mods for them. Bethesda isn't offering anything of value to people who use mods by putting mods behind a paywall.
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>>388787546
this doesn't effect 'all' mods but it does basically kill the 'good' ones people think of when they imagine mods, and ironically the types of mods normies think of as 'worthy' of being paid for can never be paid mods because they at minimum hinge on the Script extender, not even counting the usual clothes all built off ebtter bodies etc.

paid mods can only ever be mediocre reskin cosmetic crap.
>>
https://www.youtube.com/watch?v=hcldh21R40M
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>>388788079
I'm sorry you don't know the full history of mods.
>>
can you "mod" the paid mods?
i like tweaking stats and shit
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>>388788247
kill you are self bootlicking faggot
>>
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This is a bait thread but if you actually need it explained to you, you don't deserve to know.
Just buy your creation club points like a good boy.
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There is absolutely nothing wrong with Bethesda's creator club. /v/ is just being retarded as usual. It's just a bunch of entitled jaded assholes bitching about "having" to pay for additional content, when in fact they never have to pay for such content, the base game, or distribution platform supporting such practices to begin with. Paid mods are a great idea. don't want to pay for them? make them yourself then, you whiny entitled fucks. Is it just entitled children that are getting upset by this? Yes. Nobody is stopping you from modding your game however you want except you. I know you're too young to remember this, but computer games were free and freely shareable for a long time too. Allowing people to do them as a job has led to a big increase in quality. People make a stupid argument that mods have been free until now. It's literally the only argument and it's stupid because they can literally make their own mods and release them for free. It's communists being communists. There are twoo types of people ITT: uncreative lazy poorfags who refuse to make their own mods or compensate people for their hard work who probably also in favor of piracy. And reasonable adults who support paid mods.
>>
>>388788368
>>
There are two types of people ITT:

uncreative lazy poorfags who refuse to make their own mods or compensate people for their hard work who probably also in favor of piracy.

And reasonable adults who support paid mods

Nobody is stopping you from modding your game however you want except you.

There is absolutely nothing wrong with Bethesda's creator club.

/v/ is just being retarded as usual.

Is it just entitled children that are getting upset by this? Yes.

It's communists being communists.

People make a stupid argument that mods have been free until now. It's literally the only argument and it's stupid because they can literally make their own mods and release them for free.

I know you're too young to remember this, but computer games were free and freely shareable for a long time too.

Allowing people to do them as a job has led to a big increase in quality.

don't want to pay for them?

make them yourself then, you whiny entitled fucks.


/v/ is just a bunch of entitled jaded assholes bitching about "having" to pay for additional content, when in fact they never have to pay for such content, the base game, or distribution platform supporting such practices to begin with. Paid mods are a great idea.
>>
>>388788087
Good, try and sell your shit game. What does that have to do with paid mods?
>>
>>388784167
Its a shitty idea because the way they've implemented it makes it just micro transactions. If it was just for fully developed total conversions or expansion packs most people wouldn't complain because you can justify asking money for those.
>>
>>388788092
People already sell their garbage everywhere else. So what? Not an argument. If I see a mod worth paying for I'll buy it. If I don't i'll do without. If the base game gets poorly reviewed for being shit without mods I have to buy, I'll simply not buy the game.
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>>388787816
there's a thread about it on the official forum and like 5 on steam, you can open your directory and see the files for each item clearly labeled with a CC. the make you dl everything but the ESL (a no edit version of an ESP) you get the ESL when you buy it.

supposedly it can be deleted without issue but every time the game updates it redownloads all of it.

it does make spite modding the CC easier because you only need an ESP that accesses the already given to you textures etc.
>>
>>388788092
>but when you open the floodgates to everyone being able to sell their garbage
This hasn't happened.

>normalize paid mods
Nothing wrong with that, free market will decide.

>Bethesda isn't offering anything of value to people who use mods by putting mods behind a paywall.
I agree they aren't offering anything of value (yet) but potentially they will get a good idea of how expensive mods should be compared to how large they are. But if they don't I and you will continue to not buy them.
>>
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Did you hear? The creation club automatically downloads all mods into your game no matter if you've bought them or not. All you do when you buy them is buy the esp file, which is just a glorified txt file with the list of resource files of the mod in question.

There have been both official and community tools to generate esp files for well over a decade.
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>>388788232
so paid mods is designed for consoles
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>>388788562
Read the person I replied to with the picture and you will understand.
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>>388788540
Why the hell do people type like that.
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>>388788368
And yet you'll shill and make retarded bait for free.
>>
>literally the exact same mods or worse but now you have to pay for them
>>
>>388788248
nope they use an ESL instead of an ESP, it's an edit protection version.

though because bethesda are fucking morons you have the textures and meshes for all those CC things on your hd regardless of if you bought it, so you just want a 'mod' that tells you that stuff is usable by you.
>>
Only a retard would do that
>>
Legit question how do mods become creator club? Is it like you make the mod then send it to bethesda and they ok it or not? Or do you make the mod free and its popular bethesda asks you want it on creation club? Its all gonna be shitty reskins and a few dungeons anyway.
>>
>>388788570
>total conversions
Can't happen. Your mod has to be comparable with the official content. Also the modding scene in general has moved away from those and into seperate packages so each user can mix and match as they want to create their own ideal experience. The maker of Ordinator has released more than enough content to package them together into a single overhaul, but those just aren't popular anymore.
>>
>>388784167
its exploitation of a community thats always been free

the companies swooped in and now take a huge 90% cut of all sales, and do fucking nothing for it
>>
>>388788232
What the fuck, this is fucking retarded
>>
>>388784167
Every paid mod will be pirated to death and rightfully so.
>>
The shillings are coming out of the woodwork. Too bad everyone already knows their shit. The only people agreeing with them are other shills.

Gonna get some popcorn to watch me some circlejerks
>>
>>388784167
Weak bait. All these things have been explained times and times again during the First Shekel War.
Fuck off, good goy.
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>>388788958
>the modding scene in general has moved away from those and into seperate packages so each user can mix and match as they want to create their own ideal experience
That's a damn shame.
>>
>>388788898
either Bethesda 'commissions' you, or you submit your mod for them to approve. they have a bunch of rules (usual pure OC no copyrights you don't own etc) with a caviate it can't jsu tbe a paid version of a free mod (which Bethesda of course get to ignore see hellfire armor)
>>
>>388788595
>This hasn't happened.
Of course it has. Just look at the App store. Paid mods have even more potential to become like that than Bethesda offering anything of value by charging for mods.
>Nothing wrong with that, free market will decide.
Free market is already deciding by complaining about it. You're conflating the free market with this false binary of "Don't like it don't buy it" rhetoric that allows no room for dissenting opinion.
>I agree they aren't offering anything of value (yet) but potentially they will get a good idea of how expensive mods should be compared to how large they are. But if they don't I and you will continue to not buy them.
You take a product that people currently get for free and decide to charge them for it while offering literaly nothing other that the hope that someday someone will decide to maybe create a mod at a price you are willing to pay.

What does the customer get for paid mods? Why is everyone talking about how much the split on the money is when steam's policy for mod conflicts was lietarply 'post on the forum and hope the author does something.'

Paid mods suck because the people paying for them get nothing in return. Nobody complains about commissioning mod devs for actual DLC because they actually get some warranty.
>>
>mods have been free for over 30 years
>suddenly bethesdjews come along and want to profit off it
>/v/ vehemently defends them and calls everyone entitled
>>
>>388788592
This in itself is not an argument. Just because people already sell garbage doesn't make it acceptable to sell garbage. There is nothing wrong with people not buying AND expressing why they dont want to buy it.
>>
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>>388784167

>Bethesda gives no shits about the modder!
just like with the steam debacle the modder will get cents in comparison to Bethesda and Steam

>The Mod quality is shit
with the first release of mods showing that the free variants on the nexus are of better quality then the kind they have on the CC (Hellfire, Chinese SS, Backpacks, Shotguns, Pipboy and Power armor paint), theres little to nothing of value in getting anything aside from Bethesda property items like the Prey or DOOM armors, which are lazily added to your inventory just when you start the fucking game

>Pirating and Locked Mods
The mods are already downloaded to your game and your just paying for the key to unlock them, this makes them extremely easy to pirate and also takes up space on your memory, its troublesome for PC, and shit for consoles

>"Testing and bug reports"
They say they're going to be "dlc" in terms of quality, but even the most standard mods tend to work without much issue, and the higher quality mods on the nexus and other mod sites tend to come with a plethora of patches and other fixes that lets them work well enough without fucking with other mods. Simply put, the free mods are just as much bug free as the "mini dlc"

>Mod Crossover
not even getting into the needed script extenders for some mods, a lot of mods require other mods to work, so splitting that up will put a low fucking bar on what can actually be made

>Fuck you the modders deserve money!
then give them money? the nexus provides donation platforms, and the only time a modder wouldnt be able to get money is if they make a patreon saying "Hey I make Gaem mod" which would make Bethesda kick em in the dick, but if they make a patreon for some other more general reason then they can get dosh through that, but going through bethesda will only give them a pittance because as stated at the top, BETHESDA GIVES NO SHITS ABOUT THE MODDERS!
>>
>>388789072
ironically due to Bethesda idiocy they technically won't be pirated, because everyone already 'has' the assets, they just lack an ESP using the assets. people will just be DLing a mod that allows them access content already on their HD, that doesn't actually pirate any data. all you'd lose are mediocre padding quests to unlock shit.
>>
>>388784167
>what is so terrible about paid mods?

Nothing, except it encourages people to charge money for mods, which have historiclly been free.

While it's great that mod makers get some cash, it really is about the publishers getting a revenue stream without putting in any of the work.
>>
>>388784167
Hi Todd
>>
>>388789317
t. entitled baby
>>
>>388789264

The application process for the app store is completely different to creation club.

Yeah but complaining about it does nothing. You can't stop it by complaining.

>You take a product that people currently get for free
Well that's just not true at all. So stupid.

>Nobody complains about commissioning mod devs for actual DLC because they actually get some warranty.
What's the difference between paid mods and dlc so far other than how big\small they are. This is just like the expansion \ dlc comparison. An expansion is just many dlcs and many mods is just a dlc. More choice is good.
>>
>>388788232
>potatonigger
opinion discarded desu
>>
>>388785442
They aren't. The majority of mods are actually needed tweaks made by fucking fans who don't want money.
>>
>>388788072
You're free to build your own well and drink your ecoli infested water.
>>
>>388788232
>downloads all the mods and trashes your internet cap
LMAO
>>
>>388789570
>Yeah but complaining about it does nothing. You can't stop it by complaining.
Yet you want people to stop complaining, as if it might damage your employer. Isn't that funny (((anon)))?
>>
>>388789570
atm paid mods are medicore cosmetic shit because they can't depend on anything else, while a DLC in the expansiony sense is a bunch of smaller 'mods' that can all make use of the same additions their grouped with as a package.

though really all are DLC, paid mods are just shit the dev didn't make but 'allow' you to charge for so they get a cut, while officially DLC is stuff 'they' made.
>>
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At first I was a bit skeptical about the whole Creation Club announcement but when I read through their official website, it seems like this is a way for them to try and improve mods and make them better.

They will have quality control, collaboration between the game devs and the mod authors and a bunch of other procedures and guidelines.

I can't wait for the exciting new mods that will come out from this system. Its gonna bring polish and better integration for mods as a whole

I am really excited.
>>
>>388785379
I bet you buy porn.
>>
>>388789570
>What's the difference between paid mods and dlc so far other than how big\small they are.
Are you literally retarded?

>More choice is good.
Adding the choice to pay is hardly good.
>>
>>388784493
So Devs can rush to release broken games and just charge us to fix them later?

Sounds retarded
>>
>>388789892
>being a fucking retard
>>
>>388789570
>Yeah but complaining about it does nothing. You can't stop it by complaining.
Well that's just not true at all. So stupid.

The whole point of a free market is that you should NEVER just accept things. A free market only works with rational actors. People who will boycott businesses that make shitty decisions AND dissent against said shitty decisions.

Bending over and taking it is just about the worst thing you can do under a purely capitalist system.
>>
>>388784493

>nobody understands this Anon was lampooning Bethesda for releasing buggy shit and then outsourcing the game's completion to modders
>>
>>388790505
paid porn is 10000x better than the best shit you find on pornhub you stupid normalfag
>>
>>388784167
The only problem I have with paid mods is that the original developer get a percent off them. Bethesda doesn't deserve a single fucking dime from other peoples work.
>>
>>388784402
No, people won't buy shitty mods.
>>
>>388789317

Everyone here is a cuckservative corporate fuckboy now, anon. Accept it.
>>
>>388784493
After a certain level of effort most modders would branch off to creating a full fledged game instead. What you're more likely to get is a wide variety of low effort mods trying to nickel and dime people for what are essentially itemized console commands.
>>
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>>388790719
>he doesn't have an empornium account
>>
Pretty soon a game will come along that sells you every single textured model in the game at a price. Of course, you will be "entitled" if you see this as anything other than a feature. "What, do you not want the modeller to get paid? You just want things for free."
>>
>>388789560
t. corporate cocksleve vermin
>>
>make a game shitty and incomplete
>"hey stupid go... Intelligent shopper, why don't you buy our mods to make the game better?"

Go home jew.
>>
>>388789570
The logic used to defend paid mods is the same logic used to defend the app store.

The paid modding community will be just like Hong Kong.
A free market where everyone respects copyrights and products are known for their high quality.
>>
>>388790923
>tfw my degenerate diaper porn is locked behind that site now

Ir's just not fair.
>>
Whoever came up with the "slippery slope fallacy" is a genius. I mean, really, that is one brilliant piece of social engineering. What a great way to make people deny the existence of gradualism and entryism with a simple thought-terminating cliche.
>>
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>>388791126
>>
>>388790884
Valve was making over $1 million per day when they had paid mods and those were completely shitty.
>>
>>388790719
Ha, I draw my own anime tiddies and jerk off to them, and it's free. Get on my level, scrub.
>>
>>388784718
it's betheshit you stupid nigger. betheshit is the one that started all this garbage dlc shit with horse armor
>>
>>388784167
4chan is full of penniless NEETs. It's as simple as that.
>>
>>388791583
>lel poorfag
And you're a retarded brainlet.
>>
>>388791778
>gives a rational reason why someone would not want paid mods
>haha, ur just stoopid for disagreeing with me
Ironic desu.
>>
>>388791894
>a rational reason
>hurr ur just poorfag neets if you dont want paid mods

mmm yes iron is good for your diet
>>
>>388784167
>Can someone explain to me what is so terrible about paid mods?
If zenimax views free mods as the cause of the guaranteed failure of creation club as the could try to shut down the nexus and add patches that make non-creation club mods unusable.

Furthermore this will encourage even more laziness on Bethesda's development side if they can rely on modders making minor content.Expect less armor,weapons,dungeons and monsters in TES6 and Fallout 5.

Furthermore there's no guarantee Bethesda can properly QA test mods.

>>388784679
>>388784748
>>388785502
Hello shills.
>>
>$1.50 for an armored crab
>>
>>388792113
>implying that isn't a steal
f-fucking entitlement....
>>
>>388792113
Nobody is forcing you to buy it.
Don't like it? Don't buy it.
You don't get to complain.
>>
>>388792293
but they do force you to download it.
>>
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forced to download literally every fucking thing on the piece of shit creation club. 50+gb. great fuckin worth bethesda
>>
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>>388784167
Paid mods are fine so long as the modder is legit employed by the developer to mod their game, because that makes him an employee with a payroll in accordance with their work. But in general, the idea is shit the for same reason releasing half a game and having to pay for the rest of it again as DLC is bad. Would you pay for a patch? Because that's the next step. Soon you're going to have to pay money each time someone touches a game even to fix it.
>>
>>388792293
This

Bethesda is doing what ANY of us would do in their shoes, which is make a shitload of money off of idiots. You should have a problem with Bethesda fanboys, if anybody.
>>
>>388792353
You didn't hear me the first time? Fucking entitled gamers.
>>
>>388792353
>>388792364
If you don't like it, don't buy the game.
Nobody is forcing you to download it.
4chan is full of penniless NEETs. That's why they're against paid mods, It's as simple as that.
>>
>>388784167
>The way I see it, there is only one type of mod developer right now: those who develop mods in their spare time, often getting abandoned or being incomplete/buggy.
As it should be
>>
>>388792425
>It's not the company's fault! Blame their consumers

I love this whole "video game companies are never responsible for their own practices" meme
>>
>>388792458
So can I play the game without being forced to download every single bit of creation club content?
>>
Why the fuck is Bethesda doing a replacement currency? Didn't we all learn last generation that that's a stupid fucking idea?
>>
>>388792458
except they do, the game is forced to auto update, and the B2a files are downloaded, they literally ARE forcing you to download it, they just aren't forcing you to 'buy' it.


common man you need to update the bait to account for this.
>>
>>388786392
Yes tap water is free retard, where do you live that you pay for water?
>>
>>388792418
What's the difference between paid mods and dlc so far other than how big\small they are. This is just like the expansion \ dlc comparison. An expansion is just many dlcs and many mods is just a dlc. More choice is good.
>>
>>388792429
How much is bethesda paying you?
>>
>>388792626
>>388792598
If you don't like it, don't buy the game.
>>
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This is why you PCfags don't fucking deserve anything because no matter how good the game, no matter what they do for you, you'll still complain about it.
>>
>>388784167
Mods do it for free. Thats why we have shitty mods that suck zoe sarkesian dick
>>
>>388792458
>inbetween my mandatory streaming subscriptions, rent, power, alimony and online fees I have to now have to pay more for Bethesda credits for using mods to fix my save games.
*sigh* looks like I'll have to go another week without eating... still at least I have videogames to look forward too..
>>
>>388792940
Stop being poor and get a job.
>>
>>388792541
>Bethesda: Let's agree to this mutual trade which doesn't break any laws or raise any ethics problems
>Bethesda Fans: OK, I consent to this.

>/v/: REEEEE NO STOP YOUR TASTE ISN'T GOOD ENOUGH TO FINISH THIS TRANSACTION
>>
>>388792687
Clearly not enough
>>
>>388792740
So what if I already bought it? I can't complain that I'm being forced to download garbage?

>>388792853
Take a 9 calibur aspirin, shill.
>>
Great, now there's no incentive for Bethesda to make a UI that is actually usable on PC.

They can let some modder make the only decent UI mod and charge money for it :^)
>>
>>388792740
If you don't like it, don't breath
>>
>>388784167
>Is it just entitled children that are getting upset by this?
Sure faggot. Let me know what happens when the MOD you paid for no longer works and don't get fixed. Especially sense amateur Mod developers are not contractually obligated to do so by said game's IP ownership.
>>
>>388792982
>>388792940
>even with a job he still can't afford it
More like stop living in a third world country desu.
>>
>>388792293
>You don't get to complain
But they get to blame us if their shit doesn't sell?
>>
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>>388793005
>>
>>388793005
I didn't content to having all the worthless Creation Club content being downloaded onto my hard-drive weather i own it or not.
>>
>>388792598
currently only in the following circumstances

1: you have already forced F4 to update ONLY when launched, and are then launching it through a separate executable to trick steam, or only playing it in offline mode.

2: you're a ps4 user (it's own set of failures) who doesn't put the thing into restmode/online when not around preventing it from updating when you are'nt around (but you still need to manually force stop the update every time you open the game unless your ps4 is offline)

if you are not in these specific scenarios and the game already updated, you have those files stuck on your HD, in which case you can only prevent the 'later' content being added to your HD by doing the above.


>>388792609
they learned it from mobile gaming because it forces people to 'waste' money.

>only 'good' cc thing is the backpack, it's 400 points,
>100 free credits buys crap
>minimum fun dollar amount buyable is 750.
>force you to spend more even if you only intend to buy one thing ever.
>>
>>388793314
>EULA
>click Accept

lmao. sure
>>
>>388793082
If you don't like it you shouldn't have bought it. You don't get to complain.

>>388793150
I like breathing though.

>>388793272
That's right. Stop being entitled.
>>
>>388793272
Well duh because that what the consumer is there for? Fucking entitlement on the gamers these days.... fuck I hope some of these cunts are taking the piss
>>
>>388793405
EULA's are crap and mean literally nothing.
How about I make a contractual agreement right now, sneak in that everything you own is now mine, and have you sign it. Oops, looks like I own everything of yours now, tough titties pal. Don't like it you can talk to my lawyers.
>>
>>388793405
Not him but I had to since they locked the loading list for the freebie mods behind it desu.
>>
>>388793432
That wasn't me asking for your opinion on the matter you entitled shit.
>>
>>388793721
Don't like it? Don't reply to it.
>>
>>388793405
Its crammed inside the steam update, I didn't even launch the game yet and all those CC files were haphazardly tossed into my data folder.
>>
>>388793909
I didn't give you permission to reply to me.
>>
>>388793931
unless you individually told it otherwise Steam autoupdates 'on your behalf' thats why, also if you opted into some stupid 'beta' patch thing Bethesda patched your game a day prior (that's right, this problem existed on the beta that lasted only 1 day)
>>
>>388794027
I don't need your permission. Stop being entitled.
>>
>>388794442
That the sort of thing that someone with a severe amount of entitlement would say.
>>
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ITT entitlement
>>
>>388790549
Welcome to Bethesda, enjoy your games.
>>
>>388786042
>And people won't buy it
HAHAHAHA
Meanwhile Planetside 2 has had $7 guns from launch and people lapped that shit up in drove. Face it kids, gamers are gullible and stupid as shit, and will sway in whatever way the market pushes them, and any complaints will be marginalizes and pushed aside.
>>
>>388795221
>he doesn't appreciate the level of innervation that Howard Industries are striving towards
The fucking entitlement on the millennial gamers these days christ.
>>
>>388786067
>make a mod host in your buggy client that no one asked for
>years later is still a fucking mess
>WE WENT THROUGH ALL THIS TROUBLE YOU SHOULD BE GIVING US MONEY TO CONTINUE SUPPORT FOR THIS
>>
>>388790884
Have you ever checked the Android app store or Steam greenlight? People make shitty software for a quick buck all the time.
>>
>>388793405
EULAs don't mean shit in an actual court of law
>>
>>388792627
Every place without well water. Ask your parents what their water bill is.

>>388788072
>free
I have well water and you have to pay electricity (to pump it), filtration, upkeep, etc. It isn't free at all.
>>
>>388789359
And then you also have the problem that what some of us consider garbage, others do not

I consider Fallout 4 hot garbage that probably is good with mods, but some consider it to be a great RPG game, so it is hard to define what "garbage" truely is other than if it doesn't work for people, it is more of a subjective thing what is good and bad
>>
>>388787993
Like I said, they make money by selling mods.

The only difference is they are selling your information to advertisers instead of having you pay.

PROTIP: If you aren't paying, you're the product
>>
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>Playing SE Skyrim or FO4
That's your problem.
>>
If somebody who works at Bethesda goes home and fixes a bug in the game on his personal time should that be treated as a patch from Bethesda or a paid mod?

Trick question. Bethesda employees don't fix bugs.
>>
>92 posters
>216 replies
Ctrl+f
>24 variations of the term entitlement
>>
>>388786392
>Food analofy
>>
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>>388784167
there's not really a market for them. we'll see if console tards eat it up but all mods are already free, and these can't compete with free mods in terms of quality.

I think there's anxiety about how jewish Bethesda will get with this. I'm not going to look up how much they cost, but it looks like this is just outsourced horse armor on a massive scale. Not offensive really, just wildly retarded.
>>
>>388796849
>water bill
AHAHAHAHAHAHAAHA there is no water bill LOL do you live in Africa!
>>
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>>388790549
so much this, bethesda games are unplayable w/o mods after you have tasted it with mods
>>
>>388784167
It's not mods, you fucking pay for a skin.
>>
It's great, they have taken 1 step forward and are still 50 steps backwards.

They are now going to test and approve content that is for sale... Please explain to me how "All content must be new and original" yet we have a Gauss rifle, Hellfire and Chinese stealth armor....

Secondly, there is a Hellfire amour that is 10 times better for free on nexus.

Third, why is some of this content just fucking dropped in your backpack?

There's still the issue of what is it? $8 for new power armor? The pricing is really something that needs to be consistent. $2 for 1x gun or $5 for 10x guns? Sure maybe that gun as a shitload more detail and took longer to put together, but who cares? What happens when you end up not liking the gun? or armor?

Paid mods are just stupid. If you want to get a bunch of modders together and make a gun package, armor package, gameplay change package etc etc and charge a wholesale price for the pack and make sure it's all up to scratch and implemented properly and priced correctly that is fine.

Right now, we're back to where we were when they started this shit with skyrim. Only now it's "an exclusive club" and the mods are apparently looked and first to make sure they work correctly. EVERY FUCKING OTHER ISSUE is still there.
>>
>>388798707
I will be honest here. If they put up an Overhaul for Skyrim similar to FCOM, but make it idiot proof to install via the workshop, I would actually pay some money for it.
>>
>>388784167
because 90% of the paid mods will be horse armor bullshit.
look at that list in the pic u posted "dwarven mudcrab 150 credits" what a fucking joke
>>
>>388797324
Are you talking about nexus? What information do they have? my e-mail address? wooooooooooooooooo
>>
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>>388784493
>>388784748
You fucking IDIOTS. What you think this shit will stop at the creation club? What do you think Bethesda has planned for TES 6? If we don't stop this now its going to spiral out of control.

Also many people play their games with 50+ mods, if each of those is like $3 each, then do they have to pay $150 just to use the mods they like? Do you fucking idiots not understand how math works?

Also no where in the creation kit does it say you are entitled to money. Modders know modding is not a job and shouldn't expect money because when money is involved the jews start flooding in saturating the community with loads of garbage meant to only make money which means no guarantees on compatibility bug fixes, etc.

When you buy the goty/ultimate edition of a game, the buck should stop there. After that Bethesda doesn't need any more fucking money. The reason why dlc is okay is because there is an END to it. There isn't hundreds of dlc for sale so I can just buy the dlc and be done with payments. Do you really want to get excited for a mod and then learn the mod author is charging some bullshit price like $25 because

>muh voice acting

I haven't really modded much, I only made one for morrowind recently but it was fun to make and others could benefit from it. It wasn't from fucking greed. That's what a JOB is for. Would you want to PAY $2 for my mod?

http://www.nexusmods.com/morrowind/mods/45160/?tab=4&&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fmorrowind%2Fajax%2Fcomments%2F%3Fmod_id%3D45160%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D5940653&pUp=1

I think not.

tldr if you support paid mods in any unironically kill yourself
>>
>>388799353
in any way*
>>
>>388784167
Here we have an item
Here we have a custom
The custom of mods is that they are free enhancements to the game made by separate individuals
Here you have devs that now charge for the work of OTHERS on their product
Why does that make any sense?
If it was individual paid mods, such as complete renovations to the game that makes it completely different
>I:E how tf2 and many others originated as mods and became their own entity
Itd make sense to pay
As long as it was distributed by the fucking CREATORS OF THE MOD
THIS IS FUCKING CHARGING FOR "credits" AS A SECONDHAND CURRENCY TO MAYBE HAVE ENOUGH FOR A PATHETIC SHITSACK OF MODS THAT MAY OR NOT BE FUNCTIONAL OR PROPERLY ADVERTISED
ARE YOU FUCKING KIDDING ME
ARE YIU ACTUALLY NONCHALANTLY DEFENDING PAID MODS
>>
>>388799086
They have your email address, IP address, and other identifiable information.

Nexus is part of the AOL ad network, so they correlate that data with other websites you visit to build a profile about you.

Like I said, you're the product.
>>
"Ironic" posting was a mistake.
>>
TELL ME LIES TELL ME SWEET LITTLE LIES
>>
>>388799832
and then? send me e-mails that go to spam? target ads that get blocked by ad block?
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